http://web.archive.org/web/20110717024227/http://www.theprodukkt.com/kkrieger
{{||(Game Template)}}

*[[theprodukkt.com|http://www.theprodukkt.com/]]
**[[theprodukkt.com/kkrieger|http://www.theprodukkt.com/kkrieger]]
**[[werkkzeug.com|http://www.werkkzeug.com/]]
*[[.kkrieger|https://en.wikipedia.org/wiki/.kkrieger]]
<$set name="homepage" value={{!!homepage}}>
 <!-- if field homepage exists in[current] tiddler -->
<$list filter="[all[current]has[homepage]]">

*<a href=<<homeurl>>>Official Site</a>
</$list>
</$set> 

<$set name="steamapp" value={{!!steamapp}}>
<$list filter="[all[current]has[steamapp]]">

*<a href=<<steamurl>>>Steam Site</a>
</$list>
</$set>

<$set name="subject" value={{!!title}}>

*<a href=<<google>>>Google</a>
**<a href=<<google-s faqs>>>FAQ's</a>
**<a href=<<google-s Reviews>>>Reviews</a>
**<a href=<<google-s Wiki>>>Wiki's</a>
*<a href=<<wikipedia>>>Wikipedia</a>
*<a href=<<site 'wikia.com'>>>Wikia</a>
*<a href=<<tvtropes>>>TV Tropes</a>
</$set> 

----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>

----

| <$set name="subject" value={{!!title}} >  <a href=<<google-l>>>Main Page</a> </$set> |

{{||(Game Template)}}
----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>
----
This great trick was shown to the tiddlywiki google group by [[Alberto Molina|https://groups.google.com/forum/#!topic/tiddlywiki/OCntQ79DuwM]]. I enhanced it a bit.

|!Search tag: | <$edit-text tiddler="$:/temp/RenameTags/search" tag="input" type="text"/> |
|!Replace by: | <$edit-text tiddler="$:/temp/RenameTags/replace" tag="input" type="text"/> |

---
<$reveal type="nomatch" text="" state="$:/temp/RenameTags/replace">

!First step
!!//Apply the tag <$tiddler tiddler={{$:/temp/RenameTags/replace}}><$transclude tiddler="$:/core/ui/TagTemplate"/></$tiddler> to the following tiddlers//
<$list filter="[!has[draft.of]tag{$:/temp/RenameTags/search}!tag{$:/temp/RenameTags/replace}sort[created]]">
<$checkbox tag={{$:/temp/RenameTags/replace}}> <$link to={{!!title}}><$view field="title"/></$link></$checkbox><br/>
</$list>
</$reveal>

<$reveal type="nomatch" text="" state="$:/temp/RenameTags/search">

!Second step
!!//Remove the tag <$tiddler tiddler={{$:/temp/RenameTags/search}}><$transclude tiddler="$:/core/ui/TagTemplate"/></$tiddler> from the following tiddlers//
<$list filter="[!has[draft.of]tag{$:/temp/RenameTags/search}tag{$:/temp/RenameTags/replace}sort[created]]">
<$checkbox tag={{$:/temp/RenameTags/search}}> ~~<$link to={{!!title}}><$view field="title"/></$link>~~</$checkbox><br/>
</$list>
</$reveal>
<$set name="homepage" value={{!!homepage}}>
 <!-- if field homepage exists in[current] tiddler -->
<$list filter="[all[current]has[homepage]]">

*<a href=<<homeurl>>>Official Site</a>
</$list>
</$set> 

<$set name="steamapp" value={{!!steamapp}}>
<$list filter="[all[current]has[steamapp]]">

*<a href=<<steamurl>>>Steam Site</a>
</$list>
</$set>

<$set name="subject" value={{!!title}}>

*<a href=<<google>>>Google</a>
**<a href=<<google-s faqs>>>FAQ's</a>
**<a href=<<google-s Reviews>>>Reviews</a>
**<a href=<<google-s Wiki>>>Wiki's</a>
*<a href=<<wikipedia>>>Wikipedia</a>
*<a href=<<site 'wikia.com'>>>Wikia</a>
*<a href=<<tvtropes>>>TV Tropes</a>
</$set> 

----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>

----

<$set name="homepage" value={{!!homepage}}>
 <!-- if field homepage exists in[current] tiddler -->
<$list filter="[all[current]has[homepage]]">

*<a href=<<homeurl>>>Official Site</a>
</$list>
</$set> 

<$set name="steamapp" value={{!!steamapp}}>
<$list filter="[all[current]has[steamapp]]">

*<a href=<<steamurl>>>Steam Site</a>
</$list>
</$set>

<$set name="subject" value={{!!title}}>

*<a href=<<google>>>Google</a>
**<a href=<<google-s faqs>>>FAQ's</a>
**<a href=<<google-s Reviews>>>Reviews</a>
**<a href=<<google-s Wiki>>>Wiki's</a>
*<a href=<<wikipedia>>>Wikipedia</a>
*<a href=<<site 'wikia.com'>>>Wikia</a>
*<a href=<<tvtropes>>>TV Tropes</a>
</$set> 

----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>

----

----
<<list-links filter:"[!tag<currentTiddler>] +[sort[title]]">>
----
<$set name="subject" value={{!!title}} >

| <a href=<<wikipedia>>>Wikipedia: {{!!title}}</a> |
| <a href=<<tvtropes>>>TV Tropes</a> |

----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>
----
</$set>
----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>
----
{{||(Tags-only Template)}}
{{||(Tags-only Template)}}
{{||(Tags-only Template)}}
{{||(Tags-only Template)}}
! Multi-line Block Quotes
```
<<<
This is a block quoted paragraph
written in English
<<<
```
<<<
This is a block quoted paragraph
written in English
<<<
! Citation
A citation can be added to the quote like this:

```
<<<
Computers are like a bicycle for our minds
<<< Steve Jobs
```
<<<
Computers are like a bicycle for our minds
<<< Steve Jobs
! CSS Classes

CSS classes can be added to a block quote:

```
<<<.myClass.another-class
Operating systems are like a brick wall for our minds
<<< Nobody
```
<<<.myClass.another-class
Operating systems are like a brick wall for our minds
<<< Nobody
! Single-line Block Quotes

```
> Quoted text
> Another line of quoted text
```
> Quoted text
> Another line of quoted text
```
> A top quote
>> A subquote
> Another top quote
```
> A top quote
>> A subquote
> Another top quote
```
* List One
** List Two
**> A quote
**> Another quote
* List Three
```
* List One
** List Two
**> A quote
**> Another quote
* List Three
<pre>
&#96;&#96;&#96;
This will be monospaced
&#96;&#96;&#96;
</pre>

```
This will be monospaced
```

<pre>
&#96;This will be monospaced&#96;
</pre>


`This will be monospaced`
!!Content
```
$$$image/svg+xml
<svg xmlns="http://www.w3.org/2000/svg" width="150" height="100">
  <circle cx="100" cy="50" r="40" stroke="black" stroke-width="2" fill="green" />
</svg>
$$$
```

$$$image/svg+xml
<svg xmlns="http://www.w3.org/2000/svg" width="150" height="100">
  <circle cx="100" cy="50" r="40" stroke="black" stroke-width="2" fill="green" />
</svg>
$$$

---
```
$$$.svg
<svg xmlns="http://www.w3.org/2000/svg" width="150" height="100">
  <circle cx="100" cy="50" r="40" stroke="black" stroke-width="2" fill="red" />
</svg>
$$$
```

$$$.svg
<svg xmlns="http://www.w3.org/2000/svg" width="150" height="100">
  <circle cx="100" cy="50" r="40" stroke="black" stroke-width="2" fill="red" />
</svg>
$$$
---
!!Unknown
```
$$$text/unknown
Some plain text, which will not be //formatted//.
$$$
```
$$$text/unknown
Some plain text, which will not be //formatted//.
$$$
---
!!Rendered
```
$$$text/vnd.tiddlywiki>text/html
This is ''some'' wikitext
$$$
```
$$$text/vnd.tiddlywiki>text/html
This is ''some'' wikitext
$$$

```
$$$text/vnd.tiddlywiki>text/plain
This is ''some'' wikitext
$$$
```
$$$text/vnd.tiddlywiki>text/plain
This is ''some'' wikitext
$$$
```
; Term being defined
: Definition of that term
; Another term
: Another definition
```
----
; Term being defined
: Definition of that term
; Another term
: Another definition
|!Description |! Code |! Result |
|Code | <code>&#96;text&#96;</code> | `text` |
|Embedded Code | <code>&#96;&#96; &#96;text&#96; &#96;&#96;</code> | `` `text` `` |
|Bold | `''text''` | ''text'' |
|Italics | `//text//`| //text// |
|Underscore | `__text__` | __text__ |
|Superscript | `^^textt^^` | ^^text^^ |
|Subscript | `,,text,,` | ,,text,, |
|Strikethrough | `~~text~~` | ~~text~~ |
|n-dash | `--` |  -- |
|m-dash | `---` | --- |
```
"""
This is a line
and this is a new line
while this is yet another line
and this is the final one
apart from this one
"""
```
This is a line
and this is a new line
while this is yet another line
and this is the final one
apart from this one

----

"""
This is a line
and this is a new line
while this is yet another line
and this is the final one
apart from this one
"""

----
```
! This is a level 1 heading

!! This is a level 2 heading

!!! This is a level 3 heading
```

! This is a level 1 heading

!! This is a level 2 heading

!!! This is a level 3 heading

```
!.myStyle This heading has the class `myStyle`
```
`---`

---
!!Embedded
```
[img[Motovun Jack.jpg]]
[img[http://tiddlywiki.com/favicon.ico]]
```
!!With Tooltip
```
[img[An explanatory tooltip|Motovun Jack.jpg]]
```
!!Attributes
```
[img width=32 [Motovun Jack.jpg]]
[img width=32 class="tc-image" [Motovun Jack.jpg]]
```
```
[img width={{!!mywidth}} class=<<image-classes>> [Motovun Jack.jpg]]
```
!!Tranclusions
```
{{Motovun Jack.jpg}}
```
The ability to ''edit tables in view mode'' has been very demanded since TW5 came out. Maybe This is not as easy as many people would like to but it demonstrates how powerful and flexible TW5 can be.

First of all, the list of ''needed tiddlers''. Drag and drop all of them to your TW window.
<$list filter="[tag[editableTable]]">

* <$link to={{!!title}}>{{!!title}}</$link>
</$list>

If you ''already have the newTiddler widget'' from ([[tiddlystuff|tiddlystuff.tiddlyspot.com]]) <<rojo "''you have to update to this version''">>. This version has been modified by me to add some features such clearing the temporary tiddlers and defining tags without using a skeleton. This makes the process of creating new tables easier. ''This edition should be retro compatible but make a backup first.''


!How to use it
!!Creating a new table
Ok, this is the worst part of all the process.  

<ol>
<li>
You have to clone the Editable-Table tiddler and name it however you want.
</li>
<li>
Fulfill the fields of your new table tiddler to fit your needs. Here is what each field is for:
 <ul>
    <li>''table-headers:'' The name is self explanatory</li>
    <li>''table-fields:'' this should be lower case and ''different from the table headers names''. Take the Editable-Table as an example. You can use the same names to table-headers with the first letter in uppercase. This fields are those you will be able to edit. </li>
    <li>''filter-tag:'' Since each table row is going to be a single tiddler you have to use a tag to group them all. Type here that tag name</li>
    <li>''sort-field:'' Which table field you want to use as order index. This will be easier when TW 5.0.9 comes out. Just ''clicking in table headers will order the table with that field''.</li>
 </ul>
<li>
Save the tiddler.
</li>
</li>
</ol>

!!Using the table.

At this point to can start using the table as a standalone tiddler if you want, as a contacts database or whatever. 

You can transclude it to other too tiddlers if you want, but  ''<<rojo "PLEASE">> read the section below''.

!!!Adding rows
You can add a new entry filling the first's row cells and clicking the plus button. The table will create a new entry with the provided data. ''You don't have to fulfill all the fields. <<rojo "Only the table title is mandatory">>.''

!!!Editign rows
Clicking {{$:/core/images/edit-button}} will enable the edit mode of that row. Here you can edit all the columns except the first one. This is because the first one is the tiddler title and can't be edited this way. You can always open the tiddler which tat row represents and edit the title.
 ''In edit mode'' clicking {{$:/core/images/delete-button}} will delete the row and the related tiddler. Clicking {{$:/core/images/done-button}} will exit the edit mode for that row. This does not actually saves the row because it is saved as you type.

!!Transcluding the table

If you want to ''transclude it'' to other tiddlers <<rojo "always use the `{{tableName}}` notation">>. This is mandatory because the table ''depends on its tiddler fields''. If you transclude the table using the transclude widget the table will try to grab those fields from the tiddler it is transcluded to. You can create the required fields in the destination tiddler but that way you will have only ONE table.

!!Live example

Here you have a live example of a contacts database. You can play around with it, add records, edit them and erase them. This has been transcluded using `{{Editable-Table}}`. ''As I said before'' clicking on the table headers does nothing in 5.0.8 and older, but in TW 5.0.9 this will sort the table by that column. <<rojo "There is no action needed by your side">>, it is already ready for the update.{{Smile}}


{{Editable-Table}}
;By Tiddler Title
>`[[Tiddler Title]]`
;Renaming
>`[[Displayed Link Title|Tiddler Title]]`
;Camel Case
>`CamelCase` is a link
>`~CamelCase` is not a link
;By URL
>`http://tiddlywiki.com/` is a link
>`~http://tiddlywiki.com/` is not a link
>`[[TW5|http://tiddlywiki.com/]]`
>`[[Mail me|mailto:me@where.net]]`
;Relative Paths
>`[ext[Open file|index.html]]`
>`[ext[Open file|./index.html]]`
>`[ext[Open file|../README.md]]`
;Valid but redundant
>`[ext[http://tiddlywiki.com]]`
>`[ext[TW5|http://tiddlywiki.com]]`
;Force Use of nonstandard URL Scheme
>`[ext[Donate|bitcoin:1aabbdd....?amount=0.001]]`

---
See: LinkWidget
```
|myclass anotherClass|k
|##<br>##|!Header 4 |! Header 5 |! Header 6|
|##<br>##|^Footer 1 | Footer2 |, Footer 3|f
|##<br>##|^Header 1 | Header 2 |, Header 3|h
|This is a caption |c
|##<br>##|^top left |^ top center |^ top right|
|##<br>##|middle left | middle center | middle right|
|##<br>##|,bottom left |, bottom center |, bottom right|
```
|myclass anotherClass|k
|##<br>##|!Header 4 |! Header 5 |! Header 6|
|##<br>##|^Footer 1 | Footer2 |, Footer 3|f
|##<br>##|^Header 1 | Header 2 |, Header 3|h
|This is a caption |c
|##<br>##|^top left |^ top center |^ top right|
|##<br>##|middle left | middle center | middle right|
|##<br>##|,bottom left |, bottom center |, bottom right|


;Merge Up
>`|~|`
;Merge Left
>`|<|`
;Merge Right
>`|>|`
;Single Tiddler
>`{{MyTiddler}}`
;Via Template
>`{{MyTiddler||TemplateTitle}}`
;Template without altering current tiddler
>`{{||TemplateTitle}}`
;Tiddler Field
>`{{MyTiddler!!field}}`
>`{{!!field}}` (current tiddler)
;Data Tiddler Indexed Property
>`{{MyTiddler##index}}` 
>`{{##index}}` (current ~DataTiddler)
;Filtered
>`{{{ [tag[mechanism]] }}}`
>`{{{ [tag[mechanism]] ||TemplateTitle}}}`
{{||(Tags-only Template)}}
$:/core/ui/SideBar/Recent
YYYY-DD-MM
hide
show
show
hide
show
show
hide
show
show
hide
yes
no
hide
show
hide
show
<div class="tc-control-panel">
<<tabs "[all[shadows+tiddlers]tag[$:/tags/ControlPanel]!has[draft.of]]" "$:/core/ui/ControlPanel/Info">>
</div>
{
    "tiddlers": {
        "$:/Acknowledgements": {
            "title": "$:/Acknowledgements",
            "type": "text/vnd.tiddlywiki",
            "text": "TiddlyWiki incorporates code from these fine OpenSource projects:\n\n* [[The Stanford Javascript Crypto Library|http://bitwiseshiftleft.github.io/sjcl/]]\n* [[The Jasmine JavaScript Test Framework|http://pivotal.github.io/jasmine/]]\n* [[Normalize.css by Nicolas Gallagher|http://necolas.github.io/normalize.css/]]\n\nAnd media from these projects:\n\n* World flag icons from [[Wikipedia|http://commons.wikimedia.org/wiki/Category:SVG_flags_by_country]]\n"
        },
        "$:/core/copyright.txt": {
            "title": "$:/core/copyright.txt",
            "type": "text/plain",
            "text": "TiddlyWiki created by Jeremy Ruston, (jeremy [at] jermolene [dot] com)\n\nCopyright © Jeremy Ruston 2004-2007\nCopyright © UnaMesa Association 2007-2014\n\nRedistribution and use in source and binary forms, with or without modification,\nare permitted provided that the following conditions are met:\n\nRedistributions of source code must retain the above copyright notice, this\nlist of conditions and the following disclaimer.\n\nRedistributions in binary form must reproduce the above copyright notice, this\nlist of conditions and the following disclaimer in the documentation and/or other\nmaterials provided with the distribution.\n\nNeither the name of the UnaMesa Association nor the names of its contributors may be\nused to endorse or promote products derived from this software without specific\nprior written permission.\n\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS' AND ANY\nEXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES\nOF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT\nSHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,\nINCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED\nTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR\nBUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\nCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN\nANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH\nDAMAGE.\n"
        },
        "$:/core/icon": {
            "title": "$:/core/icon",
            "tags": "$:/tags/Image",
            "text": "<svg width=\"22pt\" height=\"22pt\" viewBox=\"0 0 128 128\"><path d=\"M64 0l54.56 32v64L64 128 9.44 96V32L64 0zm21.127 95.408c-3.578-.103-5.15-.094-6.974-3.152l-1.42.042c-1.653-.075-.964-.04-2.067-.097-1.844-.07-1.548-1.86-1.873-2.8-.52-3.202.687-6.43.65-9.632-.014-1.14-1.593-5.17-2.157-6.61-1.768.34-3.546.406-5.34.497-4.134-.01-8.24-.527-12.317-1.183-.8 3.35-3.16 8.036-1.21 11.44 2.37 3.52 4.03 4.495 6.61 4.707 2.572.212 3.16 3.18 2.53 4.242-.55.73-1.52.864-2.346 1.04l-1.65.08c-1.296-.046-2.455-.404-3.61-.955-1.93-1.097-3.925-3.383-5.406-5.024.345.658.55 1.938.24 2.53-.878 1.27-4.665 1.26-6.4.47-1.97-.89-6.73-7.162-7.468-11.86 1.96-3.78 4.812-7.07 6.255-11.186-3.146-2.05-4.83-5.384-4.61-9.16l.08-.44c-3.097.59-1.49.37-4.82.628-10.608-.032-19.935-7.37-14.68-18.774.34-.673.664-1.287 1.243-.994.466.237.4 1.18.166 2.227-3.005 13.627 11.67 13.732 20.69 11.21.89-.25 2.67-1.936 3.905-2.495 2.016-.91 4.205-1.282 6.376-1.55 5.4-.63 11.893 2.276 15.19 2.37 3.3.096 7.99-.805 10.87-.615 2.09.098 4.143.483 6.16 1.03 1.306-6.49 1.4-11.27 4.492-12.38 1.814.293 3.213 2.818 4.25 4.167 2.112-.086 4.12.46 6.115 1.066 3.61-.522 6.642-2.593 9.833-4.203-3.234 2.69-3.673 7.075-3.303 11.127.138 2.103-.444 4.386-1.164 6.54-1.348 3.507-3.95 7.204-6.97 7.014-1.14-.036-1.805-.695-2.653-1.4-.164 1.427-.81 2.7-1.434 3.96-1.44 2.797-5.203 4.03-8.687 7.016-3.484 2.985 1.114 13.65 2.23 15.594 1.114 1.94 4.226 2.652 3.02 4.406-.37.58-.936.785-1.54 1.01l-.82.11zm-40.097-8.85l.553.14c.694-.27 2.09.15 2.83.353-1.363-1.31-3.417-3.24-4.897-4.46-.485-1.47-.278-2.96-.174-4.46l.02-.123c-.582 1.205-1.322 2.376-1.72 3.645-.465 1.71 2.07 3.557 3.052 4.615l.336.3z\" fill-rule=\"evenodd\"/></svg>"
        },
        "$:/core/images/advanced-search-button": {
            "title": "$:/core/images/advanced-search-button",
            "tags": "$:/tags/Image",
            "text": "<svg class=\"tc-image-advanced-search-button tc-image-button\" width=\"22pt\" height=\"22pt\" viewBox=\"0 0 128 128\">\n    <g fill-rule=\"evenodd\">\n        <path d=\"M74.5651535,87.9848361 C66.9581537,93.0488876 57.8237115,96 48,96 C21.490332,96 0,74.509668 0,48 C0,21.490332 21.490332,0 48,0 C74.509668,0 96,21.490332 96,48 C96,57.8541369 93.0305793,67.0147285 87.9377231,74.6357895 L122.284919,108.982985 C125.978897,112.676963 125.973757,118.65366 122.284271,122.343146 C118.593975,126.033442 112.613238,126.032921 108.92411,122.343793 L74.5651535,87.9848361 Z M48,80 C65.673112,80 80,65.673112 80,48 C80,30.326888 65.673112,16 48,16 C30.326888,16 16,30.326888 16,48 C16,65.673112 30.326888,80 48,80 Z\"></path>\n        <circle cx=\"48\" cy=\"48\" r=\"8\"></circle>\n        <circle cx=\"28\" cy=\"48\" r=\"8\"></circle>\n        <circle cx=\"68\" cy=\"48\" r=\"8\"></circle>\n    </g>\n</svg>"
        },
        "$:/core/images/blank": {
            "title": "$:/core/images/blank",
            "tags": "$:/tags/Image",
            "text": "<svg class=\"tc-image-blank tc-image-button\" viewBox=\"0 0 128 128\" width=\"22pt\" height=\"22pt\"></svg>"
        },
        "$:/core/images/cancel-button": {
            "title": "$:/core/images/cancel-button",
            "tags": "$:/tags/Image",
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            "title": "$:/core/images/warning",
            "tags": "$:/tags/Image",
            "text": "<svg class=\"tc-image-warning tc-image-button\" width=\"22pt\" height=\"22pt\" viewBox=\"0 0 128 128\">\n    <g fill-rule=\"evenodd\">\n        <path d=\"M57.0717968,11 C60.1509982,5.66666667 67.8490018,5.66666667 70.9282032,11 L126.353829,107 C129.433031,112.333333 125.584029,119 119.425626,119 L8.57437416,119 C2.41597129,119 -1.43303051,112.333333 1.64617093,107 L57.0717968,11 Z M64,37 C59.581722,37 56,40.5820489 56,44.9935776 L56,73.0064224 C56,77.4211534 59.5907123,81 64,81 C68.418278,81 72,77.4179511 72,73.0064224 L72,44.9935776 C72,40.5788466 68.4092877,37 64,37 Z M64,104 C68.418278,104 72,100.418278 72,96 C72,91.581722 68.418278,88 64,88 C59.581722,88 56,91.581722 56,96 C56,100.418278 59.581722,104 64,104 Z\"></path>\n    </g>\n</svg>"
        },
        "$:/language/Buttons/AdvancedSearch/Caption": {
            "title": "$:/language/Buttons/AdvancedSearch/Caption",
            "text": "advanced search"
        },
        "$:/language/Buttons/AdvancedSearch/Hint": {
            "title": "$:/language/Buttons/AdvancedSearch/Hint",
            "text": "Advanced search"
        },
        "$:/language/Buttons/Cancel/Caption": {
            "title": "$:/language/Buttons/Cancel/Caption",
            "text": "cancel"
        },
        "$:/language/Buttons/Cancel/Hint": {
            "title": "$:/language/Buttons/Cancel/Hint",
            "text": "Discard changes to this tiddler"
        },
        "$:/language/Buttons/Clone/Caption": {
            "title": "$:/language/Buttons/Clone/Caption",
            "text": "clone"
        },
        "$:/language/Buttons/Clone/Hint": {
            "title": "$:/language/Buttons/Clone/Hint",
            "text": "Clone this tiddler"
        },
        "$:/language/Buttons/Close/Caption": {
            "title": "$:/language/Buttons/Close/Caption",
            "text": "close"
        },
        "$:/language/Buttons/Close/Hint": {
            "title": "$:/language/Buttons/Close/Hint",
            "text": "Close this tiddler"
        },
        "$:/language/Buttons/CloseAll/Caption": {
            "title": "$:/language/Buttons/CloseAll/Caption",
            "text": "close all"
        },
        "$:/language/Buttons/CloseAll/Hint": {
            "title": "$:/language/Buttons/CloseAll/Hint",
            "text": "Close all tiddlers"
        },
        "$:/language/Buttons/CloseOthers/Caption": {
            "title": "$:/language/Buttons/CloseOthers/Caption",
            "text": "close others"
        },
        "$:/language/Buttons/CloseOthers/Hint": {
            "title": "$:/language/Buttons/CloseOthers/Hint",
            "text": "Close other tiddlers"
        },
        "$:/language/Buttons/ControlPanel/Caption": {
            "title": "$:/language/Buttons/ControlPanel/Caption",
            "text": "control panel"
        },
        "$:/language/Buttons/ControlPanel/Hint": {
            "title": "$:/language/Buttons/ControlPanel/Hint",
            "text": "Open control panel"
        },
        "$:/language/Buttons/Delete/Caption": {
            "title": "$:/language/Buttons/Delete/Caption",
            "text": "delete"
        },
        "$:/language/Buttons/Delete/Hint": {
            "title": "$:/language/Buttons/Delete/Hint",
            "text": "Delete this tiddler"
        },
        "$:/language/Buttons/Edit/Caption": {
            "title": "$:/language/Buttons/Edit/Caption",
            "text": "edit"
        },
        "$:/language/Buttons/Edit/Hint": {
            "title": "$:/language/Buttons/Edit/Hint",
            "text": "Edit this tiddler"
        },
        "$:/language/Buttons/Encryption/Caption": {
            "title": "$:/language/Buttons/Encryption/Caption",
            "text": "encryption"
        },
        "$:/language/Buttons/Encryption/Hint": {
            "title": "$:/language/Buttons/Encryption/Hint",
            "text": "Set or clear a password for saving this wiki"
        },
        "$:/language/Buttons/Encryption/ClearPassword/Caption": {
            "title": "$:/language/Buttons/Encryption/ClearPassword/Caption",
            "text": "clear password"
        },
        "$:/language/Buttons/Encryption/ClearPassword/Hint": {
            "title": "$:/language/Buttons/Encryption/ClearPassword/Hint",
            "text": "Clear the password and save this wiki without encryption"
        },
        "$:/language/Buttons/Encryption/SetPassword/Caption": {
            "title": "$:/language/Buttons/Encryption/SetPassword/Caption",
            "text": "set password"
        },
        "$:/language/Buttons/Encryption/SetPassword/Hint": {
            "title": "$:/language/Buttons/Encryption/SetPassword/Hint",
            "text": "Set a password for saving this wiki with encryption"
        },
        "$:/language/Buttons/ExportPage/Caption": {
            "title": "$:/language/Buttons/ExportPage/Caption",
            "text": "export all"
        },
        "$:/language/Buttons/ExportPage/Hint": {
            "title": "$:/language/Buttons/ExportPage/Hint",
            "text": "Export all tiddlers"
        },
        "$:/language/Buttons/ExportTiddler/Caption": {
            "title": "$:/language/Buttons/ExportTiddler/Caption",
            "text": "export tiddler"
        },
        "$:/language/Buttons/ExportTiddler/Hint": {
            "title": "$:/language/Buttons/ExportTiddler/Hint",
            "text": "Export tiddler"
        },
        "$:/language/Buttons/ExportTiddlers/Caption": {
            "title": "$:/language/Buttons/ExportTiddlers/Caption",
            "text": "export tiddlers"
        },
        "$:/language/Buttons/ExportTiddlers/Hint": {
            "title": "$:/language/Buttons/ExportTiddlers/Hint",
            "text": "Export tiddlers"
        },
        "$:/language/Buttons/FullScreen/Caption": {
            "title": "$:/language/Buttons/FullScreen/Caption",
            "text": "full-screen"
        },
        "$:/language/Buttons/FullScreen/Hint": {
            "title": "$:/language/Buttons/FullScreen/Hint",
            "text": "Enter or leave full-screen mode"
        },
        "$:/language/Buttons/Help/Caption": {
            "title": "$:/language/Buttons/Help/Caption",
            "text": "help"
        },
        "$:/language/Buttons/Help/Hint": {
            "title": "$:/language/Buttons/Help/Hint",
            "text": "Show help panel"
        },
        "$:/language/Buttons/Import/Caption": {
            "title": "$:/language/Buttons/Import/Caption",
            "text": "import"
        },
        "$:/language/Buttons/Import/Hint": {
            "title": "$:/language/Buttons/Import/Hint",
            "text": "Import files"
        },
        "$:/language/Buttons/Info/Caption": {
            "title": "$:/language/Buttons/Info/Caption",
            "text": "info"
        },
        "$:/language/Buttons/Info/Hint": {
            "title": "$:/language/Buttons/Info/Hint",
            "text": "Show information for this tiddler"
        },
        "$:/language/Buttons/Home/Caption": {
            "title": "$:/language/Buttons/Home/Caption",
            "text": "home"
        },
        "$:/language/Buttons/Home/Hint": {
            "title": "$:/language/Buttons/Home/Hint",
            "text": "Open the default tiddlers"
        },
        "$:/language/Buttons/Language/Caption": {
            "title": "$:/language/Buttons/Language/Caption",
            "text": "language"
        },
        "$:/language/Buttons/Language/Hint": {
            "title": "$:/language/Buttons/Language/Hint",
            "text": "Choose the user interface language"
        },
        "$:/language/Buttons/More/Caption": {
            "title": "$:/language/Buttons/More/Caption",
            "text": "more"
        },
        "$:/language/Buttons/More/Hint": {
            "title": "$:/language/Buttons/More/Hint",
            "text": "More actions"
        },
        "$:/language/Buttons/NewHere/Caption": {
            "title": "$:/language/Buttons/NewHere/Caption",
            "text": "new here"
        },
        "$:/language/Buttons/NewHere/Hint": {
            "title": "$:/language/Buttons/NewHere/Hint",
            "text": "Create a new tiddler tagged with this one"
        },
        "$:/language/Buttons/NewJournal/Caption": {
            "title": "$:/language/Buttons/NewJournal/Caption",
            "text": "new journal"
        },
        "$:/language/Buttons/NewJournal/Hint": {
            "title": "$:/language/Buttons/NewJournal/Hint",
            "text": "Create a new journal tiddler"
        },
        "$:/language/Buttons/NewJournalHere/Caption": {
            "title": "$:/language/Buttons/NewJournalHere/Caption",
            "text": "new journal here"
        },
        "$:/language/Buttons/NewJournalHere/Hint": {
            "title": "$:/language/Buttons/NewJournalHere/Hint",
            "text": "Create a new journal tiddler tagged with this one"
        },
        "$:/language/Buttons/NewTiddler/Caption": {
            "title": "$:/language/Buttons/NewTiddler/Caption",
            "text": "new tiddler"
        },
        "$:/language/Buttons/NewTiddler/Hint": {
            "title": "$:/language/Buttons/NewTiddler/Hint",
            "text": "Create a new tiddler"
        },
        "$:/language/Buttons/Permalink/Caption": {
            "title": "$:/language/Buttons/Permalink/Caption",
            "text": "permalink"
        },
        "$:/language/Buttons/Permalink/Hint": {
            "title": "$:/language/Buttons/Permalink/Hint",
            "text": "Set browser address bar to a direct link to this tiddler"
        },
        "$:/language/Buttons/Permaview/Caption": {
            "title": "$:/language/Buttons/Permaview/Caption",
            "text": "permaview"
        },
        "$:/language/Buttons/Permaview/Hint": {
            "title": "$:/language/Buttons/Permaview/Hint",
            "text": "Set browser address bar to a direct link to all the tiddlers in this story"
        },
        "$:/language/Buttons/Refresh/Caption": {
            "title": "$:/language/Buttons/Refresh/Caption",
            "text": "refresh"
        },
        "$:/language/Buttons/Refresh/Hint": {
            "title": "$:/language/Buttons/Refresh/Hint",
            "text": "Perform a full refresh of the wiki"
        },
        "$:/language/Buttons/Save/Caption": {
            "title": "$:/language/Buttons/Save/Caption",
            "text": "ok"
        },
        "$:/language/Buttons/Save/Hint": {
            "title": "$:/language/Buttons/Save/Hint",
            "text": "Confirm changes to this tiddler"
        },
        "$:/language/Buttons/SaveWiki/Caption": {
            "title": "$:/language/Buttons/SaveWiki/Caption",
            "text": "save changes"
        },
        "$:/language/Buttons/SaveWiki/Hint": {
            "title": "$:/language/Buttons/SaveWiki/Hint",
            "text": "Save changes"
        },
        "$:/language/Buttons/StoryView/Caption": {
            "title": "$:/language/Buttons/StoryView/Caption",
            "text": "storyview"
        },
        "$:/language/Buttons/StoryView/Hint": {
            "title": "$:/language/Buttons/StoryView/Hint",
            "text": "Choose the story visualisation"
        },
        "$:/language/Buttons/HideSideBar/Caption": {
            "title": "$:/language/Buttons/HideSideBar/Caption",
            "text": "hide sidebar"
        },
        "$:/language/Buttons/HideSideBar/Hint": {
            "title": "$:/language/Buttons/HideSideBar/Hint",
            "text": "Hide sidebar"
        },
        "$:/language/Buttons/ShowSideBar/Caption": {
            "title": "$:/language/Buttons/ShowSideBar/Caption",
            "text": "show sidebar"
        },
        "$:/language/Buttons/ShowSideBar/Hint": {
            "title": "$:/language/Buttons/ShowSideBar/Hint",
            "text": "Show sidebar"
        },
        "$:/language/Buttons/TagManager/Caption": {
            "title": "$:/language/Buttons/TagManager/Caption",
            "text": "tag manager"
        },
        "$:/language/Buttons/TagManager/Hint": {
            "title": "$:/language/Buttons/TagManager/Hint",
            "text": "Open tag manager"
        },
        "$:/language/Buttons/Theme/Caption": {
            "title": "$:/language/Buttons/Theme/Caption",
            "text": "theme"
        },
        "$:/language/Buttons/Theme/Hint": {
            "title": "$:/language/Buttons/Theme/Hint",
            "text": "Choose the display theme"
        },
        "$:/language/ControlPanel/Advanced/Caption": {
            "title": "$:/language/ControlPanel/Advanced/Caption",
            "text": "Advanced"
        },
        "$:/language/ControlPanel/Advanced/Hint": {
            "title": "$:/language/ControlPanel/Advanced/Hint",
            "text": "Internal information about this TiddlyWiki"
        },
        "$:/language/ControlPanel/Appearance/Caption": {
            "title": "$:/language/ControlPanel/Appearance/Caption",
            "text": "Appearance"
        },
        "$:/language/ControlPanel/Appearance/Hint": {
            "title": "$:/language/ControlPanel/Appearance/Hint",
            "text": "Ways to customise the appearance of your TiddlyWiki."
        },
        "$:/language/ControlPanel/Basics/AnimDuration/Prompt": {
            "title": "$:/language/ControlPanel/Basics/AnimDuration/Prompt",
            "text": "Animation duration:"
        },
        "$:/language/ControlPanel/Basics/Caption": {
            "title": "$:/language/ControlPanel/Basics/Caption",
            "text": "Basics"
        },
        "$:/language/ControlPanel/Basics/DefaultTiddlers/BottomHint": {
            "title": "$:/language/ControlPanel/Basics/DefaultTiddlers/BottomHint",
            "text": "Use &#91;&#91;double square brackets&#93;&#93; for titles with spaces. Or you can choose to <$button set=\"$:/DefaultTiddlers\" setTo=\"[list[$:/StoryList]]\">retain story ordering</$button>"
        },
        "$:/language/ControlPanel/Basics/DefaultTiddlers/Prompt": {
            "title": "$:/language/ControlPanel/Basics/DefaultTiddlers/Prompt",
            "text": "Default tiddlers:"
        },
        "$:/language/ControlPanel/Basics/DefaultTiddlers/TopHint": {
            "title": "$:/language/ControlPanel/Basics/DefaultTiddlers/TopHint",
            "text": "Choose which tiddlers are displayed at startup:"
        },
        "$:/language/ControlPanel/Basics/Language/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Language/Prompt",
            "text": "Hello! Current language:"
        },
        "$:/language/ControlPanel/Basics/NewJournal/Title/Prompt": {
            "title": "$:/language/ControlPanel/Basics/NewJournal/Title/Prompt",
            "text": "Title of new journal tiddlers"
        },
        "$:/language/ControlPanel/Basics/NewJournal/Tags/Prompt": {
            "title": "$:/language/ControlPanel/Basics/NewJournal/Tags/Prompt",
            "text": "Tags for new journal tiddlers"
        },
        "$:/language/ControlPanel/Basics/OverriddenShadowTiddlers/Prompt": {
            "title": "$:/language/ControlPanel/Basics/OverriddenShadowTiddlers/Prompt",
            "text": "Number of overridden shadow tiddlers:"
        },
        "$:/language/ControlPanel/Basics/ShadowTiddlers/Prompt": {
            "title": "$:/language/ControlPanel/Basics/ShadowTiddlers/Prompt",
            "text": "Number of shadow tiddlers:"
        },
        "$:/language/ControlPanel/Basics/Subtitle/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Subtitle/Prompt",
            "text": "Subtitle:"
        },
        "$:/language/ControlPanel/Basics/SystemTiddlers/Prompt": {
            "title": "$:/language/ControlPanel/Basics/SystemTiddlers/Prompt",
            "text": "Number of system tiddlers:"
        },
        "$:/language/ControlPanel/Basics/Tags/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Tags/Prompt",
            "text": "Number of tags:"
        },
        "$:/language/ControlPanel/Basics/Tiddlers/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Tiddlers/Prompt",
            "text": "Number of tiddlers:"
        },
        "$:/language/ControlPanel/Basics/Title/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Title/Prompt",
            "text": "Title of this ~TiddlyWiki:"
        },
        "$:/language/ControlPanel/Basics/Username/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Username/Prompt",
            "text": "Username for signing edits:"
        },
        "$:/language/ControlPanel/Basics/Version/Prompt": {
            "title": "$:/language/ControlPanel/Basics/Version/Prompt",
            "text": "~TiddlyWiki version:"
        },
        "$:/language/ControlPanel/EditorTypes/Caption": {
            "title": "$:/language/ControlPanel/EditorTypes/Caption",
            "text": "Editor Types"
        },
        "$:/language/ControlPanel/EditorTypes/Editor/Caption": {
            "title": "$:/language/ControlPanel/EditorTypes/Editor/Caption",
            "text": "Editor"
        },
        "$:/language/ControlPanel/EditorTypes/Hint": {
            "title": "$:/language/ControlPanel/EditorTypes/Hint",
            "text": "These tiddlers determine which editor is used to edit specific tiddler types."
        },
        "$:/language/ControlPanel/EditorTypes/Type/Caption": {
            "title": "$:/language/ControlPanel/EditorTypes/Type/Caption",
            "text": "Type"
        },
        "$:/language/ControlPanel/Info/Caption": {
            "title": "$:/language/ControlPanel/Info/Caption",
            "text": "Info"
        },
        "$:/language/ControlPanel/Info/Hint": {
            "title": "$:/language/ControlPanel/Info/Hint",
            "text": "Information about this TiddlyWiki"
        },
        "$:/language/ControlPanel/LoadedModules/Caption": {
            "title": "$:/language/ControlPanel/LoadedModules/Caption",
            "text": "Loaded Modules"
        },
        "$:/language/ControlPanel/LoadedModules/Hint": {
            "title": "$:/language/ControlPanel/LoadedModules/Hint",
            "text": "These are the currently loaded tiddler modules linked to their source tiddlers. Any italicised modules lack a source tiddler, typically because they were setup during the boot process."
        },
        "$:/language/ControlPanel/Palette/Caption": {
            "title": "$:/language/ControlPanel/Palette/Caption",
            "text": "Palette"
        },
        "$:/language/ControlPanel/Palette/Editor/Clone/Caption": {
            "title": "$:/language/ControlPanel/Palette/Editor/Clone/Caption",
            "text": "clone"
        },
        "$:/language/ControlPanel/Palette/Editor/Clone/Prompt": {
            "title": "$:/language/ControlPanel/Palette/Editor/Clone/Prompt",
            "text": "It is recommended that you clone this shadow palette before editing it"
        },
        "$:/language/ControlPanel/Palette/Editor/Prompt/Modified": {
            "title": "$:/language/ControlPanel/Palette/Editor/Prompt/Modified",
            "text": "This shadow palette has been modified"
        },
        "$:/language/ControlPanel/Palette/Editor/Prompt": {
            "title": "$:/language/ControlPanel/Palette/Editor/Prompt",
            "text": "Editing"
        },
        "$:/language/ControlPanel/Palette/Editor/Reset/Caption": {
            "title": "$:/language/ControlPanel/Palette/Editor/Reset/Caption",
            "text": "reset"
        },
        "$:/language/ControlPanel/Palette/HideEditor/Caption": {
            "title": "$:/language/ControlPanel/Palette/HideEditor/Caption",
            "text": "hide editor"
        },
        "$:/language/ControlPanel/Palette/Prompt": {
            "title": "$:/language/ControlPanel/Palette/Prompt",
            "text": "Current palette:"
        },
        "$:/language/ControlPanel/Palette/ShowEditor/Caption": {
            "title": "$:/language/ControlPanel/Palette/ShowEditor/Caption",
            "text": "show editor"
        },
        "$:/language/ControlPanel/Plugins/Add/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Add/Hint",
            "text": "Install plugins from the official library"
        },
        "$:/language/ControlPanel/Plugins/Add/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Add/Caption",
            "text": "Get more plugins"
        },
        "$:/language/ControlPanel/Plugins/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Caption",
            "text": "Plugins"
        },
        "$:/language/ControlPanel/Plugins/Disable/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Disable/Caption",
            "text": "disable"
        },
        "$:/language/ControlPanel/Plugins/Disable/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Disable/Hint",
            "text": "Disable this plugin when reloading page"
        },
        "$:/language/ControlPanel/Plugins/Disabled/Status": {
            "title": "$:/language/ControlPanel/Plugins/Disabled/Status",
            "text": "(disabled)"
        },
        "$:/language/ControlPanel/Plugins/Empty/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Empty/Hint",
            "text": "None"
        },
        "$:/language/ControlPanel/Plugins/Enable/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Enable/Caption",
            "text": "enable"
        },
        "$:/language/ControlPanel/Plugins/Enable/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Enable/Hint",
            "text": "Enable this plugin when reloading page"
        },
        "$:/language/ControlPanel/Plugins/Installed/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Installed/Hint",
            "text": "Currently installed plugins:"
        },
        "$:/language/ControlPanel/Plugins/Languages/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Languages/Caption",
            "text": "Languages"
        },
        "$:/language/ControlPanel/Plugins/Languages/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Languages/Hint",
            "text": "Language pack plugins"
        },
        "$:/language/ControlPanel/Plugins/Plugins/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Plugins/Caption",
            "text": "Plugins"
        },
        "$:/language/ControlPanel/Plugins/Plugins/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Plugins/Hint",
            "text": "Plugins"
        },
        "$:/language/ControlPanel/Plugins/Themes/Caption": {
            "title": "$:/language/ControlPanel/Plugins/Themes/Caption",
            "text": "Themes"
        },
        "$:/language/ControlPanel/Plugins/Themes/Hint": {
            "title": "$:/language/ControlPanel/Plugins/Themes/Hint",
            "text": "Theme plugins"
        },
        "$:/language/ControlPanel/Saving/Caption": {
            "title": "$:/language/ControlPanel/Saving/Caption",
            "text": "Saving"
        },
        "$:/language/ControlPanel/Saving/Heading": {
            "title": "$:/language/ControlPanel/Saving/Heading",
            "text": "Saving"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Advanced/Heading": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Advanced/Heading",
            "text": "Advanced Settings"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/BackupDir": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/BackupDir",
            "text": "Backup Directory"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Backups": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Backups",
            "text": "Backups"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Description": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Description",
            "text": "These settings are only used when saving to http://tiddlyspot.com or a compatible remote server"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Filename": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Filename",
            "text": "Upload Filename"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Heading": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Heading",
            "text": "~TiddlySpot"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Hint": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Hint",
            "text": "//The server URL defaults to `http://<wikiname>.tiddlyspot.com/store.cgi` and can be changed to use a custom server address, e.g. `http://example.com/store.php`.//"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/Password": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/Password",
            "text": "Password"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/ServerURL": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/ServerURL",
            "text": "Server URL"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/UploadDir": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/UploadDir",
            "text": "Upload Directory"
        },
        "$:/language/ControlPanel/Saving/TiddlySpot/UserName": {
            "title": "$:/language/ControlPanel/Saving/TiddlySpot/UserName",
            "text": "Wiki Name"
        },
        "$:/language/ControlPanel/Settings/AutoSave/Caption": {
            "title": "$:/language/ControlPanel/Settings/AutoSave/Caption",
            "text": "Autosave"
        },
        "$:/language/ControlPanel/Settings/AutoSave/Disabled/Description": {
            "title": "$:/language/ControlPanel/Settings/AutoSave/Disabled/Description",
            "text": "Do not save changes automatically"
        },
        "$:/language/ControlPanel/Settings/AutoSave/Enabled/Description": {
            "title": "$:/language/ControlPanel/Settings/AutoSave/Enabled/Description",
            "text": "Save changes automatically"
        },
        "$:/language/ControlPanel/Settings/AutoSave/Hint": {
            "title": "$:/language/ControlPanel/Settings/AutoSave/Hint",
            "text": "Automatically save changes during editing"
        },
        "$:/language/ControlPanel/Settings/Caption": {
            "title": "$:/language/ControlPanel/Settings/Caption",
            "text": "Settings"
        },
        "$:/language/ControlPanel/Settings/Hint": {
            "title": "$:/language/ControlPanel/Settings/Hint",
            "text": "These settings let you customise the behaviour of TiddlyWiki."
        },
        "$:/language/ControlPanel/Settings/NavigationAddressBar/Caption": {
            "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Caption",
            "text": "Navigation Address Bar"
        },
        "$:/language/ControlPanel/Settings/NavigationAddressBar/Hint": {
            "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Hint",
            "text": "Behaviour of the browser address bar when navigating to a tiddler:"
        },
        "$:/language/ControlPanel/Settings/NavigationAddressBar/No/Description": {
            "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/No/Description",
            "text": "Do not update the address bar"
        },
        "$:/language/ControlPanel/Settings/NavigationAddressBar/Permalink/Description": {
            "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Permalink/Description",
            "text": "Include the target tiddler"
        },
        "$:/language/ControlPanel/Settings/NavigationAddressBar/Permaview/Description": {
            "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Permaview/Description",
            "text": "Include the target tiddler and the current story sequence"
        },
        "$:/language/ControlPanel/Settings/NavigationHistory/Caption": {
            "title": "$:/language/ControlPanel/Settings/NavigationHistory/Caption",
            "text": "Navigation History"
        },
        "$:/language/ControlPanel/Settings/NavigationHistory/Hint": {
            "title": "$:/language/ControlPanel/Settings/NavigationHistory/Hint",
            "text": "Update browser history when navigating to a tiddler:"
        },
        "$:/language/ControlPanel/Settings/NavigationHistory/No/Description": {
            "title": "$:/language/ControlPanel/Settings/NavigationHistory/No/Description",
            "text": "Do not update history"
        },
        "$:/language/ControlPanel/Settings/NavigationHistory/Yes/Description": {
            "title": "$:/language/ControlPanel/Settings/NavigationHistory/Yes/Description",
            "text": "Update history"
        },
        "$:/language/ControlPanel/Settings/ToolbarButtons/Caption": {
            "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Caption",
            "text": "Toolbar Buttons"
        },
        "$:/language/ControlPanel/Settings/ToolbarButtons/Hint": {
            "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Hint",
            "text": "Default toolbar button appearance:"
        },
        "$:/language/ControlPanel/Settings/ToolbarButtons/Icons/Description": {
            "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Icons/Description",
            "text": "Include icon"
        },
        "$:/language/ControlPanel/Settings/ToolbarButtons/Text/Description": {
            "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Text/Description",
            "text": "Include text"
        },
        "$:/language/ControlPanel/Settings/DefaultSidebarTab/Caption": {
            "title": "$:/language/ControlPanel/Settings/DefaultSidebarTab/Caption",
            "text": "Default Sidebar Tab"
        },
        "$:/language/ControlPanel/Settings/DefaultSidebarTab/Hint": {
            "title": "$:/language/ControlPanel/Settings/DefaultSidebarTab/Hint",
            "text": "Specify which sidebar tab is displayed by default"
        },
        "$:/language/ControlPanel/StoryView/Caption": {
            "title": "$:/language/ControlPanel/StoryView/Caption",
            "text": "Story View"
        },
        "$:/language/ControlPanel/StoryView/Prompt": {
            "title": "$:/language/ControlPanel/StoryView/Prompt",
            "text": "Current view:"
        },
        "$:/language/ControlPanel/Theme/Caption": {
            "title": "$:/language/ControlPanel/Theme/Caption",
            "text": "Theme"
        },
        "$:/language/ControlPanel/Theme/Prompt": {
            "title": "$:/language/ControlPanel/Theme/Prompt",
            "text": "Current theme:"
        },
        "$:/language/ControlPanel/TiddlerFields/Caption": {
            "title": "$:/language/ControlPanel/TiddlerFields/Caption",
            "text": "Tiddler Fields"
        },
        "$:/language/ControlPanel/TiddlerFields/Hint": {
            "title": "$:/language/ControlPanel/TiddlerFields/Hint",
            "text": "This is the full set of TiddlerFields in use in this wiki (including system tiddlers but excluding shadow tiddlers)."
        },
        "$:/language/ControlPanel/Toolbars/Caption": {
            "title": "$:/language/ControlPanel/Toolbars/Caption",
            "text": "Toolbars"
        },
        "$:/language/ControlPanel/Toolbars/EditToolbar/Caption": {
            "title": "$:/language/ControlPanel/Toolbars/EditToolbar/Caption",
            "text": "Edit Toolbar"
        },
        "$:/language/ControlPanel/Toolbars/EditToolbar/Hint": {
            "title": "$:/language/ControlPanel/Toolbars/EditToolbar/Hint",
            "text": "Choose which buttons are displayed for tiddlers in edit mode"
        },
        "$:/language/ControlPanel/Toolbars/Hint": {
            "title": "$:/language/ControlPanel/Toolbars/Hint",
            "text": "Select which toolbar buttons are displayed"
        },
        "$:/language/ControlPanel/Toolbars/PageControls/Caption": {
            "title": "$:/language/ControlPanel/Toolbars/PageControls/Caption",
            "text": "Page Toolbar"
        },
        "$:/language/ControlPanel/Toolbars/PageControls/Hint": {
            "title": "$:/language/ControlPanel/Toolbars/PageControls/Hint",
            "text": "Choose which buttons are displayed on the main page toolbar  "
        },
        "$:/language/ControlPanel/Toolbars/ViewToolbar/Caption": {
            "title": "$:/language/ControlPanel/Toolbars/ViewToolbar/Caption",
            "text": "View Toolbar"
        },
        "$:/language/ControlPanel/Toolbars/ViewToolbar/Hint": {
            "title": "$:/language/ControlPanel/Toolbars/ViewToolbar/Hint",
            "text": "Choose which buttons are displayed for tiddlers in view mode"
        },
        "$:/language/ControlPanel/Tools/Download/Full/Caption": {
            "title": "$:/language/ControlPanel/Tools/Download/Full/Caption",
            "text": "Download full wiki"
        },
        "$:/language/Date/DaySuffix/1": {
            "title": "$:/language/Date/DaySuffix/1",
            "text": "st"
        },
        "$:/language/Date/DaySuffix/2": {
            "title": "$:/language/Date/DaySuffix/2",
            "text": "nd"
        },
        "$:/language/Date/DaySuffix/3": {
            "title": "$:/language/Date/DaySuffix/3",
            "text": "rd"
        },
        "$:/language/Date/DaySuffix/4": {
            "title": "$:/language/Date/DaySuffix/4",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/5": {
            "title": "$:/language/Date/DaySuffix/5",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/6": {
            "title": "$:/language/Date/DaySuffix/6",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/7": {
            "title": "$:/language/Date/DaySuffix/7",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/8": {
            "title": "$:/language/Date/DaySuffix/8",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/9": {
            "title": "$:/language/Date/DaySuffix/9",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/10": {
            "title": "$:/language/Date/DaySuffix/10",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/11": {
            "title": "$:/language/Date/DaySuffix/11",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/12": {
            "title": "$:/language/Date/DaySuffix/12",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/13": {
            "title": "$:/language/Date/DaySuffix/13",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/14": {
            "title": "$:/language/Date/DaySuffix/14",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/15": {
            "title": "$:/language/Date/DaySuffix/15",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/16": {
            "title": "$:/language/Date/DaySuffix/16",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/17": {
            "title": "$:/language/Date/DaySuffix/17",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/18": {
            "title": "$:/language/Date/DaySuffix/18",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/19": {
            "title": "$:/language/Date/DaySuffix/19",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/20": {
            "title": "$:/language/Date/DaySuffix/20",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/21": {
            "title": "$:/language/Date/DaySuffix/21",
            "text": "st"
        },
        "$:/language/Date/DaySuffix/22": {
            "title": "$:/language/Date/DaySuffix/22",
            "text": "nd"
        },
        "$:/language/Date/DaySuffix/23": {
            "title": "$:/language/Date/DaySuffix/23",
            "text": "rd"
        },
        "$:/language/Date/DaySuffix/24": {
            "title": "$:/language/Date/DaySuffix/24",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/25": {
            "title": "$:/language/Date/DaySuffix/25",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/26": {
            "title": "$:/language/Date/DaySuffix/26",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/27": {
            "title": "$:/language/Date/DaySuffix/27",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/28": {
            "title": "$:/language/Date/DaySuffix/28",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/29": {
            "title": "$:/language/Date/DaySuffix/29",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/30": {
            "title": "$:/language/Date/DaySuffix/30",
            "text": "th"
        },
        "$:/language/Date/DaySuffix/31": {
            "title": "$:/language/Date/DaySuffix/31",
            "text": "st"
        },
        "$:/language/Date/Long/Day/0": {
            "title": "$:/language/Date/Long/Day/0",
            "text": "Sunday"
        },
        "$:/language/Date/Long/Day/1": {
            "title": "$:/language/Date/Long/Day/1",
            "text": "Monday"
        },
        "$:/language/Date/Long/Day/2": {
            "title": "$:/language/Date/Long/Day/2",
            "text": "Tuesday"
        },
        "$:/language/Date/Long/Day/3": {
            "title": "$:/language/Date/Long/Day/3",
            "text": "Wednesday"
        },
        "$:/language/Date/Long/Day/4": {
            "title": "$:/language/Date/Long/Day/4",
            "text": "Thursday"
        },
        "$:/language/Date/Long/Day/5": {
            "title": "$:/language/Date/Long/Day/5",
            "text": "Friday"
        },
        "$:/language/Date/Long/Day/6": {
            "title": "$:/language/Date/Long/Day/6",
            "text": "Saturday"
        },
        "$:/language/Date/Long/Month/1": {
            "title": "$:/language/Date/Long/Month/1",
            "text": "January"
        },
        "$:/language/Date/Long/Month/2": {
            "title": "$:/language/Date/Long/Month/2",
            "text": "February"
        },
        "$:/language/Date/Long/Month/3": {
            "title": "$:/language/Date/Long/Month/3",
            "text": "March"
        },
        "$:/language/Date/Long/Month/4": {
            "title": "$:/language/Date/Long/Month/4",
            "text": "April"
        },
        "$:/language/Date/Long/Month/5": {
            "title": "$:/language/Date/Long/Month/5",
            "text": "May"
        },
        "$:/language/Date/Long/Month/6": {
            "title": "$:/language/Date/Long/Month/6",
            "text": "June"
        },
        "$:/language/Date/Long/Month/7": {
            "title": "$:/language/Date/Long/Month/7",
            "text": "July"
        },
        "$:/language/Date/Long/Month/8": {
            "title": "$:/language/Date/Long/Month/8",
            "text": "August"
        },
        "$:/language/Date/Long/Month/9": {
            "title": "$:/language/Date/Long/Month/9",
            "text": "September"
        },
        "$:/language/Date/Long/Month/10": {
            "title": "$:/language/Date/Long/Month/10",
            "text": "October"
        },
        "$:/language/Date/Long/Month/11": {
            "title": "$:/language/Date/Long/Month/11",
            "text": "November"
        },
        "$:/language/Date/Long/Month/12": {
            "title": "$:/language/Date/Long/Month/12",
            "text": "December"
        },
        "$:/language/Date/Period/am": {
            "title": "$:/language/Date/Period/am",
            "text": "am"
        },
        "$:/language/Date/Period/pm": {
            "title": "$:/language/Date/Period/pm",
            "text": "pm"
        },
        "$:/language/Date/Short/Day/0": {
            "title": "$:/language/Date/Short/Day/0",
            "text": "Sun"
        },
        "$:/language/Date/Short/Day/1": {
            "title": "$:/language/Date/Short/Day/1",
            "text": "Mon"
        },
        "$:/language/Date/Short/Day/2": {
            "title": "$:/language/Date/Short/Day/2",
            "text": "Tue"
        },
        "$:/language/Date/Short/Day/3": {
            "title": "$:/language/Date/Short/Day/3",
            "text": "Wed"
        },
        "$:/language/Date/Short/Day/4": {
            "title": "$:/language/Date/Short/Day/4",
            "text": "Thu"
        },
        "$:/language/Date/Short/Day/5": {
            "title": "$:/language/Date/Short/Day/5",
            "text": "Fri"
        },
        "$:/language/Date/Short/Day/6": {
            "title": "$:/language/Date/Short/Day/6",
            "text": "Sat"
        },
        "$:/language/Date/Short/Month/1": {
            "title": "$:/language/Date/Short/Month/1",
            "text": "Jan"
        },
        "$:/language/Date/Short/Month/2": {
            "title": "$:/language/Date/Short/Month/2",
            "text": "Feb"
        },
        "$:/language/Date/Short/Month/3": {
            "title": "$:/language/Date/Short/Month/3",
            "text": "Mar"
        },
        "$:/language/Date/Short/Month/4": {
            "title": "$:/language/Date/Short/Month/4",
            "text": "Apr"
        },
        "$:/language/Date/Short/Month/5": {
            "title": "$:/language/Date/Short/Month/5",
            "text": "May"
        },
        "$:/language/Date/Short/Month/6": {
            "title": "$:/language/Date/Short/Month/6",
            "text": "Jun"
        },
        "$:/language/Date/Short/Month/7": {
            "title": "$:/language/Date/Short/Month/7",
            "text": "Jul"
        },
        "$:/language/Date/Short/Month/8": {
            "title": "$:/language/Date/Short/Month/8",
            "text": "Aug"
        },
        "$:/language/Date/Short/Month/9": {
            "title": "$:/language/Date/Short/Month/9",
            "text": "Sep"
        },
        "$:/language/Date/Short/Month/10": {
            "title": "$:/language/Date/Short/Month/10",
            "text": "Oct"
        },
        "$:/language/Date/Short/Month/11": {
            "title": "$:/language/Date/Short/Month/11",
            "text": "Nov"
        },
        "$:/language/Date/Short/Month/12": {
            "title": "$:/language/Date/Short/Month/12",
            "text": "Dec"
        },
        "$:/language/RelativeDate/Future/Days": {
            "title": "$:/language/RelativeDate/Future/Days",
            "text": "<<period>> days from now"
        },
        "$:/language/RelativeDate/Future/Hours": {
            "title": "$:/language/RelativeDate/Future/Hours",
            "text": "<<period>> hours from now"
        },
        "$:/language/RelativeDate/Future/Minutes": {
            "title": "$:/language/RelativeDate/Future/Minutes",
            "text": "<<period>> minutes from now"
        },
        "$:/language/RelativeDate/Future/Months": {
            "title": "$:/language/RelativeDate/Future/Months",
            "text": "<<period>> months from now"
        },
        "$:/language/RelativeDate/Future/Second": {
            "title": "$:/language/RelativeDate/Future/Second",
            "text": "1 second from now"
        },
        "$:/language/RelativeDate/Future/Seconds": {
            "title": "$:/language/RelativeDate/Future/Seconds",
            "text": "<<period>> seconds from now"
        },
        "$:/language/RelativeDate/Future/Years": {
            "title": "$:/language/RelativeDate/Future/Years",
            "text": "<<period>> years from now"
        },
        "$:/language/RelativeDate/Past/Days": {
            "title": "$:/language/RelativeDate/Past/Days",
            "text": "<<period>> days ago"
        },
        "$:/language/RelativeDate/Past/Hours": {
            "title": "$:/language/RelativeDate/Past/Hours",
            "text": "<<period>> hours ago"
        },
        "$:/language/RelativeDate/Past/Minutes": {
            "title": "$:/language/RelativeDate/Past/Minutes",
            "text": "<<period>> minutes ago"
        },
        "$:/language/RelativeDate/Past/Months": {
            "title": "$:/language/RelativeDate/Past/Months",
            "text": "<<period>> months ago"
        },
        "$:/language/RelativeDate/Past/Second": {
            "title": "$:/language/RelativeDate/Past/Second",
            "text": "1 second ago"
        },
        "$:/language/RelativeDate/Past/Seconds": {
            "title": "$:/language/RelativeDate/Past/Seconds",
            "text": "<<period>> seconds ago"
        },
        "$:/language/RelativeDate/Past/Years": {
            "title": "$:/language/RelativeDate/Past/Years",
            "text": "<<period>> years ago"
        },
        "$:/language/Docs/ModuleTypes/animation": {
            "title": "$:/language/Docs/ModuleTypes/animation",
            "text": "Animations that may be used with the RevealWidget."
        },
        "$:/language/Docs/ModuleTypes/command": {
            "title": "$:/language/Docs/ModuleTypes/command",
            "text": "Commands that can be executed under Node.js."
        },
        "$:/language/Docs/ModuleTypes/config": {
            "title": "$:/language/Docs/ModuleTypes/config",
            "text": "Data to be inserted into `$tw.config`."
        },
        "$:/language/Docs/ModuleTypes/filteroperator": {
            "title": "$:/language/Docs/ModuleTypes/filteroperator",
            "text": "Individual filter operator methods."
        },
        "$:/language/Docs/ModuleTypes/global": {
            "title": "$:/language/Docs/ModuleTypes/global",
            "text": "Global data to be inserted into `$tw`."
        },
        "$:/language/Docs/ModuleTypes/isfilteroperator": {
            "title": "$:/language/Docs/ModuleTypes/isfilteroperator",
            "text": "Operands for the ''is'' filter operator."
        },
        "$:/language/Docs/ModuleTypes/macro": {
            "title": "$:/language/Docs/ModuleTypes/macro",
            "text": "JavaScript macro definitions."
        },
        "$:/language/Docs/ModuleTypes/parser": {
            "title": "$:/language/Docs/ModuleTypes/parser",
            "text": "Parsers for different content types."
        },
        "$:/language/Docs/ModuleTypes/saver": {
            "title": "$:/language/Docs/ModuleTypes/saver",
            "text": "Savers handle different methods for saving files from the browser."
        },
        "$:/language/Docs/ModuleTypes/startup": {
            "title": "$:/language/Docs/ModuleTypes/startup",
            "text": "Startup functions."
        },
        "$:/language/Docs/ModuleTypes/storyview": {
            "title": "$:/language/Docs/ModuleTypes/storyview",
            "text": "Story views customise the animation and behaviour of list widgets."
        },
        "$:/language/Docs/ModuleTypes/tiddlerdeserializer": {
            "title": "$:/language/Docs/ModuleTypes/tiddlerdeserializer",
            "text": "Converts different content types into tiddlers."
        },
        "$:/language/Docs/ModuleTypes/tiddlerfield": {
            "title": "$:/language/Docs/ModuleTypes/tiddlerfield",
            "text": "Defines the behaviour of an individual tiddler field."
        },
        "$:/language/Docs/ModuleTypes/tiddlermethod": {
            "title": "$:/language/Docs/ModuleTypes/tiddlermethod",
            "text": "Adds methods to the `$tw.Tiddler` prototype."
        },
        "$:/language/Docs/ModuleTypes/upgrader": {
            "title": "$:/language/Docs/ModuleTypes/upgrader",
            "text": "Applies upgrade processing to tiddlers during an upgrade/import."
        },
        "$:/language/Docs/ModuleTypes/utils": {
            "title": "$:/language/Docs/ModuleTypes/utils",
            "text": "Adds methods to `$tw.utils`."
        },
        "$:/language/Docs/ModuleTypes/utils-node": {
            "title": "$:/language/Docs/ModuleTypes/utils-node",
            "text": "Adds Node.js-specific methods to `$tw.utils`."
        },
        "$:/language/Docs/ModuleTypes/widget": {
            "title": "$:/language/Docs/ModuleTypes/widget",
            "text": "Widgets encapsulate DOM rendering and refreshing."
        },
        "$:/language/Docs/ModuleTypes/wikimethod": {
            "title": "$:/language/Docs/ModuleTypes/wikimethod",
            "text": "Adds methods to `$tw.Wiki`."
        },
        "$:/language/Docs/ModuleTypes/wikirule": {
            "title": "$:/language/Docs/ModuleTypes/wikirule",
            "text": "Individual parser rules for the main WikiText parser."
        },
        "$:/language/Docs/PaletteColours/alert-background": {
            "title": "$:/language/Docs/PaletteColours/alert-background",
            "text": "Alert background"
        },
        "$:/language/Docs/PaletteColours/alert-border": {
            "title": "$:/language/Docs/PaletteColours/alert-border",
            "text": "Alert border"
        },
        "$:/language/Docs/PaletteColours/alert-highlight": {
            "title": "$:/language/Docs/PaletteColours/alert-highlight",
            "text": "Alert highlight"
        },
        "$:/language/Docs/PaletteColours/alert-muted-foreground": {
            "title": "$:/language/Docs/PaletteColours/alert-muted-foreground",
            "text": "Alert muted foreground"
        },
        "$:/language/Docs/PaletteColours/background": {
            "title": "$:/language/Docs/PaletteColours/background",
            "text": "General background"
        },
        "$:/language/Docs/PaletteColours/blockquote-bar": {
            "title": "$:/language/Docs/PaletteColours/blockquote-bar",
            "text": "Blockquote bar"
        },
        "$:/language/Docs/PaletteColours/dirty-indicator": {
            "title": "$:/language/Docs/PaletteColours/dirty-indicator",
            "text": "Unsaved changes indicator"
        },
        "$:/language/Docs/PaletteColours/code-background": {
            "title": "$:/language/Docs/PaletteColours/code-background",
            "text": "Code background"
        },
        "$:/language/Docs/PaletteColours/code-border": {
            "title": "$:/language/Docs/PaletteColours/code-border",
            "text": "Code border"
        },
        "$:/language/Docs/PaletteColours/code-foreground": {
            "title": "$:/language/Docs/PaletteColours/code-foreground",
            "text": "Code foreground"
        },
        "$:/language/Docs/PaletteColours/download-background": {
            "title": "$:/language/Docs/PaletteColours/download-background",
            "text": "Download button background"
        },
        "$:/language/Docs/PaletteColours/download-foreground": {
            "title": "$:/language/Docs/PaletteColours/download-foreground",
            "text": "Download button foreground"
        },
        "$:/language/Docs/PaletteColours/dragger-background": {
            "title": "$:/language/Docs/PaletteColours/dragger-background",
            "text": "Dragger background"
        },
        "$:/language/Docs/PaletteColours/dragger-foreground": {
            "title": "$:/language/Docs/PaletteColours/dragger-foreground",
            "text": "Dragger foreground"
        },
        "$:/language/Docs/PaletteColours/dropdown-background": {
            "title": "$:/language/Docs/PaletteColours/dropdown-background",
            "text": "Dropdown background"
        },
        "$:/language/Docs/PaletteColours/dropdown-border": {
            "title": "$:/language/Docs/PaletteColours/dropdown-border",
            "text": "Dropdown border"
        },
        "$:/language/Docs/PaletteColours/dropdown-tab-background-selected": {
            "title": "$:/language/Docs/PaletteColours/dropdown-tab-background-selected",
            "text": "Dropdown tab background for selected tabs"
        },
        "$:/language/Docs/PaletteColours/dropdown-tab-background": {
            "title": "$:/language/Docs/PaletteColours/dropdown-tab-background",
            "text": "Dropdown tab background"
        },
        "$:/language/Docs/PaletteColours/dropzone-background": {
            "title": "$:/language/Docs/PaletteColours/dropzone-background",
            "text": "Dropzone background"
        },
        "$:/language/Docs/PaletteColours/external-link-background-hover": {
            "title": "$:/language/Docs/PaletteColours/external-link-background-hover",
            "text": "External link background hover"
        },
        "$:/language/Docs/PaletteColours/external-link-background-visited": {
            "title": "$:/language/Docs/PaletteColours/external-link-background-visited",
            "text": "External link background visited"
        },
        "$:/language/Docs/PaletteColours/external-link-background": {
            "title": "$:/language/Docs/PaletteColours/external-link-background",
            "text": "External link background"
        },
        "$:/language/Docs/PaletteColours/external-link-foreground-hover": {
            "title": "$:/language/Docs/PaletteColours/external-link-foreground-hover",
            "text": "External link foreground hover"
        },
        "$:/language/Docs/PaletteColours/external-link-foreground-visited": {
            "title": "$:/language/Docs/PaletteColours/external-link-foreground-visited",
            "text": "External link foreground visited"
        },
        "$:/language/Docs/PaletteColours/external-link-foreground": {
            "title": "$:/language/Docs/PaletteColours/external-link-foreground",
            "text": "External link foreground"
        },
        "$:/language/Docs/PaletteColours/foreground": {
            "title": "$:/language/Docs/PaletteColours/foreground",
            "text": "General foreground"
        },
        "$:/language/Docs/PaletteColours/message-background": {
            "title": "$:/language/Docs/PaletteColours/message-background",
            "text": "Message box background"
        },
        "$:/language/Docs/PaletteColours/message-border": {
            "title": "$:/language/Docs/PaletteColours/message-border",
            "text": "Message box border"
        },
        "$:/language/Docs/PaletteColours/message-foreground": {
            "title": "$:/language/Docs/PaletteColours/message-foreground",
            "text": "Message box foreground"
        },
        "$:/language/Docs/PaletteColours/modal-backdrop": {
            "title": "$:/language/Docs/PaletteColours/modal-backdrop",
            "text": "Modal backdrop"
        },
        "$:/language/Docs/PaletteColours/modal-background": {
            "title": "$:/language/Docs/PaletteColours/modal-background",
            "text": "Modal background"
        },
        "$:/language/Docs/PaletteColours/modal-border": {
            "title": "$:/language/Docs/PaletteColours/modal-border",
            "text": "Modal border"
        },
        "$:/language/Docs/PaletteColours/modal-footer-background": {
            "title": "$:/language/Docs/PaletteColours/modal-footer-background",
            "text": "Modal footer background"
        },
        "$:/language/Docs/PaletteColours/modal-footer-border": {
            "title": "$:/language/Docs/PaletteColours/modal-footer-border",
            "text": "Modal footer border"
        },
        "$:/language/Docs/PaletteColours/modal-header-border": {
            "title": "$:/language/Docs/PaletteColours/modal-header-border",
            "text": "Modal header border"
        },
        "$:/language/Docs/PaletteColours/muted-foreground": {
            "title": "$:/language/Docs/PaletteColours/muted-foreground",
            "text": "General muted foreground"
        },
        "$:/language/Docs/PaletteColours/notification-background": {
            "title": "$:/language/Docs/PaletteColours/notification-background",
            "text": "Notification background"
        },
        "$:/language/Docs/PaletteColours/notification-border": {
            "title": "$:/language/Docs/PaletteColours/notification-border",
            "text": "Notification border"
        },
        "$:/language/Docs/PaletteColours/page-background": {
            "title": "$:/language/Docs/PaletteColours/page-background",
            "text": "Page background"
        },
        "$:/language/Docs/PaletteColours/pre-background": {
            "title": "$:/language/Docs/PaletteColours/pre-background",
            "text": "Preformatted code background"
        },
        "$:/language/Docs/PaletteColours/pre-border": {
            "title": "$:/language/Docs/PaletteColours/pre-border",
            "text": "Preformatted code border"
        },
        "$:/language/Docs/PaletteColours/primary": {
            "title": "$:/language/Docs/PaletteColours/primary",
            "text": "General primary"
        },
        "$:/language/Docs/PaletteColours/sidebar-button-foreground": {
            "title": "$:/language/Docs/PaletteColours/sidebar-button-foreground",
            "text": "Sidebar button foreground"
        },
        "$:/language/Docs/PaletteColours/sidebar-controls-foreground-hover": {
            "title": "$:/language/Docs/PaletteColours/sidebar-controls-foreground-hover",
            "text": "Sidebar controls foreground hover"
        },
        "$:/language/Docs/PaletteColours/sidebar-controls-foreground": {
            "title": "$:/language/Docs/PaletteColours/sidebar-controls-foreground",
            "text": "Sidebar controls foreground"
        },
        "$:/language/Docs/PaletteColours/sidebar-foreground-shadow": {
            "title": "$:/language/Docs/PaletteColours/sidebar-foreground-shadow",
            "text": "Sidebar foreground shadow"
        },
        "$:/language/Docs/PaletteColours/sidebar-foreground": {
            "title": "$:/language/Docs/PaletteColours/sidebar-foreground",
            "text": "Sidebar foreground"
        },
        "$:/language/Docs/PaletteColours/sidebar-muted-foreground-hover": {
            "title": "$:/language/Docs/PaletteColours/sidebar-muted-foreground-hover",
            "text": "Sidebar muted foreground hover"
        },
        "$:/language/Docs/PaletteColours/sidebar-muted-foreground": {
            "title": "$:/language/Docs/PaletteColours/sidebar-muted-foreground",
            "text": "Sidebar muted foreground"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-background-selected": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-background-selected",
            "text": "Sidebar tab background for selected tabs"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-background": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-background",
            "text": "Sidebar tab background"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-border-selected": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-border-selected",
            "text": "Sidebar tab border for selected tabs"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-border": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-border",
            "text": "Sidebar tab border"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-divider": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-divider",
            "text": "Sidebar tab divider"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-foreground-selected": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-foreground-selected",
            "text": "Sidebar tab foreground for selected tabs"
        },
        "$:/language/Docs/PaletteColours/sidebar-tab-foreground": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tab-foreground",
            "text": "Sidebar tab foreground"
        },
        "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground-hover": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground-hover",
            "text": "Sidebar tiddler link foreground hover"
        },
        "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground": {
            "title": "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground",
            "text": "Sidebar tiddler link foreground"
        },
        "$:/language/Docs/PaletteColours/static-alert-foreground": {
            "title": "$:/language/Docs/PaletteColours/static-alert-foreground",
            "text": "Static alert foreground"
        },
        "$:/language/Docs/PaletteColours/tab-background-selected": {
            "title": "$:/language/Docs/PaletteColours/tab-background-selected",
            "text": "Tab background for selected tabs"
        },
        "$:/language/Docs/PaletteColours/tab-background": {
            "title": "$:/language/Docs/PaletteColours/tab-background",
            "text": "Tab background"
        },
        "$:/language/Docs/PaletteColours/tab-border-selected": {
            "title": "$:/language/Docs/PaletteColours/tab-border-selected",
            "text": "Tab border for selected tabs"
        },
        "$:/language/Docs/PaletteColours/tab-border": {
            "title": "$:/language/Docs/PaletteColours/tab-border",
            "text": "Tab border"
        },
        "$:/language/Docs/PaletteColours/tab-divider": {
            "title": "$:/language/Docs/PaletteColours/tab-divider",
            "text": "Tab divider"
        },
        "$:/language/Docs/PaletteColours/tab-foreground-selected": {
            "title": "$:/language/Docs/PaletteColours/tab-foreground-selected",
            "text": "Tab foreground for selected tabs"
        },
        "$:/language/Docs/PaletteColours/tab-foreground": {
            "title": "$:/language/Docs/PaletteColours/tab-foreground",
            "text": "Tab foreground"
        },
        "$:/language/Docs/PaletteColours/table-border": {
            "title": "$:/language/Docs/PaletteColours/table-border",
            "text": "Table border"
        },
        "$:/language/Docs/PaletteColours/table-footer-background": {
            "title": "$:/language/Docs/PaletteColours/table-footer-background",
            "text": "Table footer background"
        },
        "$:/language/Docs/PaletteColours/table-header-background": {
            "title": "$:/language/Docs/PaletteColours/table-header-background",
            "text": "Table header background"
        },
        "$:/language/Docs/PaletteColours/tag-background": {
            "title": "$:/language/Docs/PaletteColours/tag-background",
            "text": "Tag background"
        },
        "$:/language/Docs/PaletteColours/tag-foreground": {
            "title": "$:/language/Docs/PaletteColours/tag-foreground",
            "text": "Tag foreground"
        },
        "$:/language/Docs/PaletteColours/tiddler-background": {
            "title": "$:/language/Docs/PaletteColours/tiddler-background",
            "text": "Tiddler background"
        },
        "$:/language/Docs/PaletteColours/tiddler-border": {
            "title": "$:/language/Docs/PaletteColours/tiddler-border",
            "text": "Tiddler border"
        },
        "$:/language/Docs/PaletteColours/tiddler-controls-foreground-hover": {
            "title": "$:/language/Docs/PaletteColours/tiddler-controls-foreground-hover",
            "text": "Tiddler controls foreground hover"
        },
        "$:/language/Docs/PaletteColours/tiddler-controls-foreground-selected": {
            "title": "$:/language/Docs/PaletteColours/tiddler-controls-foreground-selected",
            "text": "Tiddler controls foreground for selected controls"
        },
        "$:/language/Docs/PaletteColours/tiddler-controls-foreground": {
            "title": "$:/language/Docs/PaletteColours/tiddler-controls-foreground",
            "text": "Tiddler controls foreground"
        },
        "$:/language/Docs/PaletteColours/tiddler-editor-background": {
            "title": "$:/language/Docs/PaletteColours/tiddler-editor-background",
            "text": "Tiddler editor background"
        },
        "$:/language/Docs/PaletteColours/tiddler-editor-border-image": {
            "title": "$:/language/Docs/PaletteColours/tiddler-editor-border-image",
            "text": "Tiddler editor border image"
        },
        "$:/language/Docs/PaletteColours/tiddler-editor-border": {
            "title": "$:/language/Docs/PaletteColours/tiddler-editor-border",
            "text": "Tiddler editor border"
        },
        "$:/language/Docs/PaletteColours/tiddler-editor-fields-even": {
            "title": "$:/language/Docs/PaletteColours/tiddler-editor-fields-even",
            "text": "Tiddler editor background for even fields"
        },
        "$:/language/Docs/PaletteColours/tiddler-editor-fields-odd": {
            "title": "$:/language/Docs/PaletteColours/tiddler-editor-fields-odd",
            "text": "Tiddler editor background for odd fields"
        },
        "$:/language/Docs/PaletteColours/tiddler-info-background": {
            "title": "$:/language/Docs/PaletteColours/tiddler-info-background",
            "text": "Tiddler info panel background"
        },
        "$:/language/Docs/PaletteColours/tiddler-info-border": {
            "title": "$:/language/Docs/PaletteColours/tiddler-info-border",
            "text": "Tiddler info panel border"
        },
        "$:/language/Docs/PaletteColours/tiddler-info-tab-background": {
            "title": "$:/language/Docs/PaletteColours/tiddler-info-tab-background",
            "text": "Tiddler info panel tab background"
        },
        "$:/language/Docs/PaletteColours/tiddler-link-background": {
            "title": "$:/language/Docs/PaletteColours/tiddler-link-background",
            "text": "Tiddler link background"
        },
        "$:/language/Docs/PaletteColours/tiddler-link-foreground": {
            "title": "$:/language/Docs/PaletteColours/tiddler-link-foreground",
            "text": "Tiddler link foreground"
        },
        "$:/language/Docs/PaletteColours/tiddler-subtitle-foreground": {
            "title": "$:/language/Docs/PaletteColours/tiddler-subtitle-foreground",
            "text": "Tiddler subtitle foreground"
        },
        "$:/language/Docs/PaletteColours/tiddler-title-foreground": {
            "title": "$:/language/Docs/PaletteColours/tiddler-title-foreground",
            "text": "Tiddler title foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-new-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-new-button",
            "text": "Toolbar 'new tiddler' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-options-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-options-button",
            "text": "Toolbar 'options' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-save-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-save-button",
            "text": "Toolbar 'save' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-info-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-info-button",
            "text": "Toolbar 'info' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-edit-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-edit-button",
            "text": "Toolbar 'edit' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-close-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-close-button",
            "text": "Toolbar 'close' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-delete-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-delete-button",
            "text": "Toolbar 'delete' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-cancel-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-cancel-button",
            "text": "Toolbar 'cancel' button foreground"
        },
        "$:/language/Docs/PaletteColours/toolbar-done-button": {
            "title": "$:/language/Docs/PaletteColours/toolbar-done-button",
            "text": "Toolbar 'done' button foreground"
        },
        "$:/language/Docs/PaletteColours/untagged-background": {
            "title": "$:/language/Docs/PaletteColours/untagged-background",
            "text": "Untagged pill background"
        },
        "$:/language/Docs/PaletteColours/very-muted-foreground": {
            "title": "$:/language/Docs/PaletteColours/very-muted-foreground",
            "text": "Very muted foreground"
        },
        "$:/language/EditTemplate/Body/External/Hint": {
            "title": "$:/language/EditTemplate/Body/External/Hint",
            "text": "This is an external tiddler stored outside of the main TiddlyWiki file. You can edit the tags and fields but cannot directly edit the content itself"
        },
        "$:/language/EditTemplate/Body/Hint": {
            "title": "$:/language/EditTemplate/Body/Hint",
            "text": "Use [[wiki text|http://tiddlywiki.com/static/WikiText.html]] to add formatting, images, and dynamic features"
        },
        "$:/language/EditTemplate/Body/Placeholder": {
            "title": "$:/language/EditTemplate/Body/Placeholder",
            "text": "Type the text for this tiddler"
        },
        "$:/language/EditTemplate/Body/Preview/Button/Hide": {
            "title": "$:/language/EditTemplate/Body/Preview/Button/Hide",
            "text": "hide preview"
        },
        "$:/language/EditTemplate/Body/Preview/Button/Show": {
            "title": "$:/language/EditTemplate/Body/Preview/Button/Show",
            "text": "show preview"
        },
        "$:/language/EditTemplate/Field/Remove/Caption": {
            "title": "$:/language/EditTemplate/Field/Remove/Caption",
            "text": "remove field"
        },
        "$:/language/EditTemplate/Field/Remove/Hint": {
            "title": "$:/language/EditTemplate/Field/Remove/Hint",
            "text": "Remove field"
        },
        "$:/language/EditTemplate/Fields/Add/Button": {
            "title": "$:/language/EditTemplate/Fields/Add/Button",
            "text": "add"
        },
        "$:/language/EditTemplate/Fields/Add/Name/Placeholder": {
            "title": "$:/language/EditTemplate/Fields/Add/Name/Placeholder",
            "text": "field name"
        },
        "$:/language/EditTemplate/Fields/Add/Prompt": {
            "title": "$:/language/EditTemplate/Fields/Add/Prompt",
            "text": "Add a new field:"
        },
        "$:/language/EditTemplate/Fields/Add/Value/Placeholder": {
            "title": "$:/language/EditTemplate/Fields/Add/Value/Placeholder",
            "text": "field value"
        },
        "$:/language/EditTemplate/Shadow/Warning": {
            "title": "$:/language/EditTemplate/Shadow/Warning",
            "text": "This is a shadow tiddler. Any changes will override the default version"
        },
        "$:/language/EditTemplate/Shadow/OverriddenWarning": {
            "title": "$:/language/EditTemplate/Shadow/OverriddenWarning",
            "text": "This is a modified shadow tiddler. You can revert to the default version by deleting this tiddler"
        },
        "$:/language/EditTemplate/Tags/Add/Button": {
            "title": "$:/language/EditTemplate/Tags/Add/Button",
            "text": "add"
        },
        "$:/language/EditTemplate/Tags/Add/Placeholder": {
            "title": "$:/language/EditTemplate/Tags/Add/Placeholder",
            "text": "tag name"
        },
        "$:/language/EditTemplate/Tags/Dropdown/Caption": {
            "title": "$:/language/EditTemplate/Tags/Dropdown/Caption",
            "text": "tag list"
        },
        "$:/language/EditTemplate/Tags/Dropdown/Hint": {
            "title": "$:/language/EditTemplate/Tags/Dropdown/Hint",
            "text": "Show tag list"
        },
        "$:/language/EditTemplate/Type/Dropdown/Caption": {
            "title": "$:/language/EditTemplate/Type/Dropdown/Caption",
            "text": "content type list"
        },
        "$:/language/EditTemplate/Type/Dropdown/Hint": {
            "title": "$:/language/EditTemplate/Type/Dropdown/Hint",
            "text": "Show content type list"
        },
        "$:/language/EditTemplate/Type/Delete/Caption": {
            "title": "$:/language/EditTemplate/Type/Delete/Caption",
            "text": "delete content type"
        },
        "$:/language/EditTemplate/Type/Delete/Hint": {
            "title": "$:/language/EditTemplate/Type/Delete/Hint",
            "text": "Delete content type"
        },
        "$:/language/EditTemplate/Type/Placeholder": {
            "title": "$:/language/EditTemplate/Type/Placeholder",
            "text": "content type"
        },
        "$:/language/EditTemplate/Type/Prompt": {
            "title": "$:/language/EditTemplate/Type/Prompt",
            "text": "Type:"
        },
        "$:/language/Exporters/StaticRiver": {
            "title": "$:/language/Exporters/StaticRiver",
            "text": "Static HTML"
        },
        "$:/language/Exporters/JsonFile": {
            "title": "$:/language/Exporters/JsonFile",
            "text": "JSON file"
        },
        "$:/language/Exporters/CsvFile": {
            "title": "$:/language/Exporters/CsvFile",
            "text": "CSV file"
        },
        "$:/language/Exporters/TidFile": {
            "title": "$:/language/Exporters/TidFile",
            "text": "\".tid\" file"
        },
        "$:/language/Docs/Fields/_canonical_uri": {
            "title": "$:/language/Docs/Fields/_canonical_uri",
            "text": "The full URI of an external image tiddler"
        },
        "$:/language/Docs/Fields/bag": {
            "title": "$:/language/Docs/Fields/bag",
            "text": "The name of the bag from which a tiddler came"
        },
        "$:/language/Docs/Fields/caption": {
            "title": "$:/language/Docs/Fields/caption",
            "text": "The text to be displayed on a tab or button"
        },
        "$:/language/Docs/Fields/color": {
            "title": "$:/language/Docs/Fields/color",
            "text": "The CSS color value associated with a tiddler"
        },
        "$:/language/Docs/Fields/component": {
            "title": "$:/language/Docs/Fields/component",
            "text": "The name of the component responsible for an [[alert tiddler|AlertMechanism]]"
        },
        "$:/language/Docs/Fields/current-tiddler": {
            "title": "$:/language/Docs/Fields/current-tiddler",
            "text": "Used to cache the top tiddler in a [[history list|HistoryMechanism]]"
        },
        "$:/language/Docs/Fields/created": {
            "title": "$:/language/Docs/Fields/created",
            "text": "The date a tiddler was created"
        },
        "$:/language/Docs/Fields/creator": {
            "title": "$:/language/Docs/Fields/creator",
            "text": "The name of the person who created a tiddler"
        },
        "$:/language/Docs/Fields/dependents": {
            "title": "$:/language/Docs/Fields/dependents",
            "text": "For a plugin, lists the dependent plugin titles"
        },
        "$:/language/Docs/Fields/description": {
            "title": "$:/language/Docs/Fields/description",
            "text": "The descriptive text for a plugin, or a modal dialogue"
        },
        "$:/language/Docs/Fields/draft.of": {
            "title": "$:/language/Docs/Fields/draft.of",
            "text": "For draft tiddlers, contains the title of the tiddler of which this is a draft"
        },
        "$:/language/Docs/Fields/draft.title": {
            "title": "$:/language/Docs/Fields/draft.title",
            "text": "For draft tiddlers, contains the proposed new title of the tiddler"
        },
        "$:/language/Docs/Fields/footer": {
            "title": "$:/language/Docs/Fields/footer",
            "text": "The footer text for a wizard"
        },
        "$:/language/Docs/Fields/hack-to-give-us-something-to-compare-against": {
            "title": "$:/language/Docs/Fields/hack-to-give-us-something-to-compare-against",
            "text": "A temporary storage field used in [[$:/core/templates/static.content]]"
        },
        "$:/language/Docs/Fields/icon": {
            "title": "$:/language/Docs/Fields/icon",
            "text": "The title of the tiddler containing the icon associated with a tiddler"
        },
        "$:/language/Docs/Fields/library": {
            "title": "$:/language/Docs/Fields/library",
            "text": "If set to \"yes\" indicates that a tiddler should be saved as a JavaScript library"
        },
        "$:/language/Docs/Fields/list": {
            "title": "$:/language/Docs/Fields/list",
            "text": "An ordered list of tiddler titles associated with a tiddler"
        },
        "$:/language/Docs/Fields/list-before": {
            "title": "$:/language/Docs/Fields/list-before",
            "text": "If set, the title of a tiddler before which this tiddler should be added to the ordered list of tiddler titles, or at the start of the list if this field is present but empty"
        },
        "$:/language/Docs/Fields/list-after": {
            "title": "$:/language/Docs/Fields/list-after",
            "text": "If set, the title of the tiddler after which this tiddler should be added to the ordered list of tiddler titles"
        },
        "$:/language/Docs/Fields/modified": {
            "title": "$:/language/Docs/Fields/modified",
            "text": "The date and time at which a tiddler was last modified"
        },
        "$:/language/Docs/Fields/modifier": {
            "title": "$:/language/Docs/Fields/modifier",
            "text": "The tiddler title associated with the person who last modified a tiddler"
        },
        "$:/language/Docs/Fields/name": {
            "title": "$:/language/Docs/Fields/name",
            "text": "The human readable name associated with a plugin tiddler"
        },
        "$:/language/Docs/Fields/plugin-priority": {
            "title": "$:/language/Docs/Fields/plugin-priority",
            "text": "A numerical value indicating the priority of a plugin tiddler"
        },
        "$:/language/Docs/Fields/plugin-type": {
            "title": "$:/language/Docs/Fields/plugin-type",
            "text": "The type of plugin in a plugin tiddler"
        },
        "$:/language/Docs/Fields/revision": {
            "title": "$:/language/Docs/Fields/revision",
            "text": "The revision of the tiddler held at the server"
        },
        "$:/language/Docs/Fields/released": {
            "title": "$:/language/Docs/Fields/released",
            "text": "Date of a TiddlyWiki release"
        },
        "$:/language/Docs/Fields/source": {
            "title": "$:/language/Docs/Fields/source",
            "text": "The source URL associated with a tiddler"
        },
        "$:/language/Docs/Fields/subtitle": {
            "title": "$:/language/Docs/Fields/subtitle",
            "text": "The subtitle text for a wizard"
        },
        "$:/language/Docs/Fields/tags": {
            "title": "$:/language/Docs/Fields/tags",
            "text": "A list of tags associated with a tiddler"
        },
        "$:/language/Docs/Fields/text": {
            "title": "$:/language/Docs/Fields/text",
            "text": "The body text of a tiddler"
        },
        "$:/language/Docs/Fields/title": {
            "title": "$:/language/Docs/Fields/title",
            "text": "The unique name of a tiddler"
        },
        "$:/language/Docs/Fields/type": {
            "title": "$:/language/Docs/Fields/type",
            "text": "The content type of a tiddler"
        },
        "$:/language/Docs/Fields/version": {
            "title": "$:/language/Docs/Fields/version",
            "text": "Version information for a plugin"
        },
        "$:/language/Filters/AllTiddlers": {
            "title": "$:/language/Filters/AllTiddlers",
            "text": "All tiddlers except system tiddlers"
        },
        "$:/language/Filters/RecentSystemTiddlers": {
            "title": "$:/language/Filters/RecentSystemTiddlers",
            "text": "Recently modified tiddlers, including system tiddlers"
        },
        "$:/language/Filters/RecentTiddlers": {
            "title": "$:/language/Filters/RecentTiddlers",
            "text": "Recently modified tiddlers"
        },
        "$:/language/Filters/AllTags": {
            "title": "$:/language/Filters/AllTags",
            "text": "All tags except system tags"
        },
        "$:/language/Filters/Missing": {
            "title": "$:/language/Filters/Missing",
            "text": "Missing tiddlers"
        },
        "$:/language/Filters/Drafts": {
            "title": "$:/language/Filters/Drafts",
            "text": "Draft tiddlers"
        },
        "$:/language/Filters/Orphans": {
            "title": "$:/language/Filters/Orphans",
            "text": "Orphan tiddlers"
        },
        "$:/language/Filters/SystemTiddlers": {
            "title": "$:/language/Filters/SystemTiddlers",
            "text": "System tiddlers"
        },
        "$:/language/Filters/ShadowTiddlers": {
            "title": "$:/language/Filters/ShadowTiddlers",
            "text": "Shadow tiddlers"
        },
        "$:/language/Filters/OverriddenShadowTiddlers": {
            "title": "$:/language/Filters/OverriddenShadowTiddlers",
            "text": "Overridden shadow tiddlers"
        },
        "$:/language/Filters/SystemTags": {
            "title": "$:/language/Filters/SystemTags",
            "text": "System tags"
        },
        "$:/language/Filters/TypedTiddlers": {
            "title": "$:/language/Filters/TypedTiddlers",
            "text": "Non wiki-text tiddlers"
        },
        "GettingStarted": {
            "title": "GettingStarted",
            "text": "\\define lingo-base() $:/language/ControlPanel/Basics/\nWelcome to ~TiddlyWiki and the ~TiddlyWiki community\n\nBefore you start storing important information in ~TiddlyWiki it is important to make sure that you can reliably save changes. See http://tiddlywiki.com/#GettingStarted for details\n\n!! Set up this ~TiddlyWiki\n\n<div class=\"tc-control-panel\">\n\n|<$link to=\"$:/SiteTitle\"><<lingo Title/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteTitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/SiteSubtitle\"><<lingo Subtitle/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteSubtitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/DefaultTiddlers\"><<lingo DefaultTiddlers/Prompt>></$link> |<<lingo DefaultTiddlers/TopHint>><br> <$edit-text tag=\"textarea\" tiddler=\"$:/DefaultTiddlers\"/><br>//<<lingo DefaultTiddlers/BottomHint>>// |\n</div>\n\nSee the [[control panel|$:/ControlPanel]] for more options.\n"
        },
        "$:/language/Help/build": {
            "title": "$:/language/Help/build",
            "description": "Automatically run configured commands",
            "text": "Build the specified build targets for the current wiki. If no build targets are specified then all available targets will be built.\n\n```\n--build <target> [<target> ...]\n```\n\nBuild targets are defined in the `tiddlywiki.info` file of a wiki folder.\n\n"
        },
        "$:/language/Help/clearpassword": {
            "title": "$:/language/Help/clearpassword",
            "description": "Clear a password for subsequent crypto operations",
            "text": "Clear the password for subsequent crypto operations\n\n```\n--clearpassword\n```\n"
        },
        "$:/language/Help/default": {
            "title": "$:/language/Help/default",
            "text": "\\define commandTitle()\n$:/language/Help/$(command)$\n\\end\n```\nusage: tiddlywiki [<wikifolder>] [--<command> [<args>...]...]\n```\n\nAvailable commands:\n\n<ul>\n<$list filter=\"[commands[]sort[title]]\" variable=\"command\">\n<li><$link to=<<commandTitle>>><$macrocall $name=\"command\" $type=\"text/plain\" $output=\"text/plain\"/></$link>: <$transclude tiddler=<<commandTitle>> field=\"description\"/></li>\n</$list>\n</ul>\n\nTo get detailed help on a command:\n\n```\ntiddlywiki --help <command>\n```\n"
        },
        "$:/language/Help/editions": {
            "title": "$:/language/Help/editions",
            "description": "Lists the available editions of TiddlyWiki",
            "text": "Lists the names and descriptions of the available editions. You can create a new wiki of a specified edition with the `--init` command.\n\n```\n--editions\n```\n"
        },
        "$:/language/Help/help": {
            "title": "$:/language/Help/help",
            "description": "Display help for TiddlyWiki commands",
            "text": "Displays help text for a command:\n\n```\n--help [<command>]\n```\n\nIf the command name is omitted then a list of available commands is displayed.\n"
        },
        "$:/language/Help/init": {
            "title": "$:/language/Help/init",
            "description": "Initialise a new wiki folder",
            "text": "Initialise an empty [[WikiFolder|WikiFolders]] with a copy of the specified edition.\n\n```\n--init <edition> [<edition> ...]\n```\n\nFor example:\n\n```\ntiddlywiki ./MyWikiFolder --init empty\n```\n\nNote:\n\n* The wiki folder directory will be created if necessary\n* The \"edition\" defaults to ''empty''\n* The init command will fail if the wiki folder is not empty\n* The init command removes any `includeWikis` definitions in the edition's `tiddlywiki.info` file\n* When multiple editions are specified, editions initialised later will overwrite any files shared with earlier editions (so, the final `tiddlywiki.info` file will be copied from the last edition)\n* `--editions` returns a list of available editions\n"
        },
        "$:/language/Help/load": {
            "title": "$:/language/Help/load",
            "description": "Load tiddlers from a file",
            "text": "Load tiddlers from 2.x.x TiddlyWiki files (`.html`), `.tiddler`, `.tid`, `.json` or other files \n\n```\n--load <filepath>\n```\n\nTo load tiddlers from an encrypted TiddlyWiki file you should first specify the password with the PasswordCommand. For example:\n\n```\ntiddlywiki ./MyWiki --password pa55w0rd --load my_encrypted_wiki.html\n```\n\nNote that TiddlyWiki will not load an older version of an already loaded plugin.\n"
        },
        "$:/language/Help/makelibrary": {
            "title": "$:/language/Help/makelibrary",
            "description": "Construct library plugin required by upgrade process",
            "text": "Constructs the `$:/UpgradeLibrary` tiddler for the upgrade process.\n\nThe upgrade library is formatted as an ordinary plugin tiddler with the plugin type `library`. It contains a copy of each of the plugins, themes and language packs available within the TiddlyWiki5 repository.\n\nThis command is intended for internal use; it is only relevant to users constructing a custom upgrade procedure.\n\n```\n--makelibrary <title>\n```\n\nThe title argument defaults to `$:/UpgradeLibrary`.\n"
        },
        "$:/language/Help/notfound": {
            "title": "$:/language/Help/notfound",
            "text": "No such help item"
        },
        "$:/language/Help/output": {
            "title": "$:/language/Help/output",
            "description": "Set the base output directory for subsequent commands",
            "text": "Sets the base output directory for subsequent commands. The default output directory is the `output` subdirectory of the edition directory.\n\n```\n--output <pathname>\n```\n\nIf the specified pathname is relative then it is resolved relative to the current working directory. For example `--output .` sets the output directory to the current working directory.\n\n"
        },
        "$:/language/Help/password": {
            "title": "$:/language/Help/password",
            "description": "Set a password for subsequent crypto operations",
            "text": "Set a password for subsequent crypto operations\n\n```\n--password <password>\n```\n\n"
        },
        "$:/language/Help/rendertiddler": {
            "title": "$:/language/Help/rendertiddler",
            "description": "Render an individual tiddler as a specified ContentType",
            "text": "Render an individual tiddler as a specified ContentType, defaults to `text/html` and save it to the specified filename:\n\n```\n--rendertiddler <title> <filename> [<type>]\n```\n\nBy default, the filename is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny missing directories in the path to the filename are automatically created.\n"
        },
        "$:/language/Help/rendertiddlers": {
            "title": "$:/language/Help/rendertiddlers",
            "description": "Render tiddlers matching a filter to a specified ContentType",
            "text": "Render a set of tiddlers matching a filter to separate files of a specified ContentType (defaults to `text/html`) and extension (defaults to `.html`).\n\n```\n--rendertiddlers <filter> <template> <pathname> [<type>] [<extension>] [\"noclean\"]\n```\n\nFor example:\n\n```\n--rendertiddlers [!is[system]] $:/core/templates/static.tiddler.html ./static text/plain\n```\n\nBy default, the pathname is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny files in the target directory are deleted unless the \"noclean\" parameter is specified. The target directory is recursively created if it is missing.\n"
        },
        "$:/language/Help/savetiddler": {
            "title": "$:/language/Help/savetiddler",
            "description": "Saves a raw tiddler to a file",
            "text": "Saves an individual tiddler in its raw text or binary format to the specified filename. \n\n```\n--savetiddler <title> <filename>\n```\n\nBy default, the filename is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny missing directories in the path to the filename are automatically created.\n"
        },
        "$:/language/Help/savetiddlers": {
            "title": "$:/language/Help/savetiddlers",
            "description": "Saves a group of raw tiddlers to a directory",
            "text": "Saves a group of tiddlers in their raw text or binary format to the specified directory. \n\n```\n--savetiddlers <filter> <pathname>\n```\n\nBy default, the pathname is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny missing directories in the pathname are automatically created.\n"
        },
        "$:/language/Help/server": {
            "title": "$:/language/Help/server",
            "description": "Provides an HTTP server interface to TiddlyWiki",
            "text": "The server built in to TiddlyWiki5 is very simple. Although compatible with TiddlyWeb it doesn't support many of the features needed for robust Internet-facing usage.\n\nAt the root, it serves a rendering of a specified tiddler. Away from the root, it serves individual tiddlers encoded in JSON, and supports the basic HTTP operations for `GET`, `PUT` and `DELETE`.\n\n```\n--server <port> <roottiddler> <rendertype> <servetype> <username> <password> <host> <pathprefix>\n```\n\nThe parameters are:\n\n* ''port'' - port number to serve from (defaults to \"8080\")\n* ''roottiddler'' - the tiddler to serve at the root (defaults to \"$:/core/save/all\") \n* ''rendertype'' - the content type to which the root tiddler should be rendered (defaults to \"text/plain\")\n* ''servetype'' - the content type with which the root tiddler should be served (defaults to \"text/html\")\n* ''username'' - the default username for signing edits\n* ''password'' - optional password for basic authentication\n* ''host'' - optional hostname to serve from (defaults to \"127.0.0.1\" aka \"localhost\")\n* ''pathprefix'' - optional prefix for paths\n\nIf the password parameter is specified then the browser will prompt the user for the username and password. Note that the password is transmitted in plain text so this implementation isn't suitable for general use.\n\nFor example:\n\n```\n--server 8080 $:/core/save/all text/plain text/html MyUserName passw0rd\n```\n\nThe username and password can be specified as empty strings if you need to set the hostname or pathprefix and don't want to require a password:\n\n```\n--server 8080 $:/core/save/all text/plain text/html \"\" \"\" 192.168.0.245\n```\n\nTo run multiple TiddlyWiki servers at the same time you'll need to put each one on a different port.\n"
        },
        "$:/language/Help/setfield": {
            "title": "$:/language/Help/setfield",
            "description": "Prepares external tiddlers for use",
            "text": "//Note that this command is experimental and may change or be replaced before being finalised//\n\nSets the specified field of a group of tiddlers to the result of wikifying a template tiddler with the `currentTiddler` variable set to the tiddler.\n\n```\n--setfield <filter> <fieldname> <templatetitle> <rendertype>\n```\n\nThe parameters are:\n\n* ''filter'' - filter identifying the tiddlers to be affected\n* ''fieldname'' - the field to modify (defaults to \"text\")\n* ''templatetitle'' - the tiddler to wikify into the specified field. If blank or missing then the specified field is deleted\n* ''type'' - the text type to render (defaults to \"text/plain\"; \"text/html\" can be used to include HTML tags)\n\n"
        },
        "$:/language/Help/unpackplugin": {
            "title": "$:/language/Help/unpackplugin",
            "description": "Unpack the payload tiddlers from a plugin",
            "text": "Extract the payload tiddlers from a plugin, creating them as ordinary tiddlers:\n\n```\n--unpackplugin <title>\n```\n"
        },
        "$:/language/Help/verbose": {
            "title": "$:/language/Help/verbose",
            "description": "Triggers verbose output mode",
            "text": "Triggers verbose output, useful for debugging \n\n```\n--verbose\n```\n"
        },
        "$:/language/Help/version": {
            "title": "$:/language/Help/version",
            "description": "Displays the version number of TiddlyWiki",
            "text": "Displays the version number of TiddlyWiki.\n\n```\n--version\n```\n"
        },
        "$:/language/Import/Listing/Cancel/Caption": {
            "title": "$:/language/Import/Listing/Cancel/Caption",
            "text": "Cancel"
        },
        "$:/language/Import/Listing/Hint": {
            "title": "$:/language/Import/Listing/Hint",
            "text": "These tiddlers are ready to import:"
        },
        "$:/language/Import/Listing/Import/Caption": {
            "title": "$:/language/Import/Listing/Import/Caption",
            "text": "Import"
        },
        "$:/language/Import/Listing/Select/Caption": {
            "title": "$:/language/Import/Listing/Select/Caption",
            "text": "Select"
        },
        "$:/language/Import/Listing/Status/Caption": {
            "title": "$:/language/Import/Listing/Status/Caption",
            "text": "Status"
        },
        "$:/language/Import/Listing/Title/Caption": {
            "title": "$:/language/Import/Listing/Title/Caption",
            "text": "Title"
        },
        "$:/language/Import/Upgrader/Plugins/Suppressed/Incompatible": {
            "title": "$:/language/Import/Upgrader/Plugins/Suppressed/Incompatible",
            "text": "Blocked incompatible or obsolete plugin "
        },
        "$:/language/Import/Upgrader/Plugins/Suppressed/Version": {
            "title": "$:/language/Import/Upgrader/Plugins/Suppressed/Version",
            "text": "Blocked plugin (due to incoming <<incoming>>  being older than existing <<existing>>)"
        },
        "$:/language/Import/Upgrader/Plugins/Upgraded": {
            "title": "$:/language/Import/Upgrader/Plugins/Upgraded",
            "text": "Upgraded plugin from <<incoming>> to <<upgraded>>"
        },
        "$:/language/Import/Upgrader/State/Suppressed": {
            "title": "$:/language/Import/Upgrader/State/Suppressed",
            "text": "Blocked temporary state tiddler"
        },
        "$:/language/Import/Upgrader/System/Suppressed": {
            "title": "$:/language/Import/Upgrader/System/Suppressed",
            "text": "Blocked system tiddler"
        },
        "$:/language/Import/Upgrader/ThemeTweaks/Created": {
            "title": "$:/language/Import/Upgrader/ThemeTweaks/Created",
            "text": "Migrated theme tweak from <$text text=<<from>>/>"
        },
        "$:/language/BinaryWarning/Prompt": {
            "title": "$:/language/BinaryWarning/Prompt",
            "text": "This tiddler contains binary data"
        },
        "$:/language/ClassicWarning/Hint": {
            "title": "$:/language/ClassicWarning/Hint",
            "text": "This tiddler is written in TiddlyWiki Classic wiki text format, which is not fully compatible with TiddlyWiki version 5. See http://tiddlywiki.com/static/Upgrading.html for more details. "
        },
        "$:/language/ClassicWarning/Upgrade/Caption": {
            "title": "$:/language/ClassicWarning/Upgrade/Caption",
            "text": "upgrade"
        },
        "$:/language/CloseAll/Button": {
            "title": "$:/language/CloseAll/Button",
            "text": "close all"
        },
        "$:/language/ConfirmCancelTiddler": {
            "title": "$:/language/ConfirmCancelTiddler",
            "text": "Do you wish to discard changes to the tiddler \"<$text text=<<title>>/>\"?"
        },
        "$:/language/ConfirmDeleteTiddler": {
            "title": "$:/language/ConfirmDeleteTiddler",
            "text": "Do you wish to delete the tiddler \"<$text text=<<title>>/>\"?"
        },
        "$:/language/ConfirmOverwriteTiddler": {
            "title": "$:/language/ConfirmOverwriteTiddler",
            "text": "Do you wish to overwrite the tiddler \"<$text text=<<title>>/>\"?"
        },
        "$:/language/ConfirmEditShadowTiddler": {
            "title": "$:/language/ConfirmEditShadowTiddler",
            "text": "You are about to edit a ShadowTiddler. Any changes will override the default system making future upgrades non-trivial. Are you sure you want to edit \"<$text text=<<title>>/>\"?"
        },
        "$:/language/DefaultNewTiddlerTitle": {
            "title": "$:/language/DefaultNewTiddlerTitle",
            "text": "New Tiddler"
        },
        "$:/language/DropMessage": {
            "title": "$:/language/DropMessage",
            "text": "Drop here (or use the 'Escape' key to cancel)"
        },
        "$:/language/Encryption/Cancel": {
            "title": "$:/language/Encryption/Cancel",
            "text": "Cancel"
        },
        "$:/language/Encryption/ConfirmClearPassword": {
            "title": "$:/language/Encryption/ConfirmClearPassword",
            "text": "Do you wish to clear the password? This will remove the encryption applied when saving this wiki"
        },
        "$:/language/Encryption/PromptSetPassword": {
            "title": "$:/language/Encryption/PromptSetPassword",
            "text": "Set a new password for this TiddlyWiki"
        },
        "$:/language/Encryption/Username": {
            "title": "$:/language/Encryption/Username",
            "text": "Username"
        },
        "$:/language/Encryption/Password": {
            "title": "$:/language/Encryption/Password",
            "text": "Password"
        },
        "$:/language/Encryption/RepeatPassword": {
            "title": "$:/language/Encryption/RepeatPassword",
            "text": "Repeat password"
        },
        "$:/language/Encryption/PasswordNoMatch": {
            "title": "$:/language/Encryption/PasswordNoMatch",
            "text": "Passwords do not match"
        },
        "$:/language/Encryption/SetPassword": {
            "title": "$:/language/Encryption/SetPassword",
            "text": "Set password"
        },
        "$:/language/InvalidFieldName": {
            "title": "$:/language/InvalidFieldName",
            "text": "Illegal characters in field name \"<$text text=<<fieldName>>/>\". Fields can only contain lowercase letters, digits and the characters underscore (`_`), hyphen (`-`) and period (`.`)"
        },
        "$:/language/MissingTiddler/Hint": {
            "title": "$:/language/MissingTiddler/Hint",
            "text": "Missing tiddler \"<$text text=<<currentTiddler>>/>\" - click {{$:/core/images/edit-button}} to create"
        },
        "$:/language/OfficialPluginLibrary": {
            "title": "$:/language/OfficialPluginLibrary",
            "text": "Official ~TiddlyWiki Plugin Library"
        },
        "$:/language/PluginReloadWarning": {
            "title": "$:/language/PluginReloadWarning",
            "text": "Please save {{$:/core/ui/Buttons/save-wiki}} and reload {{$:/core/ui/Buttons/refresh}} to allow changes to plugins to take effect"
        },
        "$:/language/RecentChanges/DateFormat": {
            "title": "$:/language/RecentChanges/DateFormat",
            "text": "DDth MMM YYYY"
        },
        "$:/language/SystemTiddler/Tooltip": {
            "title": "$:/language/SystemTiddler/Tooltip",
            "text": "This is a system tiddler"
        },
        "$:/language/TagManager/Colour/Heading": {
            "title": "$:/language/TagManager/Colour/Heading",
            "text": "Colour"
        },
        "$:/language/TagManager/Icon/Heading": {
            "title": "$:/language/TagManager/Icon/Heading",
            "text": "Icon"
        },
        "$:/language/TagManager/Info/Heading": {
            "title": "$:/language/TagManager/Info/Heading",
            "text": "Info"
        },
        "$:/language/TagManager/Tag/Heading": {
            "title": "$:/language/TagManager/Tag/Heading",
            "text": "Tag"
        },
        "$:/language/UnsavedChangesWarning": {
            "title": "$:/language/UnsavedChangesWarning",
            "text": "You have unsaved changes in TiddlyWiki"
        },
        "$:/language/Modals/Download": {
            "title": "$:/language/Modals/Download",
            "type": "text/vnd.tiddlywiki",
            "subtitle": "Download changes",
            "footer": "<$button message=\"tm-close-tiddler\">Close</$button>",
            "help": "http://tiddlywiki.com/static/DownloadingChanges.html",
            "text": "Your browser only supports manual saving.\n\nTo save your modified wiki, right click on the download link below and select \"Download file\" or \"Save file\", and then choose the folder and filename.\n\n//You can marginally speed things up by clicking the link with the control key (Windows) or the options/alt key (Mac OS X). You will not be prompted for the folder or filename, but your browser is likely to give it an unrecognisable name -- you may need to rename the file to include an `.html` extension before you can do anything useful with it.//\n\nOn smartphones that do not allow files to be downloaded you can instead bookmark the link, and then sync your bookmarks to a desktop computer from where the wiki can be saved normally.\n"
        },
        "$:/language/Modals/SaveInstructions": {
            "title": "$:/language/Modals/SaveInstructions",
            "type": "text/vnd.tiddlywiki",
            "subtitle": "Save your work",
            "footer": "<$button message=\"tm-close-tiddler\">Close</$button>",
            "help": "http://tiddlywiki.com/static/SavingChanges.html",
            "text": "Your changes to this wiki need to be saved as a ~TiddlyWiki HTML file.\n\n!!! Desktop browsers\n\n# Select ''Save As'' from the ''File'' menu\n# Choose a filename and location\n#* Some browsers also require you to explicitly specify the file saving format as ''Webpage, HTML only'' or similar\n# Close this tab\n\n!!! Smartphone browsers\n\n# Create a bookmark to this page\n#* If you've got iCloud or Google Sync set up then the bookmark will automatically sync to your desktop where you can open it and save it as above\n# Close this tab\n\n//If you open the bookmark again in Mobile Safari you will see this message again. If you want to go ahead and use the file, just click the ''close'' button below//\n"
        },
        "$:/config/NewJournal/Title": {
            "title": "$:/config/NewJournal/Title",
            "text": "DDth MMM YYYY"
        },
        "$:/config/NewJournal/Tags": {
            "title": "$:/config/NewJournal/Tags",
            "text": "Journal"
        },
        "$:/language/Notifications/Save/Done": {
            "title": "$:/language/Notifications/Save/Done",
            "text": "Saved wiki"
        },
        "$:/language/Notifications/Save/Starting": {
            "title": "$:/language/Notifications/Save/Starting",
            "text": "Starting to save wiki"
        },
        "$:/language/Search/DefaultResults/Caption": {
            "title": "$:/language/Search/DefaultResults/Caption",
            "text": "List"
        },
        "$:/language/Search/Filter/Caption": {
            "title": "$:/language/Search/Filter/Caption",
            "text": "Filter"
        },
        "$:/language/Search/Filter/Hint": {
            "title": "$:/language/Search/Filter/Hint",
            "text": "Search via a [[filter expression|http://tiddlywiki.com/static/Filters.html]]"
        },
        "$:/language/Search/Filter/Matches": {
            "title": "$:/language/Search/Filter/Matches",
            "text": "//<small><<resultCount>> matches</small>//"
        },
        "$:/language/Search/Matches": {
            "title": "$:/language/Search/Matches",
            "text": "//<small><<resultCount>> matches</small>//"
        },
        "$:/language/Search/Shadows/Caption": {
            "title": "$:/language/Search/Shadows/Caption",
            "text": "Shadows"
        },
        "$:/language/Search/Shadows/Hint": {
            "title": "$:/language/Search/Shadows/Hint",
            "text": "Search for shadow tiddlers"
        },
        "$:/language/Search/Shadows/Matches": {
            "title": "$:/language/Search/Shadows/Matches",
            "text": "//<small><<resultCount>> matches</small>//"
        },
        "$:/language/Search/Standard/Caption": {
            "title": "$:/language/Search/Standard/Caption",
            "text": "Standard"
        },
        "$:/language/Search/Standard/Hint": {
            "title": "$:/language/Search/Standard/Hint",
            "text": "Search for standard tiddlers"
        },
        "$:/language/Search/Standard/Matches": {
            "title": "$:/language/Search/Standard/Matches",
            "text": "//<small><<resultCount>> matches</small>//"
        },
        "$:/language/Search/System/Caption": {
            "title": "$:/language/Search/System/Caption",
            "text": "System"
        },
        "$:/language/Search/System/Hint": {
            "title": "$:/language/Search/System/Hint",
            "text": "Search for system tiddlers"
        },
        "$:/language/Search/System/Matches": {
            "title": "$:/language/Search/System/Matches",
            "text": "//<small><<resultCount>> matches</small>//"
        },
        "$:/language/SideBar/All/Caption": {
            "title": "$:/language/SideBar/All/Caption",
            "text": "All"
        },
        "$:/language/SideBar/Contents/Caption": {
            "title": "$:/language/SideBar/Contents/Caption",
            "text": "Contents"
        },
        "$:/language/SideBar/Drafts/Caption": {
            "title": "$:/language/SideBar/Drafts/Caption",
            "text": "Drafts"
        },
        "$:/language/SideBar/Missing/Caption": {
            "title": "$:/language/SideBar/Missing/Caption",
            "text": "Missing"
        },
        "$:/language/SideBar/More/Caption": {
            "title": "$:/language/SideBar/More/Caption",
            "text": "More"
        },
        "$:/language/SideBar/Open/Caption": {
            "title": "$:/language/SideBar/Open/Caption",
            "text": "Open"
        },
        "$:/language/SideBar/Orphans/Caption": {
            "title": "$:/language/SideBar/Orphans/Caption",
            "text": "Orphans"
        },
        "$:/language/SideBar/Recent/Caption": {
            "title": "$:/language/SideBar/Recent/Caption",
            "text": "Recent"
        },
        "$:/language/SideBar/Shadows/Caption": {
            "title": "$:/language/SideBar/Shadows/Caption",
            "text": "Shadows"
        },
        "$:/language/SideBar/System/Caption": {
            "title": "$:/language/SideBar/System/Caption",
            "text": "System"
        },
        "$:/language/SideBar/Tags/Caption": {
            "title": "$:/language/SideBar/Tags/Caption",
            "text": "Tags"
        },
        "$:/language/SideBar/Tags/Untagged/Caption": {
            "title": "$:/language/SideBar/Tags/Untagged/Caption",
            "text": "untagged"
        },
        "$:/language/SideBar/Tools/Caption": {
            "title": "$:/language/SideBar/Tools/Caption",
            "text": "Tools"
        },
        "$:/language/SideBar/Types/Caption": {
            "title": "$:/language/SideBar/Types/Caption",
            "text": "Types"
        },
        "$:/SiteSubtitle": {
            "title": "$:/SiteSubtitle",
            "text": "a non-linear personal web notebook"
        },
        "$:/SiteTitle": {
            "title": "$:/SiteTitle",
            "text": "My ~TiddlyWiki"
        },
        "$:/language/TiddlerInfo/Advanced/Caption": {
            "title": "$:/language/TiddlerInfo/Advanced/Caption",
            "text": "Advanced"
        },
        "$:/language/TiddlerInfo/Advanced/PluginInfo/Empty/Hint": {
            "title": "$:/language/TiddlerInfo/Advanced/PluginInfo/Empty/Hint",
            "text": "none"
        },
        "$:/language/TiddlerInfo/Advanced/PluginInfo/Heading": {
            "title": "$:/language/TiddlerInfo/Advanced/PluginInfo/Heading",
            "text": "Plugin Details"
        },
        "$:/language/TiddlerInfo/Advanced/PluginInfo/Hint": {
            "title": "$:/language/TiddlerInfo/Advanced/PluginInfo/Hint",
            "text": "This plugin contains the following shadow tiddlers:"
        },
        "$:/language/TiddlerInfo/Advanced/ShadowInfo/Heading": {
            "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/Heading",
            "text": "Shadow Status"
        },
        "$:/language/TiddlerInfo/Advanced/ShadowInfo/NotShadow/Hint": {
            "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/NotShadow/Hint",
            "text": "The tiddler <$link to=<<infoTiddler>>><$text text=<<infoTiddler>>/></$link> is not a shadow tiddler"
        },
        "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Hint": {
            "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Hint",
            "text": "The tiddler <$link to=<<infoTiddler>>><$text text=<<infoTiddler>>/></$link> is a shadow tiddler"
        },
        "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Source": {
            "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Source",
            "text": "It is defined in the plugin <$link to=<<pluginTiddler>>><$text text=<<pluginTiddler>>/></$link>"
        },
        "$:/language/TiddlerInfo/Advanced/ShadowInfo/OverriddenShadow/Hint": {
            "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/OverriddenShadow/Hint",
            "text": "It is overridden by an ordinary tiddler"
        },
        "$:/language/TiddlerInfo/Fields/Caption": {
            "title": "$:/language/TiddlerInfo/Fields/Caption",
            "text": "Fields"
        },
        "$:/language/TiddlerInfo/List/Caption": {
            "title": "$:/language/TiddlerInfo/List/Caption",
            "text": "List"
        },
        "$:/language/TiddlerInfo/List/Empty": {
            "title": "$:/language/TiddlerInfo/List/Empty",
            "text": "This tiddler does not have a list"
        },
        "$:/language/TiddlerInfo/Listed/Caption": {
            "title": "$:/language/TiddlerInfo/Listed/Caption",
            "text": "Listed"
        },
        "$:/language/TiddlerInfo/Listed/Empty": {
            "title": "$:/language/TiddlerInfo/Listed/Empty",
            "text": "This tiddler is not listed by any others"
        },
        "$:/language/TiddlerInfo/References/Caption": {
            "title": "$:/language/TiddlerInfo/References/Caption",
            "text": "References"
        },
        "$:/language/TiddlerInfo/References/Empty": {
            "title": "$:/language/TiddlerInfo/References/Empty",
            "text": "No tiddlers link to this one"
        },
        "$:/language/TiddlerInfo/Tagging/Caption": {
            "title": "$:/language/TiddlerInfo/Tagging/Caption",
            "text": "Tagging"
        },
        "$:/language/TiddlerInfo/Tagging/Empty": {
            "title": "$:/language/TiddlerInfo/Tagging/Empty",
            "text": "No tiddlers are tagged with this one"
        },
        "$:/language/TiddlerInfo/Tools/Caption": {
            "title": "$:/language/TiddlerInfo/Tools/Caption",
            "text": "Tools"
        },
        "$:/language/Docs/Types/application/javascript": {
            "title": "$:/language/Docs/Types/application/javascript",
            "description": "JavaScript code",
            "name": "application/javascript",
            "group": "Developer"
        },
        "$:/language/Docs/Types/application/json": {
            "title": "$:/language/Docs/Types/application/json",
            "description": "JSON data",
            "name": "application/json",
            "group": "Developer"
        },
        "$:/language/Docs/Types/application/x-tiddler-dictionary": {
            "title": "$:/language/Docs/Types/application/x-tiddler-dictionary",
            "description": "Data dictionary",
            "name": "application/x-tiddler-dictionary",
            "group": "Developer"
        },
        "$:/language/Docs/Types/image/gif": {
            "title": "$:/language/Docs/Types/image/gif",
            "description": "GIF image",
            "name": "image/gif",
            "group": "Image"
        },
        "$:/language/Docs/Types/image/jpeg": {
            "title": "$:/language/Docs/Types/image/jpeg",
            "description": "JPEG image",
            "name": "image/jpeg",
            "group": "Image"
        },
        "$:/language/Docs/Types/image/png": {
            "title": "$:/language/Docs/Types/image/png",
            "description": "PNG image",
            "name": "image/png",
            "group": "Image"
        },
        "$:/language/Docs/Types/image/svg+xml": {
            "title": "$:/language/Docs/Types/image/svg+xml",
            "description": "Structured Vector Graphics image",
            "name": "image/svg+xml",
            "group": "Image"
        },
        "$:/language/Docs/Types/image/x-icon": {
            "title": "$:/language/Docs/Types/image/x-icon",
            "description": "ICO format icon file",
            "name": "image/x-icon",
            "group": "Image"
        },
        "$:/language/Docs/Types/text/css": {
            "title": "$:/language/Docs/Types/text/css",
            "description": "Static stylesheet",
            "name": "text/css",
            "group": "Developer"
        },
        "$:/language/Docs/Types/text/html": {
            "title": "$:/language/Docs/Types/text/html",
            "description": "HTML markup",
            "name": "text/html",
            "group": "Text"
        },
        "$:/language/Docs/Types/text/plain": {
            "title": "$:/language/Docs/Types/text/plain",
            "description": "Plain text",
            "name": "text/plain",
            "group": "Text"
        },
        "$:/language/Docs/Types/text/vnd.tiddlywiki": {
            "title": "$:/language/Docs/Types/text/vnd.tiddlywiki",
            "description": "TiddlyWiki 5",
            "name": "text/vnd.tiddlywiki",
            "group": "Text"
        },
        "$:/language/Docs/Types/text/x-tiddlywiki": {
            "title": "$:/language/Docs/Types/text/x-tiddlywiki",
            "description": "TiddlyWiki Classic",
            "name": "text/x-tiddlywiki",
            "group": "Text"
        },
        "$:/languages/en-GB/icon": {
            "title": "$:/languages/en-GB/icon",
            "type": "image/svg+xml",
            "text": "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 60 30\" width=\"1200\" height=\"600\">\n<clipPath id=\"t\">\n\t<path d=\"M30,15 h30 v15 z v15 h-30 z h-30 v-15 z v-15 h30 z\"/>\n</clipPath>\n<path d=\"M0,0 v30 h60 v-30 z\" fill=\"#00247d\"/>\n<path d=\"M0,0 L60,30 M60,0 L0,30\" stroke=\"#fff\" stroke-width=\"6\"/>\n<path d=\"M0,0 L60,30 M60,0 L0,30\" clip-path=\"url(#t)\" stroke=\"#cf142b\" stroke-width=\"4\"/>\n<path d=\"M30,0 v30 M0,15 h60\" stroke=\"#fff\" stroke-width=\"10\"/>\n<path d=\"M30,0 v30 M0,15 h60\" stroke=\"#cf142b\" stroke-width=\"6\"/>\n</svg>\n"
        },
        "$:/languages/en-GB": {
            "title": "$:/languages/en-GB",
            "name": "en-GB",
            "description": "English (British)",
            "author": "JeremyRuston",
            "core-version": ">=5.0.0\"",
            "text": "Stub pseudo-plugin for the default language"
        },
        "$:/core/modules/commander.js": {
            "text": "/*\\\ntitle: $:/core/modules/commander.js\ntype: application/javascript\nmodule-type: global\n\nThe $tw.Commander class is a command interpreter\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nParse a sequence of commands\n\tcommandTokens: an array of command string tokens\n\twiki: reference to the wiki store object\n\tstreams: {output:, error:}, each of which has a write(string) method\n\tcallback: a callback invoked as callback(err) where err is null if there was no error\n*/\nvar Commander = function(commandTokens,callback,wiki,streams) {\n\tvar path = require(\"path\");\n\tthis.commandTokens = commandTokens;\n\tthis.nextToken = 0;\n\tthis.callback = callback;\n\tthis.wiki = wiki;\n\tthis.streams = streams;\n\tthis.outputPath = path.resolve($tw.boot.wikiPath,$tw.config.wikiOutputSubDir);\n};\n\n/*\nAdd a string of tokens to the command queue\n*/\nCommander.prototype.addCommandTokens = function(commandTokens) {\n\tvar params = commandTokens.slice(0);\n\tparams.unshift(0);\n\tparams.unshift(this.nextToken);\n\tArray.prototype.splice.apply(this.commandTokens,params);\n};\n\n/*\nExecute the sequence of commands and invoke a callback on completion\n*/\nCommander.prototype.execute = function() {\n\tthis.executeNextCommand();\n};\n\n/*\nExecute the next command in the sequence\n*/\nCommander.prototype.executeNextCommand = function() {\n\tvar self = this;\n\t// Invoke the callback if there are no more commands\n\tif(this.nextToken >= this.commandTokens.length) {\n\t\tthis.callback(null);\n\t} else {\n\t\t// Get and check the command token\n\t\tvar commandName = this.commandTokens[this.nextToken++];\n\t\tif(commandName.substr(0,2) !== \"--\") {\n\t\t\tthis.callback(\"Missing command: \" + commandName);\n\t\t} else {\n\t\t\tcommandName = commandName.substr(2); // Trim off the --\n\t\t\t// Accumulate the parameters to the command\n\t\t\tvar params = [];\n\t\t\twhile(this.nextToken < this.commandTokens.length && \n\t\t\t\tthis.commandTokens[this.nextToken].substr(0,2) !== \"--\") {\n\t\t\t\tparams.push(this.commandTokens[this.nextToken++]);\n\t\t\t}\n\t\t\t// Get the command info\n\t\t\tvar command = $tw.commands[commandName],\n\t\t\t\tc,err;\n\t\t\tif(!command) {\n\t\t\t\tthis.callback(\"Unknown command: \" + commandName);\n\t\t\t} else {\n\t\t\t\tif(this.verbose) {\n\t\t\t\t\tthis.streams.output.write(\"Executing command: \" + commandName + \" \" + params.join(\" \") + \"\\n\");\n\t\t\t\t}\n\t\t\t\tif(command.info.synchronous) {\n\t\t\t\t\t// Synchronous command\n\t\t\t\t\tc = new command.Command(params,this);\n\t\t\t\t\terr = c.execute();\n\t\t\t\t\tif(err) {\n\t\t\t\t\t\tthis.callback(err);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.executeNextCommand();\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Asynchronous command\n\t\t\t\t\tc = new command.Command(params,this,function(err) {\n\t\t\t\t\t\tif(err) {\n\t\t\t\t\t\t\tself.callback(err);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tself.executeNextCommand();\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t\terr = c.execute();\n\t\t\t\t\tif(err) {\n\t\t\t\t\t\tthis.callback(err);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n};\n\nCommander.initCommands = function(moduleType) {\n\tmoduleType = moduleType || \"command\";\n\t$tw.commands = {};\n\t$tw.modules.forEachModuleOfType(moduleType,function(title,module) {\n\t\tvar c = $tw.commands[module.info.name] = {};\n\t\t// Add the methods defined by the module\n\t\tfor(var f in module) {\n\t\t\tif($tw.utils.hop(module,f)) {\n\t\t\t\tc[f] = module[f];\n\t\t\t}\n\t\t}\n\t});\n};\n\nexports.Commander = Commander;\n\n})();\n",
            "title": "$:/core/modules/commander.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/commands/build.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/build.js\ntype: application/javascript\nmodule-type: command\n\nCommand to build a build target\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"build\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\t// Get the build targets defined in the wiki\n\tvar buildTargets = $tw.boot.wikiInfo.build;\n\tif(!buildTargets) {\n\t\treturn \"No build targets defined\";\n\t}\n\t// Loop through each of the specified targets\n\tvar targets;\n\tif(this.params.length > 0) {\n\t\ttargets = this.params;\n\t} else {\n\t\ttargets = Object.keys(buildTargets);\n\t}\n\tfor(var targetIndex=0; targetIndex<targets.length; targetIndex++) {\n\t\tvar target = targets[targetIndex],\n\t\t\tcommands = buildTargets[target];\n\t\tif(!commands) {\n\t\t\treturn \"Build target '\" + target + \"' not found\";\n\t\t}\n\t\t// Add the commands to the queue\n\t\tthis.commander.addCommandTokens(commands);\n\t}\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/build.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/clearpassword.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/clearpassword.js\ntype: application/javascript\nmodule-type: command\n\nClear password for crypto operations\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"clearpassword\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\t$tw.crypto.setPassword(null);\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/clearpassword.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/editions.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/editions.js\ntype: application/javascript\nmodule-type: command\n\nCommand to list the available editions\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"editions\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tvar self = this;\n\t// Output the list\n\tthis.commander.streams.output.write(\"Available editions:\\n\\n\");\n\tvar editionInfo = $tw.utils.getEditionInfo();\n\t$tw.utils.each(editionInfo,function(info,name) {\n\t\tself.commander.streams.output.write(\"    \" + name + \": \" + info.description + \"\\n\");\n\t});\n\tthis.commander.streams.output.write(\"\\n\");\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/editions.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/help.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/help.js\ntype: application/javascript\nmodule-type: command\n\nHelp command\n\n\\*/\n(function(){\n\n/*jshint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"help\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tvar subhelp = this.params[0] || \"default\",\n\t\thelpBase = \"$:/language/Help/\",\n\t\ttext;\n\tif(!this.commander.wiki.getTiddler(helpBase + subhelp)) {\n\t\tsubhelp = \"notfound\";\n\t}\n\t// Wikify the help as formatted text (ie block elements generate newlines)\n\ttext = this.commander.wiki.renderTiddler(\"text/plain-formatted\",helpBase + subhelp);\n\t// Remove any leading linebreaks\n\ttext = text.replace(/^(\\r?\\n)*/g,\"\");\n\tthis.commander.streams.output.write(text);\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/help.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/init.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/init.js\ntype: application/javascript\nmodule-type: command\n\nCommand to initialise an empty wiki folder\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"init\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tvar fs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\t// Check that we don't already have a valid wiki folder\n\tif($tw.boot.wikiTiddlersPath || ($tw.utils.isDirectory($tw.boot.wikiPath) && !$tw.utils.isDirectoryEmpty($tw.boot.wikiPath))) {\n\t\treturn \"Wiki folder is not empty\";\n\t}\n\t// Loop through each of the specified editions\n\tvar editions = this.params.length > 0 ? this.params : [\"empty\"];\n\tfor(var editionIndex=0; editionIndex<editions.length; editionIndex++) {\n\t\tvar editionName = editions[editionIndex];\n\t\t// Check the edition exists\n\t\tvar editionPath = $tw.findLibraryItem(editionName,$tw.getLibraryItemSearchPaths($tw.config.editionsPath,$tw.config.editionsEnvVar));\n\t\tif(!$tw.utils.isDirectory(editionPath)) {\n\t\t\treturn \"Edition '\" + editionName + \"' not found\";\n\t\t}\n\t\t// Copy the edition content\n\t\tvar err = $tw.utils.copyDirectory(editionPath,$tw.boot.wikiPath);\n\t\tif(!err) {\n\t\t\tthis.commander.streams.output.write(\"Copied edition '\" + editionName + \"' to \" + $tw.boot.wikiPath + \"\\n\");\n\t\t} else {\n\t\t\treturn err;\n\t\t}\n\t}\n\t// Tweak the tiddlywiki.info to remove any included wikis\n\tvar packagePath = $tw.boot.wikiPath + \"/tiddlywiki.info\",\n\t\tpackageJson = JSON.parse(fs.readFileSync(packagePath));\n\tdelete packageJson.includeWikis;\n\tfs.writeFileSync(packagePath,JSON.stringify(packageJson,null,$tw.config.preferences.jsonSpaces));\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/init.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/load.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/load.js\ntype: application/javascript\nmodule-type: command\n\nCommand to load tiddlers from a file\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"load\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\tif(this.params.length < 1) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar ext = path.extname(self.params[0]);\n\tfs.readFile(this.params[0],$tw.utils.getTypeEncoding(ext),function(err,data) {\n\t\tif (err) {\n\t\t\tself.callback(err);\n\t\t} else {\n\t\t\tvar fields = {title: self.params[0]},\n\t\t\t\ttype = path.extname(self.params[0]);\n\t\t\tvar tiddlers = self.commander.wiki.deserializeTiddlers(type,data,fields);\n\t\t\tif(!tiddlers) {\n\t\t\t\tself.callback(\"No tiddlers found in file \\\"\" + self.params[0] + \"\\\"\");\n\t\t\t} else {\n\t\t\t\tfor(var t=0; t<tiddlers.length; t++) {\n\t\t\t\t\tself.commander.wiki.importTiddler(new $tw.Tiddler(tiddlers[t]));\n\t\t\t\t}\n\t\t\t\tself.callback(null);\t\n\t\t\t}\n\t\t}\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/load.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/makelibrary.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/makelibrary.js\ntype: application/javascript\nmodule-type: command\n\nCommand to pack all of the plugins in the library into a plugin tiddler of type \"library\"\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"makelibrary\",\n\tsynchronous: true\n};\n\nvar UPGRADE_LIBRARY_TITLE = \"$:/UpgradeLibrary\";\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar wiki = this.commander.wiki,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\tupgradeLibraryTitle = this.params[0] || UPGRADE_LIBRARY_TITLE,\n\t\ttiddlers = {};\n\t// Collect up the library plugins\n\tvar collectPlugins = function(folder) {\n\t\t\tvar pluginFolders = fs.readdirSync(folder);\n\t\t\tfor(var p=0; p<pluginFolders.length; p++) {\n\t\t\t\tif(!$tw.boot.excludeRegExp.test(pluginFolders[p])) {\n\t\t\t\t\tpluginFields = $tw.loadPluginFolder(path.resolve(folder,\"./\" + pluginFolders[p]));\n\t\t\t\t\tif(pluginFields && pluginFields.title) {\n\t\t\t\t\t\ttiddlers[pluginFields.title] = pluginFields;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tcollectPublisherPlugins = function(folder) {\n\t\t\tvar publisherFolders = fs.readdirSync(folder);\n\t\t\tfor(var t=0; t<publisherFolders.length; t++) {\n\t\t\t\tif(!$tw.boot.excludeRegExp.test(publisherFolders[t])) {\n\t\t\t\t\tcollectPlugins(path.resolve(folder,\"./\" + publisherFolders[t]));\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\tcollectPublisherPlugins(path.resolve($tw.boot.corePath,$tw.config.pluginsPath));\n\tcollectPublisherPlugins(path.resolve($tw.boot.corePath,$tw.config.themesPath));\n\tcollectPlugins(path.resolve($tw.boot.corePath,$tw.config.languagesPath));\n\t// Save the upgrade library tiddler\n\tvar pluginFields = {\n\t\ttitle: upgradeLibraryTitle,\n\t\ttype: \"application/json\",\n\t\t\"plugin-type\": \"library\",\n\t\t\"text\": JSON.stringify({tiddlers: tiddlers},null,$tw.config.preferences.jsonSpaces)\n\t};\n\twiki.addTiddler(new $tw.Tiddler(pluginFields));\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/makelibrary.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/output.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/output.js\ntype: application/javascript\nmodule-type: command\n\nCommand to set the default output location (defaults to current working directory)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"output\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar fs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\tif(this.params.length < 1) {\n\t\treturn \"Missing output path\";\n\t}\n\tthis.commander.outputPath = path.resolve(process.cwd(),this.params[0]);\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/output.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/password.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/password.js\ntype: application/javascript\nmodule-type: command\n\nSave password for crypto operations\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"password\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing password\";\n\t}\n\t$tw.crypto.setPassword(this.params[0]);\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/password.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/rendertiddler.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/rendertiddler.js\ntype: application/javascript\nmodule-type: command\n\nCommand to render a tiddler and save it to a file\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"rendertiddler\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\ttitle = this.params[0],\n\t\tfilename = path.resolve(this.commander.outputPath,this.params[1]),\n\t\ttype = this.params[2] || \"text/html\";\n\t$tw.utils.createFileDirectories(filename);\n\tfs.writeFile(filename,this.commander.wiki.renderTiddler(type,title),\"utf8\",function(err) {\n\t\tself.callback(err);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/rendertiddler.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/rendertiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/rendertiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to render several tiddlers to a folder of files\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"rendertiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\ttemplate = this.params[1],\n\t\toutputPath = this.commander.outputPath,\n\t\tpathname = path.resolve(outputPath,this.params[2]),\t\t\n\t\ttype = this.params[3] || \"text/html\",\n\t\textension = this.params[4] || \".html\",\n\t\tdeleteDirectory = (this.params[5] || \"\") != \"noclean\",\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\tif(deleteDirectory) {\n\t\t$tw.utils.deleteDirectory(pathname);\n\t}\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar parser = wiki.parseTiddler(template),\n\t\t\twidgetNode = wiki.makeWidget(parser,{variables: {currentTiddler: title}}),\n\t\t\tcontainer = $tw.fakeDocument.createElement(\"div\");\n\t\twidgetNode.render(container,null);\n\t\tvar text = type === \"text/html\" ? container.innerHTML : container.textContent,\n\t\t\texportPath = null;\n\t\tif($tw.utils.hop($tw.macros,\"tv-get-export-path\")) {\n\t\t\tvar macroPath = $tw.macros[\"tv-get-export-path\"].run.apply(self,[title]);\n\t\t\tif(macroPath) {\n\t\t\t\texportPath = path.resolve(outputPath,macroPath + extension);\n\t\t\t}\n\t\t}\n\t\tvar finalPath = exportPath || path.resolve(pathname,encodeURIComponent(title) + extension);\n\t\t$tw.utils.createFileDirectories(finalPath);\n\t\tfs.writeFileSync(finalPath,text,\"utf8\");\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/rendertiddlers.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/savelibrarytiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/savelibrarytiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save the subtiddlers of a bundle tiddler as a series of JSON files\n\n--savelibrarytiddlers <tiddler> <pathname> <skinnylisting>\n\nThe tiddler identifies the bundle tiddler that contains the subtiddlers.\n\nThe pathname specifies the pathname to the folder in which the JSON files should be saved. The filename is the URL encoded title of the subtiddler.\n\nThe skinnylisting specifies the title of the tiddler to which a JSON catalogue of the subtiddlers will be saved. The JSON file contains the same data as the bundle tiddler but with the `text` field removed.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"savelibrarytiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\tcontainerTitle = this.params[0],\n\t\tfilter = this.params[1],\n\t\tbasepath = this.params[2],\n\t\tskinnyListTitle = this.params[3];\n\t// Get the container tiddler as data\n\tvar containerData = self.commander.wiki.getTiddlerData(containerTitle,undefined);\n\tif(!containerData) {\n\t\treturn \"'\" + containerTitle + \"' is not a tiddler bundle\";\n\t}\n\t// Filter the list of plugins\n\tvar pluginList = [];\n\t$tw.utils.each(containerData.tiddlers,function(tiddler,title) {\n\t\tpluginList.push(title);\n\t});\n\tvar filteredPluginList;\n\tif(filter) {\n\t\tfilteredPluginList = self.commander.wiki.filterTiddlers(filter,null,self.commander.wiki.makeTiddlerIterator(pluginList));\n\t} else {\n\t\tfilteredPluginList = pluginList;\n\t}\n\t// Iterate through the plugins\n\tvar skinnyList = [];\n\t$tw.utils.each(filteredPluginList,function(title) {\n\t\tvar tiddler = containerData.tiddlers[title];\n\t\t// Save each JSON file and collect the skinny data\n\t\tvar pathname = path.resolve(self.commander.outputPath,basepath + encodeURIComponent(title) + \".json\");\n\t\t$tw.utils.createFileDirectories(pathname);\n\t\tfs.writeFileSync(pathname,JSON.stringify(tiddler,null,$tw.config.preferences.jsonSpaces),\"utf8\");\n\t\t// Collect the skinny list data\n\t\tvar pluginTiddlers = JSON.parse(tiddler.text),\n\t\t\treadmeContent = (pluginTiddlers.tiddlers[title + \"/readme\"] || {}).text,\n\t\t\ticonTiddler = pluginTiddlers.tiddlers[title + \"/icon\"] || {},\n\t\t\ticonType = iconTiddler.type,\n\t\t\ticonText = iconTiddler.text,\n\t\t\ticonContent;\n\t\tif(iconType && iconText) {\n\t\t\ticonContent = $tw.utils.makeDataUri(iconText,iconType);\n\t\t}\n\t\tskinnyList.push($tw.utils.extend({},tiddler,{text: undefined, readme: readmeContent, icon: iconContent}));\n\t});\n\t// Save the catalogue tiddler\n\tif(skinnyListTitle) {\n\t\tself.commander.wiki.setTiddlerData(skinnyListTitle,skinnyList);\n\t}\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/savelibrarytiddlers.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/savetiddler.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/savetiddler.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save the content of a tiddler to a file\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"savetiddler\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\ttitle = this.params[0],\n\t\tfilename = path.resolve(this.commander.outputPath,this.params[1]),\n\t\ttiddler = this.commander.wiki.getTiddler(title),\n\t\ttype = tiddler.fields.type || \"text/vnd.tiddlywiki\",\n\t\tcontentTypeInfo = $tw.config.contentTypeInfo[type] || {encoding: \"utf8\"};\n\t$tw.utils.createFileDirectories(filename);\n\tfs.writeFile(filename,tiddler.fields.text,contentTypeInfo.encoding,function(err) {\n\t\tself.callback(err);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/savetiddler.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/savetiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/savetiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save several tiddlers to a folder of files\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"savetiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\tpathname = path.resolve(this.commander.outputPath,this.params[1]),\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\t$tw.utils.deleteDirectory(pathname);\n\t$tw.utils.createDirectory(pathname);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.commander.wiki.getTiddler(title),\n\t\t\ttype = tiddler.fields.type || \"text/vnd.tiddlywiki\",\n\t\t\tcontentTypeInfo = $tw.config.contentTypeInfo[type] || {encoding: \"utf8\"},\n\t\t\tfilename = path.resolve(pathname,encodeURIComponent(title));\n\t\tfs.writeFileSync(filename,tiddler.fields.text,contentTypeInfo.encoding);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/savetiddlers.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/server.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/server.js\ntype: application/javascript\nmodule-type: command\n\nServe tiddlers over http\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nif(!$tw.browser) {\n\tvar util = require(\"util\"),\n\t\tfs = require(\"fs\"),\n\t\turl = require(\"url\"),\n\t\tpath = require(\"path\"),\n\t\thttp = require(\"http\");\n}\n\nexports.info = {\n\tname: \"server\",\n\tsynchronous: true\n};\n\n/*\nA simple HTTP server with regexp-based routes\n*/\nfunction SimpleServer(options) {\n\tthis.routes = options.routes || [];\n\tthis.wiki = options.wiki;\n\tthis.variables = options.variables || {};\n}\n\nSimpleServer.prototype.set = function(obj) {\n\tvar self = this;\n\t$tw.utils.each(obj,function(value,name) {\n\t\tself.variables[name] = value;\n\t});\n};\n\nSimpleServer.prototype.get = function(name) {\n\treturn this.variables[name];\n};\n\nSimpleServer.prototype.addRoute = function(route) {\n\tthis.routes.push(route);\n};\n\nSimpleServer.prototype.findMatchingRoute = function(request,state) {\n\tvar pathprefix = this.get(\"pathprefix\") || \"\";\n\tfor(var t=0; t<this.routes.length; t++) {\n\t\tvar potentialRoute = this.routes[t],\n\t\t\tpathRegExp = potentialRoute.path,\n\t\t\tpathname = state.urlInfo.pathname,\n\t\t\tmatch;\n\t\tif(pathprefix) {\n\t\t\tif(pathname.substr(0,pathprefix.length) === pathprefix) {\n\t\t\t\tpathname = pathname.substr(pathprefix.length);\n\t\t\t\tmatch = potentialRoute.path.exec(pathname);\n\t\t\t} else {\n\t\t\t\tmatch = false;\n\t\t\t}\n\t\t} else {\n\t\t\tmatch = potentialRoute.path.exec(pathname);\n\t\t}\n\t\tif(match && request.method === potentialRoute.method) {\n\t\t\tstate.params = [];\n\t\t\tfor(var p=1; p<match.length; p++) {\n\t\t\t\tstate.params.push(match[p]);\n\t\t\t}\n\t\t\treturn potentialRoute;\n\t\t}\n\t}\n\treturn null;\n};\n\nSimpleServer.prototype.checkCredentials = function(request,incomingUsername,incomingPassword) {\n\tvar header = request.headers.authorization || \"\",\n\t\ttoken = header.split(/\\s+/).pop() || \"\",\n\t\tauth = $tw.utils.base64Decode(token),\n\t\tparts = auth.split(/:/),\n\t\tusername = parts[0],\n\t\tpassword = parts[1];\n\tif(incomingUsername === username && incomingPassword === password) {\n\t\treturn \"ALLOWED\";\n\t} else {\n\t\treturn \"DENIED\";\n\t}\n};\n\nSimpleServer.prototype.listen = function(port,host) {\n\tvar self = this;\n\thttp.createServer(function(request,response) {\n\t\t// Compose the state object\n\t\tvar state = {};\n\t\tstate.wiki = self.wiki;\n\t\tstate.server = self;\n\t\tstate.urlInfo = url.parse(request.url);\n\t\t// Find the route that matches this path\n\t\tvar route = self.findMatchingRoute(request,state);\n\t\t// Check for the username and password if we've got one\n\t\tvar username = self.get(\"username\"),\n\t\t\tpassword = self.get(\"password\");\n\t\tif(username && password) {\n\t\t\t// Check they match\n\t\t\tif(self.checkCredentials(request,username,password) !== \"ALLOWED\") {\n\t\t\t\tvar servername = state.wiki.getTiddlerText(\"$:/SiteTitle\") || \"TiddlyWiki5\";\n\t\t\t\tresponse.writeHead(401,\"Authentication required\",{\n\t\t\t\t\t\"WWW-Authenticate\": 'Basic realm=\"Please provide your username and password to login to ' + servername + '\"'\n\t\t\t\t});\n\t\t\t\tresponse.end();\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t// Return a 404 if we didn't find a route\n\t\tif(!route) {\n\t\t\tresponse.writeHead(404);\n\t\t\tresponse.end();\n\t\t\treturn;\n\t\t}\n\t\t// Set the encoding for the incoming request\n\t\t// TODO: Presumably this would need tweaking if we supported PUTting binary tiddlers\n\t\trequest.setEncoding(\"utf8\");\n\t\t// Dispatch the appropriate method\n\t\tswitch(request.method) {\n\t\t\tcase \"GET\": // Intentional fall-through\n\t\t\tcase \"DELETE\":\n\t\t\t\troute.handler(request,response,state);\n\t\t\t\tbreak;\n\t\t\tcase \"PUT\":\n\t\t\t\tvar data = \"\";\n\t\t\t\trequest.on(\"data\",function(chunk) {\n\t\t\t\t\tdata += chunk.toString();\n\t\t\t\t});\n\t\t\t\trequest.on(\"end\",function() {\n\t\t\t\t\tstate.data = data;\n\t\t\t\t\troute.handler(request,response,state);\n\t\t\t\t});\n\t\t\t\tbreak;\n\t\t}\n\t}).listen(port,host);\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n\t// Set up server\n\tthis.server = new SimpleServer({\n\t\twiki: this.commander.wiki\n\t});\n\t// Add route handlers\n\tthis.server.addRoute({\n\t\tmethod: \"PUT\",\n\t\tpath: /^\\/recipes\\/default\\/tiddlers\\/(.+)$/,\n\t\thandler: function(request,response,state) {\n\t\t\tvar title = decodeURIComponent(state.params[0]),\n\t\t\t\tfields = JSON.parse(state.data);\n\t\t\t// Pull up any subfields in the `fields` object\n\t\t\tif(fields.fields) {\n\t\t\t\t$tw.utils.each(fields.fields,function(field,name) {\n\t\t\t\t\tfields[name] = field;\n\t\t\t\t});\n\t\t\t\tdelete fields.fields;\n\t\t\t}\n\t\t\t// Remove any revision field\n\t\t\tif(fields.revision) {\n\t\t\t\tdelete fields.revision;\n\t\t\t}\n\t\t\tstate.wiki.addTiddler(new $tw.Tiddler(state.wiki.getCreationFields(),fields,{title: title}));\n\t\t\tvar changeCount = state.wiki.getChangeCount(title).toString();\n\t\t\tresponse.writeHead(204, \"OK\",{\n\t\t\t\tEtag: \"\\\"default/\" + encodeURIComponent(title) + \"/\" + changeCount + \":\\\"\",\n\t\t\t\t\"Content-Type\": \"text/plain\"\n\t\t\t});\n\t\t\tresponse.end();\n\t\t}\n\t});\n\tthis.server.addRoute({\n\t\tmethod: \"DELETE\",\n\t\tpath: /^\\/bags\\/default\\/tiddlers\\/(.+)$/,\n\t\thandler: function(request,response,state) {\n\t\t\tvar title = decodeURIComponent(state.params[0]);\n\t\t\tstate.wiki.deleteTiddler(title);\n\t\t\tresponse.writeHead(204, \"OK\", {\n\t\t\t\t\"Content-Type\": \"text/plain\"\n\t\t\t});\n\t\t\tresponse.end();\n\t\t}\n\t});\n\tthis.server.addRoute({\n\t\tmethod: \"GET\",\n\t\tpath: /^\\/$/,\n\t\thandler: function(request,response,state) {\n\t\t\tresponse.writeHead(200, {\"Content-Type\": state.server.get(\"serveType\")});\n\t\t\tvar text = state.wiki.renderTiddler(state.server.get(\"renderType\"),state.server.get(\"rootTiddler\"));\n\t\t\tresponse.end(text,\"utf8\");\n\t\t}\n\t});\n\tthis.server.addRoute({\n\t\tmethod: \"GET\",\n\t\tpath: /^\\/status$/,\n\t\thandler: function(request,response,state) {\n\t\t\tresponse.writeHead(200, {\"Content-Type\": \"application/json\"});\n\t\t\tvar text = JSON.stringify({\n\t\t\t\tusername: state.server.get(\"username\"),\n\t\t\t\tspace: {\n\t\t\t\t\trecipe: \"default\"\n\t\t\t\t},\n\t\t\t\ttiddlywiki_version: $tw.version\n\t\t\t});\n\t\t\tresponse.end(text,\"utf8\");\n\t\t}\n\t});\n\tthis.server.addRoute({\n\t\tmethod: \"GET\",\n\t\tpath: /^\\/favicon.ico$/,\n\t\thandler: function(request,response,state) {\n\t\t\tresponse.writeHead(200, {\"Content-Type\": \"image/x-icon\"});\n\t\t\tvar buffer = state.wiki.getTiddlerText(\"$:/favicon.ico\",\"\");\n\t\t\tresponse.end(buffer,\"base64\");\n\t\t}\n\t});\n\tthis.server.addRoute({\n\t\tmethod: \"GET\",\n\t\tpath: /^\\/recipes\\/default\\/tiddlers.json$/,\n\t\thandler: function(request,response,state) {\n\t\t\tresponse.writeHead(200, {\"Content-Type\": \"application/json\"});\n\t\t\tvar tiddlers = [];\n\t\t\tstate.wiki.forEachTiddler({sortField: \"title\"},function(title,tiddler) {\n\t\t\t\tvar tiddlerFields = {};\n\t\t\t\t$tw.utils.each(tiddler.fields,function(field,name) {\n\t\t\t\t\tif(name !== \"text\") {\n\t\t\t\t\t\ttiddlerFields[name] = tiddler.getFieldString(name);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\ttiddlerFields.revision = state.wiki.getChangeCount(title);\n\t\t\t\ttiddlerFields.type = tiddlerFields.type || \"text/vnd.tiddlywiki\";\n\t\t\t\ttiddlers.push(tiddlerFields);\n\t\t\t});\n\t\t\tvar text = JSON.stringify(tiddlers);\n\t\t\tresponse.end(text,\"utf8\");\n\t\t}\n\t});\n\tthis.server.addRoute({\n\t\tmethod: \"GET\",\n\t\tpath: /^\\/recipes\\/default\\/tiddlers\\/(.+)$/,\n\t\thandler: function(request,response,state) {\n\t\t\tvar title = decodeURIComponent(state.params[0]),\n\t\t\t\ttiddler = state.wiki.getTiddler(title),\n\t\t\t\ttiddlerFields = {},\n\t\t\t\tknownFields = [\n\t\t\t\t\t\"bag\", \"created\", \"creator\", \"modified\", \"modifier\", \"permissions\", \"recipe\", \"revision\", \"tags\", \"text\", \"title\", \"type\", \"uri\"\n\t\t\t\t];\n\t\t\tif(tiddler) {\n\t\t\t\t$tw.utils.each(tiddler.fields,function(field,name) {\n\t\t\t\t\tvar value = tiddler.getFieldString(name);\n\t\t\t\t\tif(knownFields.indexOf(name) !== -1) {\n\t\t\t\t\t\ttiddlerFields[name] = value;\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttiddlerFields.fields = tiddlerFields.fields || {};\n\t\t\t\t\t\ttiddlerFields.fields[name] = value;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\ttiddlerFields.revision = state.wiki.getChangeCount(title);\n\t\t\t\ttiddlerFields.type = tiddlerFields.type || \"text/vnd.tiddlywiki\";\n\t\t\t\tresponse.writeHead(200, {\"Content-Type\": \"application/json\"});\n\t\t\t\tresponse.end(JSON.stringify(tiddlerFields),\"utf8\");\n\t\t\t} else {\n\t\t\t\tresponse.writeHead(404);\n\t\t\t\tresponse.end();\n\t\t\t}\n\t\t}\n\t});\n};\n\nCommand.prototype.execute = function() {\n\tif(!$tw.boot.wikiTiddlersPath) {\n\t\t$tw.utils.warning(\"Warning: Wiki folder '\" + $tw.boot.wikiPath + \"' does not exist or is missing a tiddlywiki.info file\");\n\t}\n\tvar port = this.params[0] || \"8080\",\n\t\trootTiddler = this.params[1] || \"$:/core/save/all\",\n\t\trenderType = this.params[2] || \"text/plain\",\n\t\tserveType = this.params[3] || \"text/html\",\n\t\tusername = this.params[4],\n\t\tpassword = this.params[5],\n\t\thost = this.params[6] || \"127.0.0.1\",\n\t\tpathprefix = this.params[7];\n\tthis.server.set({\n\t\trootTiddler: rootTiddler,\n\t\trenderType: renderType,\n\t\tserveType: serveType,\n\t\tusername: username,\n\t\tpassword: password,\n\t\tpathprefix: pathprefix\n\t});\n\tthis.server.listen(port,host);\n\tconsole.log(\"Serving on \" + host + \":\" + port);\n\tconsole.log(\"(press ctrl-C to exit)\");\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/server.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/setfield.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/setfield.js\ntype: application/javascript\nmodule-type: command\n\nCommand to modify selected tiddlers to set a field to the text of a template tiddler that has been wikified with the selected tiddler as the current tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"setfield\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 4) {\n\t\treturn \"Missing parameters\";\n\t}\n\tvar self = this,\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\tfieldname = this.params[1] || \"text\",\n\t\ttemplatetitle = this.params[2],\n\t\trendertype = this.params[3] || \"text/plain\",\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar parser = wiki.parseTiddler(templatetitle),\n\t\t\tnewFields = {},\n\t\t\ttiddler = wiki.getTiddler(title);\n\t\tif(parser) {\n\t\t\tvar widgetNode = wiki.makeWidget(parser,{variables: {currentTiddler: title}});\n\t\t\tvar container = $tw.fakeDocument.createElement(\"div\");\n\t\t\twidgetNode.render(container,null);\n\t\t\tnewFields[fieldname] = rendertype === \"text/html\" ? container.innerHTML : container.textContent;\n\t\t} else {\n\t\t\tnewFields[fieldname] = undefined;\n\t\t}\n\t\twiki.addTiddler(new $tw.Tiddler(tiddler,newFields));\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/setfield.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/unpackplugin.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/unpackplugin.js\ntype: application/javascript\nmodule-type: command\n\nCommand to extract the shadow tiddlers from within a plugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"unpackplugin\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing plugin name\";\n\t}\n\tvar self = this,\n\t\ttitle = this.params[0],\n\t\tpluginData = this.commander.wiki.getTiddlerData(title);\n\tif(!pluginData) {\n\t\treturn \"Plugin '\" + title + \"' not found\";\n\t}\n\t$tw.utils.each(pluginData.tiddlers,function(tiddler) {\n\t\tself.commander.wiki.addTiddler(new $tw.Tiddler(tiddler));\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/unpackplugin.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/verbose.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/verbose.js\ntype: application/javascript\nmodule-type: command\n\nVerbose command\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"verbose\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tthis.commander.verbose = true;\n\t// Output the boot message log\n\tthis.commander.streams.output.write(\"Boot log:\\n  \" + $tw.boot.logMessages.join(\"\\n  \") + \"\\n\");\n\treturn null; // No error\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/verbose.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/commands/version.js": {
            "text": "/*\\\ntitle: $:/core/modules/commands/version.js\ntype: application/javascript\nmodule-type: command\n\nVersion command\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"version\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tthis.commander.streams.output.write($tw.version + \"\\n\");\n\treturn null; // No error\n};\n\nexports.Command = Command;\n\n})();\n",
            "title": "$:/core/modules/commands/version.js",
            "type": "application/javascript",
            "module-type": "command"
        },
        "$:/core/modules/config.js": {
            "text": "/*\\\ntitle: $:/core/modules/config.js\ntype: application/javascript\nmodule-type: config\n\nCore configuration constants\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.preferences = {};\n\nexports.preferences.notificationDuration = 3 * 1000;\nexports.preferences.jsonSpaces = 4;\n\nexports.textPrimitives = {\n\tupperLetter: \"[A-Z\\u00c0-\\u00d6\\u00d8-\\u00de\\u0150\\u0170]\",\n\tlowerLetter: \"[a-z\\u00df-\\u00f6\\u00f8-\\u00ff\\u0151\\u0171]\",\n\tanyLetter:   \"[A-Za-z0-9\\u00c0-\\u00d6\\u00d8-\\u00de\\u00df-\\u00f6\\u00f8-\\u00ff\\u0150\\u0170\\u0151\\u0171]\",\n\tblockPrefixLetters:\t\"[A-Za-z0-9-_\\u00c0-\\u00d6\\u00d8-\\u00de\\u00df-\\u00f6\\u00f8-\\u00ff\\u0150\\u0170\\u0151\\u0171]\"\n};\n\nexports.textPrimitives.unWikiLink = \"~\";\nexports.textPrimitives.wikiLink = exports.textPrimitives.upperLetter + \"+\" +\n\texports.textPrimitives.lowerLetter + \"+\" +\n\texports.textPrimitives.upperLetter +\n\texports.textPrimitives.anyLetter + \"*\";\n\nexports.htmlEntities = {quot:34, amp:38, apos:39, lt:60, gt:62, nbsp:160, iexcl:161, cent:162, pound:163, curren:164, yen:165, brvbar:166, sect:167, uml:168, copy:169, ordf:170, laquo:171, not:172, shy:173, reg:174, macr:175, deg:176, plusmn:177, sup2:178, sup3:179, acute:180, micro:181, para:182, middot:183, cedil:184, sup1:185, ordm:186, raquo:187, frac14:188, frac12:189, frac34:190, iquest:191, Agrave:192, Aacute:193, Acirc:194, Atilde:195, Auml:196, Aring:197, AElig:198, Ccedil:199, Egrave:200, Eacute:201, Ecirc:202, Euml:203, Igrave:204, Iacute:205, Icirc:206, Iuml:207, ETH:208, Ntilde:209, Ograve:210, Oacute:211, Ocirc:212, Otilde:213, Ouml:214, times:215, Oslash:216, Ugrave:217, Uacute:218, Ucirc:219, Uuml:220, Yacute:221, THORN:222, szlig:223, agrave:224, aacute:225, acirc:226, atilde:227, auml:228, aring:229, aelig:230, ccedil:231, egrave:232, eacute:233, ecirc:234, euml:235, igrave:236, iacute:237, icirc:238, iuml:239, eth:240, ntilde:241, ograve:242, oacute:243, ocirc:244, otilde:245, ouml:246, divide:247, oslash:248, ugrave:249, uacute:250, ucirc:251, uuml:252, yacute:253, thorn:254, yuml:255, OElig:338, oelig:339, Scaron:352, scaron:353, Yuml:376, fnof:402, circ:710, tilde:732, Alpha:913, Beta:914, Gamma:915, Delta:916, Epsilon:917, Zeta:918, Eta:919, Theta:920, Iota:921, Kappa:922, Lambda:923, Mu:924, Nu:925, Xi:926, Omicron:927, Pi:928, Rho:929, Sigma:931, Tau:932, Upsilon:933, Phi:934, Chi:935, Psi:936, Omega:937, alpha:945, beta:946, gamma:947, delta:948, epsilon:949, zeta:950, eta:951, theta:952, iota:953, kappa:954, lambda:955, mu:956, nu:957, xi:958, omicron:959, pi:960, rho:961, sigmaf:962, sigma:963, tau:964, upsilon:965, phi:966, chi:967, psi:968, omega:969, thetasym:977, upsih:978, piv:982, ensp:8194, emsp:8195, thinsp:8201, zwnj:8204, zwj:8205, lrm:8206, rlm:8207, ndash:8211, mdash:8212, lsquo:8216, rsquo:8217, sbquo:8218, ldquo:8220, rdquo:8221, bdquo:8222, dagger:8224, Dagger:8225, bull:8226, hellip:8230, permil:8240, prime:8242, Prime:8243, lsaquo:8249, rsaquo:8250, oline:8254, frasl:8260, euro:8364, image:8465, weierp:8472, real:8476, trade:8482, alefsym:8501, larr:8592, uarr:8593, rarr:8594, darr:8595, harr:8596, crarr:8629, lArr:8656, uArr:8657, rArr:8658, dArr:8659, hArr:8660, forall:8704, part:8706, exist:8707, empty:8709, nabla:8711, isin:8712, notin:8713, ni:8715, prod:8719, sum:8721, minus:8722, lowast:8727, radic:8730, prop:8733, infin:8734, ang:8736, and:8743, or:8744, cap:8745, cup:8746, int:8747, there4:8756, sim:8764, cong:8773, asymp:8776, ne:8800, equiv:8801, le:8804, ge:8805, sub:8834, sup:8835, nsub:8836, sube:8838, supe:8839, oplus:8853, otimes:8855, perp:8869, sdot:8901, lceil:8968, rceil:8969, lfloor:8970, rfloor:8971, lang:9001, rang:9002, loz:9674, spades:9824, clubs:9827, hearts:9829, diams:9830 };\n\nexports.htmlVoidElements = \"area,base,br,col,command,embed,hr,img,input,keygen,link,meta,param,source,track,wbr\".split(\",\");\n\nexports.htmlBlockElements = \"address,article,aside,audio,blockquote,canvas,dd,div,dl,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,hr,li,noscript,ol,output,p,pre,section,table,tfoot,ul,video\".split(\",\");\n\nexports.htmlUnsafeElements = \"script\".split(\",\");\n\n})();\n",
            "title": "$:/core/modules/config.js",
            "type": "application/javascript",
            "module-type": "config"
        },
        "$:/core/modules/deserializers.js": {
            "text": "/*\\\ntitle: $:/core/modules/deserializers.js\ntype: application/javascript\nmodule-type: tiddlerdeserializer\n\nFunctions to deserialise tiddlers from a block of text\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nUtility function to parse an old-style tiddler DIV in a *.tid file. It looks like this:\n\n<div title=\"Title\" creator=\"JoeBloggs\" modifier=\"JoeBloggs\" created=\"201102111106\" modified=\"201102111310\" tags=\"myTag [[my long tag]]\">\n<pre>The text of the tiddler (without the expected HTML encoding).\n</pre>\n</div>\n\nNote that the field attributes are HTML encoded, but that the body of the <PRE> tag is not encoded.\n\nWhen these tiddler DIVs are encountered within a TiddlyWiki HTML file then the body is encoded in the usual way.\n*/\nvar parseTiddlerDiv = function(text /* [,fields] */) {\n\t// Slot together the default results\n\tvar result = {};\n\tif(arguments.length > 1) {\n\t\tfor(var f=1; f<arguments.length; f++) {\n\t\t\tvar fields = arguments[f];\n\t\t\tfor(var t in fields) {\n\t\t\t\tresult[t] = fields[t];\t\t\n\t\t\t}\n\t\t}\n\t}\n\t// Parse the DIV body\n\tvar startRegExp = /^\\s*<div\\s+([^>]*)>(\\s*<pre>)?/gi,\n\t\tendRegExp,\n\t\tmatch = startRegExp.exec(text);\n\tif(match) {\n\t\t// Old-style DIVs don't have the <pre> tag\n\t\tif(match[2]) {\n\t\t\tendRegExp = /<\\/pre>\\s*<\\/div>\\s*$/gi;\n\t\t} else {\n\t\t\tendRegExp = /<\\/div>\\s*$/gi;\n\t\t}\n\t\tvar endMatch = endRegExp.exec(text);\n\t\tif(endMatch) {\n\t\t\t// Extract the text\n\t\t\tresult.text = text.substring(match.index + match[0].length,endMatch.index);\n\t\t\t// Process the attributes\n\t\t\tvar attrRegExp = /\\s*([^=\\s]+)\\s*=\\s*(?:\"([^\"]*)\"|'([^']*)')/gi,\n\t\t\t\tattrMatch;\n\t\t\tdo {\n\t\t\t\tattrMatch = attrRegExp.exec(match[1]);\n\t\t\t\tif(attrMatch) {\n\t\t\t\t\tvar name = attrMatch[1];\n\t\t\t\t\tvar value = attrMatch[2] !== undefined ? attrMatch[2] : attrMatch[3];\n\t\t\t\t\tresult[name] = value;\n\t\t\t\t}\n\t\t\t} while(attrMatch);\n\t\t\treturn result;\n\t\t}\n\t}\n\treturn undefined;\n};\n\nexports[\"application/x-tiddler-html-div\"] = function(text,fields) {\n\treturn [parseTiddlerDiv(text,fields)];\n};\n\nexports[\"application/json\"] = function(text,fields) {\n\tvar incoming = JSON.parse(text),\n\t\tresults = [];\n\tif($tw.utils.isArray(incoming)) {\n\t\tfor(var t=0; t<incoming.length; t++) {\n\t\t\tvar incomingFields = incoming[t],\n\t\t\t\tfields = {};\n\t\t\tfor(var f in incomingFields) {\n\t\t\t\tif(typeof incomingFields[f] === \"string\") {\n\t\t\t\t\tfields[f] = incomingFields[f];\n\t\t\t\t}\n\t\t\t}\n\t\t\tresults.push(fields);\n\t\t}\n\t}\n\treturn results;\n};\n\n/*\nParse an HTML file into tiddlers. There are three possibilities:\n# A TiddlyWiki classic HTML file containing `text/x-tiddlywiki` tiddlers\n# A TiddlyWiki5 HTML file containing `text/vnd.tiddlywiki` tiddlers\n# An ordinary HTML file\n*/\nexports[\"text/html\"] = function(text,fields) {\n\t// Check if we've got a store area\n\tvar storeAreaMarkerRegExp = /<div id=[\"']?storeArea['\"]?( style=[\"']?display:none;[\"']?)?>/gi,\n\t\tmatch = storeAreaMarkerRegExp.exec(text);\n\tif(match) {\n\t\t// If so, it's either a classic TiddlyWiki file or an unencrypted TW5 file\n\t\t// First read the normal tiddlers\n\t\tvar results = deserializeTiddlyWikiFile(text,storeAreaMarkerRegExp.lastIndex,!!match[1],fields);\n\t\t// Then any system tiddlers\n\t\tvar systemAreaMarkerRegExp = /<div id=[\"']?systemArea['\"]?( style=[\"']?display:none;[\"']?)?>/gi,\n\t\t\tsysMatch = systemAreaMarkerRegExp.exec(text);\n\t\tif(sysMatch) {\n\t\t\tresults.push.apply(results,deserializeTiddlyWikiFile(text,systemAreaMarkerRegExp.lastIndex,!!sysMatch[1],fields));\n\t\t}\n\t\treturn results;\n\t} else {\n\t\t// Check whether we've got an encrypted file\n\t\tvar encryptedStoreArea = $tw.utils.extractEncryptedStoreArea(text);\n\t\tif(encryptedStoreArea) {\n\t\t\t// If so, attempt to decrypt it using the current password\n\t\t\treturn $tw.utils.decryptStoreArea(encryptedStoreArea);\n\t\t} else {\n\t\t\t// It's not a TiddlyWiki so we'll return the entire HTML file as a tiddler\n\t\t\treturn deserializeHtmlFile(text,fields);\n\t\t}\n\t}\n};\n\nfunction deserializeHtmlFile(text,fields) {\n\tvar result = {};\n\t$tw.utils.each(fields,function(value,name) {\n\t\tresult[name] = value;\n\t});\n\tresult.text = text;\n\tresult.type = \"text/html\";\n\treturn [result];\n}\n\nfunction deserializeTiddlyWikiFile(text,storeAreaEnd,isTiddlyWiki5,fields) {\n\tvar results = [],\n\t\tendOfDivRegExp = /(<\\/div>\\s*)/gi,\n\t\tstartPos = storeAreaEnd,\n\t\tdefaultType = isTiddlyWiki5 ? undefined : \"text/x-tiddlywiki\";\n\tendOfDivRegExp.lastIndex = startPos;\n\tvar match = endOfDivRegExp.exec(text);\n\twhile(match) {\n\t\tvar endPos = endOfDivRegExp.lastIndex,\n\t\t\ttiddlerFields = parseTiddlerDiv(text.substring(startPos,endPos),fields,{type: defaultType});\n\t\tif(!tiddlerFields) {\n\t\t\tbreak;\n\t\t}\n\t\t$tw.utils.each(tiddlerFields,function(value,name) {\n\t\t\tif(typeof value === \"string\") {\n\t\t\t\ttiddlerFields[name] = $tw.utils.htmlDecode(value);\n\t\t\t}\n\t\t});\n\t\tif(tiddlerFields.text !== null) {\n\t\t\tresults.push(tiddlerFields);\n\t\t}\n\t\tstartPos = endPos;\n\t\tmatch = endOfDivRegExp.exec(text);\n\t}\n\treturn results;\n}\n\n})();\n",
            "title": "$:/core/modules/deserializers.js",
            "type": "application/javascript",
            "module-type": "tiddlerdeserializer"
        },
        "$:/core/modules/filters/addprefix.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/addprefix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for adding a prefix to each title in the list. This is\nespecially useful in contexts where only a filter expression is allowed\nand macro substitution isn't available.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.addprefix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(operator.operand + title);\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/addprefix.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/addsuffix.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/addsuffix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for adding a suffix to each title in the list. This is\nespecially useful in contexts where only a filter expression is allowed\nand macro substitution isn't available.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.addsuffix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title + operator.operand);\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/addsuffix.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/after.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/after.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler from the current list that is after the tiddler named in the operand.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.after = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\tvar index = results.indexOf(operator.operand);\n\tif(index === -1 || index > (results.length - 2)) {\n\t\treturn [];\n\t} else {\n\t\treturn [results[index + 1]];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/filters/after.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/all/current.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/all/current.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[current]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.current = function(source,prefix,options) {\n\tvar currTiddlerTitle = options.widget && options.widget.getVariable(\"currentTiddler\");\n\tif(currTiddlerTitle) {\n\t\treturn [currTiddlerTitle];\n\t} else {\n\t\treturn [];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/filters/all/current.js",
            "type": "application/javascript",
            "module-type": "allfilteroperator"
        },
        "$:/core/modules/filters/all/missing.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/all/missing.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[missing]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.missing = function(source,prefix,options) {\n\treturn options.wiki.getMissingTitles();\n};\n\n})();\n",
            "title": "$:/core/modules/filters/all/missing.js",
            "type": "application/javascript",
            "module-type": "allfilteroperator"
        },
        "$:/core/modules/filters/all/orphans.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/all/orphans.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[orphans]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.orphans = function(source,prefix,options) {\n\treturn options.wiki.getOrphanTitles();\n};\n\n})();\n",
            "title": "$:/core/modules/filters/all/orphans.js",
            "type": "application/javascript",
            "module-type": "allfilteroperator"
        },
        "$:/core/modules/filters/all/shadows.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/all/shadows.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[shadows]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.shadows = function(source,prefix,options) {\n\treturn options.wiki.allShadowTitles();\n};\n\n})();\n",
            "title": "$:/core/modules/filters/all/shadows.js",
            "type": "application/javascript",
            "module-type": "allfilteroperator"
        },
        "$:/core/modules/filters/all/tiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/all/tiddlers.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[tiddlers]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tiddlers = function(source,prefix,options) {\n\treturn options.wiki.allTitles();\n};\n\n})();\n",
            "title": "$:/core/modules/filters/all/tiddlers.js",
            "type": "application/javascript",
            "module-type": "allfilteroperator"
        },
        "$:/core/modules/filters/all.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/all.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for selecting tiddlers\n\n[all[shadows+tiddlers]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar allFilterOperators;\n\nfunction getAllFilterOperators() {\n\tif(!allFilterOperators) {\n\t\tallFilterOperators = {};\n\t\t$tw.modules.applyMethods(\"allfilteroperator\",allFilterOperators);\n\t}\n\treturn allFilterOperators;\n}\n\n/*\nExport our filter function\n*/\nexports.all = function(source,operator,options) {\n\t// Get our suboperators\n\tvar allFilterOperators = getAllFilterOperators();\n\t// Cycle through the suboperators accumulating their results\n\tvar results = [],\n\t\tsubops = operator.operand.split(\"+\");\n\t// Check for common optimisations\n\tif(subops.length === 1 && subops[0] === \"\") {\n\t\treturn source;\n\t} else if(subops.length === 1 && subops[0] === \"tiddlers\") {\n\t\treturn options.wiki.each;\n\t} else if(subops.length === 1 && subops[0] === \"shadows\") {\n\t\treturn options.wiki.eachShadow;\n\t} else if(subops.length === 2 && subops[0] === \"tiddlers\" && subops[1] === \"shadows\") {\n\t\treturn options.wiki.eachTiddlerPlusShadows;\n\t} else if(subops.length === 2 && subops[0] === \"shadows\" && subops[1] === \"tiddlers\") {\n\t\treturn options.wiki.eachShadowPlusTiddlers;\n\t}\n\t// Do it the hard way\n\tfor(var t=0; t<subops.length; t++) {\n\t\tvar subop = allFilterOperators[subops[t]];\n\t\tif(subop) {\n\t\t\t$tw.utils.pushTop(results,subop(source,operator.prefix,options));\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/all.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/backlinks.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/backlinks.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning all the backlinks from a tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.backlinks = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.getTiddlerBacklinks(title));\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/backlinks.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/before.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/before.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler from the current list that is before the tiddler named in the operand.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.before = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\tvar index = results.indexOf(operator.operand);\n\tif(index <= 0) {\n\t\treturn [];\n\t} else {\n\t\treturn [results[index - 1]];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/filters/before.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/commands.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/commands.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the commands available in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.commands = function(source,operator,options) {\n\tvar results = [];\n\t$tw.utils.each($tw.commands,function(commandInfo,name) {\n\t\tresults.push(name);\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/commands.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/each.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/each.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects one tiddler for each unique value of the specified field\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.each = function(source,operator,options) {\n\tvar results = [],\n\t\tvalues = {};\n\tsource(function(tiddler,title) {\n\t\tif(tiddler) {\n\t\t\tvar value;\n\t\t\tif((operator.operand === \"\") || (operator.operand === \"title\")) {\n\t\t\t\tvalue = title;\n\t\t\t} else {\n\t\t\t\tvalue = tiddler.getFieldString(operator.operand);\n\t\t\t}\n\t\t\tif(!$tw.utils.hop(values,value)) {\n\t\t\t\tvalues[value] = true;\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/each.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/eachday.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/eachday.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects one tiddler for each unique day covered by the specified date field\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.eachday = function(source,operator,options) {\n\tvar results = [],\n\t\tvalues = [],\n\t\tfieldName = operator.operand || \"modified\";\n\t// Function to convert a date/time to a date integer\n\tvar toDate = function(value) {\n\t\tvalue = (new Date(value)).setHours(0,0,0,0);\n\t\treturn value+0;\n\t};\n\tsource(function(tiddler,title) {\n\t\tif(tiddler && tiddler.fields[fieldName]) {\n\t\t\tvar value = toDate($tw.utils.parseDate(tiddler.fields[fieldName]));\n\t\t\tif(values.indexOf(value) === -1) {\n\t\t\t\tvalues.push(value);\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/eachday.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/editiondescription.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/editiondescription.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the descriptions of the specified edition names\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.editiondescription = function(source,operator,options) {\n\tvar results = [],\n\t\teditionInfo = $tw.utils.getEditionInfo();\n\tif(editionInfo) {\n\t\tsource(function(tiddler,title) {\n\t\t\tif($tw.utils.hop(editionInfo,title)) {\n\t\t\t\tresults.push(editionInfo[title].description || \"\");\t\t\t\t\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/editiondescription.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/editions.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/editions.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the available editions in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.editions = function(source,operator,options) {\n\tvar results = [],\n\t\teditionInfo = $tw.utils.getEditionInfo();\n\tif(editionInfo) {\n\t\t$tw.utils.each(editionInfo,function(info,name) {\n\t\t\tresults.push(name);\n\t\t});\n\t}\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/editions.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/field.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/field.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for comparing fields for equality\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.field = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldname = (operator.suffix || operator.operator || \"title\").toLowerCase();\n\tif(operator.prefix === \"!\") {\n\t\tif(operator.regexp) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && !operator.regexp.exec(text)) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && text !== operator.operand) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t} else {\n\t\tif(operator.regexp) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && !!operator.regexp.exec(text)) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && text === operator.operand) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/field.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/fields.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/fields.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the fields on the selected tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.fields = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(tiddler) {\n\t\t\tfor(var fieldName in tiddler.fields) {\n\t\t\t\t$tw.utils.pushTop(results,fieldName);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/fields.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/get.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/get.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for replacing tiddler titles by the value of the field specified in the operand.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.get = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(tiddler) {\n\t\t\tvar value = tiddler.getFieldString(operator.operand);\n\t\t\tif(value) {\n\t\t\t\tresults.push(value);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/get.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/getindex.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/getindex.js\ntype: application/javascript\nmodule-type: filteroperator\n\nreturns the value at a given index of datatiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.getindex = function(source,operator,options) {\n\tvar data,title,results = [];\n\tif(operator.operand){\n\t\tsource(function(tiddler,title) {\n\t\t\ttitle = tiddler ? tiddler.fields.title : title;\n\t\t\tdata = options.wiki.extractTiddlerDataItem(tiddler,operator.operand);\n\t\t\tif(data) {\n\t\t\t\tresults.push(data);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/getindex.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/has.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/has.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a tiddler has the specified field\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.has = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!tiddler || (tiddler && (!$tw.utils.hop(tiddler.fields,operator.operand) || tiddler.fields[operator.operand] === \"\"))) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && $tw.utils.hop(tiddler.fields,operator.operand) && tiddler.fields[operator.operand] !== \"\") {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/has.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/haschanged.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/haschanged.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returns tiddlers from the list that have a non-zero changecount.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.haschanged = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.getChangeCount(title) === 0) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.getChangeCount(title) > 0) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/haschanged.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/indexes.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/indexes.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the indexes of a data tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.indexes = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar data = options.wiki.getTiddlerData(title);\n\t\tif(data) {\n\t\t\t$tw.utils.pushTop(results,Object.keys(data));\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/indexes.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/is/current.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/current.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[current]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.current = function(source,prefix,options) {\n\tvar results = [],\n\t\tcurrTiddlerTitle = options.widget && options.widget.getVariable(\"currentTiddler\");\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title !== currTiddlerTitle) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title === currTiddlerTitle) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/current.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/image.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/image.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[image]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.image = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isImageTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isImageTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/image.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/missing.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/missing.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[missing]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.missing = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/missing.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/orphan.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/orphan.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[orphan]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.orphan = function(source,prefix,options) {\n\tvar results = [],\n\t\torphanTitles = options.wiki.getOrphanTitles();\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(orphanTitles.indexOf(title) === -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(orphanTitles.indexOf(title) !== -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/orphan.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/shadow.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/shadow.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[shadow]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.shadow = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isShadowTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isShadowTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/shadow.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/system.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/system.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[system]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.system = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isSystemTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isSystemTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/system.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/tag.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/tag.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[tag]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tag = function(source,prefix,options) {\n\tvar results = [],\n\t\ttagMap = options.wiki.getTagMap();\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!$tw.utils.hop(tagMap,title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif($tw.utils.hop(tagMap,title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/tag.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is/tiddler.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is/tiddler.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[tiddler]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tiddler = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is/tiddler.js",
            "type": "application/javascript",
            "module-type": "isfilteroperator"
        },
        "$:/core/modules/filters/is.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/is.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking tiddler properties\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar isFilterOperators;\n\nfunction getIsFilterOperators() {\n\tif(!isFilterOperators) {\n\t\tisFilterOperators = {};\n\t\t$tw.modules.applyMethods(\"isfilteroperator\",isFilterOperators);\n\t}\n\treturn isFilterOperators;\n}\n\n/*\nExport our filter function\n*/\nexports.is = function(source,operator,options) {\n\t// Dispatch to the correct isfilteroperator\n\tvar isFilterOperators = getIsFilterOperators();\n\tvar isFilterOperator = isFilterOperators[operator.operand];\n\tif(isFilterOperator) {\n\t\treturn isFilterOperator(source,operator.prefix,options);\n\t} else {\n\t\treturn [\"Filter Error: Unknown operand for the 'is' filter operator\"];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/filters/is.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/limit.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/limit.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for chopping the results to a specified maximum number of entries\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.limit = function(source,operator,options) {\n\tvar results = [];\n\t// Convert to an array\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\t// Slice the array if necessary\n\tvar limit = Math.min(results.length,parseInt(operator.operand,10));\n\tif(operator.prefix === \"!\") {\n\t\tresults = results.slice(-limit);\n\t} else {\n\t\tresults = results.slice(0,limit);\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/limit.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/links.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/links.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning all the links from a tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.links = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.getTiddlerLinks(title));\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/links.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/list.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/list.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddlers whose title is listed in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.list = function(source,operator,options) {\n\tvar results = [],\n\t\ttr = $tw.utils.parseTextReference(operator.operand),\n\t\tcurrTiddlerTitle = options.widget && options.widget.getVariable(\"currentTiddler\"),\n\t\tlist = options.wiki.getTiddlerList(tr.title || currTiddlerTitle,tr.field,tr.index);\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tresults = list;\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/list.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/listed.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/listed.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all tiddlers that have the selected tiddlers in a list\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.listed = function(source,operator,options) {\n\tvar field = operator.operand || \"list\",\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.findListingsOfTiddler(title,field));\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/listed.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/listops.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/listops.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operators for manipulating the current selection list\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nReverse list\n*/\nexports.reverse = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.unshift(title);\n\t});\n\treturn results;\n};\n\n/*\nFirst entry/entries in list\n*/\nexports.first = function(source,operator,options) {\n\tvar count = parseInt(operator.operand) || 1,\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(0,count);\n};\n\n/*\nLast entry/entries in list\n*/\nexports.last = function(source,operator,options) {\n\tvar count = parseInt(operator.operand) || 1,\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(-count);\n};\n\n/*\nAll but the first entry/entries of the list\n*/\nexports.rest = function(source,operator,options) {\n\tvar count = parseInt(operator.operand) || 1,\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(count);\n};\nexports.butfirst = exports.rest;\nexports.bf = exports.rest;\n\n/*\nAll but the last entry/entries of the list\n*/\nexports.butlast = function(source,operator,options) {\n\tvar count = parseInt(operator.operand) || 1,\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(0,-count);\n};\nexports.bl = exports.butlast;\n\n/*\nThe nth member of the list\n*/\nexports.nth = function(source,operator,options) {\n\tvar count = parseInt(operator.operand) || 1,\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(count - 1,count);\n};\n\n})();\n",
            "title": "$:/core/modules/filters/listops.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/modules.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/modules.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the titles of the modules of a given type in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.modules = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.each($tw.modules.types[title],function(moduleInfo,moduleName) {\n\t\t\tresults.push(moduleName);\n\t\t});\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/modules.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/moduletypes.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/moduletypes.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the module types in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.moduletypes = function(source,operator,options) {\n\tvar results = [];\n\t$tw.utils.each($tw.modules.types,function(moduleInfo,type) {\n\t\tresults.push(type);\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/moduletypes.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/next.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/next.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler whose title occurs next in the list supplied in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.next = function(source,operator,options) {\n\tvar results = [],\n\t\tlist = options.wiki.getTiddlerList(operator.operand);\n\tsource(function(tiddler,title) {\n\t\tvar match = list.indexOf(title);\n\t\t// increment match and then test if result is in range\n\t\tmatch++;\n\t\tif(match > 0 && match < list.length) {\n\t\t\tresults.push(list[match]);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/next.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/plugintiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/plugintiddlers.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the titles of the shadow tiddlers within a plugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.plugintiddlers = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar pluginInfo = options.wiki.getPluginInfo(title) || options.wiki.getTiddlerData(title,{tiddlers:[]});\n\t\tif(pluginInfo && pluginInfo.tiddlers) {\n\t\t\t$tw.utils.each(pluginInfo.tiddlers,function(fields,title) {\n\t\t\t\tresults.push(title);\n\t\t\t});\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/plugintiddlers.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/prefix.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/prefix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a title starts with a prefix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.prefix = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(0,operator.operand.length) !== operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(0,operator.operand.length) === operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/prefix.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/previous.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/previous.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler whose title occurs immediately prior in the list supplied in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.previous = function(source,operator,options) {\n\tvar results = [],\n\t\tlist = options.wiki.getTiddlerList(operator.operand);\n\tsource(function(tiddler,title) {\n\t\tvar match = list.indexOf(title);\n\t\t// increment match and then test if result is in range\n\t\tmatch--;\n\t\tif(match >= 0) {\n\t\t\tresults.push(list[match]);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/previous.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/regexp.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/regexp.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for regexp matching\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.regexp = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldname = (operator.suffix || \"title\").toLowerCase(),\n\t\tregexpString, regexp, flags = \"\", match,\n\t\tgetFieldString = function(tiddler,title) {\n\t\t\tif(tiddler) {\n\t\t\t\treturn tiddler.getFieldString(fieldname);\n\t\t\t} else if(fieldname === \"title\") {\n\t\t\t\treturn title;\n\t\t\t} else {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t};\n\t// Process flags and construct regexp\n\tregexpString = operator.operand;\n\tmatch = /^\\(\\?([gim]+)\\)/.exec(regexpString);\n\tif(match) {\n\t\tflags = match[1];\n\t\tregexpString = regexpString.substr(match[0].length);\n\t} else {\n\t\tmatch = /\\(\\?([gim]+)\\)$/.exec(regexpString);\n\t\tif(match) {\n\t\t\tflags = match[1];\n\t\t\tregexpString = regexpString.substr(0,regexpString.length - match[0].length);\n\t\t}\n\t}\n\ttry {\n\t\tregexp = new RegExp(regexpString,flags);\n\t} catch(e) {\n\t\treturn [\"\" + e];\n\t}\n\t// Process the incoming tiddlers\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tvar text = getFieldString(tiddler,title);\n\t\t\tif(text !== null) {\n\t\t\t\tif(!regexp.exec(text)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tvar text = getFieldString(tiddler,title);\n\t\t\tif(text !== null) {\n\t\t\t\tif(!!regexp.exec(text)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/regexp.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/removeprefix.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/removeprefix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for removing a prefix from each title in the list. Titles that do not start with the prefix are removed.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.removeprefix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(title.substr(0,operator.operand.length) === operator.operand) {\n\t\t\tresults.push(title.substr(operator.operand.length));\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/removeprefix.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/removesuffix.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/removesuffix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for removing a suffix from each title in the list. Titles that do not end with the suffix are removed.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.removesuffix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(title.substr(-operator.operand.length) === operator.operand) {\n\t\t\tresults.push(title.substr(0,title.length - operator.operand.length));\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/removesuffix.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/sameday.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/sameday.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects tiddlers with a modified date field on the same day as the provided value.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.sameday = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldName = operator.suffix || \"modified\",\n\t\ttargetDate = (new Date($tw.utils.parseDate(operator.operand))).setHours(0,0,0,0);\n\t// Function to convert a date/time to a date integer\n\tvar isSameDay = function(dateField) {\n\t\t\treturn (new Date(dateField)).setHours(0,0,0,0) === targetDate;\n\t\t};\n\tsource(function(tiddler,title) {\n\t\tif(tiddler && tiddler.fields[fieldName]) {\n\t\t\tif(isSameDay($tw.utils.parseDate(tiddler.fields[fieldName]))) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/sameday.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/search.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/search.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for searching for the text in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.search = function(source,operator,options) {\n\tvar invert = operator.prefix === \"!\";\n\tif(operator.suffix) {\n\t\treturn options.wiki.search(operator.operand,{\n\t\t\tsource: source,\n\t\t\tinvert: invert,\n\t\t\tfield: operator.suffix\n\t\t});\n\t} else {\n\t\treturn options.wiki.search(operator.operand,{\n\t\t\tsource: source,\n\t\t\tinvert: invert\n\t\t});\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/filters/search.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/shadowsource.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/shadowsource.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the source plugins for shadow tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.shadowsource = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar source = options.wiki.getShadowSource(title);\n\t\tif(source) {\n\t\t\t$tw.utils.pushTop(results,source);\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/shadowsource.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/sort.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/sort.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for sorting\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.sort = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",false,false);\n\treturn results;\n};\n\nexports.nsort = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",false,true);\n\treturn results;\n};\n\nexports.sortcs = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",true,false);\n\treturn results;\n};\n\nexports.nsortcs = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",true,true);\n\treturn results;\n};\n\nvar prepare_results = function (source) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/sort.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/splitbefore.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/splitbefore.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that splits each result on the first occurance of the specified separator and returns the unique values.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.splitbefore = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar parts = title.split(operator.operand);\n\t\tif(parts.length === 1) {\n\t\t\t$tw.utils.pushTop(results,parts[0]);\n\t\t} else {\n\t\t\t$tw.utils.pushTop(results,parts[0] + operator.operand);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/splitbefore.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/storyviews.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/storyviews.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the story views in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.storyviews = function(source,operator,options) {\n\tvar results = [],\n\t\tstoryviews = {};\n\t$tw.modules.applyMethods(\"storyview\",storyviews);\n\t$tw.utils.each(storyviews,function(info,name) {\n\t\tresults.push(name);\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/storyviews.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/suffix.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/suffix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a title ends with a suffix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.suffix = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(-operator.operand.length) !== operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(-operator.operand.length) === operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/suffix.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/tag.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/tag.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking for the presence of a tag\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tag = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && !tiddler.hasTag(operator.operand)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && tiddler.hasTag(operator.operand)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t\tresults = options.wiki.sortByList(results,operator.operand);\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/tag.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/tagging.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/tagging.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all tiddlers that are tagged with the selected tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tagging = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.getTiddlersWithTag(title));\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/tagging.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/tags.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/tags.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all the tags of the selected tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tags = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(tiddler && tiddler.fields.tags) {\n\t\t\t$tw.utils.pushTop(results,tiddler.fields.tags);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/tags.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/title.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/title.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for comparing title fields for equality\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.title = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && tiddler.fields.title !== operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tresults.push(operator.operand);\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/title.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters/untagged.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters/untagged.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all the selected tiddlers that are untagged\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.untagged = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && $tw.utils.isArray(tiddler.fields.tags) && tiddler.fields.tags.length > 0) {\n\t\t\t\t$tw.utils.pushTop(results,title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!tiddler || !tiddler.hasField(\"tags\") || ($tw.utils.isArray(tiddler.fields.tags) && tiddler.fields.tags.length === 0)) {\n\t\t\t\t$tw.utils.pushTop(results,title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n",
            "title": "$:/core/modules/filters/untagged.js",
            "type": "application/javascript",
            "module-type": "filteroperator"
        },
        "$:/core/modules/filters.js": {
            "text": "/*\\\ntitle: $:/core/modules/filters.js\ntype: application/javascript\nmodule-type: wikimethod\n\nAdds tiddler filtering methods to the $tw.Wiki object.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nParses an operation (i.e. a run) within a filter string\n\toperators: Array of array of operator nodes into which results should be inserted\n\tfilterString: filter string\n\tp: start position within the string\nReturns the new start position, after the parsed operation\n*/\nfunction parseFilterOperation(operators,filterString,p) {\n\tvar operator, operand, bracketPos, curlyBracketPos;\n\t// Skip the starting square bracket\n\tif(filterString.charAt(p++) !== \"[\") {\n\t\tthrow \"Missing [ in filter expression\";\n\t}\n\t// Process each operator in turn\n\tdo {\n\t\toperator = {};\n\t\t// Check for an operator prefix\n\t\tif(filterString.charAt(p) === \"!\") {\n\t\t\toperator.prefix = filterString.charAt(p++);\n\t\t}\n\t\t// Get the operator name\n\t\tvar nextBracketPos = filterString.substring(p).search(/[\\[\\{<\\/]/);\n\t\tif(nextBracketPos === -1) {\n\t\t\tthrow \"Missing [ in filter expression\";\n\t\t}\n\t\tnextBracketPos += p;\n\t\tvar bracket = filterString.charAt(nextBracketPos);\n\t\toperator.operator = filterString.substring(p,nextBracketPos);\n\t\t\n\t\t// Any suffix?\n\t\tvar colon = operator.operator.indexOf(':');\n\t\tif(colon > -1) {\n\t\t\toperator.suffix = operator.operator.substring(colon + 1);\n\t\t\toperator.operator = operator.operator.substring(0,colon) || \"field\";\n\t\t}\n\t\t// Empty operator means: title\n\t\telse if(operator.operator === \"\") {\n\t\t\toperator.operator = \"title\";\n\t\t}\n\n\t\tp = nextBracketPos + 1;\n\t\tswitch (bracket) {\n\t\t\tcase \"{\": // Curly brackets\n\t\t\t\toperator.indirect = true;\n\t\t\t\tnextBracketPos = filterString.indexOf(\"}\",p);\n\t\t\t\tbreak;\n\t\t\tcase \"[\": // Square brackets\n\t\t\t\tnextBracketPos = filterString.indexOf(\"]\",p);\n\t\t\t\tbreak;\n\t\t\tcase \"<\": // Angle brackets\n\t\t\t\toperator.variable = true;\n\t\t\t\tnextBracketPos = filterString.indexOf(\">\",p);\n\t\t\t\tbreak;\n\t\t\tcase \"/\": // regexp brackets\n\t\t\t\tvar rex = /^((?:[^\\\\\\/]*|\\\\.)*)\\/(?:\\(([mygi]+)\\))?/g,\n\t\t\t\t\trexMatch = rex.exec(filterString.substring(p));\n\t\t\t\tif(rexMatch) {\n\t\t\t\t\toperator.regexp = new RegExp(rexMatch[1], rexMatch[2]);\n// DEPRECATION WARNING\nconsole.log(\"WARNING: Filter\",operator.operator,\"has a deprecated regexp operand\",operator.regexp);\n\t\t\t\t\tnextBracketPos = p + rex.lastIndex - 1;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tthrow \"Unterminated regular expression in filter expression\";\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t}\n\t\t\n\t\tif(nextBracketPos === -1) {\n\t\t\tthrow \"Missing closing bracket in filter expression\";\n\t\t}\n\t\tif(!operator.regexp) {\n\t\t\toperator.operand = filterString.substring(p,nextBracketPos);\n\t\t}\n\t\tp = nextBracketPos + 1;\n\t\t\t\n\t\t// Push this operator\n\t\toperators.push(operator);\n\t} while(filterString.charAt(p) !== \"]\");\n\t// Skip the ending square bracket\n\tif(filterString.charAt(p++) !== \"]\") {\n\t\tthrow \"Missing ] in filter expression\";\n\t}\n\t// Return the parsing position\n\treturn p;\n}\n\n/*\nParse a filter string\n*/\nexports.parseFilter = function(filterString) {\n\tfilterString = filterString || \"\";\n\tvar results = [], // Array of arrays of operator nodes {operator:,operand:}\n\t\tp = 0, // Current position in the filter string\n\t\tmatch;\n\tvar whitespaceRegExp = /(\\s+)/mg,\n\t\toperandRegExp = /((?:\\+|\\-)?)(?:(\\[)|(?:\"([^\"]*)\")|(?:'([^']*)')|([^\\s\\[\\]]+))/mg;\n\twhile(p < filterString.length) {\n\t\t// Skip any whitespace\n\t\twhitespaceRegExp.lastIndex = p;\n\t\tmatch = whitespaceRegExp.exec(filterString);\n\t\tif(match && match.index === p) {\n\t\t\tp = p + match[0].length;\n\t\t}\n\t\t// Match the start of the operation\n\t\tif(p < filterString.length) {\n\t\t\toperandRegExp.lastIndex = p;\n\t\t\tmatch = operandRegExp.exec(filterString);\n\t\t\tif(!match || match.index !== p) {\n\t\t\t\tthrow \"Syntax error in filter expression\";\n\t\t\t}\n\t\t\tvar operation = {\n\t\t\t\tprefix: \"\",\n\t\t\t\toperators: []\n\t\t\t};\n\t\t\tif(match[1]) {\n\t\t\t\toperation.prefix = match[1];\n\t\t\t\tp++;\n\t\t\t}\n\t\t\tif(match[2]) { // Opening square bracket\n\t\t\t\tp = parseFilterOperation(operation.operators,filterString,p);\n\t\t\t} else {\n\t\t\t\tp = match.index + match[0].length;\n\t\t\t}\n\t\t\tif(match[3] || match[4] || match[5]) { // Double quoted string, single quoted string or unquoted title\n\t\t\t\toperation.operators.push(\n\t\t\t\t\t{operator: \"title\", operand: match[3] || match[4] || match[5]}\n\t\t\t\t);\n\t\t\t}\n\t\t\tresults.push(operation);\n\t\t}\n\t}\n\treturn results;\n};\n\nexports.getFilterOperators = function() {\n\tif(!this.filterOperators) {\n\t\t$tw.Wiki.prototype.filterOperators = {};\n\t\t$tw.modules.applyMethods(\"filteroperator\",this.filterOperators);\n\t}\n\treturn this.filterOperators;\n};\n\nexports.filterTiddlers = function(filterString,widget,source) {\n\tvar fn = this.compileFilter(filterString);\n\treturn fn.call(this,source,widget);\n};\n\n/*\nCompile a filter into a function with the signature fn(source,widget) where:\nsource: an iterator function for the source tiddlers, called source(iterator), where iterator is called as iterator(tiddler,title)\nwidget: an optional widget node for retrieving the current tiddler etc.\n*/\nexports.compileFilter = function(filterString) {\n\tvar filterParseTree;\n\ttry {\n\t\tfilterParseTree = this.parseFilter(filterString);\n\t} catch(e) {\n\t\treturn function(source,widget) {\n\t\t\treturn [\"Filter error: \" + e];\n\t\t};\n\t}\n\t// Get the hashmap of filter operator functions\n\tvar filterOperators = this.getFilterOperators();\n\t// Assemble array of functions, one for each operation\n\tvar operationFunctions = [];\n\t// Step through the operations\n\tvar self = this;\n\t$tw.utils.each(filterParseTree,function(operation) {\n\t\t// Create a function for the chain of operators in the operation\n\t\tvar operationSubFunction = function(source,widget) {\n\t\t\tvar accumulator = source,\n\t\t\t\tresults = [],\n\t\t\t\tcurrTiddlerTitle = widget && widget.getVariable(\"currentTiddler\");\n\t\t\t$tw.utils.each(operation.operators,function(operator) {\n\t\t\t\tvar operand = operator.operand,\n\t\t\t\t\toperatorFunction;\n\t\t\t\tif(!operator.operator) {\n\t\t\t\t\toperatorFunction = filterOperators.title;\n\t\t\t\t} else if(!filterOperators[operator.operator]) {\n\t\t\t\t\toperatorFunction = filterOperators.field;\n\t\t\t\t} else {\n\t\t\t\t\toperatorFunction = filterOperators[operator.operator];\n\t\t\t\t}\n\t\t\t\tif(operator.indirect) {\n\t\t\t\t\toperand = self.getTextReference(operator.operand,\"\",currTiddlerTitle);\n\t\t\t\t}\n\t\t\t\tif(operator.variable) {\n\t\t\t\t\toperand = widget.getVariable(operator.operand,{defaultValue: \"\"});\n\t\t\t\t}\n\t\t\t\t// Invoke the appropriate filteroperator module\n\t\t\t\tresults = operatorFunction(accumulator,{\n\t\t\t\t\t\t\toperator: operator.operator,\n\t\t\t\t\t\t\toperand: operand,\n\t\t\t\t\t\t\tprefix: operator.prefix,\n\t\t\t\t\t\t\tsuffix: operator.suffix,\n\t\t\t\t\t\t\tregexp: operator.regexp\n\t\t\t\t\t\t},{\n\t\t\t\t\t\t\twiki: self,\n\t\t\t\t\t\t\twidget: widget\n\t\t\t\t\t\t});\n\t\t\t\tif($tw.utils.isArray(results)) {\n\t\t\t\t\taccumulator = self.makeTiddlerIterator(results);\n\t\t\t\t} else {\n\t\t\t\t\taccumulator = results;\n\t\t\t\t}\n\t\t\t});\n\t\t\tif($tw.utils.isArray(results)) {\n\t\t\t\treturn results;\n\t\t\t} else {\n\t\t\t\tvar resultArray = [];\n\t\t\t\tresults(function(tiddler,title) {\n\t\t\t\t\tresultArray.push(title);\n\t\t\t\t});\n\t\t\t\treturn resultArray;\n\t\t\t}\n\t\t};\n\t\t// Wrap the operator functions in a wrapper function that depends on the prefix\n\t\toperationFunctions.push((function() {\n\t\t\tswitch(operation.prefix || \"\") {\n\t\t\t\tcase \"\": // No prefix means that the operation is unioned into the result\n\t\t\t\t\treturn function(results,source,widget) {\n\t\t\t\t\t\t$tw.utils.pushTop(results,operationSubFunction(source,widget));\n\t\t\t\t\t};\n\t\t\t\tcase \"-\": // The results of this operation are removed from the main result\n\t\t\t\t\treturn function(results,source,widget) {\n\t\t\t\t\t\t$tw.utils.removeArrayEntries(results,operationSubFunction(source,widget));\n\t\t\t\t\t};\n\t\t\t\tcase \"+\": // This operation is applied to the main results so far\n\t\t\t\t\treturn function(results,source,widget) {\n\t\t\t\t\t\t// This replaces all the elements of the array, but keeps the actual array so that references to it are preserved\n\t\t\t\t\t\tsource = self.makeTiddlerIterator(results);\n\t\t\t\t\t\tresults.splice(0,results.length);\n\t\t\t\t\t\t$tw.utils.pushTop(results,operationSubFunction(source,widget));\n\t\t\t\t\t};\n\t\t\t}\n\t\t})());\n\t});\n\t// Return a function that applies the operations to a source iterator of tiddler titles\n\treturn $tw.perf.measure(\"filter\",function filterFunction(source,widget) {\n\t\tif(!source) {\n\t\t\tsource = self.each;\n\t\t} else if(typeof source === \"object\") { // Array or hashmap\n\t\t\tsource = self.makeTiddlerIterator(source);\n\t\t}\n\t\tvar results = [];\n\t\t$tw.utils.each(operationFunctions,function(operationFunction) {\n\t\t\toperationFunction(results,source,widget);\n\t\t});\n\t\treturn results;\n\t});\n};\n\n})();\n",
            "title": "$:/core/modules/filters.js",
            "type": "application/javascript",
            "module-type": "wikimethod"
        },
        "$:/core/modules/info/platform.js": {
            "text": "/*\\\ntitle: $:/core/modules/info/platform.js\ntype: application/javascript\nmodule-type: info\n\nInitialise basic platform $:/info/ tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.getInfoTiddlerFields = function() {\n\tvar mapBoolean = function(value) {return value ? \"yes\" : \"no\";},\n\t\tinfoTiddlerFields = [];\n\t// Basics\n\tinfoTiddlerFields.push({title: \"$:/info/browser\", text: mapBoolean(!!$tw.browser)});\n\tinfoTiddlerFields.push({title: \"$:/info/node\", text: mapBoolean(!!$tw.node)});\n\treturn infoTiddlerFields;\n};\n\n})();\n",
            "title": "$:/core/modules/info/platform.js",
            "type": "application/javascript",
            "module-type": "info"
        },
        "$:/core/modules/language.js": {
            "text": "/*\\\ntitle: $:/core/modules/language.js\ntype: application/javascript\nmodule-type: global\n\nThe $tw.Language() manages translateable strings\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nCreate an instance of the language manager. Options include:\nwiki: wiki from which to retrieve translation tiddlers\n*/\nfunction Language(options) {\n\toptions = options || \"\";\n\tthis.wiki = options.wiki || $tw.wiki;\n}\n\n/*\nReturn a single translateable string. The title is automatically prefixed with \"$:/language/\"\nOptions include:\nvariables: optional hashmap of variables to supply to the language wikification\n*/\nLanguage.prototype.getString = function(title,options) {\n\toptions = options || {};\n\ttitle = \"$:/language/\" + title;\n\treturn this.wiki.renderTiddler(\"text/plain\",title,{variables: options.variables});\n};\n\nexports.Language = Language;\n\n})();\n",
            "title": "$:/core/modules/language.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/macros/changecount.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/changecount.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to return the changecount for the current tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"changecount\";\n\nexports.params = [];\n\n/*\nRun the macro\n*/\nexports.run = function() {\n\treturn this.wiki.getChangeCount(this.getVariable(\"currentTiddler\")) + \"\";\n};\n\n})();\n",
            "title": "$:/core/modules/macros/changecount.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/contrastcolour.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/contrastcolour.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to choose which of two colours has the highest contrast with a base colour\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"contrastcolour\";\n\nexports.params = [\n\t{name: \"target\"},\n\t{name: \"fallbackTarget\"},\n\t{name: \"colourA\"},\n\t{name: \"colourB\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(target,fallbackTarget,colourA,colourB) {\n\tvar rgbTarget = $tw.utils.parseCSSColor(target) || $tw.utils.parseCSSColor(fallbackTarget);\n\tif(!rgbTarget) {\n\t\treturn colourA;\n\t}\n\t// Colour brightness formula derived from http://www.w3.org/WAI/ER/WD-AERT/#color-contrast\n\tvar rgbColourA = $tw.utils.parseCSSColor(colourA),\n\t\trgbColourB = $tw.utils.parseCSSColor(colourB),\n\t\tbrightnessTarget = rgbTarget[0] * 0.299 + rgbTarget[1] * 0.587 + rgbTarget[2] * 0.114,\n\t\tbrightnessA = rgbColourA[0] * 0.299 + rgbColourA[1] * 0.587 + rgbColourA[2] * 0.114,\n\t\tbrightnessB = rgbColourB[0] * 0.299 + rgbColourB[1] * 0.587 + rgbColourB[2] * 0.114;\n\treturn Math.abs(brightnessTarget - brightnessA) > Math.abs(brightnessTarget - brightnessB) ? colourA : colourB;\n};\n\n})();\n",
            "title": "$:/core/modules/macros/contrastcolour.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/csvtiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/csvtiddlers.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to output tiddlers matching a filter to CSV\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"csvtiddlers\";\n\nexports.params = [\n\t{name: \"filter\"},\n\t{name: \"format\"},\n];\n\n/*\nRun the macro\n*/\nexports.run = function(filter,format) {\n\tvar self = this,\n\t\ttiddlers = this.wiki.filterTiddlers(filter),\n\t\ttiddler,\n\t\tfields = [],\n\t\tt,f;\n\t// Collect all the fields\n\tfor(t=0;t<tiddlers.length; t++) {\n\t\ttiddler = this.wiki.getTiddler(tiddlers[t]);\n\t\tfor(f in tiddler.fields) {\n\t\t\tif(fields.indexOf(f) === -1) {\n\t\t\t\tfields.push(f);\n\t\t\t}\n\t\t}\n\t}\n\t// Sort the fields and bring the standard ones to the front\n\tfields.sort();\n\t\"title text modified modifier created creator\".split(\" \").reverse().forEach(function(value,index) {\n\t\tvar p = fields.indexOf(value);\n\t\tif(p !== -1) {\n\t\t\tfields.splice(p,1);\n\t\t\tfields.unshift(value)\n\t\t}\n\t});\n\t// Output the column headings\n\tvar output = [], row = [];\n\tfields.forEach(function(value) {\n\t\trow.push(quoteAndEscape(value))\n\t});\n\toutput.push(row.join(\",\"));\n\t// Output each tiddler\n\tfor(var t=0;t<tiddlers.length; t++) {\n\t\trow = [];\n\t\ttiddler = this.wiki.getTiddler(tiddlers[t]);\n\t\t\tfor(f=0; f<fields.length; f++) {\n\t\t\t\trow.push(quoteAndEscape(tiddler ? tiddler.getFieldString(fields[f]) || \"\" : \"\"));\n\t\t\t}\n\t\toutput.push(row.join(\",\"));\n\t}\n\treturn output.join(\"\\n\");\n};\n\nfunction quoteAndEscape(value) {\n\treturn \"\\\"\" + value.replace(/\"/mg,\"\\\"\\\"\") + \"\\\"\";\n}\n\n})();\n",
            "title": "$:/core/modules/macros/csvtiddlers.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/dumpvariables.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/dumpvariables.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to dump all active variable values\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"dumpvariables\";\n\nexports.params = [\n];\n\n/*\nRun the macro\n*/\nexports.run = function() {\n\tvar output = [\"|!Variable |!Value |\"],\n\t\tvariables = [], variable;\n\tfor(variable in this.variables) {\n\t\tvariables.push(variable);\n\t}\n\tvariables.sort();\n\tfor(var index=0; index<variables.length; index++) {\n\t\tvar variable = variables[index];\n\t\toutput.push(\"|\" + variable + \" |<input size=50 value=<<\" + variable + \">>/> |\")\n\t}\n\treturn output.join(\"\\n\");\n};\n\n})();\n",
            "title": "$:/core/modules/macros/dumpvariables.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/jsontiddlers.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/jsontiddlers.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to output tiddlers matching a filter to JSON\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"jsontiddlers\";\n\nexports.params = [\n\t{name: \"filter\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(filter) {\n\tvar tiddlers = this.wiki.filterTiddlers(filter),\n\t\tdata = [];\n\tfor(var t=0;t<tiddlers.length; t++) {\n\t\tvar tiddler = this.wiki.getTiddler(tiddlers[t]);\n\t\tif(tiddler) {\n\t\t\tvar fields = new Object();\n\t\t\tfor(var field in tiddler.fields) {\n\t\t\t\tfields[field] = tiddler.getFieldString(field);\n\t\t\t}\n\t\t\tdata.push(fields);\n\t\t}\n\t}\n\treturn JSON.stringify(data,null,$tw.config.preferences.jsonSpaces);\n};\n\n})();\n",
            "title": "$:/core/modules/macros/jsontiddlers.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/makedatauri.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/makedatauri.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to convert the content of a tiddler to a data URI\n\n<<makedatauri text:\"Text to be converted\" type:\"text/vnd.tiddlywiki\">>\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"makedatauri\";\n\nexports.params = [\n\t{name: \"text\"},\n\t{name: \"type\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(text,type) {\n\treturn $tw.utils.makeDataUri(text,type);\n};\n\n})();\n",
            "title": "$:/core/modules/macros/makedatauri.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/now.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/now.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to return a formatted version of the current time\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"now\";\n\nexports.params = [\n\t{name: \"format\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(format) {\n\treturn $tw.utils.formatDateString(new Date(),format || \"0hh:0mm, DDth MMM YYYY\");\n};\n\n})();\n",
            "title": "$:/core/modules/macros/now.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/qualify.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/qualify.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to qualify a state tiddler title according\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"qualify\";\n\nexports.params = [\n\t{name: \"title\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(title) {\n\treturn title + \"-\" + this.getStateQualifier();\n};\n\n})();\n",
            "title": "$:/core/modules/macros/qualify.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/resolvepath.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/resolvepath.js\ntype: application/javascript\nmodule-type: macro\n\nResolves a relative path for an absolute rootpath.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"resolvepath\";\n\nexports.params = [\n\t{name: \"source\"},\n\t{name: \"root\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(source, root) {\n\treturn $tw.utils.resolvePath(source, root);\n};\n\n})();\n",
            "title": "$:/core/modules/macros/resolvepath.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/macros/version.js": {
            "text": "/*\\\ntitle: $:/core/modules/macros/version.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to return the TiddlyWiki core version number\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"version\";\n\nexports.params = [];\n\n/*\nRun the macro\n*/\nexports.run = function() {\n\treturn $tw.version;\n};\n\n})();\n",
            "title": "$:/core/modules/macros/version.js",
            "type": "application/javascript",
            "module-type": "macro"
        },
        "$:/core/modules/parsers/audioparser.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/audioparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe audio parser parses an audio tiddler into an embeddable HTML element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar AudioParser = function(type,text,options) {\n\tvar element = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"audio\",\n\t\t\tattributes: {\n\t\t\t\tcontrols: {type: \"string\", value: \"controls\"}\n\t\t\t}\n\t\t},\n\t\tsrc;\n\tif(options._canonical_uri) {\n\t\telement.attributes.src = {type: \"string\", value: options._canonical_uri};\n\t} else if(text) {\n\t\telement.attributes.src = {type: \"string\", value: \"data:\" + type + \";base64,\" + text};\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"audio/ogg\"] = AudioParser;\nexports[\"audio/mpeg\"] = AudioParser;\nexports[\"audio/mp3\"] = AudioParser;\nexports[\"audio/mp4\"] = AudioParser;\n\n})();\n\n",
            "title": "$:/core/modules/parsers/audioparser.js",
            "type": "application/javascript",
            "module-type": "parser"
        },
        "$:/core/modules/parsers/csvparser.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/csvparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe CSV text parser processes CSV files into a table wrapped in a scrollable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar CsvParser = function(type,text,options) {\n\t// Table framework\n\tthis.tree = [{\n\t\t\"type\": \"scrollable\", \"children\": [{\n\t\t\t\"type\": \"element\", \"tag\": \"table\", \"children\": [{\n\t\t\t\t\"type\": \"element\", \"tag\": \"tbody\", \"children\": []\n\t\t\t}], \"attributes\": {\n\t\t\t\t\"class\": {\"type\": \"string\", \"value\": \"tc-csv-table\"}\n\t\t\t}\n\t\t}]\n\t}];\n\t// Split the text into lines\n\tvar lines = text.split(/\\r?\\n/mg),\n\t\ttag = \"th\";\n\tfor(var line=0; line<lines.length; line++) {\n\t\tvar lineText = lines[line];\n\t\tif(lineText) {\n\t\t\tvar row = {\n\t\t\t\t\t\"type\": \"element\", \"tag\": \"tr\", \"children\": []\n\t\t\t\t};\n\t\t\tvar columns = lineText.split(\",\");\n\t\t\tfor(var column=0; column<columns.length; column++) {\n\t\t\t\trow.children.push({\n\t\t\t\t\t\t\"type\": \"element\", \"tag\": tag, \"children\": [{\n\t\t\t\t\t\t\t\"type\": \"text\",\n\t\t\t\t\t\t\t\"text\": columns[column]\n\t\t\t\t\t\t}]\n\t\t\t\t\t});\n\t\t\t}\n\t\t\ttag = \"td\";\n\t\t\tthis.tree[0].children[0].children[0].children.push(row);\n\t\t}\n\t}\n};\n\nexports[\"text/csv\"] = CsvParser;\n\n})();\n\n",
            "title": "$:/core/modules/parsers/csvparser.js",
            "type": "application/javascript",
            "module-type": "parser"
        },
        "$:/core/modules/parsers/htmlparser.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/htmlparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe HTML parser displays text as raw HTML\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar HtmlParser = function(type,text,options) {\n\tvar src;\n\tif(options._canonical_uri) {\n\t\tsrc = options._canonical_uri;\n\t} else if(text) {\n\t\tsrc = \"data:text/html;charset=utf-8,\" + encodeURIComponent(text);\n\t}\n\tthis.tree = [{\n\t\ttype: \"element\",\n\t\ttag: \"iframe\",\n\t\tattributes: {\n\t\t\tsrc: {type: \"string\", value: src},\n\t\t\tsandbox: {type: \"string\", value: \"sandbox\"}\n\t\t}\n\t}];\n};\n\nexports[\"text/html\"] = HtmlParser;\n\n})();\n\n",
            "title": "$:/core/modules/parsers/htmlparser.js",
            "type": "application/javascript",
            "module-type": "parser"
        },
        "$:/core/modules/parsers/imageparser.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/imageparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe image parser parses an image into an embeddable HTML element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar ImageParser = function(type,text,options) {\n\tvar element = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"img\",\n\t\t\tattributes: {}\n\t\t},\n\t\tsrc;\n\tif(options._canonical_uri) {\n\t\telement.attributes.src = {type: \"string\", value: options._canonical_uri};\n\t\tif(type === \"application/pdf\" || type === \".pdf\") {\n\t\t\telement.tag = \"embed\";\n\t\t}\n\t} else if(text) {\n\t\tif(type === \"application/pdf\" || type === \".pdf\") {\n\t\t\telement.attributes.src = {type: \"string\", value: \"data:application/pdf;base64,\" + text};\n\t\t\telement.tag = \"embed\";\n\t\t} else if(type === \"image/svg+xml\" || type === \".svg\") {\n\t\t\telement.attributes.src = {type: \"string\", value: \"data:image/svg+xml,\" + encodeURIComponent(text)};\n\t\t} else {\n\t\t\telement.attributes.src = {type: \"string\", value: \"data:\" + type + \";base64,\" + text};\n\t\t}\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"image/svg+xml\"] = ImageParser;\nexports[\"image/jpg\"] = ImageParser;\nexports[\"image/jpeg\"] = ImageParser;\nexports[\"image/png\"] = ImageParser;\nexports[\"image/gif\"] = ImageParser;\nexports[\"application/pdf\"] = ImageParser;\nexports[\"image/x-icon\"] = ImageParser;\n\n})();\n\n",
            "title": "$:/core/modules/parsers/imageparser.js",
            "type": "application/javascript",
            "module-type": "parser"
        },
        "$:/core/modules/utils/parseutils.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/parseutils.js\ntype: application/javascript\nmodule-type: utils\n\nUtility functions concerned with parsing text into tokens.\n\nMost functions have the following pattern:\n\n* The parameters are:\n** `source`: the source string being parsed\n** `pos`: the current parse position within the string\n** Any further parameters are used to identify the token that is being parsed\n* The return value is:\n** null if the token was not found at the specified position\n** an object representing the token with the following standard fields:\n*** `type`: string indicating the type of the token\n*** `start`: start position of the token in the source string\n*** `end`: end position of the token in the source string\n*** Any further fields required to describe the token\n\nThe exception is `skipWhiteSpace`, which just returns the position after the whitespace.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nLook for a whitespace token. Returns null if not found, otherwise returns {type: \"whitespace\", start:, end:,}\n*/\nexports.parseWhiteSpace = function(source,pos) {\n\tvar node = {\n\t\ttype: \"whitespace\",\n\t\tstart: pos\n\t};\n\tvar re = /(\\s)+/g;\n\tre.lastIndex = pos;\n\tvar match = re.exec(source);\n\tif(match && match.index === pos) {\n\t\tnode.end = pos + match[0].length;\n\t\treturn node;\n\t}\n\treturn null;\n};\n\n/*\nConvenience wrapper for parseWhiteSpace. Returns the position after the whitespace\n*/\nexports.skipWhiteSpace = function(source,pos) {\n\tvar whitespace = $tw.utils.parseWhiteSpace(source,pos);\n\tif(whitespace) {\n\t\treturn whitespace.end;\n\t}\n\treturn pos;\n};\n\n/*\nLook for a given string token. Returns null if not found, otherwise returns {type: \"token\", value:, start:, end:,}\n*/\nexports.parseTokenString = function(source,pos,token) {\n\tvar match = source.indexOf(token,pos) === pos;\n\tif(match) {\n\t\treturn {\n\t\t\ttype: \"token\",\n\t\t\tvalue: token,\n\t\t\tstart: pos,\n\t\t\tend: pos + token.length\n\t\t};\n\t}\n\treturn null;\n};\n\n/*\nLook for a token matching a regex. Returns null if not found, otherwise returns {type: \"regexp\", match:, start:, end:,}\n*/\nexports.parseTokenRegExp = function(source,pos,reToken) {\n\tvar node = {\n\t\ttype: \"regexp\",\n\t\tstart: pos\n\t};\n\treToken.lastIndex = pos;\n\tnode.match = reToken.exec(source);\n\tif(node.match && node.match.index === pos) {\n\t\tnode.end = pos + node.match[0].length;\n\t\treturn node;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLook for a string literal. Returns null if not found, otherwise returns {type: \"string\", value:, start:, end:,}\n*/\nexports.parseStringLiteral = function(source,pos) {\n\tvar node = {\n\t\ttype: \"string\",\n\t\tstart: pos\n\t};\n\tvar reString = /(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\")|(?:'([^']*)')/g;\n\treString.lastIndex = pos;\n\tvar match = reString.exec(source);\n\tif(match && match.index === pos) {\n\t\tnode.value = match[1] !== undefined ? match[1] :(\n\t\t\tmatch[2] !== undefined ? match[2] : match[3] \n\t\t\t\t\t);\n\t\tnode.end = pos + match[0].length;\n\t\treturn node;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLook for a macro invocation parameter. Returns null if not found, or {type: \"macro-parameter\", name:, value:, start:, end:}\n*/\nexports.parseMacroParameter = function(source,pos) {\n\tvar node = {\n\t\ttype: \"macro-parameter\",\n\t\tstart: pos\n\t};\n\t// Define our regexp\n\tvar reMacroParameter = /(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\\s>\"'=]+)))/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the parameter\n\tvar token = $tw.utils.parseTokenRegExp(source,pos,reMacroParameter);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the parameter details\n\tnode.value = token.match[2] !== undefined ? token.match[2] : (\n\t\t\t\t\ttoken.match[3] !== undefined ? token.match[3] : (\n\t\t\t\t\t\ttoken.match[4] !== undefined ? token.match[4] : (\n\t\t\t\t\t\t\ttoken.match[5] !== undefined ? token.match[5] : (\n\t\t\t\t\t\t\t\ttoken.match[6] !== undefined ? token.match[6] : (\n\t\t\t\t\t\t\t\t\t\"\"\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t)\n\t\t\t\t\t)\n\t\t\t\t);\n\tif(token.match[1]) {\n\t\tnode.name = token.match[1];\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n/*\nLook for a macro invocation. Returns null if not found, or {type: \"macrocall\", name:, parameters:, start:, end:}\n*/\nexports.parseMacroInvocation = function(source,pos) {\n\tvar node = {\n\t\ttype: \"macrocall\",\n\t\tstart: pos,\n\t\tparams: []\n\t};\n\t// Define our regexps\n\tvar reMacroName = /([^\\s>\"'=]+)/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a double less than sign\n\tvar token = $tw.utils.parseTokenString(source,pos,\"<<\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the macro name\n\tvar name = $tw.utils.parseTokenRegExp(source,pos,reMacroName);\n\tif(!name) {\n\t\treturn null;\n\t}\n\tnode.name = name.match[1];\n\tpos = name.end;\n\t// Process parameters\n\tvar parameter = $tw.utils.parseMacroParameter(source,pos);\n\twhile(parameter) {\n\t\tnode.params.push(parameter);\n\t\tpos = parameter.end;\n\t\t// Get the next parameter\n\t\tparameter = $tw.utils.parseMacroParameter(source,pos);\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a double greater than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\">>\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n/*\nLook for an HTML attribute definition. Returns null if not found, otherwise returns {type: \"attribute\", name:, valueType: \"string|indirect|macro\", value:, start:, end:,}\n*/\nexports.parseAttribute = function(source,pos) {\n\tvar node = {\n\t\tstart: pos\n\t};\n\t// Define our regexps\n\tvar reAttributeName = /([^\\/\\s>\"'=]+)/g,\n\t\treUnquotedAttribute = /([^\\/\\s<>\"'=]+)/g,\n\t\treIndirectValue = /\\{\\{([^\\}]+)\\}\\}/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Get the attribute name\n\tvar name = $tw.utils.parseTokenRegExp(source,pos,reAttributeName);\n\tif(!name) {\n\t\treturn null;\n\t}\n\tnode.name = name.match[1];\n\tpos = name.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for an equals sign\n\tvar token = $tw.utils.parseTokenString(source,pos,\"=\");\n\tif(token) {\n\t\tpos = token.end;\n\t\t// Skip whitespace\n\t\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t\t// Look for a string literal\n\t\tvar stringLiteral = $tw.utils.parseStringLiteral(source,pos);\n\t\tif(stringLiteral) {\n\t\t\tpos = stringLiteral.end;\n\t\t\tnode.type = \"string\";\n\t\t\tnode.value = stringLiteral.value;\n\t\t} else {\n\t\t\t// Look for an indirect value\n\t\t\tvar indirectValue = $tw.utils.parseTokenRegExp(source,pos,reIndirectValue);\n\t\t\tif(indirectValue) {\n\t\t\t\tpos = indirectValue.end;\n\t\t\t\tnode.type = \"indirect\";\n\t\t\t\tnode.textReference = indirectValue.match[1];\n\t\t\t} else {\n\t\t\t\t// Look for a unquoted value\n\t\t\t\tvar unquotedValue = $tw.utils.parseTokenRegExp(source,pos,reUnquotedAttribute);\n\t\t\t\tif(unquotedValue) {\n\t\t\t\t\tpos = unquotedValue.end;\n\t\t\t\t\tnode.type = \"string\";\n\t\t\t\t\tnode.value = unquotedValue.match[1];\n\t\t\t\t} else {\n\t\t\t\t\t// Look for a macro invocation value\n\t\t\t\t\tvar macroInvocation = $tw.utils.parseMacroInvocation(source,pos);\n\t\t\t\t\tif(macroInvocation) {\n\t\t\t\t\t\tpos = macroInvocation.end;\n\t\t\t\t\t\tnode.type = \"macro\";\n\t\t\t\t\t\tnode.value = macroInvocation;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tnode.type = \"string\";\n\t\t\t\t\t\tnode.value = \"true\";\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t} else {\n\t\tnode.type = \"string\";\n\t\tnode.value = \"true\";\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n})();\n",
            "title": "$:/core/modules/utils/parseutils.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/parsers/textparser.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/textparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe plain text parser processes blocks of source text into a degenerate parse tree consisting of a single text node\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar TextParser = function(type,text,options) {\n\tthis.tree = [{\n\t\ttype: \"codeblock\",\n\t\tattributes: {\n\t\t\tcode: {type: \"string\", value: text},\n\t\t\tlanguage: {type: \"string\", value: type}\n\t\t}\n\t}];\n};\n\nexports[\"text/plain\"] = TextParser;\nexports[\"text/x-tiddlywiki\"] = TextParser;\nexports[\"application/javascript\"] = TextParser;\nexports[\"application/json\"] = TextParser;\nexports[\"text/css\"] = TextParser;\nexports[\"application/x-tiddler-dictionary\"] = TextParser;\n\n})();\n\n",
            "title": "$:/core/modules/parsers/textparser.js",
            "type": "application/javascript",
            "module-type": "parser"
        },
        "$:/core/modules/parsers/wikiparser/rules/codeblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/codeblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for code blocks. For example:\n\n```\n\t```\n\tThis text will not be //wikified//\n\t```\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"codeblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match and get language if defined\n\tthis.matchRegExp = /```([\\w-]*)\\r?\\n/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /(\\r?\\n```$)/mg;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Look for the end of the block\n\treEnd.lastIndex = this.parser.pos;\n\tvar match = reEnd.exec(this.parser.source),\n\t\ttext;\n\t// Process the block\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\t// Return the $codeblock widget\n\treturn [{\n\t\t\ttype: \"codeblock\",\n\t\t\tattributes: {\n\t\t\t\t\tcode: {type: \"string\", value: text},\n\t\t\t\t\tlanguage: {type: \"string\", value: this.match[1]}\n\t\t\t}\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/codeblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/codeinline.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/codeinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for code runs. For example:\n\n```\n\tThis is a `code run`.\n\tThis is another ``code run``\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"codeinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(``?)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar reEnd = new RegExp(this.match[1], \"mg\");\n\t// Look for the end marker\n\treEnd.lastIndex = this.parser.pos;\n\tvar match = reEnd.exec(this.parser.source),\n\t\ttext;\n\t// Process the text\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"code\",\n\t\tchildren: [{\n\t\t\ttype: \"text\",\n\t\t\ttext: text\n\t\t}]\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/codeinline.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/commentblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/commentblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for HTML comments. For example:\n\n```\n<!-- This is a comment -->\n```\n\nNote that the syntax for comments is simplified to an opening \"<!--\" sequence and a closing \"-->\" sequence -- HTML itself implements a more complex format (see http://ostermiller.org/findhtmlcomment.html)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"commentblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\tthis.matchRegExp = /<!--/mg;\n\tthis.endMatchRegExp = /-->/mg;\n};\n\nexports.findNextMatch = function(startPos) {\n\tthis.matchRegExp.lastIndex = startPos;\n\tthis.match = this.matchRegExp.exec(this.parser.source);\n\tif(this.match) {\n\t\tthis.endMatchRegExp.lastIndex = startPos + this.match[0].length;\n\t\tthis.endMatch = this.endMatchRegExp.exec(this.parser.source);\n\t\tif(this.endMatch) {\n\t\t\treturn this.match.index;\n\t\t}\n\t}\n\treturn undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.endMatchRegExp.lastIndex;\n\t// Don't return any elements\n\treturn [];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/commentblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/commentinline.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/commentinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for HTML comments. For example:\n\n```\n<!-- This is a comment -->\n```\n\nNote that the syntax for comments is simplified to an opening \"<!--\" sequence and a closing \"-->\" sequence -- HTML itself implements a more complex format (see http://ostermiller.org/findhtmlcomment.html)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"commentinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\tthis.matchRegExp = /<!--/mg;\n\tthis.endMatchRegExp = /-->/mg;\n};\n\nexports.findNextMatch = function(startPos) {\n\tthis.matchRegExp.lastIndex = startPos;\n\tthis.match = this.matchRegExp.exec(this.parser.source);\n\tif(this.match) {\n\t\tthis.endMatchRegExp.lastIndex = startPos + this.match[0].length;\n\t\tthis.endMatch = this.endMatchRegExp.exec(this.parser.source);\n\t\tif(this.endMatch) {\n\t\t\treturn this.match.index;\n\t\t}\n\t}\n\treturn undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.endMatchRegExp.lastIndex;\n\t// Don't return any elements\n\treturn [];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/commentinline.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/dash.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/dash.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for dashes. For example:\n\n```\nThis is an en-dash: --\n\nThis is an em-dash: ---\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"dash\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /-{2,3}(?!-)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar dash = this.match[0].length === 2 ? \"&ndash;\" : \"&mdash;\";\n\treturn [{\n\t\ttype: \"entity\",\n\t\tentity: dash\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/dash.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/emphasis/bold.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/bold.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - bold. For example:\n\n```\n\tThis is ''bold'' text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except bold \n\\rules only bold \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"bold\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /''/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/''/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"strong\",\n\t\tchildren: tree\n\t}];\n};\n\n})();",
            "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/bold.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/emphasis/italic.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/italic.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - italic. For example:\n\n```\n\tThis is //italic// text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except italic\n\\rules only italic\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"italic\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\/\\//mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/\\/\\//mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"em\",\n\t\tchildren: tree\n\t}];\n};\n\n})();",
            "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/italic.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/emphasis/strikethrough.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/strikethrough.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - strikethrough. For example:\n\n```\n\tThis is ~~strikethrough~~ text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except strikethrough \n\\rules only strikethrough \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"strikethrough\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /~~/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/~~/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"strike\",\n\t\tchildren: tree\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/strikethrough.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/emphasis/subscript.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/subscript.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - subscript. For example:\n\n```\n\tThis is ,,subscript,, text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except subscript \n\\rules only subscript \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"subscript\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /,,/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/,,/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"sub\",\n\t\tchildren: tree\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/subscript.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/emphasis/superscript.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/superscript.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - superscript. For example:\n\n```\n\tThis is ^^superscript^^ text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except superscript \n\\rules only superscript \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"superscript\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\^\\^/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/\\^\\^/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"sup\",\n\t\tchildren: tree\n\t}];\n};\n\n})();",
            "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/superscript.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/emphasis/underscore.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/underscore.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - underscore. For example:\n\n```\n\tThis is __underscore__ text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except underscore \n\\rules only underscore\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"underscore\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /__/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/__/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"u\",\n\t\tchildren: tree\n\t}];\n};\n\n})();",
            "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/underscore.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/entity.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/entity.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for HTML entities. For example:\n\n```\n\tThis is a copyright symbol: &copy;\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"entity\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(&#?[a-zA-Z0-9]{2,8};)/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar entityString = this.match[1];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Return the entity\n\treturn [{type: \"entity\", entity: this.match[0]}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/entity.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/extlink.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/extlink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for external links. For example:\n\n```\nAn external link: http://www.tiddlywiki.com/\n\nA suppressed external link: ~http://www.tiddlyspace.com/\n```\n\nExternal links can be suppressed by preceding them with `~`.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"extlink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /~?(?:file|http|https|mailto|ftp|irc|news|data|skype):[^\\s<>{}\\[\\]`|'\"\\\\^~]+(?:\\/|\\b)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Create the link unless it is suppressed\n\tif(this.match[0].substr(0,1) === \"~\") {\n\t\treturn [{type: \"text\", text: this.match[0].substr(1)}];\n\t} else {\n\t\treturn [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"a\",\n\t\t\tattributes: {\n\t\t\t\thref: {type: \"string\", value: this.match[0]},\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-tiddlylink-external\"},\n\t\t\t\ttarget: {type: \"string\", value: \"_blank\"}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\", text: this.match[0]\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/extlink.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/filteredtranscludeblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for block-level filtered transclusion. For example:\n\n```\n{{{ [tag[docs]] }}}\n{{{ [tag[docs]] |tooltip}}}\n{{{ [tag[docs]] ||TemplateTitle}}}\n{{{ [tag[docs]] |tooltip||TemplateTitle}}}\n{{{ [tag[docs]] }}width:40;height:50;}.class.class\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"filteredtranscludeblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{\\{([^\\|]+?)(?:\\|([^\\|\\{\\}]+))?(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}([^\\}]*)\\}(?:\\.(\\S+))?(?:\\r?\\n|$)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar filter = this.match[1],\n\t\ttooltip = this.match[2],\n\t\ttemplate = $tw.utils.trim(this.match[3]),\n\t\tstyle = this.match[4],\n\t\tclasses = this.match[5];\n\t// Return the list widget\n\tvar node = {\n\t\ttype: \"list\",\n\t\tattributes: {\n\t\t\tfilter: {type: \"string\", value: filter}\n\t\t},\n\t\tisBlock: true\n\t};\n\tif(tooltip) {\n\t\tnode.attributes.tooltip = {type: \"string\", value: tooltip};\n\t}\n\tif(template) {\n\t\tnode.attributes.template = {type: \"string\", value: template};\n\t}\n\tif(style) {\n\t\tnode.attributes.style = {type: \"string\", value: style};\n\t}\n\tif(classes) {\n\t\tnode.attributes.itemClass = {type: \"string\", value: classes.split(\".\").join(\" \")};\n\t}\n\treturn [node];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeinline.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/filteredtranscludeinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for inline filtered transclusion. For example:\n\n```\n{{{ [tag[docs]] }}}\n{{{ [tag[docs]] |tooltip}}}\n{{{ [tag[docs]] ||TemplateTitle}}}\n{{{ [tag[docs]] |tooltip||TemplateTitle}}}\n{{{ [tag[docs]] }}width:40;height:50;}.class.class\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"filteredtranscludeinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{\\{([^\\|]+?)(?:\\|([^\\|\\{\\}]+))?(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}([^\\}]*)\\}(?:\\.(\\S+))?/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar filter = this.match[1],\n\t\ttooltip = this.match[2],\n\t\ttemplate = $tw.utils.trim(this.match[3]),\n\t\tstyle = this.match[4],\n\t\tclasses = this.match[5];\n\t// Return the list widget\n\tvar node = {\n\t\ttype: \"list\",\n\t\tattributes: {\n\t\t\tfilter: {type: \"string\", value: filter}\n\t\t}\n\t};\n\tif(tooltip) {\n\t\tnode.attributes.tooltip = {type: \"string\", value: tooltip};\n\t}\n\tif(template) {\n\t\tnode.attributes.template = {type: \"string\", value: template};\n\t}\n\tif(style) {\n\t\tnode.attributes.style = {type: \"string\", value: style};\n\t}\n\tif(classes) {\n\t\tnode.attributes.itemClass = {type: \"string\", value: classes.split(\".\").join(\" \")};\n\t}\n\treturn [node];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeinline.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/hardlinebreaks.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/hardlinebreaks.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for marking areas with hard line breaks. For example:\n\n```\n\"\"\"\nThis is some text\nThat is set like\nIt is a Poem\nWhen it is\nClearly\nNot\n\"\"\"\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"hardlinebreaks\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\"\"\"(?:\\r?\\n)?/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /(\"\"\")|(\\r?\\n)/mg,\n\t\ttree = [],\n\t\tmatch;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tdo {\n\t\t// Parse the run up to the terminator\n\t\ttree.push.apply(tree,this.parser.parseInlineRun(reEnd,{eatTerminator: false}));\n\t\t// Redo the terminator match\n\t\treEnd.lastIndex = this.parser.pos;\n\t\tmatch = reEnd.exec(this.parser.source);\n\t\tif(match) {\n\t\t\tthis.parser.pos = reEnd.lastIndex;\n\t\t\t// Add a line break if the terminator was a line break\n\t\t\tif(match[2]) {\n\t\t\t\ttree.push({type: \"element\", tag: \"br\"});\n\t\t\t}\n\t\t}\n\t} while(match && !match[1]);\n\t// Return the nodes\n\treturn tree;\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/hardlinebreaks.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/heading.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/heading.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for headings\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"heading\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(!{1,6})/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar headingLevel = this.match[1].length;\n\t// Move past the !s\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse any classes, whitespace and then the heading itself\n\tvar classes = this.parser.parseClasses();\n\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\tvar tree = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t// Return the heading\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"h\" + headingLevel, \n\t\tattributes: {\n\t\t\t\"class\": {type: \"string\", value: classes.join(\" \")}\n\t\t},\n\t\tchildren: tree\n\t}];\n};\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/heading.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/horizrule.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/horizrule.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for rules. For example:\n\n```\n---\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"horizrule\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /-{3,}\\r?(?:\\n|$)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\treturn [{type: \"element\", tag: \"hr\"}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/horizrule.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/html.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/html.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki rule for HTML elements and widgets. For example:\n\n{{{\n<aside>\nThis is an HTML5 aside element\n</aside>\n\n<$slider target=\"MyTiddler\">\nThis is a widget invocation\n</$slider>\n\n}}}\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"html\";\nexports.types = {inline: true, block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n};\n\nexports.findNextMatch = function(startPos) {\n\t// Find the next tag\n\tthis.nextTag = this.findNextTag(this.parser.source,startPos,{\n\t\trequireLineBreak: this.is.block\n\t});\n\treturn this.nextTag ? this.nextTag.start : undefined;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Retrieve the most recent match so that recursive calls don't overwrite it\n\tvar tag = this.nextTag;\n\tthis.nextTag = null;\n\t// Advance the parser position to past the tag\n\tthis.parser.pos = tag.end;\n\t// Check for an immediately following double linebreak\n\tvar hasLineBreak = !tag.isSelfClosing && !!$tw.utils.parseTokenRegExp(this.parser.source,this.parser.pos,/([^\\S\\n\\r]*\\r?\\n(?:[^\\S\\n\\r]*\\r?\\n|$))/g);\n\t// Set whether we're in block mode\n\ttag.isBlock = this.is.block || hasLineBreak;\n\t// Parse the body if we need to\n\tif(!tag.isSelfClosing && $tw.config.htmlVoidElements.indexOf(tag.tag) === -1) {\n\t\t\tvar reEndString = \"</\" + $tw.utils.escapeRegExp(tag.tag) + \">\",\n\t\t\t\treEnd = new RegExp(\"(\" + reEndString + \")\",\"mg\");\n\t\tif(hasLineBreak) {\n\t\t\ttag.children = this.parser.parseBlocks(reEndString);\n\t\t} else {\n\t\t\ttag.children = this.parser.parseInlineRun(reEnd);\n\t\t}\n\t\treEnd.lastIndex = this.parser.pos;\n\t\tvar endMatch = reEnd.exec(this.parser.source);\n\t\tif(endMatch && endMatch.index === this.parser.pos) {\n\t\t\tthis.parser.pos = endMatch.index + endMatch[0].length;\n\t\t}\n\t}\n\t// Return the tag\n\treturn [tag];\n};\n\n/*\nLook for an HTML tag. Returns null if not found, otherwise returns {type: \"element\", name:, attributes: [], isSelfClosing:, start:, end:,}\n*/\nexports.parseTag = function(source,pos,options) {\n\toptions = options || {};\n\tvar token,\n\t\tnode = {\n\t\t\ttype: \"element\",\n\t\t\tstart: pos,\n\t\t\tattributes: {}\n\t\t};\n\t// Define our regexps\n\tvar reTagName = /([a-zA-Z0-9\\-\\$]+)/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a less than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\"<\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the tag name\n\ttoken = $tw.utils.parseTokenRegExp(source,pos,reTagName);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tnode.tag = token.match[1];\n\tif(node.tag.charAt(0) === \"$\") {\n\t\tnode.type = node.tag.substr(1);\n\t}\n\tpos = token.end;\n\t// Process attributes\n\tvar attribute = $tw.utils.parseAttribute(source,pos);\n\twhile(attribute) {\n\t\tnode.attributes[attribute.name] = attribute;\n\t\tpos = attribute.end;\n\t\t// Get the next attribute\n\t\tattribute = $tw.utils.parseAttribute(source,pos);\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a closing slash\n\ttoken = $tw.utils.parseTokenString(source,pos,\"/\");\n\tif(token) {\n\t\tpos = token.end;\n\t\tnode.isSelfClosing = true;\n\t}\n\t// Look for a greater than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\">\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Check for a required line break\n\tif(options.requireLineBreak) {\n\t\ttoken = $tw.utils.parseTokenRegExp(source,pos,/([^\\S\\n\\r]*\\r?\\n(?:[^\\S\\n\\r]*\\r?\\n|$))/g);\n\t\tif(!token) {\n\t\t\treturn null;\n\t\t}\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\nexports.findNextTag = function(source,pos,options) {\n\t// A regexp for finding candidate HTML tags\n\tvar reLookahead = /<([a-zA-Z\\-\\$]+)/g;\n\t// Find the next candidate\n\treLookahead.lastIndex = pos;\n\tvar match = reLookahead.exec(source);\n\twhile(match) {\n\t\t// Try to parse the candidate as a tag\n\t\tvar tag = this.parseTag(source,match.index,options);\n\t\t// Return success\n\t\tif(tag && this.isLegalTag(tag)) {\n\t\t\treturn tag;\n\t\t}\n\t\t// Look for the next match\n\t\treLookahead.lastIndex = match.index + 1;\n\t\tmatch = reLookahead.exec(source);\n\t}\n\t// Failed\n\treturn null;\n};\n\nexports.isLegalTag = function(tag) {\n\t// Widgets are always OK\n\tif(tag.type !== \"element\") {\n\t\treturn true;\n\t// If it's an HTML tag that starts with a dash then it's not legal\n\t} else if(tag.tag.charAt(0) === \"-\") {\n\t\treturn false;\n\t} else {\n\t\t// Otherwise it's OK\n\t\treturn true;\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/html.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/image.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/image.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for embedding images. For example:\n\n```\n[img[http://tiddlywiki.com/fractalveg.jpg]]\n[img width=23 height=24 [http://tiddlywiki.com/fractalveg.jpg]]\n[img width={{!!width}} height={{!!height}} [http://tiddlywiki.com/fractalveg.jpg]]\n[img[Description of image|http://tiddlywiki.com/fractalveg.jpg]]\n[img[TiddlerTitle]]\n[img[Description of image|TiddlerTitle]]\n```\n\nGenerates the `<$image>` widget.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"image\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n};\n\nexports.findNextMatch = function(startPos) {\n\t// Find the next tag\n\tthis.nextImage = this.findNextImage(this.parser.source,startPos);\n\treturn this.nextImage ? this.nextImage.start : undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.nextImage.end;\n\tvar node = {\n\t\ttype: \"image\",\n\t\tattributes: this.nextImage.attributes\n\t};\n\treturn [node];\n};\n\n/*\nFind the next image from the current position\n*/\nexports.findNextImage = function(source,pos) {\n\t// A regexp for finding candidate HTML tags\n\tvar reLookahead = /(\\[img)/g;\n\t// Find the next candidate\n\treLookahead.lastIndex = pos;\n\tvar match = reLookahead.exec(source);\n\twhile(match) {\n\t\t// Try to parse the candidate as a tag\n\t\tvar tag = this.parseImage(source,match.index);\n\t\t// Return success\n\t\tif(tag) {\n\t\t\treturn tag;\n\t\t}\n\t\t// Look for the next match\n\t\treLookahead.lastIndex = match.index + 1;\n\t\tmatch = reLookahead.exec(source);\n\t}\n\t// Failed\n\treturn null;\n};\n\n/*\nLook for an image at the specified position. Returns null if not found, otherwise returns {type: \"image\", attributes: [], isSelfClosing:, start:, end:,}\n*/\nexports.parseImage = function(source,pos) {\n\tvar token,\n\t\tnode = {\n\t\t\ttype: \"image\",\n\t\t\tstart: pos,\n\t\t\tattributes: {}\n\t\t};\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the `[img`\n\ttoken = $tw.utils.parseTokenString(source,pos,\"[img\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Process attributes\n\tif(source.charAt(pos) !== \"[\") {\n\t\tvar attribute = $tw.utils.parseAttribute(source,pos);\n\t\twhile(attribute) {\n\t\t\tnode.attributes[attribute.name] = attribute;\n\t\t\tpos = attribute.end;\n\t\t\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t\t\tif(source.charAt(pos) !== \"[\") {\n\t\t\t\t// Get the next attribute\n\t\t\t\tattribute = $tw.utils.parseAttribute(source,pos);\n\t\t\t} else {\n\t\t\t\tattribute = null;\n\t\t\t}\n\t\t}\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the `[` after the attributes\n\ttoken = $tw.utils.parseTokenString(source,pos,\"[\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Get the source up to the terminating `]]`\n\ttoken = $tw.utils.parseTokenRegExp(source,pos,/(?:([^|\\]]*?)\\|)?([^\\]]+?)\\]\\]/g);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\tif(token.match[1]) {\n\t\tnode.attributes.tooltip = {type: \"string\", value: token.match[1].trim()};\n\t}\n\tnode.attributes.source = {type: \"string\", value: (token.match[2] || \"\").trim()};\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/image.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/list.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/list.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for lists. For example:\n\n```\n* This is an unordered list\n* It has two items\n\n# This is a numbered list\n## With a subitem\n# And a third item\n\n; This is a term that is being defined\n: This is the definition of that term\n```\n\nNote that lists can be nested arbitrarily:\n\n```\n#** One\n#* Two\n#** Three\n#**** Four\n#**# Five\n#**## Six\n## Seven\n### Eight\n## Nine\n```\n\nA CSS class can be applied to a list item as follows:\n\n```\n* List item one\n*.active List item two has the class `active`\n* List item three\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"list\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /([\\*#;:>]+)/mg;\n};\n\nvar listTypes = {\n\t\"*\": {listTag: \"ul\", itemTag: \"li\"},\n\t\"#\": {listTag: \"ol\", itemTag: \"li\"},\n\t\";\": {listTag: \"dl\", itemTag: \"dt\"},\n\t\":\": {listTag: \"dl\", itemTag: \"dd\"},\n\t\">\": {listTag: \"blockquote\", itemTag: \"p\"}\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Array of parse tree nodes for the previous row of the list\n\tvar listStack = [];\n\t// Cycle through the items in the list\n\twhile(true) {\n\t\t// Match the list marker\n\t\tvar reMatch = /([\\*#;:>]+)/mg;\n\t\treMatch.lastIndex = this.parser.pos;\n\t\tvar match = reMatch.exec(this.parser.source);\n\t\tif(!match || match.index !== this.parser.pos) {\n\t\t\tbreak;\n\t\t}\n\t\t// Check whether the list type of the top level matches\n\t\tvar listInfo = listTypes[match[0].charAt(0)];\n\t\tif(listStack.length > 0 && listStack[0].tag !== listInfo.listTag) {\n\t\t\tbreak;\n\t\t}\n\t\t// Move past the list marker\n\t\tthis.parser.pos = match.index + match[0].length;\n\t\t// Walk through the list markers for the current row\n\t\tfor(var t=0; t<match[0].length; t++) {\n\t\t\tlistInfo = listTypes[match[0].charAt(t)];\n\t\t\t// Remove any stacked up element if we can't re-use it because the list type doesn't match\n\t\t\tif(listStack.length > t && listStack[t].tag !== listInfo.listTag) {\n\t\t\t\tlistStack.splice(t,listStack.length - t);\n\t\t\t}\n\t\t\t// Construct the list element or reuse the previous one at this level\n\t\t\tif(listStack.length <= t) {\n\t\t\t\tvar listElement = {type: \"element\", tag: listInfo.listTag, children: [\n\t\t\t\t\t{type: \"element\", tag: listInfo.itemTag, children: []}\n\t\t\t\t]};\n\t\t\t\t// Link this list element into the last child item of the parent list item\n\t\t\t\tif(t) {\n\t\t\t\t\tvar prevListItem = listStack[t-1].children[listStack[t-1].children.length-1];\n\t\t\t\t\tprevListItem.children.push(listElement);\n\t\t\t\t}\n\t\t\t\t// Save this element in the stack\n\t\t\t\tlistStack[t] = listElement;\n\t\t\t} else if(t === (match[0].length - 1)) {\n\t\t\t\tlistStack[t].children.push({type: \"element\", tag: listInfo.itemTag, children: []});\n\t\t\t}\n\t\t}\n\t\tif(listStack.length > match[0].length) {\n\t\t\tlistStack.splice(match[0].length,listStack.length - match[0].length);\n\t\t}\n\t\t// Process the body of the list item into the last list item\n\t\tvar lastListChildren = listStack[listStack.length-1].children,\n\t\t\tlastListItem = lastListChildren[lastListChildren.length-1],\n\t\t\tclasses = this.parser.parseClasses();\n\t\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\t\tvar tree = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t\tlastListItem.children.push.apply(lastListItem.children,tree);\n\t\tif(classes.length > 0) {\n\t\t\t$tw.utils.addClassToParseTreeNode(lastListItem,classes.join(\" \"));\n\t\t}\n\t\t// Consume any whitespace following the list item\n\t\tthis.parser.skipWhitespace();\n\t}\n\t// Return the root element of the list\n\treturn [listStack[0]];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/list.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/macrocallblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/macrocallblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki rule for block macro calls\n\n```\n<<name value value2>>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"macrocallblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /<<([^>\\s]+)(?:\\s*)((?:[^>]|(?:>(?!>)))*?)>>(?:\\r?\\n|$)/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar macroName = this.match[1],\n\t\tparamString = this.match[2];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar params = [],\n\t\treParam = /\\s*(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\"'\\s]+)))/mg,\n\t\tparamMatch = reParam.exec(paramString);\n\twhile(paramMatch) {\n\t\t// Process this parameter\n\t\tvar paramInfo = {\n\t\t\tvalue: paramMatch[2] || paramMatch[3] || paramMatch[4] || paramMatch[5] || paramMatch[6]\n\t\t};\n\t\tif(paramMatch[1]) {\n\t\t\tparamInfo.name = paramMatch[1];\n\t\t}\n\t\tparams.push(paramInfo);\n\t\t// Find the next match\n\t\tparamMatch = reParam.exec(paramString);\n\t}\n\treturn [{\n\t\ttype: \"macrocall\",\n\t\tname: macroName,\n\t\tparams: params,\n\t\tisBlock: true\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/macrocallblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/macrocallinline.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/macrocallinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki rule for macro calls\n\n```\n<<name value value2>>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"macrocallinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /<<([^\\s>]+)\\s*([\\s\\S]*?)>>/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar macroName = this.match[1],\n\t\tparamString = this.match[2];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar params = [],\n\t\treParam = /\\s*(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\"'\\s]+)))/mg,\n\t\tparamMatch = reParam.exec(paramString);\n\twhile(paramMatch) {\n\t\t// Process this parameter\n\t\tvar paramInfo = {\n\t\t\tvalue: paramMatch[2] || paramMatch[3] || paramMatch[4] || paramMatch[5]|| paramMatch[6]\n\t\t};\n\t\tif(paramMatch[1]) {\n\t\t\tparamInfo.name = paramMatch[1];\n\t\t}\n\t\tparams.push(paramInfo);\n\t\t// Find the next match\n\t\tparamMatch = reParam.exec(paramString);\n\t}\n\treturn [{\n\t\ttype: \"macrocall\",\n\t\tname: macroName,\n\t\tparams: params\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/macrocallinline.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/macrodef.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/macrodef.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki pragma rule for macro definitions\n\n```\n\\define name(param:defaultvalue,param2:defaultvalue)\ndefinition text, including $param$ markers\n\\end\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"macrodef\";\nexports.types = {pragma: true};\n\n/*\nInstantiate parse rule\n*/\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\\\define\\s+([^(\\s]+)\\(\\s*([^)]*)\\)(\\s*\\r?\\n)?/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Move past the macro name and parameters\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse the parameters\n\tvar paramString = this.match[2],\n\t\tparams = [];\n\tif(paramString !== \"\") {\n\t\tvar reParam = /\\s*([A-Za-z0-9\\-_]+)(?:\\s*:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\"'\\s]+)))?/mg,\n\t\t\tparamMatch = reParam.exec(paramString);\n\t\twhile(paramMatch) {\n\t\t\t// Save the parameter details\n\t\t\tvar paramInfo = {name: paramMatch[1]},\n\t\t\t\tdefaultValue = paramMatch[2] || paramMatch[3] || paramMatch[4] || paramMatch[5] || paramMatch[6];\n\t\t\tif(defaultValue) {\n\t\t\t\tparamInfo[\"default\"] = defaultValue;\n\t\t\t}\n\t\t\tparams.push(paramInfo);\n\t\t\t// Look for the next parameter\n\t\t\tparamMatch = reParam.exec(paramString);\n\t\t}\n\t}\n\t// Is this a multiline definition?\n\tvar reEnd;\n\tif(this.match[3]) {\n\t\t// If so, the end of the body is marked with \\end\n\t\treEnd = /(\\r?\\n\\\\end[^\\S\\n\\r]*(?:$|\\r?\\n))/mg;\n\t} else {\n\t\t// Otherwise, the end of the definition is marked by the end of the line\n\t\treEnd = /(\\r?\\n)/mg;\n\t\t// Move past any whitespace\n\t\tthis.parser.pos = $tw.utils.skipWhiteSpace(this.parser.source,this.parser.pos);\n\t}\n\t// Find the end of the definition\n\treEnd.lastIndex = this.parser.pos;\n\tvar text,\n\t\tendMatch = reEnd.exec(this.parser.source);\n\tif(endMatch) {\n\t\ttext = this.parser.source.substring(this.parser.pos,endMatch.index);\n\t\tthis.parser.pos = endMatch.index + endMatch[0].length;\n\t} else {\n\t\t// We didn't find the end of the definition, so we'll make it blank\n\t\ttext = \"\";\n\t}\n\t// Save the macro definition\n\treturn [{\n\t\ttype: \"macrodef\",\n\t\tname: this.match[1],\n\t\tparams: params,\n\t\ttext: text\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/macrodef.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/prettyextlink.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/prettyextlink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for external links. For example:\n\n```\n[ext[http://tiddlywiki.com/fractalveg.jpg]]\n[ext[Tooltip|http://tiddlywiki.com/fractalveg.jpg]]\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"prettyextlink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n};\n\nexports.findNextMatch = function(startPos) {\n\t// Find the next tag\n\tthis.nextLink = this.findNextLink(this.parser.source,startPos);\n\treturn this.nextLink ? this.nextLink.start : undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.nextLink.end;\n\treturn [this.nextLink];\n};\n\n/*\nFind the next link from the current position\n*/\nexports.findNextLink = function(source,pos) {\n\t// A regexp for finding candidate links\n\tvar reLookahead = /(\\[ext\\[)/g;\n\t// Find the next candidate\n\treLookahead.lastIndex = pos;\n\tvar match = reLookahead.exec(source);\n\twhile(match) {\n\t\t// Try to parse the candidate as a link\n\t\tvar link = this.parseLink(source,match.index);\n\t\t// Return success\n\t\tif(link) {\n\t\t\treturn link;\n\t\t}\n\t\t// Look for the next match\n\t\treLookahead.lastIndex = match.index + 1;\n\t\tmatch = reLookahead.exec(source);\n\t}\n\t// Failed\n\treturn null;\n};\n\n/*\nLook for an link at the specified position. Returns null if not found, otherwise returns {type: \"element\", tag: \"a\", attributes: [], isSelfClosing:, start:, end:,}\n*/\nexports.parseLink = function(source,pos) {\n\tvar token,\n\t\ttextNode = {\n\t\t\ttype: \"text\"\n\t\t},\n\t\tnode = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"a\",\n\t\t\tstart: pos,\n\t\t\tattributes: {\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-tiddlylink-external\"},\n\t\t\t},\n\t\t\tchildren: [textNode]\n\t\t};\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the `[ext[`\n\ttoken = $tw.utils.parseTokenString(source,pos,\"[ext[\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Look ahead for the terminating `]]`\n\tvar closePos = source.indexOf(\"]]\",pos);\n\tif(closePos === -1) {\n\t\treturn null;\n\t}\n\t// Look for a `|` separating the tooltip\n\tvar splitPos = source.indexOf(\"|\",pos);\n\tif(splitPos === -1 || splitPos > closePos) {\n\t\tsplitPos = null;\n\t}\n\t// Pull out the tooltip and URL\n\tvar tooltip, URL;\n\tif(splitPos) {\n\t\tURL = source.substring(splitPos + 1,closePos).trim();\n\t\ttextNode.text = source.substring(pos,splitPos).trim();\n\t} else {\n\t\tURL = source.substring(pos,closePos).trim();\n\t\ttextNode.text = URL;\n\t}\n\tnode.attributes.href = {type: \"string\", value: URL};\n\tnode.attributes.target = {type: \"string\", value: \"_blank\"};\n\t// Update the end position\n\tnode.end = closePos + 2;\n\treturn node;\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/prettyextlink.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/prettylink.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/prettylink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for pretty links. For example:\n\n```\n[[Introduction]]\n\n[[Link description|TiddlerTitle]]\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"prettylink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\[\\[(.*?)(?:\\|(.*?))?\\]\\]/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Process the link\n\tvar text = this.match[1],\n\t\tlink = this.match[2] || text;\n\tif($tw.utils.isLinkExternal(link)) {\n\t\treturn [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"a\",\n\t\t\tattributes: {\n\t\t\t\thref: {type: \"string\", value: link},\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-tiddlylink-external\"},\n\t\t\t\ttarget: {type: \"string\", value: \"_blank\"}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\", text: text\n\t\t\t}]\n\t\t}];\n\t} else {\n\t\treturn [{\n\t\t\ttype: \"link\",\n\t\t\tattributes: {\n\t\t\t\tto: {type: \"string\", value: link}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\", text: text\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/prettylink.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/quoteblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/quoteblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for quote blocks. For example:\n\n```\n\t<<<.optionalClass(es) optional cited from\n\ta quote\n\t<<<\n\t\n\t<<<.optionalClass(es)\n\ta quote\n\t<<< optional cited from\n```\n\nQuotes can be quoted by putting more <s\n\n```\n\t<<<\n\tQuote Level 1\n\t\n\t<<<<\n\tQuoteLevel 2\n\t<<<<\n\t\n\t<<<\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"quoteblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(<<<+)/mg;\n};\n\nexports.parse = function() {\n\tvar classes = [\"tc-quote\"];\n\t// Get all the details of the match\n\tvar reEndString = \"^\" + this.match[1] + \"(?!<)\";\n\t// Move past the <s\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t\n\t// Parse any classes, whitespace and then the optional cite itself\n\tclasses.push.apply(classes, this.parser.parseClasses());\n\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\tvar cite = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t// before handling the cite, parse the body of the quote\n\tvar tree= this.parser.parseBlocks(reEndString);\n\t// If we got a cite, put it before the text\n\tif(cite.length > 0) {\n\t\ttree.unshift({\n\t\t\ttype: \"element\",\n\t\t\ttag: \"cite\",\n\t\t\tchildren: cite\n\t\t});\n\t}\n\t// Parse any optional cite\n\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\tcite = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t// If we got a cite, push it\n\tif(cite.length > 0) {\n\t\ttree.push({\n\t\t\ttype: \"element\",\n\t\t\ttag: \"cite\",\n\t\t\tchildren: cite\n\t\t});\n\t}\n\t// Return the blockquote element\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"blockquote\",\n\t\tattributes: {\n\t\t\tclass: { type: \"string\", value: classes.join(\" \") },\n\t\t},\n\t\tchildren: tree\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/quoteblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/rules.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/rules.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki pragma rule for rules specifications\n\n```\n\\rules except ruleone ruletwo rulethree\n\\rules only ruleone ruletwo rulethree\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"rules\";\nexports.types = {pragma: true};\n\n/*\nInstantiate parse rule\n*/\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\\\rules[^\\S\\n]/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Move past the pragma invocation\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse whitespace delimited tokens terminated by a line break\n\tvar reMatch = /[^\\S\\n]*(\\S+)|(\\r?\\n)/mg,\n\t\ttokens = [];\n\treMatch.lastIndex = this.parser.pos;\n\tvar match = reMatch.exec(this.parser.source);\n\twhile(match && match.index === this.parser.pos) {\n\t\tthis.parser.pos = reMatch.lastIndex;\n\t\t// Exit if we've got the line break\n\t\tif(match[2]) {\n\t\t\tbreak;\n\t\t}\n\t\t// Process the token\n\t\tif(match[1]) {\n\t\t\ttokens.push(match[1]);\n\t\t}\n\t\t// Match the next token\n\t\tmatch = reMatch.exec(this.parser.source);\n\t}\n\t// Process the tokens\n\tif(tokens.length > 0) {\n\t\tthis.parser.amendRules(tokens[0],tokens.slice(1));\n\t}\n\t// No parse tree nodes to return\n\treturn [];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/rules.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/styleblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/styleblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for assigning styles and classes to paragraphs and other blocks. For example:\n\n```\n@@.myClass\n@@background-color:red;\nThis paragraph will have the CSS class `myClass`.\n\n* The `<ul>` around this list will also have the class `myClass`\n* List item 2\n\n@@\n```\n\nNote that classes and styles can be mixed subject to the rule that styles must precede classes. For example\n\n```\n@@.myFirstClass.mySecondClass\n@@width:100px;.myThirdClass\nThis is a paragraph\n@@\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"styleblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /@@((?:[^\\.\\r\\n\\s:]+:[^\\r\\n;]+;)+)?(?:\\.([^\\r\\n\\s]+))?\\r?\\n/mg;\n};\n\nexports.parse = function() {\n\tvar reEndString = \"^@@(?:\\\\r?\\\\n)?\";\n\tvar classes = [], styles = [];\n\tdo {\n\t\t// Get the class and style\n\t\tif(this.match[1]) {\n\t\t\tstyles.push(this.match[1]);\n\t\t}\n\t\tif(this.match[2]) {\n\t\t\tclasses.push(this.match[2].split(\".\").join(\" \"));\n\t\t}\n\t\t// Move past the match\n\t\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t\t// Look for another line of classes and styles\n\t\tthis.match = this.matchRegExp.exec(this.parser.source);\n\t} while(this.match && this.match.index === this.parser.pos);\n\t// Parse the body\n\tvar tree = this.parser.parseBlocks(reEndString);\n\tfor(var t=0; t<tree.length; t++) {\n\t\tif(classes.length > 0) {\n\t\t\t$tw.utils.addClassToParseTreeNode(tree[t],classes.join(\" \"));\n\t\t}\n\t\tif(styles.length > 0) {\n\t\t\t$tw.utils.addAttributeToParseTreeNode(tree[t],\"style\",styles.join(\"\"));\n\t\t}\n\t}\n\treturn tree;\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/styleblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/styleinline.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/styleinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for assigning styles and classes to inline runs. For example:\n\n```\n@@.myClass This is some text with a class@@\n@@background-color:red;This is some text with a background colour@@\n@@width:100px;.myClass This is some text with a class and a width@@\n```\n\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"styleinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /@@((?:[^\\.\\r\\n\\s:]+:[^\\r\\n;]+;)+)?(\\.(?:[^\\r\\n\\s]+)\\s+)?/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /@@/g;\n\t// Get the styles and class\n\tvar stylesString = this.match[1],\n\t\tclassString = this.match[2] ? this.match[2].split(\".\").join(\" \") : undefined;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse the run up to the terminator\n\tvar tree = this.parser.parseInlineRun(reEnd,{eatTerminator: true});\n\t// Return the classed span\n\tvar node = {\n\t\ttype: \"element\",\n\t\ttag: \"span\",\n\t\tattributes: {\n\t\t\t\"class\": {type: \"string\", value: \"tc-inline-style\"}\n\t\t},\n\t\tchildren: tree\n\t};\n\tif(classString) {\n\t\t$tw.utils.addClassToParseTreeNode(node,classString);\n\t}\n\tif(stylesString) {\n\t\t$tw.utils.addAttributeToParseTreeNode(node,\"style\",stylesString);\n\t}\n\treturn [node];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/styleinline.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/syslink.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/syslink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for system tiddler links.\nCan be suppressed preceding them with `~`.\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"syslink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /~?\\$:[^\\s<|]+(?:[^\\s<|])/mg;\n};\n\nexports.parse = function() {\n\tvar match = this.match[0];\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Create the link unless it is suppressed\n\tif(match.substr(0,1) === \"~\") {\n\t\treturn [{type: \"text\", text: match.substr(1)}];\n\t} else {\n\t\treturn [{\n\t\t\ttype: \"link\",\n\t\t\tattributes: {\n\t\t\t\tto: {type: \"string\", value: match}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\ttext: match\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();",
            "title": "$:/core/modules/parsers/wikiparser/rules/syslink.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/table.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/table.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for tables.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"table\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\|(?:[^\\n]*)\\|(?:[fhck]?)\\r?(?:\\n|$)/mg;\n};\n\nvar processRow = function(prevColumns) {\n\tvar cellRegExp = /(?:\\|([^\\n\\|]*)\\|)|(\\|[fhck]?\\r?(?:\\n|$))/mg,\n\t\tcellTermRegExp = /((?:\\x20*)\\|)/mg,\n\t\ttree = [],\n\t\tcol = 0,\n\t\tcolSpanCount = 1,\n\t\tprevCell,\n\t\tvAlign;\n\t// Match a single cell\n\tcellRegExp.lastIndex = this.parser.pos;\n\tvar cellMatch = cellRegExp.exec(this.parser.source);\n\twhile(cellMatch && cellMatch.index === this.parser.pos) {\n\t\tif(cellMatch[1] === \"~\") {\n\t\t\t// Rowspan\n\t\t\tvar last = prevColumns[col];\n\t\t\tif(last) {\n\t\t\t\tlast.rowSpanCount++;\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(last.element,\"rowspan\",last.rowSpanCount);\n\t\t\t\tvAlign = $tw.utils.getAttributeValueFromParseTreeNode(last.element,\"valign\",\"center\");\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(last.element,\"valign\",vAlign);\n\t\t\t\tif(colSpanCount > 1) {\n\t\t\t\t\t$tw.utils.addAttributeToParseTreeNode(last.element,\"colspan\",colSpanCount);\n\t\t\t\t\tcolSpanCount = 1;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Move to just before the `|` terminating the cell\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t} else if(cellMatch[1] === \">\") {\n\t\t\t// Colspan\n\t\t\tcolSpanCount++;\n\t\t\t// Move to just before the `|` terminating the cell\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t} else if(cellMatch[1] === \"<\" && prevCell) {\n\t\t\tcolSpanCount = 1 + $tw.utils.getAttributeValueFromParseTreeNode(prevCell,\"colspan\",1);\n\t\t\t$tw.utils.addAttributeToParseTreeNode(prevCell,\"colspan\",colSpanCount);\n\t\t\tcolSpanCount = 1;\n\t\t\t// Move to just before the `|` terminating the cell\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t} else if(cellMatch[2]) {\n\t\t\t// End of row\n\t\t\tif(prevCell && colSpanCount > 1) {\n\t\t\t\tif(prevCell.attributes && prevCell.attributes && prevCell.attributes.colspan) {\n\t\t\t\t\t\tcolSpanCount += prevCell.attributes.colspan.value;\n\t\t\t\t} else {\n\t\t\t\t\tcolSpanCount -= 1;\n\t\t\t\t}\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(prevCell,\"colspan\",colSpanCount);\n\t\t\t}\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t\tbreak;\n\t\t} else {\n\t\t\t// For ordinary cells, step beyond the opening `|`\n\t\t\tthis.parser.pos++;\n\t\t\t// Look for a space at the start of the cell\n\t\t\tvar spaceLeft = false;\n\t\t\tvAlign = null;\n\t\t\tif(this.parser.source.substr(this.parser.pos).search(/^\\^([^\\^]|\\^\\^)/) === 0) {\n\t\t\t\tvAlign = \"top\";\n\t\t\t} else if(this.parser.source.substr(this.parser.pos).search(/^,([^,]|,,)/) === 0) {\n\t\t\t\tvAlign = \"bottom\";\n\t\t\t}\n\t\t\tif(vAlign) {\n\t\t\t\tthis.parser.pos++;\n\t\t\t}\n\t\t\tvar chr = this.parser.source.substr(this.parser.pos,1);\n\t\t\twhile(chr === \" \") {\n\t\t\t\tspaceLeft = true;\n\t\t\t\tthis.parser.pos++;\n\t\t\t\tchr = this.parser.source.substr(this.parser.pos,1);\n\t\t\t}\n\t\t\t// Check whether this is a heading cell\n\t\t\tvar cell;\n\t\t\tif(chr === \"!\") {\n\t\t\t\tthis.parser.pos++;\n\t\t\t\tcell = {type: \"element\", tag: \"th\", children: []};\n\t\t\t} else {\n\t\t\t\tcell = {type: \"element\", tag: \"td\", children: []};\n\t\t\t}\n\t\t\ttree.push(cell);\n\t\t\t// Record information about this cell\n\t\t\tprevCell = cell;\n\t\t\tprevColumns[col] = {rowSpanCount:1,element:cell};\n\t\t\t// Check for a colspan\n\t\t\tif(colSpanCount > 1) {\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"colspan\",colSpanCount);\n\t\t\t\tcolSpanCount = 1;\n\t\t\t}\n\t\t\t// Parse the cell\n\t\t\tcell.children = this.parser.parseInlineRun(cellTermRegExp,{eatTerminator: true});\n\t\t\t// Set the alignment for the cell\n\t\t\tif(vAlign) {\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"valign\",vAlign);\n\t\t\t}\n\t\t\tif(this.parser.source.substr(this.parser.pos - 2,1) === \" \") { // spaceRight\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"align\",spaceLeft ? \"center\" : \"left\");\n\t\t\t} else if(spaceLeft) {\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"align\",\"right\");\n\t\t\t}\n\t\t\t// Move back to the closing `|`\n\t\t\tthis.parser.pos--;\n\t\t}\n\t\tcol++;\n\t\tcellRegExp.lastIndex = this.parser.pos;\n\t\tcellMatch = cellRegExp.exec(this.parser.source);\n\t}\n\treturn tree;\n};\n\nexports.parse = function() {\n\tvar rowContainerTypes = {\"c\":\"caption\", \"h\":\"thead\", \"\":\"tbody\", \"f\":\"tfoot\"},\n\t\ttable = {type: \"element\", tag: \"table\", children: []},\n\t\trowRegExp = /^\\|([^\\n]*)\\|([fhck]?)\\r?(?:\\n|$)/mg,\n\t\trowTermRegExp = /(\\|(?:[fhck]?)\\r?(?:\\n|$))/mg,\n\t\tprevColumns = [],\n\t\tcurrRowType,\n\t\trowContainer,\n\t\trowCount = 0;\n\t// Match the row\n\trowRegExp.lastIndex = this.parser.pos;\n\tvar rowMatch = rowRegExp.exec(this.parser.source);\n\twhile(rowMatch && rowMatch.index === this.parser.pos) {\n\t\tvar rowType = rowMatch[2];\n\t\t// Check if it is a class assignment\n\t\tif(rowType === \"k\") {\n\t\t\t$tw.utils.addClassToParseTreeNode(table,rowMatch[1]);\n\t\t\tthis.parser.pos = rowMatch.index + rowMatch[0].length;\n\t\t} else {\n\t\t\t// Otherwise, create a new row if this one is of a different type\n\t\t\tif(rowType !== currRowType) {\n\t\t\t\trowContainer = {type: \"element\", tag: rowContainerTypes[rowType], children: []};\n\t\t\t\ttable.children.push(rowContainer);\n\t\t\t\tcurrRowType = rowType;\n\t\t\t}\n\t\t\t// Is this a caption row?\n\t\t\tif(currRowType === \"c\") {\n\t\t\t\t// If so, move past the opening `|` of the row\n\t\t\t\tthis.parser.pos++;\n\t\t\t\t// Move the caption to the first row if it isn't already\n\t\t\t\tif(table.children.length !== 1) {\n\t\t\t\t\ttable.children.pop(); // Take rowContainer out of the children array\n\t\t\t\t\ttable.children.splice(0,0,rowContainer); // Insert it at the bottom\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t// Set the alignment - TODO: figure out why TW did this\n//\t\t\t\trowContainer.attributes.align = rowCount === 0 ? \"top\" : \"bottom\";\n\t\t\t\t// Parse the caption\n\t\t\t\trowContainer.children = this.parser.parseInlineRun(rowTermRegExp,{eatTerminator: true});\n\t\t\t} else {\n\t\t\t\t// Create the row\n\t\t\t\tvar theRow = {type: \"element\", tag: \"tr\", children: []};\n\t\t\t\t$tw.utils.addClassToParseTreeNode(theRow,rowCount%2 ? \"oddRow\" : \"evenRow\");\n\t\t\t\trowContainer.children.push(theRow);\n\t\t\t\t// Process the row\n\t\t\t\ttheRow.children = processRow.call(this,prevColumns);\n\t\t\t\tthis.parser.pos = rowMatch.index + rowMatch[0].length;\n\t\t\t\t// Increment the row count\n\t\t\t\trowCount++;\n\t\t\t}\n\t\t}\n\t\trowMatch = rowRegExp.exec(this.parser.source);\n\t}\n\treturn [table];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/table.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/transcludeblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/transcludeblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for block-level transclusion. For example:\n\n```\n{{MyTiddler}}\n{{MyTiddler||TemplateTitle}}\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"transcludeblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{([^\\{\\}\\|]*)(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}(?:\\r?\\n|$)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar template = $tw.utils.trim(this.match[2]),\n\t\ttextRef = $tw.utils.trim(this.match[1]);\n\t// Prepare the transclude widget\n\tvar transcludeNode = {\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {},\n\t\t\tisBlock: true\n\t\t};\n\t// Prepare the tiddler widget\n\tvar tr, targetTitle, targetField, targetIndex, tiddlerNode;\n\tif(textRef) {\n\t\ttr = $tw.utils.parseTextReference(textRef);\n\t\ttargetTitle = tr.title;\n\t\ttargetField = tr.field;\n\t\ttargetIndex = tr.index;\n\t\ttiddlerNode = {\n\t\t\ttype: \"tiddler\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: targetTitle}\n\t\t\t},\n\t\t\tisBlock: true,\n\t\t\tchildren: [transcludeNode]\n\t\t};\n\t}\n\tif(template) {\n\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: template};\n\t\tif(textRef) {\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t} else {\n\t\tif(textRef) {\n\t\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: targetTitle};\n\t\t\tif(targetField) {\n\t\t\t\ttranscludeNode.attributes.field = {type: \"string\", value: targetField};\n\t\t\t}\n\t\t\tif(targetIndex) {\n\t\t\t\ttranscludeNode.attributes.index = {type: \"string\", value: targetIndex};\n\t\t\t}\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/transcludeblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/transcludeinline.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/transcludeinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for inline-level transclusion. For example:\n\n```\n{{MyTiddler}}\n{{MyTiddler||TemplateTitle}}\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"transcludeinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{([^\\{\\}\\|]*)(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar template = $tw.utils.trim(this.match[2]),\n\t\ttextRef = $tw.utils.trim(this.match[1]);\n\t// Prepare the transclude widget\n\tvar transcludeNode = {\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {}\n\t\t};\n\t// Prepare the tiddler widget\n\tvar tr, targetTitle, targetField, targetIndex, tiddlerNode;\n\tif(textRef) {\n\t\ttr = $tw.utils.parseTextReference(textRef);\n\t\ttargetTitle = tr.title;\n\t\ttargetField = tr.field;\n\t\ttargetIndex = tr.index;\n\t\ttiddlerNode = {\n\t\t\ttype: \"tiddler\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: targetTitle}\n\t\t\t},\n\t\t\tchildren: [transcludeNode]\n\t\t};\n\t}\n\tif(template) {\n\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: template};\n\t\tif(textRef) {\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t} else {\n\t\tif(textRef) {\n\t\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: targetTitle};\n\t\t\tif(targetField) {\n\t\t\t\ttranscludeNode.attributes.field = {type: \"string\", value: targetField};\n\t\t\t}\n\t\t\tif(targetIndex) {\n\t\t\t\ttranscludeNode.attributes.index = {type: \"string\", value: targetIndex};\n\t\t\t}\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/transcludeinline.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/typedblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/typedblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for typed blocks. For example:\n\n```\n$$$.js\nThis will be rendered as JavaScript\n$$$\n\n$$$.svg\n<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"150\" height=\"100\">\n  <circle cx=\"100\" cy=\"50\" r=\"40\" stroke=\"black\" stroke-width=\"2\" fill=\"red\" />\n</svg>\n$$$\n\n$$$text/vnd.tiddlywiki>text/html\nThis will be rendered as an //HTML representation// of WikiText\n$$$\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.name = \"typedblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\$\\$\\$([^ >\\r\\n]*)(?: *> *([^ \\r\\n]+))?\\r?\\n/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /\\r?\\n\\$\\$\\$\\r?(?:\\n|$)/mg;\n\t// Save the type\n\tvar parseType = this.match[1],\n\t\trenderType = this.match[2];\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Look for the end of the block\n\treEnd.lastIndex = this.parser.pos;\n\tvar match = reEnd.exec(this.parser.source),\n\t\ttext;\n\t// Process the block\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\t// Parse the block according to the specified type\n\tvar parser = this.parser.wiki.parseText(parseType,text,{defaultType: \"text/plain\"});\n\t// If there's no render type, just return the parse tree\n\tif(!renderType) {\n\t\treturn parser.tree;\n\t} else {\n\t\t// Otherwise, render to the rendertype and return in a <PRE> tag\n\t\tvar widgetNode = this.parser.wiki.makeWidget(parser),\n\t\t\tcontainer = $tw.fakeDocument.createElement(\"div\");\n\t\twidgetNode.render(container,null);\n\t\ttext = renderType === \"text/html\" ? container.innerHTML : container.textContent;\n\t\treturn [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"pre\",\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\ttext: text\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/typedblock.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/rules/wikilink.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/wikilink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for wiki links. For example:\n\n```\nAWikiLink\nAnotherLink\n~SuppressedLink\n```\n\nPrecede a camel case word with `~` to prevent it from being recognised as a link.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"wikilink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = new RegExp($tw.config.textPrimitives.unWikiLink + \"?\" + $tw.config.textPrimitives.wikiLink,\"mg\");\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get the details of the match\n\tvar linkText = this.match[0];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// If the link starts with the unwikilink character then just output it as plain text\n\tif(linkText.substr(0,1) === $tw.config.textPrimitives.unWikiLink) {\n\t\treturn [{type: \"text\", text: linkText.substr(1)}];\n\t}\n\t// If the link has been preceded with a blocked letter then don't treat it as a link\n\tif(this.match.index > 0) {\n\t\tvar preRegExp = new RegExp($tw.config.textPrimitives.blockPrefixLetters,\"mg\");\n\t\tpreRegExp.lastIndex = this.match.index-1;\n\t\tvar preMatch = preRegExp.exec(this.parser.source);\n\t\tif(preMatch && preMatch.index === this.match.index-1) {\n\t\t\treturn [{type: \"text\", text: linkText}];\n\t\t}\n\t}\n\treturn [{\n\t\ttype: \"link\",\n\t\tattributes: {\n\t\t\tto: {type: \"string\", value: linkText}\n\t\t},\n\t\tchildren: [{\n\t\t\ttype: \"text\",\n\t\t\ttext: linkText\n\t\t}]\n\t}];\n};\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/wikilink.js",
            "type": "application/javascript",
            "module-type": "wikirule"
        },
        "$:/core/modules/parsers/wikiparser/wikiparser.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/wikiparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe wiki text parser processes blocks of source text into a parse tree.\n\nThe parse tree is made up of nested arrays of these JavaScript objects:\n\n\t{type: \"element\", tag: <string>, attributes: {}, children: []} - an HTML element\n\t{type: \"text\", text: <string>} - a text node\n\t{type: \"entity\", value: <string>} - an entity\n\t{type: \"raw\", html: <string>} - raw HTML\n\nAttributes are stored as hashmaps of the following objects:\n\n\t{type: \"string\", value: <string>} - literal string\n\t{type: \"indirect\", textReference: <textReference>} - indirect through a text reference\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar WikiParser = function(type,text,options) {\n\tthis.wiki = options.wiki;\n\t// Initialise the classes if we don't have them already\n\tif(!this.pragmaRuleClasses) {\n\t\tWikiParser.prototype.pragmaRuleClasses = $tw.modules.createClassesFromModules(\"wikirule\",\"pragma\",$tw.WikiRuleBase);\n\t}\n\tif(!this.blockRuleClasses) {\n\t\tWikiParser.prototype.blockRuleClasses = $tw.modules.createClassesFromModules(\"wikirule\",\"block\",$tw.WikiRuleBase);\n\t}\n\tif(!this.inlineRuleClasses) {\n\t\tWikiParser.prototype.inlineRuleClasses = $tw.modules.createClassesFromModules(\"wikirule\",\"inline\",$tw.WikiRuleBase);\n\t}\n\t// Save the parse text\n\tthis.type = type || \"text/vnd.tiddlywiki\";\n\tthis.source = text || \"\";\n\tthis.sourceLength = this.source.length;\n\t// Set current parse position\n\tthis.pos = 0;\n\t// Instantiate the pragma parse rules\n\tthis.pragmaRules = this.instantiateRules(this.pragmaRuleClasses,\"pragma\",0);\n\t// Instantiate the parser block and inline rules\n\tthis.blockRules = this.instantiateRules(this.blockRuleClasses,\"block\",0);\n\tthis.inlineRules = this.instantiateRules(this.inlineRuleClasses,\"inline\",0);\n\t// Parse any pragmas\n\tthis.tree = this.parsePragmas();\n\t// Parse the text into inline runs or blocks\n\tif(options.parseAsInline) {\n\t\tthis.tree.push.apply(this.tree,this.parseInlineRun());\n\t} else {\n\t\tthis.tree.push.apply(this.tree,this.parseBlocks());\n\t}\n\t// Return the parse tree\n};\n\n/*\nInstantiate an array of parse rules\n*/\nWikiParser.prototype.instantiateRules = function(classes,type,startPos) {\n\tvar rulesInfo = [],\n\t\tself = this;\n\t$tw.utils.each(classes,function(RuleClass) {\n\t\t// Instantiate the rule\n\t\tvar rule = new RuleClass(self);\n\t\trule.is = {};\n\t\trule.is[type] = true;\n\t\trule.init(self);\n\t\tvar matchIndex = rule.findNextMatch(startPos);\n\t\tif(matchIndex !== undefined) {\n\t\t\trulesInfo.push({\n\t\t\t\trule: rule,\n\t\t\t\tmatchIndex: matchIndex\n\t\t\t});\n\t\t}\n\t});\n\treturn rulesInfo;\n};\n\n/*\nSkip any whitespace at the current position. Options are:\n\ttreatNewlinesAsNonWhitespace: true if newlines are NOT to be treated as whitespace\n*/\nWikiParser.prototype.skipWhitespace = function(options) {\n\toptions = options || {};\n\tvar whitespaceRegExp = options.treatNewlinesAsNonWhitespace ? /([^\\S\\n]+)/mg : /(\\s+)/mg;\n\twhitespaceRegExp.lastIndex = this.pos;\n\tvar whitespaceMatch = whitespaceRegExp.exec(this.source);\n\tif(whitespaceMatch && whitespaceMatch.index === this.pos) {\n\t\tthis.pos = whitespaceRegExp.lastIndex;\n\t}\n};\n\n/*\nGet the next match out of an array of parse rule instances\n*/\nWikiParser.prototype.findNextMatch = function(rules,startPos) {\n\t// Find the best matching rule by finding the closest match position\n\tvar matchingRule,\n\t\tmatchingRulePos = this.sourceLength;\n\t// Step through each rule\n\tfor(var t=0; t<rules.length; t++) {\n\t\tvar ruleInfo = rules[t];\n\t\t// Ask the rule to get the next match if we've moved past the current one\n\t\tif(ruleInfo.matchIndex !== undefined  && ruleInfo.matchIndex < startPos) {\n\t\t\truleInfo.matchIndex = ruleInfo.rule.findNextMatch(startPos);\n\t\t}\n\t\t// Adopt this match if it's closer than the current best match\n\t\tif(ruleInfo.matchIndex !== undefined && ruleInfo.matchIndex <= matchingRulePos) {\n\t\t\tmatchingRule = ruleInfo;\n\t\t\tmatchingRulePos = ruleInfo.matchIndex;\n\t\t}\n\t}\n\treturn matchingRule;\n};\n\n/*\nParse any pragmas at the beginning of a block of parse text\n*/\nWikiParser.prototype.parsePragmas = function() {\n\tvar tree = [];\n\twhile(true) {\n\t\t// Skip whitespace\n\t\tthis.skipWhitespace();\n\t\t// Check for the end of the text\n\t\tif(this.pos >= this.sourceLength) {\n\t\t\tbreak;\n\t\t}\n\t\t// Check if we've arrived at a pragma rule match\n\t\tvar nextMatch = this.findNextMatch(this.pragmaRules,this.pos);\n\t\t// If not, just exit\n\t\tif(!nextMatch || nextMatch.matchIndex !== this.pos) {\n\t\t\tbreak;\n\t\t}\n\t\t// Process the pragma rule\n\t\ttree.push.apply(tree,nextMatch.rule.parse());\n\t}\n\treturn tree;\n};\n\n/*\nParse a block from the current position\n\tterminatorRegExpString: optional regular expression string that identifies the end of plain paragraphs. Must not include capturing parenthesis\n*/\nWikiParser.prototype.parseBlock = function(terminatorRegExpString) {\n\tvar terminatorRegExp = terminatorRegExpString ? new RegExp(\"(\" + terminatorRegExpString + \"|\\\\r?\\\\n\\\\r?\\\\n)\",\"mg\") : /(\\r?\\n\\r?\\n)/mg;\n\tthis.skipWhitespace();\n\tif(this.pos >= this.sourceLength) {\n\t\treturn [];\n\t}\n\t// Look for a block rule that applies at the current position\n\tvar nextMatch = this.findNextMatch(this.blockRules,this.pos);\n\tif(nextMatch && nextMatch.matchIndex === this.pos) {\n\t\treturn nextMatch.rule.parse();\n\t}\n\t// Treat it as a paragraph if we didn't find a block rule\n\treturn [{type: \"element\", tag: \"p\", children: this.parseInlineRun(terminatorRegExp)}];\n};\n\n/*\nParse a series of blocks of text until a terminating regexp is encountered or the end of the text\n\tterminatorRegExpString: terminating regular expression\n*/\nWikiParser.prototype.parseBlocks = function(terminatorRegExpString) {\n\tif(terminatorRegExpString) {\n\t\treturn this.parseBlocksTerminated(terminatorRegExpString);\n\t} else {\n\t\treturn this.parseBlocksUnterminated();\n\t}\n};\n\n/*\nParse a block from the current position to the end of the text\n*/\nWikiParser.prototype.parseBlocksUnterminated = function() {\n\tvar tree = [];\n\twhile(this.pos < this.sourceLength) {\n\t\ttree.push.apply(tree,this.parseBlock());\n\t}\n\treturn tree;\n};\n\n/*\nParse blocks of text until a terminating regexp is encountered\n*/\nWikiParser.prototype.parseBlocksTerminated = function(terminatorRegExpString) {\n\tvar terminatorRegExp = new RegExp(\"(\" + terminatorRegExpString + \")\",\"mg\"),\n\t\ttree = [];\n\t// Skip any whitespace\n\tthis.skipWhitespace();\n\t//  Check if we've got the end marker\n\tterminatorRegExp.lastIndex = this.pos;\n\tvar match = terminatorRegExp.exec(this.source);\n\t// Parse the text into blocks\n\twhile(this.pos < this.sourceLength && !(match && match.index === this.pos)) {\n\t\tvar blocks = this.parseBlock(terminatorRegExpString);\n\t\ttree.push.apply(tree,blocks);\n\t\t// Skip any whitespace\n\t\tthis.skipWhitespace();\n\t\t//  Check if we've got the end marker\n\t\tterminatorRegExp.lastIndex = this.pos;\n\t\tmatch = terminatorRegExp.exec(this.source);\n\t}\n\tif(match && match.index === this.pos) {\n\t\tthis.pos = match.index + match[0].length;\n\t}\n\treturn tree;\n};\n\n/*\nParse a run of text at the current position\n\tterminatorRegExp: a regexp at which to stop the run\n\toptions: see below\nOptions available:\n\teatTerminator: move the parse position past any encountered terminator (default false)\n*/\nWikiParser.prototype.parseInlineRun = function(terminatorRegExp,options) {\n\tif(terminatorRegExp) {\n\t\treturn this.parseInlineRunTerminated(terminatorRegExp,options);\n\t} else {\n\t\treturn this.parseInlineRunUnterminated(options);\n\t}\n};\n\nWikiParser.prototype.parseInlineRunUnterminated = function(options) {\n\tvar tree = [];\n\t// Find the next occurrence of an inline rule\n\tvar nextMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t// Loop around the matches until we've reached the end of the text\n\twhile(this.pos < this.sourceLength && nextMatch) {\n\t\t// Process the text preceding the run rule\n\t\tif(nextMatch.matchIndex > this.pos) {\n\t\t\ttree.push({type: \"text\", text: this.source.substring(this.pos,nextMatch.matchIndex)});\n\t\t\tthis.pos = nextMatch.matchIndex;\n\t\t}\n\t\t// Process the run rule\n\t\ttree.push.apply(tree,nextMatch.rule.parse());\n\t\t// Look for the next run rule\n\t\tnextMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t}\n\t// Process the remaining text\n\tif(this.pos < this.sourceLength) {\n\t\ttree.push({type: \"text\", text: this.source.substr(this.pos)});\n\t}\n\tthis.pos = this.sourceLength;\n\treturn tree;\n};\n\nWikiParser.prototype.parseInlineRunTerminated = function(terminatorRegExp,options) {\n\toptions = options || {};\n\tvar tree = [];\n\t// Find the next occurrence of the terminator\n\tterminatorRegExp.lastIndex = this.pos;\n\tvar terminatorMatch = terminatorRegExp.exec(this.source);\n\t// Find the next occurrence of a inlinerule\n\tvar inlineRuleMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t// Loop around until we've reached the end of the text\n\twhile(this.pos < this.sourceLength && (terminatorMatch || inlineRuleMatch)) {\n\t\t// Return if we've found the terminator, and it precedes any inline rule match\n\t\tif(terminatorMatch) {\n\t\t\tif(!inlineRuleMatch || inlineRuleMatch.matchIndex >= terminatorMatch.index) {\n\t\t\t\tif(terminatorMatch.index > this.pos) {\n\t\t\t\t\ttree.push({type: \"text\", text: this.source.substring(this.pos,terminatorMatch.index)});\n\t\t\t\t}\n\t\t\t\tthis.pos = terminatorMatch.index;\n\t\t\t\tif(options.eatTerminator) {\n\t\t\t\t\tthis.pos += terminatorMatch[0].length;\n\t\t\t\t}\n\t\t\t\treturn tree;\n\t\t\t}\n\t\t}\n\t\t// Process any inline rule, along with the text preceding it\n\t\tif(inlineRuleMatch) {\n\t\t\t// Preceding text\n\t\t\tif(inlineRuleMatch.matchIndex > this.pos) {\n\t\t\t\ttree.push({type: \"text\", text: this.source.substring(this.pos,inlineRuleMatch.matchIndex)});\n\t\t\t\tthis.pos = inlineRuleMatch.matchIndex;\n\t\t\t}\n\t\t\t// Process the inline rule\n\t\t\ttree.push.apply(tree,inlineRuleMatch.rule.parse());\n\t\t\t// Look for the next inline rule\n\t\t\tinlineRuleMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t\t\t// Look for the next terminator match\n\t\t\tterminatorRegExp.lastIndex = this.pos;\n\t\t\tterminatorMatch = terminatorRegExp.exec(this.source);\n\t\t}\n\t}\n\t// Process the remaining text\n\tif(this.pos < this.sourceLength) {\n\t\ttree.push({type: \"text\", text: this.source.substr(this.pos)});\n\t}\n\tthis.pos = this.sourceLength;\n\treturn tree;\n};\n\n/*\nParse zero or more class specifiers `.classname`\n*/\nWikiParser.prototype.parseClasses = function() {\n\tvar classRegExp = /\\.([^\\s\\.]+)/mg,\n\t\tclassNames = [];\n\tclassRegExp.lastIndex = this.pos;\n\tvar match = classRegExp.exec(this.source);\n\twhile(match && match.index === this.pos) {\n\t\tthis.pos = match.index + match[0].length;\n\t\tclassNames.push(match[1]);\n\t\tmatch = classRegExp.exec(this.source);\n\t}\n\treturn classNames;\n};\n\n/*\nAmend the rules used by this instance of the parser\n\ttype: `only` keeps just the named rules, `except` keeps all but the named rules\n\tnames: array of rule names\n*/\nWikiParser.prototype.amendRules = function(type,names) {\n\tnames = names || [];\n\t// Define the filter function\n\tvar keepFilter;\n\tif(type === \"only\") {\n\t\tkeepFilter = function(name) {\n\t\t\treturn names.indexOf(name) !== -1;\n\t\t};\n\t} else if(type === \"except\") {\n\t\tkeepFilter = function(name) {\n\t\t\treturn names.indexOf(name) === -1;\n\t\t};\n\t} else {\n\t\treturn;\n\t}\n\t// Define a function to process each of our rule arrays\n\tvar processRuleArray = function(ruleArray) {\n\t\tfor(var t=ruleArray.length-1; t>=0; t--) {\n\t\t\tif(!keepFilter(ruleArray[t].rule.name)) {\n\t\t\t\truleArray.splice(t,1);\n\t\t\t}\n\t\t}\n\t};\n\t// Process each rule array\n\tprocessRuleArray(this.pragmaRules);\n\tprocessRuleArray(this.blockRules);\n\tprocessRuleArray(this.inlineRules);\n};\n\nexports[\"text/vnd.tiddlywiki\"] = WikiParser;\n\n})();\n\n",
            "title": "$:/core/modules/parsers/wikiparser/wikiparser.js",
            "type": "application/javascript",
            "module-type": "parser"
        },
        "$:/core/modules/parsers/wikiparser/rules/wikirulebase.js": {
            "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/wikirulebase.js\ntype: application/javascript\nmodule-type: global\n\nBase class for wiki parser rules\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nThis constructor is always overridden with a blank constructor, and so shouldn't be used\n*/\nvar WikiRuleBase = function() {\n};\n\n/*\nTo be overridden by individual rules\n*/\nWikiRuleBase.prototype.init = function(parser) {\n\tthis.parser = parser;\n};\n\n/*\nDefault implementation of findNextMatch uses RegExp matching\n*/\nWikiRuleBase.prototype.findNextMatch = function(startPos) {\n\tthis.matchRegExp.lastIndex = startPos;\n\tthis.match = this.matchRegExp.exec(this.parser.source);\n\treturn this.match ? this.match.index : undefined;\n};\n\nexports.WikiRuleBase = WikiRuleBase;\n\n})();\n",
            "title": "$:/core/modules/parsers/wikiparser/rules/wikirulebase.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/pluginswitcher.js": {
            "text": "/*\\\ntitle: $:/core/modules/pluginswitcher.js\ntype: application/javascript\nmodule-type: global\n\nManages switching plugins for themes and languages.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\noptions:\nwiki: wiki store to be used\npluginType: type of plugin to be switched\ncontrollerTitle: title of tiddler used to control switching of this resource\ndefaultPlugins: array of default plugins to be used if nominated plugin isn't found\n*/\nfunction PluginSwitcher(options) {\n\tthis.wiki = options.wiki;\n\tthis.pluginType = options.pluginType;\n\tthis.controllerTitle = options.controllerTitle;\n\tthis.defaultPlugins = options.defaultPlugins || [];\n\t// Switch to the current plugin\n\tthis.switchPlugins();\n\t// Listen for changes to the selected plugin\n\tvar self = this;\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.utils.hop(changes,self.controllerTitle)) {\n\t\t\tself.switchPlugins();\n\t\t}\n\t});\n}\n\nPluginSwitcher.prototype.switchPlugins = function() {\n\t// Get the name of the current theme\n\tvar selectedPluginTitle = this.wiki.getTiddlerText(this.controllerTitle);\n\t// If it doesn't exist, then fallback to one of the default themes\n\tvar index = 0;\n\twhile(!this.wiki.getTiddler(selectedPluginTitle) && index < this.defaultPlugins.length) {\n\t\tselectedPluginTitle = this.defaultPlugins[index++];\n\t}\n\t// Accumulate the titles of the plugins that we need to load\n\tvar plugins = [],\n\t\tself = this,\n\t\taccumulatePlugin = function(title) {\n\t\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\t\tif(tiddler && tiddler.isPlugin() && plugins.indexOf(title) === -1) {\n\t\t\t\tplugins.push(title);\n\t\t\t\tvar pluginInfo = JSON.parse(self.wiki.getTiddlerText(title)),\n\t\t\t\t\tdependents = $tw.utils.parseStringArray(tiddler.fields.dependents || \"\");\n\t\t\t\t$tw.utils.each(dependents,function(title) {\n\t\t\t\t\taccumulatePlugin(title);\n\t\t\t\t});\n\t\t\t}\n\t\t};\n\taccumulatePlugin(selectedPluginTitle);\n\t// Unregister any existing theme tiddlers\n\tvar unregisteredTiddlers = $tw.wiki.unregisterPluginTiddlers(this.pluginType);\n\t// Register any new theme tiddlers\n\tvar registeredTiddlers = $tw.wiki.registerPluginTiddlers(this.pluginType,plugins);\n\t// Unpack the current theme tiddlers\n\t$tw.wiki.unpackPluginTiddlers();\n};\n\nexports.PluginSwitcher = PluginSwitcher;\n\n})();\n",
            "title": "$:/core/modules/pluginswitcher.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/saver-handler.js": {
            "text": "/*\\\ntitle: $:/core/modules/saver-handler.js\ntype: application/javascript\nmodule-type: global\n\nThe saver handler tracks changes to the store and handles saving the entire wiki via saver modules.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInstantiate the saver handler with the following options:\nwiki: wiki to be synced\ndirtyTracking: true if dirty tracking should be performed\n*/\nfunction SaverHandler(options) {\n\tvar self = this;\n\tthis.wiki = options.wiki;\n\tthis.dirtyTracking = options.dirtyTracking;\n\tthis.pendingAutoSave = false;\n\t// Make a logger\n\tthis.logger = new $tw.utils.Logger(\"saver-handler\");\n\t// Initialise our savers\n\tif($tw.browser) {\n\t\tthis.initSavers();\n\t}\n\t// Only do dirty tracking if required\n\tif($tw.browser && this.dirtyTracking) {\n\t\t// Compile the dirty tiddler filter\n\t\tthis.filterFn = this.wiki.compileFilter(this.wiki.getTiddlerText(this.titleSyncFilter));\n\t\t// Count of changes that have not yet been saved\n\t\tthis.numChanges = 0;\n\t\t// Listen out for changes to tiddlers\n\t\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\t\t// Filter the changes so that we only count changes to tiddlers that we care about\n\t\t\tvar filteredChanges = self.filterFn.call(self.wiki,function(callback) {\n\t\t\t\t$tw.utils.each(changes,function(change,title) {\n\t\t\t\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\t\t\t\tcallback(tiddler,title);\n\t\t\t\t});\n\t\t\t});\n\t\t\t// Adjust the number of changes\n\t\t\tself.numChanges += filteredChanges.length;\n\t\t\tself.updateDirtyStatus();\n\t\t\t// Do any autosave if one is pending and there's no more change events\n\t\t\tif(self.pendingAutoSave && self.wiki.getSizeOfTiddlerEventQueue() === 0) {\n\t\t\t\t// Check if we're dirty\n\t\t\t\tif(self.numChanges > 0) {\n\t\t\t\t\tself.saveWiki({\n\t\t\t\t\t\tmethod: \"autosave\",\n\t\t\t\t\t\tdownloadType: \"text/plain\"\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\tself.pendingAutoSave = false;\n\t\t\t}\n\t\t});\n\t\t// Listen for the autosave event\n\t\t$tw.rootWidget.addEventListener(\"tm-auto-save-wiki\",function(event) {\n\t\t\t// Do the autosave unless there are outstanding tiddler change events\n\t\t\tif(self.wiki.getSizeOfTiddlerEventQueue() === 0) {\n\t\t\t\t// Check if we're dirty\n\t\t\t\tif(self.numChanges > 0) {\n\t\t\t\t\tself.saveWiki({\n\t\t\t\t\t\tmethod: \"autosave\",\n\t\t\t\t\t\tdownloadType: \"text/plain\"\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Otherwise put ourselves in the \"pending autosave\" state and wait for the change event before we do the autosave\n\t\t\t\tself.pendingAutoSave = true;\n\t\t\t}\n\t\t});\n\t\t// Set up our beforeunload handler\n\t\twindow.onbeforeunload = function(event) {\n\t\t\tvar confirmationMessage;\n\t\t\tif(self.isDirty()) {\n\t\t\t\tconfirmationMessage = $tw.language.getString(\"UnsavedChangesWarning\");\n\t\t\t\tevent.returnValue = confirmationMessage; // Gecko\n\t\t\t}\n\t\t\treturn confirmationMessage;\n\t\t};\n\t}\n\t// Install the save action handlers\n\tif($tw.browser) {\n\t\t$tw.rootWidget.addEventListener(\"tm-save-wiki\",function(event) {\n\t\t\tself.saveWiki({\n\t\t\t\ttemplate: event.param,\n\t\t\t\tdownloadType: \"text/plain\",\n\t\t\t\tvariables: event.paramObject\n\t\t\t});\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-download-file\",function(event) {\n\t\t\tself.saveWiki({\n\t\t\t\tmethod: \"download\",\n\t\t\t\ttemplate: event.param,\n\t\t\t\tdownloadType: \"text/plain\",\n\t\t\t\tvariables: event.paramObject\n\t\t\t});\n\t\t});\n\t}\n}\n\nSaverHandler.prototype.titleSyncFilter = \"$:/config/SaverFilter\";\nSaverHandler.prototype.titleAutoSave = \"$:/config/AutoSave\";\nSaverHandler.prototype.titleSavedNotification = \"$:/language/Notifications/Save/Done\";\n\n/*\nSelect the appropriate saver modules and set them up\n*/\nSaverHandler.prototype.initSavers = function(moduleType) {\n\tmoduleType = moduleType || \"saver\";\n\t// Instantiate the available savers\n\tthis.savers = [];\n\tvar self = this;\n\t$tw.modules.forEachModuleOfType(moduleType,function(title,module) {\n\t\tif(module.canSave(self)) {\n\t\t\tself.savers.push(module.create(self.wiki));\n\t\t}\n\t});\n\t// Sort the savers into priority order\n\tthis.savers.sort(function(a,b) {\n\t\tif(a.info.priority < b.info.priority) {\n\t\t\treturn -1;\n\t\t} else {\n\t\t\tif(a.info.priority > b.info.priority) {\n\t\t\t\treturn +1;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nSave the wiki contents. Options are:\n\tmethod: \"save\", \"autosave\" or \"download\"\n\ttemplate: the tiddler containing the template to save\n\tdownloadType: the content type for the saved file\n*/\nSaverHandler.prototype.saveWiki = function(options) {\n\toptions = options || {};\n\tvar self = this,\n\t\tmethod = options.method || \"save\",\n\t\tvariables = options.variables || {},\n\t\ttemplate = options.template || \"$:/core/save/all\",\n\t\tdownloadType = options.downloadType || \"text/plain\",\n\t\ttext = this.wiki.renderTiddler(downloadType,template,options),\n\t\tcallback = function(err) {\n\t\t\tif(err) {\n\t\t\t\talert(\"Error while saving:\\n\\n\" + err);\n\t\t\t} else {\n\t\t\t\t// Clear the task queue if we're saving (rather than downloading)\n\t\t\t\tif(method !== \"download\") {\n\t\t\t\t\tself.numChanges = 0;\n\t\t\t\t\tself.updateDirtyStatus();\n\t\t\t\t}\n\t\t\t\t$tw.notifier.display(self.titleSavedNotification);\n\t\t\t\tif(options.callback) {\n\t\t\t\t\toptions.callback();\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t// Ignore autosave if disabled\n\tif(method === \"autosave\" && this.wiki.getTiddlerText(this.titleAutoSave,\"yes\") !== \"yes\") {\n\t\treturn false;\n\t}\n\t// Call the highest priority saver that supports this method\n\tfor(var t=this.savers.length-1; t>=0; t--) {\n\t\tvar saver = this.savers[t];\n\t\tif(saver.info.capabilities.indexOf(method) !== -1 && saver.save(text,method,callback,{variables: {filename: variables.filename}})) {\n\t\t\tthis.logger.log(\"Saving wiki with method\",method,\"through saver\",saver.info.name);\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n};\n\n/*\nChecks whether the wiki is dirty (ie the window shouldn't be closed)\n*/\nSaverHandler.prototype.isDirty = function() {\n\treturn this.numChanges > 0;\n};\n\n/*\nUpdate the document body with the class \"tc-dirty\" if the wiki has unsaved/unsynced changes\n*/\nSaverHandler.prototype.updateDirtyStatus = function() {\n\tif($tw.browser) {\n\t\t$tw.utils.toggleClass(document.body,\"tc-dirty\",this.isDirty());\n\t}\n};\n\nexports.SaverHandler = SaverHandler;\n\n})();\n",
            "title": "$:/core/modules/saver-handler.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/savers/andtidwiki.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/andtidwiki.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via the AndTidWiki Android app\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false, netscape: false, Components: false */\n\"use strict\";\n\nvar AndTidWiki = function(wiki) {\n};\n\nAndTidWiki.prototype.save = function(text,method,callback) {\n\t// Get the pathname of this document\n\tvar pathname = decodeURIComponent(document.location.toString().split(\"#\")[0]);\n\t// Strip the file://\n\tif(pathname.indexOf(\"file://\") === 0) {\n\t\tpathname = pathname.substr(7);\n\t}\n\t// Strip any query or location part\n\tvar p = pathname.indexOf(\"?\");\n\tif(p !== -1) {\n\t\tpathname = pathname.substr(0,p);\n\t}\n\tp = pathname.indexOf(\"#\");\n\tif(p !== -1) {\n\t\tpathname = pathname.substr(0,p);\n\t}\n\t// Save the file\n\twindow.twi.saveFile(pathname,text);\n\t// Call the callback\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nAndTidWiki.prototype.info = {\n\tname: \"andtidwiki\",\n\tpriority: 1600,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!window.twi && !!window.twi.saveFile;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new AndTidWiki(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/andtidwiki.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/download.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/download.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via HTML5's download APIs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar DownloadSaver = function(wiki) {\n};\n\nDownloadSaver.prototype.save = function(text,method,callback,options) {\n\toptions = options || {};\n\t// Get the current filename\n\tvar filename = options.variables.filename;\n\tif(!filename) {\n\t\tvar p = document.location.pathname.lastIndexOf(\"/\");\n\t\tif(p !== -1) {\n\t\t\tfilename = document.location.pathname.substr(p+1);\n\t\t}\n\t}\n\tif(!filename) {\n\t\tfilename = \"tiddlywiki.html\";\n\t}\n\t// Set up the link\n\tvar link = document.createElement(\"a\");\n\tlink.setAttribute(\"target\",\"_blank\");\n\tif(Blob !== undefined) {\n\t\tvar blob = new Blob([text], {type: \"text/html\"});\n\t\tlink.setAttribute(\"href\", URL.createObjectURL(blob));\n\t} else {\n\t\tlink.setAttribute(\"href\",\"data:text/html,\" + encodeURIComponent(text));\n\t}\n\tlink.setAttribute(\"download\",filename);\n\tdocument.body.appendChild(link);\n\tlink.click();\n\tdocument.body.removeChild(link);\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nDownloadSaver.prototype.info = {\n\tname: \"download\",\n\tpriority: 100,\n\tcapabilities: [\"save\", \"download\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn document.createElement(\"a\").download !== undefined;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new DownloadSaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/download.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/fsosaver.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/fsosaver.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via MS FileSystemObject ActiveXObject\n\nNote: Since TiddlyWiki's markup contains the MOTW, the FileSystemObject normally won't be available. \nHowever, if the wiki is loaded as an .HTA file (Windows HTML Applications) then the FSO can be used.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar FSOSaver = function(wiki) {\n};\n\nFSOSaver.prototype.save = function(text,method,callback) {\n\t// Get the pathname of this document\n\tvar pathname = unescape(document.location.pathname);\n\t// Test for a Windows path of the form /x:\\blah...\n\tif(/^\\/[A-Z]\\:\\\\[^\\\\]+/i.test(pathname)) {\t// ie: ^/[a-z]:/[^/]+\n\t\t// Remove the leading slash\n\t\tpathname = pathname.substr(1);\n\t} else if(document.location.hostname !== \"\" && /^\\/\\\\[^\\\\]+\\\\[^\\\\]+/i.test(pathname)) {\t// test for \\\\server\\share\\blah... - ^/[^/]+/[^/]+\n\t\t// Remove the leading slash\n\t\tpathname = pathname.substr(1);\n\t\t// reconstruct UNC path\n\t\tpathname = \"\\\\\\\\\" + document.location.hostname + pathname;\n\t} else {\n\t\treturn false;\n\t}\n\t// Save the file (as UTF-16)\n\tvar fso = new ActiveXObject(\"Scripting.FileSystemObject\");\n\tvar file = fso.OpenTextFile(pathname,2,-1,-1);\n\tfile.Write(text);\n\tfile.Close();\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nFSOSaver.prototype.info = {\n\tname: \"FSOSaver\",\n\tpriority: 120,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\ttry {\n\t\treturn (window.location.protocol === \"file:\") && !!(new ActiveXObject(\"Scripting.FileSystemObject\"));\n\t} catch(e) { return false; }\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new FSOSaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/fsosaver.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/manualdownload.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/manualdownload.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via HTML5's download APIs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Title of the tiddler containing the download message\nvar downloadInstructionsTitle = \"$:/language/Modals/Download\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar ManualDownloadSaver = function(wiki) {\n};\n\nManualDownloadSaver.prototype.save = function(text,method,callback) {\n\t$tw.modal.display(downloadInstructionsTitle,{\n\t\tdownloadLink: \"data:text/html,\" + encodeURIComponent(text)\n\t});\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nManualDownloadSaver.prototype.info = {\n\tname: \"manualdownload\",\n\tpriority: 0,\n\tcapabilities: [\"save\", \"download\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new ManualDownloadSaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/manualdownload.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/msdownload.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/msdownload.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via window.navigator.msSaveBlob()\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar MsDownloadSaver = function(wiki) {\n};\n\nMsDownloadSaver.prototype.save = function(text,method,callback) {\n\t// Get the current filename\n\tvar filename = \"tiddlywiki.html\",\n\t\tp = document.location.pathname.lastIndexOf(\"/\");\n\tif(p !== -1) {\n\t\tfilename = document.location.pathname.substr(p+1);\n\t}\n\t// Set up the link\n\tvar blob = new Blob([text], {type: \"text/html\"});\n\twindow.navigator.msSaveBlob(blob,filename);\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nMsDownloadSaver.prototype.info = {\n\tname: \"msdownload\",\n\tpriority: 110,\n\tcapabilities: [\"save\", \"download\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!window.navigator.msSaveBlob;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new MsDownloadSaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/msdownload.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/tiddlyfox.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/tiddlyfox.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via the TiddlyFox file extension\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false, netscape: false, Components: false */\n\"use strict\";\n\nvar TiddlyFoxSaver = function(wiki) {\n};\n\nTiddlyFoxSaver.prototype.save = function(text,method,callback) {\n\tvar messageBox = document.getElementById(\"tiddlyfox-message-box\");\n\tif(messageBox) {\n\t\t// Get the pathname of this document\n\t\tvar pathname = document.location.toString().split(\"#\")[0];\n\t\t// Replace file://localhost/ with file:///\n\t\tif(pathname.indexOf(\"file://localhost/\") === 0) {\n\t\t\tpathname = \"file://\" + pathname.substr(16);\n\t\t}\n\t\t// Windows path file:///x:/blah/blah --> x:\\blah\\blah\n\t\tif(/^file\\:\\/\\/\\/[A-Z]\\:\\//i.test(pathname)) {\n\t\t\t// Remove the leading slash and convert slashes to backslashes\n\t\t\tpathname = pathname.substr(8).replace(/\\//g,\"\\\\\");\n\t\t// Firefox Windows network path file://///server/share/blah/blah --> //server/share/blah/blah\n\t\t} else if(pathname.indexOf(\"file://///\") === 0) {\n\t\t\tpathname = \"\\\\\\\\\" + unescape(pathname.substr(10)).replace(/\\//g,\"\\\\\");\n\t\t// Mac/Unix local path file:///path/path --> /path/path\n\t\t} else if(pathname.indexOf(\"file:///\") === 0) {\n\t\t\tpathname = unescape(pathname.substr(7));\n\t\t// Mac/Unix local path file:/path/path --> /path/path\n\t\t} else if(pathname.indexOf(\"file:/\") === 0) {\n\t\t\tpathname = unescape(pathname.substr(5));\n\t\t// Otherwise Windows networth path file://server/share/path/path --> \\\\server\\share\\path\\path\n\t\t} else {\n\t\t\tpathname = \"\\\\\\\\\" + unescape(pathname.substr(7)).replace(new RegExp(\"/\",\"g\"),\"\\\\\");\n\t\t}\n\t\t// Create the message element and put it in the message box\n\t\tvar message = document.createElement(\"div\");\n\t\tmessage.setAttribute(\"data-tiddlyfox-path\",decodeURIComponent(pathname));\n\t\tmessage.setAttribute(\"data-tiddlyfox-content\",text);\n\t\tmessageBox.appendChild(message);\n\t\t// Add an event handler for when the file has been saved\n\t\tmessage.addEventListener(\"tiddlyfox-have-saved-file\",function(event) {\n\t\t\tcallback(null);\n\t\t}, false);\n\t\t// Create and dispatch the custom event to the extension\n\t\tvar event = document.createEvent(\"Events\");\n\t\tevent.initEvent(\"tiddlyfox-save-file\",true,false);\n\t\tmessage.dispatchEvent(event);\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n};\n\n/*\nInformation about this saver\n*/\nTiddlyFoxSaver.prototype.info = {\n\tname: \"tiddlyfox\",\n\tpriority: 1500,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn (window.location.protocol === \"file:\");\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new TiddlyFoxSaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/tiddlyfox.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/tiddlyie.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/tiddlyie.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via Internet Explorer BHO extenion (TiddlyIE)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar TiddlyIESaver = function(wiki) {\n};\n\nTiddlyIESaver.prototype.save = function(text,method,callback) {\n\t// Check existence of TiddlyIE BHO extension (note: only works after document is complete)\n\tif(typeof(window.TiddlyIE) != \"undefined\") {\n\t\t// Get the pathname of this document\n\t\tvar pathname = unescape(document.location.pathname);\n\t\t// Test for a Windows path of the form /x:/blah...\n\t\tif(/^\\/[A-Z]\\:\\/[^\\/]+/i.test(pathname)) {\t// ie: ^/[a-z]:/[^/]+ (is this better?: ^/[a-z]:/[^/]+(/[^/]+)*\\.[^/]+ )\n\t\t\t// Remove the leading slash\n\t\t\tpathname = pathname.substr(1);\n\t\t\t// Convert slashes to backslashes\n\t\t\tpathname = pathname.replace(/\\//g,\"\\\\\");\n\t\t} else if(document.hostname !== \"\" && /^\\/[^\\/]+\\/[^\\/]+/i.test(pathname)) {\t// test for \\\\server\\share\\blah... - ^/[^/]+/[^/]+\n\t\t\t// Convert slashes to backslashes\n\t\t\tpathname = pathname.replace(/\\//g,\"\\\\\");\n\t\t\t// reconstruct UNC path\n\t\t\tpathname = \"\\\\\\\\\" + document.location.hostname + pathname;\n\t\t} else return false;\n\t\t// Prompt the user to save the file\n\t\twindow.TiddlyIE.save(pathname, text);\n\t\t// Callback that we succeeded\n\t\tcallback(null);\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n};\n\n/*\nInformation about this saver\n*/\nTiddlyIESaver.prototype.info = {\n\tname: \"tiddlyiesaver\",\n\tpriority: 1500,\n\tcapabilities: [\"save\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn (window.location.protocol === \"file:\");\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new TiddlyIESaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/tiddlyie.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/twedit.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/twedit.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via the TWEdit iOS app\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false, netscape: false, Components: false */\n\"use strict\";\n\nvar TWEditSaver = function(wiki) {\n};\n\nTWEditSaver.prototype.save = function(text,method,callback) {\n\t// Bail if we're not running under TWEdit\n\tif(typeof DeviceInfo !== \"object\") {\n\t\treturn false;\n\t}\n\t// Get the pathname of this document\n\tvar pathname = decodeURIComponent(document.location.pathname);\n\t// Strip any query or location part\n\tvar p = pathname.indexOf(\"?\");\n\tif(p !== -1) {\n\t\tpathname = pathname.substr(0,p);\n\t}\n\tp = pathname.indexOf(\"#\");\n\tif(p !== -1) {\n\t\tpathname = pathname.substr(0,p);\n\t}\n\t// Remove the leading \"/Documents\" from path\n\tvar prefix = \"/Documents\";\n\tif(pathname.indexOf(prefix) === 0) {\n\t\tpathname = pathname.substr(prefix.length);\n\t}\n\t// Error handler\n\tvar errorHandler = function(event) {\n\t\t// Error\n\t\tcallback(\"Error saving to TWEdit: \" + event.target.error.code);\n\t};\n\t// Get the file system\n\twindow.requestFileSystem(LocalFileSystem.PERSISTENT,0,function(fileSystem) {\n\t\t// Now we've got the filesystem, get the fileEntry\n\t\tfileSystem.root.getFile(pathname, {create: true}, function(fileEntry) {\n\t\t\t// Now we've got the fileEntry, create the writer\n\t\t\tfileEntry.createWriter(function(writer) {\n\t\t\t\twriter.onerror = errorHandler;\n\t\t\t\twriter.onwrite = function() {\n\t\t\t\t\tcallback(null);\n\t\t\t\t};\n\t\t\t\twriter.position = 0;\n\t\t\t\twriter.write(text);\n\t\t\t},errorHandler);\n\t\t}, errorHandler);\n\t}, errorHandler);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nTWEditSaver.prototype.info = {\n\tname: \"twedit\",\n\tpriority: 1600,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new TWEditSaver(wiki);\n};\n\n/////////////////////////// Hack\n// HACK: This ensures that TWEdit recognises us as a TiddlyWiki document\nif($tw.browser) {\n\twindow.version = {title: \"TiddlyWiki\"};\n}\n\n})();\n",
            "title": "$:/core/modules/savers/twedit.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/savers/upload.js": {
            "text": "/*\\\ntitle: $:/core/modules/savers/upload.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via upload to a server.\n\nDesigned to be compatible with BidiX's UploadPlugin at http://tiddlywiki.bidix.info/#UploadPlugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar UploadSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nUploadSaver.prototype.save = function(text,method,callback) {\n\t// Get the various parameters we need\n\tvar backupDir = this.wiki.getTextReference(\"$:/UploadBackupDir\") || \".\",\n\t\tusername = this.wiki.getTextReference(\"$:/UploadName\"),\n\t\tpassword = $tw.utils.getPassword(\"upload\"),\n\t\tuploadDir = this.wiki.getTextReference(\"$:/UploadDir\") || \".\",\n\t\tuploadFilename = this.wiki.getTextReference(\"$:/UploadFilename\") || \"index.html\",\n\t\turl = this.wiki.getTextReference(\"$:/UploadURL\");\n\t// Bail out if we don't have the bits we need\n\tif(!username || username.toString().trim() === \"\" || !password || password.toString().trim() === \"\") {\n\t\treturn false;\n\t}\n\t// Construct the url if not provided\n\tif(!url) {\n\t\turl = \"http://\" + username + \".tiddlyspot.com/store.cgi\";\n\t}\n\t// Assemble the header\n\tvar boundary = \"---------------------------\" + \"AaB03x\";\t\n\tvar uploadFormName = \"UploadPlugin\";\n\tvar head = [];\n\thead.push(\"--\" + boundary + \"\\r\\nContent-disposition: form-data; name=\\\"UploadPlugin\\\"\\r\\n\");\n\thead.push(\"backupDir=\" + backupDir + \";user=\" + username + \";password=\" + password + \";uploaddir=\" + uploadDir + \";;\"); \n\thead.push(\"\\r\\n\" + \"--\" + boundary);\n\thead.push(\"Content-disposition: form-data; name=\\\"userfile\\\"; filename=\\\"\" + uploadFilename + \"\\\"\");\n\thead.push(\"Content-Type: text/html;charset=UTF-8\");\n\thead.push(\"Content-Length: \" + text.length + \"\\r\\n\");\n\thead.push(\"\");\n\t// Assemble the tail and the data itself\n\tvar tail = \"\\r\\n--\" + boundary + \"--\\r\\n\",\n\t\tdata = head.join(\"\\r\\n\") + text + tail;\n\t// Do the HTTP post\n\tvar http = new XMLHttpRequest();\n\thttp.open(\"POST\",url,true,username,password);\n\thttp.setRequestHeader(\"Content-Type\",\"multipart/form-data; ;charset=UTF-8; boundary=\" + boundary);\n\thttp.onreadystatechange = function() {\n\t\tif(http.readyState == 4 && http.status == 200) {\n\t\t\tif(http.responseText.substr(0,4) === \"0 - \") {\n\t\t\t\tcallback(null);\n\t\t\t} else {\n\t\t\t\tcallback(http.responseText);\n\t\t\t}\n\t\t}\n\t};\n\ttry {\n\t\thttp.send(data);\n\t} catch(ex) {\n\t\treturn callback(\"Error:\" + ex);\n\t}\n\t$tw.notifier.display(\"$:/language/Notifications/Save/Starting\");\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nUploadSaver.prototype.info = {\n\tname: \"upload\",\n\tpriority: 2000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new UploadSaver(wiki);\n};\n\n})();\n",
            "title": "$:/core/modules/savers/upload.js",
            "type": "application/javascript",
            "module-type": "saver"
        },
        "$:/core/modules/browser-messaging.js": {
            "text": "/*\\\ntitle: $:/core/modules/browser-messaging.js\ntype: application/javascript\nmodule-type: startup\n\nBrowser message handling\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"browser-messaging\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\n/*\nLoad a specified url as an iframe and call the callback when it is loaded. If the url is already loaded then the existing iframe instance is used\n*/\nfunction loadIFrame(url,callback) {\n\t// Check if iframe already exists\n\tvar iframeInfo = $tw.browserMessaging.iframeInfoMap[url];\n\tif(iframeInfo) {\n\t\t// We've already got the iframe\n\t\tcallback(null,iframeInfo);\n\t} else {\n\t\t// Create the iframe and save it in the list\n\t\tvar iframe = document.createElement(\"iframe\"),\n\t\t\tiframeInfo = {\n\t\t\t\turl: url,\n\t\t\t\tstatus: \"loading\",\n\t\t\t\tdomNode: iframe\n\t\t\t};\n\t\t$tw.browserMessaging.iframeInfoMap[url] = iframeInfo;\n\t\tsaveIFrameInfoTiddler(iframeInfo);\n\t\t// Add the iframe to the DOM and hide it\n\t\tiframe.style.display = \"none\";\n\t\tdocument.body.appendChild(iframe);\n\t\t// Set up onload\n\t\tiframe.onload = function() {\n\t\t\tiframeInfo.status = \"loaded\";\n\t\t\tsaveIFrameInfoTiddler(iframeInfo);\n\t\t\tcallback(null,iframeInfo);\n\t\t};\n\t\tiframe.onerror = function() {\n\t\t\tcallback(\"Cannot load iframe\");\n\t\t};\n\t\ttry {\n\t\t\tiframe.src = url;\n\t\t} catch(ex) {\n\t\t\tcallback(ex);\n\t\t}\n\t}\n}\n\nfunction saveIFrameInfoTiddler(iframeInfo) {\n\t$tw.wiki.addTiddler(new $tw.Tiddler($tw.wiki.getCreationFields(),{\n\t\ttitle: \"$:/temp/ServerConnection/\" + iframeInfo.url,\n\t\ttext: iframeInfo.status,\n\t\ttags: [\"$:/tags/ServerConnection\"],\n\t\turl: iframeInfo.url\n\t},$tw.wiki.getModificationFields()));\n}\n\nexports.startup = function() {\n\t// Initialise the store of iframes we've created\n\t$tw.browserMessaging = {\n\t\tiframeInfoMap: {} // Hashmap by URL of {url:,status:\"loading/loaded\",domNode:}\n\t};\n\t// Listen for widget messages to control loading the plugin library\n\t$tw.rootWidget.addEventListener(\"tm-load-plugin-library\",function(event) {\n\t\tvar paramObject = event.paramObject || {},\n\t\t\turl = paramObject.url;\n\t\tif(url) {\n\t\t\tloadIFrame(url,function(err,iframeInfo) {\n\t\t\t\tif(err) {\n\t\t\t\t\talert(\"Error loading plugin library: \" + url);\n\t\t\t\t} else {\n\t\t\t\t\tiframeInfo.domNode.contentWindow.postMessage({\n\t\t\t\t\t\tverb: \"GET\",\n\t\t\t\t\t\turl: \"recipes/library/tiddlers.json\",\n\t\t\t\t\t\tcookies: {\n\t\t\t\t\t\t\ttype: \"save-info\",\n\t\t\t\t\t\t\tinfoTitlePrefix: paramObject.infoTitlePrefix || \"$:/temp/RemoteAssetInfo/\",\n\t\t\t\t\t\t\turl: url\n\t\t\t\t\t\t}\n\t\t\t\t\t},\"*\");\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\t$tw.rootWidget.addEventListener(\"tm-load-plugin-from-library\",function(event) {\n\t\tvar paramObject = event.paramObject || {},\n\t\t\turl = paramObject.url,\n\t\t\ttitle = paramObject.title;\n\t\tif(url && title) {\n\t\t\tloadIFrame(url,function(err,iframeInfo) {\n\t\t\t\tif(err) {\n\t\t\t\t\talert(\"Error loading plugin library: \" + url);\n\t\t\t\t} else {\n\t\t\t\t\tiframeInfo.domNode.contentWindow.postMessage({\n\t\t\t\t\t\tverb: \"GET\",\n\t\t\t\t\t\turl: \"recipes/library/tiddlers/\" + encodeURIComponent(title) + \".json\",\n\t\t\t\t\t\tcookies: {\n\t\t\t\t\t\t\ttype: \"save-tiddler\",\n\t\t\t\t\t\t\turl: url\n\t\t\t\t\t\t}\n\t\t\t\t\t},\"*\");\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\t// Listen for window messages from other windows\n\twindow.addEventListener(\"message\",function listener(event){\n\t\tconsole.log(\"browser-messaging: \",document.location.toString())\n\t\tconsole.log(\"browser-messaging: Received message from\",event.origin);\n\t\tconsole.log(\"browser-messaging: Message content\",event.data);\n\t\tswitch(event.data.verb) {\n\t\t\tcase \"GET-RESPONSE\":\n\t\t\t\tif(event.data.status.charAt(0) === \"2\") {\n\t\t\t\t\tif(event.data.cookies) {\n\t\t\t\t\t\tif(event.data.cookies.type === \"save-info\") {\n\t\t\t\t\t\t\tvar tiddlers = JSON.parse(event.data.body);\n\t\t\t\t\t\t\t$tw.utils.each(tiddlers,function(tiddler) {\n\t\t\t\t\t\t\t\t$tw.wiki.addTiddler(new $tw.Tiddler($tw.wiki.getCreationFields(),tiddler,{\n\t\t\t\t\t\t\t\t\ttitle: event.data.cookies.infoTitlePrefix + event.data.cookies.url + \"/\" + tiddler.title,\n\t\t\t\t\t\t\t\t\t\"original-title\": tiddler.title,\n\t\t\t\t\t\t\t\t\ttext: \"\",\n\t\t\t\t\t\t\t\t\ttype: \"text/vnd.tiddlywiki\",\n\t\t\t\t\t\t\t\t\t\"original-type\": tiddler.type,\n\t\t\t\t\t\t\t\t\t\"plugin-type\": undefined,\n\t\t\t\t\t\t\t\t\t\"original-plugin-type\": tiddler[\"plugin-type\"],\n\t\t\t\t\t\t\t\t\t\"module-type\": undefined,\n\t\t\t\t\t\t\t\t\t\"original-module-type\": tiddler[\"module-type\"],\n\t\t\t\t\t\t\t\t\ttags: [\"$:/tags/RemoteAssetInfo\"],\n\t\t\t\t\t\t\t\t\t\"original-tags\": $tw.utils.stringifyList(tiddler.tags || []),\n\t\t\t\t\t\t\t\t\t\"server-url\": event.data.cookies.url\n\t\t\t\t\t\t\t\t},$tw.wiki.getModificationFields()));\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t} else if(event.data.cookies.type === \"save-tiddler\") {\n\t\t\t\t\t\t\tvar tiddler = JSON.parse(event.data.body);\n\t\t\t\t\t\t\t$tw.wiki.addTiddler(new $tw.Tiddler(tiddler));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t}\n\t},false);\n};\n\n})();\n",
            "title": "$:/core/modules/browser-messaging.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/commands.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/commands.js\ntype: application/javascript\nmodule-type: startup\n\nCommand processing\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"commands\";\nexports.platforms = [\"node\"];\nexports.after = [\"story\"];\nexports.synchronous = false;\n\nexports.startup = function(callback) {\n\t// On the server, start a commander with the command line arguments\n\tvar commander = new $tw.Commander(\n\t\t$tw.boot.argv,\n\t\tfunction(err) {\n\t\t\tif(err) {\n\t\t\t\treturn $tw.utils.error(\"Error: \" + err);\n\t\t\t}\n\t\t\tcallback();\n\t\t},\n\t\t$tw.wiki,\n\t\t{output: process.stdout, error: process.stderr}\n\t);\n\tcommander.execute();\n};\n\n})();\n",
            "title": "$:/core/modules/startup/commands.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/favicon.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/favicon.js\ntype: application/javascript\nmodule-type: startup\n\nFavicon handling\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"favicon\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\t\t\n// Favicon tiddler\nvar FAVICON_TITLE = \"$:/favicon.ico\";\n\nexports.startup = function() {\n\t// Set up the favicon\n\tsetFavicon();\n\t// Reset the favicon when the tiddler changes\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.utils.hop(changes,FAVICON_TITLE)) {\n\t\t\tsetFavicon();\n\t\t}\n\t});\n};\n\nfunction setFavicon() {\n\tvar tiddler = $tw.wiki.getTiddler(FAVICON_TITLE);\n\tif(tiddler) {\n\t\tvar faviconLink = document.getElementById(\"faviconLink\");\n\t\tfaviconLink.setAttribute(\"href\",\"data:\" + tiddler.fields.type + \";base64,\" + tiddler.fields.text);\n\t}\n}\n\n})();\n",
            "title": "$:/core/modules/startup/favicon.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/info.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/info.js\ntype: application/javascript\nmodule-type: startup\n\nInitialise $:/info tiddlers via $:/temp/info-plugin pseudo-plugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"info\";\nexports.before = [\"startup\"];\nexports.after = [\"load-modules\"];\nexports.synchronous = true;\n\nexports.startup = function() {\n\t// Collect up the info tiddlers\n\tvar infoTiddlerFields = {};\n\t// Give each info module a chance to fill in as many info tiddlers as they want\n\t$tw.modules.forEachModuleOfType(\"info\",function(title,moduleExports) {\n\t\tif(moduleExports && moduleExports.getInfoTiddlerFields) {\n\t\t\tvar tiddlerFieldsArray = moduleExports.getInfoTiddlerFields(infoTiddlerFields);\n\t\t\t$tw.utils.each(tiddlerFieldsArray,function(fields) {\n\t\t\t\tif(fields) {\n\t\t\t\t\tinfoTiddlerFields[fields.title] = fields;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\t// Bake the info tiddlers into a plugin\n\tvar fields = {\n\t\ttitle: \"$:/temp/info-plugin\",\n\t\ttype: \"application/json\",\n\t\t\"plugin-type\": \"info\",\n\t\ttext: JSON.stringify({tiddlers: infoTiddlerFields},null,$tw.config.preferences.jsonSpaces)\n\t};\n\t$tw.wiki.addTiddler(new $tw.Tiddler(fields));\n\t$tw.wiki.readPluginInfo();\n\t$tw.wiki.registerPluginTiddlers(\"info\");\n\t$tw.wiki.unpackPluginTiddlers();\n};\n\n})();\n",
            "title": "$:/core/modules/startup/info.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/load-modules.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/load-modules.js\ntype: application/javascript\nmodule-type: startup\n\nLoad core modules\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"load-modules\";\nexports.synchronous = true;\n\nexports.startup = function() {\n\t// Load modules\n\t$tw.modules.applyMethods(\"utils\",$tw.utils);\n\tif($tw.node) {\n\t\t$tw.modules.applyMethods(\"utils-node\",$tw.utils);\n\t}\n\t$tw.modules.applyMethods(\"global\",$tw);\n\t$tw.modules.applyMethods(\"config\",$tw.config);\n\t$tw.Tiddler.fieldModules = $tw.modules.getModulesByTypeAsHashmap(\"tiddlerfield\");\n\t$tw.modules.applyMethods(\"tiddlermethod\",$tw.Tiddler.prototype);\n\t$tw.modules.applyMethods(\"wikimethod\",$tw.Wiki.prototype);\n\t$tw.modules.applyMethods(\"tiddlerdeserializer\",$tw.Wiki.tiddlerDeserializerModules);\n\t$tw.macros = $tw.modules.getModulesByTypeAsHashmap(\"macro\");\n\t$tw.wiki.initParsers();\n\t$tw.Commander.initCommands();\n};\n\n})();\n",
            "title": "$:/core/modules/startup/load-modules.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/password.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/password.js\ntype: application/javascript\nmodule-type: startup\n\nPassword handling\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"password\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\nexports.startup = function() {\n\t$tw.rootWidget.addEventListener(\"tm-set-password\",function(event) {\n\t\t$tw.passwordPrompt.createPrompt({\n\t\t\tserviceName: $tw.language.getString(\"Encryption/PromptSetPassword\"),\n\t\t\tnoUserName: true,\n\t\t\tsubmitText: $tw.language.getString(\"Encryption/SetPassword\"),\n\t\t\tcanCancel: true,\n\t\t\trepeatPassword: true,\n\t\t\tcallback: function(data) {\n\t\t\t\tif(data) {\n\t\t\t\t\t$tw.crypto.setPassword(data.password);\n\t\t\t\t}\n\t\t\t\treturn true; // Get rid of the password prompt\n\t\t\t}\n\t\t});\n\t});\n\t$tw.rootWidget.addEventListener(\"tm-clear-password\",function(event) {\n\t\tif($tw.browser) {\n\t\t\tif(!confirm($tw.language.getString(\"Encryption/ConfirmClearPassword\"))) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t$tw.crypto.setPassword(null);\n\t});\n\t// Ensure that $:/isEncrypted is maintained properly\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.utils.hop(changes,\"$:/isEncrypted\")) {\n\t\t\t$tw.crypto.updateCryptoStateTiddler();\n\t\t}\n\t});\n};\n\n})();\n",
            "title": "$:/core/modules/startup/password.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/render.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/render.js\ntype: application/javascript\nmodule-type: startup\n\nTitle, stylesheet and page rendering\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"render\";\nexports.platforms = [\"browser\"];\nexports.after = [\"story\"];\nexports.synchronous = true;\n\n// Default story and history lists\nvar PAGE_TITLE_TITLE = \"$:/core/wiki/title\";\nvar PAGE_STYLESHEET_TITLE = \"$:/core/ui/PageStylesheet\";\nvar PAGE_TEMPLATE_TITLE = \"$:/core/ui/PageTemplate\";\n\n// Time (in ms) that we defer refreshing changes to draft tiddlers\nvar DRAFT_TIDDLER_TIMEOUT = 400;\n\nexports.startup = function() {\n\t// Set up the title\n\t$tw.titleWidgetNode = $tw.wiki.makeTranscludeWidget(PAGE_TITLE_TITLE,{document: $tw.fakeDocument, parseAsInline: true});\n\t$tw.titleContainer = $tw.fakeDocument.createElement(\"div\");\n\t$tw.titleWidgetNode.render($tw.titleContainer,null);\n\tdocument.title = $tw.titleContainer.textContent;\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.titleWidgetNode.refresh(changes,$tw.titleContainer,null)) {\n\t\t\tdocument.title = $tw.titleContainer.textContent;\n\t\t}\n\t});\n\t// Set up the styles\n\t$tw.styleWidgetNode = $tw.wiki.makeTranscludeWidget(PAGE_STYLESHEET_TITLE,{document: $tw.fakeDocument});\n\t$tw.styleContainer = $tw.fakeDocument.createElement(\"style\");\n\t$tw.styleWidgetNode.render($tw.styleContainer,null);\n\t$tw.styleElement = document.createElement(\"style\");\n\t$tw.styleElement.innerHTML = $tw.styleContainer.textContent;\n\tdocument.head.insertBefore($tw.styleElement,document.head.firstChild);\n\t$tw.wiki.addEventListener(\"change\",$tw.perf.report(\"styleRefresh\",function(changes) {\n\t\tif($tw.styleWidgetNode.refresh(changes,$tw.styleContainer,null)) {\n\t\t\t$tw.styleElement.innerHTML = $tw.styleContainer.textContent;\n\t\t}\n\t}));\n\t// Display the $:/core/ui/PageTemplate tiddler to kick off the display\n\t$tw.perf.report(\"mainRender\",function() {\n\t\t$tw.pageWidgetNode = $tw.wiki.makeTranscludeWidget(PAGE_TEMPLATE_TITLE,{document: document, parentWidget: $tw.rootWidget});\n\t\t$tw.pageContainer = document.createElement(\"div\");\n\t\t$tw.utils.addClass($tw.pageContainer,\"tc-page-container-wrapper\");\n\t\tdocument.body.insertBefore($tw.pageContainer,document.body.firstChild);\n\t\t$tw.pageWidgetNode.render($tw.pageContainer,null);\n\t})();\n\t// Prepare refresh mechanism\n\tvar deferredChanges = Object.create(null),\n\t\ttimerId;\n\tfunction refresh() {\n\t\t// Process the refresh\n\t\t$tw.pageWidgetNode.refresh(deferredChanges);\n\t\tdeferredChanges = Object.create(null);\n\t}\n\t// Add the change event handler\n\t$tw.wiki.addEventListener(\"change\",$tw.perf.report(\"mainRefresh\",function(changes) {\n\t\t// Check if only drafts have changed\n\t\tvar onlyDraftsHaveChanged = true;\n\t\tfor(var title in changes) {\n\t\t\tvar tiddler = $tw.wiki.getTiddler(title);\n\t\t\tif(!tiddler || !tiddler.hasField(\"draft.of\")) {\n\t\t\t\tonlyDraftsHaveChanged = false;\n\t\t\t}\n\t\t}\n\t\t// Defer the change if only drafts have changed\n\t\tif(timerId) {\n\t\t\tclearTimeout(timerId);\n\t\t}\n\t\ttimerId = null;\n\t\tif(onlyDraftsHaveChanged) {\n\t\t\ttimerId = setTimeout(refresh,DRAFT_TIDDLER_TIMEOUT);\n\t\t\t$tw.utils.extend(deferredChanges,changes);\n\t\t} else {\n\t\t\t$tw.utils.extend(deferredChanges,changes);\n\t\t\trefresh();\n\t\t}\n\t}));\n\t// Fix up the link between the root widget and the page container\n\t$tw.rootWidget.domNodes = [$tw.pageContainer];\n\t$tw.rootWidget.children = [$tw.pageWidgetNode];\n};\n\n})();\n",
            "title": "$:/core/modules/startup/render.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/rootwidget.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/rootwidget.js\ntype: application/javascript\nmodule-type: startup\n\nSetup the root widget and the core root widget handlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"rootwidget\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.before = [\"story\"];\nexports.synchronous = true;\n\nexports.startup = function() {\n\t// Install the modal message mechanism\n\t$tw.modal = new $tw.utils.Modal($tw.wiki);\n\t$tw.rootWidget.addEventListener(\"tm-modal\",function(event) {\n\t\t$tw.modal.display(event.param,{variables: event.paramObject});\n\t});\n\t// Install the notification  mechanism\n\t$tw.notifier = new $tw.utils.Notifier($tw.wiki);\n\t$tw.rootWidget.addEventListener(\"tm-notify\",function(event) {\n\t\t$tw.notifier.display(event.param);\n\t});\n\t// Install the scroller\n\t$tw.pageScroller = new $tw.utils.PageScroller();\n\t$tw.rootWidget.addEventListener(\"tm-scroll\",function(event) {\n\t\t$tw.pageScroller.handleEvent(event);\n\t});\n\tvar fullscreen = $tw.utils.getFullScreenApis();\n\tif(fullscreen) {\n\t\t$tw.rootWidget.addEventListener(\"tm-full-screen\",function(event) {\n\t\t\tif(document[fullscreen._fullscreenElement]) {\n\t\t\t\tdocument[fullscreen._exitFullscreen]();\n\t\t\t} else {\n\t\t\t\tdocument.documentElement[fullscreen._requestFullscreen](Element.ALLOW_KEYBOARD_INPUT);\n\t\t\t}\n\t\t});\n\t}\n\t// If we're being viewed on a data: URI then give instructions for how to save\n\tif(document.location.protocol === \"data:\") {\n\t\t$tw.rootWidget.dispatchEvent({\n\t\t\ttype: \"tm-modal\",\n\t\t\tparam: \"$:/language/Modals/SaveInstructions\"\n\t\t});\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/startup/rootwidget.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup.js\ntype: application/javascript\nmodule-type: startup\n\nMiscellaneous startup logic for both the client and server.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"startup\";\nexports.after = [\"load-modules\"];\nexports.synchronous = true;\n\n// Set to `true` to enable performance instrumentation\nvar PERFORMANCE_INSTRUMENTATION = false;\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.startup = function() {\n\tvar modules,n,m,f;\n\tif($tw.browser) {\n\t\t$tw.browser.isIE = (/msie|trident/i.test(navigator.userAgent));\n\t}\n\t$tw.version = $tw.utils.extractVersionInfo();\n\t// Set up the performance framework\n\t$tw.perf = new $tw.Performance(PERFORMANCE_INSTRUMENTATION);\n\t// Kick off the language manager and switcher\n\t$tw.language = new $tw.Language();\n\t$tw.languageSwitcher = new $tw.PluginSwitcher({\n\t\twiki: $tw.wiki,\n\t\tpluginType: \"language\",\n\t\tcontrollerTitle: \"$:/language\",\n\t\tdefaultPlugins: [\n\t\t\t\"$:/languages/en-US\"\n\t\t]\n\t});\n\t// Kick off the theme manager\n\t$tw.themeManager = new $tw.PluginSwitcher({\n\t\twiki: $tw.wiki,\n\t\tpluginType: \"theme\",\n\t\tcontrollerTitle: \"$:/theme\",\n\t\tdefaultPlugins: [\n\t\t\t\"$:/themes/tiddlywiki/snowwhite\",\n\t\t\t\"$:/themes/tiddlywiki/vanilla\"\n\t\t]\n\t});\n\t// Clear outstanding tiddler store change events to avoid an unnecessary refresh cycle at startup\n\t$tw.wiki.clearTiddlerEventQueue();\n\t// Create a root widget for attaching event handlers. By using it as the parentWidget for another widget tree, one can reuse the event handlers\n\tif($tw.browser) {\n\t\t$tw.rootWidget = new widget.widget({\n\t\t\ttype: \"widget\",\n\t\t\tchildren: []\n\t\t},{\n\t\t\twiki: $tw.wiki,\n\t\t\tdocument: document\n\t\t});\n\t}\n\t// Find a working syncadaptor\n\t$tw.syncadaptor = undefined;\n\t$tw.modules.forEachModuleOfType(\"syncadaptor\",function(title,module) {\n\t\tif(!$tw.syncadaptor && module.adaptorClass) {\n\t\t\t$tw.syncadaptor = new module.adaptorClass({wiki: $tw.wiki});\n\t\t}\n\t});\n\t// Set up the syncer object if we've got a syncadaptor\n\tif($tw.syncadaptor) {\n\t\t$tw.syncer = new $tw.Syncer({wiki: $tw.wiki, syncadaptor: $tw.syncadaptor});\n\t} \n\t// Setup the saver handler\n\t$tw.saverHandler = new $tw.SaverHandler({wiki: $tw.wiki, dirtyTracking: !$tw.syncadaptor});\n\t// Host-specific startup\n\tif($tw.browser) {\n\t\t// Install the popup manager\n\t\t$tw.popup = new $tw.utils.Popup();\n\t\t// Install the animator\n\t\t$tw.anim = new $tw.utils.Animator();\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/startup.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/startup/story.js": {
            "text": "/*\\\ntitle: $:/core/modules/startup/story.js\ntype: application/javascript\nmodule-type: startup\n\nLoad core modules\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"story\";\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\n// Default story and history lists\nvar DEFAULT_STORY_TITLE = \"$:/StoryList\";\nvar DEFAULT_HISTORY_TITLE = \"$:/HistoryList\";\n\n// Default tiddlers\nvar DEFAULT_TIDDLERS_TITLE = \"$:/DefaultTiddlers\";\n\n// Config\nvar CONFIG_UPDATE_ADDRESS_BAR = \"$:/config/Navigation/UpdateAddressBar\"; // Can be \"no\", \"permalink\", \"permaview\"\nvar CONFIG_UPDATE_HISTORY = \"$:/config/Navigation/UpdateHistory\"; // Can be \"yes\" or \"no\"\n\nexports.startup = function() {\n\t// Open startup tiddlers\n\topenStartupTiddlers();\n\tif($tw.browser) {\n\t\t// Set up location hash update\n\t\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\t\tif($tw.utils.hop(changes,DEFAULT_STORY_TITLE) || $tw.utils.hop(changes,DEFAULT_HISTORY_TITLE)) {\n\t\t\t\tupdateLocationHash({\n\t\t\t\t\tupdateAddressBar: $tw.wiki.getTiddlerText(CONFIG_UPDATE_ADDRESS_BAR,\"permaview\").trim(),\n\t\t\t\t\tupdateHistory: $tw.wiki.getTiddlerText(CONFIG_UPDATE_HISTORY,\"no\").trim()\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t\t// Listen for changes to the browser location hash\n\t\twindow.addEventListener(\"hashchange\",function() {\n\t\t\tvar hash = $tw.utils.getLocationHash();\n\t\t\tif(hash !== $tw.locationHash) {\n\t\t\t\t$tw.locationHash = hash;\n\t\t\t\topenStartupTiddlers({defaultToCurrentStory: true});\n\t\t\t}\n\t\t},false);\n\t\t// Listen for the tm-browser-refresh message\n\t\t$tw.rootWidget.addEventListener(\"tm-browser-refresh\",function(event) {\n\t\t\twindow.location.reload(true);\n\t\t});\n\t\t// Listen for the tm-home message\n\t\t$tw.rootWidget.addEventListener(\"tm-home\",function(event) {\n\t\t\twindow.location.hash = \"\";\n\t\t\tvar storyFilter = $tw.wiki.getTiddlerText(DEFAULT_TIDDLERS_TITLE),\n\t\t\t\tstoryList = $tw.wiki.filterTiddlers(storyFilter);\n\t\t\t//invoke any hooks that might change the default story list\n\t\t\tstoryList = $tw.hooks.invokeHook(\"th-opening-default-tiddlers-list\",storyList);\n\t\t\t$tw.wiki.addTiddler({title: DEFAULT_STORY_TITLE, text: \"\", list: storyList},$tw.wiki.getModificationFields());\n\t\t\tif(storyList[0]) {\n\t\t\t\t$tw.wiki.addToHistory(storyList[0]);\t\t\t\t\n\t\t\t}\n\t\t});\n\t\t// Listen for the tm-permalink message\n\t\t$tw.rootWidget.addEventListener(\"tm-permalink\",function(event) {\n\t\t\tupdateLocationHash({\n\t\t\t\tupdateAddressBar: \"permalink\",\n\t\t\t\tupdateHistory: $tw.wiki.getTiddlerText(CONFIG_UPDATE_HISTORY,\"no\").trim(),\n\t\t\t\ttargetTiddler: event.param || event.tiddlerTitle\n\t\t\t});\n\t\t});\n\t\t// Listen for the tm-permaview message\n\t\t$tw.rootWidget.addEventListener(\"tm-permaview\",function(event) {\n\t\t\tupdateLocationHash({\n\t\t\t\tupdateAddressBar: \"permaview\",\n\t\t\t\tupdateHistory: $tw.wiki.getTiddlerText(CONFIG_UPDATE_HISTORY,\"no\").trim(),\n\t\t\t\ttargetTiddler: event.param || event.tiddlerTitle\n\t\t\t});\n\t\t});\n\t}\n};\n\n/*\nProcess the location hash to open the specified tiddlers. Options:\ndefaultToCurrentStory: If true, the current story is retained as the default, instead of opening the default tiddlers\n*/\nfunction openStartupTiddlers(options) {\n\toptions = options || {};\n\t// Work out the target tiddler and the story filter. \"null\" means \"unspecified\"\n\tvar target = null,\n\t\tstoryFilter = null;\n\tif($tw.locationHash.length > 1) {\n\t\tvar hash = $tw.locationHash.substr(1),\n\t\t\tsplit = hash.indexOf(\":\");\n\t\tif(split === -1) {\n\t\t\ttarget = decodeURIComponent(hash.trim());\n\t\t} else {\n\t\t\ttarget = decodeURIComponent(hash.substr(0,split).trim());\n\t\t\tstoryFilter = decodeURIComponent(hash.substr(split + 1).trim());\n\t\t}\n\t}\n\t// If the story wasn't specified use the current tiddlers or a blank story\n\tif(storyFilter === null) {\n\t\tif(options.defaultToCurrentStory) {\n\t\t\tvar currStoryList = $tw.wiki.getTiddlerList(DEFAULT_STORY_TITLE);\n\t\t\tstoryFilter = $tw.utils.stringifyList(currStoryList);\n\t\t} else {\n\t\t\tif(target && target !== \"\") {\n\t\t\t\tstoryFilter = \"\";\n\t\t\t} else {\n\t\t\t\tstoryFilter = $tw.wiki.getTiddlerText(DEFAULT_TIDDLERS_TITLE);\n\t\t\t}\n\t\t}\n\t}\n\t// Process the story filter to get the story list\n\tvar storyList = $tw.wiki.filterTiddlers(storyFilter);\n\t//invoke any hooks that might change the default story list\n\tstoryList = $tw.hooks.invokeHook(\"th-opening-default-tiddlers-list\",storyList);\n\t// If the target tiddler isn't included then splice it in at the top\n\tif(target && storyList.indexOf(target) === -1) {\n\t\tstoryList.unshift(target);\n\t}\n\t// Save the story list\n\t$tw.wiki.addTiddler({title: DEFAULT_STORY_TITLE, text: \"\", list: storyList},$tw.wiki.getModificationFields());\n\t// If a target tiddler was specified add it to the history stack\n\tif(target && target !== \"\") {\n\t\t// The target tiddler doesn't need double square brackets, but we'll silently remove them if they're present\n\t\tif(target.indexOf(\"[[\") === 0 && target.substr(-2) === \"]]\") {\n\t\t\ttarget = target.substr(2,target.length - 4);\n\t\t}\n\t\t$tw.wiki.addToHistory(target);\n\t} else if(storyList.length > 0) {\n\t\t$tw.wiki.addToHistory(storyList[0]);\n\t}\n}\n\n/*\noptions: See below\noptions.updateAddressBar: \"permalink\", \"permaview\" or \"no\" (defaults to \"permaview\")\noptions.updateHistory: \"yes\" or \"no\" (defaults to \"no\")\noptions.targetTiddler: optional title of target tiddler for permalink\n*/\nfunction updateLocationHash(options) {\n\tif(options.updateAddressBar !== \"no\") {\n\t\t// Get the story and the history stack\n\t\tvar storyList = $tw.wiki.getTiddlerList(DEFAULT_STORY_TITLE),\n\t\t\thistoryList = $tw.wiki.getTiddlerData(DEFAULT_HISTORY_TITLE,[]),\n\t\t\ttargetTiddler = \"\";\n\t\tif(options.targetTiddler) {\n\t\t\ttargetTiddler = options.targetTiddler;\n\t\t} else {\n\t\t\t// The target tiddler is the one at the top of the stack\n\t\t\tif(historyList.length > 0) {\n\t\t\t\ttargetTiddler = historyList[historyList.length-1].title;\n\t\t\t}\n\t\t\t// Blank the target tiddler if it isn't present in the story\n\t\t\tif(storyList.indexOf(targetTiddler) === -1) {\n\t\t\t\ttargetTiddler = \"\";\n\t\t\t}\n\t\t}\n\t\t// Assemble the location hash\n\t\tif(options.updateAddressBar === \"permalink\") {\n\t\t\t$tw.locationHash = \"#\" + encodeURIComponent(targetTiddler);\n\t\t} else {\n\t\t\t$tw.locationHash = \"#\" + encodeURIComponent(targetTiddler) + \":\" + encodeURIComponent($tw.utils.stringifyList(storyList));\n\t\t}\n\t\t// Only change the location hash if we must, thus avoiding unnecessary onhashchange events\n\t\tif($tw.utils.getLocationHash() !== $tw.locationHash) {\n\t\t\tif(options.updateHistory === \"yes\") {\n\t\t\t\t// Assign the location hash so that history is updated\n\t\t\t\twindow.location.hash = $tw.locationHash;\n\t\t\t} else {\n\t\t\t\t// We use replace so that browser history isn't affected\n\t\t\t\twindow.location.replace(window.location.toString().split(\"#\")[0] + $tw.locationHash);\n\t\t\t}\n\t\t}\n\t}\n}\n\n})();\n",
            "title": "$:/core/modules/startup/story.js",
            "type": "application/javascript",
            "module-type": "startup"
        },
        "$:/core/modules/storyviews/classic.js": {
            "text": "/*\\\ntitle: $:/core/modules/storyviews/classic.js\ntype: application/javascript\nmodule-type: storyview\n\nViews the story as a linear sequence\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar easing = \"cubic-bezier(0.645, 0.045, 0.355, 1)\"; // From http://easings.net/#easeInOutCubic\n\nvar ClassicStoryView = function(listWidget) {\n\tthis.listWidget = listWidget;\n};\n\nClassicStoryView.prototype.navigateTo = function(historyInfo) {\n\tvar listElementIndex = this.listWidget.findListItem(0,historyInfo.title);\n\tif(listElementIndex === undefined) {\n\t\treturn;\n\t}\n\tvar listItemWidget = this.listWidget.children[listElementIndex],\n\t\ttargetElement = listItemWidget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Scroll the node into view\n\tthis.listWidget.dispatchEvent({type: \"tm-scroll\", target: targetElement});\n};\n\nClassicStoryView.prototype.insert = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Get the current height of the tiddler\n\tvar computedStyle = window.getComputedStyle(targetElement),\n\t\tcurrMarginBottom = parseInt(computedStyle.marginBottom,10),\n\t\tcurrMarginTop = parseInt(computedStyle.marginTop,10),\n\t\tcurrHeight = targetElement.offsetHeight + currMarginTop;\n\t// Reset the margin once the transition is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: \"none\"},\n\t\t\t{marginBottom: \"\"}\n\t\t]);\n\t},duration);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"none\"},\n\t\t{marginBottom: (-currHeight) + \"px\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n\t$tw.utils.forceLayout(targetElement);\n\t// Transition to the final position\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"opacity \" + duration + \"ms \" + easing + \", \" +\n\t\t\t\t\t\"margin-bottom \" + duration + \"ms \" + easing},\n\t\t{marginBottom: currMarginBottom + \"px\"},\n\t\t{opacity: \"1.0\"}\n\t]);\n};\n\nClassicStoryView.prototype.remove = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\tremoveElement = function() {\n\t\t\twidget.removeChildDomNodes();\n\t\t};\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\tremoveElement();\n\t\treturn;\n\t}\n\t// Get the current height of the tiddler\n\tvar currWidth = targetElement.offsetWidth,\n\t\tcomputedStyle = window.getComputedStyle(targetElement),\n\t\tcurrMarginBottom = parseInt(computedStyle.marginBottom,10),\n\t\tcurrMarginTop = parseInt(computedStyle.marginTop,10),\n\t\tcurrHeight = targetElement.offsetHeight + currMarginTop;\n\t// Remove the dom nodes of the widget at the end of the transition\n\tsetTimeout(removeElement,duration);\n\t// Animate the closure\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"none\"},\n\t\t{transform: \"translateX(0px)\"},\n\t\t{marginBottom:  currMarginBottom + \"px\"},\n\t\t{opacity: \"1.0\"}\n\t]);\n\t$tw.utils.forceLayout(targetElement);\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms \" + easing + \", \" +\n\t\t\t\t\t\"margin-bottom \" + duration + \"ms \" + easing},\n\t\t{transform: \"translateX(-\" + currWidth + \"px)\"},\n\t\t{marginBottom: (-currHeight) + \"px\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n};\n\nexports.classic = ClassicStoryView;\n\n})();",
            "title": "$:/core/modules/storyviews/classic.js",
            "type": "application/javascript",
            "module-type": "storyview"
        },
        "$:/core/modules/storyviews/pop.js": {
            "text": "/*\\\ntitle: $:/core/modules/storyviews/pop.js\ntype: application/javascript\nmodule-type: storyview\n\nAnimates list insertions and removals\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar PopStoryView = function(listWidget) {\n\tthis.listWidget = listWidget;\n};\n\nPopStoryView.prototype.navigateTo = function(historyInfo) {\n\tvar listElementIndex = this.listWidget.findListItem(0,historyInfo.title);\n\tif(listElementIndex === undefined) {\n\t\treturn;\n\t}\n\tvar listItemWidget = this.listWidget.children[listElementIndex],\n\t\ttargetElement = listItemWidget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Scroll the node into view\n\tthis.listWidget.dispatchEvent({type: \"tm-scroll\", target: targetElement});\n};\n\nPopStoryView.prototype.insert = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Reset once the transition is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: \"none\"},\n\t\t\t{transform: \"none\"}\n\t\t]);\n\t},duration);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"none\"},\n\t\t{transform: \"scale(2)\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n\t$tw.utils.forceLayout(targetElement);\n\t// Transition to the final position\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{transform: \"scale(1)\"},\n\t\t{opacity: \"1.0\"}\n\t]);\n};\n\nPopStoryView.prototype.remove = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\tremoveElement = function() {\n\t\t\tif(targetElement.parentNode) {\n\t\t\t\twidget.removeChildDomNodes();\n\t\t\t}\n\t\t};\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\tremoveElement();\n\t\treturn;\n\t}\n\t// Remove the element at the end of the transition\n\tsetTimeout(removeElement,duration);\n\t// Animate the closure\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"none\"},\n\t\t{transform: \"scale(1)\"},\n\t\t{opacity: \"1.0\"}\n\t]);\n\t$tw.utils.forceLayout(targetElement);\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{transform: \"scale(0.1)\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n};\n\nexports.pop = PopStoryView;\n\n})();\n",
            "title": "$:/core/modules/storyviews/pop.js",
            "type": "application/javascript",
            "module-type": "storyview"
        },
        "$:/core/modules/storyviews/zoomin.js": {
            "text": "/*\\\ntitle: $:/core/modules/storyviews/zoomin.js\ntype: application/javascript\nmodule-type: storyview\n\nZooms between individual tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar easing = \"cubic-bezier(0.645, 0.045, 0.355, 1)\"; // From http://easings.net/#easeInOutCubic\n\nvar ZoominListView = function(listWidget) {\n\tvar self = this;\n\tthis.listWidget = listWidget;\n\t// Get the index of the tiddler that is at the top of the history\n\tvar history = this.listWidget.wiki.getTiddlerData(this.listWidget.historyTitle,[]),\n\t\ttargetTiddler;\n\tif(history.length > 0) {\n\t\ttargetTiddler = history[history.length-1].title;\n\t}\n\t// Make all the tiddlers position absolute, and hide all but the top (or first) one\n\t$tw.utils.each(this.listWidget.children,function(itemWidget,index) {\n\t\tvar domNode = itemWidget.findFirstDomNode();\n\t\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\t\tif(!(domNode instanceof Element)) {\n\t\t\treturn;\n\t\t}\n\t\tif((targetTiddler && targetTiddler !== itemWidget.parseTreeNode.itemTitle) || (!targetTiddler && index)) {\n\t\t\tdomNode.style.display = \"none\";\n\t\t} else {\n\t\t\tself.currentTiddlerDomNode = domNode;\n\t\t}\n\t\t$tw.utils.addClass(domNode,\"tc-storyview-zoomin-tiddler\");\n\t});\n};\n\nZoominListView.prototype.navigateTo = function(historyInfo) {\n\tvar duration = $tw.utils.getAnimationDuration(),\n\t\tlistElementIndex = this.listWidget.findListItem(0,historyInfo.title);\n\tif(listElementIndex === undefined) {\n\t\treturn;\n\t}\n\tvar listItemWidget = this.listWidget.children[listElementIndex],\n\t\ttargetElement = listItemWidget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Make the new tiddler be position absolute and visible so that we can measure it\n\t$tw.utils.addClass(targetElement,\"tc-storyview-zoomin-tiddler\");\n\t$tw.utils.setStyle(targetElement,[\n\t\t{display: \"block\"},\n\t\t{transformOrigin: \"0 0\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t{transition: \"none\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n\t// Get the position of the source node, or use the centre of the window as the source position\n\tvar sourceBounds = historyInfo.fromPageRect || {\n\t\t\tleft: window.innerWidth/2 - 2,\n\t\t\ttop: window.innerHeight/2 - 2,\n\t\t\twidth: window.innerWidth/8,\n\t\t\theight: window.innerHeight/8\n\t\t};\n\t// Try to find the title node in the target tiddler\n\tvar titleDomNode = findTitleDomNode(listItemWidget) || listItemWidget.findFirstDomNode(),\n\t\tzoomBounds = titleDomNode.getBoundingClientRect();\n\t// Compute the transform for the target tiddler to make the title lie over the source rectange\n\tvar targetBounds = targetElement.getBoundingClientRect(),\n\t\tscale = sourceBounds.width / zoomBounds.width,\n\t\tx = sourceBounds.left - targetBounds.left - (zoomBounds.left - targetBounds.left) * scale,\n\t\ty = sourceBounds.top - targetBounds.top - (zoomBounds.top - targetBounds.top) * scale;\n\t// Transform the target tiddler to its starting position\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transform: \"translateX(\" + x + \"px) translateY(\" + y + \"px) scale(\" + scale + \")\"}\n\t]);\n\t// Force layout\n\t$tw.utils.forceLayout(targetElement);\n\t// Apply the ending transitions with a timeout to ensure that the previously applied transformations are applied first\n\tvar self = this,\n\t\tprevCurrentTiddler = this.currentTiddlerDomNode;\n\tthis.currentTiddlerDomNode = targetElement;\n\t// Transform the target tiddler to its natural size\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t{opacity: \"1.0\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t{zIndex: \"500\"},\n\t]);\n\t// Transform the previous tiddler out of the way and then hide it\n\tif(prevCurrentTiddler && prevCurrentTiddler !== targetElement) {\n\t\tscale = zoomBounds.width / sourceBounds.width;\n\t\tx =  zoomBounds.left - targetBounds.left - (sourceBounds.left - targetBounds.left) * scale;\n\t\ty =  zoomBounds.top - targetBounds.top - (sourceBounds.top - targetBounds.top) * scale;\n\t\t$tw.utils.setStyle(prevCurrentTiddler,[\n\t\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t\t{opacity: \"0.0\"},\n\t\t\t{transformOrigin: \"0 0\"},\n\t\t\t{transform: \"translateX(\" + x + \"px) translateY(\" + y + \"px) scale(\" + scale + \")\"},\n\t\t\t{zIndex: \"0\"}\n\t\t]);\n\t\t// Hide the tiddler when the transition has finished\n\t\tsetTimeout(function() {\n\t\t\tif(self.currentTiddlerDomNode !== prevCurrentTiddler) {\n\t\t\t\tprevCurrentTiddler.style.display = \"none\";\n\t\t\t}\n\t\t},duration);\n\t}\n\t// Scroll the target into view\n//\t$tw.pageScroller.scrollIntoView(targetElement);\n};\n\n/*\nFind the first child DOM node of a widget that has the class \"tc-title\"\n*/\nfunction findTitleDomNode(widget,targetClass) {\n\ttargetClass = targetClass || \"tc-title\";\n\tvar domNode = widget.findFirstDomNode();\n\tif(domNode && domNode.querySelector) {\n\t\treturn domNode.querySelector(\".\" + targetClass);\n\t}\n\treturn null;\n}\n\nZoominListView.prototype.insert = function(widget) {\n\tvar targetElement = widget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Make the newly inserted node position absolute and hidden\n\t$tw.utils.addClass(targetElement,\"tc-storyview-zoomin-tiddler\");\n\t$tw.utils.setStyle(targetElement,[\n\t\t{display: \"none\"}\n\t]);\n};\n\nZoominListView.prototype.remove = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\tremoveElement = function() {\n\t\t\twidget.removeChildDomNodes();\n\t\t};\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\tremoveElement();\n\t\treturn;\n\t}\n\t// Set up the tiddler that is being closed\n\t$tw.utils.addClass(targetElement,\"tc-storyview-zoomin-tiddler\");\n\t$tw.utils.setStyle(targetElement,[\n\t\t{display: \"block\"},\n\t\t{transformOrigin: \"50% 50%\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t{transition: \"none\"},\n\t\t{zIndex: \"0\"}\n\t]);\n\t// We'll move back to the previous or next element in the story\n\tvar toWidget = widget.previousSibling();\n\tif(!toWidget) {\n\t\ttoWidget = widget.nextSibling();\n\t}\n\tvar toWidgetDomNode = toWidget && toWidget.findFirstDomNode();\n\t// Set up the tiddler we're moving back in\n\tif(toWidgetDomNode) {\n\t\t$tw.utils.addClass(toWidgetDomNode,\"tc-storyview-zoomin-tiddler\");\n\t\t$tw.utils.setStyle(toWidgetDomNode,[\n\t\t\t{display: \"block\"},\n\t\t\t{transformOrigin: \"50% 50%\"},\n\t\t\t{transform: \"translateX(0px) translateY(0px) scale(10)\"},\n\t\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t\t{opacity: \"0\"},\n\t\t\t{zIndex: \"500\"}\n\t\t]);\n\t\tthis.currentTiddlerDomNode = toWidgetDomNode;\n\t}\n\t// Animate them both\n\t// Force layout\n\t$tw.utils.forceLayout(this.listWidget.parentDomNode);\n\t// First, the tiddler we're closing\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transformOrigin: \"50% 50%\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(0.1)\"},\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t{opacity: \"0\"},\n\t\t{zIndex: \"0\"}\n\t]);\n\tsetTimeout(removeElement,duration);\n\t// Now the tiddler we're going back to\n\tif(toWidgetDomNode) {\n\t\t$tw.utils.setStyle(toWidgetDomNode,[\n\t\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t\t{opacity: \"1\"}\n\t\t]);\n\t}\n\treturn true; // Indicate that we'll delete the DOM node\n};\n\nexports.zoomin = ZoominListView;\n\n})();",
            "title": "$:/core/modules/storyviews/zoomin.js",
            "type": "application/javascript",
            "module-type": "storyview"
        },
        "$:/core/modules/syncer.js": {
            "text": "/*\\\ntitle: $:/core/modules/syncer.js\ntype: application/javascript\nmodule-type: global\n\nThe syncer tracks changes to the store. If a syncadaptor is used then individual tiddlers are synchronised through it. If there is no syncadaptor then the entire wiki is saved via saver modules.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInstantiate the syncer with the following options:\nsyncadaptor: reference to syncadaptor to be used\nwiki: wiki to be synced\n*/\nfunction Syncer(options) {\n\tvar self = this;\n\tthis.wiki = options.wiki;\n\tthis.syncadaptor = options.syncadaptor;\n\t// Make a logger\n\tthis.logger = new $tw.utils.Logger(\"syncer\" + ($tw.browser ? \"-browser\" : \"\") + ($tw.node ? \"-server\" : \"\"));\n\t// Compile the dirty tiddler filter\n\tthis.filterFn = this.wiki.compileFilter(this.wiki.getTiddlerText(this.titleSyncFilter));\n\t// Record information for known tiddlers\n\tthis.readTiddlerInfo();\n\t// Tasks are {type: \"load\"/\"save\"/\"delete\", title:, queueTime:, lastModificationTime:}\n\tthis.taskQueue = {}; // Hashmap of tasks yet to be performed\n\tthis.taskInProgress = {}; // Hash of tasks in progress\n\tthis.taskTimerId = null; // Timer for task dispatch\n\tthis.pollTimerId = null; // Timer for polling server\n\t// Listen out for changes to tiddlers\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\tself.syncToServer(changes);\n\t});\n\t// Browser event handlers\n\tif($tw.browser) {\n\t\t// Set up our beforeunload handler\n\t\twindow.onbeforeunload = function(event) {\n\t\t\tvar confirmationMessage;\n\t\t\tif(self.isDirty()) {\n\t\t\t\tconfirmationMessage = $tw.language.getString(\"UnsavedChangesWarning\");\n\t\t\t\tevent.returnValue = confirmationMessage; // Gecko\n\t\t\t}\n\t\t\treturn confirmationMessage;\n\t\t};\n\t\t// Listen out for login/logout/refresh events in the browser\n\t\t$tw.rootWidget.addEventListener(\"tm-login\",function() {\n\t\t\tself.handleLoginEvent();\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-logout\",function() {\n\t\t\tself.handleLogoutEvent();\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-server-refresh\",function() {\n\t\t\tself.handleRefreshEvent();\n\t\t});\n\t}\n\t// Listen out for lazyLoad events\n\tthis.wiki.addEventListener(\"lazyLoad\",function(title) {\n\t\tself.handleLazyLoadEvent(title);\n\t});\n\t// Get the login status\n\tthis.getStatus(function(err,isLoggedIn) {\n\t\t// Do a sync from the server\n\t\tself.syncFromServer();\n\t});\n}\n\n/*\nConstants\n*/\nSyncer.prototype.titleIsLoggedIn = \"$:/status/IsLoggedIn\";\nSyncer.prototype.titleUserName = \"$:/status/UserName\";\nSyncer.prototype.titleSyncFilter = \"$:/config/SyncFilter\";\nSyncer.prototype.titleSavedNotification = \"$:/language/Notifications/Save/Done\";\nSyncer.prototype.taskTimerInterval = 1 * 1000; // Interval for sync timer\nSyncer.prototype.throttleInterval = 1 * 1000; // Defer saving tiddlers if they've changed in the last 1s...\nSyncer.prototype.fallbackInterval = 10 * 1000; // Unless the task is older than 10s\nSyncer.prototype.pollTimerInterval = 60 * 1000; // Interval for polling for changes from the adaptor\n\n\n/*\nRead (or re-read) the latest tiddler info from the store\n*/\nSyncer.prototype.readTiddlerInfo = function() {\n\t// Hashmap by title of {revision:,changeCount:,adaptorInfo:}\n\tthis.tiddlerInfo = {};\n\t// Record information for known tiddlers\n\tvar self = this,\n\t\ttiddlers = this.filterFn.call(this.wiki);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\tself.tiddlerInfo[title] = {\n\t\t\trevision: tiddler.fields.revision,\n\t\t\tadaptorInfo: self.syncadaptor && self.syncadaptor.getTiddlerInfo(tiddler),\n\t\t\tchangeCount: self.wiki.getChangeCount(title)\n\t\t};\n\t});\n};\n\n/*\nChecks whether the wiki is dirty (ie the window shouldn't be closed)\n*/\nSyncer.prototype.isDirty = function() {\n\treturn (this.numTasksInQueue() > 0) || (this.numTasksInProgress() > 0);\n};\n\n/*\nUpdate the document body with the class \"tc-dirty\" if the wiki has unsaved/unsynced changes\n*/\nSyncer.prototype.updateDirtyStatus = function() {\n\tif($tw.browser) {\n\t\t$tw.utils.toggleClass(document.body,\"tc-dirty\",this.isDirty());\n\t}\n};\n\n/*\nSave an incoming tiddler in the store, and updates the associated tiddlerInfo\n*/\nSyncer.prototype.storeTiddler = function(tiddlerFields) {\n\t// Save the tiddler\n\tvar tiddler = new $tw.Tiddler(this.wiki.getTiddler(tiddlerFields.title),tiddlerFields);\n\tthis.wiki.addTiddler(tiddler);\n\t// Save the tiddler revision and changeCount details\n\tthis.tiddlerInfo[tiddlerFields.title] = {\n\t\trevision: tiddlerFields.revision,\n\t\tadaptorInfo: this.syncadaptor.getTiddlerInfo(tiddler),\n\t\tchangeCount: this.wiki.getChangeCount(tiddlerFields.title)\n\t};\n};\n\nSyncer.prototype.getStatus = function(callback) {\n\tvar self = this;\n\t// Check if the adaptor supports getStatus()\n\tif(this.syncadaptor && this.syncadaptor.getStatus) {\n\t\t// Mark us as not logged in\n\t\tthis.wiki.addTiddler({title: this.titleIsLoggedIn,text: \"no\"});\n\t\t// Get login status\n\t\tthis.syncadaptor.getStatus(function(err,isLoggedIn,username) {\n\t\t\tif(err) {\n\t\t\t\tself.logger.alert(err);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Set the various status tiddlers\n\t\t\tself.wiki.addTiddler({title: self.titleIsLoggedIn,text: isLoggedIn ? \"yes\" : \"no\"});\n\t\t\tif(isLoggedIn) {\n\t\t\t\tself.wiki.addTiddler({title: self.titleUserName,text: username || \"\"});\n\t\t\t} else {\n\t\t\t\tself.wiki.deleteTiddler(self.titleUserName);\n\t\t\t}\n\t\t\t// Invoke the callback\n\t\t\tif(callback) {\n\t\t\t\tcallback(err,isLoggedIn,username);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tcallback(null,true,\"UNAUTHENTICATED\");\n\t}\n};\n\n/*\nSynchronise from the server by reading the skinny tiddler list and queuing up loads for any tiddlers that we don't already have up to date\n*/\nSyncer.prototype.syncFromServer = function() {\n\tif(this.syncadaptor && this.syncadaptor.getSkinnyTiddlers) {\n\t\tthis.logger.log(\"Retrieving skinny tiddler list\");\n\t\tvar self = this;\n\t\tif(this.pollTimerId) {\n\t\t\tclearTimeout(this.pollTimerId);\n\t\t\tthis.pollTimerId = null;\n\t\t}\n\t\tthis.syncadaptor.getSkinnyTiddlers(function(err,tiddlers) {\n\t\t\t// Trigger the next sync\n\t\t\tself.pollTimerId = setTimeout(function() {\n\t\t\t\tself.pollTimerId = null;\n\t\t\t\tself.syncFromServer.call(self);\n\t\t\t},self.pollTimerInterval);\n\t\t\t// Check for errors\n\t\t\tif(err) {\n\t\t\t\tself.logger.alert(\"Error retrieving skinny tiddler list:\",err);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Process each incoming tiddler\n\t\t\tfor(var t=0; t<tiddlers.length; t++) {\n\t\t\t\t// Get the incoming tiddler fields, and the existing tiddler\n\t\t\t\tvar tiddlerFields = tiddlers[t],\n\t\t\t\t\tincomingRevision = tiddlerFields.revision + \"\",\n\t\t\t\t\ttiddler = self.wiki.getTiddler(tiddlerFields.title),\n\t\t\t\t\ttiddlerInfo = self.tiddlerInfo[tiddlerFields.title],\n\t\t\t\t\tcurrRevision = tiddlerInfo ? tiddlerInfo.revision : null;\n\t\t\t\t// Ignore the incoming tiddler if it's the same as the revision we've already got\n\t\t\t\tif(currRevision !== incomingRevision) {\n\t\t\t\t\t// Do a full load if we've already got a fat version of the tiddler\n\t\t\t\t\tif(tiddler && tiddler.fields.text !== undefined) {\n\t\t\t\t\t\t// Do a full load of this tiddler\n\t\t\t\t\t\tself.enqueueSyncTask({\n\t\t\t\t\t\t\ttype: \"load\",\n\t\t\t\t\t\t\ttitle: tiddlerFields.title\n\t\t\t\t\t\t});\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// Load the skinny version of the tiddler\n\t\t\t\t\t\tself.storeTiddler(tiddlerFields);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n};\n\n/*\nSynchronise a set of changes to the server\n*/\nSyncer.prototype.syncToServer = function(changes) {\n\tvar self = this,\n\t\tnow = Date.now(),\n\t\tfilteredChanges = this.filterFn.call(this.wiki,function(callback) {\n\t\t\t$tw.utils.each(changes,function(change,title) {\n\t\t\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\t\t\tcallback(tiddler,title);\n\t\t\t});\n\t\t});\n\t$tw.utils.each(changes,function(change,title,object) {\n\t\t// Process the change if it is a deletion of a tiddler we're already syncing, or is on the filtered change list\n\t\tif((change.deleted && $tw.utils.hop(self.tiddlerInfo,title)) || filteredChanges.indexOf(title) !== -1) {\n\t\t\t// Queue a task to sync this tiddler\n\t\t\tself.enqueueSyncTask({\n\t\t\t\ttype: change.deleted ? \"delete\" : \"save\",\n\t\t\t\ttitle: title\n\t\t\t});\n\t\t}\n\t});\n};\n\n/*\nLazily load a skinny tiddler if we can\n*/\nSyncer.prototype.handleLazyLoadEvent = function(title) {\n\t// Queue up a sync task to load this tiddler\n\tthis.enqueueSyncTask({\n\t\ttype: \"load\",\n\t\ttitle: title\n\t});\n};\n\n/*\nDispay a password prompt and allow the user to login\n*/\nSyncer.prototype.handleLoginEvent = function() {\n\tvar self = this;\n\tthis.getStatus(function(err,isLoggedIn,username) {\n\t\tif(!isLoggedIn) {\n\t\t\t$tw.passwordPrompt.createPrompt({\n\t\t\t\tserviceName: \"Login to TiddlySpace\",\n\t\t\t\tcallback: function(data) {\n\t\t\t\t\tself.login(data.username,data.password,function(err,isLoggedIn) {\n\t\t\t\t\t\tself.syncFromServer();\n\t\t\t\t\t});\n\t\t\t\t\treturn true; // Get rid of the password prompt\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n};\n\n/*\nAttempt to login to TiddlyWeb.\n\tusername: username\n\tpassword: password\n\tcallback: invoked with arguments (err,isLoggedIn)\n*/\nSyncer.prototype.login = function(username,password,callback) {\n\tthis.logger.log(\"Attempting to login as\",username);\n\tvar self = this;\n\tif(this.syncadaptor.login) {\n\t\tthis.syncadaptor.login(username,password,function(err) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tself.getStatus(function(err,isLoggedIn,username) {\n\t\t\t\tif(callback) {\n\t\t\t\t\tcallback(null,isLoggedIn);\n\t\t\t\t}\n\t\t\t});\n\t\t});\n\t} else {\n\t\tcallback(null,true);\n\t}\n};\n\n/*\nAttempt to log out of TiddlyWeb\n*/\nSyncer.prototype.handleLogoutEvent = function() {\n\tthis.logger.log(\"Attempting to logout\");\n\tvar self = this;\n\tif(this.syncadaptor.logout) {\n\t\tthis.syncadaptor.logout(function(err) {\n\t\t\tif(err) {\n\t\t\t\tself.logger.alert(err);\n\t\t\t} else {\n\t\t\t\tself.getStatus();\n\t\t\t}\n\t\t});\n\t}\n};\n\n/*\nImmediately refresh from the server\n*/\nSyncer.prototype.handleRefreshEvent = function() {\n\tthis.syncFromServer();\n};\n\n/*\nQueue up a sync task. If there is already a pending task for the tiddler, just update the last modification time\n*/\nSyncer.prototype.enqueueSyncTask = function(task) {\n\tvar self = this,\n\t\tnow = Date.now();\n\t// Set the timestamps on this task\n\ttask.queueTime = now;\n\ttask.lastModificationTime = now;\n\t// Fill in some tiddlerInfo if the tiddler is one we haven't seen before\n\tif(!$tw.utils.hop(this.tiddlerInfo,task.title)) {\n\t\tthis.tiddlerInfo[task.title] = {\n\t\t\trevision: null,\n\t\t\tadaptorInfo: {},\n\t\t\tchangeCount: -1\n\t\t};\n\t}\n\t// Bail if this is a save and the tiddler is already at the changeCount that the server has\n\tif(task.type === \"save\" && this.wiki.getChangeCount(task.title) <= this.tiddlerInfo[task.title].changeCount) {\n\t\treturn;\n\t}\n\t// Check if this tiddler is already in the queue\n\tif($tw.utils.hop(this.taskQueue,task.title)) {\n\t\t// this.logger.log(\"Re-queueing up sync task with type:\",task.type,\"title:\",task.title);\n\t\tvar existingTask = this.taskQueue[task.title];\n\t\t// If so, just update the last modification time\n\t\texistingTask.lastModificationTime = task.lastModificationTime;\n\t\t// If the new task is a save then we upgrade the existing task to a save. Thus a pending load is turned into a save if the tiddler changes locally in the meantime. But a pending save is not modified to become a load\n\t\tif(task.type === \"save\" || task.type === \"delete\") {\n\t\t\texistingTask.type = task.type;\n\t\t}\n\t} else {\n\t\t// this.logger.log(\"Queuing up sync task with type:\",task.type,\"title:\",task.title);\n\t\t// If it is not in the queue, insert it\n\t\tthis.taskQueue[task.title] = task;\n\t\tthis.updateDirtyStatus();\n\t}\n\t// Process the queue\n\t$tw.utils.nextTick(function() {self.processTaskQueue.call(self);});\n};\n\n/*\nReturn the number of tasks in progress\n*/\nSyncer.prototype.numTasksInProgress = function() {\n\treturn $tw.utils.count(this.taskInProgress);\n};\n\n/*\nReturn the number of tasks in the queue\n*/\nSyncer.prototype.numTasksInQueue = function() {\n\treturn $tw.utils.count(this.taskQueue);\n};\n\n/*\nTrigger a timeout if one isn't already outstanding\n*/\nSyncer.prototype.triggerTimeout = function() {\n\tvar self = this;\n\tif(!this.taskTimerId) {\n\t\tthis.taskTimerId = setTimeout(function() {\n\t\t\tself.taskTimerId = null;\n\t\t\tself.processTaskQueue.call(self);\n\t\t},self.taskTimerInterval);\n\t}\n};\n\n/*\nProcess the task queue, performing the next task if appropriate\n*/\nSyncer.prototype.processTaskQueue = function() {\n\tvar self = this;\n\t// Only process a task if we're not already performing a task. If we are already performing a task then we'll dispatch the next one when it completes\n\tif(this.numTasksInProgress() === 0) {\n\t\t// Choose the next task to perform\n\t\tvar task = this.chooseNextTask();\n\t\t// Perform the task if we had one\n\t\tif(task) {\n\t\t\t// Remove the task from the queue and add it to the in progress list\n\t\t\tdelete this.taskQueue[task.title];\n\t\t\tthis.taskInProgress[task.title] = task;\n\t\t\tthis.updateDirtyStatus();\n\t\t\t// Dispatch the task\n\t\t\tthis.dispatchTask(task,function(err) {\n\t\t\t\tif(err) {\n\t\t\t\t\tself.logger.alert(\"Sync error while processing '\" + task.title + \"':\\n\" + err);\n\t\t\t\t}\n\t\t\t\t// Mark that this task is no longer in progress\n\t\t\t\tdelete self.taskInProgress[task.title];\n\t\t\t\tself.updateDirtyStatus();\n\t\t\t\t// Process the next task\n\t\t\t\tself.processTaskQueue.call(self);\n\t\t\t});\n\t\t} else {\n\t\t\t// Make sure we've set a time if there wasn't a task to perform, but we've still got tasks in the queue\n\t\t\tif(this.numTasksInQueue() > 0) {\n\t\t\t\tthis.triggerTimeout();\n\t\t\t}\n\t\t}\n\t}\n};\n\n/*\nChoose the next applicable task\n*/\nSyncer.prototype.chooseNextTask = function() {\n\tvar self = this,\n\t\tcandidateTask = null,\n\t\tnow = Date.now();\n\t// Select the best candidate task\n\t$tw.utils.each(this.taskQueue,function(task,title) {\n\t\t// Exclude the task if there's one of the same name in progress\n\t\tif($tw.utils.hop(self.taskInProgress,title)) {\n\t\t\treturn;\n\t\t}\n\t\t// Exclude the task if it is a save and the tiddler has been modified recently, but not hit the fallback time\n\t\tif(task.type === \"save\" && (now - task.lastModificationTime) < self.throttleInterval &&\n\t\t\t(now - task.queueTime) < self.fallbackInterval) {\n\t\t\treturn;\n\t\t}\n\t\t// Exclude the task if it is newer than the current best candidate\n\t\tif(candidateTask && candidateTask.queueTime < task.queueTime) {\n\t\t\treturn;\n\t\t}\n\t\t// Now this is our best candidate\n\t\tcandidateTask = task;\n\t});\n\treturn candidateTask;\n};\n\n/*\nDispatch a task and invoke the callback\n*/\nSyncer.prototype.dispatchTask = function(task,callback) {\n\tvar self = this;\n\tif(task.type === \"save\") {\n\t\tvar changeCount = this.wiki.getChangeCount(task.title),\n\t\t\ttiddler = this.wiki.getTiddler(task.title);\n\t\tthis.logger.log(\"Dispatching 'save' task:\",task.title);\n\t\tif(tiddler) {\n\t\t\tthis.syncadaptor.saveTiddler(tiddler,function(err,adaptorInfo,revision) {\n\t\t\t\tif(err) {\n\t\t\t\t\treturn callback(err);\n\t\t\t\t}\n\t\t\t\t// Adjust the info stored about this tiddler\n\t\t\t\tself.tiddlerInfo[task.title] = {\n\t\t\t\t\tchangeCount: changeCount,\n\t\t\t\t\tadaptorInfo: adaptorInfo,\n\t\t\t\t\trevision: revision\n\t\t\t\t};\n\t\t\t\t// Invoke the callback\n\t\t\t\tcallback(null);\n\t\t\t},{\n\t\t\t\ttiddlerInfo: self.tiddlerInfo[task.title]\n\t\t\t});\n\t\t} else {\n\t\t\tthis.logger.log(\" Not Dispatching 'save' task:\",task.title,\"tiddler does not exist\");\n\t\t\treturn callback(null);\n\t\t}\n\t} else if(task.type === \"load\") {\n\t\t// Load the tiddler\n\t\tthis.logger.log(\"Dispatching 'load' task:\",task.title);\n\t\tthis.syncadaptor.loadTiddler(task.title,function(err,tiddlerFields) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\t// Store the tiddler\n\t\t\tif(tiddlerFields) {\n\t\t\t\tself.storeTiddler(tiddlerFields);\n\t\t\t}\n\t\t\t// Invoke the callback\n\t\t\tcallback(null);\n\t\t});\n\t} else if(task.type === \"delete\") {\n\t\t// Delete the tiddler\n\t\tthis.logger.log(\"Dispatching 'delete' task:\",task.title);\n\t\tthis.syncadaptor.deleteTiddler(task.title,function(err) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tdelete self.tiddlerInfo[task.title];\n\t\t\t// Invoke the callback\n\t\t\tcallback(null);\n\t\t},{\n\t\t\ttiddlerInfo: self.tiddlerInfo[task.title]\n\t\t});\n\t}\n};\n\nexports.Syncer = Syncer;\n\n})();\n",
            "title": "$:/core/modules/syncer.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/tiddler.js": {
            "text": "/*\\\ntitle: $:/core/modules/tiddler.js\ntype: application/javascript\nmodule-type: tiddlermethod\n\nExtension methods for the $tw.Tiddler object (constructor and methods required at boot time are in boot/boot.js)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.hasTag = function(tag) {\n\treturn this.fields.tags && this.fields.tags.indexOf(tag) !== -1;\n};\n\nexports.isPlugin = function() {\n\treturn this.fields.type === \"application/json\" && this.hasField(\"plugin-type\");\n};\n\nexports.isDraft = function() {\n\treturn this.hasField(\"draft.of\");\n};\n\nexports.getFieldString = function(field) {\n\tvar value = this.fields[field];\n\t// Check for a missing field\n\tif(value === undefined || value === null) {\n\t\treturn \"\";\n\t}\n\t// Parse the field with the associated module (if any)\n\tvar fieldModule = $tw.Tiddler.fieldModules[field];\n\tif(fieldModule && fieldModule.stringify) {\n\t\treturn fieldModule.stringify.call(this,value);\n\t} else {\n\t\treturn value.toString();\n\t}\n};\n\n/*\nGet all the fields as a name:value block. Options:\n\texclude: an array of field names to exclude\n*/\nexports.getFieldStringBlock = function(options) {\n\toptions = options || {};\n\tvar exclude = options.exclude || [];\n\tvar fields = [];\n\tfor(var field in this.fields) {\n\t\tif($tw.utils.hop(this.fields,field)) {\n\t\t\tif(exclude.indexOf(field) === -1) {\n\t\t\t\tfields.push(field + \": \" + this.getFieldString(field));\n\t\t\t}\n\t\t}\n\t}\n\treturn fields.join(\"\\n\");\n};\n\n/*\nCompare two tiddlers for equality\ntiddler: the tiddler to compare\nexcludeFields: array of field names to exclude from the comparison\n*/\nexports.isEqual = function(tiddler,excludeFields) {\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\treturn false;\n\t}\n\texcludeFields = excludeFields || [];\n\tvar self = this,\n\t\tdifferences = []; // Fields that have differences\n\t// Add to the differences array\n\tfunction addDifference(fieldName) {\n\t\t// Check for this field being excluded\n\t\tif(excludeFields.indexOf(fieldName) === -1) {\n\t\t\t// Save the field as a difference\n\t\t\t$tw.utils.pushTop(differences,fieldName);\n\t\t}\n\t}\n\t// Returns true if the two values of this field are equal\n\tfunction isFieldValueEqual(fieldName) {\n\t\tvar valueA = self.fields[fieldName],\n\t\t\tvalueB = tiddler.fields[fieldName];\n\t\t// Check for identical string values\n\t\tif(typeof(valueA) === \"string\" && typeof(valueB) === \"string\" && valueA === valueB) {\n\t\t\treturn true;\n\t\t}\n\t\t// Check for identical array values\n\t\tif($tw.utils.isArray(valueA) && $tw.utils.isArray(valueB) && $tw.utils.isArrayEqual(valueA,valueB)) {\n\t\t\treturn true;\n\t\t}\n\t\t// Otherwise the fields must be different\n\t\treturn false;\n\t}\n\t// Compare our fields\n\tfor(var fieldName in this.fields) {\n\t\tif(!isFieldValueEqual(fieldName)) {\n\t\t\taddDifference(fieldName);\n\t\t}\n\t}\n\t// There's a difference for every field in the other tiddler that we don't have\n\tfor(fieldName in tiddler.fields) {\n\t\tif(!(fieldName in this.fields)) {\n\t\t\taddDifference(fieldName);\n\t\t}\n\t}\n\t// Return whether there were any differences\n\treturn differences.length === 0;\n};\n\n})();\n",
            "title": "$:/core/modules/tiddler.js",
            "type": "application/javascript",
            "module-type": "tiddlermethod"
        },
        "$:/core/modules/upgraders/plugins.js": {
            "text": "/*\\\ntitle: $:/core/modules/upgraders/plugins.js\ntype: application/javascript\nmodule-type: upgrader\n\nUpgrader module that checks that plugins are newer than any already installed version\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar UPGRADE_LIBRARY_TITLE = \"$:/UpgradeLibrary\";\n\nvar BLOCKED_PLUGINS = {\n\t\"$:/themes/tiddlywiki/stickytitles\": {\n\t\tversions: [\"*\"]\n\t},\n\t\"$:/plugins/tiddlywiki/fullscreen\": {\n\t\tversions: [\"*\"]\n\t}\n};\n\nexports.upgrade = function(wiki,titles,tiddlers) {\n\tvar self = this,\n\t\tmessages = {},\n\t\tupgradeLibrary,\n\t\tgetLibraryTiddler = function(title) {\n\t\t\tif(!upgradeLibrary) {\n\t\t\t\tupgradeLibrary = wiki.getTiddlerData(UPGRADE_LIBRARY_TITLE,{});\n\t\t\t\tupgradeLibrary.tiddlers = upgradeLibrary.tiddlers || {};\n\t\t\t}\n\t\t\treturn upgradeLibrary.tiddlers[title];\n\t\t};\n\n\t// Go through all the incoming tiddlers\n\t$tw.utils.each(titles,function(title) {\n\t\tvar incomingTiddler = tiddlers[title];\n\t\t// Check if we're dealing with a plugin\n\t\tif(incomingTiddler && incomingTiddler[\"plugin-type\"] && incomingTiddler.version) {\n\t\t\t// Upgrade the incoming plugin if it is in the upgrade library\n\t\t\tvar libraryTiddler = getLibraryTiddler(title);\n\t\t\tif(libraryTiddler && libraryTiddler[\"plugin-type\"] && libraryTiddler.version) {\n\t\t\t\ttiddlers[title] = libraryTiddler;\n\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/Plugins/Upgraded\",{variables: {incoming: incomingTiddler.version, upgraded: libraryTiddler.version}});\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Suppress the incoming plugin if it is older than the currently installed one\n\t\t\tvar existingTiddler = wiki.getTiddler(title);\n\t\t\tif(existingTiddler && existingTiddler.hasField(\"plugin-type\") && existingTiddler.hasField(\"version\")) {\n\t\t\t\t// Reject the incoming plugin by blanking all its fields\n\t\t\t\tif($tw.utils.checkVersions(existingTiddler.fields.version,incomingTiddler.version)) {\n\t\t\t\t\ttiddlers[title] = Object.create(null);\n\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/Plugins/Suppressed/Version\",{variables: {incoming: incomingTiddler.version, existing: existingTiddler.fields.version}});\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif(incomingTiddler && incomingTiddler[\"plugin-type\"]) {\n\t\t\t// Check whether the plugin is on the blocked list\n\t\t\tvar blockInfo = BLOCKED_PLUGINS[title];\n\t\t\tif(blockInfo) {\n\t\t\t\tif(blockInfo.versions.indexOf(\"*\") !== -1 || (incomingTiddler.version && blockInfo.versions.indexOf(incomingTiddler.version) !== -1)) {\n\t\t\t\t\ttiddlers[title] = Object.create(null);\n\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/Plugins/Suppressed/Incompatible\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\treturn messages;\n};\n\n})();\n",
            "title": "$:/core/modules/upgraders/plugins.js",
            "type": "application/javascript",
            "module-type": "upgrader"
        },
        "$:/core/modules/upgraders/system.js": {
            "text": "/*\\\ntitle: $:/core/modules/upgraders/system.js\ntype: application/javascript\nmodule-type: upgrader\n\nUpgrader module that suppresses certain system tiddlers that shouldn't be imported\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar DONT_IMPORT_LIST = [\"$:/StoryList\",\"$:/HistoryList\"],\n\tDONT_IMPORT_PREFIX_LIST = [\"$:/temp/\",\"$:/state/\"];\n\nexports.upgrade = function(wiki,titles,tiddlers) {\n\tvar self = this,\n\t\tmessages = {};\n\t// Check for tiddlers on our list\n\t$tw.utils.each(titles,function(title) {\n\t\tif(DONT_IMPORT_LIST.indexOf(title) !== -1) {\n\t\t\ttiddlers[title] = Object.create(null);\n\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/System/Suppressed\");\n\t\t} else {\n\t\t\tfor(var t=0; t<DONT_IMPORT_PREFIX_LIST.length; t++) {\n\t\t\t\tvar prefix = DONT_IMPORT_PREFIX_LIST[t];\n\t\t\t\tif(title.substr(0,prefix.length) === prefix) {\n\t\t\t\t\ttiddlers[title] = Object.create(null);\n\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/State/Suppressed\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\treturn messages;\n};\n\n})();\n",
            "title": "$:/core/modules/upgraders/system.js",
            "type": "application/javascript",
            "module-type": "upgrader"
        },
        "$:/core/modules/upgraders/themetweaks.js": {
            "text": "/*\\\ntitle: $:/core/modules/upgraders/themetweaks.js\ntype: application/javascript\nmodule-type: upgrader\n\nUpgrader module that handles the change in theme tweak storage introduced in 5.0.14-beta.\n\nPreviously, theme tweaks were stored in two data tiddlers:\n\n* $:/themes/tiddlywiki/vanilla/metrics\n* $:/themes/tiddlywiki/vanilla/settings\n\nNow, each tweak is stored in its own separate tiddler.\n\nThis upgrader copies any values from the old format to the new. The old data tiddlers are not deleted in case they have been used to store additional indexes.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar MAPPINGS = {\n\t\"$:/themes/tiddlywiki/vanilla/metrics\": {\n\t\t\"fontsize\": \"$:/themes/tiddlywiki/vanilla/metrics/fontsize\",\n\t\t\"lineheight\": \"$:/themes/tiddlywiki/vanilla/metrics/lineheight\",\n\t\t\"storyleft\": \"$:/themes/tiddlywiki/vanilla/metrics/storyleft\",\n\t\t\"storytop\": \"$:/themes/tiddlywiki/vanilla/metrics/storytop\",\n\t\t\"storyright\": \"$:/themes/tiddlywiki/vanilla/metrics/storyright\",\n\t\t\"storywidth\": \"$:/themes/tiddlywiki/vanilla/metrics/storywidth\",\n\t\t\"tiddlerwidth\": \"$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth\"\n\t},\n\t\"$:/themes/tiddlywiki/vanilla/settings\": {\n\t\t\"fontfamily\": \"$:/themes/tiddlywiki/vanilla/settings/fontfamily\"\n\t}\n};\n\nexports.upgrade = function(wiki,titles,tiddlers) {\n\tvar self = this,\n\t\tmessages = {};\n\t// Check for tiddlers on our list\n\t$tw.utils.each(titles,function(title) {\n\t\tvar mapping = MAPPINGS[title];\n\t\tif(mapping) {\n\t\t\tvar tiddler = new $tw.Tiddler(tiddlers[title]),\n\t\t\t\ttiddlerData = wiki.getTiddlerData(tiddler,{});\n\t\t\tfor(var index in mapping) {\n\t\t\t\tvar mappedTitle = mapping[index];\n\t\t\t\tif(!tiddlers[mappedTitle] || tiddlers[mappedTitle].title !== mappedTitle) {\n\t\t\t\t\ttiddlers[mappedTitle] = {\n\t\t\t\t\t\ttitle: mappedTitle,\n\t\t\t\t\t\ttext: tiddlerData[index]\n\t\t\t\t\t};\n\t\t\t\t\tmessages[mappedTitle] = $tw.language.getString(\"Import/Upgrader/ThemeTweaks/Created\",{variables: {\n\t\t\t\t\t\tfrom: title + \"##\" + index\n\t\t\t\t\t}});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\treturn messages;\n};\n\n})();\n",
            "title": "$:/core/modules/upgraders/themetweaks.js",
            "type": "application/javascript",
            "module-type": "upgrader"
        },
        "$:/core/modules/utils/crypto.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/crypto.js\ntype: application/javascript\nmodule-type: utils\n\nUtility functions related to crypto.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nLook for an encrypted store area in the text of a TiddlyWiki file\n*/\nexports.extractEncryptedStoreArea = function(text) {\n\tvar encryptedStoreAreaStartMarker = \"<pre id=\\\"encryptedStoreArea\\\" type=\\\"text/plain\\\" style=\\\"display:none;\\\">\",\n\t\tencryptedStoreAreaStart = text.indexOf(encryptedStoreAreaStartMarker);\n\tif(encryptedStoreAreaStart !== -1) {\n\t\tvar encryptedStoreAreaEnd = text.indexOf(\"</pre>\",encryptedStoreAreaStart);\n\t\tif(encryptedStoreAreaEnd !== -1) {\n\t\t\treturn $tw.utils.htmlDecode(text.substring(encryptedStoreAreaStart + encryptedStoreAreaStartMarker.length,encryptedStoreAreaEnd-1));\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nAttempt to extract the tiddlers from an encrypted store area using the current password. If the password is not provided then the password in the password store will be used\n*/\nexports.decryptStoreArea = function(encryptedStoreArea,password) {\n\tvar decryptedText = $tw.crypto.decrypt(encryptedStoreArea,password);\n\tif(decryptedText) {\n\t\tvar json = JSON.parse(decryptedText),\n\t\t\ttiddlers = [];\n\t\tfor(var title in json) {\n\t\t\tif(title !== \"$:/isEncrypted\") {\n\t\t\t\ttiddlers.push(json[title]);\n\t\t\t}\n\t\t}\n\t\treturn tiddlers;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n\n/*\nAttempt to extract the tiddlers from an encrypted store area using the current password. If that fails, the user is prompted for a password.\nencryptedStoreArea: text of the TiddlyWiki encrypted store area\ncallback: function(tiddlers) called with the array of decrypted tiddlers\n\nThe following configuration settings are supported:\n\n$tw.config.usePasswordVault: causes any password entered by the user to also be put into the system password vault\n*/\nexports.decryptStoreAreaInteractive = function(encryptedStoreArea,callback,options) {\n\t// Try to decrypt with the current password\n\tvar tiddlers = $tw.utils.decryptStoreArea(encryptedStoreArea);\n\tif(tiddlers) {\n\t\tcallback(tiddlers);\n\t} else {\n\t\t// Prompt for a new password and keep trying\n\t\t$tw.passwordPrompt.createPrompt({\n\t\t\tserviceName: \"Enter a password to decrypt the imported TiddlyWiki\",\n\t\t\tnoUserName: true,\n\t\t\tcanCancel: true,\n\t\t\tsubmitText: \"Decrypt\",\n\t\t\tcallback: function(data) {\n\t\t\t\t// Exit if the user cancelled\n\t\t\t\tif(!data) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\t// Attempt to decrypt the tiddlers\n\t\t\t\tvar tiddlers = $tw.utils.decryptStoreArea(encryptedStoreArea,data.password);\n\t\t\t\tif(tiddlers) {\n\t\t\t\t\tif($tw.config.usePasswordVault) {\n\t\t\t\t\t\t$tw.crypto.setPassword(data.password);\n\t\t\t\t\t}\n\t\t\t\t\tcallback(tiddlers);\n\t\t\t\t\t// Exit and remove the password prompt\n\t\t\t\t\treturn true;\n\t\t\t\t} else {\n\t\t\t\t\t// We didn't decrypt everything, so continue to prompt for password\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/utils/crypto.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/animations/slide.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/animations/slide.js\ntype: application/javascript\nmodule-type: animation\n\nA simple slide animation that varies the height of the element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction slideOpen(domNode,options) {\n\toptions = options || {};\n\tvar duration = options.duration || $tw.utils.getAnimationDuration();\n\t// Get the current height of the domNode\n\tvar computedStyle = window.getComputedStyle(domNode),\n\t\tcurrMarginBottom = parseInt(computedStyle.marginBottom,10),\n\t\tcurrMarginTop = parseInt(computedStyle.marginTop,10),\n\t\tcurrPaddingBottom = parseInt(computedStyle.paddingBottom,10),\n\t\tcurrPaddingTop = parseInt(computedStyle.paddingTop,10),\n\t\tcurrHeight = domNode.offsetHeight;\n\t// Reset the margin once the transition is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(domNode,[\n\t\t\t{transition: \"none\"},\n\t\t\t{marginBottom: \"\"},\n\t\t\t{marginTop: \"\"},\n\t\t\t{paddingBottom: \"\"},\n\t\t\t{paddingTop: \"\"},\n\t\t\t{height: \"auto\"},\n\t\t\t{opacity: \"\"}\n\t\t]);\n\t\tif(options.callback) {\n\t\t\toptions.callback();\n\t\t}\n\t},duration);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(domNode,[\n\t\t{transition: \"none\"},\n\t\t{marginTop: \"0px\"},\n\t\t{marginBottom: \"0px\"},\n\t\t{paddingTop: \"0px\"},\n\t\t{paddingBottom: \"0px\"},\n\t\t{height: \"0px\"},\n\t\t{opacity: \"0\"}\n\t]);\n\t$tw.utils.forceLayout(domNode);\n\t// Transition to the final position\n\t$tw.utils.setStyle(domNode,[\n\t\t{transition: \"margin-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"margin-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"height \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{marginBottom: currMarginBottom + \"px\"},\n\t\t{marginTop: currMarginTop + \"px\"},\n\t\t{paddingBottom: currPaddingBottom + \"px\"},\n\t\t{paddingTop: currPaddingTop + \"px\"},\n\t\t{height: currHeight + \"px\"},\n\t\t{opacity: \"1\"}\n\t]);\n}\n\nfunction slideClosed(domNode,options) {\n\toptions = options || {};\n\tvar duration = options.duration || $tw.utils.getAnimationDuration(),\n\t\tcurrHeight = domNode.offsetHeight;\n\t// Clear the properties we've set when the animation is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(domNode,[\n\t\t\t{transition: \"none\"},\n\t\t\t{marginBottom: \"\"},\n\t\t\t{marginTop: \"\"},\n\t\t\t{paddingBottom: \"\"},\n\t\t\t{paddingTop: \"\"},\n\t\t\t{height: \"auto\"},\n\t\t\t{opacity: \"\"}\n\t\t]);\n\t\tif(options.callback) {\n\t\t\toptions.callback();\n\t\t}\n\t},duration);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(domNode,[\n\t\t{height: currHeight + \"px\"},\n\t\t{opacity: \"1\"}\n\t]);\n\t$tw.utils.forceLayout(domNode);\n\t// Transition to the final position\n\t$tw.utils.setStyle(domNode,[\n\t\t{transition: \"margin-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"margin-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"height \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{marginTop: \"0px\"},\n\t\t{marginBottom: \"0px\"},\n\t\t{paddingTop: \"0px\"},\n\t\t{paddingBottom: \"0px\"},\n\t\t{height: \"0px\"},\n\t\t{opacity: \"0\"}\n\t]);\n}\n\nexports.slide = {\n\topen: slideOpen,\n\tclose: slideClosed\n};\n\n})();\n",
            "title": "$:/core/modules/utils/dom/animations/slide.js",
            "type": "application/javascript",
            "module-type": "animation"
        },
        "$:/core/modules/utils/dom/animator.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/animator.js\ntype: application/javascript\nmodule-type: utils\n\nOrchestrates animations and transitions\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction Animator() {\n\t// Get the registered animation modules\n\tthis.animations = {};\n\t$tw.modules.applyMethods(\"animation\",this.animations);\n}\n\nAnimator.prototype.perform = function(type,domNode,options) {\n\toptions = options || {};\n\t// Find an animation that can handle this type\n\tvar chosenAnimation;\n\t$tw.utils.each(this.animations,function(animation,name) {\n\t\tif($tw.utils.hop(animation,type)) {\n\t\t\tchosenAnimation = animation[type];\n\t\t}\n\t});\n\tif(!chosenAnimation) {\n\t\tchosenAnimation = function(domNode,options) {\n\t\t\tif(options.callback) {\n\t\t\t\toptions.callback();\n\t\t\t}\n\t\t};\n\t}\n\t// Call the animation\n\tchosenAnimation(domNode,options);\n};\n\nexports.Animator = Animator;\n\n})();\n",
            "title": "$:/core/modules/utils/dom/animator.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/browser.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/browser.js\ntype: application/javascript\nmodule-type: utils\n\nBrowser feature detection\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSet style properties of an element\n\telement: dom node\n\tstyles: ordered array of {name: value} pairs\n*/\nexports.setStyle = function(element,styles) {\n\tif(element.nodeType === 1) { // Element.ELEMENT_NODE\n\t\tfor(var t=0; t<styles.length; t++) {\n\t\t\tfor(var styleName in styles[t]) {\n\t\t\t\telement.style[$tw.utils.convertStyleNameToPropertyName(styleName)] = styles[t][styleName];\n\t\t\t}\n\t\t}\n\t}\n};\n\n/*\nConverts a standard CSS property name into the local browser-specific equivalent. For example:\n\t\"background-color\" --> \"backgroundColor\"\n\t\"transition\" --> \"webkitTransition\"\n*/\n\nvar styleNameCache = {}; // We'll cache the style name conversions\n\nexports.convertStyleNameToPropertyName = function(styleName) {\n\t// Return from the cache if we can\n\tif(styleNameCache[styleName]) {\n\t\treturn styleNameCache[styleName];\n\t}\n\t// Convert it by first removing any hyphens\n\tvar propertyName = $tw.utils.unHyphenateCss(styleName);\n\t// Then check if it needs a prefix\n\tif(document.body.style[propertyName] === undefined) {\n\t\tvar prefixes = [\"O\",\"MS\",\"Moz\",\"webkit\"];\n\t\tfor(var t=0; t<prefixes.length; t++) {\n\t\t\tvar prefixedName = prefixes[t] + propertyName.substr(0,1).toUpperCase() + propertyName.substr(1);\n\t\t\tif(document.body.style[prefixedName] !== undefined) {\n\t\t\t\tpropertyName = prefixedName;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\t// Put it in the cache too\n\tstyleNameCache[styleName] = propertyName;\n\treturn propertyName;\n};\n\n/*\nConverts a JS format CSS property name back into the dashed form used in CSS declarations. For example:\n\t\"backgroundColor\" --> \"background-color\"\n\t\"webkitTransform\" --> \"-webkit-transform\"\n*/\nexports.convertPropertyNameToStyleName = function(propertyName) {\n\t// Rehyphenate the name\n\tvar styleName = $tw.utils.hyphenateCss(propertyName);\n\t// If there's a webkit prefix, add a dash (other browsers have uppercase prefixes, and so get the dash automatically)\n\tif(styleName.indexOf(\"webkit\") === 0) {\n\t\tstyleName = \"-\" + styleName;\n\t} else if(styleName.indexOf(\"-m-s\") === 0) {\n\t\tstyleName = \"-ms\" + styleName.substr(4);\n\t}\n\treturn styleName;\n};\n\n/*\nRound trip a stylename to a property name and back again. For example:\n\t\"transform\" --> \"webkitTransform\" --> \"-webkit-transform\"\n*/\nexports.roundTripPropertyName = function(propertyName) {\n\treturn $tw.utils.convertPropertyNameToStyleName($tw.utils.convertStyleNameToPropertyName(propertyName));\n};\n\n/*\nConverts a standard event name into the local browser specific equivalent. For example:\n\t\"animationEnd\" --> \"webkitAnimationEnd\"\n*/\n\nvar eventNameCache = {}; // We'll cache the conversions\n\nvar eventNameMappings = {\n\t\"transitionEnd\": {\n\t\tcorrespondingCssProperty: \"transition\",\n\t\tmappings: {\n\t\t\ttransition: \"transitionend\",\n\t\t\tOTransition: \"oTransitionEnd\",\n\t\t\tMSTransition: \"msTransitionEnd\",\n\t\t\tMozTransition: \"transitionend\",\n\t\t\twebkitTransition: \"webkitTransitionEnd\"\n\t\t}\n\t},\n\t\"animationEnd\": {\n\t\tcorrespondingCssProperty: \"animation\",\n\t\tmappings: {\n\t\t\tanimation: \"animationend\",\n\t\t\tOAnimation: \"oAnimationEnd\",\n\t\t\tMSAnimation: \"msAnimationEnd\",\n\t\t\tMozAnimation: \"animationend\",\n\t\t\twebkitAnimation: \"webkitAnimationEnd\"\n\t\t}\n\t}\n};\n\nexports.convertEventName = function(eventName) {\n\tif(eventNameCache[eventName]) {\n\t\treturn eventNameCache[eventName];\n\t}\n\tvar newEventName = eventName,\n\t\tmappings = eventNameMappings[eventName];\n\tif(mappings) {\n\t\tvar convertedProperty = $tw.utils.convertStyleNameToPropertyName(mappings.correspondingCssProperty);\n\t\tif(mappings.mappings[convertedProperty]) {\n\t\t\tnewEventName = mappings.mappings[convertedProperty];\n\t\t}\n\t}\n\t// Put it in the cache too\n\teventNameCache[eventName] = newEventName;\n\treturn newEventName;\n};\n\n/*\nReturn the names of the fullscreen APIs\n*/\nexports.getFullScreenApis = function() {\n\tvar d = document,\n\t\tdb = d.body,\n\t\tresult = {\n\t\t\"_requestFullscreen\": db.webkitRequestFullscreen !== undefined ? \"webkitRequestFullscreen\" :\n\t\t\t\t\t\t\tdb.mozRequestFullScreen !== undefined ? \"mozRequestFullScreen\" :\n\t\t\t\t\t\t\tdb.msRequestFullscreen !== undefined ? \"msRequestFullscreen\" :\n\t\t\t\t\t\t\tdb.requestFullscreen !== undefined ? \"requestFullscreen\" : \"\",\n\t\t\"_exitFullscreen\": d.webkitExitFullscreen !== undefined ? \"webkitExitFullscreen\" :\n\t\t\t\t\t\t\td.mozCancelFullScreen !== undefined ? \"mozCancelFullScreen\" :\n\t\t\t\t\t\t\td.msExitFullscreen !== undefined ? \"msExitFullscreen\" :\n\t\t\t\t\t\t\td.exitFullscreen !== undefined ? \"exitFullscreen\" : \"\",\n\t\t\"_fullscreenElement\": d.webkitFullscreenElement !== undefined ? \"webkitFullscreenElement\" :\n\t\t\t\t\t\t\td.mozFullScreenElement !== undefined ? \"mozFullScreenElement\" :\n\t\t\t\t\t\t\td.msFullscreenElement !== undefined ? \"msFullscreenElement\" :\n\t\t\t\t\t\t\td.fullscreenElement !== undefined ? \"fullscreenElement\" : \"\",\n\t\t\"_fullscreenChange\": d.webkitFullscreenElement !== undefined ? \"webkitfullscreenchange\" :\n\t\t\t\t\t\t\td.mozFullScreenElement !== undefined ? \"mozfullscreenchange\" :\n\t\t\t\t\t\t\td.msFullscreenElement !== undefined ? \"MSFullscreenChange\" :\n\t\t\t\t\t\t\td.fullscreenElement !== undefined ? \"fullscreenchange\" : \"\"\n\t};\n\tif(!result._requestFullscreen || !result._exitFullscreen || !result._fullscreenElement || !result._fullscreenChange) {\n\t\treturn null;\n\t} else {\n\t\treturn result;\n\t}\n};\n\n})();\n",
            "title": "$:/core/modules/utils/dom/browser.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/csscolorparser.js": {
            "text": "// (c) Dean McNamee <dean@gmail.com>, 2012.\n//\n// https://github.com/deanm/css-color-parser-js\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n// IN THE SOFTWARE.\n\n// http://www.w3.org/TR/css3-color/\nvar kCSSColorTable = {\n  \"transparent\": [0,0,0,0], \"aliceblue\": [240,248,255,1],\n  \"antiquewhite\": [250,235,215,1], \"aqua\": [0,255,255,1],\n  \"aquamarine\": [127,255,212,1], \"azure\": [240,255,255,1],\n  \"beige\": [245,245,220,1], \"bisque\": [255,228,196,1],\n  \"black\": [0,0,0,1], \"blanchedalmond\": [255,235,205,1],\n  \"blue\": [0,0,255,1], \"blueviolet\": [138,43,226,1],\n  \"brown\": [165,42,42,1], \"burlywood\": [222,184,135,1],\n  \"cadetblue\": [95,158,160,1], \"chartreuse\": [127,255,0,1],\n  \"chocolate\": [210,105,30,1], \"coral\": [255,127,80,1],\n  \"cornflowerblue\": [100,149,237,1], \"cornsilk\": [255,248,220,1],\n  \"crimson\": [220,20,60,1], \"cyan\": [0,255,255,1],\n  \"darkblue\": [0,0,139,1], \"darkcyan\": [0,139,139,1],\n  \"darkgoldenrod\": [184,134,11,1], \"darkgray\": [169,169,169,1],\n  \"darkgreen\": [0,100,0,1], \"darkgrey\": [169,169,169,1],\n  \"darkkhaki\": [189,183,107,1], \"darkmagenta\": [139,0,139,1],\n  \"darkolivegreen\": [85,107,47,1], \"darkorange\": [255,140,0,1],\n  \"darkorchid\": [153,50,204,1], \"darkred\": [139,0,0,1],\n  \"darksalmon\": [233,150,122,1], \"darkseagreen\": [143,188,143,1],\n  \"darkslateblue\": [72,61,139,1], \"darkslategray\": [47,79,79,1],\n  \"darkslategrey\": [47,79,79,1], \"darkturquoise\": [0,206,209,1],\n  \"darkviolet\": [148,0,211,1], \"deeppink\": [255,20,147,1],\n  \"deepskyblue\": [0,191,255,1], \"dimgray\": [105,105,105,1],\n  \"dimgrey\": [105,105,105,1], \"dodgerblue\": [30,144,255,1],\n  \"firebrick\": [178,34,34,1], \"floralwhite\": [255,250,240,1],\n  \"forestgreen\": [34,139,34,1], \"fuchsia\": [255,0,255,1],\n  \"gainsboro\": [220,220,220,1], \"ghostwhite\": [248,248,255,1],\n  \"gold\": [255,215,0,1], \"goldenrod\": [218,165,32,1],\n  \"gray\": [128,128,128,1], \"green\": [0,128,0,1],\n  \"greenyellow\": [173,255,47,1], \"grey\": [128,128,128,1],\n  \"honeydew\": [240,255,240,1], \"hotpink\": [255,105,180,1],\n  \"indianred\": [205,92,92,1], \"indigo\": [75,0,130,1],\n  \"ivory\": [255,255,240,1], \"khaki\": [240,230,140,1],\n  \"lavender\": [230,230,250,1], \"lavenderblush\": [255,240,245,1],\n  \"lawngreen\": [124,252,0,1], \"lemonchiffon\": [255,250,205,1],\n  \"lightblue\": [173,216,230,1], \"lightcoral\": [240,128,128,1],\n  \"lightcyan\": [224,255,255,1], \"lightgoldenrodyellow\": [250,250,210,1],\n  \"lightgray\": [211,211,211,1], \"lightgreen\": [144,238,144,1],\n  \"lightgrey\": [211,211,211,1], \"lightpink\": [255,182,193,1],\n  \"lightsalmon\": [255,160,122,1], \"lightseagreen\": [32,178,170,1],\n  \"lightskyblue\": [135,206,250,1], \"lightslategray\": [119,136,153,1],\n  \"lightslategrey\": [119,136,153,1], \"lightsteelblue\": [176,196,222,1],\n  \"lightyellow\": [255,255,224,1], \"lime\": [0,255,0,1],\n  \"limegreen\": [50,205,50,1], \"linen\": [250,240,230,1],\n  \"magenta\": [255,0,255,1], \"maroon\": [128,0,0,1],\n  \"mediumaquamarine\": [102,205,170,1], \"mediumblue\": [0,0,205,1],\n  \"mediumorchid\": [186,85,211,1], \"mediumpurple\": [147,112,219,1],\n  \"mediumseagreen\": [60,179,113,1], \"mediumslateblue\": [123,104,238,1],\n  \"mediumspringgreen\": [0,250,154,1], \"mediumturquoise\": [72,209,204,1],\n  \"mediumvioletred\": [199,21,133,1], \"midnightblue\": [25,25,112,1],\n  \"mintcream\": [245,255,250,1], \"mistyrose\": [255,228,225,1],\n  \"moccasin\": [255,228,181,1], \"navajowhite\": [255,222,173,1],\n  \"navy\": [0,0,128,1], \"oldlace\": [253,245,230,1],\n  \"olive\": [128,128,0,1], \"olivedrab\": [107,142,35,1],\n  \"orange\": [255,165,0,1], \"orangered\": [255,69,0,1],\n  \"orchid\": [218,112,214,1], \"palegoldenrod\": [238,232,170,1],\n  \"palegreen\": [152,251,152,1], \"paleturquoise\": [175,238,238,1],\n  \"palevioletred\": [219,112,147,1], \"papayawhip\": [255,239,213,1],\n  \"peachpuff\": [255,218,185,1], \"peru\": [205,133,63,1],\n  \"pink\": [255,192,203,1], \"plum\": [221,160,221,1],\n  \"powderblue\": [176,224,230,1], \"purple\": [128,0,128,1],\n  \"red\": [255,0,0,1], \"rosybrown\": [188,143,143,1],\n  \"royalblue\": [65,105,225,1], \"saddlebrown\": [139,69,19,1],\n  \"salmon\": [250,128,114,1], \"sandybrown\": [244,164,96,1],\n  \"seagreen\": [46,139,87,1], \"seashell\": [255,245,238,1],\n  \"sienna\": [160,82,45,1], \"silver\": [192,192,192,1],\n  \"skyblue\": [135,206,235,1], \"slateblue\": [106,90,205,1],\n  \"slategray\": [112,128,144,1], \"slategrey\": [112,128,144,1],\n  \"snow\": [255,250,250,1], \"springgreen\": [0,255,127,1],\n  \"steelblue\": [70,130,180,1], \"tan\": [210,180,140,1],\n  \"teal\": [0,128,128,1], \"thistle\": [216,191,216,1],\n  \"tomato\": [255,99,71,1], \"turquoise\": [64,224,208,1],\n  \"violet\": [238,130,238,1], \"wheat\": [245,222,179,1],\n  \"white\": [255,255,255,1], \"whitesmoke\": [245,245,245,1],\n  \"yellow\": [255,255,0,1], \"yellowgreen\": [154,205,50,1]}\n\nfunction clamp_css_byte(i) {  // Clamp to integer 0 .. 255.\n  i = Math.round(i);  // Seems to be what Chrome does (vs truncation).\n  return i < 0 ? 0 : i > 255 ? 255 : i;\n}\n\nfunction clamp_css_float(f) {  // Clamp to float 0.0 .. 1.0.\n  return f < 0 ? 0 : f > 1 ? 1 : f;\n}\n\nfunction parse_css_int(str) {  // int or percentage.\n  if (str[str.length - 1] === '%')\n    return clamp_css_byte(parseFloat(str) / 100 * 255);\n  return clamp_css_byte(parseInt(str));\n}\n\nfunction parse_css_float(str) {  // float or percentage.\n  if (str[str.length - 1] === '%')\n    return clamp_css_float(parseFloat(str) / 100);\n  return clamp_css_float(parseFloat(str));\n}\n\nfunction css_hue_to_rgb(m1, m2, h) {\n  if (h < 0) h += 1;\n  else if (h > 1) h -= 1;\n\n  if (h * 6 < 1) return m1 + (m2 - m1) * h * 6;\n  if (h * 2 < 1) return m2;\n  if (h * 3 < 2) return m1 + (m2 - m1) * (2/3 - h) * 6;\n  return m1;\n}\n\nfunction parseCSSColor(css_str) {\n  // Remove all whitespace, not compliant, but should just be more accepting.\n  var str = css_str.replace(/ /g, '').toLowerCase();\n\n  // Color keywords (and transparent) lookup.\n  if (str in kCSSColorTable) return kCSSColorTable[str].slice();  // dup.\n\n  // #abc and #abc123 syntax.\n  if (str[0] === '#') {\n    if (str.length === 4) {\n      var iv = parseInt(str.substr(1), 16);  // TODO(deanm): Stricter parsing.\n      if (!(iv >= 0 && iv <= 0xfff)) return null;  // Covers NaN.\n      return [((iv & 0xf00) >> 4) | ((iv & 0xf00) >> 8),\n              (iv & 0xf0) | ((iv & 0xf0) >> 4),\n              (iv & 0xf) | ((iv & 0xf) << 4),\n              1];\n    } else if (str.length === 7) {\n      var iv = parseInt(str.substr(1), 16);  // TODO(deanm): Stricter parsing.\n      if (!(iv >= 0 && iv <= 0xffffff)) return null;  // Covers NaN.\n      return [(iv & 0xff0000) >> 16,\n              (iv & 0xff00) >> 8,\n              iv & 0xff,\n              1];\n    }\n\n    return null;\n  }\n\n  var op = str.indexOf('('), ep = str.indexOf(')');\n  if (op !== -1 && ep + 1 === str.length) {\n    var fname = str.substr(0, op);\n    var params = str.substr(op+1, ep-(op+1)).split(',');\n    var alpha = 1;  // To allow case fallthrough.\n    switch (fname) {\n      case 'rgba':\n        if (params.length !== 4) return null;\n        alpha = parse_css_float(params.pop());\n        // Fall through.\n      case 'rgb':\n        if (params.length !== 3) return null;\n        return [parse_css_int(params[0]),\n                parse_css_int(params[1]),\n                parse_css_int(params[2]),\n                alpha];\n      case 'hsla':\n        if (params.length !== 4) return null;\n        alpha = parse_css_float(params.pop());\n        // Fall through.\n      case 'hsl':\n        if (params.length !== 3) return null;\n        var h = (((parseFloat(params[0]) % 360) + 360) % 360) / 360;  // 0 .. 1\n        // NOTE(deanm): According to the CSS spec s/l should only be\n        // percentages, but we don't bother and let float or percentage.\n        var s = parse_css_float(params[1]);\n        var l = parse_css_float(params[2]);\n        var m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s;\n        var m1 = l * 2 - m2;\n        return [clamp_css_byte(css_hue_to_rgb(m1, m2, h+1/3) * 255),\n                clamp_css_byte(css_hue_to_rgb(m1, m2, h) * 255),\n                clamp_css_byte(css_hue_to_rgb(m1, m2, h-1/3) * 255),\n                alpha];\n      default:\n        return null;\n    }\n  }\n\n  return null;\n}\n\ntry { exports.parseCSSColor = parseCSSColor } catch(e) { }\n",
            "title": "$:/core/modules/utils/dom/csscolorparser.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom.js\ntype: application/javascript\nmodule-type: utils\n\nVarious static DOM-related utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nDetermines whether element 'a' contains element 'b'\nCode thanks to John Resig, http://ejohn.org/blog/comparing-document-position/\n*/\nexports.domContains = function(a,b) {\n\treturn a.contains ?\n\t\ta !== b && a.contains(b) :\n\t\t!!(a.compareDocumentPosition(b) & 16);\n};\n\nexports.removeChildren = function(node) {\n\twhile(node.hasChildNodes()) {\n\t\tnode.removeChild(node.firstChild);\n\t}\n};\n\nexports.hasClass = function(el,className) {\n\treturn el && el.className && el.className.toString().split(\" \").indexOf(className) !== -1;\n};\n\nexports.addClass = function(el,className) {\n\tvar c = el.className.split(\" \");\n\tif(c.indexOf(className) === -1) {\n\t\tc.push(className);\n\t}\n\tel.className = c.join(\" \");\n};\n\nexports.removeClass = function(el,className) {\n\tvar c = el.className.split(\" \"),\n\t\tp = c.indexOf(className);\n\tif(p !== -1) {\n\t\tc.splice(p,1);\n\t\tel.className = c.join(\" \");\n\t}\n};\n\nexports.toggleClass = function(el,className,status) {\n\tif(status === undefined) {\n\t\tstatus = !exports.hasClass(el,className);\n\t}\n\tif(status) {\n\t\texports.addClass(el,className);\n\t} else {\n\t\texports.removeClass(el,className);\n\t}\n};\n\n/*\nGet the scroll position of the viewport\nReturns:\n\t{\n\t\tx: horizontal scroll position in pixels,\n\t\ty: vertical scroll position in pixels\n\t}\n*/\nexports.getScrollPosition = function() {\n\tif(\"scrollX\" in window) {\n\t\treturn {x: window.scrollX, y: window.scrollY};\n\t} else {\n\t\treturn {x: document.documentElement.scrollLeft, y: document.documentElement.scrollTop};\n\t}\n};\n\n/*\nGets the bounding rectangle of an element in absolute page coordinates\n*/\nexports.getBoundingPageRect = function(element) {\n\tvar scrollPos = $tw.utils.getScrollPosition(),\n\t\tclientRect = element.getBoundingClientRect();\n\treturn {\n\t\tleft: clientRect.left + scrollPos.x,\n\t\twidth: clientRect.width,\n\t\tright: clientRect.right + scrollPos.x,\n\t\ttop: clientRect.top + scrollPos.y,\n\t\theight: clientRect.height,\n\t\tbottom: clientRect.bottom + scrollPos.y\n\t};\n};\n\n/*\nSaves a named password in the browser\n*/\nexports.savePassword = function(name,password) {\n\ttry {\n\t\tif(window.localStorage) {\n\t\t\tlocalStorage.setItem(\"tw5-password-\" + name,password);\n\t\t}\n\t} catch(e) {\n\t}\n};\n\n/*\nRetrieve a named password from the browser\n*/\nexports.getPassword = function(name) {\n\ttry {\n\t\treturn window.localStorage ? localStorage.getItem(\"tw5-password-\" + name) : \"\";\n\t} catch(e) {\n\t\treturn \"\";\n\t}\n};\n\n/*\nForce layout of a dom node and its descendents\n*/\nexports.forceLayout = function(element) {\n\tvar dummy = element.offsetWidth;\n};\n\n/*\nPulse an element for debugging purposes\n*/\nexports.pulseElement = function(element) {\n\t// Event handler to remove the class at the end\n\telement.addEventListener($tw.browser.animationEnd,function handler(event) {\n\t\telement.removeEventListener($tw.browser.animationEnd,handler,false);\n\t\t$tw.utils.removeClass(element,\"pulse\");\n\t},false);\n\t// Apply the pulse class\n\t$tw.utils.removeClass(element,\"pulse\");\n\t$tw.utils.forceLayout(element);\n\t$tw.utils.addClass(element,\"pulse\");\n};\n\n/*\nAttach specified event handlers to a DOM node\ndomNode: where to attach the event handlers\nevents: array of event handlers to be added (see below)\nEach entry in the events array is an object with these properties:\nhandlerFunction: optional event handler function\nhandlerObject: optional event handler object\nhandlerMethod: optionally specifies object handler method name (defaults to `handleEvent`)\n*/\nexports.addEventListeners = function(domNode,events) {\n\t$tw.utils.each(events,function(eventInfo) {\n\t\tvar handler;\n\t\tif(eventInfo.handlerFunction) {\n\t\t\thandler = eventInfo.handlerFunction;\n\t\t} else if(eventInfo.handlerObject) {\n\t\t\tif(eventInfo.handlerMethod) {\n\t\t\t\thandler = function(event) {\n\t\t\t\t\teventInfo.handlerObject[eventInfo.handlerMethod].call(eventInfo.handlerObject,event);\n\t\t\t\t};\t\n\t\t\t} else {\n\t\t\t\thandler = eventInfo.handlerObject;\n\t\t\t}\n\t\t}\n\t\tdomNode.addEventListener(eventInfo.name,handler,false);\n\t});\n};\n\n\n})();\n",
            "title": "$:/core/modules/utils/dom.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/http.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/http.js\ntype: application/javascript\nmodule-type: utils\n\nBrowser HTTP support\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nA quick and dirty HTTP function; to be refactored later. Options are:\n\turl: URL to retrieve\n\ttype: GET, PUT, POST etc\n\tcallback: function invoked with (err,data)\n*/\nexports.httpRequest = function(options) {\n\tvar type = options.type || \"GET\",\n\t\theaders = options.headers || {accept: \"application/json\"},\n\t\trequest = new XMLHttpRequest(),\n\t\tdata = \"\",\n\t\tf,results;\n\t// Massage the data hashmap into a string\n\tif(options.data) {\n\t\tif(typeof options.data === \"string\") { // Already a string\n\t\t\tdata = options.data;\n\t\t} else { // A hashmap of strings\n\t\t\tresults = [];\n\t\t\t$tw.utils.each(options.data,function(dataItem,dataItemTitle) {\n\t\t\t\tresults.push(dataItemTitle + \"=\" + encodeURIComponent(dataItem));\n\t\t\t});\n\t\t\tdata = results.join(\"&\");\n\t\t}\n\t}\n\t// Set up the state change handler\n\trequest.onreadystatechange = function() {\n\t\tif(this.readyState === 4) {\n\t\t\tif(this.status === 200 || this.status === 201 || this.status === 204) {\n\t\t\t\t// Success!\n\t\t\t\toptions.callback(null,this.responseText,this);\n\t\t\t\treturn;\n\t\t\t}\n\t\t// Something went wrong\n\t\toptions.callback(\"XMLHttpRequest error code: \" + this.status);\n\t\t}\n\t};\n\t// Make the request\n\trequest.open(type,options.url,true);\n\tif(headers) {\n\t\t$tw.utils.each(headers,function(header,headerTitle,object) {\n\t\t\trequest.setRequestHeader(headerTitle,header);\n\t\t});\n\t}\n\tif(data && !$tw.utils.hop(headers,\"Content-type\")) {\n\t\trequest.setRequestHeader(\"Content-type\",\"application/x-www-form-urlencoded; charset=UTF-8\");\n\t}\n\trequest.send(data);\n\treturn request;\n};\n\n})();\n",
            "title": "$:/core/modules/utils/dom/http.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/keyboard.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/keyboard.js\ntype: application/javascript\nmodule-type: utils\n\nKeyboard utilities\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar namedKeys = {\n\t\"backspace\": 8,\n\t\"tab\": 9,\n\t\"enter\": 13,\n\t\"escape\": 27\n};\n\n/*\nParses a key descriptor into the structure:\n{\n\tkeyCode: numeric keycode\n\tshiftKey: boolean\n\taltKey: boolean\n\tctrlKey: boolean\n}\nKey descriptors have the following format:\n\tctrl+enter\n\tctrl+shift+alt+A\n*/\nexports.parseKeyDescriptor = function(keyDescriptor) {\n\tvar components = keyDescriptor.split(\"+\"),\n\t\tinfo = {\n\t\t\tkeyCode: 0,\n\t\t\tshiftKey: false,\n\t\t\taltKey: false,\n\t\t\tctrlKey: false\n\t\t};\n\tfor(var t=0; t<components.length; t++) {\n\t\tvar s = components[t].toLowerCase();\n\t\t// Look for modifier keys\n\t\tif(s === \"ctrl\") {\n\t\t\tinfo.ctrlKey = true;\n\t\t} else if(s === \"shift\") {\n\t\t\tinfo.shiftKey = true;\n\t\t} else if(s === \"alt\") {\n\t\t\tinfo.altKey = true;\n\t\t} else if(s === \"meta\") {\n\t\t\tinfo.metaKey = true;\n\t\t}\n\t\t// Replace named keys with their code\n\t\tif(namedKeys[s]) {\n\t\t\tinfo.keyCode = namedKeys[s];\n\t\t}\n\t}\n\treturn info;\n};\n\nexports.checkKeyDescriptor = function(event,keyInfo) {\n\tvar metaKeyStatus = !!keyInfo.metaKey; // Using a temporary variable to keep JSHint happy\n\treturn event.keyCode === keyInfo.keyCode && \n\t\t\tevent.shiftKey === keyInfo.shiftKey && \n\t\t\tevent.altKey === keyInfo.altKey && \n\t\t\tevent.ctrlKey === keyInfo.ctrlKey && \n\t\t\tevent.metaKey === metaKeyStatus;\t\n};\n\n})();\n",
            "title": "$:/core/modules/utils/dom/keyboard.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/modal.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/modal.js\ntype: application/javascript\nmodule-type: utils\n\nModal message mechanism\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nvar Modal = function(wiki) {\n\tthis.wiki = wiki;\n\tthis.modalCount = 0;\n};\n\n/*\nDisplay a modal dialogue\n\ttitle: Title of tiddler to display\n\toptions: see below\nOptions include:\n\tdownloadLink: Text of a big download link to include\n*/\nModal.prototype.display = function(title,options) {\n\toptions = options || {};\n\tvar self = this,\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\ttiddler = this.wiki.getTiddler(title);\n\t// Don't do anything if the tiddler doesn't exist\n\tif(!tiddler) {\n\t\treturn;\n\t}\n\t// Create the variables\n\tvar variables = $tw.utils.extend({currentTiddler: title},options.variables);\n\t// Create the wrapper divs\n\tvar wrapper = document.createElement(\"div\"),\n\t\tmodalBackdrop = document.createElement(\"div\"),\n\t\tmodalWrapper = document.createElement(\"div\"),\n\t\tmodalHeader = document.createElement(\"div\"),\n\t\theaderTitle = document.createElement(\"h3\"),\n\t\tmodalBody = document.createElement(\"div\"),\n\t\tmodalLink = document.createElement(\"a\"),\n\t\tmodalFooter = document.createElement(\"div\"),\n\t\tmodalFooterHelp = document.createElement(\"span\"),\n\t\tmodalFooterButtons = document.createElement(\"span\");\n\t// Up the modal count and adjust the body class\n\tthis.modalCount++;\n\tthis.adjustPageClass();\n\t// Add classes\n\t$tw.utils.addClass(wrapper,\"tc-modal-wrapper\");\n\t$tw.utils.addClass(modalBackdrop,\"tc-modal-backdrop\");\n\t$tw.utils.addClass(modalWrapper,\"tc-modal\");\n\t$tw.utils.addClass(modalHeader,\"tc-modal-header\");\n\t$tw.utils.addClass(modalBody,\"tc-modal-body\");\n\t$tw.utils.addClass(modalFooter,\"tc-modal-footer\");\n\t// Join them together\n\twrapper.appendChild(modalBackdrop);\n\twrapper.appendChild(modalWrapper);\n\tmodalHeader.appendChild(headerTitle);\n\tmodalWrapper.appendChild(modalHeader);\n\tmodalWrapper.appendChild(modalBody);\n\tmodalFooter.appendChild(modalFooterHelp);\n\tmodalFooter.appendChild(modalFooterButtons);\n\tmodalWrapper.appendChild(modalFooter);\n\t// Render the title of the message\n\tvar headerWidgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tfield: \"subtitle\",\n\t\tmode: \"inline\",\n\t\tchildren: [{\n\t\t\ttype: \"text\",\n\t\t\tattributes: {\n\t\t\t\ttext: {\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: title\n\t\t}}}],\n\t\tparentWidget: $tw.rootWidget,\n\t\tdocument: document,\n\t\tvariables: variables\n\t});\n\theaderWidgetNode.render(headerTitle,null);\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\theaderWidgetNode.refresh(changes,modalHeader,null);\n\t});\n\t// Render the body of the message\n\tvar bodyWidgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tparentWidget: $tw.rootWidget,\n\t\tdocument: document,\n\t\tvariables: variables\n\t});\n\tbodyWidgetNode.render(modalBody,null);\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\tbodyWidgetNode.refresh(changes,modalBody,null);\n\t});\n\t// Setup the link if present\n\tif(options.downloadLink) {\n\t\tmodalLink.href = options.downloadLink;\n\t\tmodalLink.appendChild(document.createTextNode(\"Right-click to save changes\"));\n\t\tmodalBody.appendChild(modalLink);\n\t}\n\t// Render the footer of the message\n\tif(tiddler && tiddler.fields && tiddler.fields.help) {\n\t\tvar link = document.createElement(\"a\");\n\t\tlink.setAttribute(\"href\",tiddler.fields.help);\n\t\tlink.setAttribute(\"target\",\"_blank\");\n\t\tlink.appendChild(document.createTextNode(\"Help\"));\n\t\tmodalFooterHelp.appendChild(link);\n\t\tmodalFooterHelp.style.float = \"left\";\n\t}\n\tvar footerWidgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tfield: \"footer\",\n\t\tmode: \"inline\",\n\t\tchildren: [{\n\t\t\ttype: \"button\",\n\t\t\tattributes: {\n\t\t\t\tmessage: {\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: \"tm-close-tiddler\"\n\t\t\t\t}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\tattributes: {\n\t\t\t\t\ttext: {\n\t\t\t\t\t\ttype: \"string\",\n\t\t\t\t\t\tvalue: \"Close\"\n\t\t\t}}}\n\t\t]}],\n\t\tparentWidget: $tw.rootWidget,\n\t\tdocument: document,\n\t\tvariables: variables\n\t});\n\tfooterWidgetNode.render(modalFooterButtons,null);\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\tfooterWidgetNode.refresh(changes,modalFooterButtons,null);\n\t});\n\t// Add the close event handler\n\tvar closeHandler = function(event) {\n\t\t// Decrease the modal count and adjust the body class\n\t\tself.modalCount--;\n\t\tself.adjustPageClass();\n\t\t// Force layout and animate the modal message away\n\t\t$tw.utils.forceLayout(modalBackdrop);\n\t\t$tw.utils.forceLayout(modalWrapper);\n\t\t$tw.utils.setStyle(modalBackdrop,[\n\t\t\t{opacity: \"0\"}\n\t\t]);\n\t\t$tw.utils.setStyle(modalWrapper,[\n\t\t\t{transform: \"translateY(\" + window.innerHeight + \"px)\"}\n\t\t]);\n\t\t// Set up an event for the transition end\n\t\twindow.setTimeout(function() {\n\t\t\tif(wrapper.parentNode) {\n\t\t\t\t// Remove the modal message from the DOM\n\t\t\t\tdocument.body.removeChild(wrapper);\n\t\t\t}\n\t\t},duration);\n\t\t// Don't let anyone else handle the tm-close-tiddler message\n\t\treturn false;\n\t};\n\theaderWidgetNode.addEventListener(\"tm-close-tiddler\",closeHandler,false);\n\tbodyWidgetNode.addEventListener(\"tm-close-tiddler\",closeHandler,false);\n\tfooterWidgetNode.addEventListener(\"tm-close-tiddler\",closeHandler,false);\n\t// Set the initial styles for the message\n\t$tw.utils.setStyle(modalBackdrop,[\n\t\t{opacity: \"0\"}\n\t]);\n\t$tw.utils.setStyle(modalWrapper,[\n\t\t{transformOrigin: \"0% 0%\"},\n\t\t{transform: \"translateY(\" + (-window.innerHeight) + \"px)\"}\n\t]);\n\t// Put the message into the document\n\tdocument.body.appendChild(wrapper);\n\t// Set up animation for the styles\n\t$tw.utils.setStyle(modalBackdrop,[\n\t\t{transition: \"opacity \" + duration + \"ms ease-out\"}\n\t]);\n\t$tw.utils.setStyle(modalWrapper,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out\"}\n\t]);\n\t// Force layout\n\t$tw.utils.forceLayout(modalBackdrop);\n\t$tw.utils.forceLayout(modalWrapper);\n\t// Set final animated styles\n\t$tw.utils.setStyle(modalBackdrop,[\n\t\t{opacity: \"0.7\"}\n\t]);\n\t$tw.utils.setStyle(modalWrapper,[\n\t\t{transform: \"translateY(0px)\"}\n\t]);\n};\n\nModal.prototype.adjustPageClass = function() {\n\tif($tw.pageContainer) {\n\t\t$tw.utils.toggleClass($tw.pageContainer,\"tc-modal-displayed\",this.modalCount > 0);\n\t}\n};\n\nexports.Modal = Modal;\n\n})();\n",
            "title": "$:/core/modules/utils/dom/modal.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/notifier.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/notifier.js\ntype: application/javascript\nmodule-type: utils\n\nNotifier mechanism\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nvar Notifier = function(wiki) {\n\tthis.wiki = wiki;\n};\n\n/*\nDisplay a notification\n\ttitle: Title of tiddler containing the notification text\n\toptions: see below\nOptions include:\n*/\nNotifier.prototype.display = function(title,options) {\n\toptions = options || {};\n\t// Create the wrapper divs\n\tvar notification = document.createElement(\"div\"),\n\t\ttiddler = this.wiki.getTiddler(title),\n\t\tduration = $tw.utils.getAnimationDuration();\n\t// Don't do anything if the tiddler doesn't exist\n\tif(!tiddler) {\n\t\treturn;\n\t}\n\t// Add classes\n\t$tw.utils.addClass(notification,\"tc-notification\");\n\t// Render the body of the notification\n\tvar widgetNode = this.wiki.makeTranscludeWidget(title,{parentWidget: $tw.rootWidget, document: document});\n\twidgetNode.render(notification,null);\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\twidgetNode.refresh(changes,notification,null);\n\t});\n\t// Set the initial styles for the notification\n\t$tw.utils.setStyle(notification,[\n\t\t{opacity: \"0\"},\n\t\t{transformOrigin: \"0% 0%\"},\n\t\t{transform: \"translateY(\" + (-window.innerHeight) + \"px)\"},\n\t\t{transition: \"opacity \" + duration + \"ms ease-out, \" + $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out\"}\n\t]);\n\t// Add the notification to the DOM\n\tdocument.body.appendChild(notification);\n\t// Force layout\n\t$tw.utils.forceLayout(notification);\n\t// Set final animated styles\n\t$tw.utils.setStyle(notification,[\n\t\t{opacity: \"1.0\"},\n\t\t{transform: \"translateY(0px)\"}\n\t]);\n\t// Set a timer to remove the notification\n\twindow.setTimeout(function() {\n\t\t// Force layout and animate the notification away\n\t\t$tw.utils.forceLayout(notification);\n\t\t$tw.utils.setStyle(notification,[\n\t\t\t{opacity: \"0.0\"},\n\t\t\t{transform: \"translateX(\" + (notification.offsetWidth) + \"px)\"}\n\t\t]);\n\t\t// Remove the modal message from the DOM once the transition ends\n\t\tsetTimeout(function() {\n\t\t\tif(notification.parentNode) {\n\t\t\t\tdocument.body.removeChild(notification);\n\t\t\t}\n\t\t},duration);\n\t},$tw.config.preferences.notificationDuration);\n};\n\nexports.Notifier = Notifier;\n\n})();\n",
            "title": "$:/core/modules/utils/dom/notifier.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/popup.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/popup.js\ntype: application/javascript\nmodule-type: utils\n\nModule that creates a $tw.utils.Popup object prototype that manages popups in the browser\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nCreates a Popup object with these options:\n\trootElement: the DOM element to which the popup zapper should be attached\n*/\nvar Popup = function(options) {\n\toptions = options || {};\n\tthis.rootElement = options.rootElement || document.documentElement;\n\tthis.popups = []; // Array of {title:,wiki:,domNode:} objects\n};\n\n/*\nTrigger a popup open or closed. Parameters are in a hashmap:\n\ttitle: title of the tiddler where the popup details are stored\n\tdomNode: dom node to which the popup will be positioned\n\twiki: wiki\n\tforce: if specified, forces the popup state to true or false (instead of toggling it)\n*/\nPopup.prototype.triggerPopup = function(options) {\n\t// Check if this popup is already active\n\tvar index = -1;\n\tfor(var t=0; t<this.popups.length; t++) {\n\t\tif(this.popups[t].title === options.title) {\n\t\t\tindex = t;\n\t\t}\n\t}\n\t// Compute the new state\n\tvar state = index === -1;\n\tif(options.force !== undefined) {\n\t\tstate = options.force;\n\t}\n\t// Show or cancel the popup according to the new state\n\tif(state) {\n\t\tthis.show(options);\n\t} else {\n\t\tthis.cancel(index);\n\t}\n};\n\nPopup.prototype.handleEvent = function(event) {\n\tif(event.type === \"click\") {\n\t\t// Find out what was clicked on\n\t\tvar info = this.popupInfo(event.target),\n\t\t\tcancelLevel = info.popupLevel - 1;\n\t\t// Don't remove the level that was clicked on if we clicked on a handle\n\t\tif(info.isHandle) {\n\t\t\tcancelLevel++;\n\t\t}\n\t\t// Cancel\n\t\tthis.cancel(cancelLevel);\n\t}\n};\n\n/*\nFind the popup level containing a DOM node. Returns:\npopupLevel: count of the number of nested popups containing the specified element\nisHandle: true if the specified element is within a popup handle\n*/\nPopup.prototype.popupInfo = function(domNode) {\n\tvar isHandle = false,\n\t\tpopupCount = 0,\n\t\tnode = domNode;\n\t// First check ancestors to see if we're within a popup handle\n\twhile(node) {\n\t\tif($tw.utils.hasClass(node,\"tc-popup-handle\")) {\n\t\t\tisHandle = true;\n\t\t\tpopupCount++;\n\t\t}\n\t\tif($tw.utils.hasClass(node,\"tc-popup-keep\")) {\n\t\t\tisHandle = true;\n\t\t}\n\t\tnode = node.parentNode;\n\t}\n\t// Then count the number of ancestor popups\n\tnode = domNode;\n\twhile(node) {\n\t\tif($tw.utils.hasClass(node,\"tc-popup\")) {\n\t\t\tpopupCount++;\n\t\t}\n\t\tnode = node.parentNode;\n\t}\n\tvar info = {\n\t\tpopupLevel: popupCount,\n\t\tisHandle: isHandle\n\t};\n\treturn info;\n};\n\n/*\nDisplay a popup by adding it to the stack\n*/\nPopup.prototype.show = function(options) {\n\t// Find out what was clicked on\n\tvar info = this.popupInfo(options.domNode);\n\t// Cancel any higher level popups\n\tthis.cancel(info.popupLevel);\n\t// Store the popup details\n\tthis.popups.push({\n\t\ttitle: options.title,\n\t\twiki: options.wiki,\n\t\tdomNode: options.domNode\n\t});\n\t// Set the state tiddler\n\toptions.wiki.setTextReference(options.title,\n\t\t\t\"(\" + options.domNode.offsetLeft + \",\" + options.domNode.offsetTop + \",\" + \n\t\t\t\toptions.domNode.offsetWidth + \",\" + options.domNode.offsetHeight + \")\");\n\t// Add the click handler if we have any popups\n\tif(this.popups.length > 0) {\n\t\tthis.rootElement.addEventListener(\"click\",this,true);\t\t\n\t}\n};\n\n/*\nCancel all popups at or above a specified level or DOM node\nlevel: popup level to cancel (0 cancels all popups)\n*/\nPopup.prototype.cancel = function(level) {\n\tvar numPopups = this.popups.length;\n\tlevel = Math.max(0,Math.min(level,numPopups));\n\tfor(var t=level; t<numPopups; t++) {\n\t\tvar popup = this.popups.pop();\n\t\tif(popup.title) {\n\t\t\tpopup.wiki.deleteTiddler(popup.title);\n\t\t}\n\t}\n\tif(this.popups.length === 0) {\n\t\tthis.rootElement.removeEventListener(\"click\",this,false);\n\t}\n};\n\n/*\nReturns true if the specified title and text identifies an active popup\n*/\nPopup.prototype.readPopupState = function(text) {\n\tvar popupLocationRegExp = /^\\((-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+)\\)$/;\n\treturn popupLocationRegExp.test(text);\n};\n\nexports.Popup = Popup;\n\n})();\n",
            "title": "$:/core/modules/utils/dom/popup.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/dom/scroller.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/dom/scroller.js\ntype: application/javascript\nmodule-type: utils\n\nModule that creates a $tw.utils.Scroller object prototype that manages scrolling in the browser\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nEvent handler for when the `tm-scroll` event hits the document body\n*/\nvar PageScroller = function() {\n\tthis.idRequestFrame = null;\n\tthis.requestAnimationFrame = window.requestAnimationFrame ||\n\t\twindow.webkitRequestAnimationFrame ||\n\t\twindow.mozRequestAnimationFrame ||\n\t\tfunction(callback) {\n\t\t\treturn window.setTimeout(callback, 1000/60);\n\t\t};\n\tthis.cancelAnimationFrame = window.cancelAnimationFrame ||\n\t\twindow.webkitCancelAnimationFrame ||\n\t\twindow.webkitCancelRequestAnimationFrame ||\n\t\twindow.mozCancelAnimationFrame ||\n\t\twindow.mozCancelRequestAnimationFrame ||\n\t\tfunction(id) {\n\t\t\twindow.clearTimeout(id);\n\t\t};\n};\n\nPageScroller.prototype.cancelScroll = function() {\n\tif(this.idRequestFrame) {\n\t\tthis.cancelAnimationFrame.call(window,this.idRequestFrame);\n\t\tthis.idRequestFrame = null;\n\t}\n};\n\n/*\nHandle an event\n*/\nPageScroller.prototype.handleEvent = function(event) {\n\tif(event.type === \"tm-scroll\") {\n\t\treturn this.scrollIntoView(event.target);\n\t}\n\treturn true;\n};\n\n/*\nHandle a scroll event hitting the page document\n*/\nPageScroller.prototype.scrollIntoView = function(element) {\n\tvar duration = $tw.utils.getAnimationDuration();\n\t// Now get ready to scroll the body\n\tthis.cancelScroll();\n\tthis.startTime = Date.now();\n\tvar scrollPosition = $tw.utils.getScrollPosition();\n\t// Get the client bounds of the element and adjust by the scroll position\n\tvar clientBounds = element.getBoundingClientRect(),\n\t\tbounds = {\n\t\t\tleft: clientBounds.left + scrollPosition.x,\n\t\t\ttop: clientBounds.top + scrollPosition.y,\n\t\t\twidth: clientBounds.width,\n\t\t\theight: clientBounds.height\n\t\t};\n\t// We'll consider the horizontal and vertical scroll directions separately via this function\n\t// targetPos/targetSize - position and size of the target element\n\t// currentPos/currentSize - position and size of the current scroll viewport\n\t// returns: new position of the scroll viewport\n\tvar getEndPos = function(targetPos,targetSize,currentPos,currentSize) {\n\t\t\tvar newPos = currentPos;\n\t\t\t// If the target is above/left of the current view, then scroll to it's top/left\n\t\t\tif(targetPos <= currentPos) {\n\t\t\t\tnewPos = targetPos;\n\t\t\t// If the target is smaller than the window and the scroll position is too far up, then scroll till the target is at the bottom of the window\n\t\t\t} else if(targetSize < currentSize && currentPos < (targetPos + targetSize - currentSize)) {\n\t\t\t\tnewPos = targetPos + targetSize - currentSize;\n\t\t\t// If the target is big, then just scroll to the top\n\t\t\t} else if(currentPos < targetPos) {\n\t\t\t\tnewPos = targetPos;\n\t\t\t// Otherwise, stay where we are\n\t\t\t} else {\n\t\t\t\tnewPos = currentPos;\n\t\t\t}\n\t\t\t// If we are scrolling within 50 pixels of the top/left then snap to zero\n\t\t\tif(newPos < 50) {\n\t\t\t\tnewPos = 0;\n\t\t\t}\n\t\t\treturn newPos;\n\t\t},\n\t\tendX = getEndPos(bounds.left,bounds.width,scrollPosition.x,window.innerWidth),\n\t\tendY = getEndPos(bounds.top,bounds.height,scrollPosition.y,window.innerHeight);\n\t// Only scroll if the position has changed\n\tif(endX !== scrollPosition.x || endY !== scrollPosition.y) {\n\t\tvar self = this,\n\t\t\tdrawFrame;\n\t\tdrawFrame = function () {\n\t\t\tvar t;\n\t\t\tif(duration <= 0) {\n\t\t\t\tt = 1;\n\t\t\t} else {\n\t\t\t\tt = ((Date.now()) - self.startTime) / duration;\t\n\t\t\t}\n\t\t\tif(t >= 1) {\n\t\t\t\tself.cancelScroll();\n\t\t\t\tt = 1;\n\t\t\t}\n\t\t\tt = $tw.utils.slowInSlowOut(t);\n\t\t\twindow.scrollTo(scrollPosition.x + (endX - scrollPosition.x) * t,scrollPosition.y + (endY - scrollPosition.y) * t);\n\t\t\tif(t < 1) {\n\t\t\t\tself.idRequestFrame = self.requestAnimationFrame.call(window,drawFrame);\n\t\t\t}\n\t\t};\n\t\tdrawFrame();\n\t}\n};\n\nexports.PageScroller = PageScroller;\n\n})();\n",
            "title": "$:/core/modules/utils/dom/scroller.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/edition-info.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/edition-info.js\ntype: application/javascript\nmodule-type: utils-node\n\nInformation about the available editions\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar fs = require(\"fs\"),\n\tpath = require(\"path\");\n\nvar editionInfo;\n\nexports.getEditionInfo = function() {\n\tif(!editionInfo) {\n\t\t// Enumerate the edition paths\n\t\tvar editionPaths = $tw.getLibraryItemSearchPaths($tw.config.editionsPath,$tw.config.editionsEnvVar);\n\t\teditionInfo = {};\n\t\tfor(var editionIndex=0; editionIndex<editionPaths.length; editionIndex++) {\n\t\t\tvar editionPath = editionPaths[editionIndex];\n\t\t\t// Enumerate the folders\n\t\t\tvar entries = fs.readdirSync(editionPath);\n\t\t\tfor(var entryIndex=0; entryIndex<entries.length; entryIndex++) {\n\t\t\t\tvar entry = entries[entryIndex];\n\t\t\t\t// Check if directories have a valid tiddlywiki.info\n\t\t\t\tif(!editionInfo[entry] && $tw.utils.isDirectory(path.resolve(editionPath,entry))) {\n\t\t\t\t\tvar info;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tinfo = JSON.parse(fs.readFileSync(path.resolve(editionPath,entry,\"tiddlywiki.info\"),\"utf8\"));\n\t\t\t\t\t} catch(ex) {\n\t\t\t\t\t}\n\t\t\t\t\tif(info) {\n\t\t\t\t\t\teditionInfo[entry] = info;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\treturn editionInfo;\n};\n\n})();\n",
            "title": "$:/core/modules/utils/edition-info.js",
            "type": "application/javascript",
            "module-type": "utils-node"
        },
        "$:/core/modules/utils/fakedom.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/fakedom.js\ntype: application/javascript\nmodule-type: global\n\nA barebones implementation of DOM interfaces needed by the rendering mechanism.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Sequence number used to enable us to track objects for testing\nvar sequenceNumber = null;\n\nvar bumpSequenceNumber = function(object) {\n\tif(sequenceNumber !== null) {\n\t\tobject.sequenceNumber = sequenceNumber++;\n\t}\n};\n\nvar TW_TextNode = function(text) {\n\tbumpSequenceNumber(this);\n\tthis.textContent = text;\n};\n\nObject.defineProperty(TW_TextNode.prototype, \"formattedTextContent\", {\n\tget: function() {\n\t\treturn this.textContent.replace(/(\\r?\\n)/g,\"\");\n\t}\n});\n\nvar TW_Element = function(tag,namespace) {\n\tbumpSequenceNumber(this);\n\tthis.isTiddlyWikiFakeDom = true;\n\tthis.tag = tag;\n\tthis.attributes = {};\n\tthis.isRaw = false;\n\tthis.children = [];\n\tthis.style = {};\n\tthis.namespaceURI = namespace || \"http://www.w3.org/1999/xhtml\";\n};\n\nTW_Element.prototype.setAttribute = function(name,value) {\n\tif(this.isRaw) {\n\t\tthrow \"Cannot setAttribute on a raw TW_Element\";\n\t}\n\tthis.attributes[name] = value;\n};\n\nTW_Element.prototype.setAttributeNS = function(namespace,name,value) {\n\tthis.setAttribute(name,value);\n};\n\nTW_Element.prototype.removeAttribute = function(name) {\n\tif(this.isRaw) {\n\t\tthrow \"Cannot removeAttribute on a raw TW_Element\";\n\t}\n\tif($tw.utils.hop(this.attributes,name)) {\n\t\tdelete this.attributes[name];\n\t}\n};\n\nTW_Element.prototype.appendChild = function(node) {\n\tthis.children.push(node);\n\tnode.parentNode = this;\n};\n\nTW_Element.prototype.insertBefore = function(node,nextSibling) {\n\tif(nextSibling) {\n\t\tvar p = this.children.indexOf(nextSibling);\n\t\tif(p !== -1) {\n\t\t\tthis.children.splice(p,0,node);\n\t\t\tnode.parentNode = this;\n\t\t} else {\n\t\t\tthis.appendChild(node);\n\t\t}\n\t} else {\n\t\tthis.appendChild(node);\n\t}\n};\n\nTW_Element.prototype.removeChild = function(node) {\n\tvar p = this.children.indexOf(node);\n\tif(p !== -1) {\n\t\tthis.children.splice(p,1);\n\t}\n};\n\nTW_Element.prototype.hasChildNodes = function() {\n\treturn !!this.children.length;\n};\n\nObject.defineProperty(TW_Element.prototype, \"firstChild\", {\n\tget: function() {\n\t\treturn this.children[0];\n\t}\n});\n\nTW_Element.prototype.addEventListener = function(type,listener,useCapture) {\n\t// Do nothing\n};\n\nObject.defineProperty(TW_Element.prototype, \"className\", {\n\tget: function() {\n\t\treturn this.attributes[\"class\"] || \"\";\n\t},\n\tset: function(value) {\n\t\tthis.attributes[\"class\"] = value;\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"value\", {\n\tget: function() {\n\t\treturn this.attributes.value || \"\";\n\t},\n\tset: function(value) {\n\t\tthis.attributes.value = value;\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"outerHTML\", {\n\tget: function() {\n\t\tvar output = [],attr,a,v;\n\t\toutput.push(\"<\",this.tag);\n\t\tif(this.attributes) {\n\t\t\tattr = [];\n\t\t\tfor(a in this.attributes) {\n\t\t\t\tattr.push(a);\n\t\t\t}\n\t\t\tattr.sort();\n\t\t\tfor(a=0; a<attr.length; a++) {\n\t\t\t\tv = this.attributes[attr[a]];\n\t\t\t\tif(v !== undefined) {\n\t\t\t\t\toutput.push(\" \",attr[a],\"=\\\"\",$tw.utils.htmlEncode(v),\"\\\"\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif(this.style) {\n\t\t\tvar style = [];\n\t\t\tfor(var s in this.style) {\n\t\t\t\tstyle.push(s + \":\" + this.style[s] + \";\");\n\t\t\t}\n\t\t\tif(style.length > 0) {\n\t\t\t\toutput.push(\" style=\\\"\",style.join(\"\"),\"\\\"\")\n\t\t\t}\n\t\t}\n\t\toutput.push(\">\");\n\t\tif($tw.config.htmlVoidElements.indexOf(this.tag) === -1) {\n\t\t\toutput.push(this.innerHTML);\n\t\t\toutput.push(\"</\",this.tag,\">\");\n\t\t}\n\t\treturn output.join(\"\");\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"innerHTML\", {\n\tget: function() {\n\t\tif(this.isRaw) {\n\t\t\treturn this.rawHTML;\n\t\t} else {\n\t\t\tvar b = [];\n\t\t\t$tw.utils.each(this.children,function(node) {\n\t\t\t\tif(node instanceof TW_Element) {\n\t\t\t\t\tb.push(node.outerHTML);\n\t\t\t\t} else if(node instanceof TW_TextNode) {\n\t\t\t\t\tb.push($tw.utils.htmlEncode(node.textContent));\n\t\t\t\t}\n\t\t\t});\n\t\t\treturn b.join(\"\");\n\t\t}\n\t},\n\tset: function(value) {\n\t\tthis.isRaw = true;\n\t\tthis.rawHTML = value;\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"textContent\", {\n\tget: function() {\n\t\tif(this.isRaw) {\n\t\t\tthrow \"Cannot get textContent on a raw TW_Element\";\n\t\t} else {\n\t\t\tvar b = [];\n\t\t\t$tw.utils.each(this.children,function(node) {\n\t\t\t\tb.push(node.textContent);\n\t\t\t});\n\t\t\treturn b.join(\"\");\n\t\t}\n\t},\n\tset: function(value) {\n\t\tthis.children = [new TW_TextNode(value)];\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"formattedTextContent\", {\n\tget: function() {\n\t\tif(this.isRaw) {\n\t\t\tthrow \"Cannot get formattedTextContent on a raw TW_Element\";\n\t\t} else {\n\t\t\tvar b = [],\n\t\t\t\tisBlock = $tw.config.htmlBlockElements.indexOf(this.tag) !== -1;\n\t\t\tif(isBlock) {\n\t\t\t\tb.push(\"\\n\");\n\t\t\t}\n\t\t\tif(this.tag === \"li\") {\n\t\t\t\tb.push(\"* \");\n\t\t\t}\n\t\t\t$tw.utils.each(this.children,function(node) {\n\t\t\t\tb.push(node.formattedTextContent);\n\t\t\t});\n\t\t\tif(isBlock) {\n\t\t\t\tb.push(\"\\n\");\n\t\t\t}\n\t\t\treturn b.join(\"\");\n\t\t}\n\t}\n});\n\nvar document = {\n\tsetSequenceNumber: function(value) {\n\t\tsequenceNumber = value;\n\t},\n\tcreateElementNS: function(namespace,tag) {\n\t\treturn new TW_Element(tag,namespace);\n\t},\n\tcreateElement: function(tag) {\n\t\treturn new TW_Element(tag);\n\t},\n\tcreateTextNode: function(text) {\n\t\treturn new TW_TextNode(text);\n\t},\n\tcompatMode: \"CSS1Compat\", // For KaTeX to know that we're not a browser in quirks mode\n\tisTiddlyWikiFakeDom: true\n};\n\nexports.fakeDocument = document;\n\n})();\n",
            "title": "$:/core/modules/utils/fakedom.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/utils/filesystem.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/filesystem.js\ntype: application/javascript\nmodule-type: utils-node\n\nFile system utilities\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar fs = require(\"fs\"),\n\tpath = require(\"path\");\n\n/*\nRecursively (and synchronously) copy a directory and all its content\n*/\nexports.copyDirectory = function(srcPath,dstPath) {\n\t// Remove any trailing path separators\n\tsrcPath = $tw.utils.removeTrailingSeparator(srcPath);\n\tdstPath = $tw.utils.removeTrailingSeparator(dstPath);\n\t// Create the destination directory\n\tvar err = $tw.utils.createDirectory(dstPath);\n\tif(err) {\n\t\treturn err;\n\t}\n\t// Function to copy a folder full of files\n\tvar copy = function(srcPath,dstPath) {\n\t\tvar srcStats = fs.lstatSync(srcPath),\n\t\t\tdstExists = fs.existsSync(dstPath);\n\t\tif(srcStats.isFile()) {\n\t\t\t$tw.utils.copyFile(srcPath,dstPath);\n\t\t} else if(srcStats.isDirectory()) {\n\t\t\tvar items = fs.readdirSync(srcPath);\n\t\t\tfor(var t=0; t<items.length; t++) {\n\t\t\t\tvar item = items[t],\n\t\t\t\t\terr = copy(srcPath + path.sep + item,dstPath + path.sep + item);\n\t\t\t\tif(err) {\n\t\t\t\t\treturn err;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t};\n\tcopy(srcPath,dstPath);\n\treturn null;\n};\n\n/*\nCopy a file\n*/\nvar FILE_BUFFER_LENGTH = 64 * 1024,\n\tfileBuffer;\n\nexports.copyFile = function(srcPath,dstPath) {\n\t// Create buffer if required\n\tif(!fileBuffer) {\n\t\tfileBuffer = new Buffer(FILE_BUFFER_LENGTH);\n\t}\n\t// Create any directories in the destination\n\t$tw.utils.createDirectory(path.dirname(dstPath));\n\t// Copy the file\n\tvar srcFile = fs.openSync(srcPath,\"r\"),\n\t\tdstFile = fs.openSync(dstPath,\"w\"),\n\t\tbytesRead = 1,\n\t\tpos = 0;\n\twhile (bytesRead > 0) {\n\t\tbytesRead = fs.readSync(srcFile,fileBuffer,0,FILE_BUFFER_LENGTH,pos);\n\t\tfs.writeSync(dstFile,fileBuffer,0,bytesRead);\n\t\tpos += bytesRead;\n\t}\n\tfs.closeSync(srcFile);\n\tfs.closeSync(dstFile);\n\treturn null;\n};\n\n/*\nRemove trailing path separator\n*/\nexports.removeTrailingSeparator = function(dirPath) {\n\tvar len = dirPath.length;\n\tif(dirPath.charAt(len-1) === path.sep) {\n\t\tdirPath = dirPath.substr(0,len-1);\n\t}\n\treturn dirPath;\n};\n\n/*\nRecursively create a directory\n*/\nexports.createDirectory = function(dirPath) {\n\tif(dirPath.substr(dirPath.length-1,1) !== path.sep) {\n\t\tdirPath = dirPath + path.sep;\n\t}\n\tvar pos = 1;\n\tpos = dirPath.indexOf(path.sep,pos);\n\twhile(pos !== -1) {\n\t\tvar subDirPath = dirPath.substr(0,pos);\n\t\tif(!$tw.utils.isDirectory(subDirPath)) {\n\t\t\ttry {\n\t\t\t\tfs.mkdirSync(subDirPath);\n\t\t\t} catch(e) {\n\t\t\t\treturn \"Error creating directory '\" + subDirPath + \"'\";\n\t\t\t}\n\t\t}\n\t\tpos = dirPath.indexOf(path.sep,pos + 1);\n\t}\n\treturn null;\n};\n\n/*\nRecursively create directories needed to contain a specified file\n*/\nexports.createFileDirectories = function(filePath) {\n\treturn $tw.utils.createDirectory(path.dirname(filePath));\n};\n\n/*\nRecursively delete a directory\n*/\nexports.deleteDirectory = function(dirPath) {\n\tif(fs.existsSync(dirPath)) {\n\t\tvar entries = fs.readdirSync(dirPath);\n\t\tfor(var entryIndex=0; entryIndex<entries.length; entryIndex++) {\n\t\t\tvar currPath = dirPath + path.sep + entries[entryIndex];\n\t\t\tif(fs.lstatSync(currPath).isDirectory()) {\n\t\t\t\t$tw.utils.deleteDirectory(currPath);\n\t\t\t} else {\n\t\t\t\tfs.unlinkSync(currPath);\n\t\t\t}\n\t\t}\n\tfs.rmdirSync(dirPath);\n\t}\n\treturn null;\n};\n\n/*\nCheck if a path identifies a directory\n*/\nexports.isDirectory = function(dirPath) {\n\treturn fs.existsSync(dirPath) && fs.statSync(dirPath).isDirectory();\n};\n\n/*\nCheck if a path identifies a directory that is empty\n*/\nexports.isDirectoryEmpty = function(dirPath) {\n\tif(!$tw.utils.isDirectory(dirPath)) {\n\t\treturn false;\n\t}\n\tvar files = fs.readdirSync(dirPath),\n\t\tempty = true;\n\t$tw.utils.each(files,function(file,index) {\n\t\tif(file.charAt(0) !== \".\") {\n\t\t\tempty = false;\n\t\t}\n\t});\n\treturn empty;\n};\n\n})();\n",
            "title": "$:/core/modules/utils/filesystem.js",
            "type": "application/javascript",
            "module-type": "utils-node"
        },
        "$:/core/modules/utils/logger.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/logger.js\ntype: application/javascript\nmodule-type: utils\n\nA basic logging implementation\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar ALERT_TAG = \"$:/tags/Alert\";\n\n/*\nMake a new logger\n*/\nfunction Logger(componentName) {\n\tthis.componentName = componentName || \"\";\n}\n\n/*\nLog a message\n*/\nLogger.prototype.log = function(/* args */) {\n\tif(console !== undefined && console.log !== undefined) {\n\t\treturn Function.apply.call(console.log, console, [this.componentName + \":\"].concat(Array.prototype.slice.call(arguments,0)));\n\t}\n};\n\n/*\nAlert a message\n*/\nLogger.prototype.alert = function(/* args */) {\n\t// Prepare the text of the alert\n\tvar text = Array.prototype.join.call(arguments,\" \");\n\t// Create alert tiddlers in the browser\n\tif($tw.browser) {\n\t\t// Check if there is an existing alert with the same text and the same component\n\t\tvar existingAlerts = $tw.wiki.getTiddlersWithTag(ALERT_TAG),\n\t\t\talertFields,\n\t\t\texistingCount,\n\t\t\tself = this;\n\t\t$tw.utils.each(existingAlerts,function(title) {\n\t\t\tvar tiddler = $tw.wiki.getTiddler(title);\n\t\t\tif(tiddler.fields.text === text && tiddler.fields.component === self.componentName && tiddler.fields.modified && (!alertFields || tiddler.fields.modified < alertFields.modified)) {\n\t\t\t\t\talertFields = $tw.utils.extend({},tiddler.fields);\n\t\t\t}\n\t\t});\n\t\tif(alertFields) {\n\t\t\texistingCount = alertFields.count || 1;\n\t\t} else {\n\t\t\talertFields = {\n\t\t\t\ttitle: $tw.wiki.generateNewTitle(\"$:/temp/alerts/alert\",{prefix: \"\"}),\n\t\t\t\ttext: text,\n\t\t\t\ttags: [ALERT_TAG],\n\t\t\t\tcomponent: this.componentName\n\t\t\t};\n\t\t\texistingCount = 0;\n\t\t}\n\t\talertFields.modified = new Date();\n\t\tif(++existingCount > 1) {\n\t\t\talertFields.count = existingCount;\n\t\t} else {\n\t\t\talertFields.count = undefined;\n\t\t}\n\t\t$tw.wiki.addTiddler(new $tw.Tiddler(alertFields));\n\t\t// Log the alert as well\n\t\tthis.log.apply(this,Array.prototype.slice.call(arguments,0));\n\t} else {\n\t\t// Print an orange message to the console if not in the browser\n\t\tconsole.error(\"\\x1b[1;33m\" + text + \"\\x1b[0m\");\n\t}\n};\n\nexports.Logger = Logger;\n\n})();\n",
            "title": "$:/core/modules/utils/logger.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/parsetree.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/parsetree.js\ntype: application/javascript\nmodule-type: utils\n\nParse tree utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.addAttributeToParseTreeNode = function(node,name,value) {\n\tnode.attributes = node.attributes || {};\n\tnode.attributes[name] = {type: \"string\", value: value};\n};\n\nexports.getAttributeValueFromParseTreeNode = function(node,name,defaultValue) {\n\tif(node.attributes && node.attributes[name] && node.attributes[name].value !== undefined) {\n\t\treturn node.attributes[name].value;\n\t}\n\treturn defaultValue;\n};\n\nexports.addClassToParseTreeNode = function(node,classString) {\n\tvar classes = [];\n\tnode.attributes = node.attributes || {};\n\tnode.attributes[\"class\"] = node.attributes[\"class\"] || {type: \"string\", value: \"\"};\n\tif(node.attributes[\"class\"].type === \"string\") {\n\t\tif(node.attributes[\"class\"].value !== \"\") {\n\t\t\tclasses = node.attributes[\"class\"].value.split(\" \");\n\t\t}\n\t\tif(classString !== \"\") {\n\t\t\t$tw.utils.pushTop(classes,classString.split(\" \"));\n\t\t}\n\t\tnode.attributes[\"class\"].value = classes.join(\" \");\n\t}\n};\n\nexports.addStyleToParseTreeNode = function(node,name,value) {\n\t\tnode.attributes = node.attributes || {};\n\t\tnode.attributes.style = node.attributes.style || {type: \"string\", value: \"\"};\n\t\tif(node.attributes.style.type === \"string\") {\n\t\t\tnode.attributes.style.value += name + \":\" + value + \";\";\n\t\t}\n};\n\nexports.findParseTreeNode = function(nodeArray,search) {\n\tfor(var t=0; t<nodeArray.length; t++) {\n\t\tif(nodeArray[t].type === search.type && nodeArray[t].tag === search.tag) {\n\t\t\treturn nodeArray[t];\n\t\t}\n\t}\n\treturn undefined;\n};\n\n})();\n",
            "title": "$:/core/modules/utils/parsetree.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/performance.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/performance.js\ntype: application/javascript\nmodule-type: global\n\nPerformance measurement.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction Performance(enabled) {\n\tthis.enabled = !!enabled;\n\tthis.measures = {}; // Hashmap of current values of measurements\n\tthis.logger = new $tw.utils.Logger(\"performance\");\n}\n\n/*\nWrap performance reporting around a top level function\n*/\nPerformance.prototype.report = function(name,fn) {\n\tvar self = this;\n\tif(this.enabled) {\n\t\treturn function() {\n\t\t\tself.measures = {};\n\t\t\tvar startTime = $tw.utils.timer(),\n\t\t\t\tresult = fn.apply(this,arguments);\n\t\t\tself.logger.log(name + \": \" + $tw.utils.timer(startTime) + \"ms\");\n\t\t\tfor(var m in self.measures) {\n\t\t\t\tself.logger.log(\"+\" + m + \": \" + self.measures[m] + \"ms\");\n\t\t\t}\n\t\t\treturn result;\n\t\t};\n\t} else {\n\t\treturn fn;\n\t}\n};\n\n/*\nWrap performance measurements around a subfunction\n*/\nPerformance.prototype.measure = function(name,fn) {\n\tvar self = this;\n\tif(this.enabled) {\n\t\treturn function() {\n\t\t\tvar startTime = $tw.utils.timer(),\n\t\t\t\tresult = fn.apply(this,arguments),\n\t\t\t\tvalue = self.measures[name] || 0;\n\t\t\tself.measures[name] = value + $tw.utils.timer(startTime);\n\t\t\treturn result;\n\t\t};\n\t} else {\n\t\treturn fn;\n\t}\n};\n\nexports.Performance = Performance;\n\n})();\n",
            "title": "$:/core/modules/utils/performance.js",
            "type": "application/javascript",
            "module-type": "global"
        },
        "$:/core/modules/utils/pluginmaker.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/pluginmaker.js\ntype: application/javascript\nmodule-type: utils\n\nA quick and dirty way to pack up plugins within the browser.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nRepack a plugin, and then delete any non-shadow payload tiddlers\n*/\nexports.repackPlugin = function(title,additionalTiddlers,excludeTiddlers) {\n\tadditionalTiddlers = additionalTiddlers || [];\n\texcludeTiddlers = excludeTiddlers || [];\n\t// Get the plugin tiddler\n\tvar pluginTiddler = $tw.wiki.getTiddler(title);\n\tif(!pluginTiddler) {\n\t\tthrow \"No such tiddler as \" + title;\n\t}\n\t// Extract the JSON\n\tvar jsonPluginTiddler;\n\ttry {\n\t\tjsonPluginTiddler = JSON.parse(pluginTiddler.fields.text);\n\t} catch(e) {\n\t\tthrow \"Cannot parse plugin tiddler \" + title + \"\\nError: \" + e;\n\t}\n\t// Get the list of tiddlers\n\tvar tiddlers = Object.keys(jsonPluginTiddler.tiddlers);\n\t// Add the additional tiddlers\n\t$tw.utils.pushTop(tiddlers,additionalTiddlers);\n\t// Remove any excluded tiddlers\n\tfor(var t=tiddlers.length-1; t>=0; t--) {\n\t\tif(excludeTiddlers.indexOf(tiddlers[t]) !== -1) {\n\t\t\ttiddlers.splice(t,1);\n\t\t}\n\t}\n\t// Pack up the tiddlers into a block of JSON\n\tvar plugins = {};\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = $tw.wiki.getTiddler(title),\n\t\t\tfields = {};\n\t\t$tw.utils.each(tiddler.fields,function (value,name) {\n\t\t\tfields[name] = tiddler.getFieldString(name);\n\t\t});\n\t\tplugins[title] = fields;\n\t});\n\t// Retrieve and bump the version number\n\tvar pluginVersion = $tw.utils.parseVersion(pluginTiddler.getFieldString(\"version\") || \"0.0.0\") || {\n\t\t\tmajor: \"0\",\n\t\t\tminor: \"0\",\n\t\t\tpatch: \"0\"\n\t\t};\n\tpluginVersion.patch++;\n\tvar version = pluginVersion.major + \".\" + pluginVersion.minor + \".\" + pluginVersion.patch;\n\tif(pluginVersion.prerelease) {\n\t\tversion += \"-\" + pluginVersion.prerelease;\n\t}\n\tif(pluginVersion.build) {\n\t\tversion += \"+\" + pluginVersion.build;\n\t}\n\t// Save the tiddler\n\t$tw.wiki.addTiddler(new $tw.Tiddler(pluginTiddler,{text: JSON.stringify({tiddlers: plugins},null,4), version: version}));\n\t// Delete any non-shadow constituent tiddlers\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tif($tw.wiki.tiddlerExists(title)) {\n\t\t\t$tw.wiki.deleteTiddler(title);\n\t\t}\n\t});\n\t// Trigger an autosave\n\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n\t// Return a heartwarming confirmation\n\treturn \"Plugin \" + title + \" successfully saved\";\n};\n\n})();\n",
            "title": "$:/core/modules/utils/pluginmaker.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/utils/utils.js": {
            "text": "/*\\\ntitle: $:/core/modules/utils/utils.js\ntype: application/javascript\nmodule-type: utils\n\nVarious static utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nDisplay a warning, in colour if we're on a terminal\n*/\nexports.warning = function(text) {\n\tconsole.log($tw.node ? \"\\x1b[1;33m\" + text + \"\\x1b[0m\" : text);\n}\n\n/*\nTrim whitespace from the start and end of a string\nThanks to Steven Levithan, http://blog.stevenlevithan.com/archives/faster-trim-javascript\n*/\nexports.trim = function(str) {\n\tif(typeof str === \"string\") {\n\t\treturn str.replace(/^\\s\\s*/, '').replace(/\\s\\s*$/, '');\n\t} else {\n\t\treturn str;\n\t}\n};\n\n/*\nReturn the number of keys in an object\n*/\nexports.count = function(object) {\n\tvar s = 0;\n\t$tw.utils.each(object,function() {s++;});\n\treturn s;\n};\n\n/*\nCheck if an array is equal by value and by reference.\n*/\nexports.isArrayEqual = function(array1,array2) {\n\tif(array1 === array2) {\n\t\treturn true;\n\t}\n\tarray1 = array1 || [];\n\tarray2 = array2 || [];\n\tif(array1.length !== array2.length) {\n\t\treturn false;\n\t}\n\treturn array1.every(function(value,index) {\n\t\treturn value === array2[index];\n\t});\n};\n\n/*\nPush entries onto an array, removing them first if they already exist in the array\n\tarray: array to modify (assumed to be free of duplicates)\n\tvalue: a single value to push or an array of values to push\n*/\nexports.pushTop = function(array,value) {\n\tvar t,p;\n\tif($tw.utils.isArray(value)) {\n\t\t// Remove any array entries that are duplicated in the new values\n\t\tif(value.length !== 0) {\n\t\t\tif(array.length !== 0) {\n\t\t\t\tif(value.length < array.length) {\n\t\t\t\t\tfor(t=0; t<value.length; t++) {\n\t\t\t\t\t\tp = array.indexOf(value[t]);\n\t\t\t\t\t\tif(p !== -1) {\n\t\t\t\t\t\t\tarray.splice(p,1);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tfor(t=array.length-1; t>=0; t--) {\n\t\t\t\t\t\tp = value.indexOf(array[t]);\n\t\t\t\t\t\tif(p !== -1) {\n\t\t\t\t\t\t\tarray.splice(t,1);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Push the values on top of the main array\n\t\t\tarray.push.apply(array,value);\n\t\t}\n\t} else {\n\t\tp = array.indexOf(value);\n\t\tif(p !== -1) {\n\t\t\tarray.splice(p,1);\n\t\t}\n\t\tarray.push(value);\n\t}\n\treturn array;\n};\n\n/*\nRemove entries from an array\n\tarray: array to modify\n\tvalue: a single value to remove, or an array of values to remove\n*/\nexports.removeArrayEntries = function(array,value) {\n\tvar t,p;\n\tif($tw.utils.isArray(value)) {\n\t\tfor(t=0; t<value.length; t++) {\n\t\t\tp = array.indexOf(value[t]);\n\t\t\tif(p !== -1) {\n\t\t\t\tarray.splice(p,1);\n\t\t\t}\n\t\t}\n\t} else {\n\t\tp = array.indexOf(value);\n\t\tif(p !== -1) {\n\t\t\tarray.splice(p,1);\n\t\t}\n\t}\n};\n\n/*\nCheck whether any members of a hashmap are present in another hashmap\n*/\nexports.checkDependencies = function(dependencies,changes) {\n\tvar hit = false;\n\t$tw.utils.each(changes,function(change,title) {\n\t\tif($tw.utils.hop(dependencies,title)) {\n\t\t\thit = true;\n\t\t}\n\t});\n\treturn hit;\n};\n\nexports.extend = function(object /* [, src] */) {\n\t$tw.utils.each(Array.prototype.slice.call(arguments, 1), function(source) {\n\t\tif(source) {\n\t\t\tfor(var property in source) {\n\t\t\t\tobject[property] = source[property];\n\t\t\t}\n\t\t}\n\t});\n\treturn object;\n};\n\nexports.deepCopy = function(object) {\n\tvar result,t;\n\tif($tw.utils.isArray(object)) {\n\t\t// Copy arrays\n\t\tresult = object.slice(0);\n\t} else if(typeof object === \"object\") {\n\t\tresult = {};\n\t\tfor(t in object) {\n\t\t\tif(object[t] !== undefined) {\n\t\t\t\tresult[t] = $tw.utils.deepCopy(object[t]);\n\t\t\t}\n\t\t}\n\t} else {\n\t\tresult = object;\n\t}\n\treturn result;\n};\n\nexports.extendDeepCopy = function(object,extendedProperties) {\n\tvar result = $tw.utils.deepCopy(object),t;\n\tfor(t in extendedProperties) {\n\t\tif(extendedProperties[t] !== undefined) {\n\t\t\tresult[t] = $tw.utils.deepCopy(extendedProperties[t]);\n\t\t}\n\t}\n\treturn result;\n};\n\nexports.slowInSlowOut = function(t) {\n\treturn (1 - ((Math.cos(t * Math.PI) + 1) / 2));\n};\n\nexports.formatDateString = function(date,template) {\n\tvar result = \"\",\n\t\tt = template,\n\t\tmatches = [\n\t\t\t[/^0hh12/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getHours12(date));\n\t\t\t}],\n\t\t\t[/^wYYYY/, function() {\n\t\t\t\treturn $tw.utils.getYearForWeekNo(date);\n\t\t\t}],\n\t\t\t[/^hh12/, function() {\n\t\t\t\treturn $tw.utils.getHours12(date);\n\t\t\t}],\n\t\t\t[/^DDth/, function() {\n\t\t\t\treturn date.getDate() + $tw.utils.getDaySuffix(date);\n\t\t\t}],\n\t\t\t[/^YYYY/, function() {\n\t\t\t\treturn date.getFullYear();\n\t\t\t}],\n\t\t\t[/^0hh/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getHours());\n\t\t\t}],\n\t\t\t[/^0mm/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getMinutes());\n\t\t\t}],\n\t\t\t[/^0ss/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getSeconds());\n\t\t\t}],\n\t\t\t[/^0DD/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getDate());\n\t\t\t}],\n\t\t\t[/^0MM/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getMonth()+1);\n\t\t\t}],\n\t\t\t[/^0WW/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getWeek(date));\n\t\t\t}],\n\t\t\t[/^ddd/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Short/Day/\" + date.getDay());\n\t\t\t}],\n\t\t\t[/^mmm/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Short/Month/\" + (date.getMonth() + 1));\n\t\t\t}],\n\t\t\t[/^DDD/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Long/Day/\" + date.getDay());\n\t\t\t}],\n\t\t\t[/^MMM/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Long/Month/\" + (date.getMonth() + 1));\n\t\t\t}],\n\t\t\t[/^TZD/, function() {\n\t\t\t\tvar tz = date.getTimezoneOffset(),\n\t\t\t\tatz = Math.abs(tz);\n\t\t\t\treturn (tz < 0 ? '+' : '-') + $tw.utils.pad(Math.floor(atz / 60)) + ':' + $tw.utils.pad(atz % 60);\n\t\t\t}],\n\t\t\t[/^wYY/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getYearForWeekNo(date) - 2000);\n\t\t\t}],\n\t\t\t[/^[ap]m/, function() {\n\t\t\t\treturn $tw.utils.getAmPm(date).toLowerCase();\n\t\t\t}],\n\t\t\t[/^hh/, function() {\n\t\t\t\treturn date.getHours();\n\t\t\t}],\n\t\t\t[/^mm/, function() {\n\t\t\t\treturn date.getMinutes();\n\t\t\t}],\n\t\t\t[/^ss/, function() {\n\t\t\t\treturn date.getSeconds();\n\t\t\t}],\n\t\t\t[/^[AP]M/, function() {\n\t\t\t\treturn $tw.utils.getAmPm(date).toUpperCase();\n\t\t\t}],\n\t\t\t[/^DD/, function() {\n\t\t\t\treturn date.getDate();\n\t\t\t}],\n\t\t\t[/^MM/, function() {\n\t\t\t\treturn date.getMonth() + 1;\n\t\t\t}],\n\t\t\t[/^WW/, function() {\n\t\t\t\treturn $tw.utils.getWeek(date);\n\t\t\t}],\n\t\t\t[/^YY/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getFullYear() - 2000);\n\t\t\t}]\n\t\t];\n\twhile(t.length){\n\t\tvar matchString = \"\";\n\t\t$tw.utils.each(matches, function(m) {\n\t\t\tvar match = m[0].exec(t);\n\t\t\tif(match) {\n\t\t\t\tmatchString = m[1].call();\n\t\t\t\tt = t.substr(match[0].length);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t});\n\t\tif(matchString) {\n\t\t\tresult += matchString;\n\t\t} else {\n\t\t\tresult += t.charAt(0);\n\t\t\tt = t.substr(1);\n\t\t}\n\t}\n\tresult = result.replace(/\\\\(.)/g,\"$1\");\n\treturn result;\n};\n\nexports.getAmPm = function(date) {\n\treturn $tw.language.getString(\"Date/Period/\" + (date.getHours() >= 12 ? \"pm\" : \"am\"));\n};\n\nexports.getDaySuffix = function(date) {\n\treturn $tw.language.getString(\"Date/DaySuffix/\" + date.getDate());\n};\n\nexports.getWeek = function(date) {\n\tvar dt = new Date(date.getTime());\n\tvar d = dt.getDay();\n\tif(d === 0) {\n\t\td = 7; // JavaScript Sun=0, ISO Sun=7\n\t}\n\tdt.setTime(dt.getTime() + (4 - d) * 86400000);// shift day to Thurs of same week to calculate weekNo\n\tvar n = Math.floor((dt.getTime()-new Date(dt.getFullYear(),0,1) + 3600000) / 86400000);\n\treturn Math.floor(n / 7) + 1;\n};\n\nexports.getYearForWeekNo = function(date) {\n\tvar dt = new Date(date.getTime());\n\tvar d = dt.getDay();\n\tif(d === 0) {\n\t\td = 7; // JavaScript Sun=0, ISO Sun=7\n\t}\n\tdt.setTime(dt.getTime() + (4 - d) * 86400000);// shift day to Thurs of same week\n\treturn dt.getFullYear();\n};\n\nexports.getHours12 = function(date) {\n\tvar h = date.getHours();\n\treturn h > 12 ? h-12 : ( h > 0 ? h : 12 );\n};\n\n/*\nConvert a date delta in milliseconds into a string representation of \"23 seconds ago\", \"27 minutes ago\" etc.\n\tdelta: delta in milliseconds\nReturns an object with these members:\n\tdescription: string describing the delta period\n\tupdatePeriod: time in millisecond until the string will be inaccurate\n*/\nexports.getRelativeDate = function(delta) {\n\tvar futurep = false;\n\tif(delta < 0) {\n\t\tdelta = -1 * delta;\n\t\tfuturep = true;\n\t}\n\tvar units = [\n\t\t{name: \"Years\",   duration:      365 * 24 * 60 * 60 * 1000},\n\t\t{name: \"Months\",  duration: (365/12) * 24 * 60 * 60 * 1000},\n\t\t{name: \"Days\",    duration:            24 * 60 * 60 * 1000},\n\t\t{name: \"Hours\",   duration:                 60 * 60 * 1000},\n\t\t{name: \"Minutes\", duration:                      60 * 1000},\n\t\t{name: \"Seconds\", duration:                           1000}\n\t];\n\tfor(var t=0; t<units.length; t++) {\n\t\tvar result = Math.floor(delta / units[t].duration);\n\t\tif(result >= 2) {\n\t\t\treturn {\n\t\t\t\tdelta: delta,\n\t\t\t\tdescription: $tw.language.getString(\n\t\t\t\t\t\"RelativeDate/\" + (futurep ? \"Future\" : \"Past\") + \"/\" + units[t].name,\n\t\t\t\t\t{variables:\n\t\t\t\t\t\t{period: result.toString()}\n\t\t\t\t\t}\n\t\t\t\t),\n\t\t\t\tupdatePeriod: units[t].duration\n\t\t\t};\n\t\t}\n\t}\n\treturn {\n\t\tdelta: delta,\n\t\tdescription: $tw.language.getString(\n\t\t\t\"RelativeDate/\" + (futurep ? \"Future\" : \"Past\") + \"/Second\",\n\t\t\t{variables:\n\t\t\t\t{period: \"1\"}\n\t\t\t}\n\t\t),\n\t\tupdatePeriod: 1000\n\t};\n};\n\n// Convert & to \"&amp;\", < to \"&lt;\", > to \"&gt;\", \" to \"&quot;\"\nexports.htmlEncode = function(s) {\n\tif(s) {\n\t\treturn s.toString().replace(/&/mg,\"&amp;\").replace(/</mg,\"&lt;\").replace(/>/mg,\"&gt;\").replace(/\\\"/mg,\"&quot;\");\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\n// Converts all HTML entities to their character equivalents\nexports.entityDecode = function(s) {\n\tvar e = s.substr(1,s.length-2); // Strip the & and the ;\n\tif(e.charAt(0) === \"#\") {\n\t\tif(e.charAt(1) === \"x\" || e.charAt(1) === \"X\") {\n\t\t\treturn String.fromCharCode(parseInt(e.substr(2),16));\t\n\t\t} else {\n\t\t\treturn String.fromCharCode(parseInt(e.substr(1),10));\n\t\t}\n\t} else {\n\t\tvar c = $tw.config.htmlEntities[e];\n\t\tif(c) {\n\t\t\treturn String.fromCharCode(c);\n\t\t} else {\n\t\t\treturn s; // Couldn't convert it as an entity, just return it raw\n\t\t}\n\t}\n};\n\nexports.unescapeLineBreaks = function(s) {\n\treturn s.replace(/\\\\n/mg,\"\\n\").replace(/\\\\b/mg,\" \").replace(/\\\\s/mg,\"\\\\\").replace(/\\r/mg,\"\");\n};\n\n/*\n * Returns an escape sequence for given character. Uses \\x for characters <=\n * 0xFF to save space, \\u for the rest.\n *\n * The code needs to be in sync with th code template in the compilation\n * function for \"action\" nodes.\n */\n// Copied from peg.js, thanks to David Majda\nexports.escape = function(ch) {\n\tvar charCode = ch.charCodeAt(0);\n\tif(charCode <= 0xFF) {\n\t\treturn '\\\\x' + $tw.utils.pad(charCode.toString(16).toUpperCase());\n\t} else {\n\t\treturn '\\\\u' + $tw.utils.pad(charCode.toString(16).toUpperCase(),4);\n\t}\n};\n\n// Turns a string into a legal JavaScript string\n// Copied from peg.js, thanks to David Majda\nexports.stringify = function(s) {\n\t/*\n\t* ECMA-262, 5th ed., 7.8.4: All characters may appear literally in a string\n\t* literal except for the closing quote character, backslash, carriage return,\n\t* line separator, paragraph separator, and line feed. Any character may\n\t* appear in the form of an escape sequence.\n\t*\n\t* For portability, we also escape all non-ASCII characters.\n\t*/\n\treturn (s || \"\")\n\t\t.replace(/\\\\/g, '\\\\\\\\')            // backslash\n\t\t.replace(/\"/g, '\\\\\"')              // double quote character\n\t\t.replace(/'/g, \"\\\\'\")              // single quote character\n\t\t.replace(/\\r/g, '\\\\r')             // carriage return\n\t\t.replace(/\\n/g, '\\\\n')             // line feed\n\t\t.replace(/[\\x80-\\uFFFF]/g, exports.escape); // non-ASCII characters\n};\n\n/*\nEscape the RegExp special characters with a preceding backslash\n*/\nexports.escapeRegExp = function(s) {\n    return s.replace(/[\\-\\/\\\\\\^\\$\\*\\+\\?\\.\\(\\)\\|\\[\\]\\{\\}]/g, '\\\\$&');\n};\n\n// Checks whether a link target is external, i.e. not a tiddler title\nexports.isLinkExternal = function(to) {\n\tvar externalRegExp = /(?:file|http|https|mailto|ftp|irc|news|data|skype):[^\\s<>{}\\[\\]`|'\"\\\\^~]+(?:\\/|\\b)/i;\n\treturn externalRegExp.test(to);\n};\n\nexports.nextTick = function(fn) {\n/*global window: false */\n\tif(typeof process === \"undefined\") {\n\t\t// Apparently it would be faster to use postMessage - http://dbaron.org/log/20100309-faster-timeouts\n\t\twindow.setTimeout(fn,4);\n\t} else {\n\t\tprocess.nextTick(fn);\n\t}\n};\n\n/*\nConvert a hyphenated CSS property name into a camel case one\n*/\nexports.unHyphenateCss = function(propName) {\n\treturn propName.replace(/-([a-z])/gi, function(match0,match1) {\n\t\treturn match1.toUpperCase();\n\t});\n};\n\n/*\nConvert a camelcase CSS property name into a dashed one (\"backgroundColor\" --> \"background-color\")\n*/\nexports.hyphenateCss = function(propName) {\n\treturn propName.replace(/([A-Z])/g, function(match0,match1) {\n\t\treturn \"-\" + match1.toLowerCase();\n\t});\n};\n\n/*\nParse a text reference of one of these forms:\n* title\n* !!field\n* title!!field\n* title##index\n* etc\nReturns an object with the following fields, all optional:\n* title: tiddler title\n* field: tiddler field name\n* index: JSON property index\n*/\nexports.parseTextReference = function(textRef) {\n\t// Separate out the title, field name and/or JSON indices\n\tvar reTextRef = /(?:(.*?)!!(.+))|(?:(.*?)##(.+))|(.*)/mg,\n\t\tmatch = reTextRef.exec(textRef),\n\t\tresult = {};\n\tif(match && reTextRef.lastIndex === textRef.length) {\n\t\t// Return the parts\n\t\tif(match[1]) {\n\t\t\tresult.title = match[1];\n\t\t}\n\t\tif(match[2]) {\n\t\t\tresult.field = match[2];\n\t\t}\n\t\tif(match[3]) {\n\t\t\tresult.title = match[3];\n\t\t}\n\t\tif(match[4]) {\n\t\t\tresult.index = match[4];\n\t\t}\n\t\tif(match[5]) {\n\t\t\tresult.title = match[5];\n\t\t}\n\t} else {\n\t\t// If we couldn't parse it\n\t\tresult.title = textRef\n\t}\n\treturn result;\n};\n\n/*\nChecks whether a string is a valid fieldname\n*/\nexports.isValidFieldName = function(name) {\n\tif(!name || typeof name !== \"string\") {\n\t\treturn false;\n\t}\n\tname = name.toLowerCase().trim();\n\tvar fieldValidatorRegEx = /^[a-z0-9\\-\\._]+$/mg;\n\treturn fieldValidatorRegEx.test(name);\n};\n\n/*\nExtract the version number from the meta tag or from the boot file\n*/\n\n// Browser version\nexports.extractVersionInfo = function() {\n\tif($tw.packageInfo) {\n\t\treturn $tw.packageInfo.version;\n\t} else {\n\t\tvar metatags = document.getElementsByTagName(\"meta\");\n\t\tfor(var t=0; t<metatags.length; t++) {\n\t\t\tvar m = metatags[t];\n\t\t\tif(m.name === \"tiddlywiki-version\") {\n\t\t\t\treturn m.content;\n\t\t\t}\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nGet the animation duration in ms\n*/\nexports.getAnimationDuration = function() {\n\treturn parseInt($tw.wiki.getTiddlerText(\"$:/config/AnimationDuration\",\"400\"),10);\n};\n\n/*\nHash a string to a number\nDerived from http://stackoverflow.com/a/15710692\n*/\nexports.hashString = function(str) {\n\treturn str.split(\"\").reduce(function(a,b) {\n\t\ta = ((a << 5) - a) + b.charCodeAt(0);\n\t\treturn a & a;\n\t},0);\n};\n\n/*\nDecode a base64 string\n*/\nexports.base64Decode = function(string64) {\n\tif($tw.browser) {\n\t\t// TODO\n\t\tthrow \"$tw.utils.base64Decode() doesn't work in the browser\";\n\t} else {\n\t\treturn (new Buffer(string64,\"base64\")).toString();\n\t}\n};\n\n/*\nConvert a hashmap into a tiddler dictionary format sequence of name:value pairs\n*/\nexports.makeTiddlerDictionary = function(data) {\n\tvar output = [];\n\tfor(var name in data) {\n\t\toutput.push(name + \": \" + data[name]);\n\t}\n\treturn output.join(\"\\n\");\n};\n\n/*\nHigh resolution microsecond timer for profiling\n*/\nexports.timer = function(base) {\n\tvar m;\n\tif($tw.node) {\n\t\tvar r = process.hrtime();\t\t\n\t\tm =  r[0] * 1e3 + (r[1] / 1e6);\n\t} else if(window.performance) {\n\t\tm = performance.now();\n\t} else {\n\t\tm = Date.now();\n\t}\n\tif(typeof base !== \"undefined\") {\n\t\tm = m - base;\n\t}\n\treturn m;\n};\n\n/*\nConvert text and content type to a data URI\n*/\nexports.makeDataUri = function(text,type) {\n\ttype = type || \"text/vnd.tiddlywiki\";\n\tvar typeInfo = $tw.config.contentTypeInfo[type] || $tw.config.contentTypeInfo[\"text/plain\"],\n\t\tisBase64 = typeInfo.encoding === \"base64\",\n\t\tparts = [];\n\tparts.push(\"data:\");\n\tparts.push(type);\n\tparts.push(isBase64 ? \";base64\" : \"\");\n\tparts.push(\",\");\n\tparts.push(isBase64 ? text : encodeURIComponent(text));\n\treturn parts.join(\"\");\n};\n\n})();",
            "title": "$:/core/modules/utils/utils.js",
            "type": "application/javascript",
            "module-type": "utils"
        },
        "$:/core/modules/widgets/action-deletefield.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/action-deletefield.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to delete fields of a tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DeleteFieldWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDeleteFieldWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDeleteFieldWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nDeleteFieldWidget.prototype.execute = function() {\n\tthis.actionTiddler = this.getAttribute(\"$tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.actionField = this.getAttribute(\"$field\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nDeleteFieldWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$tiddler\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nDeleteFieldWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar self = this,\n\t\ttiddler = this.wiki.getTiddler(self.actionTiddler),\n\t\tremoveFields = {};\n\tif(this.actionField) {\n\t\tremoveFields[this.actionField] = undefined;\n\t}\n\tif(tiddler) {\n\t\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\t\tif(name.charAt(0) !== \"$\" && name !== \"title\") {\n\t\t\t\tremoveFields[name] = undefined;\n\t\t\t}\n\t\t});\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,removeFields));\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-deletefield\"] = DeleteFieldWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/action-deletefield.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/action-deletetiddler.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/action-deletetiddler.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to delete a tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DeleteTiddlerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDeleteTiddlerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDeleteTiddlerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nDeleteTiddlerWidget.prototype.execute = function() {\n\tthis.actionFilter = this.getAttribute(\"$filter\");\n\tthis.actionTiddler = this.getAttribute(\"$tiddler\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nDeleteTiddlerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$filter\"] || changedAttributes[\"$tiddler\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nDeleteTiddlerWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar tiddlers = [];\n\tif(this.actionFilter) {\n\t\ttiddlers = this.wiki.filterTiddlers(this.actionFilter,this);\n\t}\n\tif(this.actionTiddler) {\n\t\ttiddlers.push(this.actionTiddler);\n\t}\n\tfor(var t=0; t<tiddlers.length; t++) {\n\t\tthis.wiki.deleteTiddler(tiddlers[t]);\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-deletetiddler\"] = DeleteTiddlerWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/action-deletetiddler.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/action-navigate.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/action-navigate.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to navigate to a tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar NavigateWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nNavigateWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nNavigateWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nNavigateWidget.prototype.execute = function() {\n\tthis.actionTo = this.getAttribute(\"$to\");\n\tthis.actionScroll = this.getAttribute(\"$scroll\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nNavigateWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$to\"] || changedAttributes[\"$scroll\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nNavigateWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar bounds = triggeringWidget && triggeringWidget.getBoundingClientRect && triggeringWidget.getBoundingClientRect(),\n\t\tsuppressNavigation = event.metaKey || event.ctrlKey || (event.button === 1);\n\tif(this.actionScroll === \"yes\") {\n\t\tsuppressNavigation = false;\n\t} else if(this.actionScroll === \"no\") {\n\t\tsuppressNavigation = true;\n\t}\n\tthis.dispatchEvent({\n\t\ttype: \"tm-navigate\",\n\t\tnavigateTo: this.actionTo === undefined ? this.getVariable(\"currentTiddler\") : this.actionTo,\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tnavigateFromNode: triggeringWidget,\n\t\tnavigateFromClientRect: bounds && { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height\n\t\t},\n\t\tnavigateSuppressNavigation: suppressNavigation\n\t});\n\treturn true; // Action was invoked\n};\n\nexports[\"action-navigate\"] = NavigateWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/action-navigate.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/action-sendmessage.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/action-sendmessage.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to send a message\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SendMessageWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSendMessageWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSendMessageWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nSendMessageWidget.prototype.execute = function() {\n\tthis.actionMessage = this.getAttribute(\"$message\");\n\tthis.actionParam = this.getAttribute(\"$param\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nSendMessageWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$message\"] || changedAttributes[\"$param\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nSendMessageWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\t// Get the string parameter\n\tvar param = this.actionParam;\n\t// Assemble the attributes as a hashmap\n\tvar paramObject = Object.create(null);\n\tvar count = 0;\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tparamObject[name] = attribute;\n\t\t\tcount++;\n\t\t}\n\t});\n\t// Dispatch the message\n\tthis.dispatchEvent({type: this.actionMessage, param: param, paramObject: paramObject, tiddlerTitle: this.getVariable(\"currentTiddler\")});\n\treturn true; // Action was invoked\n};\n\nexports[\"action-sendmessage\"] = SendMessageWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/action-sendmessage.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/action-setfield.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/action-setfield.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to set a single field or index on a tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SetFieldWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSetFieldWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSetFieldWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nSetFieldWidget.prototype.execute = function() {\n\tthis.actionTiddler = this.getAttribute(\"$tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.actionField = this.getAttribute(\"$field\");\n\tthis.actionIndex = this.getAttribute(\"$index\");\n\tthis.actionValue = this.getAttribute(\"$value\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nSetFieldWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$tiddler\"] || changedAttributes[\"$field\"] || changedAttributes[\"$index\"] || changedAttributes[\"$value\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nSetFieldWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar self = this;\n\tif(typeof this.actionValue === \"string\") {\n\t\tthis.wiki.setText(this.actionTiddler,this.actionField,this.actionIndex,this.actionValue);\t\t\n\t}\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tself.wiki.setText(self.actionTiddler,name,undefined,attribute);\n\t\t}\n\t});\n\treturn true; // Action was invoked\n};\n\nexports[\"action-setfield\"] = SetFieldWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/action-setfield.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/browse.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/browse.js\ntype: application/javascript\nmodule-type: widget\n\nBrowse widget for browsing for files to import\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar BrowseWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nBrowseWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nBrowseWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar domNode = this.document.createElement(\"input\");\n\tdomNode.setAttribute(\"type\",\"file\");\n\tif(this.browseMultiple) {\n\t\tdomNode.setAttribute(\"multiple\",\"multiple\");\n\t}\n\tif(this.tooltip) {\n\t\tdomNode.setAttribute(\"title\",this.tooltip);\n\t}\n\tif(this.nwsaveas) {\n\t\tdomNode.setAttribute(\"nwsaveas\",this.nwsaveas);\n\t}\n\t// Add a click event handler\n\tdomNode.addEventListener(\"change\",function (event) {\n\t\tif(self.message) {\n\t\t\tself.dispatchEvent({type: self.message, param: self.param, files: event.target.files});\n\t\t} else {\n\t\t\tself.wiki.readFiles(event.target.files,function(tiddlerFieldsArray) {\n\t\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify(tiddlerFieldsArray)});\n\t\t\t});\n\t\t}\n\t\treturn false;\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nBrowseWidget.prototype.execute = function() {\n\tthis.browseMultiple = this.getAttribute(\"multiple\");\n\tthis.message = this.getAttribute(\"message\");\n\tthis.param = this.getAttribute(\"param\");\n\tthis.tooltip = this.getAttribute(\"tooltip\");\n\tthis.nwsaveas = this.getAttribute(\"nwsaveas\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nBrowseWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.browse = BrowseWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/browse.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/button.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/button.js\ntype: application/javascript\nmodule-type: widget\n\nButton widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ButtonWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nButtonWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nButtonWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar domNode = this.document.createElement(\"button\");\n\t// Assign classes\n\tvar classes = this[\"class\"].split(\" \") || [],\n\t\tisPoppedUp = this.popup && this.isPoppedUp();\n\tif(this.selectedClass) {\n\t\tif(this.set && this.setTo && this.isSelected()) {\n\t\t\t$tw.utils.pushTop(classes,this.selectedClass.split(\" \"));\n\t\t}\n\t\tif(isPoppedUp) {\n\t\t\t$tw.utils.pushTop(classes,this.selectedClass.split(\" \"));\n\t\t}\n\t}\n\tif(isPoppedUp) {\n\t\t$tw.utils.pushTop(classes,\"tc-popup-handle\");\n\t}\n\tdomNode.className = classes.join(\" \");\n\t// Assign other attributes\n\tif(this.style) {\n\t\tdomNode.setAttribute(\"style\",this.style);\n\t}\n\tif(this.tooltip) {\n\t\tdomNode.setAttribute(\"title\",this.tooltip);\n\t}\n\tif(this[\"aria-label\"]) {\n\t\tdomNode.setAttribute(\"aria-label\",this[\"aria-label\"]);\n\t}\n\t// Add a click event handler\n\tdomNode.addEventListener(\"click\",function (event) {\n\t\tvar handled = false;\n\t\tif(self.invokeActions(this,event)) {\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.to) {\n\t\t\tself.navigateTo(event);\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.message) {\n\t\t\tself.dispatchMessage(event);\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.popup) {\n\t\t\tself.triggerPopup(event);\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.set) {\n\t\t\tself.setTiddler();\n\t\t\thandled = true;\n\t\t}\n\t\tif(handled) {\n\t\t\tevent.preventDefault();\n\t\t\tevent.stopPropagation();\n\t\t}\n\t\treturn handled;\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nWe don't allow actions to propagate because we trigger actions ourselves\n*/\nButtonWidget.prototype.allowActionPropagation = function() {\n\treturn false;\n};\n\nButtonWidget.prototype.getBoundingClientRect = function() {\n\treturn this.domNodes[0].getBoundingClientRect();\n}\n\nButtonWidget.prototype.isSelected = function() {\n\tvar tiddler = this.wiki.getTiddler(this.set);\n\treturn tiddler ? tiddler.fields.text === this.setTo : this.defaultSetValue === this.setTo;\n};\n\nButtonWidget.prototype.isPoppedUp = function() {\n\tvar tiddler = this.wiki.getTiddler(this.popup);\n\tvar result = tiddler && tiddler.fields.text ? $tw.popup.readPopupState(tiddler.fields.text) : false;\n\treturn result;\n};\n\nButtonWidget.prototype.navigateTo = function(event) {\n\tvar bounds = this.getBoundingClientRect();\n\tthis.dispatchEvent({\n\t\ttype: \"tm-navigate\",\n\t\tnavigateTo: this.to,\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tnavigateFromNode: this,\n\t\tnavigateFromClientRect: { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height\n\t\t},\n\t\tnavigateSuppressNavigation: event.metaKey || event.ctrlKey || (event.button === 1)\n\t});\n};\n\nButtonWidget.prototype.dispatchMessage = function(event) {\n\tthis.dispatchEvent({type: this.message, param: this.param, tiddlerTitle: this.getVariable(\"currentTiddler\")});\n};\n\nButtonWidget.prototype.triggerPopup = function(event) {\n\t$tw.popup.triggerPopup({\n\t\tdomNode: this.domNodes[0],\n\t\ttitle: this.popup,\n\t\twiki: this.wiki\n\t});\n};\n\nButtonWidget.prototype.setTiddler = function() {\n\tthis.wiki.setTextReference(this.set,this.setTo,this.getVariable(\"currentTiddler\"));\n};\n\n/*\nCompute the internal state of the widget\n*/\nButtonWidget.prototype.execute = function() {\n\t// Get attributes\n\tthis.to = this.getAttribute(\"to\");\n\tthis.message = this.getAttribute(\"message\");\n\tthis.param = this.getAttribute(\"param\");\n\tthis.set = this.getAttribute(\"set\");\n\tthis.setTo = this.getAttribute(\"setTo\");\n\tthis.popup = this.getAttribute(\"popup\");\n\tthis.hover = this.getAttribute(\"hover\");\n\tthis[\"class\"] = this.getAttribute(\"class\",\"\");\n\tthis[\"aria-label\"] = this.getAttribute(\"aria-label\");\n\tthis.tooltip = this.getAttribute(\"tooltip\");\n\tthis.style = this.getAttribute(\"style\");\n\tthis.selectedClass = this.getAttribute(\"selectedClass\");\n\tthis.defaultSetValue = this.getAttribute(\"default\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nButtonWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.to || changedAttributes.message || changedAttributes.param || changedAttributes.set || changedAttributes.setTo || changedAttributes.popup || changedAttributes.hover || changedAttributes[\"class\"] || changedAttributes.selectedClass || changedAttributes.style || (this.set && changedTiddlers[this.set]) || (this.popup && changedTiddlers[this.popup])) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.button = ButtonWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/button.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/checkbox.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/checkbox.js\ntype: application/javascript\nmodule-type: widget\n\nCheckbox widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CheckboxWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCheckboxWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCheckboxWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create our elements\n\tthis.labelDomNode = this.document.createElement(\"label\");\n\tthis.labelDomNode.setAttribute(\"class\",this.checkboxClass);\n\tthis.inputDomNode = this.document.createElement(\"input\");\n\tthis.inputDomNode.setAttribute(\"type\",\"checkbox\");\n\tif(this.getValue()) {\n\t\tthis.inputDomNode.setAttribute(\"checked\",\"true\");\n\t}\n\tthis.labelDomNode.appendChild(this.inputDomNode);\n\tthis.spanDomNode = this.document.createElement(\"span\");\n\tthis.labelDomNode.appendChild(this.spanDomNode);\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(this.inputDomNode,[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(this.labelDomNode,nextSibling);\n\tthis.renderChildren(this.spanDomNode,null);\n\tthis.domNodes.push(this.labelDomNode);\n};\n\nCheckboxWidget.prototype.getValue = function() {\n\tvar tiddler = this.wiki.getTiddler(this.checkboxTitle);\n\tif(tiddler) {\n\t\tif(this.checkboxTag) {\n\t\t\treturn tiddler.hasTag(this.checkboxTag);\n\t\t}\n\t\tif(this.checkboxField) {\n\t\t\tvar value = tiddler.fields[this.checkboxField] || this.checkboxDefault || \"\";\n\t\t\tif(value === this.checkboxChecked) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\tif(value === this.checkboxUnchecked) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif(this.checkboxTag) {\n\t\t\treturn false;\n\t\t}\n\t\tif(this.checkboxField) {\n\t\t\tif(this.checkboxDefault === this.checkboxChecked) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\tif(this.checkboxDefault === this.checkboxUnchecked) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n};\n\nCheckboxWidget.prototype.handleChangeEvent = function(event) {\n\tvar checked = this.inputDomNode.checked,\n\t\ttiddler = this.wiki.getTiddler(this.checkboxTitle),\n\t\tfallbackFields = {text: \"\"},\n\t\tnewFields = {title: this.checkboxTitle},\n\t\thasChanged = false;\n\t// Set the tag if specified\n\tif(this.checkboxTag && (!tiddler || tiddler.hasTag(this.checkboxTag) !== checked)) {\n\t\tnewFields.tags = tiddler ? (tiddler.fields.tags || []).slice(0) : [];\n\t\tvar pos = newFields.tags.indexOf(this.checkboxTag);\n\t\tif(pos !== -1) {\n\t\t\tnewFields.tags.splice(pos,1);\n\t\t}\n\t\tif(checked) {\n\t\t\tnewFields.tags.push(this.checkboxTag);\n\t\t}\n\t\thasChanged = true;\n\t}\n\t// Set the field if specified\n\tif(this.checkboxField) {\n\t\tvar value = checked ? this.checkboxChecked : this.checkboxUnchecked;\n\t\tif(!tiddler || tiddler.fields[this.checkboxField] !== value) {\n\t\t\tnewFields[this.checkboxField] = value;\n\t\t\thasChanged = true;\n\t\t}\n\t}\n\tif(hasChanged) {\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(fallbackFields,tiddler,newFields,this.wiki.getModificationFields()));\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nCheckboxWidget.prototype.execute = function() {\n\t// Get the parameters from the attributes\n\tthis.checkboxTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.checkboxTag = this.getAttribute(\"tag\");\n\tthis.checkboxField = this.getAttribute(\"field\");\n\tthis.checkboxChecked = this.getAttribute(\"checked\");\n\tthis.checkboxUnchecked = this.getAttribute(\"unchecked\");\n\tthis.checkboxDefault = this.getAttribute(\"default\");\n\tthis.checkboxClass = this.getAttribute(\"class\",\"\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nCheckboxWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.tag || changedAttributes.field || changedAttributes.checked || changedAttributes.unchecked || changedAttributes[\"default\"] || changedAttributes[\"class\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\tvar refreshed = false;\n\t\tif(changedTiddlers[this.checkboxTitle]) {\n\t\t\tthis.inputDomNode.checked = this.getValue();\n\t\t\trefreshed = true;\n\t\t}\n\t\treturn this.refreshChildren(changedTiddlers) || refreshed;\n\t}\n};\n\nexports.checkbox = CheckboxWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/checkbox.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/codeblock.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/codeblock.js\ntype: application/javascript\nmodule-type: widget\n\nCode block node widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CodeBlockWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCodeBlockWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCodeBlockWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar codeNode = this.document.createElement(\"code\"),\n\t\tdomNode = this.document.createElement(\"pre\");\n\tcodeNode.appendChild(this.document.createTextNode(this.getAttribute(\"code\")));\n\tdomNode.appendChild(codeNode);\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.domNodes.push(domNode);\n\tif(this.postRender) {\n\t\tthis.postRender();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nCodeBlockWidget.prototype.execute = function() {\n\tthis.language = this.getAttribute(\"language\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nCodeBlockWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.codeblock = CodeBlockWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/codeblock.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/count.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/count.js\ntype: application/javascript\nmodule-type: widget\n\nCount widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CountWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCountWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCountWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar textNode = this.document.createTextNode(this.currentCount);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nCountWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.filter = this.getAttribute(\"filter\");\n\t// Execute the filter\n\tif(this.filter) {\n\t\tthis.currentCount = this.wiki.filterTiddlers(this.filter,this).length;\n\t} else {\n\t\tthis.currentCount = undefined;\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nCountWidget.prototype.refresh = function(changedTiddlers) {\n\t// Re-execute the filter to get the count\n\tthis.computeAttributes();\n\tvar oldCount = this.currentCount;\n\tthis.execute();\n\tif(this.currentCount !== oldCount) {\n\t\t// Regenerate and rerender the widget and replace the existing DOM node\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n\n};\n\nexports.count = CountWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/count.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/dropzone.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/dropzone.js\ntype: application/javascript\nmodule-type: widget\n\nDropzone widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DropZoneWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDropZoneWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDropZoneWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar domNode = this.document.createElement(\"div\");\n\tdomNode.className = \"tc-dropzone\";\n\t// Add event handlers\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"dragenter\", handlerObject: this, handlerMethod: \"handleDragEnterEvent\"},\n\t\t{name: \"dragover\", handlerObject: this, handlerMethod: \"handleDragOverEvent\"},\n\t\t{name: \"dragleave\", handlerObject: this, handlerMethod: \"handleDragLeaveEvent\"},\n\t\t{name: \"drop\", handlerObject: this, handlerMethod: \"handleDropEvent\"},\n\t\t{name: \"paste\", handlerObject: this, handlerMethod: \"handlePasteEvent\"}\n\t]);\n\tdomNode.addEventListener(\"click\",function (event) {\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nDropZoneWidget.prototype.enterDrag = function() {\n\t// Check for this window being the source of the drag\n\tif($tw.dragInProgress) {\n\t\treturn false;\n\t}\n\t// We count enter/leave events\n\tthis.dragEnterCount = (this.dragEnterCount || 0) + 1;\n\t// If we're entering for the first time we need to apply highlighting\n\tif(this.dragEnterCount === 1) {\n\t\t$tw.utils.addClass(this.domNodes[0],\"tc-dragover\");\n\t}\n};\n\nDropZoneWidget.prototype.leaveDrag = function() {\n\t// Reduce the enter count\n\tthis.dragEnterCount = (this.dragEnterCount || 0) - 1;\n\t// Remove highlighting if we're leaving externally\n\tif(this.dragEnterCount <= 0) {\n\t\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n\t}\n};\n\nDropZoneWidget.prototype.handleDragEnterEvent  = function(event) {\n\tthis.enterDrag();\n\t// Tell the browser that we're ready to handle the drop\n\tevent.preventDefault();\n\t// Tell the browser not to ripple the drag up to any parent drop handlers\n\tevent.stopPropagation();\n};\n\nDropZoneWidget.prototype.handleDragOverEvent  = function(event) {\n\t// Check for being over a TEXTAREA or INPUT\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) !== -1) {\n\t\treturn false;\n\t}\n\t// Check for this window being the source of the drag\n\tif($tw.dragInProgress) {\n\t\treturn false;\n\t}\n\t// Tell the browser that we're still interested in the drop\n\tevent.preventDefault();\n\tevent.dataTransfer.dropEffect = \"copy\"; // Explicitly show this is a copy\n};\n\nDropZoneWidget.prototype.handleDragLeaveEvent  = function(event) {\n\tthis.leaveDrag();\n};\n\nDropZoneWidget.prototype.handleDropEvent  = function(event) {\n\tthis.leaveDrag();\n\t// Check for being over a TEXTAREA or INPUT\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) !== -1) {\n\t\treturn false;\n\t}\n\t// Check for this window being the source of the drag\n\tif($tw.dragInProgress) {\n\t\treturn false;\n\t}\n\tvar self = this,\n\t\tdataTransfer = event.dataTransfer;\n\t// Reset the enter count\n\tthis.dragEnterCount = 0;\n\t// Remove highlighting\n\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n\t// Import any files in the drop\n\tvar numFiles = this.wiki.readFiles(dataTransfer.files,function(tiddlerFieldsArray) {\n\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify(tiddlerFieldsArray)});\n\t});\n\t// Try to import the various data types we understand\n\tif(numFiles === 0) {\n\t\tthis.importData(dataTransfer);\n\t}\n\t// Tell the browser that we handled the drop\n\tevent.preventDefault();\n\t// Stop the drop ripple up to any parent handlers\n\tevent.stopPropagation();\n};\n\nDropZoneWidget.prototype.importData = function(dataTransfer) {\n\t// Try each provided data type in turn\n\tfor(var t=0; t<this.importDataTypes.length; t++) {\n\t\tif(!$tw.browser.isIE || this.importDataTypes[t].IECompatible) {\n\t\t\t// Get the data\n\t\t\tvar dataType = this.importDataTypes[t];\n\t\t\t\tvar data = dataTransfer.getData(dataType.type);\n\t\t\t// Import the tiddlers in the data\n\t\t\tif(data !== \"\" && data !== null) {\n\t\t\t\tif($tw.log.IMPORT) {\n\t\t\t\t\tconsole.log(\"Importing data type '\" + dataType.type + \"', data: '\" + data + \"'\")\n\t\t\t\t}\n\t\t\t\tvar tiddlerFields = dataType.convertToFields(data);\n\t\t\t\tif(!tiddlerFields.title) {\n\t\t\t\t\ttiddlerFields.title = this.wiki.generateNewTitle(\"Untitled\");\n\t\t\t\t}\n\t\t\t\tthis.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify([tiddlerFields])});\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n};\n\nDropZoneWidget.prototype.importDataTypes = [\n\t{type: \"text/vnd.tiddler\", IECompatible: false, convertToFields: function(data) {\n\t\treturn JSON.parse(data);\n\t}},\n\t{type: \"URL\", IECompatible: true, convertToFields: function(data) {\n\t\t// Check for tiddler data URI\n\t\tvar match = decodeURIComponent(data).match(/^data\\:text\\/vnd\\.tiddler,(.*)/i);\n\t\tif(match) {\n\t\t\treturn JSON.parse(match[1]);\n\t\t} else {\n\t\t\treturn { // As URL string\n\t\t\t\ttext: data\n\t\t\t};\n\t\t}\n\t}},\n\t{type: \"text/x-moz-url\", IECompatible: false, convertToFields: function(data) {\n\t\t// Check for tiddler data URI\n\t\tvar match = decodeURIComponent(data).match(/^data\\:text\\/vnd\\.tiddler,(.*)/i);\n\t\tif(match) {\n\t\t\treturn JSON.parse(match[1]);\n\t\t} else {\n\t\t\treturn { // As URL string\n\t\t\t\ttext: data\n\t\t\t};\n\t\t}\n\t}},\n\t{type: \"text/html\", IECompatible: false, convertToFields: function(data) {\n\t\treturn {\n\t\t\ttext: data\n\t\t};\n\t}},\n\t{type: \"text/plain\", IECompatible: false, convertToFields: function(data) {\n\t\treturn {\n\t\t\ttext: data\n\t\t};\n\t}},\n\t{type: \"Text\", IECompatible: true, convertToFields: function(data) {\n\t\treturn {\n\t\t\ttext: data\n\t\t};\n\t}},\n\t{type: \"text/uri-list\", IECompatible: false, convertToFields: function(data) {\n\t\treturn {\n\t\t\ttext: data\n\t\t};\n\t}}\n];\n\nDropZoneWidget.prototype.handlePasteEvent  = function(event) {\n\t// Let the browser handle it if we're in a textarea or input box\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) == -1) {\n\t\tvar self = this,\n\t\t\titems = event.clipboardData.items;\n\t\t// Enumerate the clipboard items\n\t\tfor(var t = 0; t<items.length; t++) {\n\t\t\tvar item = items[t];\n\t\t\tif(item.kind === \"file\") {\n\t\t\t\t// Import any files\n\t\t\t\tthis.wiki.readFile(item.getAsFile(),function(tiddlerFieldsArray) {\n\t\t\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify(tiddlerFieldsArray)});\n\t\t\t\t});\n\t\t\t} else if(item.kind === \"string\") {\n\t\t\t\t// Create tiddlers from string items\n\t\t\t\tvar type = item.type;\n\t\t\t\titem.getAsString(function(str) {\n\t\t\t\t\tvar tiddlerFields = {\n\t\t\t\t\t\ttitle: self.wiki.generateNewTitle(\"Untitled\"),\n\t\t\t\t\t\ttext: str,\n\t\t\t\t\t\ttype: type\n\t\t\t\t\t};\n\t\t\t\t\tif($tw.log.IMPORT) {\n\t\t\t\t\t\tconsole.log(\"Importing string '\" + str + \"', type: '\" + type + \"'\");\n\t\t\t\t\t}\n\t\t\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify([tiddlerFields])});\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t// Tell the browser that we've handled the paste\n\t\tevent.stopPropagation();\n\t\tevent.preventDefault();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nDropZoneWidget.prototype.execute = function() {\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nDropZoneWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.dropzone = DropZoneWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/dropzone.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/edit-binary.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/edit-binary.js\ntype: application/javascript\nmodule-type: widget\n\nEdit-binary widget; placeholder for editing binary tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar BINARY_WARNING_MESSAGE = \"$:/core/ui/BinaryWarning\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditBinaryWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditBinaryWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditBinaryWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEditBinaryWidget.prototype.execute = function() {\n\t// Construct the child widgets\n\tthis.makeChildWidgets([{\n\t\ttype: \"transclude\",\n\t\tattributes: {\n\t\t\ttiddler: {type: \"string\", value: BINARY_WARNING_MESSAGE}\n\t\t}\n\t}]);\n};\n\n/*\nRefresh by refreshing our child widget\n*/\nEditBinaryWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports[\"edit-binary\"] = EditBinaryWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/edit-binary.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/edit-bitmap.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/edit-bitmap.js\ntype: application/javascript\nmodule-type: widget\n\nEdit-bitmap widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Default image sizes\nvar DEFAULT_IMAGE_WIDTH = 300,\n\tDEFAULT_IMAGE_HEIGHT = 185;\n\n// Configuration tiddlers\nvar LINE_WIDTH_TITLE = \"$:/config/BitmapEditor/LineWidth\",\n\tLINE_COLOUR_TITLE = \"$:/config/BitmapEditor/Colour\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditBitmapWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditBitmapWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditBitmapWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create our element\n\tthis.canvasDomNode = $tw.utils.domMaker(\"canvas\",{\n\t\tdocument: this.document,\n\t\t\"class\":\"tc-edit-bitmapeditor\",\n\t\teventListeners: [{\n\t\t\tname: \"touchstart\", handlerObject: this, handlerMethod: \"handleTouchStartEvent\"\n\t\t},{\n\t\t\tname: \"touchmove\", handlerObject: this, handlerMethod: \"handleTouchMoveEvent\"\n\t\t},{\n\t\t\tname: \"touchend\", handlerObject: this, handlerMethod: \"handleTouchEndEvent\"\n\t\t},{\n\t\t\tname: \"mousedown\", handlerObject: this, handlerMethod: \"handleMouseDownEvent\"\n\t\t},{\n\t\t\tname: \"mousemove\", handlerObject: this, handlerMethod: \"handleMouseMoveEvent\"\n\t\t},{\n\t\t\tname: \"mouseup\", handlerObject: this, handlerMethod: \"handleMouseUpEvent\"\n\t\t}]\n\t});\n\tthis.widthDomNode = $tw.utils.domMaker(\"input\",{\n\t\tdocument: this.document,\n\t\t\"class\":\"tc-edit-bitmapeditor-width\",\n\t\teventListeners: [{\n\t\t\tname: \"change\", handlerObject: this, handlerMethod: \"handleWidthChangeEvent\"\n\t\t}]\n\t});\n\tthis.heightDomNode = $tw.utils.domMaker(\"input\",{\n\t\tdocument: this.document,\n\t\t\"class\":\"tc-edit-bitmapeditor-height\",\n\t\teventListeners: [{\n\t\t\tname: \"change\", handlerObject: this, handlerMethod: \"handleHeightChangeEvent\"\n\t\t}]\n\t});\n\t// Insert the elements into the DOM\n\tparent.insertBefore(this.canvasDomNode,nextSibling);\n\tparent.insertBefore(this.widthDomNode,nextSibling);\n\tparent.insertBefore(this.heightDomNode,nextSibling);\n\tthis.domNodes.push(this.canvasDomNode,this.widthDomNode,this.heightDomNode);\n\t// Load the image into the canvas\n\tif($tw.browser) {\n\t\tthis.loadCanvas();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nEditBitmapWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n};\n\n/*\nNote that the bitmap editor intentionally doesn't try to refresh itself because it would be confusing to have the image changing spontaneously while editting it\n*/\nEditBitmapWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nEditBitmapWidget.prototype.loadCanvas = function() {\n\tvar tiddler = this.wiki.getTiddler(this.editTitle),\n\t\tcurrImage = new Image();\n\t// Set up event handlers for loading the image\n\tvar self = this;\n\tcurrImage.onload = function() {\n\t\t// Copy the image to the on-screen canvas\n\t\tself.initCanvas(self.canvasDomNode,currImage.width,currImage.height,currImage);\n\t\t// And also copy the current bitmap to the off-screen canvas\n\t\tself.currCanvas = self.document.createElement(\"canvas\");\n\t\tself.initCanvas(self.currCanvas,currImage.width,currImage.height,currImage);\n\t\t// Set the width and height input boxes\n\t\tself.updateSize();\n\t};\n\tcurrImage.onerror = function() {\n\t\t// Set the on-screen canvas size and clear it\n\t\tself.initCanvas(self.canvasDomNode,DEFAULT_IMAGE_WIDTH,DEFAULT_IMAGE_HEIGHT);\n\t\t// Set the off-screen canvas size and clear it\n\t\tself.currCanvas = self.document.createElement(\"canvas\");\n\t\tself.initCanvas(self.currCanvas,DEFAULT_IMAGE_WIDTH,DEFAULT_IMAGE_HEIGHT);\n\t\t// Set the width and height input boxes\n\t\tself.updateSize();\n\t};\n\t// Get the current bitmap into an image object\n\tcurrImage.src = \"data:\" + tiddler.fields.type + \";base64,\" + tiddler.fields.text;\n};\n\nEditBitmapWidget.prototype.initCanvas = function(canvas,width,height,image) {\n\tcanvas.width = width;\n\tcanvas.height = height;\n\tvar ctx = canvas.getContext(\"2d\");\n\tif(image) {\n\t\tctx.drawImage(image,0,0);\n\t} else {\n\t\tctx.fillStyle = \"#fff\";\n\t\tctx.fillRect(0,0,canvas.width,canvas.height);\n\t}\n};\n\n/*\n** Update the input boxes with the actual size of the canvas\n*/\nEditBitmapWidget.prototype.updateSize = function() {\n\tthis.widthDomNode.value = this.currCanvas.width;\n\tthis.heightDomNode.value = this.currCanvas.height;\n};\n\n/*\n** Change the size of the canvas, preserving the current image\n*/\nEditBitmapWidget.prototype.changeCanvasSize = function(newWidth,newHeight) {\n\t// Create and size a new canvas\n\tvar newCanvas = this.document.createElement(\"canvas\");\n\tthis.initCanvas(newCanvas,newWidth,newHeight);\n\t// Copy the old image\n\tvar ctx = newCanvas.getContext(\"2d\");\n\tctx.drawImage(this.currCanvas,0,0);\n\t// Set the new canvas as the current one\n\tthis.currCanvas = newCanvas;\n\t// Set the size of the onscreen canvas\n\tthis.canvasDomNode.width = newWidth;\n\tthis.canvasDomNode.height = newHeight;\n\t// Paint the onscreen canvas with the offscreen canvas\n\tctx = this.canvasDomNode.getContext(\"2d\");\n\tctx.drawImage(this.currCanvas,0,0);\n};\n\nEditBitmapWidget.prototype.handleWidthChangeEvent = function(event) {\n\t// Get the new width\n\tvar newWidth = parseInt(this.widthDomNode.value,10);\n\t// Update if necessary\n\tif(newWidth > 0 && newWidth !== this.currCanvas.width) {\n\t\tthis.changeCanvasSize(newWidth,this.currCanvas.height);\n\t}\n\t// Update the input controls\n\tthis.updateSize();\n};\n\nEditBitmapWidget.prototype.handleHeightChangeEvent = function(event) {\n\t// Get the new width\n\tvar newHeight = parseInt(this.heightDomNode.value,10);\n\t// Update if necessary\n\tif(newHeight > 0 && newHeight !== this.currCanvas.height) {\n\t\tthis.changeCanvasSize(this.currCanvas.width,newHeight);\n\t}\n\t// Update the input controls\n\tthis.updateSize();\n};\n\nEditBitmapWidget.prototype.handleTouchStartEvent = function(event) {\n\tthis.brushDown = true;\n\tthis.strokeStart(event.touches[0].clientX,event.touches[0].clientY);\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleTouchMoveEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.strokeMove(event.touches[0].clientX,event.touches[0].clientY);\n\t}\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleTouchEndEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.brushDown = false;\n\t\tthis.strokeEnd();\n\t}\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleMouseDownEvent = function(event) {\n\tthis.strokeStart(event.clientX,event.clientY);\n\tthis.brushDown = true;\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleMouseMoveEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.strokeMove(event.clientX,event.clientY);\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\treturn false;\n\t}\n\treturn true;\n};\n\nEditBitmapWidget.prototype.handleMouseUpEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.brushDown = false;\n\t\tthis.strokeEnd();\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\treturn false;\n\t}\n\treturn true;\n};\n\nEditBitmapWidget.prototype.adjustCoordinates = function(x,y) {\n\tvar canvasRect = this.canvasDomNode.getBoundingClientRect(),\n\t\tscale = this.canvasDomNode.width/canvasRect.width;\n\treturn {x: (x - canvasRect.left) * scale, y: (y - canvasRect.top) * scale};\n};\n\nEditBitmapWidget.prototype.strokeStart = function(x,y) {\n\t// Start off a new stroke\n\tthis.stroke = [this.adjustCoordinates(x,y)];\n};\n\nEditBitmapWidget.prototype.strokeMove = function(x,y) {\n\tvar ctx = this.canvasDomNode.getContext(\"2d\"),\n\t\tt;\n\t// Add the new position to the end of the stroke\n\tthis.stroke.push(this.adjustCoordinates(x,y));\n\t// Redraw the previous image\n\tctx.drawImage(this.currCanvas,0,0);\n\t// Render the stroke\n\tctx.strokeStyle = this.wiki.getTiddlerText(LINE_COLOUR_TITLE,\"#ff0\");\n\tctx.lineWidth = parseInt(this.wiki.getTiddlerText(LINE_WIDTH_TITLE,\"3\"),10);\n\tctx.lineCap = \"round\";\n\tctx.lineJoin = \"round\";\n\tctx.beginPath();\n\tctx.moveTo(this.stroke[0].x,this.stroke[0].y);\n\tfor(t=1; t<this.stroke.length-1; t++) {\n\t\tvar s1 = this.stroke[t],\n\t\t\ts2 = this.stroke[t-1],\n\t\t\ttx = (s1.x + s2.x)/2,\n\t\t\tty = (s1.y + s2.y)/2;\n\t\tctx.quadraticCurveTo(s2.x,s2.y,tx,ty);\n\t}\n\tctx.stroke();\n};\n\nEditBitmapWidget.prototype.strokeEnd = function() {\n\t// Copy the bitmap to the off-screen canvas\n\tvar ctx = this.currCanvas.getContext(\"2d\");\n\tctx.drawImage(this.canvasDomNode,0,0);\n\t// Save the image into the tiddler\n\tthis.saveChanges();\n};\n\nEditBitmapWidget.prototype.saveChanges = function() {\n\tvar tiddler = this.wiki.getTiddler(this.editTitle);\n\tif(tiddler) {\n\t\t// data URIs look like \"data:<type>;base64,<text>\"\n\t\tvar dataURL = this.canvasDomNode.toDataURL(tiddler.fields.type,1.0),\n\t\t\tposColon = dataURL.indexOf(\":\"),\n\t\t\tposSemiColon = dataURL.indexOf(\";\"),\n\t\t\tposComma = dataURL.indexOf(\",\"),\n\t\t\ttype = dataURL.substring(posColon+1,posSemiColon),\n\t\t\ttext = dataURL.substring(posComma+1);\n\t\tvar update = {type: type, text: text};\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,update));\n\t}\n};\n\nexports[\"edit-bitmap\"] = EditBitmapWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/edit-bitmap.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/edit-text.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/edit-text.js\ntype: application/javascript\nmodule-type: widget\n\nEdit-text widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar DEFAULT_MIN_TEXT_AREA_HEIGHT = \"100px\"; // Minimum height of textareas in pixels\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditTextWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditTextWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditTextWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create our element\n\tvar editInfo = this.getEditInfo(),\n\t\ttag = this.editTag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"input\";\n\t}\n\tvar domNode = this.document.createElement(tag);\n\tif(this.editType) {\n\t\tdomNode.setAttribute(\"type\",this.editType);\n\t}\n\tif(editInfo.value === \"\" && this.editPlaceholder) {\n\t\tdomNode.setAttribute(\"placeholder\",this.editPlaceholder);\n\t}\n\tif(this.editSize) {\n\t\tdomNode.setAttribute(\"size\",this.editSize);\n\t}\n\t// Assign classes\n\tif(this.editClass) {\n\t\tdomNode.className = this.editClass;\n\t}\n\t// Set the text\n\tif(this.editTag === \"textarea\") {\n\t\tdomNode.appendChild(this.document.createTextNode(editInfo.value));\n\t} else {\n\t\tdomNode.value = editInfo.value;\n\t}\n\t// Add an input event handler\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"focus\", handlerObject: this, handlerMethod: \"handleFocusEvent\"},\n\t\t{name: \"input\", handlerObject: this, handlerMethod: \"handleInputEvent\"}\n\t]);\n\t// Insert the element into the DOM\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.domNodes.push(domNode);\n\tif(this.postRender) {\n\t\tthis.postRender();\n\t}\n\t// Fix height\n\tthis.fixHeight();\n\t// Focus field\n\tif(this.editFocus === \"true\") {\n\t\tif(domNode.focus && domNode.select) {\n\t\t\tdomNode.focus();\n\t\t\tdomNode.select();\t\t\t\n\t\t}\n\t}\n};\n\n/*\nGet the tiddler being edited and current value\n*/\nEditTextWidget.prototype.getEditInfo = function() {\n\t// Get the edit value\n\tvar self = this,\n\t\tvalue,\n\t\tupdate;\n\tif(this.editIndex) {\n\t\tvalue = this.wiki.extractTiddlerDataItem(this.editTitle,this.editIndex,this.editDefault);\n\t\tupdate = function(value) {\n\t\t\tvar data = self.wiki.getTiddlerData(self.editTitle,{});\n\t\t\tif(data[self.editIndex] !== value) {\n\t\t\t\tdata[self.editIndex] = value;\n\t\t\t\tself.wiki.setTiddlerData(self.editTitle,data);\n\t\t\t}\n\t\t};\n\t} else {\n\t\t// Get the current tiddler and the field name\n\t\tvar tiddler = this.wiki.getTiddler(this.editTitle);\n\t\tif(tiddler) {\n\t\t\t// If we've got a tiddler, the value to display is the field string value\n\t\t\tvalue = tiddler.getFieldString(this.editField);\n\t\t} else {\n\t\t\t// Otherwise, we need to construct a default value for the editor\n\t\t\tswitch(this.editField) {\n\t\t\t\tcase \"text\":\n\t\t\t\t\tvalue = \"Type the text for the tiddler '\" + this.editTitle + \"'\";\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"title\":\n\t\t\t\t\tvalue = this.editTitle;\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tvalue = \"\";\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(this.editDefault !== undefined) {\n\t\t\t\tvalue = this.editDefault;\n\t\t\t}\n\t\t}\n\t\tupdate = function(value) {\n\t\t\tvar tiddler = self.wiki.getTiddler(self.editTitle),\n\t\t\t\tupdateFields = {\n\t\t\t\t\ttitle: self.editTitle\n\t\t\t\t};\n\t\t\tupdateFields[self.editField] = value;\n\t\t\tself.wiki.addTiddler(new $tw.Tiddler(self.wiki.getCreationFields(),tiddler,updateFields,self.wiki.getModificationFields()));\n\t\t};\n\t}\n\treturn {value: value, update: update};\n};\n\n/*\nCompute the internal state of the widget\n*/\nEditTextWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.editField = this.getAttribute(\"field\",\"text\");\n\tthis.editIndex = this.getAttribute(\"index\");\n\tthis.editDefault = this.getAttribute(\"default\");\n\tthis.editClass = this.getAttribute(\"class\");\n\tthis.editPlaceholder = this.getAttribute(\"placeholder\");\n\tthis.editSize = this.getAttribute(\"size\");\n\tthis.editAutoHeight = this.getAttribute(\"autoHeight\",\"yes\") === \"yes\";\n\tthis.editMinHeight = this.getAttribute(\"minHeight\",DEFAULT_MIN_TEXT_AREA_HEIGHT);\n\tthis.editFocusPopup = this.getAttribute(\"focusPopup\");\n\tthis.editFocus = this.getAttribute(\"focus\");\n\t// Get the editor element tag and type\n\tvar tag,type;\n\tif(this.editField === \"text\") {\n\t\ttag = \"textarea\";\n\t} else {\n\t\ttag = \"input\";\n\t\tvar fieldModule = $tw.Tiddler.fieldModules[this.editField];\n\t\tif(fieldModule && fieldModule.editTag) {\n\t\t\ttag = fieldModule.editTag;\n\t\t}\n\t\tif(fieldModule && fieldModule.editType) {\n\t\t\ttype = fieldModule.editType;\n\t\t}\n\t\ttype = type || \"text\";\n\t}\n\t// Get the rest of our parameters\n\tthis.editTag = this.getAttribute(\"tag\",tag);\n\tthis.editType = this.getAttribute(\"type\",type);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEditTextWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\t// Completely rerender if any of our attributes have changed\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes[\"default\"] || changedAttributes[\"class\"] || changedAttributes.placeholder || changedAttributes.size || changedAttributes.autoHeight || changedAttributes.minHeight || changedAttributes.focusPopup) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else if(changedTiddlers[this.editTitle]) {\n\t\tthis.updateEditor(this.getEditInfo().value);\n\t\treturn true;\n\t}\n\treturn false;\n};\n\n/*\nUpdate the editor with new text. This method is separate from updateEditorDomNode()\nso that subclasses can override updateEditor() and still use updateEditorDomNode()\n*/\nEditTextWidget.prototype.updateEditor = function(text) {\n\tthis.updateEditorDomNode(text);\n};\n\n/*\nUpdate the editor dom node with new text\n*/\nEditTextWidget.prototype.updateEditorDomNode = function(text) {\n\t// Replace the edit value if the tiddler we're editing has changed\n\tvar domNode = this.domNodes[0];\n\tif(!domNode.isTiddlyWikiFakeDom) {\n\t\tif(this.document.activeElement !== domNode) {\n\t\t\tdomNode.value = text;\n\t\t}\n\t\t// Fix the height if needed\n\t\tthis.fixHeight();\n\t}\n};\n\n/*\nFix the height of textareas to fit their content\n*/\nEditTextWidget.prototype.fixHeight = function() {\n\tvar self = this,\n\t\tdomNode = this.domNodes[0];\n\tif(this.editAutoHeight && domNode && !domNode.isTiddlyWikiFakeDom && this.editTag === \"textarea\") {\n\t\t// Resize the textarea to fit its content, preserving scroll position\n\t\tvar scrollPosition = $tw.utils.getScrollPosition(),\n\t\t\tscrollTop = scrollPosition.y;\n\t\t// Measure the specified minimum height\n\t\tdomNode.style.height = self.editMinHeight;\n\t\tvar minHeight = domNode.offsetHeight;\n\t\t// Set its height to auto so that it snaps to the correct height\n\t\tdomNode.style.height = \"auto\";\n\t\t// Calculate the revised height\n\t\tvar newHeight = Math.max(domNode.scrollHeight + domNode.offsetHeight - domNode.clientHeight,minHeight);\n\t\t// Only try to change the height if it has changed\n\t\tif(newHeight !== domNode.offsetHeight) {\n\t\t\tdomNode.style.height =  newHeight + \"px\";\n\t\t\t// Make sure that the dimensions of the textarea are recalculated\n\t\t\t$tw.utils.forceLayout(domNode);\n\t\t\t// Check that the scroll position is still visible before trying to scroll back to it\n\t\t\tscrollTop = Math.min(scrollTop,self.document.body.scrollHeight - window.innerHeight);\n\t\t\twindow.scrollTo(scrollPosition.x,scrollTop);\n\t\t}\n\t}\n};\n\n/*\nHandle a dom \"input\" event\n*/\nEditTextWidget.prototype.handleInputEvent = function(event) {\n\tthis.saveChanges(this.domNodes[0].value);\n\tthis.fixHeight();\n\treturn true;\n};\n\nEditTextWidget.prototype.handleFocusEvent = function(event) {\n\tif(this.editFocusPopup) {\n\t\t$tw.popup.triggerPopup({\n\t\t\tdomNode: this.domNodes[0],\n\t\t\ttitle: this.editFocusPopup,\n\t\t\twiki: this.wiki,\n\t\t\tforce: true\n\t\t});\n\t}\n\treturn true;\n};\n\nEditTextWidget.prototype.saveChanges = function(text) {\n\tvar editInfo = this.getEditInfo();\n\tif(text !== editInfo.value) {\n\t\teditInfo.update(text);\n\t}\n};\n\nexports[\"edit-text\"] = EditTextWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/edit-text.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/edit.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/edit.js\ntype: application/javascript\nmodule-type: widget\n\nEdit widget is a meta-widget chooses the appropriate actual editting widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n// Mappings from content type to editor type are stored in tiddlers with this prefix\nvar EDITOR_MAPPING_PREFIX = \"$:/config/EditorTypeMappings/\";\n\n/*\nCompute the internal state of the widget\n*/\nEditWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.editField = this.getAttribute(\"field\",\"text\");\n\tthis.editIndex = this.getAttribute(\"index\");\n\tthis.editClass = this.getAttribute(\"class\");\n\tthis.editPlaceholder = this.getAttribute(\"placeholder\");\n\t// Choose the appropriate edit widget\n\tthis.editorType = this.getEditorType();\n\t// Make the child widgets\n\tthis.makeChildWidgets([{\n\t\ttype: \"edit-\" + this.editorType,\n\t\tattributes: {\n\t\t\ttiddler: {type: \"string\", value: this.editTitle},\n\t\t\tfield: {type: \"string\", value: this.editField},\n\t\t\tindex: {type: \"string\", value: this.editIndex},\n\t\t\t\"class\": {type: \"string\", value: this.editClass},\n\t\t\t\"placeholder\": {type: \"string\", value: this.editPlaceholder}\n\t\t}\n\t}]);\n};\n\nEditWidget.prototype.getEditorType = function() {\n\t// Get the content type of the thing we're editing\n\tvar type;\n\tif(this.editField === \"text\") {\n\t\tvar tiddler = this.wiki.getTiddler(this.editTitle);\n\t\tif(tiddler) {\n\t\t\ttype = tiddler.fields.type;\n\t\t}\n\t}\n\ttype = type || \"text/vnd.tiddlywiki\";\n\tvar editorType = this.wiki.getTiddlerText(EDITOR_MAPPING_PREFIX + type);\n\tif(!editorType) {\n\t\tvar typeInfo = $tw.config.contentTypeInfo[type];\n\t\tif(typeInfo && typeInfo.encoding === \"base64\") {\n\t\t\teditorType = \"binary\";\n\t\t} else {\n\t\t\teditorType = \"text\";\n\t\t}\n\t}\n\treturn editorType;\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEditWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\t// Refresh if an attribute has changed, or the type associated with the target tiddler has changed\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || (changedTiddlers[this.editTitle] && this.getEditorType() !== this.editorType)) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.edit = EditWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/edit.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/element.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/element.js\ntype: application/javascript\nmodule-type: widget\n\nElement widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ElementWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nElementWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nElementWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Neuter blacklisted elements\n\tvar tag = this.parseTreeNode.tag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"safe-\" + tag;\n\t}\n\tvar domNode = this.document.createElementNS(this.namespace,tag);\n\tthis.assignAttributes(domNode,{excludeEventAttributes: true});\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nElementWidget.prototype.execute = function() {\n\t// Select the namespace for the tag\n\tvar tagNamespaces = {\n\t\t\tsvg: \"http://www.w3.org/2000/svg\",\n\t\t\tmath: \"http://www.w3.org/1998/Math/MathML\",\n\t\t\tbody: \"http://www.w3.org/1999/xhtml\"\n\t\t};\n\tthis.namespace = tagNamespaces[this.parseTreeNode.tag];\n\tif(this.namespace) {\n\t\tthis.setVariable(\"namespace\",this.namespace);\n\t} else {\n\t\tthis.namespace = this.getVariable(\"namespace\",{defaultValue: \"http://www.w3.org/1999/xhtml\"});\n\t}\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nElementWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes(),\n\t\thasChangedAttributes = $tw.utils.count(changedAttributes) > 0;\n\tif(hasChangedAttributes) {\n\t\t// Update our attributes\n\t\tthis.assignAttributes(this.domNodes[0],{excludeEventAttributes: true});\n\t}\n\treturn this.refreshChildren(changedTiddlers) || hasChangedAttributes;\n};\n\nexports.element = ElementWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/element.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/encrypt.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/encrypt.js\ntype: application/javascript\nmodule-type: widget\n\nEncrypt widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EncryptWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEncryptWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEncryptWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar textNode = this.document.createTextNode(this.encryptedText);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEncryptWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.filter = this.getAttribute(\"filter\",\"[!is[system]]\");\n\t// Encrypt the filtered tiddlers\n\tvar tiddlers = this.wiki.filterTiddlers(this.filter),\n\t\tjson = {},\n\t\tself = this;\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.wiki.getTiddler(title),\n\t\t\tjsonTiddler = {};\n\t\tfor(var f in tiddler.fields) {\n\t\t\tjsonTiddler[f] = tiddler.getFieldString(f);\n\t\t}\n\t\tjson[title] = jsonTiddler;\n\t});\n\tthis.encryptedText = $tw.utils.htmlEncode($tw.crypto.encrypt(JSON.stringify(json)));\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEncryptWidget.prototype.refresh = function(changedTiddlers) {\n\t// We don't need to worry about refreshing because the encrypt widget isn't for interactive use\n\treturn false;\n};\n\nexports.encrypt = EncryptWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/encrypt.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/entity.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/entity.js\ntype: application/javascript\nmodule-type: widget\n\nHTML entity widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EntityWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEntityWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEntityWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.execute();\n\tvar textNode = this.document.createTextNode($tw.utils.entityDecode(this.parseTreeNode.entity));\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEntityWidget.prototype.execute = function() {\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEntityWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.entity = EntityWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/entity.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/fieldmangler.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/fieldmangler.js\ntype: application/javascript\nmodule-type: widget\n\nField mangler widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar FieldManglerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n\t\t{type: \"tm-remove-field\", handler: \"handleRemoveFieldEvent\"},\n\t\t{type: \"tm-add-field\", handler: \"handleAddFieldEvent\"},\n\t\t{type: \"tm-remove-tag\", handler: \"handleRemoveTagEvent\"},\n\t\t{type: \"tm-add-tag\", handler: \"handleAddTagEvent\"}\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nFieldManglerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nFieldManglerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nFieldManglerWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.mangleTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nFieldManglerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nFieldManglerWidget.prototype.handleRemoveFieldEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle),\n\t\tdeletion = {};\n\tdeletion[event.param] = undefined;\n\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,deletion));\n\treturn true;\n};\n\nFieldManglerWidget.prototype.handleAddFieldEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle),\n\t\taddition = this.wiki.getModificationFields(),\n\t\thadInvalidFieldName = false,\n\t\taddField = function(name,value) {\n\t\t\tvar trimmedName = name.toLowerCase().trim();\n\t\t\tif(!$tw.utils.isValidFieldName(trimmedName)) {\n\t\t\t\tif(!hadInvalidFieldName) {\n\t\t\t\t\talert($tw.language.getString(\n\t\t\t\t\t\t\"InvalidFieldName\",\n\t\t\t\t\t\t{variables:\n\t\t\t\t\t\t\t{fieldName: trimmedName}\n\t\t\t\t\t\t}\n\t\t\t\t\t));\n\t\t\t\t\thadInvalidFieldName = true;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tif(!value && tiddler) {\n\t\t\t\t\tvalue = tiddler.fields[trimmedName];\n\t\t\t\t}\n\t\t\t\taddition[trimmedName] = value || \"\";\n\t\t\t}\n\t\t\treturn;\n\t\t};\n\taddition.title = this.mangleTitle;\n\tif(typeof event.param === \"string\") {\n\t\taddField(event.param,\"\");\n\t}\n\tif(typeof event.paramObject === \"object\") {\n\t\tfor(var name in event.paramObject) {\n\t\t\taddField(name,event.paramObject[name]);\n\t\t}\n\t}\n\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,addition));\n\treturn true;\n};\n\nFieldManglerWidget.prototype.handleRemoveTagEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle);\n\tif(tiddler && tiddler.fields.tags) {\n\t\tvar p = tiddler.fields.tags.indexOf(event.param);\n\t\tif(p !== -1) {\n\t\t\tvar modification = this.wiki.getModificationFields();\n\t\t\tmodification.tags = (tiddler.fields.tags || []).slice(0);\n\t\t\tmodification.tags.splice(p,1);\n\t\t\tif(modification.tags.length === 0) {\n\t\t\t\tmodification.tags = undefined;\n\t\t\t}\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,modification));\n\t\t}\n\t}\n\treturn true;\n};\n\nFieldManglerWidget.prototype.handleAddTagEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle);\n\tif(tiddler && typeof event.param === \"string\") {\n\t\tvar tag = event.param.trim();\n\t\tif(tag !== \"\") {\n\t\t\tvar modification = this.wiki.getModificationFields();\n\t\t\tmodification.tags = (tiddler.fields.tags || []).slice(0);\n\t\t\t$tw.utils.pushTop(modification.tags,tag);\n\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,modification));\t\t\t\n\t\t}\n\t}\n\treturn true;\n};\n\nexports.fieldmangler = FieldManglerWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/fieldmangler.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/fields.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/fields.js\ntype: application/javascript\nmodule-type: widget\n\nFields widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar FieldsWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nFieldsWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nFieldsWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar textNode = this.document.createTextNode(this.text);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nFieldsWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.tiddlerTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.template = this.getAttribute(\"template\");\n\tthis.exclude = this.getAttribute(\"exclude\");\n\tthis.stripTitlePrefix = this.getAttribute(\"stripTitlePrefix\",\"no\") === \"yes\";\n\t// Get the value to display\n\tvar tiddler = this.wiki.getTiddler(this.tiddlerTitle);\n\t// Get the exclusion list\n\tvar exclude;\n\tif(this.exclude) {\n\t\texclude = this.exclude.split(\" \");\n\t} else {\n\t\texclude = [\"text\"]; \n\t}\n\t// Compose the template\n\tvar text = [];\n\tif(this.template && tiddler) {\n\t\tvar fields = [];\n\t\tfor(var fieldName in tiddler.fields) {\n\t\t\tif(exclude.indexOf(fieldName) === -1) {\n\t\t\t\tfields.push(fieldName);\n\t\t\t}\n\t\t}\n\t\tfields.sort();\n\t\tfor(var f=0; f<fields.length; f++) {\n\t\t\tfieldName = fields[f];\n\t\t\tif(exclude.indexOf(fieldName) === -1) {\n\t\t\t\tvar row = this.template,\n\t\t\t\t\tvalue = tiddler.getFieldString(fieldName);\n\t\t\t\tif(this.stripTitlePrefix && fieldName === \"title\") {\n\t\t\t\t\tvar reStrip = /^\\{[^\\}]+\\}(.+)/mg,\n\t\t\t\t\t\treMatch = reStrip.exec(value);\n\t\t\t\t\tif(reMatch) {\n\t\t\t\t\t\tvalue = reMatch[1];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\trow = row.replace(\"$name$\",fieldName);\n\t\t\t\trow = row.replace(\"$value$\",value);\n\t\t\t\trow = row.replace(\"$encoded_value$\",$tw.utils.htmlEncode(value));\n\t\t\t\ttext.push(row);\n\t\t\t}\n\t\t}\n\t}\n\tthis.text = text.join(\"\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nFieldsWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.template || changedAttributes.exclude || changedAttributes.stripTitlePrefix || changedTiddlers[this.tiddlerTitle]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports.fields = FieldsWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/fields.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/image.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/image.js\ntype: application/javascript\nmodule-type: widget\n\nThe image widget displays an image referenced with an external URI or with a local tiddler title.\n\n```\n<$image src=\"TiddlerTitle\" width=\"320\" height=\"400\" class=\"classnames\">\n```\n\nThe image source can be the title of an existing tiddler or the URL of an external image.\n\nExternal images always generate an HTML `<img>` tag.\n\nTiddlers that have a _canonical_uri field generate an HTML `<img>` tag with the src attribute containing the URI.\n\nTiddlers that contain image data generate an HTML `<img>` tag with the src attribute containing a base64 representation of the image.\n\nTiddlers that contain wikitext could be rendered to a DIV of the usual size of a tiddler, and then transformed to the size requested.\n\nThe width and height attributes are interpreted as a number of pixels, and do not need to include the \"px\" suffix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ImageWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nImageWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nImageWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\t// Determine what type of image it is\n\tvar tag = \"img\", src = \"\",\n\t\ttiddler = this.wiki.getTiddler(this.imageSource);\n\tif(!tiddler) {\n\t\t// The source isn't the title of a tiddler, so we'll assume it's a URL\n\t\tsrc = this.getVariable(\"tv-get-export-image-link\",{params: [{name: \"src\",value: this.imageSource}],defaultValue: this.imageSource});\n\t} else {\n\t\t// Check if it is an image tiddler\n\t\tif(this.wiki.isImageTiddler(this.imageSource)) {\n\t\t\tvar type = tiddler.fields.type,\n\t\t\t\ttext = tiddler.fields.text,\n\t\t\t\t_canonical_uri = tiddler.fields._canonical_uri;\n\t\t\t// If the tiddler has body text then it doesn't need to be lazily loaded\n\t\t\tif(text) {\n\t\t\t\t// Render the appropriate element for the image type\n\t\t\t\tswitch(type) {\n\t\t\t\t\tcase \"application/pdf\":\n\t\t\t\t\t\ttag = \"embed\";\n\t\t\t\t\t\tsrc = \"data:application/pdf;base64,\" + text;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"image/svg+xml\":\n\t\t\t\t\t\tsrc = \"data:image/svg+xml,\" + encodeURIComponent(text);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tsrc = \"data:\" + type + \";base64,\" + text;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t} else if(_canonical_uri) {\n\t\t\t\tswitch(type) {\n\t\t\t\t\tcase \"application/pdf\":\n\t\t\t\t\t\ttag = \"embed\";\n\t\t\t\t\t\tsrc = _canonical_uri;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"image/svg+xml\":\n\t\t\t\t\t\tsrc = _canonical_uri;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tsrc = _canonical_uri;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t}\n\t// Create the element and assign the attributes\n\tvar domNode = this.document.createElement(tag);\n\tdomNode.setAttribute(\"src\",src);\n\tif(this.imageClass) {\n\t\tdomNode.setAttribute(\"class\",this.imageClass);\t\t\n\t}\n\tif(this.imageWidth) {\n\t\tdomNode.setAttribute(\"width\",this.imageWidth);\n\t}\n\tif(this.imageHeight) {\n\t\tdomNode.setAttribute(\"height\",this.imageHeight);\n\t}\n\tif(this.imageTooltip) {\n\t\tdomNode.setAttribute(\"title\",this.imageTooltip);\t\t\n\t}\n\tif(this.imageAlt) {\n\t\tdomNode.setAttribute(\"alt\",this.imageAlt);\t\t\n\t}\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nImageWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.imageSource = this.getAttribute(\"source\");\n\tthis.imageWidth = this.getAttribute(\"width\");\n\tthis.imageHeight = this.getAttribute(\"height\");\n\tthis.imageClass = this.getAttribute(\"class\");\n\tthis.imageTooltip = this.getAttribute(\"tooltip\");\n\tthis.imageAlt = this.getAttribute(\"alt\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nImageWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.source || changedAttributes.width || changedAttributes.height || changedAttributes[\"class\"] || changedAttributes.tooltip || changedTiddlers[this.imageSource]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\t\n\t}\n};\n\nexports.image = ImageWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/image.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/importvariables.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/importvariables.js\ntype: application/javascript\nmodule-type: widget\n\nImport variable definitions from other tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ImportVariablesWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nImportVariablesWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nImportVariablesWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nImportVariablesWidget.prototype.execute = function(tiddlerList) {\n\tvar self = this;\n\t// Get our parameters\n\tthis.filter = this.getAttribute(\"filter\");\n\t// Compute the filter\n\tthis.tiddlerList = tiddlerList || this.wiki.filterTiddlers(this.filter,this);\n\t// Accumulate the <$set> widgets from each tiddler\n\tvar widgetStackStart,widgetStackEnd;\n\tfunction addWidgetNode(widgetNode) {\n\t\tif(widgetNode) {\n\t\t\tif(!widgetStackStart && !widgetStackEnd) {\n\t\t\t\twidgetStackStart = widgetNode;\n\t\t\t\twidgetStackEnd = widgetNode;\n\t\t\t} else {\n\t\t\t\twidgetStackEnd.children = [widgetNode];\n\t\t\t\twidgetStackEnd = widgetNode;\n\t\t\t}\n\t\t}\n\t}\n\t$tw.utils.each(this.tiddlerList,function(title) {\n\t\tvar parser = self.wiki.parseTiddler(title);\n\t\tif(parser) {\n\t\t\tvar parseTreeNode = parser.tree[0];\n\t\t\twhile(parseTreeNode && parseTreeNode.type === \"set\") {\n\t\t\t\taddWidgetNode({\n\t\t\t\t\ttype: \"set\",\n\t\t\t\t\tattributes: parseTreeNode.attributes,\n\t\t\t\t\tparams: parseTreeNode.params\n\t\t\t\t});\n\t\t\t\tparseTreeNode = parseTreeNode.children[0];\n\t\t\t}\n\t\t} \n\t});\n\t// Add our own children to the end of the pile\n\tvar parseTreeNodes;\n\tif(widgetStackStart && widgetStackEnd) {\n\t\tparseTreeNodes = [widgetStackStart];\n\t\twidgetStackEnd.children = this.parseTreeNode.children;\n\t} else {\n\t\tparseTreeNodes = this.parseTreeNode.children;\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(parseTreeNodes);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nImportVariablesWidget.prototype.refresh = function(changedTiddlers) {\n\t// Recompute our attributes and the filter list\n\tvar changedAttributes = this.computeAttributes(),\n\t\ttiddlerList = this.wiki.filterTiddlers(this.getAttribute(\"filter\"),this);\n\t// Refresh if the filter has changed, or the list of tiddlers has changed, or any of the tiddlers in the list has changed\n\tfunction haveListedTiddlersChanged() {\n\t\tvar changed = false;\n\t\ttiddlerList.forEach(function(title) {\n\t\t\tif(changedTiddlers[title]) {\n\t\t\t\tchanged = true;\n\t\t\t}\n\t\t});\n\t\treturn changed;\n\t}\n\tif(changedAttributes.filter || !$tw.utils.isArrayEqual(this.tiddlerList,tiddlerList) || haveListedTiddlersChanged()) {\n\t\t// Compute the filter\n\t\tthis.removeChildDomNodes();\n\t\tthis.execute(tiddlerList);\n\t\tthis.renderChildren(this.parentDomNode,this.findNextSiblingDomNode());\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.importvariables = ImportVariablesWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/importvariables.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/keyboard.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/keyboard.js\ntype: application/javascript\nmodule-type: widget\n\nKeyboard shortcut widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar KeyboardWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nKeyboardWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nKeyboardWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar domNode = this.document.createElement(\"div\");\n\t// Assign classes\n\tvar classes = (this[\"class\"] || \"\").split(\" \");\n\tclasses.push(\"tc-keyboard\");\n\tdomNode.className = classes.join(\" \");\n\t// Add a keyboard event handler\n\tdomNode.addEventListener(\"keydown\",function (event) {\n\t\tif($tw.utils.checkKeyDescriptor(event,self.keyInfo)) {\n\t\t\tself.dispatchMessage(event);\n\t\t\tevent.preventDefault();\n\t\t\tevent.stopPropagation();\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nKeyboardWidget.prototype.dispatchMessage = function(event) {\n\tthis.dispatchEvent({type: this.message, param: this.param, tiddlerTitle: this.getVariable(\"currentTiddler\")});\n};\n\n/*\nCompute the internal state of the widget\n*/\nKeyboardWidget.prototype.execute = function() {\n\t// Get attributes\n\tthis.message = this.getAttribute(\"message\");\n\tthis.param = this.getAttribute(\"param\");\n\tthis.key = this.getAttribute(\"key\");\n\tthis.keyInfo = $tw.utils.parseKeyDescriptor(this.key);\n\tthis[\"class\"] = this.getAttribute(\"class\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nKeyboardWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.message || changedAttributes.param || changedAttributes.key || changedAttributes[\"class\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.keyboard = KeyboardWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/keyboard.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/link.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/link.js\ntype: application/javascript\nmodule-type: widget\n\nLink widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar LinkWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nLinkWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nLinkWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Get the value of the tv-wikilinks configuration macro\n\tvar wikiLinksMacro = this.getVariable(\"tv-wikilinks\"),\n\t\tuseWikiLinks = wikiLinksMacro ? (wikiLinksMacro.trim() !== \"no\") : true;\n\t// Render the link if required\n\tif(useWikiLinks) {\n\t\tthis.renderLink(parent,nextSibling);\n\t} else {\n\t\t// Just insert the link text\n\t\tvar domNode = this.document.createElement(\"span\");\n\t\tparent.insertBefore(domNode,nextSibling);\n\t\tthis.renderChildren(domNode,null);\n\t\tthis.domNodes.push(domNode);\n\t}\n};\n\n/*\nRender this widget into the DOM\n*/\nLinkWidget.prototype.renderLink = function(parent,nextSibling) {\n\tvar self = this;\n\t// Sanitise the specified tag\n\tvar tag = this.linkTag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"a\";\n\t}\n\t// Create our element\n\tvar domNode = this.document.createElement(tag);\n\t// Assign classes\n\tvar classes = [];\n\tif(this.linkClasses) {\n\t\tclasses.push(this.linkClasses);\n\t}\n\tclasses.push(\"tc-tiddlylink\");\n\tif(this.isShadow) {\n\t\tclasses.push(\"tc-tiddlylink-shadow\");\n\t}\n\tif(this.isMissing && !this.isShadow) {\n\t\tclasses.push(\"tc-tiddlylink-missing\");\n\t} else {\n\t\tif(!this.isMissing) {\n\t\t\tclasses.push(\"tc-tiddlylink-resolves\");\n\t\t}\n\t}\n\tdomNode.setAttribute(\"class\",classes.join(\" \"));\n\t// Set an href\n\tvar wikiLinkTemplateMacro = this.getVariable(\"tv-wikilink-template\"),\n\t\twikiLinkTemplate = wikiLinkTemplateMacro ? wikiLinkTemplateMacro.trim() : \"#$uri_encoded$\",\n\t\twikiLinkText = wikiLinkTemplate.replace(\"$uri_encoded$\",encodeURIComponent(this.to));\n\twikiLinkText = wikiLinkText.replace(\"$uri_doubleencoded$\",encodeURIComponent(encodeURIComponent(this.to)));\n\twikiLinkText = this.getVariable(\"tv-get-export-link\",{params: [{name: \"to\",value: this.to}],defaultValue: wikiLinkText});\n\tif(tag === \"a\") {\n\t\tdomNode.setAttribute(\"href\",wikiLinkText);\n\t}\n\tif(this.tabIndex) {\n\t\tdomNode.setAttribute(\"tabindex\",this.tabIndex);\n\t}\n\t// Set the tooltip\n\t// HACK: Performance issues with re-parsing the tooltip prevent us defaulting the tooltip to \"<$transclude field='tooltip'><$transclude field='title'/></$transclude>\"\n\tvar tooltipWikiText = this.tooltip || this.getVariable(\"tv-wikilink-tooltip\");\n\tif(tooltipWikiText) {\n\t\tvar tooltipText = this.wiki.renderText(\"text/plain\",\"text/vnd.tiddlywiki\",tooltipWikiText,{\n\t\t\t\tparseAsInline: true,\n\t\t\t\tvariables: {\n\t\t\t\t\tcurrentTiddler: this.to\n\t\t\t\t},\n\t\t\t\tparentWidget: this\n\t\t\t});\n\t\tdomNode.setAttribute(\"title\",tooltipText);\n\t}\n\tif(this[\"aria-label\"]) {\n\t\tdomNode.setAttribute(\"aria-label\",this[\"aria-label\"]);\n\t}\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"click\", handlerObject: this, handlerMethod: \"handleClickEvent\"},\n\t]);\n\tif(this.draggable === \"yes\") {\n\t\t$tw.utils.addEventListeners(domNode,[\n\t\t\t{name: \"dragstart\", handlerObject: this, handlerMethod: \"handleDragStartEvent\"},\n\t\t\t{name: \"dragend\", handlerObject: this, handlerMethod: \"handleDragEndEvent\"}\n\t\t]);\n\t}\n\t// Insert the link into the DOM and render any children\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nLinkWidget.prototype.handleClickEvent = function(event) {\n\t// Send the click on its way as a navigate event\n\tvar bounds = this.domNodes[0].getBoundingClientRect();\n\tthis.dispatchEvent({\n\t\ttype: \"tm-navigate\",\n\t\tnavigateTo: this.to,\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tnavigateFromNode: this,\n\t\tnavigateFromClientRect: { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height\n\t\t},\n\t\tnavigateSuppressNavigation: event.metaKey || event.ctrlKey || (event.button === 1)\n\t});\n\tif(this.domNodes[0].hasAttribute(\"href\")) {\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\treturn false;\n\t}\n};\n\nLinkWidget.prototype.handleDragStartEvent = function(event) {\n\tif(event.target === this.domNodes[0]) {\n\t\tif(this.to) {\n\t\t\t$tw.dragInProgress = true;\n\t\t\t// Set the dragging class on the element being dragged\n\t\t\t$tw.utils.addClass(event.target,\"tc-tiddlylink-dragging\");\n\t\t\t// Create the drag image elements\n\t\t\tthis.dragImage = this.document.createElement(\"div\");\n\t\t\tthis.dragImage.className = \"tc-tiddler-dragger\";\n\t\t\tvar inner = this.document.createElement(\"div\");\n\t\t\tinner.className = \"tc-tiddler-dragger-inner\";\n\t\t\tinner.appendChild(this.document.createTextNode(this.to));\n\t\t\tthis.dragImage.appendChild(inner);\n\t\t\tthis.document.body.appendChild(this.dragImage);\n\t\t\t// Astoundingly, we need to cover the dragger up: http://www.kryogenix.org/code/browser/custom-drag-image.html\n\t\t\tvar cover = this.document.createElement(\"div\");\n\t\t\tcover.className = \"tc-tiddler-dragger-cover\";\n\t\t\tcover.style.left = (inner.offsetLeft - 16) + \"px\";\n\t\t\tcover.style.top = (inner.offsetTop - 16) + \"px\";\n\t\t\tcover.style.width = (inner.offsetWidth + 32) + \"px\";\n\t\t\tcover.style.height = (inner.offsetHeight + 32) + \"px\";\n\t\t\tthis.dragImage.appendChild(cover);\n\t\t\t// Set the data transfer properties\n\t\t\tvar dataTransfer = event.dataTransfer;\n\t\t\t// First the image\n\t\t\tdataTransfer.effectAllowed = \"copy\";\n\t\t\tif(dataTransfer.setDragImage) {\n\t\t\t\tdataTransfer.setDragImage(this.dragImage.firstChild,-16,-16);\n\t\t\t}\n\t\t\t// Then the data\n\t\t\tdataTransfer.clearData();\n\t\t\tvar jsonData = this.wiki.getTiddlerAsJson(this.to),\n\t\t\t\ttextData = this.wiki.getTiddlerText(this.to,\"\"),\n\t\t\t\ttitle = (new RegExp(\"^\" + $tw.config.textPrimitives.wikiLink + \"$\",\"mg\")).exec(this.to) ? this.to : \"[[\" + this.to + \"]]\";\n\t\t\t// IE doesn't like these content types\n\t\t\tif(!$tw.browser.isIE) {\n\t\t\t\tdataTransfer.setData(\"text/vnd.tiddler\",jsonData);\n\t\t\t\tdataTransfer.setData(\"text/plain\",title);\n\t\t\t\tdataTransfer.setData(\"text/x-moz-url\",\"data:text/vnd.tiddler,\" + encodeURIComponent(jsonData));\n\t\t\t}\n\t\t\tdataTransfer.setData(\"URL\",\"data:text/vnd.tiddler,\" + encodeURIComponent(jsonData));\n\t\t\tdataTransfer.setData(\"Text\",title);\n\t\t\tevent.stopPropagation();\n\t\t} else {\n\t\t\tevent.preventDefault();\n\t\t}\n\t}\n};\n\nLinkWidget.prototype.handleDragEndEvent = function(event) {\n\tif(event.target === this.domNodes[0]) {\n\t\t$tw.dragInProgress = false;\n\t\t// Remove the dragging class on the element being dragged\n\t\t$tw.utils.removeClass(event.target,\"tc-tiddlylink-dragging\");\n\t\t// Delete the drag image element\n\t\tif(this.dragImage) {\n\t\t\tthis.dragImage.parentNode.removeChild(this.dragImage);\n\t\t}\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nLinkWidget.prototype.execute = function() {\n\t// Pick up our attributes\n\tthis.to = this.getAttribute(\"to\",this.getVariable(\"currentTiddler\"));\n\tthis.tooltip = this.getAttribute(\"tooltip\");\n\tthis[\"aria-label\"] = this.getAttribute(\"aria-label\");\n\tthis.linkClasses = this.getAttribute(\"class\");\n\tthis.tabIndex = this.getAttribute(\"tabindex\");\n\tthis.draggable = this.getAttribute(\"draggable\",\"yes\");\n\tthis.linkTag = this.getAttribute(\"tag\",\"a\");\n\t// Determine the link characteristics\n\tthis.isMissing = !this.wiki.tiddlerExists(this.to);\n\tthis.isShadow = this.wiki.isShadowTiddler(this.to);\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nLinkWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.to || changedTiddlers[this.to] || changedAttributes[\"aria-label\"] || changedAttributes.tooltip) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.link = LinkWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/link.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/linkcatcher.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/linkcatcher.js\ntype: application/javascript\nmodule-type: widget\n\nLinkcatcher widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar LinkCatcherWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n\t\t{type: \"tm-navigate\", handler: \"handleNavigateEvent\"}\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nLinkCatcherWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nLinkCatcherWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nLinkCatcherWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.catchTo = this.getAttribute(\"to\");\n\tthis.catchMessage = this.getAttribute(\"message\");\n\tthis.catchSet = this.getAttribute(\"set\");\n\tthis.catchSetTo = this.getAttribute(\"setTo\");\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nLinkCatcherWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.to || changedAttributes.message || changedAttributes.set || changedAttributes.setTo) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\n/*\nHandle a tm-navigate event\n*/\nLinkCatcherWidget.prototype.handleNavigateEvent = function(event) {\n\tif(this.catchTo) {\n\t\tthis.wiki.setTextReference(this.catchTo,event.navigateTo,this.getVariable(\"currentTiddler\"));\n\t}\n\tif(this.catchMessage && this.parentWidget) {\n\t\tthis.parentWidget.dispatchEvent({\n\t\t\ttype: this.catchMessage,\n\t\t\tparam: event.navigateTo,\n\t\t\tnavigateTo: event.navigateTo\n\t\t});\n\t}\n\tif(this.catchSet) {\n\t\tvar tiddler = this.wiki.getTiddler(this.catchSet);\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,{title: this.catchSet, text: this.catchSetTo}));\n\t}\n\treturn false;\n};\n\nexports.linkcatcher = LinkCatcherWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/linkcatcher.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/list.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/list.js\ntype: application/javascript\nmodule-type: widget\n\nList and list item widgets\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\n/*\nThe list widget creates list element sub-widgets that reach back into the list widget for their configuration\n*/\n\nvar ListWidget = function(parseTreeNode,options) {\n\t// Initialise the storyviews if they've not been done already\n\tif(!this.storyViews) {\n\t\tListWidget.prototype.storyViews = {};\n\t\t$tw.modules.applyMethods(\"storyview\",this.storyViews);\n\t}\n\t// Main initialisation inherited from widget.js\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nListWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nListWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n\t// Construct the storyview\n\tvar StoryView = this.storyViews[this.storyViewName];\n\tif(StoryView && !this.document.isTiddlyWikiFakeDom) {\n\t\tthis.storyview = new StoryView(this);\n\t} else {\n\t\tthis.storyview = null;\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nListWidget.prototype.execute = function() {\n\t// Get our attributes\n\tthis.template = this.getAttribute(\"template\");\n\tthis.editTemplate = this.getAttribute(\"editTemplate\");\n\tthis.variableName = this.getAttribute(\"variable\",\"currentTiddler\");\n\tthis.storyViewName = this.getAttribute(\"storyview\");\n\tthis.historyTitle = this.getAttribute(\"history\");\n\t// Compose the list elements\n\tthis.list = this.getTiddlerList();\n\tvar members = [],\n\t\tself = this;\n\t// Check for an empty list\n\tif(this.list.length === 0) {\n\t\tmembers = this.getEmptyMessage();\n\t} else {\n\t\t$tw.utils.each(this.list,function(title,index) {\n\t\t\tmembers.push(self.makeItemTemplate(title));\n\t\t});\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(members);\n\t// Clear the last history\n\tthis.history = [];\n};\n\nListWidget.prototype.getTiddlerList = function() {\n\tvar defaultFilter = \"[!is[system]sort[title]]\";\n\treturn this.wiki.filterTiddlers(this.getAttribute(\"filter\",defaultFilter),this);\n};\n\nListWidget.prototype.getEmptyMessage = function() {\n\tvar emptyMessage = this.getAttribute(\"emptyMessage\",\"\"),\n\t\tparser = this.wiki.parseText(\"text/vnd.tiddlywiki\",emptyMessage,{parseAsInline: true});\n\tif(parser) {\n\t\treturn parser.tree;\n\t} else {\n\t\treturn [];\n\t}\n};\n\n/*\nCompose the template for a list item\n*/\nListWidget.prototype.makeItemTemplate = function(title) {\n\t// Check if the tiddler is a draft\n\tvar tiddler = this.wiki.getTiddler(title),\n\t\tisDraft = tiddler && tiddler.hasField(\"draft.of\"),\n\t\ttemplate = this.template,\n\t\ttemplateTree;\n\tif(isDraft && this.editTemplate) {\n\t\ttemplate = this.editTemplate;\n\t}\n\t// Compose the transclusion of the template\n\tif(template) {\n\t\ttemplateTree = [{type: \"transclude\", attributes: {tiddler: {type: \"string\", value: template}}}];\n\t} else {\n\t\tif(this.parseTreeNode.children && this.parseTreeNode.children.length > 0) {\n\t\t\ttemplateTree = this.parseTreeNode.children;\n\t\t} else {\n\t\t\t// Default template is a link to the title\n\t\t\ttemplateTree = [{type: \"element\", tag: this.parseTreeNode.isBlock ? \"div\" : \"span\", children: [{type: \"link\", attributes: {to: {type: \"string\", value: title}}, children: [\n\t\t\t\t\t{type: \"text\", text: title}\n\t\t\t]}]}];\n\t\t}\n\t}\n\t// Return the list item\n\treturn {type: \"listitem\", itemTitle: title, variableName: this.variableName, children: templateTree};\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nListWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes(),\n\t\tresult;\n\t// Call the storyview\n\tif(this.storyview && this.storyview.refreshStart) {\n\t\tthis.storyview.refreshStart(changedTiddlers,changedAttributes);\n\t}\n\t// Completely refresh if any of our attributes have changed\n\tif(changedAttributes.filter || changedAttributes.template || changedAttributes.editTemplate || changedAttributes.emptyMessage || changedAttributes.storyview || changedAttributes.history) {\n\t\tthis.refreshSelf();\n\t\tresult = true;\n\t} else {\n\t\t// Handle any changes to the list\n\t\tresult = this.handleListChanges(changedTiddlers);\n\t\t// Handle any changes to the history stack\n\t\tif(this.historyTitle && changedTiddlers[this.historyTitle]) {\n\t\t\tthis.handleHistoryChanges();\n\t\t}\n\t}\n\t// Call the storyview\n\tif(this.storyview && this.storyview.refreshEnd) {\n\t\tthis.storyview.refreshEnd(changedTiddlers,changedAttributes);\n\t}\n\treturn result;\n};\n\n/*\nHandle any changes to the history list\n*/\nListWidget.prototype.handleHistoryChanges = function() {\n\t// Get the history data\n\tvar newHistory = this.wiki.getTiddlerData(this.historyTitle,[]);\n\t// Ignore any entries of the history that match the previous history\n\tvar entry = 0;\n\twhile(entry < newHistory.length && entry < this.history.length && newHistory[entry].title === this.history[entry].title) {\n\t\tentry++;\n\t}\n\t// Navigate forwards to each of the new tiddlers\n\twhile(entry < newHistory.length) {\n\t\tif(this.storyview && this.storyview.navigateTo) {\n\t\t\tthis.storyview.navigateTo(newHistory[entry]);\n\t\t}\n\t\tentry++;\n\t}\n\t// Update the history\n\tthis.history = newHistory;\n};\n\n/*\nProcess any changes to the list\n*/\nListWidget.prototype.handleListChanges = function(changedTiddlers) {\n\t// Get the new list\n\tvar prevList = this.list;\n\tthis.list = this.getTiddlerList();\n\t// Check for an empty list\n\tif(this.list.length === 0) {\n\t\t// Check if it was empty before\n\t\tif(prevList.length === 0) {\n\t\t\t// If so, just refresh the empty message\n\t\t\treturn this.refreshChildren(changedTiddlers);\n\t\t} else {\n\t\t\t// Replace the previous content with the empty message\n\t\t\tfor(t=this.children.length-1; t>=0; t--) {\n\t\t\t\tthis.removeListItem(t);\n\t\t\t}\n\t\t\tvar nextSibling = this.findNextSiblingDomNode();\n\t\t\tthis.makeChildWidgets(this.getEmptyMessage());\n\t\t\tthis.renderChildren(this.parentDomNode,nextSibling);\n\t\t\treturn true;\n\t\t}\n\t} else {\n\t\t// If the list was empty then we need to remove the empty message\n\t\tif(prevList.length === 0) {\n\t\t\tthis.removeChildDomNodes();\n\t\t\tthis.children = [];\n\t\t}\n\t\t// Cycle through the list, inserting and removing list items as needed\n\t\tvar hasRefreshed = false;\n\t\tfor(var t=0; t<this.list.length; t++) {\n\t\t\tvar index = this.findListItem(t,this.list[t]);\n\t\t\tif(index === undefined) {\n\t\t\t\t// The list item must be inserted\n\t\t\t\tthis.insertListItem(t,this.list[t]);\n\t\t\t\thasRefreshed = true;\n\t\t\t} else {\n\t\t\t\t// There are intervening list items that must be removed\n\t\t\t\tfor(var n=index-1; n>=t; n--) {\n\t\t\t\t\tthis.removeListItem(n);\n\t\t\t\t\thasRefreshed = true;\n\t\t\t\t}\n\t\t\t\t// Refresh the item we're reusing\n\t\t\t\tvar refreshed = this.children[t].refresh(changedTiddlers);\n\t\t\t\thasRefreshed = hasRefreshed || refreshed;\n\t\t\t}\n\t\t}\n\t\t// Remove any left over items\n\t\tfor(t=this.children.length-1; t>=this.list.length; t--) {\n\t\t\tthis.removeListItem(t);\n\t\t\thasRefreshed = true;\n\t\t}\n\t\treturn hasRefreshed;\n\t}\n};\n\n/*\nFind the list item with a given title, starting from a specified position\n*/\nListWidget.prototype.findListItem = function(startIndex,title) {\n\twhile(startIndex < this.children.length) {\n\t\tif(this.children[startIndex].parseTreeNode.itemTitle === title) {\n\t\t\treturn startIndex;\n\t\t}\n\t\tstartIndex++;\n\t}\n\treturn undefined;\n};\n\n/*\nInsert a new list item at the specified index\n*/\nListWidget.prototype.insertListItem = function(index,title) {\n\t// Create, insert and render the new child widgets\n\tvar widget = this.makeChildWidget(this.makeItemTemplate(title));\n\twidget.parentDomNode = this.parentDomNode; // Hack to enable findNextSiblingDomNode() to work\n\tthis.children.splice(index,0,widget);\n\tvar nextSibling = widget.findNextSiblingDomNode();\n\twidget.render(this.parentDomNode,nextSibling);\n\t// Animate the insertion if required\n\tif(this.storyview && this.storyview.insert) {\n\t\tthis.storyview.insert(widget);\n\t}\n\treturn true;\n};\n\n/*\nRemove the specified list item\n*/\nListWidget.prototype.removeListItem = function(index) {\n\tvar widget = this.children[index];\n\t// Animate the removal if required\n\tif(this.storyview && this.storyview.remove) {\n\t\tthis.storyview.remove(widget);\n\t} else {\n\t\twidget.removeChildDomNodes();\n\t}\n\t// Remove the child widget\n\tthis.children.splice(index,1);\n};\n\nexports.list = ListWidget;\n\nvar ListItemWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nListItemWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nListItemWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nListItemWidget.prototype.execute = function() {\n\t// Set the current list item title\n\tthis.setVariable(this.parseTreeNode.variableName,this.parseTreeNode.itemTitle);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nListItemWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.listitem = ListItemWidget;\n\n})();",
            "title": "$:/core/modules/widgets/list.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/macrocall.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/macrocall.js\ntype: application/javascript\nmodule-type: widget\n\nMacrocall widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar MacroCallWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nMacroCallWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nMacroCallWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nMacroCallWidget.prototype.execute = function() {\n\t// Get the parse type if specified\n\tthis.parseType = this.getAttribute(\"$type\",\"text/vnd.tiddlywiki\");\n\tthis.renderOutput = this.getAttribute(\"$output\",\"text/html\");\n\t// Merge together the parameters specified in the parse tree with the specified attributes\n\tvar params = this.parseTreeNode.params ? this.parseTreeNode.params.slice(0) : [];\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tparams.push({name: name, value: attribute});\t\t\t\n\t\t}\n\t});\n\t// Get the macro value\n\tvar text = this.getVariable(this.parseTreeNode.name || this.getAttribute(\"$name\"),{params: params}),\n\t\tparseTreeNodes;\n\t// Are we rendering to HTML?\n\tif(this.renderOutput === \"text/html\") {\n\t\t// If so we'll return the parsed macro\n\t\tvar parser = this.wiki.parseText(this.parseType,text,\n\t\t\t\t\t\t\t{parseAsInline: !this.parseTreeNode.isBlock});\n\t\tparseTreeNodes = parser ? parser.tree : [];\n\t} else {\n\t\t// Otherwise, we'll render the text\n\t\tvar plainText = this.wiki.renderText(\"text/plain\",this.parseType,text,{parentWidget: this});\n\t\tparseTreeNodes = [{type: \"text\", text: plainText}];\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(parseTreeNodes);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nMacroCallWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif($tw.utils.count(changedAttributes) > 0) {\n\t\t// Rerender ourselves\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.macrocall = MacroCallWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/macrocall.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/navigator.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/navigator.js\ntype: application/javascript\nmodule-type: widget\n\nNavigator widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar IMPORT_TITLE = \"$:/Import\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar NavigatorWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n\t\t{type: \"tm-navigate\", handler: \"handleNavigateEvent\"},\n\t\t{type: \"tm-edit-tiddler\", handler: \"handleEditTiddlerEvent\"},\n\t\t{type: \"tm-delete-tiddler\", handler: \"handleDeleteTiddlerEvent\"},\n\t\t{type: \"tm-save-tiddler\", handler: \"handleSaveTiddlerEvent\"},\n\t\t{type: \"tm-cancel-tiddler\", handler: \"handleCancelTiddlerEvent\"},\n\t\t{type: \"tm-close-tiddler\", handler: \"handleCloseTiddlerEvent\"},\n\t\t{type: \"tm-close-all-tiddlers\", handler: \"handleCloseAllTiddlersEvent\"},\n\t\t{type: \"tm-close-other-tiddlers\", handler: \"handleCloseOtherTiddlersEvent\"},\n\t\t{type: \"tm-new-tiddler\", handler: \"handleNewTiddlerEvent\"},\n\t\t{type: \"tm-import-tiddlers\", handler: \"handleImportTiddlersEvent\"},\n\t\t{type: \"tm-perform-import\", handler: \"handlePerformImportEvent\"}\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nNavigatorWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nNavigatorWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nNavigatorWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.storyTitle = this.getAttribute(\"story\");\n\tthis.historyTitle = this.getAttribute(\"history\");\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nNavigatorWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.story || changedAttributes.history) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nNavigatorWidget.prototype.getStoryList = function() {\n\treturn this.storyTitle ? this.wiki.getTiddlerList(this.storyTitle) : null;\n};\n\nNavigatorWidget.prototype.saveStoryList = function(storyList) {\n\tvar storyTiddler = this.wiki.getTiddler(this.storyTitle);\n\tthis.wiki.addTiddler(new $tw.Tiddler(\n\t\t{title: this.storyTitle},\n\t\tstoryTiddler,\n\t\t{list: storyList}\n\t));\n};\n\nNavigatorWidget.prototype.findTitleInStory = function(storyList,title,defaultIndex) {\n\tvar p = storyList.indexOf(title);\n\treturn p === -1 ? defaultIndex : p;\n};\n\nNavigatorWidget.prototype.removeTitleFromStory = function(storyList,title) {\n\tvar p = storyList.indexOf(title);\n\twhile(p !== -1) {\n\t\tstoryList.splice(p,1);\n\t\tp = storyList.indexOf(title);\n\t}\n};\n\nNavigatorWidget.prototype.replaceFirstTitleInStory = function(storyList,oldTitle,newTitle) {\n\tvar pos = storyList.indexOf(oldTitle);\n\tif(pos !== -1) {\n\t\tstoryList[pos] = newTitle;\n\t\tdo {\n\t\t\tpos = storyList.indexOf(oldTitle,pos + 1);\n\t\t\tif(pos !== -1) {\n\t\t\t\tstoryList.splice(pos,1);\n\t\t\t}\n\t\t} while(pos !== -1);\n\t} else {\n\t\tstoryList.splice(0,0,newTitle);\n\t}\n};\n\nNavigatorWidget.prototype.addToStory = function(title,fromTitle) {\n\tvar storyList = this.getStoryList();\n\tif(storyList) {\n\t\t// See if the tiddler is already there\n\t\tvar slot = this.findTitleInStory(storyList,title,-1);\n\t\t// If not we need to add it\n\t\tif(slot === -1) {\n\t\t\t// First we try to find the position of the story element we navigated from\n\t\t\tslot = this.findTitleInStory(storyList,fromTitle,-1) + 1;\n\t\t\t// Add the tiddler\n\t\t\tstoryList.splice(slot,0,title);\n\t\t\t// Save the story\n\t\t\tthis.saveStoryList(storyList);\n\t\t}\n\t}\n};\n\n/*\nAdd a new record to the top of the history stack\ntitle: a title string or an array of title strings\nfromPageRect: page coordinates of the origin of the navigation\n*/\nNavigatorWidget.prototype.addToHistory = function(title,fromPageRect) {\n\tthis.wiki.addToHistory(title,fromPageRect,this.historyTitle);\n};\n\n/*\nHandle a tm-navigate event\n*/\nNavigatorWidget.prototype.handleNavigateEvent = function(event) {\n\tif(event.navigateTo) {\n\t\tthis.addToStory(event.navigateTo,event.navigateFromTitle);\n\t\tif(!event.navigateSuppressNavigation) {\n\t\t\tthis.addToHistory(event.navigateTo,event.navigateFromClientRect);\n\t\t}\n\t}\n\treturn false;\n};\n\n// Close a specified tiddler\nNavigatorWidget.prototype.handleCloseTiddlerEvent = function(event) {\n\tvar title = event.param || event.tiddlerTitle,\n\t\tstoryList = this.getStoryList();\n\t// Look for tiddlers with this title to close\n\tthis.removeTitleFromStory(storyList,title);\n\tthis.saveStoryList(storyList);\n\treturn false;\n};\n\n// Close all tiddlers\nNavigatorWidget.prototype.handleCloseAllTiddlersEvent = function(event) {\n\tthis.saveStoryList([]);\n\treturn false;\n};\n\n// Close other tiddlers\nNavigatorWidget.prototype.handleCloseOtherTiddlersEvent = function(event) {\n\tvar title = event.param || event.tiddlerTitle;\n\tthis.saveStoryList([title]);\n\treturn false;\n};\n\n// Place a tiddler in edit mode\nNavigatorWidget.prototype.handleEditTiddlerEvent = function(event) {\n\tvar self = this;\n\tfunction isUnmodifiedShadow(title) {\n\t\treturn self.wiki.isShadowTiddler(title) && !self.wiki.tiddlerExists(title);\n\t}\n\tfunction confirmEditShadow(title) {\n\t\treturn confirm($tw.language.getString(\n\t\t\t\"ConfirmEditShadowTiddler\",\n\t\t\t{variables:\n\t\t\t\t{title: title}\n\t\t\t}\n\t\t));\n\t}\n\tvar title = event.param || event.tiddlerTitle;\n\tif(isUnmodifiedShadow(title) && !confirmEditShadow(title)) {\n\t\treturn false;\n\t}\n\t// Replace the specified tiddler with a draft in edit mode\n\tvar draftTiddler = this.makeDraftTiddler(title),\n\t\tdraftTitle = draftTiddler.fields.title,\n\t\tstoryList = this.getStoryList();\n\tthis.removeTitleFromStory(storyList,draftTitle);\n\tthis.replaceFirstTitleInStory(storyList,title,draftTitle);\n\tthis.addToHistory(draftTitle,event.navigateFromClientRect);\n\tthis.saveStoryList(storyList);\n\treturn false;\n};\n\n// Delete a tiddler\nNavigatorWidget.prototype.handleDeleteTiddlerEvent = function(event) {\n\t// Get the tiddler we're deleting\n\tvar title = event.param || event.tiddlerTitle,\n\t\ttiddler = this.wiki.getTiddler(title),\n\t\tstoryList = this.getStoryList(),\n\t\toriginalTitle = tiddler ? tiddler.fields[\"draft.of\"] : \"\",\n\t\tconfirmationTitle;\n\tif(!tiddler) {\n\t\treturn false;\n\t}\n\t// Check if the tiddler we're deleting is in draft mode\n\tif(originalTitle) {\n\t\t// If so, we'll prompt for confirmation referencing the original tiddler\n\t\tconfirmationTitle = originalTitle;\n\t} else {\n\t\t// If not a draft, then prompt for confirmation referencing the specified tiddler\n\t\tconfirmationTitle = title;\n\t}\n\t// Seek confirmation\n\tif((this.wiki.getTiddler(originalTitle) || (tiddler.fields.text || \"\") !== \"\") && !confirm($tw.language.getString(\n\t\t\t\t\"ConfirmDeleteTiddler\",\n\t\t\t\t{variables:\n\t\t\t\t\t{title: confirmationTitle}\n\t\t\t\t}\n\t\t\t))) {\n\t\treturn false;\n\t}\n\t// Delete the original tiddler\n\tif(originalTitle) {\n\t\tthis.wiki.deleteTiddler(originalTitle);\n\t\tthis.removeTitleFromStory(storyList,originalTitle);\n\t}\n\t// Delete this tiddler\n\tthis.wiki.deleteTiddler(title);\n\t// Remove the closed tiddler from the story\n\tthis.removeTitleFromStory(storyList,title);\n\tthis.saveStoryList(storyList);\n\t// Trigger an autosave\n\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n\treturn false;\n};\n\n/*\nCreate/reuse the draft tiddler for a given title\n*/\nNavigatorWidget.prototype.makeDraftTiddler = function(targetTitle) {\n\t// See if there is already a draft tiddler for this tiddler\n\tvar draftTitle = this.wiki.findDraft(targetTitle);\n\tif(draftTitle) {\n\t\treturn this.wiki.getTiddler(draftTitle);\n\t}\n\t// Get the current value of the tiddler we're editing\n\tvar tiddler = this.wiki.getTiddler(targetTitle);\n\t// Save the initial value of the draft tiddler\n\tdraftTitle = this.generateDraftTitle(targetTitle);\n\tvar draftTiddler = new $tw.Tiddler(\n\t\t\ttiddler,\n\t\t\t{\n\t\t\t\ttitle: draftTitle,\n\t\t\t\t\"draft.title\": targetTitle,\n\t\t\t\t\"draft.of\": targetTitle\n\t\t\t},\n\t\t\tthis.wiki.getModificationFields()\n\t\t);\n\tthis.wiki.addTiddler(draftTiddler);\n\treturn draftTiddler;\n};\n\n/*\nGenerate a title for the draft of a given tiddler\n*/\nNavigatorWidget.prototype.generateDraftTitle = function(title) {\n\tvar c = 0,\n\t\tdraftTitle;\n\tdo {\n\t\tdraftTitle = \"Draft \" + (c ? (c + 1) + \" \" : \"\") + \"of '\" + title + \"'\";\n\t\tc++;\n\t} while(this.wiki.tiddlerExists(draftTitle));\n\treturn draftTitle;\n};\n\n// Take a tiddler out of edit mode, saving the changes\nNavigatorWidget.prototype.handleSaveTiddlerEvent = function(event) {\n\tvar title = event.param || event.tiddlerTitle,\n\t\ttiddler = this.wiki.getTiddler(title),\n\t\tstoryList = this.getStoryList();\n\t// Replace the original tiddler with the draft\n\tif(tiddler) {\n\t\tvar draftTitle = (tiddler.fields[\"draft.title\"] || \"\").trim(),\n\t\t\tdraftOf = (tiddler.fields[\"draft.of\"] || \"\").trim();\n\t\tif(draftTitle) {\n\t\t\tvar isRename = draftOf !== draftTitle,\n\t\t\t\tisConfirmed = true;\n\t\t\tif(isRename && this.wiki.tiddlerExists(draftTitle)) {\n\t\t\t\tisConfirmed = confirm($tw.language.getString(\n\t\t\t\t\t\"ConfirmOverwriteTiddler\",\n\t\t\t\t\t{variables:\n\t\t\t\t\t\t{title: draftTitle}\n\t\t\t\t\t}\n\t\t\t\t));\n\t\t\t}\n\t\t\tif(isConfirmed) {\n\t\t\t\t// Save the draft tiddler as the real tiddler\n\t\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(this.wiki.getCreationFields(),tiddler,{\n\t\t\t\t\ttitle: draftTitle,\n\t\t\t\t\t\"draft.title\": undefined,\n\t\t\t\t\t\"draft.of\": undefined\n\t\t\t\t},this.wiki.getModificationFields()));\n\t\t\t\t// Remove the draft tiddler\n\t\t\t\tthis.wiki.deleteTiddler(title);\n\t\t\t\t// Remove the original tiddler if we're renaming it\n\t\t\t\tif(isRename) {\n\t\t\t\t\tthis.wiki.deleteTiddler(draftOf);\n\t\t\t\t}\n\t\t\t\t// Replace the draft in the story with the original\n\t\t\t\tthis.replaceFirstTitleInStory(storyList,title,draftTitle);\n\t\t\t\tthis.addToHistory(draftTitle,event.navigateFromClientRect);\n\t\t\t\tif(draftTitle !== this.storyTitle) {\n\t\t\t\t\tthis.saveStoryList(storyList);\n\t\t\t\t}\n\t\t\t\t// Trigger an autosave\n\t\t\t\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n};\n\n// Take a tiddler out of edit mode without saving the changes\nNavigatorWidget.prototype.handleCancelTiddlerEvent = function(event) {\n\t// Flip the specified tiddler from draft back to the original\n\tvar draftTitle = event.param || event.tiddlerTitle,\n\t\tdraftTiddler = this.wiki.getTiddler(draftTitle),\n\t\toriginalTitle = draftTiddler && draftTiddler.fields[\"draft.of\"];\n\tif(draftTiddler && originalTitle) {\n\t\t// Ask for confirmation if the tiddler text has changed\n\t\tvar isConfirmed = true,\n\t\t\toriginalTiddler = this.wiki.getTiddler(originalTitle),\n\t\t\tstoryList = this.getStoryList();\n\t\tif(this.wiki.isDraftModified(draftTitle)) {\n\t\t\tisConfirmed = confirm($tw.language.getString(\n\t\t\t\t\"ConfirmCancelTiddler\",\n\t\t\t\t{variables:\n\t\t\t\t\t{title: draftTitle}\n\t\t\t\t}\n\t\t\t));\n\t\t}\n\t\t// Remove the draft tiddler\n\t\tif(isConfirmed) {\n\t\t\tthis.wiki.deleteTiddler(draftTitle);\n\t\t\tif(originalTiddler) {\n\t\t\t\tthis.replaceFirstTitleInStory(storyList,draftTitle,originalTitle);\n\t\t\t\tthis.addToHistory(originalTitle,event.navigateFromClientRect);\n\t\t\t} else {\n\t\t\t\tthis.removeTitleFromStory(storyList,draftTitle);\n\t\t\t}\n\t\t\tthis.saveStoryList(storyList);\n\t\t\t// Trigger an autosave\n\t\t\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\t\t\t\n\t\t}\n\t}\n\treturn false;\n};\n\n// Create a new draft tiddler\n// event.param can either be the title of a template tiddler, or a hashmap of fields.\n//\n// The title of the newly created tiddler follows these rules:\n// * If a hashmap was used and a title field was specified, use that title\n// * If a hashmap was used without a title field, use a default title, if necessary making it unique with a numeric suffix\n// * If a template tiddler was used, use the title of the template, if necessary making it unique with a numeric suffix\n//\n// If a draft of the target tiddler already exists then it is reused\nNavigatorWidget.prototype.handleNewTiddlerEvent = function(event) {\n\t// Get the story details\n\tvar storyList = this.getStoryList(),\n\t\ttemplateTiddler, additionalFields, title, draftTitle, existingTiddler;\n\t// Get the template tiddler (if any)\n\tif(typeof event.param === \"string\") {\n\t\t// Get the template tiddler\n\t\ttemplateTiddler = this.wiki.getTiddler(event.param);\n\t\t// Generate a new title\n\t\ttitle = this.wiki.generateNewTitle(event.param || $tw.language.getString(\"DefaultNewTiddlerTitle\"));\n\t}\n\t// Get the specified additional fields\n\tif(typeof event.paramObject === \"object\") {\n\t\tadditionalFields = event.paramObject;\n\t}\n\tif(typeof event.param === \"object\") { // Backwards compatibility with 5.1.3\n\t\tadditionalFields = event.param;\n\t}\n\tif(additionalFields && additionalFields.title) {\n\t\ttitle = additionalFields.title;\n\t}\n\t// Generate a title if we don't have one\n\ttitle = title || this.wiki.generateNewTitle($tw.language.getString(\"DefaultNewTiddlerTitle\"));\n\t// Find any existing draft for this tiddler\n\tdraftTitle = this.wiki.findDraft(title);\n\t// Pull in any existing tiddler\n\tif(draftTitle) {\n\t\texistingTiddler = this.wiki.getTiddler(draftTitle);\n\t} else {\n\t\tdraftTitle = this.generateDraftTitle(title);\n\t\texistingTiddler = this.wiki.getTiddler(title);\n\t}\n\t// Merge the tags\n\tvar mergedTags = [];\n\tif(existingTiddler && existingTiddler.fields.tags) {\n\t\t$tw.utils.pushTop(mergedTags,existingTiddler.fields.tags)\n\t}\n\tif(additionalFields && additionalFields.tags) {\n\t\t// Merge tags\n\t\tmergedTags = $tw.utils.pushTop(mergedTags,$tw.utils.parseStringArray(additionalFields.tags));\n\t}\n\tif(templateTiddler && templateTiddler.fields.tags) {\n\t\t// Merge tags\n\t\tmergedTags = $tw.utils.pushTop(mergedTags,templateTiddler.fields.tags);\n\t}\n\t// Save the draft tiddler\n\tvar draftTiddler = new $tw.Tiddler({\n\t\t\ttext: \"\",\n\t\t\t\"draft.title\": title\n\t\t},\n\t\ttemplateTiddler,\n\t\texistingTiddler,\n\t\tadditionalFields,\n\t\tthis.wiki.getCreationFields(),\n\t\t{\n\t\t\ttitle: draftTitle,\n\t\t\t\"draft.of\": title,\n\t\t\ttags: mergedTags\n\t\t},this.wiki.getModificationFields());\n\tthis.wiki.addTiddler(draftTiddler);\n\t// Update the story to insert the new draft at the top and remove any existing tiddler\n\tif(storyList.indexOf(draftTitle) === -1) {\n\t\tvar slot = storyList.indexOf(event.navigateFromTitle);\n\t\tstoryList.splice(slot + 1,0,draftTitle);\n\t}\n\tif(storyList.indexOf(title) !== -1) {\n\t\tstoryList.splice(storyList.indexOf(title),1);\t\t\n\t}\n\tthis.saveStoryList(storyList);\n\t// Add a new record to the top of the history stack\n\tthis.addToHistory(draftTitle);\n\treturn false;\n};\n\n// Import JSON tiddlers into a pending import tiddler\nNavigatorWidget.prototype.handleImportTiddlersEvent = function(event) {\n\tvar self = this;\n\t// Get the tiddlers\n\tvar tiddlers = [];\n\ttry {\n\t\ttiddlers = JSON.parse(event.param);\t\n\t} catch(e) {\n\t}\n\t// Get the current $:/Import tiddler\n\tvar importTiddler = this.wiki.getTiddler(IMPORT_TITLE),\n\t\timportData = this.wiki.getTiddlerData(IMPORT_TITLE,{}),\n\t\tnewFields = new Object({\n\t\t\ttitle: IMPORT_TITLE,\n\t\t\ttype: \"application/json\",\n\t\t\t\"plugin-type\": \"import\",\n\t\t\t\"status\": \"pending\"\n\t\t}),\n\t\tincomingTiddlers = [];\n\t// Process each tiddler\n\timportData.tiddlers = importData.tiddlers || {};\n\t$tw.utils.each(tiddlers,function(tiddlerFields) {\n\t\tvar title = tiddlerFields.title;\n\t\tif(title) {\n\t\t\tincomingTiddlers.push(title);\n\t\t\timportData.tiddlers[title] = tiddlerFields;\n\t\t}\n\t});\n\t// Give the active upgrader modules a chance to process the incoming tiddlers\n\tvar messages = this.wiki.invokeUpgraders(incomingTiddlers,importData.tiddlers);\n\t$tw.utils.each(messages,function(message,title) {\n\t\tnewFields[\"message-\" + title] = message;\n\t});\n\t// Deselect any suppressed tiddlers\n\t$tw.utils.each(importData.tiddlers,function(tiddler,title) {\n\t\tif($tw.utils.count(tiddler) === 0) {\n\t\t\tnewFields[\"selection-\" + title] = \"unchecked\";\n\t\t}\n\t});\n\t// Save the $:/Import tiddler\n\tnewFields.text = JSON.stringify(importData,null,$tw.config.preferences.jsonSpaces);\n\tthis.wiki.addTiddler(new $tw.Tiddler(importTiddler,newFields));\n\t// Update the story and history details\n\tif(this.getVariable(\"tv-auto-open-on-import\") !== \"no\") {\n\t\tvar storyList = this.getStoryList(),\n\t\t\thistory = [];\n\t\t// Add it to the story\n\t\tif(storyList.indexOf(IMPORT_TITLE) === -1) {\n\t\t\tstoryList.unshift(IMPORT_TITLE);\n\t\t}\n\t\t// And to history\n\t\thistory.push(IMPORT_TITLE);\n\t\t// Save the updated story and history\n\t\tthis.saveStoryList(storyList);\n\t\tthis.addToHistory(history);\t\t\n\t}\n\treturn false;\n};\n\n// \nNavigatorWidget.prototype.handlePerformImportEvent = function(event) {\n\tvar self = this,\n\t\timportTiddler = this.wiki.getTiddler(event.param),\n\t\timportData = this.wiki.getTiddlerData(event.param,{tiddlers: {}}),\n\t\timportReport = [];\n\t// Add the tiddlers to the store\n\timportReport.push(\"The following tiddlers were imported:\\n\");\n\t$tw.utils.each(importData.tiddlers,function(tiddlerFields) {\n\t\tvar title = tiddlerFields.title;\n\t\tif(title && importTiddler && importTiddler.fields[\"selection-\" + title] !== \"unchecked\") {\n\t\t\tself.wiki.addTiddler(new $tw.Tiddler(tiddlerFields));\n\t\t\timportReport.push(\"# [[\" + tiddlerFields.title + \"]]\");\n\t\t}\n\t});\n\t// Replace the $:/Import tiddler with an import report\n\tthis.wiki.addTiddler(new $tw.Tiddler({\n\t\ttitle: IMPORT_TITLE,\n\t\ttext: importReport.join(\"\\n\"),\n\t\t\"status\": \"complete\"\n\t}));\n\t// Navigate to the $:/Import tiddler\n\tthis.addToHistory([IMPORT_TITLE]);\n\t// Trigger an autosave\n\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n};\n\nexports.navigator = NavigatorWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/navigator.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/password.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/password.js\ntype: application/javascript\nmodule-type: widget\n\nPassword widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar PasswordWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nPasswordWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nPasswordWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Get the current password\n\tvar password = $tw.browser ? $tw.utils.getPassword(this.passwordName) || \"\" : \"\";\n\t// Create our element\n\tvar domNode = this.document.createElement(\"input\");\n\tdomNode.setAttribute(\"type\",\"password\");\n\tdomNode.setAttribute(\"value\",password);\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nPasswordWidget.prototype.handleChangeEvent = function(event) {\n\tvar password = this.domNodes[0].value;\n\treturn $tw.utils.savePassword(this.passwordName,password);\n};\n\n/*\nCompute the internal state of the widget\n*/\nPasswordWidget.prototype.execute = function() {\n\t// Get the parameters from the attributes\n\tthis.passwordName = this.getAttribute(\"name\",\"\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nPasswordWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.name) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.password = PasswordWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/password.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/radio.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/radio.js\ntype: application/javascript\nmodule-type: widget\n\nRadio widget\n\nWill set a field to the selected value:\n\n```\n\t<$radio field=\"myfield\" value=\"check 1\">one</$radio>\n\t<$radio field=\"myfield\" value=\"check 2\">two</$radio>\n\t<$radio field=\"myfield\" value=\"check 3\">three</$radio>\n```\n\n|Parameter |Description |h\n|tiddler |Name of the tiddler in which the field should be set. Defaults to current tiddler |\n|field |The name of the field to be set |\n|value |The value to set |\n|class |Optional class name(s) |\n\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar RadioWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRadioWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRadioWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create our elements\n\tthis.labelDomNode = this.document.createElement(\"label\");\n\tthis.labelDomNode.setAttribute(\"class\",this.radioClass);\n\tthis.inputDomNode = this.document.createElement(\"input\");\n\tthis.inputDomNode.setAttribute(\"type\",\"radio\");\n\tif(this.getValue() == this.radioValue) {\n\t\tthis.inputDomNode.setAttribute(\"checked\",\"true\");\n\t}\n\tthis.labelDomNode.appendChild(this.inputDomNode);\n\tthis.spanDomNode = this.document.createElement(\"span\");\n\tthis.labelDomNode.appendChild(this.spanDomNode);\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(this.inputDomNode,[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(this.labelDomNode,nextSibling);\n\tthis.renderChildren(this.spanDomNode,null);\n\tthis.domNodes.push(this.labelDomNode);\n};\n\nRadioWidget.prototype.getValue = function() {\n\tvar tiddler = this.wiki.getTiddler(this.radioTitle);\n\treturn tiddler && tiddler.getFieldString(this.radioField);\n};\n\nRadioWidget.prototype.setValue = function() {\n\tif(this.radioField) {\n\t\tvar tiddler = this.wiki.getTiddler(this.radioTitle),\n\t\t\taddition = {};\n\t\taddition[this.radioField] = this.radioValue;\n\t\tthis.wiki.addTiddler(new $tw.Tiddler({title: this.radioTitle},tiddler,addition,this.wiki.getModificationFields()));\n\t}\n};\n\nRadioWidget.prototype.handleChangeEvent = function(event) {\n\tif(this.inputDomNode.checked) {\n\t\tthis.setValue();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nRadioWidget.prototype.execute = function() {\n\t// Get the parameters from the attributes\n\tthis.radioTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.radioField = this.getAttribute(\"field\",\"text\");\n\tthis.radioValue = this.getAttribute(\"value\");\n\tthis.radioClass = this.getAttribute(\"class\",\"\");\n\tif(this.radioClass !== \"\") {\n\t\tthis.radioClass += \" \";\n\t}\n\tthis.radioClass += \"tc-radio\";\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRadioWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.value || changedAttributes[\"class\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\tvar refreshed = false;\n\t\tif(changedTiddlers[this.radioTitle]) {\n\t\t\tthis.inputDomNode.checked = this.getValue() === this.radioValue;\n\t\t\trefreshed = true;\n\t\t}\n\t\treturn this.refreshChildren(changedTiddlers) || refreshed;\n\t}\n};\n\nexports.radio = RadioWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/radio.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/raw.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/raw.js\ntype: application/javascript\nmodule-type: widget\n\nRaw widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar RawWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRawWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRawWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.execute();\n\tvar div = this.document.createElement(\"div\");\n\tdiv.innerHTML=this.parseTreeNode.html;\n\tparent.insertBefore(div,nextSibling);\n\tthis.domNodes.push(div);\t\n};\n\n/*\nCompute the internal state of the widget\n*/\nRawWidget.prototype.execute = function() {\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRawWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.raw = RawWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/raw.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/reveal.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/reveal.js\ntype: application/javascript\nmodule-type: widget\n\nReveal widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar RevealWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRevealWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRevealWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar tag = this.parseTreeNode.isBlock ? \"div\" : \"span\";\n\tif(this.revealTag && $tw.config.htmlUnsafeElements.indexOf(this.revealTag) === -1) {\n\t\ttag = this.revealTag;\n\t}\n\tvar domNode = this.document.createElement(tag);\n\tvar classes = this[\"class\"].split(\" \") || [];\n\tclasses.push(\"tc-reveal\");\n\tdomNode.className = classes.join(\" \");\n\tif(this.style) {\n\t\tdomNode.setAttribute(\"style\",this.style);\n\t}\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tif(!domNode.isTiddlyWikiFakeDom && this.type === \"popup\" && this.isOpen) {\n\t\tthis.positionPopup(domNode);\n\t\t$tw.utils.addClass(domNode,\"tc-popup\"); // Make sure that clicks don't dismiss popups within the revealed content\n\t}\n\tif(!this.isOpen) {\n\t\tdomNode.setAttribute(\"hidden\",\"true\");\n\t}\n\tthis.domNodes.push(domNode);\n};\n\nRevealWidget.prototype.positionPopup = function(domNode) {\n\tdomNode.style.position = \"absolute\";\n\tdomNode.style.zIndex = \"1000\";\n\tswitch(this.position) {\n\t\tcase \"left\":\n\t\t\tdomNode.style.left = (this.popup.left - domNode.offsetWidth) + \"px\";\n\t\t\tdomNode.style.top = this.popup.top + \"px\";\n\t\t\tbreak;\n\t\tcase \"above\":\n\t\t\tdomNode.style.left = this.popup.left + \"px\";\n\t\t\tdomNode.style.top = (this.popup.top - domNode.offsetHeight) + \"px\";\n\t\t\tbreak;\n\t\tcase \"aboveright\":\n\t\t\tdomNode.style.left = (this.popup.left + this.popup.width) + \"px\";\n\t\t\tdomNode.style.top = (this.popup.top + this.popup.height - domNode.offsetHeight) + \"px\";\n\t\t\tbreak;\n\t\tcase \"right\":\n\t\t\tdomNode.style.left = (this.popup.left + this.popup.width) + \"px\";\n\t\t\tdomNode.style.top = this.popup.top + \"px\";\n\t\t\tbreak;\n\t\tcase \"belowleft\":\n\t\t\tdomNode.style.left = (this.popup.left + this.popup.width - domNode.offsetWidth) + \"px\";\n\t\t\tdomNode.style.top = (this.popup.top + this.popup.height) + \"px\";\n\t\t\tbreak;\n\t\tdefault: // Below\n\t\t\tdomNode.style.left = this.popup.left + \"px\";\n\t\t\tdomNode.style.top = (this.popup.top + this.popup.height) + \"px\";\n\t\t\tbreak;\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nRevealWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.state = this.getAttribute(\"state\");\n\tthis.revealTag = this.getAttribute(\"tag\");\n\tthis.type = this.getAttribute(\"type\");\n\tthis.text = this.getAttribute(\"text\");\n\tthis.position = this.getAttribute(\"position\");\n\tthis[\"class\"] = this.getAttribute(\"class\",\"\");\n\tthis.style = this.getAttribute(\"style\",\"\");\n\tthis[\"default\"] = this.getAttribute(\"default\",\"\");\n\tthis.animate = this.getAttribute(\"animate\",\"no\");\n\tthis.retain = this.getAttribute(\"retain\",\"no\");\n\tthis.openAnimation = this.animate === \"no\" ? undefined : \"open\";\n\tthis.closeAnimation = this.animate === \"no\" ? undefined : \"close\";\n\t// Compute the title of the state tiddler and read it\n\tthis.stateTitle = this.state;\n\tthis.readState();\n\t// Construct the child widgets\n\tvar childNodes = this.isOpen ? this.parseTreeNode.children : [];\n\tthis.hasChildNodes = this.isOpen;\n\tthis.makeChildWidgets(childNodes);\n};\n\n/*\nRead the state tiddler\n*/\nRevealWidget.prototype.readState = function() {\n\t// Read the information from the state tiddler\n\tvar state = this.stateTitle ? this.wiki.getTextReference(this.stateTitle,this[\"default\"],this.getVariable(\"currentTiddler\")) : this[\"default\"];\n\tswitch(this.type) {\n\t\tcase \"popup\":\n\t\t\tthis.readPopupState(state);\n\t\t\tbreak;\n\t\tcase \"match\":\n\t\t\tthis.readMatchState(state);\n\t\t\tbreak;\n\t\tcase \"nomatch\":\n\t\t\tthis.readMatchState(state);\n\t\t\tthis.isOpen = !this.isOpen;\n\t\t\tbreak;\n\t}\n};\n\nRevealWidget.prototype.readMatchState = function(state) {\n\tthis.isOpen = state === this.text;\n};\n\nRevealWidget.prototype.readPopupState = function(state) {\n\tvar popupLocationRegExp = /^\\((-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+)\\)$/,\n\t\tmatch = popupLocationRegExp.exec(state);\n\t// Check if the state matches the location regexp\n\tif(match) {\n\t\t// If so, we're open\n\t\tthis.isOpen = true;\n\t\t// Get the location\n\t\tthis.popup = {\n\t\t\tleft: parseFloat(match[1]),\n\t\t\ttop: parseFloat(match[2]),\n\t\t\twidth: parseFloat(match[3]),\n\t\t\theight: parseFloat(match[4])\n\t\t};\n\t} else {\n\t\t// If not, we're closed\n\t\tthis.isOpen = false;\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRevealWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.state || changedAttributes.type || changedAttributes.text || changedAttributes.position || changedAttributes[\"default\"] || changedAttributes.animate) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\tvar refreshed = false,\n\t\t\tcurrentlyOpen = this.isOpen;\n\t\tthis.readState();\n\t\tif(this.isOpen !== currentlyOpen) {\n\t\t\tif(this.retain === \"yes\") {\n\t\t\t\tthis.updateState();\n\t\t\t} else {\n\t\t\t\tthis.refreshSelf();\n\t\t\t\trefreshed = true;\n\t\t\t}\n\t\t}\n\t\treturn this.refreshChildren(changedTiddlers) || refreshed;\n\t}\n};\n\n/*\nCalled by refresh() to dynamically show or hide the content\n*/\nRevealWidget.prototype.updateState = function() {\n\t// Read the current state\n\tthis.readState();\n\t// Construct the child nodes if needed\n\tvar domNode = this.domNodes[0];\n\tif(this.isOpen && !this.hasChildNodes) {\n\t\tthis.hasChildNodes = true;\n\t\tthis.makeChildWidgets(this.parseTreeNode.children);\n\t\tthis.renderChildren(domNode,null);\n\t}\n\t// Animate our DOM node\n\tif(!domNode.isTiddlyWikiFakeDom && this.type === \"popup\" && this.isOpen) {\n\t\tthis.positionPopup(domNode);\n\t\t$tw.utils.addClass(domNode,\"tc-popup\"); // Make sure that clicks don't dismiss popups within the revealed content\n\n\t}\n\tif(this.isOpen) {\n\t\tdomNode.removeAttribute(\"hidden\");\n        $tw.anim.perform(this.openAnimation,domNode);\n\t} else {\n\t\t$tw.anim.perform(this.closeAnimation,domNode,{callback: function() {\n\t\t\tdomNode.setAttribute(\"hidden\",\"true\");\n        }});\n\t}\n};\n\nexports.reveal = RevealWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/reveal.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/scrollable.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/scrollable.js\ntype: application/javascript\nmodule-type: widget\n\nScrollable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ScrollableWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.scaleFactor = 1;\n\tthis.addEventListeners([\n\t\t{type: \"tm-scroll\", handler: \"handleScrollEvent\"}\n\t]);\n\tif($tw.browser) {\n\t\tthis.requestAnimationFrame = window.requestAnimationFrame ||\n\t\t\twindow.webkitRequestAnimationFrame ||\n\t\t\twindow.mozRequestAnimationFrame ||\n\t\t\tfunction(callback) {\n\t\t\t\treturn window.setTimeout(callback, 1000/60);\n\t\t\t};\n\t\tthis.cancelAnimationFrame = window.cancelAnimationFrame ||\n\t\t\twindow.webkitCancelAnimationFrame ||\n\t\t\twindow.webkitCancelRequestAnimationFrame ||\n\t\t\twindow.mozCancelAnimationFrame ||\n\t\t\twindow.mozCancelRequestAnimationFrame ||\n\t\t\tfunction(id) {\n\t\t\t\twindow.clearTimeout(id);\n\t\t\t};\n\t}\n};\n\n/*\nInherit from the base widget class\n*/\nScrollableWidget.prototype = new Widget();\n\nScrollableWidget.prototype.cancelScroll = function() {\n\tif(this.idRequestFrame) {\n\t\tthis.cancelAnimationFrame.call(window,this.idRequestFrame);\n\t\tthis.idRequestFrame = null;\n\t}\n};\n\n/*\nHandle a scroll event\n*/\nScrollableWidget.prototype.handleScrollEvent = function(event) {\n\t// Pass the scroll event through if our offsetsize is larger than our scrollsize\n\tif(this.outerDomNode.scrollWidth <= this.outerDomNode.offsetWidth && this.outerDomNode.scrollHeight <= this.outerDomNode.offsetHeight && this.fallthrough === \"yes\") {\n\t\treturn true;\n\t}\n\tthis.scrollIntoView(event.target);\n\treturn false; // Handled event\n};\n\n/*\nScroll an element into view\n*/\nScrollableWidget.prototype.scrollIntoView = function(element) {\n\tvar duration = $tw.utils.getAnimationDuration();\n\tthis.cancelScroll();\n\tthis.startTime = Date.now();\n\tvar scrollPosition = {\n\t\tx: this.outerDomNode.scrollLeft,\n\t\ty: this.outerDomNode.scrollTop\n\t};\n\t// Get the client bounds of the element and adjust by the scroll position\n\tvar scrollableBounds = this.outerDomNode.getBoundingClientRect(),\n\t\tclientTargetBounds = element.getBoundingClientRect(),\n\t\tbounds = {\n\t\t\tleft: clientTargetBounds.left + scrollPosition.x - scrollableBounds.left,\n\t\t\ttop: clientTargetBounds.top + scrollPosition.y - scrollableBounds.top,\n\t\t\twidth: clientTargetBounds.width,\n\t\t\theight: clientTargetBounds.height\n\t\t};\n\t// We'll consider the horizontal and vertical scroll directions separately via this function\n\tvar getEndPos = function(targetPos,targetSize,currentPos,currentSize) {\n\t\t\t// If the target is already visible then stay where we are\n\t\t\tif(targetPos >= currentPos && (targetPos + targetSize) <= (currentPos + currentSize)) {\n\t\t\t\treturn currentPos;\n\t\t\t// If the target is above/left of the current view, then scroll to its top/left\n\t\t\t} else if(targetPos <= currentPos) {\n\t\t\t\treturn targetPos;\n\t\t\t// If the target is smaller than the window and the scroll position is too far up, then scroll till the target is at the bottom of the window\n\t\t\t} else if(targetSize < currentSize && currentPos < (targetPos + targetSize - currentSize)) {\n\t\t\t\treturn targetPos + targetSize - currentSize;\n\t\t\t// If the target is big, then just scroll to the top\n\t\t\t} else if(currentPos < targetPos) {\n\t\t\t\treturn targetPos;\n\t\t\t// Otherwise, stay where we are\n\t\t\t} else {\n\t\t\t\treturn currentPos;\n\t\t\t}\n\t\t},\n\t\tendX = getEndPos(bounds.left,bounds.width,scrollPosition.x,this.outerDomNode.offsetWidth),\n\t\tendY = getEndPos(bounds.top,bounds.height,scrollPosition.y,this.outerDomNode.offsetHeight);\n\t// Only scroll if necessary\n\tif(endX !== scrollPosition.x || endY !== scrollPosition.y) {\n\t\tvar self = this,\n\t\t\tdrawFrame;\n\t\tdrawFrame = function () {\n\t\t\tvar t;\n\t\t\tif(duration <= 0) {\n\t\t\t\tt = 1;\n\t\t\t} else {\n\t\t\t\tt = ((Date.now()) - self.startTime) / duration;\t\n\t\t\t}\n\t\t\tif(t >= 1) {\n\t\t\t\tself.cancelScroll();\n\t\t\t\tt = 1;\n\t\t\t}\n\t\t\tt = $tw.utils.slowInSlowOut(t);\n\t\t\tself.outerDomNode.scrollLeft = scrollPosition.x + (endX - scrollPosition.x) * t;\n\t\t\tself.outerDomNode.scrollTop = scrollPosition.y + (endY - scrollPosition.y) * t;\n\t\t\tif(t < 1) {\n\t\t\t\tself.idRequestFrame = self.requestAnimationFrame.call(window,drawFrame);\n\t\t\t}\n\t\t};\n\t\tdrawFrame();\n\t}\n};\n\n/*\nRender this widget into the DOM\n*/\nScrollableWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create elements\n\tthis.outerDomNode = this.document.createElement(\"div\");\n\t$tw.utils.setStyle(this.outerDomNode,[\n\t\t{overflowY: \"auto\"},\n\t\t{overflowX: \"auto\"},\n\t\t{webkitOverflowScrolling: \"touch\"}\n\t]);\n\tthis.innerDomNode = this.document.createElement(\"div\");\n\tthis.outerDomNode.appendChild(this.innerDomNode);\n\t// Assign classes\n\tthis.outerDomNode.className = this[\"class\"] || \"\";\n\t// Insert element\n\tparent.insertBefore(this.outerDomNode,nextSibling);\n\tthis.renderChildren(this.innerDomNode,null);\n\tthis.domNodes.push(this.outerDomNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nScrollableWidget.prototype.execute = function() {\n\t// Get attributes\n\tthis.fallthrough = this.getAttribute(\"fallthrough\",\"yes\");\n\tthis[\"class\"] = this.getAttribute(\"class\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nScrollableWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"class\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.scrollable = ScrollableWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/scrollable.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/select.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/select.js\ntype: application/javascript\nmodule-type: widget\n\nSelect widget:\n\n```\n<$select tiddler=\"MyTiddler\" field=\"text\">\n<$list filter=\"[tag[chapter]]\">\n<option value=<<currentTiddler>>>\n<$view field=\"description\"/>\n</option>\n</$list>\n</$select>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SelectWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSelectWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSelectWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n\tthis.setSelectValue();\n\t$tw.utils.addEventListeners(this.getSelectDomNode(),[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n};\n\n/*\nHandle a change event\n*/\nSelectWidget.prototype.handleChangeEvent = function(event) {\n\tvar value = this.getSelectDomNode().value;\n\tthis.wiki.setText(this.selectTitle,this.selectField,this.selectIndex,value);\n};\n\n/*\nIf necessary, set the value of the select element to the current value\n*/\nSelectWidget.prototype.setSelectValue = function() {\n\tvar value = this.selectDefault;\n\t// Get the value\n\tif(this.selectIndex) {\n\t\tvalue = this.wiki.extractTiddlerDataItem(this.selectTitle,this.selectIndex);\n\t} else {\n\t\tvar tiddler = this.wiki.getTiddler(this.selectTitle);\n\t\tif(tiddler) {\n\t\t\tif(this.selectField === \"text\") {\n\t\t\t\t// Calling getTiddlerText() triggers lazy loading of skinny tiddlers\n\t\t\t\tvalue = this.wiki.getTiddlerText(this.selectTitle);\n\t\t\t} else {\n\t\t\t\tif($tw.utils.hop(tiddler.fields,this.selectField)) {\n\t\t\t\t\tvalue = tiddler.getFieldString(this.selectField);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tif(this.selectField === \"title\") {\n\t\t\t\tvalue = this.selectTitle;\n\t\t\t}\n\t\t}\n\t}\n\t// Assign it to the select element if it's different than the current value\n\tvar domNode = this.getSelectDomNode();\n\tif(domNode.value !== value) {\n\t\tdomNode.value = value;\n\t}\n};\n\n/*\nGet the DOM node of the select element\n*/\nSelectWidget.prototype.getSelectDomNode = function() {\n\treturn this.children[0].domNodes[0];\n};\n\n/*\nCompute the internal state of the widget\n*/\nSelectWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.selectTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.selectField = this.getAttribute(\"field\",\"text\");\n\tthis.selectIndex = this.getAttribute(\"index\");\n\tthis.selectClass = this.getAttribute(\"class\");\n\tthis.selectDefault = this.getAttribute(\"default\");\n\t// Make the child widgets\n\tvar selectNode = {\n\t\ttype: \"element\",\n\t\ttag: \"select\",\n\t\tchildren: this.parseTreeNode.children\n\t};\n\tif(this.selectClass) {\n\t\t$tw.utils.addAttributeToParseTreeNode(selectNode,\"class\",this.selectClass);\n\t}\n\tthis.makeChildWidgets([selectNode]);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nSelectWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\t// If we're using a different tiddler/field/index then completely refresh ourselves\n\tif(changedAttributes.selectTitle || changedAttributes.selectField || changedAttributes.selectIndex) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t// If the target tiddler value has changed, just update setting and refresh the children\n\t} else {\n\t\tif(changedTiddlers[this.selectTitle]) {\n\t\t\tthis.setSelectValue();\n\t\t} \n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.select = SelectWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/select.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/set.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/set.js\ntype: application/javascript\nmodule-type: widget\n\nSet variable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SetWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSetWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSetWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nSetWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.setName = this.getAttribute(\"name\",\"currentTiddler\");\n\tthis.setFilter = this.getAttribute(\"filter\");\n\tthis.setValue = this.getAttribute(\"value\");\n\tthis.setEmptyValue = this.getAttribute(\"emptyValue\");\n\t// Set context variable\n\tvar value = this.setValue;\n\tif(this.setFilter) {\n\t\tvar results = this.wiki.filterTiddlers(this.setFilter,this);\n\t\tif(!this.setValue) {\n\t\t\tvalue = $tw.utils.stringifyList(results);\n\t\t}\n\t\tif(results.length === 0 && this.setEmptyValue !== undefined) {\n\t\t\tvalue = this.setEmptyValue;\n\t\t}\n\t}\n\tthis.setVariable(this.setName,value,this.parseTreeNode.params);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nSetWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.name || changedAttributes.filter || changedAttributes.value || changedAttributes.emptyValue) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.setvariable = SetWidget;\nexports.set = SetWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/set.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/text.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/text.js\ntype: application/javascript\nmodule-type: widget\n\nText node widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar TextNodeWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nTextNodeWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nTextNodeWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar text = this.getAttribute(\"text\",this.parseTreeNode.text || \"\");\n\ttext = text.replace(/\\r/mg,\"\");\n\tvar textNode = this.document.createTextNode(text);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nTextNodeWidget.prototype.execute = function() {\n\t// Nothing to do for a text node\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nTextNodeWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.text) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports.text = TextNodeWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/text.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/tiddler.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/tiddler.js\ntype: application/javascript\nmodule-type: widget\n\nTiddler widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar TiddlerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nTiddlerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nTiddlerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nTiddlerWidget.prototype.execute = function() {\n\tthis.tiddlerState = this.computeTiddlerState();\n\tthis.setVariable(\"currentTiddler\",this.tiddlerState.currentTiddler);\n\tthis.setVariable(\"missingTiddlerClass\",this.tiddlerState.missingTiddlerClass);\n\tthis.setVariable(\"shadowTiddlerClass\",this.tiddlerState.shadowTiddlerClass);\n\tthis.setVariable(\"systemTiddlerClass\",this.tiddlerState.systemTiddlerClass);\n\tthis.setVariable(\"tiddlerTagClasses\",this.tiddlerState.tiddlerTagClasses);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nCompute the tiddler state flags\n*/\nTiddlerWidget.prototype.computeTiddlerState = function() {\n\t// Get our parameters\n\tthis.tiddlerTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t// Compute the state\n\tvar state = {\n\t\tcurrentTiddler: this.tiddlerTitle || \"\",\n\t\tmissingTiddlerClass: (this.wiki.tiddlerExists(this.tiddlerTitle) || this.wiki.isShadowTiddler(this.tiddlerTitle)) ? \"tc-tiddler-exists\" : \"tc-tiddler-missing\",\n\t\tshadowTiddlerClass: this.wiki.isShadowTiddler(this.tiddlerTitle) ? \"tc-tiddler-shadow\" : \"\",\n\t\tsystemTiddlerClass: this.wiki.isSystemTiddler(this.tiddlerTitle) ? \"tc-tiddler-system\" : \"\",\n\t\ttiddlerTagClasses: this.getTagClasses()\n\t};\n\t// Compute a simple hash to make it easier to detect changes\n\tstate.hash = state.currentTiddler + state.missingTiddlerClass + state.shadowTiddlerClass + state.systemTiddlerClass + state.tiddlerTagClasses;\n\treturn state;\n};\n\n/*\nCreate a string of CSS classes derived from the tags of the current tiddler\n*/\nTiddlerWidget.prototype.getTagClasses = function() {\n\tvar tiddler = this.wiki.getTiddler(this.tiddlerTitle);\n\tif(tiddler) {\n\t\tvar tags = [];\n\t\t$tw.utils.each(tiddler.fields.tags,function(tag) {\n\t\t\ttags.push(\"tc-tagged-\" + encodeURIComponent(tag));\n\t\t});\n\t\treturn tags.join(\" \");\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nTiddlerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes(),\n\t\tnewTiddlerState = this.computeTiddlerState();\n\tif(changedAttributes.tiddler || newTiddlerState.hash !== this.tiddlerState.hash) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.tiddler = TiddlerWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/tiddler.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/transclude.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/transclude.js\ntype: application/javascript\nmodule-type: widget\n\nTransclude widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar TranscludeWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nTranscludeWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nTranscludeWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nTranscludeWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.transcludeTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.transcludeSubTiddler = this.getAttribute(\"subtiddler\");\n\tthis.transcludeField = this.getAttribute(\"field\");\n\tthis.transcludeIndex = this.getAttribute(\"index\");\n\tthis.transcludeMode = this.getAttribute(\"mode\");\n\t// Parse the text reference\n\tvar parseAsInline = !this.parseTreeNode.isBlock;\n\tif(this.transcludeMode === \"inline\") {\n\t\tparseAsInline = true;\n\t} else if(this.transcludeMode === \"block\") {\n\t\tparseAsInline = false;\n\t}\n\tvar parser = this.wiki.parseTextReference(\n\t\t\t\t\t\tthis.transcludeTitle,\n\t\t\t\t\t\tthis.transcludeField,\n\t\t\t\t\t\tthis.transcludeIndex,\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tparseAsInline: parseAsInline,\n\t\t\t\t\t\t\tsubTiddler: this.transcludeSubTiddler\n\t\t\t\t\t\t}),\n\t\tparseTreeNodes = parser ? parser.tree : this.parseTreeNode.children;\n\t// Set context variables for recursion detection\n\tvar recursionMarker = this.makeRecursionMarker();\n\tthis.setVariable(\"transclusion\",recursionMarker);\n\t// Check for recursion\n\tif(parser) {\n\t\tif(this.parentWidget && this.parentWidget.hasVariable(\"transclusion\",recursionMarker)) {\n\t\t\tparseTreeNodes = [{type: \"element\", tag: \"span\", attributes: {\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-error\"}\n\t\t\t}, children: [\n\t\t\t\t{type: \"text\", text: \"Recursive transclusion error in transclude widget\"}\n\t\t\t]}];\n\t\t}\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(parseTreeNodes);\n};\n\n/*\nCompose a string comprising the title, field and/or index to identify this transclusion for recursion detection\n*/\nTranscludeWidget.prototype.makeRecursionMarker = function() {\n\tvar output = [];\n\toutput.push(\"{\");\n\toutput.push(this.getVariable(\"currentTiddler\",{defaultValue: \"\"}));\n\toutput.push(\"|\");\n\toutput.push(this.transcludeTitle || \"\");\n\toutput.push(\"|\");\n\toutput.push(this.transcludeField || \"\");\n\toutput.push(\"|\");\n\toutput.push(this.transcludeIndex || \"\");\n\toutput.push(\"|\");\n\toutput.push(this.transcludeSubTiddler || \"\");\n\toutput.push(\"}\");\n\treturn output.join(\"\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nTranscludeWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedTiddlers[this.transcludeTitle]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.transclude = TranscludeWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/transclude.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/view.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/view.js\ntype: application/javascript\nmodule-type: widget\n\nView widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ViewWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nViewWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nViewWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tif(this.text) {\n\t\tvar textNode = this.document.createTextNode(this.text);\n\t\tparent.insertBefore(textNode,nextSibling);\n\t\tthis.domNodes.push(textNode);\n\t} else {\n\t\tthis.makeChildWidgets();\n\t\tthis.renderChildren(parent,nextSibling);\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nViewWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.viewTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.viewSubtiddler = this.getAttribute(\"subtiddler\");\n\tthis.viewField = this.getAttribute(\"field\",\"text\");\n\tthis.viewIndex = this.getAttribute(\"index\");\n\tthis.viewFormat = this.getAttribute(\"format\",\"text\");\n\tthis.viewTemplate = this.getAttribute(\"template\",\"\");\n\tswitch(this.viewFormat) {\n\t\tcase \"htmlwikified\":\n\t\t\tthis.text = this.getValueAsHtmlWikified();\n\t\t\tbreak;\n\t\tcase \"htmlencoded\":\n\t\t\tthis.text = this.getValueAsHtmlEncoded();\n\t\t\tbreak;\n\t\tcase \"urlencoded\":\n\t\t\tthis.text = this.getValueAsUrlEncoded();\n\t\t\tbreak;\n\t\tcase \"doubleurlencoded\":\n\t\t\tthis.text = this.getValueAsDoubleUrlEncoded();\n\t\t\tbreak;\n\t\tcase \"date\":\n\t\t\tthis.text = this.getValueAsDate(this.viewTemplate);\n\t\t\tbreak;\n\t\tcase \"relativedate\":\n\t\t\tthis.text = this.getValueAsRelativeDate();\n\t\t\tbreak;\n\t\tcase \"stripcomments\":\n\t\t\tthis.text = this.getValueAsStrippedComments();\n\t\t\tbreak;\n\t\tcase \"jsencoded\":\n\t\t\tthis.text = this.getValueAsJsEncoded();\n\t\t\tbreak;\n\t\tdefault: // \"text\"\n\t\t\tthis.text = this.getValueAsText();\n\t\t\tbreak;\n\t}\n};\n\n/*\nThe various formatter functions are baked into this widget for the moment. Eventually they will be replaced by macro functions\n*/\n\n/*\nRetrieve the value of the widget. Options are:\nasString: Optionally return the value as a string\n*/\nViewWidget.prototype.getValue = function(options) {\n\toptions = options || {};\n\tvar value = options.asString ? \"\" : undefined;\n\tif(this.viewIndex) {\n\t\tvalue = this.wiki.extractTiddlerDataItem(this.viewTitle,this.viewIndex);\n\t} else {\n\t\tvar tiddler;\n\t\tif(this.viewSubtiddler) {\n\t\t\ttiddler = this.wiki.getSubTiddler(this.viewTitle,this.viewSubtiddler);\t\n\t\t} else {\n\t\t\ttiddler = this.wiki.getTiddler(this.viewTitle);\n\t\t}\n\t\tif(tiddler) {\n\t\t\tif(this.viewField === \"text\" && !this.viewSubtiddler) {\n\t\t\t\t// Calling getTiddlerText() triggers lazy loading of skinny tiddlers\n\t\t\t\tvalue = this.wiki.getTiddlerText(this.viewTitle);\n\t\t\t} else {\n\t\t\t\tif($tw.utils.hop(tiddler.fields,this.viewField)) {\n\t\t\t\t\tif(options.asString) {\n\t\t\t\t\t\tvalue = tiddler.getFieldString(this.viewField);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvalue = tiddler.fields[this.viewField];\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tif(this.viewField === \"title\") {\n\t\t\t\tvalue = this.viewTitle;\n\t\t\t}\n\t\t}\n\t}\n\treturn value;\n};\n\nViewWidget.prototype.getValueAsText = function() {\n\treturn this.getValue({asString: true});\n};\n\nViewWidget.prototype.getValueAsHtmlWikified = function() {\n\treturn this.wiki.renderText(\"text/html\",\"text/vnd.tiddlywiki\",this.getValueAsText(),{parentWidget: this});\n};\n\nViewWidget.prototype.getValueAsHtmlEncoded = function() {\n\treturn $tw.utils.htmlEncode(this.getValueAsText());\n};\n\nViewWidget.prototype.getValueAsUrlEncoded = function() {\n\treturn encodeURIComponent(this.getValueAsText());\n};\n\nViewWidget.prototype.getValueAsDoubleUrlEncoded = function() {\n\treturn encodeURIComponent(encodeURIComponent(this.getValueAsText()));\n};\n\nViewWidget.prototype.getValueAsDate = function(format) {\n\tformat = format || \"YYYY MM DD 0hh:0mm\";\n\tvar value = $tw.utils.parseDate(this.getValue());\n\tif(value && $tw.utils.isDate(value) && value.toString() !== \"Invalid Date\") {\n\t\treturn $tw.utils.formatDateString(value,format);\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\nViewWidget.prototype.getValueAsRelativeDate = function(format) {\n\tvar value = $tw.utils.parseDate(this.getValue());\n\tif(value && $tw.utils.isDate(value) && value.toString() !== \"Invalid Date\") {\n\t\treturn $tw.utils.getRelativeDate((new Date()) - (new Date(value))).description;\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\nViewWidget.prototype.getValueAsStrippedComments = function() {\n\tvar lines = this.getValueAsText().split(\"\\n\"),\n\t\tout = [];\n\tfor(var line=0; line<lines.length; line++) {\n\t\tvar text = lines[line];\n\t\tif(!/^\\s*\\/\\/#/.test(text)) {\n\t\t\tout.push(text);\n\t\t}\n\t}\n\treturn out.join(\"\\n\");\n};\n\nViewWidget.prototype.getValueAsJsEncoded = function() {\n\treturn $tw.utils.stringify(this.getValueAsText());\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nViewWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes.template || changedAttributes.format || changedTiddlers[this.viewTitle]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports.view = ViewWidget;\n\n})();\n",
            "title": "$:/core/modules/widgets/view.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/widgets/widget.js": {
            "text": "/*\\\ntitle: $:/core/modules/widgets/widget.js\ntype: application/javascript\nmodule-type: widget\n\nWidget base class\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nCreate a widget object for a parse tree node\n\tparseTreeNode: reference to the parse tree node to be rendered\n\toptions: see below\nOptions include:\n\twiki: mandatory reference to wiki associated with this render tree\n\tparentWidget: optional reference to a parent renderer node for the context chain\n\tdocument: optional document object to use instead of global document\n*/\nvar Widget = function(parseTreeNode,options) {\n\tif(arguments.length > 0) {\n\t\tthis.initialise(parseTreeNode,options);\n\t}\n};\n\n/*\nInitialise widget properties. These steps are pulled out of the constructor so that we can reuse them in subclasses\n*/\nWidget.prototype.initialise = function(parseTreeNode,options) {\n\toptions = options || {};\n\t// Save widget info\n\tthis.parseTreeNode = parseTreeNode;\n\tthis.wiki = options.wiki;\n\tthis.parentWidget = options.parentWidget;\n\tthis.variablesConstructor = function() {};\n\tthis.variablesConstructor.prototype = this.parentWidget ? this.parentWidget.variables : {};\n\tthis.variables = new this.variablesConstructor();\n\tthis.document = options.document;\n\tthis.attributes = {};\n\tthis.children = [];\n\tthis.domNodes = [];\n\tthis.eventListeners = {};\n\t// Hashmap of the widget classes\n\tif(!this.widgetClasses) {\n\t\tWidget.prototype.widgetClasses = $tw.modules.applyMethods(\"widget\");\n\t}\n};\n\n/*\nRender this widget into the DOM\n*/\nWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nWidget.prototype.execute = function() {\n\tthis.makeChildWidgets();\n};\n\n/*\nSet the value of a context variable\nname: name of the variable\nvalue: value of the variable\nparams: array of {name:, default:} for each parameter\n*/\nWidget.prototype.setVariable = function(name,value,params) {\n\tthis.variables[name] = {value: value, params: params};\n};\n\n/*\nGet the prevailing value of a context variable\nname: name of variable\noptions: see below\nOptions include\nparams: array of {name:, value:} for each parameter\ndefaultValue: default value if the variable is not defined\n*/\nWidget.prototype.getVariable = function(name,options) {\n\toptions = options || {};\n\tvar actualParams = options.params || [],\n\t\tparentWidget = this.parentWidget;\n\t// Check for the variable defined in the parent widget (or an ancestor in the prototype chain)\n\tif(parentWidget && name in parentWidget.variables) {\n\t\tvar variable = parentWidget.variables[name],\n\t\t\tvalue = variable.value;\n\t\t// Substitute any parameters specified in the definition\n\t\tvalue = this.substituteVariableParameters(value,variable.params,actualParams);\n\t\tvalue = this.substituteVariableReferences(value);\n\t\treturn value;\n\t}\n\t// If the variable doesn't exist in the parent widget then look for a macro module\n\treturn this.evaluateMacroModule(name,actualParams,options.defaultValue);\n};\n\nWidget.prototype.substituteVariableParameters = function(text,formalParams,actualParams) {\n\tif(formalParams) {\n\t\tvar nextAnonParameter = 0, // Next candidate anonymous parameter in macro call\n\t\t\tparamInfo, paramValue;\n\t\t// Step through each of the parameters in the macro definition\n\t\tfor(var p=0; p<formalParams.length; p++) {\n\t\t\t// Check if we've got a macro call parameter with the same name\n\t\t\tparamInfo = formalParams[p];\n\t\t\tparamValue = undefined;\n\t\t\tfor(var m=0; m<actualParams.length; m++) {\n\t\t\t\tif(actualParams[m].name === paramInfo.name) {\n\t\t\t\t\tparamValue = actualParams[m].value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// If not, use the next available anonymous macro call parameter\n\t\t\twhile(nextAnonParameter < actualParams.length && actualParams[nextAnonParameter].name) {\n\t\t\t\tnextAnonParameter++;\n\t\t\t}\n\t\t\tif(paramValue === undefined && nextAnonParameter < actualParams.length) {\n\t\t\t\tparamValue = actualParams[nextAnonParameter++].value;\n\t\t\t}\n\t\t\t// If we've still not got a value, use the default, if any\n\t\t\tparamValue = paramValue || paramInfo[\"default\"] || \"\";\n\t\t\t// Replace any instances of this parameter\n\t\t\ttext = text.replace(new RegExp(\"\\\\$\" + $tw.utils.escapeRegExp(paramInfo.name) + \"\\\\$\",\"mg\"),paramValue);\n\t\t}\n\t}\n\treturn text;\n};\n\nWidget.prototype.substituteVariableReferences = function(text) {\n\tvar self = this;\n\treturn (text || \"\").replace(/\\$\\(([^\\)\\$]+)\\)\\$/g,function(match,p1,offset,string) {\n\t\treturn self.getVariable(p1,{defaultValue: \"\"});\n\t});\n};\n\nWidget.prototype.evaluateMacroModule = function(name,actualParams,defaultValue) {\n\tif($tw.utils.hop($tw.macros,name)) {\n\t\tvar macro = $tw.macros[name],\n\t\t\targs = [];\n\t\tif(macro.params.length > 0) {\n\t\t\tvar nextAnonParameter = 0, // Next candidate anonymous parameter in macro call\n\t\t\t\tparamInfo, paramValue;\n\t\t\t// Step through each of the parameters in the macro definition\n\t\t\tfor(var p=0; p<macro.params.length; p++) {\n\t\t\t\t// Check if we've got a macro call parameter with the same name\n\t\t\t\tparamInfo = macro.params[p];\n\t\t\t\tparamValue = undefined;\n\t\t\t\tfor(var m=0; m<actualParams.length; m++) {\n\t\t\t\t\tif(actualParams[m].name === paramInfo.name) {\n\t\t\t\t\t\tparamValue = actualParams[m].value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// If not, use the next available anonymous macro call parameter\n\t\t\t\twhile(nextAnonParameter < actualParams.length && actualParams[nextAnonParameter].name) {\n\t\t\t\t\tnextAnonParameter++;\n\t\t\t\t}\n\t\t\t\tif(paramValue === undefined && nextAnonParameter < actualParams.length) {\n\t\t\t\t\tparamValue = actualParams[nextAnonParameter++].value;\n\t\t\t\t}\n\t\t\t\t// If we've still not got a value, use the default, if any\n\t\t\t\tparamValue = paramValue || paramInfo[\"default\"] || \"\";\n\t\t\t\t// Save the parameter\n\t\t\t\targs.push(paramValue);\n\t\t\t}\n\t\t}\n\t\telse for(var i=0; i<actualParams.length; ++i) {\n\t\t\targs.push(actualParams[i].value);\n\t\t}\n\t\treturn (macro.run.apply(this,args) || \"\").toString();\n\t} else {\n\t\treturn defaultValue;\n\t}\n};\n\n/*\nCheck whether a given context variable value exists in the parent chain\n*/\nWidget.prototype.hasVariable = function(name,value) {\n\tvar node = this;\n\twhile(node) {\n\t\tif($tw.utils.hop(node.variables,name) && node.variables[name].value === value) {\n\t\t\treturn true;\n\t\t}\n\t\tnode = node.parentWidget;\n\t}\n\treturn false;\n};\n\n/*\nConstruct a qualifying string based on a hash of concatenating the values of a given variable in the parent chain\n*/\nWidget.prototype.getStateQualifier = function(name) {\n\tname = name || \"transclusion\";\n\tvar output = [],\n\t\tnode = this;\n\twhile(node && node.parentWidget) {\n\t\tif($tw.utils.hop(node.parentWidget.variables,name)) {\n\t\t\toutput.push(node.getVariable(name));\n\t\t}\n\t\tnode = node.parentWidget;\n\t}\n\treturn $tw.utils.hashString(output.join(\"\"));\n};\n\n/*\nCompute the current values of the attributes of the widget. Returns a hashmap of the names of the attributes that have changed\n*/\nWidget.prototype.computeAttributes = function() {\n\tvar changedAttributes = {},\n\t\tself = this,\n\t\tvalue;\n\t$tw.utils.each(this.parseTreeNode.attributes,function(attribute,name) {\n\t\tif(attribute.type === \"indirect\") {\n\t\t\tvalue = self.wiki.getTextReference(attribute.textReference,\"\",self.getVariable(\"currentTiddler\"));\n\t\t} else if(attribute.type === \"macro\") {\n\t\t\tvalue = self.getVariable(attribute.value.name,{params: attribute.value.params});\n\t\t} else { // String attribute\n\t\t\tvalue = attribute.value;\n\t\t}\n\t\t// Check whether the attribute has changed\n\t\tif(self.attributes[name] !== value) {\n\t\t\tself.attributes[name] = value;\n\t\t\tchangedAttributes[name] = true;\n\t\t}\n\t});\n\treturn changedAttributes;\n};\n\n/*\nCheck for the presence of an attribute\n*/\nWidget.prototype.hasAttribute = function(name) {\n\treturn $tw.utils.hop(this.attributes,name);\n};\n\n/*\nGet the value of an attribute\n*/\nWidget.prototype.getAttribute = function(name,defaultText) {\n\tif($tw.utils.hop(this.attributes,name)) {\n\t\treturn this.attributes[name];\n\t} else {\n\t\treturn defaultText;\n\t}\n};\n\n/*\nAssign the computed attributes of the widget to a domNode\noptions include:\nexcludeEventAttributes: ignores attributes whose name begins with \"on\"\n*/\nWidget.prototype.assignAttributes = function(domNode,options) {\n\toptions = options || {};\n\tvar self = this;\n\t$tw.utils.each(this.attributes,function(v,a) {\n\t\t// Check exclusions\n\t\tif(options.excludeEventAttributes && a.substr(0,2) === \"on\") {\n\t\t\tv = undefined;\n\t\t}\n\t\tif(v !== undefined) {\n\t\t\tvar b = a.split(\":\");\n\t\t\t// Setting certain attributes can cause a DOM error (eg xmlns on the svg element)\n\t\t\ttry {\n\t\t\t\tif (b.length == 2 && b[0] == \"xlink\"){\n\t\t\t\t\tdomNode.setAttributeNS(\"http://www.w3.org/1999/xlink\",b[1],v);\n\t\t\t\t} else {\n\t\t\t\t\tdomNode.setAttributeNS(null,a,v);\n\t\t\t\t}\n\t\t\t} catch(e) {\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nMake child widgets correspondng to specified parseTreeNodes\n*/\nWidget.prototype.makeChildWidgets = function(parseTreeNodes) {\n\tthis.children = [];\n\tvar self = this;\n\t$tw.utils.each(parseTreeNodes || (this.parseTreeNode && this.parseTreeNode.children),function(childNode) {\n\t\tself.children.push(self.makeChildWidget(childNode));\n\t});\n};\n\n/*\nConstruct the widget object for a parse tree node\n*/\nWidget.prototype.makeChildWidget = function(parseTreeNode) {\n\tvar WidgetClass = this.widgetClasses[parseTreeNode.type];\n\tif(!WidgetClass) {\n\t\tWidgetClass = this.widgetClasses.text;\n\t\tparseTreeNode = {type: \"text\", text: \"Undefined widget '\" + parseTreeNode.type + \"'\"};\n\t}\n\treturn new WidgetClass(parseTreeNode,{\n\t\twiki: this.wiki,\n\t\tvariables: {},\n\t\tparentWidget: this,\n\t\tdocument: this.document\n\t});\n};\n\n/*\nGet the next sibling of this widget\n*/\nWidget.prototype.nextSibling = function() {\n\tif(this.parentWidget) {\n\t\tvar index = this.parentWidget.children.indexOf(this);\n\t\tif(index !== -1 && index < this.parentWidget.children.length-1) {\n\t\t\treturn this.parentWidget.children[index+1];\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nGet the previous sibling of this widget\n*/\nWidget.prototype.previousSibling = function() {\n\tif(this.parentWidget) {\n\t\tvar index = this.parentWidget.children.indexOf(this);\n\t\tif(index !== -1 && index > 0) {\n\t\t\treturn this.parentWidget.children[index-1];\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRender the children of this widget into the DOM\n*/\nWidget.prototype.renderChildren = function(parent,nextSibling) {\n\t$tw.utils.each(this.children,function(childWidget) {\n\t\tchildWidget.render(parent,nextSibling);\n\t});\n};\n\n/*\nAdd a list of event listeners from an array [{type:,handler:},...]\n*/\nWidget.prototype.addEventListeners = function(listeners) {\n\tvar self = this;\n\t$tw.utils.each(listeners,function(listenerInfo) {\n\t\tself.addEventListener(listenerInfo.type,listenerInfo.handler);\n\t});\n};\n\n/*\nAdd an event listener\n*/\nWidget.prototype.addEventListener = function(type,handler) {\n\tvar self = this;\n\tif(typeof handler === \"string\") { // The handler is a method name on this widget\n\t\tthis.eventListeners[type] = function(event) {\n\t\t\treturn self[handler].call(self,event);\n\t\t};\n\t} else { // The handler is a function\n\t\tthis.eventListeners[type] = function(event) {\n\t\t\treturn handler.call(self,event);\n\t\t};\n\t}\n};\n\n/*\nDispatch an event to a widget. If the widget doesn't handle the event then it is also dispatched to the parent widget\n*/\nWidget.prototype.dispatchEvent = function(event) {\n\t// Dispatch the event if this widget handles it\n\tvar listener = this.eventListeners[event.type];\n\tif(listener) {\n\t\t// Don't propagate the event if the listener returned false\n\t\tif(!listener(event)) {\n\t\t\treturn false;\n\t\t}\n\t}\n\t// Dispatch the event to the parent widget\n\tif(this.parentWidget) {\n\t\treturn this.parentWidget.dispatchEvent(event);\n\t}\n\treturn true;\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nRebuild a previously rendered widget\n*/\nWidget.prototype.refreshSelf = function() {\n\tvar nextSibling = this.findNextSiblingDomNode();\n\tthis.removeChildDomNodes();\n\tthis.render(this.parentDomNode,nextSibling);\n};\n\n/*\nRefresh all the children of a widget\n*/\nWidget.prototype.refreshChildren = function(changedTiddlers) {\n\tvar self = this,\n\t\trefreshed = false;\n\t$tw.utils.each(this.children,function(childWidget) {\n\t\trefreshed = childWidget.refresh(changedTiddlers) || refreshed;\n\t});\n\treturn refreshed;\n};\n\n/*\nFind the next sibling in the DOM to this widget. This is done by scanning the widget tree through all next siblings and their descendents that share the same parent DOM node\n*/\nWidget.prototype.findNextSiblingDomNode = function(startIndex) {\n\t// Refer to this widget by its index within its parents children\n\tvar parent = this.parentWidget,\n\t\tindex = startIndex !== undefined ? startIndex : parent.children.indexOf(this);\nif(index === -1) {\n\tthrow \"node not found in parents children\";\n}\n\t// Look for a DOM node in the later siblings\n\twhile(++index < parent.children.length) {\n\t\tvar domNode = parent.children[index].findFirstDomNode();\n\t\tif(domNode) {\n\t\t\treturn domNode;\n\t\t}\n\t}\n\t// Go back and look for later siblings of our parent if it has the same parent dom node\n\tvar grandParent = parent.parentWidget;\n\tif(grandParent && parent.parentDomNode === this.parentDomNode) {\n\t\tindex = grandParent.children.indexOf(parent);\n\t\treturn parent.findNextSiblingDomNode(index);\n\t}\n\treturn null;\n};\n\n/*\nFind the first DOM node generated by a widget or its children\n*/\nWidget.prototype.findFirstDomNode = function() {\n\t// Return the first dom node of this widget, if we've got one\n\tif(this.domNodes.length > 0) {\n\t\treturn this.domNodes[0];\n\t}\n\t// Otherwise, recursively call our children\n\tfor(var t=0; t<this.children.length; t++) {\n\t\tvar domNode = this.children[t].findFirstDomNode();\n\t\tif(domNode) {\n\t\t\treturn domNode;\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRemove any DOM nodes created by this widget or its children\n*/\nWidget.prototype.removeChildDomNodes = function() {\n\t// If this widget has directly created DOM nodes, delete them and exit. This assumes that any child widgets are contained within the created DOM nodes, which would normally be the case\n\tif(this.domNodes.length > 0) {\n\t\t$tw.utils.each(this.domNodes,function(domNode) {\n\t\t\tdomNode.parentNode.removeChild(domNode);\n\t\t});\n\t\tthis.domNodes = [];\n\t} else {\n\t\t// Otherwise, ask the child widgets to delete their DOM nodes\n\t\t$tw.utils.each(this.children,function(childWidget) {\n\t\t\tchildWidget.removeChildDomNodes();\n\t\t});\n\t}\n};\n\n/*\nInvoke the action widgets that are descendents of the current widget.\n*/\nWidget.prototype.invokeActions = function(triggeringWidget,event) {\n\tvar handled = false;\n\t// For each child widget\n\tfor(var t=0; t<this.children.length; t++) {\n\t\tvar child = this.children[t];\n\t\t// Invoke the child if it is an action widget\n\t\tif(child.invokeAction && child.invokeAction(triggeringWidget,event)) {\n\t\t\thandled = true;\n\t\t}\n\t\t// Propagate through through the child if it permits it\n\t\tif(child.allowActionPropagation() && child.invokeActions(triggeringWidget,event)) {\n\t\t\thandled = true;\n\t\t}\n\t}\n\treturn handled;\n};\n\n\nWidget.prototype.allowActionPropagation = function() {\n\treturn true;\n};\n\nexports.widget = Widget;\n\n})();\n",
            "title": "$:/core/modules/widgets/widget.js",
            "type": "application/javascript",
            "module-type": "widget"
        },
        "$:/core/modules/wiki.js": {
            "text": "/*\\\ntitle: $:/core/modules/wiki.js\ntype: application/javascript\nmodule-type: wikimethod\n\nExtension methods for the $tw.Wiki object\n\nAdds the following properties to the wiki object:\n\n* `eventListeners` is a hashmap by type of arrays of listener functions\n* `changedTiddlers` is a hashmap describing changes to named tiddlers since wiki change events were last dispatched. Each entry is a hashmap containing two fields:\n\tmodified: true/false\n\tdeleted: true/false\n* `changeCount` is a hashmap by tiddler title containing a numerical index that starts at zero and is incremented each time a tiddler is created changed or deleted\n* `caches` is a hashmap by tiddler title containing a further hashmap of named cache objects. Caches are automatically cleared when a tiddler is modified or deleted\n* `globalCache` is a hashmap by cache name of cache objects that are cleared whenever any tiddler change occurs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nvar USER_NAME_TITLE = \"$:/status/UserName\";\n\n/*\nGet the value of a text reference. Text references can have any of these forms:\n\t<tiddlertitle>\n\t<tiddlertitle>!!<fieldname>\n\t!!<fieldname> - specifies a field of the current tiddlers\n\t<tiddlertitle>##<index>\n*/\nexports.getTextReference = function(textRef,defaultText,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle = tr.title || currTiddlerTitle;\n\tif(tr.field) {\n\t\tvar tiddler = this.getTiddler(title);\n\t\tif(tr.field === \"title\") { // Special case so we can return the title of a non-existent tiddler\n\t\t\treturn title;\n\t\t} else if(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\treturn tiddler.getFieldString(tr.field);\n\t\t} else {\n\t\t\treturn defaultText;\n\t\t}\n\t} else if(tr.index) {\n\t\treturn this.extractTiddlerDataItem(title,tr.index,defaultText);\n\t} else {\n\t\treturn this.getTiddlerText(title,defaultText);\n\t}\n};\n\nexports.setTextReference = function(textRef,value,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle = tr.title || currTiddlerTitle;\n\tthis.setText(title,tr.field,tr.index,value);\n};\n\nexports.setText = function(title,field,index,value) {\n\t// Check if it is a reference to a tiddler field\n\tif(index) {\n\t\tvar data = this.getTiddlerData(title,Object.create(null));\n\t\tdata[index] = value;\n\t\tthis.setTiddlerData(title,data,this.getModificationFields());\n\t} else {\n\t\tvar tiddler = this.getTiddler(title),\n\t\t\tfields = {title: title};\n\t\tfields[field || \"text\"] = value;\n\t\tthis.addTiddler(new $tw.Tiddler(tiddler,fields,this.getModificationFields()));\n\t}\n};\n\nexports.deleteTextReference = function(textRef,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle,tiddler,fields;\n\t// Check if it is a reference to a tiddler\n\tif(tr.title && !tr.field) {\n\t\tthis.deleteTiddler(tr.title);\n\t// Else check for a field reference\n\t} else if(tr.field) {\n\t\ttitle = tr.title || currTiddlerTitle;\n\t\ttiddler = this.getTiddler(title);\n\t\tif(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\tfields = Object.create(null);\n\t\t\tfields[tr.field] = undefined;\n\t\t\tthis.addTiddler(new $tw.Tiddler(tiddler,fields,this.getModificationFields()));\n\t\t}\n\t}\n};\n\nexports.addEventListener = function(type,listener) {\n\tthis.eventListeners = this.eventListeners || {};\n\tthis.eventListeners[type] = this.eventListeners[type]  || [];\n\tthis.eventListeners[type].push(listener);\t\n};\n\nexports.removeEventListener = function(type,listener) {\n\tvar listeners = this.eventListeners[type];\n\tif(listeners) {\n\t\tvar p = listeners.indexOf(listener);\n\t\tif(p !== -1) {\n\t\t\tlisteners.splice(p,1);\n\t\t}\n\t}\n};\n\nexports.dispatchEvent = function(type /*, args */) {\n\tvar args = Array.prototype.slice.call(arguments,1),\n\t\tlisteners = this.eventListeners[type];\n\tif(listeners) {\n\t\tfor(var p=0; p<listeners.length; p++) {\n\t\t\tvar listener = listeners[p];\n\t\t\tlistener.apply(listener,args);\n\t\t}\n\t}\n};\n\n/*\nCauses a tiddler to be marked as changed, incrementing the change count, and triggers event handlers.\nThis method should be called after the changes it describes have been made to the wiki.tiddlers[] array.\n\ttitle: Title of tiddler\n\tisDeleted: defaults to false (meaning the tiddler has been created or modified),\n\t\ttrue if the tiddler has been deleted\n*/\nexports.enqueueTiddlerEvent = function(title,isDeleted) {\n\t// Record the touch in the list of changed tiddlers\n\tthis.changedTiddlers = this.changedTiddlers || Object.create(null);\n\tthis.changedTiddlers[title] = this.changedTiddlers[title] || Object.create(null);\n\tthis.changedTiddlers[title][isDeleted ? \"deleted\" : \"modified\"] = true;\n\t// Increment the change count\n\tthis.changeCount = this.changeCount || Object.create(null);\n\tif($tw.utils.hop(this.changeCount,title)) {\n\t\tthis.changeCount[title]++;\n\t} else {\n\t\tthis.changeCount[title] = 1;\n\t}\n\t// Trigger events\n\tthis.eventListeners = this.eventListeners || [];\n\tif(!this.eventsTriggered) {\n\t\tvar self = this;\n\t\t$tw.utils.nextTick(function() {\n\t\t\tvar changes = self.changedTiddlers;\n\t\t\tself.changedTiddlers = Object.create(null);\n\t\t\tself.eventsTriggered = false;\n\t\t\tif($tw.utils.count(changes) > 0) {\n\t\t\t\tself.dispatchEvent(\"change\",changes);\n\t\t\t}\n\t\t});\n\t\tthis.eventsTriggered = true;\n\t}\n};\n\nexports.getSizeOfTiddlerEventQueue = function() {\n\treturn $tw.utils.count(this.changedTiddlers);\n};\n\nexports.clearTiddlerEventQueue = function() {\n\tthis.changedTiddlers = Object.create(null);\n\tthis.changeCount = Object.create(null);\n};\n\nexports.getChangeCount = function(title) {\n\tthis.changeCount = this.changeCount || Object.create(null);\n\tif($tw.utils.hop(this.changeCount,title)) {\n\t\treturn this.changeCount[title];\n\t} else {\n\t\treturn 0;\n\t}\n};\n\n/*\nGenerate an unused title from the specified base\n*/\nexports.generateNewTitle = function(baseTitle,options) {\n\toptions = options || {};\n\tvar c = 0,\n\t\ttitle = baseTitle;\n\twhile(this.tiddlerExists(title) || this.isShadowTiddler(title) || this.findDraft(title)) {\n\t\ttitle = baseTitle + \n\t\t\t(options.prefix || \" \") + \n\t\t\t(++c);\n\t}\n\treturn title;\n};\n\nexports.isSystemTiddler = function(title) {\n\treturn title.indexOf(\"$:/\") === 0;\n};\n\nexports.isTemporaryTiddler = function(title) {\n\treturn title.indexOf(\"$:/temp/\") === 0;\n};\n\nexports.isImageTiddler = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\t\t\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/vnd.tiddlywiki\"];\n\t\treturn !!contentTypeInfo && contentTypeInfo.flags.indexOf(\"image\") !== -1;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLike addTiddler() except it will silently reject any plugin tiddlers that are older than the currently loaded version. Returns true if the tiddler was imported\n*/\nexports.importTiddler = function(tiddler) {\n\tvar existingTiddler = this.getTiddler(tiddler.fields.title);\n\t// Check if we're dealing with a plugin\n\tif(tiddler && tiddler.hasField(\"plugin-type\") && tiddler.hasField(\"version\") && existingTiddler && existingTiddler.hasField(\"plugin-type\") && existingTiddler.hasField(\"version\")) {\n\t\t// Reject the incoming plugin if it is older\n\t\tif(!$tw.utils.checkVersions(tiddler.fields.version,existingTiddler.fields.version)) {\n\t\t\treturn false;\n\t\t}\n\t}\n\t// Fall through to adding the tiddler\n\tthis.addTiddler(tiddler);\n\treturn true;\n};\n\n/*\nReturn a hashmap of the fields that should be set when a tiddler is created\n*/\nexports.getCreationFields = function() {\n\tvar fields = {\n\t\t\tcreated: new Date()\n\t\t},\n\t\tcreator = this.getTiddlerText(USER_NAME_TITLE);\n\tif(creator) {\n\t\tfields.creator = creator;\n\t}\n\treturn fields;\n};\n\n/*\nReturn a hashmap of the fields that should be set when a tiddler is modified\n*/\nexports.getModificationFields = function() {\n\tvar fields = Object.create(null),\n\t\tmodifier = this.getTiddlerText(USER_NAME_TITLE);\n\tfields.modified = new Date();\n\tif(modifier) {\n\t\tfields.modifier = modifier;\n\t}\n\treturn fields;\n};\n\n/*\nReturn a sorted array of tiddler titles.  Options include:\nsortField: field to sort by\nexcludeTag: tag to exclude\nincludeSystem: whether to include system tiddlers (defaults to false)\n*/\nexports.getTiddlers = function(options) {\n\toptions = options || Object.create(null);\n\tvar self = this,\n\t\tsortField = options.sortField || \"title\",\n\t\ttiddlers = [], t, titles = [];\n\tthis.each(function(tiddler,title) {\n\t\tif(options.includeSystem || !self.isSystemTiddler(title)) {\n\t\t\tif(!options.excludeTag || !tiddler.hasTag(options.excludeTag)) {\n\t\t\t\ttiddlers.push(tiddler);\n\t\t\t}\n\t\t}\n\t});\n\ttiddlers.sort(function(a,b) {\n\t\tvar aa = a.fields[sortField].toLowerCase() || \"\",\n\t\t\tbb = b.fields[sortField].toLowerCase() || \"\";\n\t\tif(aa < bb) {\n\t\t\treturn -1;\n\t\t} else {\n\t\t\tif(aa > bb) {\n\t\t\t\treturn 1;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\t});\n\tfor(t=0; t<tiddlers.length; t++) {\n\t\ttitles.push(tiddlers[t].fields.title);\n\t}\n\treturn titles;\n};\n\nexports.countTiddlers = function(excludeTag) {\n\tvar tiddlers = this.getTiddlers({excludeTag: excludeTag});\n\treturn $tw.utils.count(tiddlers);\n};\n\n/*\nReturns a function iterator(callback) that iterates through the specified titles, and invokes the callback with callback(tiddler,title)\n*/\nexports.makeTiddlerIterator = function(titles) {\n\tvar self = this;\n\tif(!$tw.utils.isArray(titles)) {\n\t\ttitles = Object.keys(titles);\n\t} else {\n\t\ttitles = titles.slice(0);\n\t}\n\treturn function(callback) {\n\t\ttitles.forEach(function(title) {\n\t\t\tcallback(self.getTiddler(title),title);\n\t\t});\n\t};\n};\n\n/*\nSort an array of tiddler titles by a specified field\n\ttitles: array of titles (sorted in place)\n\tsortField: name of field to sort by\n\tisDescending: true if the sort should be descending\n\tisCaseSensitive: true if the sort should consider upper and lower case letters to be different\n*/\nexports.sortTiddlers = function(titles,sortField,isDescending,isCaseSensitive,isNumeric) {\n\tvar self = this;\n\ttitles.sort(function(a,b) {\n\t\tvar x,y,\n\t\t\tcompareNumbers = function(x,y) {\n\t\t\t\tvar result = \n\t\t\t\t\tisNaN(x) && !isNaN(y) ? (isDescending ? -1 : 1) :\n\t\t\t\t\t!isNaN(x) && isNaN(y) ? (isDescending ? 1 : -1) :\n\t\t\t\t\t                        (isDescending ? y - x :  x - y);\n\t\t\t\treturn result;\n\t\t\t};\n\t\tif(sortField !== \"title\") {\n\t\t\tvar tiddlerA = self.getTiddler(a),\n\t\t\t\ttiddlerB = self.getTiddler(b);\n\t\t\tif(tiddlerA) {\n\t\t\t\ta = tiddlerA.fields[sortField] || \"\";\n\t\t\t} else {\n\t\t\t\ta = \"\";\n\t\t\t}\n\t\t\tif(tiddlerB) {\n\t\t\t\tb = tiddlerB.fields[sortField] || \"\";\n\t\t\t} else {\n\t\t\t\tb = \"\";\n\t\t\t}\n\t\t}\n\t\tx = Number(a);\n\t\ty = Number(b);\n\t\tif(isNumeric && (!isNaN(x) || !isNaN(y))) {\n\t\t\treturn compareNumbers(x,y);\n\t\t} else if($tw.utils.isDate(a) && $tw.utils.isDate(b)) {\n\t\t\treturn isDescending ? b - a : a - b;\n\t\t} else {\n\t\t\ta = String(a);\n\t\t\tb = String(b);\n\t\t\tif(!isCaseSensitive) {\n\t\t\t\ta = a.toLowerCase();\n\t\t\t\tb = b.toLowerCase();\n\t\t\t}\n\t\t\treturn isDescending ? b.localeCompare(a) : a.localeCompare(b);\n\t\t}\n\t});\n};\n\n/*\nFor every tiddler invoke a callback(title,tiddler) with `this` set to the wiki object. Options include:\nsortField: field to sort by\nexcludeTag: tag to exclude\nincludeSystem: whether to include system tiddlers (defaults to false)\n*/\nexports.forEachTiddler = function(/* [options,]callback */) {\n\tvar arg = 0,\n\t\toptions = arguments.length >= 2 ? arguments[arg++] : {},\n\t\tcallback = arguments[arg++],\n\t\ttitles = this.getTiddlers(options),\n\t\tt, tiddler;\n\tfor(t=0; t<titles.length; t++) {\n\t\ttiddler = this.getTiddler(titles[t]);\n\t\tif(tiddler) {\n\t\t\tcallback.call(this,tiddler.fields.title,tiddler);\n\t\t}\n\t}\n};\n\n/*\nReturn an array of tiddler titles that are directly linked from the specified tiddler\n*/\nexports.getTiddlerLinks = function(title) {\n\tvar self = this;\n\t// We'll cache the links so they only get computed if the tiddler changes\n\treturn this.getCacheForTiddler(title,\"links\",function() {\n\t\t// Parse the tiddler\n\t\tvar parser = self.parseTiddler(title);\n\t\t// Count up the links\n\t\tvar links = [],\n\t\t\tcheckParseTree = function(parseTree) {\n\t\t\t\tfor(var t=0; t<parseTree.length; t++) {\n\t\t\t\t\tvar parseTreeNode = parseTree[t];\n\t\t\t\t\tif(parseTreeNode.type === \"link\" && parseTreeNode.attributes.to && parseTreeNode.attributes.to.type === \"string\") {\n\t\t\t\t\t\tvar value = parseTreeNode.attributes.to.value;\n\t\t\t\t\t\tif(links.indexOf(value) === -1) {\n\t\t\t\t\t\t\tlinks.push(value);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif(parseTreeNode.children) {\n\t\t\t\t\t\tcheckParseTree(parseTreeNode.children);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t};\n\t\tif(parser) {\n\t\t\tcheckParseTree(parser.tree);\n\t\t}\n\t\treturn links;\n\t});\n};\n\n/*\nReturn an array of tiddler titles that link to the specified tiddler\n*/\nexports.getTiddlerBacklinks = function(targetTitle) {\n\tvar self = this,\n\t\tbacklinks = [];\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\tif(links.indexOf(targetTitle) !== -1) {\n\t\t\tbacklinks.push(title);\n\t\t}\n\t});\n\treturn backlinks;\n};\n\n/*\nReturn a hashmap of tiddler titles that are referenced but not defined. Each value is the number of times the missing tiddler is referenced\n*/\nexports.getMissingTitles = function() {\n\tvar self = this,\n\t\tmissing = [];\n// We should cache the missing tiddler list, even if we recreate it every time any tiddler is modified\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\t$tw.utils.each(links,function(link) {\n\t\t\tif((!self.tiddlerExists(link) && !self.isShadowTiddler(link)) && missing.indexOf(link) === -1) {\n\t\t\t\tmissing.push(link);\n\t\t\t}\n\t\t});\n\t});\n\treturn missing;\n};\n\nexports.getOrphanTitles = function() {\n\tvar self = this,\n\t\torphans = this.getTiddlers();\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\t$tw.utils.each(links,function(link) {\n\t\t\tvar p = orphans.indexOf(link);\n\t\t\tif(p !== -1) {\n\t\t\t\torphans.splice(p,1);\n\t\t\t}\n\t\t});\n\t});\n\treturn orphans; // Todo\n};\n\n/*\nRetrieves a list of the tiddler titles that are tagged with a given tag\n*/\nexports.getTiddlersWithTag = function(tag) {\n\tvar self = this;\n\treturn this.getGlobalCache(\"taglist-\" + tag,function() {\n\t\tvar tagmap = self.getTagMap();\n\t\treturn self.sortByList(tagmap[tag],tag);\n\t});\n};\n\n/*\nGet a hashmap by tag of arrays of tiddler titles\n*/\nexports.getTagMap = function() {\n\tvar self = this;\n\treturn this.getGlobalCache(\"tagmap\",function() {\n\t\tvar tags = Object.create(null),\n\t\t\tstoreTags = function(tagArray,title) {\n\t\t\t\tif(tagArray) {\n\t\t\t\t\tfor(var index=0; index<tagArray.length; index++) {\n\t\t\t\t\t\tvar tag = tagArray[index];\n\t\t\t\t\t\tif($tw.utils.hop(tags,tag)) {\n\t\t\t\t\t\t\ttags[tag].push(title);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\ttags[tag] = [title];\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\ttitle, tiddler;\n\t\t// Collect up all the tags\n\t\tself.eachShadow(function(tiddler,title) {\n\t\t\tif(!self.tiddlerExists(title)) {\n\t\t\t\ttiddler = self.getTiddler(title);\n\t\t\t\tstoreTags(tiddler.fields.tags,title);\n\t\t\t}\n\t\t});\n\t\tself.each(function(tiddler,title) {\n\t\t\tstoreTags(tiddler.fields.tags,title);\n\t\t});\n\t\treturn tags;\n\t});\n};\n\n/*\nLookup a given tiddler and return a list of all the tiddlers that include it in the specified list field\n*/\nexports.findListingsOfTiddler = function(targetTitle,fieldName) {\n\tfieldName = fieldName || \"list\";\n\tvar titles = [];\n\tthis.each(function(tiddler,title) {\n\t\tvar list = $tw.utils.parseStringArray(tiddler.fields[fieldName]);\n\t\tif(list && list.indexOf(targetTitle) !== -1) {\n\t\t\ttitles.push(title);\n\t\t}\n\t});\n\treturn titles;\n};\n\n/*\nSorts an array of tiddler titles according to an ordered list\n*/\nexports.sortByList = function(array,listTitle) {\n\tvar list = this.getTiddlerList(listTitle);\n\tif(!array || array.length === 0) {\n\t\treturn [];\n\t} else {\n\t\tvar titles = [], t, title;\n\t\t// First place any entries that are present in the list\n\t\tfor(t=0; t<list.length; t++) {\n\t\t\ttitle = list[t];\n\t\t\tif(array.indexOf(title) !== -1) {\n\t\t\t\ttitles.push(title);\n\t\t\t}\n\t\t}\n\t\t// Then place any remaining entries\n\t\tfor(t=0; t<array.length; t++) {\n\t\t\ttitle = array[t];\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\ttitles.push(title);\n\t\t\t}\n\t\t}\n\t\t// Finally obey the list-before and list-after fields of each tiddler in turn\n\t\tvar sortedTitles = titles.slice(0);\n\t\tfor(t=0; t<sortedTitles.length; t++) {\n\t\t\ttitle = sortedTitles[t];\n\t\t\tvar currPos = titles.indexOf(title),\n\t\t\t\tnewPos = -1,\n\t\t\t\ttiddler = this.getTiddler(title);\n\t\t\tif(tiddler) {\n\t\t\t\tvar beforeTitle = tiddler.fields[\"list-before\"],\n\t\t\t\t\tafterTitle = tiddler.fields[\"list-after\"];\n\t\t\t\tif(beforeTitle === \"\") {\n\t\t\t\t\tnewPos = 0;\n\t\t\t\t} else if(beforeTitle) {\n\t\t\t\t\tnewPos = titles.indexOf(beforeTitle);\n\t\t\t\t} else if(afterTitle) {\n\t\t\t\t\tnewPos = titles.indexOf(afterTitle);\n\t\t\t\t\tif(newPos >= 0) {\n\t\t\t\t\t\t++newPos;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif(newPos === -1) {\n\t\t\t\t\tnewPos = currPos;\n\t\t\t\t}\n\t\t\t\tif(newPos !== currPos) {\n\t\t\t\t\ttitles.splice(currPos,1);\n\t\t\t\t\tif(newPos >= currPos) {\n\t\t\t\t\t\tnewPos--;\n\t\t\t\t\t}\n\t\t\t\t\ttitles.splice(newPos,0,title);\n\t\t\t\t}\n\t\t\t}\n\n\t\t}\n\t\treturn titles;\n\t}\n};\n\nexports.getSubTiddler = function(title,subTiddlerTitle) {\n\tvar bundleInfo = this.getPluginInfo(title) || this.getTiddlerData(title);\n\tif(bundleInfo && bundleInfo.tiddlers) {\n\t\tvar subTiddler = bundleInfo.tiddlers[subTiddlerTitle];\n\t\tif(subTiddler) {\n\t\t\treturn new $tw.Tiddler(subTiddler);\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRetrieve a tiddler as a JSON string of the fields\n*/\nexports.getTiddlerAsJson = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\n\t\tvar fields = Object.create(null);\n\t\t$tw.utils.each(tiddler.fields,function(value,name) {\n\t\t\tfields[name] = tiddler.getFieldString(name);\n\t\t});\n\t\treturn JSON.stringify(fields);\n\t} else {\n\t\treturn JSON.stringify({title: title});\n\t}\n};\n\n/*\nGet the content of a tiddler as a JavaScript object. How this is done depends on the type of the tiddler:\n\napplication/json: the tiddler JSON is parsed into an object\napplication/x-tiddler-dictionary: the tiddler is parsed as sequence of name:value pairs\n\nOther types currently just return null.\n\ntitleOrTiddler: string tiddler title or a tiddler object\ndefaultData: default data to be returned if the tiddler is missing or doesn't contain data\n*/\nexports.getTiddlerData = function(titleOrTiddler,defaultData) {\n\tvar tiddler = titleOrTiddler,\n\t\tdata;\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\ttiddler = this.getTiddler(tiddler);\t\n\t}\n\tif(tiddler && tiddler.fields.text) {\n\t\tswitch(tiddler.fields.type) {\n\t\t\tcase \"application/json\":\n\t\t\t\t// JSON tiddler\n\t\t\t\ttry {\n\t\t\t\t\tdata = JSON.parse(tiddler.fields.text);\n\t\t\t\t} catch(ex) {\n\t\t\t\t\treturn defaultData;\n\t\t\t\t}\n\t\t\t\treturn data;\n\t\t\tcase \"application/x-tiddler-dictionary\":\n\t\t\t\treturn $tw.utils.parseFields(tiddler.fields.text);\n\t\t}\n\t}\n\treturn defaultData;\n};\n\n/*\nExtract an indexed field from within a data tiddler\n*/\nexports.extractTiddlerDataItem = function(titleOrTiddler,index,defaultText) {\n\tvar data = this.getTiddlerData(titleOrTiddler,Object.create(null)),\n\t\ttext;\n\tif(data && $tw.utils.hop(data,index)) {\n\t\ttext = data[index];\n\t}\n\tif(typeof text === \"string\" || typeof text === \"number\") {\n\t\treturn text.toString();\n\t} else {\n\t\treturn defaultText;\n\t}\n};\n\n/*\nSet a tiddlers content to a JavaScript object. Currently this is done by setting the tiddler's type to \"application/json\" and setting the text to the JSON text of the data.\ntitle: title of tiddler\ndata: object that can be serialised to JSON\nfields: optional hashmap of additional tiddler fields to be set\n*/\nexports.setTiddlerData = function(title,data,fields) {\n\tvar existingTiddler = this.getTiddler(title),\n\t\tnewFields = {\n\t\t\ttitle: title\n\t};\n\tif(existingTiddler && existingTiddler.fields.type === \"application/x-tiddler-dictionary\") {\n\t\tnewFields.text = $tw.utils.makeTiddlerDictionary(data);\n\t} else {\n\t\tnewFields.type = \"application/json\";\n\t\tnewFields.text = JSON.stringify(data,null,$tw.config.preferences.jsonSpaces);\n\t}\n\tthis.addTiddler(new $tw.Tiddler(this.getCreationFields(),existingTiddler,fields,newFields,this.getModificationFields()));\n};\n\n/*\nReturn the content of a tiddler as an array containing each line\n*/\nexports.getTiddlerList = function(title,field,index) {\n\tif(index) {\n\t\treturn $tw.utils.parseStringArray(this.extractTiddlerDataItem(title,index,\"\"));\n\t}\n\tfield = field || \"list\";\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\n\t\treturn ($tw.utils.parseStringArray(tiddler.fields[field]) || []).slice(0);\n\t}\n\treturn [];\n};\n\n// Return a named global cache object. Global cache objects are cleared whenever a tiddler change occurs\nexports.getGlobalCache = function(cacheName,initializer) {\n\tthis.globalCache = this.globalCache || Object.create(null);\n\tif($tw.utils.hop(this.globalCache,cacheName)) {\n\t\treturn this.globalCache[cacheName];\n\t} else {\n\t\tthis.globalCache[cacheName] = initializer();\n\t\treturn this.globalCache[cacheName];\n\t}\n};\n\nexports.clearGlobalCache = function() {\n\tthis.globalCache = Object.create(null);\n};\n\n// Return the named cache object for a tiddler. If the cache doesn't exist then the initializer function is invoked to create it\nexports.getCacheForTiddler = function(title,cacheName,initializer) {\n\n// Temporarily disable caching so that tweakParseTreeNode() works\nreturn initializer();\n\n//\tthis.caches = this.caches || Object.create(null);\n//\tvar caches = this.caches[title];\n//\tif(caches && caches[cacheName]) {\n//\t\treturn caches[cacheName];\n//\t} else {\n//\t\tif(!caches) {\n//\t\t\tcaches = Object.create(null);\n//\t\t\tthis.caches[title] = caches;\n//\t\t}\n//\t\tcaches[cacheName] = initializer();\n//\t\treturn caches[cacheName];\n//\t}\n};\n\n// Clear all caches associated with a particular tiddler\nexports.clearCache = function(title) {\n\tthis.caches = this.caches || Object.create(null);\n\tif($tw.utils.hop(this.caches,title)) {\n\t\tdelete this.caches[title];\n\t}\n};\n\nexports.initParsers = function(moduleType) {\n\t// Install the parser modules\n\t$tw.Wiki.parsers = {};\n\tvar self = this;\n\t$tw.modules.forEachModuleOfType(\"parser\",function(title,module) {\n\t\tfor(var f in module) {\n\t\t\tif($tw.utils.hop(module,f)) {\n\t\t\t\t$tw.Wiki.parsers[f] = module[f]; // Store the parser class\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nParse a block of text of a specified MIME type\n\ttype: content type of text to be parsed\n\ttext: text\n\toptions: see below\nOptions include:\n\tparseAsInline: if true, the text of the tiddler will be parsed as an inline run\n\t_canonical_uri: optional string of the canonical URI of this content\n*/\nexports.old_parseText = function(type,text,options) {\n\toptions = options || {};\n\t// Select a parser\n\tvar Parser = $tw.Wiki.parsers[type];\n\tif(!Parser && $tw.utils.getFileExtensionInfo(type)) {\n\t\tParser = $tw.Wiki.parsers[$tw.utils.getFileExtensionInfo(type).type];\n\t}\n\tif(!Parser) {\n\t\tParser = $tw.Wiki.parsers[options.defaultType || \"text/vnd.tiddlywiki\"];\n\t}\n\tif(!Parser) {\n\t\treturn null;\n\t}\n\t// Return the parser instance\n\treturn new Parser(type,text,{\n\t\tparseAsInline: options.parseAsInline,\n\t\twiki: this,\n\t\t_canonical_uri: options._canonical_uri\n\t});\n};\n\n/*\nParse a tiddler according to its MIME type\n*/\nexports.old_parseTiddler = function(title,options) {\n\toptions = $tw.utils.extend({},options);\n\tvar cacheType = options.parseAsInline ? \"newInlineParseTree\" : \"newBlockParseTree\",\n\t\ttiddler = this.getTiddler(title),\n\t\tself = this;\n\treturn tiddler ? this.getCacheForTiddler(title,cacheType,function() {\n\t\t\tif(tiddler.hasField(\"_canonical_uri\")) {\n\t\t\t\toptions._canonical_uri = tiddler.fields._canonical_uri;\n\t\t\t}\n\t\t\treturn self.old_parseText(tiddler.fields.type,tiddler.fields.text,options);\n\t\t}) : null;\n};\n\nvar tweakMacroDefinition = function(nodeList) {\n\tif(nodeList && nodeList[0] && nodeList[0].type === \"macrodef\") {\n\t\tnodeList[0].type = \"set\";\n\t\tnodeList[0].attributes = {\n\t\t\tname: {type: \"string\", value: nodeList[0].name},\n\t\t\tvalue: {type: \"string\", value: nodeList[0].text}\n\t\t};\n\t\tnodeList[0].children = nodeList.slice(1);\n\t\tnodeList.splice(1,nodeList.length-1);\n\t\ttweakMacroDefinition(nodeList[0].children);\n\t}\n};\n\nvar tweakParser = function(parser) {\n\t// Move any macro definitions to contain the body tree\n\ttweakMacroDefinition(parser.tree);\n};\n\nexports.parseText = function(type,text,options) {\n\tvar parser = this.old_parseText(type,text,options);\n\tif(parser) {\n\t\ttweakParser(parser);\n\t}\n\treturn parser;\n};\n\nexports.parseTiddler = function(title,options) {\n\tvar parser = this.old_parseTiddler(title,options);\n\tif(parser) {\n\t\ttweakParser(parser);\n\t}\n\treturn parser;\n};\n\nexports.parseTextReference = function(title,field,index,options) {\n\tvar tiddler,text;\n\tif(options.subTiddler) {\n\t\ttiddler = this.getSubTiddler(title,options.subTiddler);\n\t} else {\n\t\ttiddler = this.getTiddler(title);\n\t\tif(field === \"text\" || (!field && !index)) {\n\t\t\tthis.getTiddlerText(title); // Force the tiddler to be lazily loaded\n\t\t\treturn this.parseTiddler(title,options);\n\t\t}\n\t}\n\tif(field === \"text\" || (!field && !index)) {\n\t\tif(tiddler && tiddler.fields) {\n\t\t\treturn this.parseText(tiddler.fields.type || \"text/vnd.tiddlywiki\",tiddler.fields.text,options);\t\t\t\n\t\t} else {\n\t\t\treturn null;\n\t\t}\n\t} else if(field) {\n\t\tif(field === \"title\") {\n\t\t\ttext = title;\n\t\t} else {\n\t\t\tif(!tiddler || !tiddler.hasField(field)) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\ttext = tiddler.fields[field];\n\t\t}\n\t\treturn this.parseText(\"text/vnd.tiddlywiki\",text.toString(),options);\n\t} else if(index) {\n\t\tthis.getTiddlerText(title); // Force the tiddler to be lazily loaded\n\t\ttext = this.extractTiddlerDataItem(tiddler,index,undefined);\n\t\tif(text === undefined) {\n\t\t\treturn null;\n\t\t}\n\t\treturn this.parseText(\"text/vnd.tiddlywiki\",text,options);\n\t}\n};\n\n/*\nMake a widget tree for a parse tree\nparser: parser object\noptions: see below\nOptions include:\ndocument: optional document to use\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.makeWidget = function(parser,options) {\n\toptions = options || {};\n\tvar widgetNode = {\n\t\t\ttype: \"widget\",\n\t\t\tchildren: []\n\t\t},\n\t\tcurrWidgetNode = widgetNode;\n\t// Create set variable widgets for each variable\n\t$tw.utils.each(options.variables,function(value,name) {\n\t\tvar setVariableWidget = {\n\t\t\ttype: \"set\",\n\t\t\tattributes: {\n\t\t\t\tname: {type: \"string\", value: name},\n\t\t\t\tvalue: {type: \"string\", value: value}\n\t\t\t},\n\t\t\tchildren: []\n\t\t};\n\t\tcurrWidgetNode.children = [setVariableWidget];\n\t\tcurrWidgetNode = setVariableWidget;\n\t});\n\t// Add in the supplied parse tree nodes\n\tcurrWidgetNode.children = parser ? parser.tree : [];\n\t// Create the widget\n\treturn new widget.widget(widgetNode,{\n\t\twiki: this,\n\t\tdocument: options.document || $tw.fakeDocument,\n\t\tparentWidget: options.parentWidget\n\t});\n};\n\n/*\nMake a widget tree for transclusion\ntitle: target tiddler title\noptions: as for wiki.makeWidget() plus:\noptions.field: optional field to transclude (defaults to \"text\")\noptions.mode: transclusion mode \"inline\" or \"block\"\noptions.children: optional array of children for the transclude widget\n*/\nexports.makeTranscludeWidget = function(title,options) {\n\toptions = options || {};\n\tvar parseTree = {tree: [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"div\",\n\t\t\tchildren: [{\n\t\t\t\ttype: \"transclude\",\n\t\t\t\tattributes: {\n\t\t\t\t\ttiddler: {\n\t\t\t\t\t\tname: \"tiddler\",\n\t\t\t\t\t\ttype: \"string\",\n\t\t\t\t\t\tvalue: title}},\n\t\t\t\tisBlock: !options.parseAsInline}]}\n\t]};\n\tif(options.field) {\n\t\tparseTree.tree[0].children[0].attributes.field = {type: \"string\", value: options.field};\n\t}\n\tif(options.mode) {\n\t\tparseTree.tree[0].children[0].attributes.mode = {type: \"string\", value: options.mode};\n\t}\n\tif(options.children) {\n\t\tparseTree.tree[0].children[0].children = options.children;\n\t}\n\treturn $tw.wiki.makeWidget(parseTree,options);\n};\n\n/*\nParse text in a specified format and render it into another format\n\toutputType: content type for the output\n\ttextType: content type of the input text\n\ttext: input text\n\toptions: see below\nOptions include:\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.renderText = function(outputType,textType,text,options) {\n\toptions = options || {};\n\tvar parser = this.parseText(textType,text,options),\n\t\twidgetNode = this.makeWidget(parser,options);\n\tvar container = $tw.fakeDocument.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn outputType === \"text/html\" ? container.innerHTML : container.textContent;\n};\n\n/*\nParse text from a tiddler and render it into another format\n\toutputType: content type for the output\n\ttitle: title of the tiddler to be rendered\n\toptions: see below\nOptions include:\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.renderTiddler = function(outputType,title,options) {\n\toptions = options || {};\n\tvar parser = this.parseTiddler(title,options),\n\t\twidgetNode = this.makeWidget(parser,options);\n\tvar container = $tw.fakeDocument.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn outputType === \"text/html\" ? container.innerHTML : (outputType === \"text/plain-formatted\" ? container.formattedTextContent : container.textContent);\n};\n\n/*\nReturn an array of tiddler titles that match a search string\n\ttext: The text string to search for\n\toptions: see below\nOptions available:\n\tsource: an iterator function for the source tiddlers, called source(iterator), where iterator is called as iterator(tiddler,title)\n\texclude: An array of tiddler titles to exclude from the search\n\tinvert: If true returns tiddlers that do not contain the specified string\n\tcaseSensitive: If true forces a case sensitive search\n\tliteral: If true, searches for literal string, rather than separate search terms\n\tfield: If specified, restricts the search to the specified field\n*/\nexports.search = function(text,options) {\n\toptions = options || {};\n\tvar self = this,\n\t\tt,\n\t\tinvert = !!options.invert;\n\t// Convert the search string into a regexp for each term\n\tvar terms, searchTermsRegExps,\n\t\tflags = options.caseSensitive ? \"\" : \"i\";\n\tif(options.literal) {\n\t\tif(text.length === 0) {\n\t\t\tsearchTermsRegExps = null;\n\t\t} else {\n\t\t\tsearchTermsRegExps = [new RegExp(\"(\" + $tw.utils.escapeRegExp(text) + \")\",flags)];\n\t\t}\n\t} else {\n\t\tterms = text.split(/ +/);\n\t\tif(terms.length === 1 && terms[0] === \"\") {\n\t\t\tsearchTermsRegExps = null;\n\t\t} else {\n\t\t\tsearchTermsRegExps = [];\n\t\t\tfor(t=0; t<terms.length; t++) {\n\t\t\t\tsearchTermsRegExps.push(new RegExp(\"(\" + $tw.utils.escapeRegExp(terms[t]) + \")\",flags));\n\t\t\t}\n\t\t}\n\t}\n\t// Function to check a given tiddler for the search term\n\tvar searchTiddler = function(title) {\n\t\tif(!searchTermsRegExps) {\n\t\t\treturn true;\n\t\t}\n\t\tvar tiddler = self.getTiddler(title);\n\t\tif(!tiddler) {\n\t\t\ttiddler = new $tw.Tiddler({title: title, text: \"\", type: \"text/vnd.tiddlywiki\"});\n\t\t}\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type] || $tw.config.contentTypeInfo[\"text/vnd.tiddlywiki\"],\n\t\t\tmatch;\n\t\tfor(var t=0; t<searchTermsRegExps.length; t++) {\n\t\t\tmatch = false;\n\t\t\tif(options.field) {\n\t\t\t\tmatch = searchTermsRegExps[t].test(tiddler.getFieldString(options.field));\n\t\t\t} else {\n\t\t\t\t// Search title, tags and body\n\t\t\t\tif(contentTypeInfo.encoding === \"utf8\") {\n\t\t\t\t\tmatch = match || searchTermsRegExps[t].test(tiddler.fields.text);\n\t\t\t\t}\n\t\t\t\tvar tags = tiddler.fields.tags ? tiddler.fields.tags.join(\"\\0\") : \"\";\n\t\t\t\tmatch = match || searchTermsRegExps[t].test(tags) || searchTermsRegExps[t].test(tiddler.fields.title);\n\t\t\t}\n\t\t\tif(!match) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\treturn true;\n\t};\n\t// Loop through all the tiddlers doing the search\n\tvar results = [],\n\t\tsource = options.source || this.each;\n\tsource(function(tiddler,title) {\n\t\tif(searchTiddler(title) !== options.invert) {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\t// Remove any of the results we have to exclude\n\tif(options.exclude) {\n\t\tfor(t=0; t<options.exclude.length; t++) {\n\t\t\tvar p = results.indexOf(options.exclude[t]);\n\t\t\tif(p !== -1) {\n\t\t\t\tresults.splice(p,1);\n\t\t\t}\n\t\t}\n\t}\n\treturn results;\n};\n\n/*\nTrigger a load for a tiddler if it is skinny. Returns the text, or undefined if the tiddler is missing, null if the tiddler is being lazily loaded.\n*/\nexports.getTiddlerText = function(title,defaultText) {\n\tvar tiddler = this.getTiddler(title);\n\t// Return undefined if the tiddler isn't found\n\tif(!tiddler) {\n\t\treturn defaultText;\n\t}\n\tif(tiddler.fields.text !== undefined) {\n\t\t// Just return the text if we've got it\n\t\treturn tiddler.fields.text;\n\t} else {\n\t\t// Tell any listeners about the need to lazily load this tiddler\n\t\tthis.dispatchEvent(\"lazyLoad\",title);\n\t\t// Indicate that the text is being loaded\n\t\treturn null;\n\t}\n};\n\n/*\nRead an array of browser File objects, invoking callback(tiddlerFieldsArray) once they're all read\n*/\nexports.readFiles = function(files,callback) {\n\tvar result = [],\n\t\toutstanding = files.length;\n\tfor(var f=0; f<files.length; f++) {\n\t\tthis.readFile(files[f],function(tiddlerFieldsArray) {\n\t\t\tresult.push.apply(result,tiddlerFieldsArray);\n\t\t\tif(--outstanding === 0) {\n\t\t\t\tcallback(result);\n\t\t\t}\n\t\t});\n\t}\n\treturn files.length;\n};\n\n/*\nRead a browser File object, invoking callback(tiddlerFieldsArray) with an array of tiddler fields objects\n*/\nexports.readFile = function(file,callback) {\n\t// Get the type, falling back to the filename extension\n\tvar self = this,\n\t\ttype = file.type;\n\tif(type === \"\" || !type) {\n\t\tvar dotPos = file.name.lastIndexOf(\".\");\n\t\tif(dotPos !== -1) {\n\t\t\tvar fileExtensionInfo = $tw.utils.getFileExtensionInfo(file.name.substr(dotPos));\n\t\t\tif(fileExtensionInfo) {\n\t\t\t\ttype = fileExtensionInfo.type;\n\t\t\t}\n\t\t}\n\t}\n\t// Figure out if we're reading a binary file\n\tvar contentTypeInfo = $tw.config.contentTypeInfo[type],\n\t\tisBinary = contentTypeInfo ? contentTypeInfo.encoding === \"base64\" : false;\n\t// Log some debugging information\n\tif($tw.log.IMPORT) {\n\t\tconsole.log(\"Importing file '\" + file.name + \"', type: '\" + type + \"', isBinary: \" + isBinary);\n\t}\n\t// Create the FileReader\n\tvar reader = new FileReader();\n\t// Onload\n\treader.onload = function(event) {\n\t\t// Deserialise the file contents\n\t\tvar text = event.target.result,\n\t\t\ttiddlerFields = {title: file.name || \"Untitled\", type: type};\n\t\t// Are we binary?\n\t\tif(isBinary) {\n\t\t\t// The base64 section starts after the first comma in the data URI\n\t\t\tvar commaPos = text.indexOf(\",\");\n\t\t\tif(commaPos !== -1) {\n\t\t\t\ttiddlerFields.text = text.substr(commaPos+1);\n\t\t\t\tcallback([tiddlerFields]);\n\t\t\t}\n\t\t} else {\n\t\t\t// Check whether this is an encrypted TiddlyWiki file\n\t\t\tvar encryptedJson = $tw.utils.extractEncryptedStoreArea(text);\n\t\t\tif(encryptedJson) {\n\t\t\t\t// If so, attempt to decrypt it with the current password\n\t\t\t\t$tw.utils.decryptStoreAreaInteractive(encryptedJson,function(tiddlers) {\n\t\t\t\t\tcallback(tiddlers);\n\t\t\t\t});\n\t\t\t} else {\n\t\t\t\t// Otherwise, just try to deserialise any tiddlers in the file\n\t\t\t\tcallback(self.deserializeTiddlers(type,text,tiddlerFields));\n\t\t\t}\n\t\t}\n\t};\n\t// Kick off the read\n\tif(isBinary) {\n\t\treader.readAsDataURL(file);\n\t} else {\n\t\treader.readAsText(file);\n\t}\n};\n\n/*\nFind any existing draft of a specified tiddler\n*/\nexports.findDraft = function(targetTitle) {\n\tvar draftTitle = undefined;\n\tthis.forEachTiddler({includeSystem: true},function(title,tiddler) {\n\t\tif(tiddler.fields[\"draft.title\"] && tiddler.fields[\"draft.of\"] === targetTitle) {\n\t\t\tdraftTitle = title;\n\t\t}\n\t});\n\treturn draftTitle;\n}\n\n/*\nCheck whether the specified draft tiddler has been modified\n*/\nexports.isDraftModified = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(!tiddler.isDraft()) {\n\t\treturn false;\n\t}\n\tvar ignoredFields = [\"created\", \"modified\", \"title\", \"draft.title\", \"draft.of\"],\n\t\torigTiddler = this.getTiddler(tiddler.fields[\"draft.of\"]);\n\tif(!origTiddler) {\n\t\treturn tiddler.fields.text !== \"\";\n\t}\n\treturn tiddler.fields[\"draft.title\"] !== tiddler.fields[\"draft.of\"] || !tiddler.isEqual(origTiddler,ignoredFields);\n};\n\n/*\nAdd a new record to the top of the history stack\ntitle: a title string or an array of title strings\nfromPageRect: page coordinates of the origin of the navigation\nhistoryTitle: title of history tiddler (defaults to $:/HistoryList)\n*/\nexports.addToHistory = function(title,fromPageRect,historyTitle) {\n\thistoryTitle = historyTitle || \"$:/HistoryList\";\n\tvar titles = $tw.utils.isArray(title) ? title : [title];\n\t// Add a new record to the top of the history stack\n\tvar historyList = this.getTiddlerData(historyTitle,[]);\n\t$tw.utils.each(titles,function(title) {\n\t\thistoryList.push({title: title, fromPageRect: fromPageRect});\n\t});\n\tthis.setTiddlerData(historyTitle,historyList,{\"current-tiddler\": titles[titles.length-1]});\n};\n\n/*\nInvoke the available upgrader modules\ntitles: array of tiddler titles to be processed\ntiddlers: hashmap by title of tiddler fields of pending import tiddlers. These can be modified by the upgraders. An entry with no fields indicates a tiddler that was pending import has been suppressed. When entries are added to the pending import the tiddlers hashmap may have entries that are not present in the titles array\nReturns a hashmap of messages keyed by tiddler title.\n*/\nexports.invokeUpgraders = function(titles,tiddlers) {\n\t// Collect up the available upgrader modules\n\tvar self = this;\n\tif(!this.upgraderModules) {\n\t\tthis.upgraderModules = [];\n\t\t$tw.modules.forEachModuleOfType(\"upgrader\",function(title,module) {\n\t\t\tif(module.upgrade) {\n\t\t\t\tself.upgraderModules.push(module);\n\t\t\t}\n\t\t});\n\t}\n\t// Invoke each upgrader in turn\n\tvar messages = {};\n\tfor(var t=0; t<this.upgraderModules.length; t++) {\n\t\tvar upgrader = this.upgraderModules[t],\n\t\t\tupgraderMessages = upgrader.upgrade(this,titles,tiddlers);\n\t\t$tw.utils.extend(messages,upgraderMessages);\n\t}\n\treturn messages;\n};\n\n})();\n",
            "title": "$:/core/modules/wiki.js",
            "type": "application/javascript",
            "module-type": "wikimethod"
        },
        "$:/palettes/Blanca": {
            "title": "$:/palettes/Blanca",
            "name": "Blanca",
            "description": "A clean white palette to let you focus",
            "tags": "$:/tags/Palette",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #66cccc\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #ffffff\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #7897f3\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ccc\nsidebar-foreground-shadow: rgba(255,255,255, 0.8)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #ffffff\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #7897f3\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #eeeeee\ntab-border-selected: #cccccc\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ffeedd\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: #eee\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #ff9900\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/palettes/Blue": {
            "title": "$:/palettes/Blue",
            "name": "Blue",
            "description": "A blue theme",
            "tags": "$:/tags/Palette",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #fff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour foreground>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333353\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #ddddff\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ffffff\nsidebar-foreground-shadow: rgba(255,255,255, 0.8)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: <<colour page-background>>\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #5959c0\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: <<colour background>>\ntab-background: #ccccdd\ntab-border-selected: #ccccdd\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #eeeeff\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #666666\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #ffffff\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #ffffff\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #5959c0\ntoolbar-new-button: #5eb95e\ntoolbar-options-button: rgb(128, 88, 165)\ntoolbar-save-button: #0e90d2\ntoolbar-info-button: #0e90d2\ntoolbar-edit-button: rgb(243, 123, 29)\ntoolbar-close-button: #dd514c\ntoolbar-delete-button: #dd514c\ntoolbar-cancel-button: rgb(243, 123, 29)\ntoolbar-done-button: #5eb95e\nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/palettes/Muted": {
            "title": "$:/palettes/Muted",
            "name": "Muted",
            "description": "Bright tiddlers on a muted background",
            "tags": "$:/tags/Palette",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #bbb\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #6f6f70\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #29a6ee\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #c2c1c2\nsidebar-foreground-shadow: rgba(255,255,255,0)\nsidebar-foreground: #d3d2d4\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #6f6f70\nsidebar-tab-background: #666667\nsidebar-tab-border-selected: #999\nsidebar-tab-border: #515151\nsidebar-tab-divider: #999\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: #999\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #d1d0d2\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #d5ad34\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/palettes/Contrast": {
            "title": "$:/palettes/Contrast",
            "name": "Contrast",
            "description": "High contrast and unambiguous",
            "tags": "$:/tags/Palette",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #000000\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ffffff\nsidebar-foreground-shadow: rgba(255,0,0, 0.5)\nsidebar-foreground: #ffffff\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #ececec\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #999999\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #d5ad34\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/palettes/DarkPhotos": {
            "created": "20150402111612188",
            "description": "Good with dark photo backgrounds",
            "modified": "20150402112344080",
            "name": "DarkPhotos",
            "tags": "$:/tags/Palette",
            "title": "$:/palettes/DarkPhotos",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #ddd\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #f4f4f4\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #ccf\nsidebar-controls-foreground: #fff\nsidebar-foreground-shadow: rgba(0,0,0, 0.5)\nsidebar-foreground: #fff\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #eee\nsidebar-tab-background-selected: rgba(255,255,255, 0.8)\nsidebar-tab-background: rgba(255,255,255, 0.4)\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: rgba(255,255,255, 0.2)\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #aaf\nsidebar-tiddler-link-foreground: #ddf\nsite-title-foreground: #fff\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ec6\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/palettes/Rocker": {
            "title": "$:/palettes/Rocker",
            "name": "Rocker",
            "description": "A dark theme",
            "tags": "$:/tags/Palette",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #000\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #cc0000\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ffffff\nsidebar-foreground-shadow: rgba(255,255,255, 0.0)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #000\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #ffbb99\nsidebar-tiddler-link-foreground: #cc0000\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ffbb99\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #cc0000\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/palettes/Vanilla": {
            "title": "$:/palettes/Vanilla",
            "name": "Vanilla",
            "description": "Pale and unobtrusive",
            "tags": "$:/tags/Palette",
            "type": "application/x-tiddler-dictionary",
            "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #bbb\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #f4f4f4\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #aaaaaa\nsidebar-foreground-shadow: rgba(255,255,255, 0.8)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #f4f4f4\nsidebar-tab-background: #e0e0e0\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: #e4e4e4\nsidebar-tab-foreground-selected:\nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #999999\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ec6\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n"
        },
        "$:/core/readme": {
            "title": "$:/core/readme",
            "text": "This plugin contains TiddlyWiki's core components, comprising:\n\n* JavaScript code modules\n* Icons\n* Templates needed to create TiddlyWiki's user interface\n* British English (''en-GB'') translations of the localisable strings used by the core\n"
        },
        "$:/core/templates/MOTW.html": {
            "title": "$:/core/templates/MOTW.html",
            "text": "\\rules only filteredtranscludeinline transcludeinline entity\n<!-- The following comment is called a MOTW comment and is necessary for the TiddlyIE Internet Explorer extension -->\n<!-- saved from url=(0021)http://tiddlywiki.com -->&#13;&#10;"
        },
        "$:/core/templates/alltiddlers.template.html": {
            "title": "$:/core/templates/alltiddlers.template.html",
            "type": "text/vnd.tiddlywiki-html",
            "text": "<!-- This template is provided for backwards compatibility with older versions of TiddlyWiki -->\n\n<$set name=\"exportFilter\" value=\"[!is[system]sort[title]]\">\n\n{{$:/core/templates/exporters/StaticRiver}}\n\n</$set>\n"
        },
        "$:/core/templates/canonical-uri-external-image": {
            "title": "$:/core/templates/canonical-uri-external-image",
            "text": "<!--\n\nThis template is used to assign the ''_canonical_uri'' field to external images.\n\nChange the `./images/` part to a different base URI. The URI can be relative or absolute.\n\n-->\n./images/<$view field=\"title\" format=\"doubleurlencoded\"/>"
        },
        "$:/core/templates/css-tiddler": {
            "title": "$:/core/templates/css-tiddler",
            "text": "<!--\n\nThis template is used for saving CSS tiddlers as a style tag with data attributes representing the tiddler fields.\n\n-->`<style`<$fields template=' data-tiddler-$name$=\"$encoded_value$\"'></$fields>` type=\"text/css\">`<$view field=\"text\" format=\"text\" />`</style>`"
        },
        "$:/core/templates/exporters/CsvFile": {
            "title": "$:/core/templates/exporters/CsvFile",
            "tags": "$:/tags/Exporter",
            "description": "{{$:/language/Exporters/CsvFile}}",
            "extension": ".csv",
            "text": "\\define renderContent()\n<$text text=<<csvtiddlers filter:\"\"\"$(exportFilter)$\"\"\" format:\"quoted-comma-sep\">>/>\n\\end\n<<renderContent>>\n"
        },
        "$:/core/templates/exporters/JsonFile": {
            "title": "$:/core/templates/exporters/JsonFile",
            "tags": "$:/tags/Exporter",
            "description": "{{$:/language/Exporters/JsonFile}}",
            "extension": ".json",
            "text": "\\define renderContent()\n<$text text=<<jsontiddlers filter:\"\"\"$(exportFilter)$\"\"\">>/>\n\\end\n<<renderContent>>\n"
        },
        "$:/core/templates/exporters/StaticRiver": {
            "title": "$:/core/templates/exporters/StaticRiver",
            "tags": "$:/tags/Exporter",
            "description": "{{$:/language/Exporters/StaticRiver}}",
            "extension": ".html",
            "text": "\\define tv-wikilink-template() #$uri_encoded$\n\\define tv-config-toolbar-icons() no\n\\define tv-config-toolbar-text() no\n\\define tv-config-toolbar-class() tc-btn-invisible\n\\rules only filteredtranscludeinline transcludeinline\n<!doctype html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"{{$:/core/templates/version}}\" />\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>{{$:/core/wiki/title}}</title>\n<div id=\"styleArea\">\n{{$:/boot/boot.css||$:/core/templates/css-tiddler}}\n</div>\n<style type=\"text/css\">\n{{$:/core/ui/PageStylesheet||$:/core/templates/wikified-tiddler}}\n</style>\n</head>\n<body class=\"tc-body\">\n{{$:/StaticBanner||$:/core/templates/html-tiddler}}\n<section class=\"tc-story-river\">\n{{$:/core/templates/exporters/StaticRiver/Content||$:/core/templates/html-tiddler}}\n</section>\n</body>\n</html>\n"
        },
        "$:/core/templates/exporters/StaticRiver/Content": {
            "title": "$:/core/templates/exporters/StaticRiver/Content",
            "text": "\\define renderContent()\n{{{ $(exportFilter)$ ||$:/core/templates/static-tiddler}}}\n\\end\n<$importvariables filter=\"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\">\n<<renderContent>>\n</$importvariables>\n"
        },
        "$:/core/templates/exporters/TidFile": {
            "title": "$:/core/templates/exporters/TidFile",
            "tags": "$:/tags/Exporter",
            "description": "{{$:/language/Exporters/TidFile}}",
            "extension": ".tid",
            "text": "\\define renderContent()\n{{{ $(exportFilter)$ +[limit[1]] ||$:/core/templates/tid-tiddler}}}\n\\end\n<$importvariables filter=\"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\"><<renderContent>></$importvariables>"
        },
        "$:/core/templates/html-div-tiddler": {
            "title": "$:/core/templates/html-div-tiddler",
            "text": "<!--\n\nThis template is used for saving tiddlers as an HTML DIV tag with attributes representing the tiddler fields.\n\n-->`<div`<$fields template=' $name$=\"$encoded_value$\"'></$fields>`>\n<pre>`<$view field=\"text\" format=\"htmlencoded\" />`</pre>\n</div>`\n"
        },
        "$:/core/templates/html-tiddler": {
            "title": "$:/core/templates/html-tiddler",
            "text": "<!--\n\nThis template is used for saving tiddlers as raw HTML\n\n--><$view field=\"text\" format=\"htmlwikified\" />"
        },
        "$:/core/templates/javascript-tiddler": {
            "title": "$:/core/templates/javascript-tiddler",
            "text": "<!--\n\nThis template is used for saving JavaScript tiddlers as a script tag with data attributes representing the tiddler fields.\n\n-->`<script`<$fields template=' data-tiddler-$name$=\"$encoded_value$\"'></$fields>` type=\"text/javascript\">`<$view field=\"text\" format=\"text\" />`</script>`"
        },
        "$:/core/templates/module-tiddler": {
            "title": "$:/core/templates/module-tiddler",
            "text": "<!--\n\nThis template is used for saving JavaScript tiddlers as a script tag with data attributes representing the tiddler fields. The body of the tiddler is wrapped in a call to the `$tw.modules.define` function in order to define the body of the tiddler as a module\n\n-->`<script`<$fields template=' data-tiddler-$name$=\"$encoded_value$\"'></$fields>` type=\"text/javascript\" data-module=\"yes\">$tw.modules.define(\"`<$view field=\"title\" format=\"jsencoded\" />`\",\"`<$view field=\"module-type\" format=\"jsencoded\" />`\",function(module,exports,require) {`<$view field=\"text\" format=\"text\" />`});\n</script>`"
        },
        "$:/core/templates/plain-text-tiddler": {
            "title": "$:/core/templates/plain-text-tiddler",
            "text": "<$view field=\"text\" format=\"text\" />"
        },
        "$:/core/save/all": {
            "title": "$:/core/save/all",
            "text": "\\define saveTiddlerFilter()\n[is[tiddler]] -[prefix[$:/state/popup/]] -[[$:/HistoryList]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] +[sort[title]]\n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n"
        },
        "$:/core/save/empty": {
            "title": "$:/core/save/empty",
            "text": "\\define saveTiddlerFilter()\n[is[system]] -[prefix[$:/state/popup/]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] +[sort[title]]\n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n"
        },
        "$:/core/save/lazy-images": {
            "title": "$:/core/save/lazy-images",
            "text": "\\define saveTiddlerFilter()\n[is[tiddler]] -[prefix[$:/state/popup/]] -[[$:/HistoryList]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] -[!is[system]is[image]] +[sort[title]] \n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n"
        },
        "$:/core/templates/split-recipe": {
            "title": "$:/core/templates/split-recipe",
            "text": "<$list filter=\"[!is[system]]\">\ntiddler: <$view field=\"title\" format=\"urlencoded\"/>.tid\n</$list>\n"
        },
        "$:/core/templates/static-tiddler": {
            "title": "$:/core/templates/static-tiddler",
            "text": "<a name=<<currentTiddler>>>\n<$transclude tiddler=\"$:/core/ui/ViewTemplate\"/>\n</a>"
        },
        "$:/core/templates/static.area": {
            "title": "$:/core/templates/static.area",
            "text": "<$reveal type=\"nomatch\" state=\"$:/isEncrypted\" text=\"yes\">\n{{$:/core/templates/static.content||$:/core/templates/html-tiddler}}\n</$reveal>\n<$reveal type=\"match\" state=\"$:/isEncrypted\" text=\"yes\">\nThis file contains an encrypted ~TiddlyWiki. Enable ~JavaScript and enter the decryption password when prompted.\n</$reveal>\n"
        },
        "$:/core/templates/static.content": {
            "title": "$:/core/templates/static.content",
            "type": "text/vnd.tiddlywiki",
            "text": "<!-- For Google, and people without JavaScript-->\nThis [[TiddlyWiki|http://tiddlywiki.com]] contains the following tiddlers:\n\n<ul>\n<$list filter=<<saveTiddlerFilter>>>\n<li><$view field=\"title\" format=\"text\"></$view></li>\n</$list>\n</ul>\n"
        },
        "$:/core/templates/static.template.css": {
            "title": "$:/core/templates/static.template.css",
            "text": "{{$:/boot/boot.css||$:/core/templates/plain-text-tiddler}}\n\n{{$:/core/ui/PageStylesheet||$:/core/templates/wikified-tiddler}}\n"
        },
        "$:/core/templates/static.template.html": {
            "title": "$:/core/templates/static.template.html",
            "type": "text/vnd.tiddlywiki-html",
            "text": "\\define tv-wikilink-template() static/$uri_doubleencoded$.html\n\\define tv-config-toolbar-icons() no\n\\define tv-config-toolbar-text() no\n\\define tv-config-toolbar-class() tc-btn-invisible\n\\rules only filteredtranscludeinline transcludeinline\n<!doctype html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"{{$:/core/templates/version}}\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>{{$:/core/wiki/title}}</title>\n<div id=\"styleArea\">\n{{$:/boot/boot.css||$:/core/templates/css-tiddler}}\n</div>\n<style type=\"text/css\">\n{{$:/core/ui/PageStylesheet||$:/core/templates/wikified-tiddler}}\n</style>\n</head>\n<body class=\"tc-body\">\n{{$:/StaticBanner||$:/core/templates/html-tiddler}}\n{{$:/core/ui/PageTemplate||$:/core/templates/html-tiddler}}\n</body>\n</html>\n"
        },
        "$:/core/templates/static.tiddler.html": {
            "title": "$:/core/templates/static.tiddler.html",
            "text": "\\define tv-wikilink-template() $uri_doubleencoded$.html\n\\define tv-config-toolbar-icons() no\n\\define tv-config-toolbar-text() no\n\\define tv-config-toolbar-class() tc-btn-invisible\n`<!doctype html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"`{{$:/core/templates/version}}`\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<link rel=\"stylesheet\" href=\"static.css\">\n<title>`{{$:/core/wiki/title}}`</title>\n</head>\n<body class=\"tc-body\">\n`{{$:/StaticBanner||$:/core/templates/html-tiddler}}`\n<section class=\"tc-story-river\">\n`<$importvariables filter=\"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\">\n<$view tiddler=\"$:/core/ui/ViewTemplate\" format=\"htmlwikified\"/>\n</$importvariables>`\n</section>\n</body>\n</html>\n`"
        },
        "$:/core/templates/store.area.template.html": {
            "title": "$:/core/templates/store.area.template.html",
            "text": "<$reveal type=\"nomatch\" state=\"$:/isEncrypted\" text=\"yes\">\n`<div id=\"storeArea\" style=\"display:none;\">`\n<$list filter=<<saveTiddlerFilter>> template=\"$:/core/templates/html-div-tiddler\"/>\n`</div>`\n</$reveal>\n<$reveal type=\"match\" state=\"$:/isEncrypted\" text=\"yes\">\n`<!--~~ Encrypted tiddlers ~~-->`\n`<pre id=\"encryptedStoreArea\" type=\"text/plain\" style=\"display:none;\">`\n<$encrypt filter=<<saveTiddlerFilter>>/>\n`</pre>`\n</$reveal>"
        },
        "$:/core/templates/tid-tiddler": {
            "title": "$:/core/templates/tid-tiddler",
            "text": "<!--\n\nThis template is used for saving tiddlers in TiddlyWeb *.tid format\n\n--><$fields exclude='text bag' template='$name$: $value$\n'></$fields>`\n`<$view field=\"text\" format=\"text\" />"
        },
        "$:/core/templates/tiddler-metadata": {
            "title": "$:/core/templates/tiddler-metadata",
            "text": "<!--\n\nThis template is used for saving tiddler metadata *.meta files\n\n--><$fields exclude='text bag' template='$name$: $value$\n'></$fields>"
        },
        "$:/core/templates/tiddlywiki5.html": {
            "title": "$:/core/templates/tiddlywiki5.html",
            "text": "\\rules only filteredtranscludeinline transcludeinline\n<!doctype html>\n{{$:/core/templates/MOTW.html}}<html>\n<head>\n<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />\t\t<!-- Force IE standards mode for Intranet and HTA - should be the first meta -->\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"application-name\" content=\"TiddlyWiki\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"{{$:/core/templates/version}}\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"format-detection\" content=\"telephone=no\" />\n<meta name=\"copyright\" content=\"{{$:/core/copyright.txt}}\" />\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>{{$:/core/wiki/title}}</title>\n<!--~~ This is a Tiddlywiki file. The points of interest in the file are marked with this pattern ~~-->\n\n<!--~~ Raw markup ~~-->\n{{{ [all[shadows+tiddlers]tag[$:/core/wiki/rawmarkup]] [all[shadows+tiddlers]tag[$:/tags/RawMarkup]] ||$:/core/templates/plain-text-tiddler}}}\n</head>\n<body class=\"tc-body\">\n<!--~~ Static styles ~~-->\n<div id=\"styleArea\">\n{{$:/boot/boot.css||$:/core/templates/css-tiddler}}\n</div>\n<!--~~ Static content for Google and browsers without JavaScript ~~-->\n<noscript>\n<div id=\"splashArea\">\n{{$:/core/templates/static.area}}\n</div>\n</noscript>\n<!--~~ Ordinary tiddlers ~~-->\n{{$:/core/templates/store.area.template.html}}\n<!--~~ Library modules ~~-->\n<div id=\"libraryModules\" style=\"display:none;\">\n{{{ [is[system]type[application/javascript]library[yes]] ||$:/core/templates/javascript-tiddler}}}\n</div>\n<!--~~ Boot kernel prologue ~~-->\n<div id=\"bootKernelPrefix\" style=\"display:none;\">\n{{ $:/boot/bootprefix.js ||$:/core/templates/javascript-tiddler}}\n</div>\n<!--~~ Boot kernel ~~-->\n<div id=\"bootKernel\" style=\"display:none;\">\n{{ $:/boot/boot.js ||$:/core/templates/javascript-tiddler}}\n</div>\n</body>\n</html>\n"
        },
        "$:/core/templates/version": {
            "title": "$:/core/templates/version",
            "text": "<<version>>"
        },
        "$:/core/templates/wikified-tiddler": {
            "title": "$:/core/templates/wikified-tiddler",
            "text": "<$transclude />"
        },
        "$:/core/ui/AdvancedSearch/Filter": {
            "title": "$:/core/ui/AdvancedSearch/Filter",
            "tags": "$:/tags/AdvancedSearch",
            "caption": "{{$:/language/Search/Filter/Caption}}",
            "text": "\\define lingo-base() $:/language/Search/\n<$linkcatcher to=\"$:/temp/advancedsearch\">\n\n<<lingo Filter/Hint>>\n\n<div class=\"tc-search tc-advanced-search\">\n<$edit-text tiddler=\"$:/temp/advancedsearch\" type=\"search\" tag=\"input\"/>\n<$button popup=<<qualify \"$:/state/filterDropdown\">> class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n</$button>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" $field=\"text\" $value=\"\"/>\n{{$:/core/images/close-button}}\n</$button>\n<$macrocall $name=\"exportButton\" exportFilter={{$:/temp/advancedsearch}} lingoBase=\"$:/language/Buttons/ExportTiddlers/\"/>\n</$reveal>\n</div>\n\n<div class=\"tc-block-dropdown-wrapper\">\n<$reveal state=<<qualify \"$:/state/filterDropdown\">> type=\"nomatch\" text=\"\" default=\"\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Filter]]\"><$link to={{!!filter}}><$transclude field=\"description\"/></$link>\n</$list>\n</div>\n</$reveal>\n</div>\n\n</$linkcatcher>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$set name=\"resultCount\" value=\"\"\"<$count filter={{$:/temp/advancedsearch}}/>\"\"\">\n<div class=\"tc-search-results\">\n<<lingo Filter/Matches>>\n<$list filter={{$:/temp/advancedsearch}} template=\"$:/core/ui/ListItemTemplate\"/>\n</div>\n</$set>\n</$reveal>\n"
        },
        "$:/core/ui/AdvancedSearch/Shadows": {
            "title": "$:/core/ui/AdvancedSearch/Shadows",
            "tags": "$:/tags/AdvancedSearch",
            "caption": "{{$:/language/Search/Shadows/Caption}}",
            "text": "\\define lingo-base() $:/language/Search/\n<$linkcatcher to=\"$:/temp/advancedsearch\">\n\n<<lingo Shadows/Hint>>\n\n<div class=\"tc-search\">\n<$edit-text tiddler=\"$:/temp/advancedsearch\" type=\"search\" tag=\"input\"/>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" $field=\"text\" $value=\"\"/>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n\n</$linkcatcher>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n\n<$set name=\"resultCount\" value=\"\"\"<$count filter=\"[all[shadows]search{$:/temp/advancedsearch}] -[[$:/temp/advancedsearch]]\"/>\"\"\">\n\n<div class=\"tc-search-results\">\n\n<<lingo Shadows/Matches>>\n\n<$list filter=\"[all[shadows]search{$:/temp/advancedsearch}sort[title]limit[250]] -[[$:/temp/advancedsearch]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n\n</div>\n\n</$set>\n\n</$reveal>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"match\" text=\"\">\n\n</$reveal>\n"
        },
        "$:/core/ui/AdvancedSearch/Standard": {
            "title": "$:/core/ui/AdvancedSearch/Standard",
            "tags": "$:/tags/AdvancedSearch",
            "caption": "{{$:/language/Search/Standard/Caption}}",
            "text": "\\define lingo-base() $:/language/Search/\n<$linkcatcher to=\"$:/temp/advancedsearch\">\n\n<<lingo Standard/Hint>>\n\n<div class=\"tc-search\">\n<$edit-text tiddler=\"$:/temp/advancedsearch\" type=\"search\" tag=\"input\"/>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" $field=\"text\" $value=\"\"/>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n\n</$linkcatcher>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$set name=\"searchTiddler\" value=\"$:/temp/advancedsearch\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]butfirst[]limit[1]]\" emptyMessage=\"\"\"\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\">\n<$transclude/>\n</$list>\n\"\"\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\" default={{$:/config/SearchResults/Default}}/>\n</$list>\n</$set>\n</$reveal>\n"
        },
        "$:/core/ui/AdvancedSearch/System": {
            "title": "$:/core/ui/AdvancedSearch/System",
            "tags": "$:/tags/AdvancedSearch",
            "caption": "{{$:/language/Search/System/Caption}}",
            "text": "\\define lingo-base() $:/language/Search/\n<$linkcatcher to=\"$:/temp/advancedsearch\">\n\n<<lingo System/Hint>>\n\n<div class=\"tc-search\">\n<$edit-text tiddler=\"$:/temp/advancedsearch\" type=\"search\" tag=\"input\"/>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" $field=\"text\" $value=\"\"/>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n\n</$linkcatcher>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n\n<$set name=\"resultCount\" value=\"\"\"<$count filter=\"[is[system]search{$:/temp/advancedsearch}] -[[$:/temp/advancedsearch]]\"/>\"\"\">\n\n<div class=\"tc-search-results\">\n\n<<lingo System/Matches>>\n\n<$list filter=\"[is[system]search{$:/temp/advancedsearch}sort[title]limit[250]] -[[$:/temp/advancedsearch]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n\n</div>\n\n</$set>\n\n</$reveal>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"match\" text=\"\">\n\n</$reveal>\n"
        },
        "$:/AdvancedSearch": {
            "title": "$:/AdvancedSearch",
            "icon": "$:/core/images/advanced-search-button",
            "color": "#bbb",
            "text": "<div class=\"tc-advanced-search\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/AdvancedSearch]!has[draft.of]]\" \"$:/core/ui/AdvancedSearch/System\">>\n</div>\n"
        },
        "$:/core/ui/AlertTemplate": {
            "title": "$:/core/ui/AlertTemplate",
            "text": "<div class=\"tc-alert\">\n<div class=\"tc-alert-toolbar\">\n<$button message=\"tm-delete-tiddler\" class=\"tc-btn-invisible\">\n{{$:/core/images/delete-button}}</$button>\n</div>\n<div class=\"tc-alert-subtitle\">\n<$view field=\"component\"/> - <$view field=\"modified\" format=\"date\" template=\"0hh:0mm:0ss DD MM YYYY\"/> <$reveal type=\"nomatch\" state=\"!!count\" text=\"\"><span class=\"tc-alert-highlight\">(count: <$view field=\"count\"/>)</span></$reveal>\n</div>\n<div class=\"tc-alert-body\">\n\n<$transclude/>\n\n</div>\n</div>\n"
        },
        "$:/core/ui/BinaryWarning": {
            "title": "$:/core/ui/BinaryWarning",
            "text": "\\define lingo-base() $:/language/BinaryWarning/\n<div class=\"tc-binary-warning\">\n\n<<lingo Prompt>>\n\n</div>\n"
        },
        "$:/core/ui/Components/tag-link": {
            "title": "$:/core/ui/Components/tag-link",
            "text": "<$link>\n<$set name=\"backgroundColor\" value={{!!color}}>\n<span style=<<tag-styles>> class=\"tc-tag-label\">\n<$view field=\"title\" format=\"text\"/>\n</span>\n</$set>\n</$link>"
        },
        "$:/core/ui/ControlPanel/Advanced": {
            "title": "$:/core/ui/ControlPanel/Advanced",
            "tags": "$:/tags/ControlPanel/Info",
            "caption": "{{$:/language/ControlPanel/Advanced/Caption}}",
            "text": "{{$:/language/ControlPanel/Advanced/Hint}}\n\n<div class=\"tc-control-panel\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Advanced]!has[draft.of]]\" \"$:/core/ui/ControlPanel/TiddlerFields\">>\n</div>\n"
        },
        "$:/core/ui/ControlPanel/Appearance": {
            "title": "$:/core/ui/ControlPanel/Appearance",
            "tags": "$:/tags/ControlPanel",
            "caption": "{{$:/language/ControlPanel/Appearance/Caption}}",
            "text": "{{$:/language/ControlPanel/Appearance/Hint}}\n\n<div class=\"tc-control-panel\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Appearance]!has[draft.of]]\" \"$:/core/ui/ControlPanel/Theme\">>\n</div>\n"
        },
        "$:/core/ui/ControlPanel/Basics": {
            "title": "$:/core/ui/ControlPanel/Basics",
            "tags": "$:/tags/ControlPanel/Info",
            "caption": "{{$:/language/ControlPanel/Basics/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Basics/\n\n\\define show-filter-count(filter)\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" $value=\"\"\"$filter$\"\"\"/>\n<$action-setfield $tiddler=\"$:/state/tab--1498284803\" $value=\"$:/core/ui/AdvancedSearch/Filter\"/>\n<$action-navigate $to=\"$:/AdvancedSearch\"/>\n''<$count filter=\"\"\"$filter$\"\"\"/>''\n{{$:/core/images/advanced-search-button}}\n</$button>\n\\end\n\n|<<lingo Version/Prompt>> |''<<version>>'' |\n|<$link to=\"$:/SiteTitle\"><<lingo Title/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteTitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/SiteSubtitle\"><<lingo Subtitle/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteSubtitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/status/UserName\"><<lingo Username/Prompt>></$link> |<$edit-text tiddler=\"$:/status/UserName\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/config/AnimationDuration\"><<lingo AnimDuration/Prompt>></$link> |<$edit-text tiddler=\"$:/config/AnimationDuration\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/DefaultTiddlers\"><<lingo DefaultTiddlers/Prompt>></$link> |<<lingo DefaultTiddlers/TopHint>><br> <$edit-text tag=\"textarea\" tiddler=\"$:/DefaultTiddlers\"/><br>//<<lingo DefaultTiddlers/BottomHint>>// |\n|<$link to=\"$:/config/NewJournal/Title\"><<lingo NewJournal/Title/Prompt>></$link> |<$edit-text tiddler=\"$:/config/NewJournal/Title\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/config/NewJournal/Tags\"><<lingo NewJournal/Tags/Prompt>></$link> |<$edit-text tiddler=\"$:/config/NewJournal/Tags\" default=\"\" tag=\"input\"/> |\n|<<lingo Language/Prompt>> |{{$:/snippets/minilanguageswitcher}} |\n|<<lingo Tiddlers/Prompt>> |<<show-filter-count \"[!is[system]sort[title]]\">> |\n|<<lingo Tags/Prompt>> |<<show-filter-count \"[tags[]sort[title]]\">> |\n|<<lingo SystemTiddlers/Prompt>> |<<show-filter-count \"[is[system]sort[title]]\">> |\n|<<lingo ShadowTiddlers/Prompt>> |<<show-filter-count \"[all[shadows]sort[title]]\">> |\n|<<lingo OverriddenShadowTiddlers/Prompt>> |<<show-filter-count \"[is[tiddler]is[shadow]sort[title]]\">> |\n"
        },
        "$:/core/ui/ControlPanel/EditorTypes": {
            "title": "$:/core/ui/ControlPanel/EditorTypes",
            "tags": "$:/tags/ControlPanel/Advanced",
            "caption": "{{$:/language/ControlPanel/EditorTypes/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/EditorTypes/\n\n<<lingo Hint>>\n\n<table>\n<tbody>\n<tr>\n<th><<lingo Type/Caption>></th>\n<th><<lingo Editor/Caption>></th>\n</tr>\n<$list filter=\"[all[shadows+tiddlers]prefix[$:/config/EditorTypeMappings/]sort[title]]\">\n<tr>\n<td>\n<$link>\n<$list filter=\"[all[current]removeprefix[$:/config/EditorTypeMappings/]]\">\n<$text text={{!!title}}/>\n</$list>\n</$link>\n</td>\n<td>\n<$view field=\"text\"/>\n</td>\n</tr>\n</$list>\n</tbody>\n</table>\n"
        },
        "$:/core/ui/ControlPanel/Info": {
            "title": "$:/core/ui/ControlPanel/Info",
            "tags": "$:/tags/ControlPanel",
            "caption": "{{$:/language/ControlPanel/Info/Caption}}",
            "text": "{{$:/language/ControlPanel/Info/Hint}}\n\n<div class=\"tc-control-panel\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Info]!has[draft.of]]\" \"$:/core/ui/ControlPanel/Basics\">>\n</div>\n"
        },
        "$:/core/ui/ControlPanel/LoadedModules": {
            "title": "$:/core/ui/ControlPanel/LoadedModules",
            "tags": "$:/tags/ControlPanel/Advanced",
            "caption": "{{$:/language/ControlPanel/LoadedModules/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/\n<<lingo LoadedModules/Hint>>\n\n{{$:/snippets/modules}}\n"
        },
        "$:/core/ui/ControlPanel/Modals/AddPlugins": {
            "title": "$:/core/ui/ControlPanel/Modals/AddPlugins",
            "subtitle": "{{$:/core/images/download-button}} {{$:/language/ControlPanel/Plugins/Add/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Plugins/\n\n\\define install-plugin-button()\n<$button>\n<$action-sendmessage $message=\"tm-load-plugin-from-library\" url={{!!url}} title={{$(assetInfo)$!!original-title}}/>\n<$list filter=\"[<assetInfo>get[original-title]get[version]]\" variable=\"installedVersion\" emptyMessage=\"\"\"install\"\"\">\nreinstall\n</$list>\n</$button>\n\\end\n\n\\define popup-state-macro()\n$:/state/add-plugin-info/$(connectionTiddler)$/$(assetInfo)$\n\\end\n\n\\define display-plugin-info(type)\n<$set name=\"popup-state\" value=<<popup-state-macro>>>\n<div class=\"tc-plugin-info\">\n<div class=\"tc-plugin-info-chunk tc-small-icon\">\n<$reveal type=\"nomatch\" state=<<popup-state>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"yes\">\n{{$:/core/images/right-arrow}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<popup-state>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"no\">\n{{$:/core/images/down-arrow}}\n</$button>\n</$reveal>\n</div>\n<div class=\"tc-plugin-info-chunk\">\n<$list filter=\"[<assetInfo>has[icon]]\" emptyMessage=\"\"\"<$transclude tiddler=\"$:/core/images/plugin-generic-$type$\"/>\"\"\">\n<img src={{$(assetInfo)$!!icon}}/>\n</$list>\n</div>\n<div class=\"tc-plugin-info-chunk\">\n<h1><$view tiddler=<<assetInfo>> field=\"description\"/></h1>\n<h2><$view tiddler=<<assetInfo>> field=\"original-title\"/></h2>\n<div><em><$view tiddler=<<assetInfo>> field=\"version\"/></em></div>\n</div>\n<div class=\"tc-plugin-info-chunk\">\n<<install-plugin-button>>\n</div>\n</div>\n<$reveal type=\"match\" text=\"yes\" state=<<popup-state>>>\n<div class=\"tc-plugin-info-dropdown\">\n<div class=\"tc-plugin-info-dropdown-message\">\n<$list filter=\"[<assetInfo>get[original-title]get[version]]\" variable=\"installedVersion\" emptyMessage=\"\"\"This plugin is not currently installed\"\"\">\n<em>\nThis plugin is already installed at version <$text text=<<installedVersion>>/>\n</em>\n</$list>\n</div>\n<div class=\"tc-plugin-info-dropdown-body\">\n<$transclude tiddler=<<assetInfo>> field=\"readme\" mode=\"block\"/>\n</div>\n</div>\n</$reveal>\n</$set>\n\\end\n\n\\define load-plugin-library-button()\n<$button class=\"tc-btn-big-green\">\n<$action-sendmessage $message=\"tm-load-plugin-library\" url={{!!url}} infoTitlePrefix=\"$:/temp/RemoteAssetInfo/\"/>\n{{$:/core/images/chevron-right}} open plugin library\n</$button>\n\\end\n\n\\define display-server-assets(type)\nSearch: <$edit-text tiddler=\"\"\"$:/temp/RemoteAssetSearch/$(currentTiddler)$\"\"\" default=\"\" type=\"search\" tag=\"input\" focus=\"true\"/>\n<$reveal state=\"\"\"$:/temp/RemoteAssetSearch/$(currentTiddler)$\"\"\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"\"\"$:/temp/RemoteAssetSearch/$(currentTiddler)$\"\"\" $field=\"text\" $value=\"\"/>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n<div class=\"tc-plugin-library-listing\">\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[$type$]search{$:/temp/RemoteAssetSearch/$(currentTiddler)$}sort[description]]\" variable=\"assetInfo\">\n<<display-plugin-info \"$type$\">>\n</$list>\n</div>\n\\end\n\n\\define display-server-connection()\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/ServerConnection]suffix{!!url}]\" variable=\"connectionTiddler\" emptyMessage=<<load-plugin-library-button>>>\n\n<<tabs \"[[$:/core/ui/ControlPanel/Plugins/Add/Plugins]] [[$:/core/ui/ControlPanel/Plugins/Add/Themes]] [[$:/core/ui/ControlPanel/Plugins/Add/Languages]]\" \"$:/core/ui/ControlPanel/Plugins/Add/Plugins\">>\n\n</$list>\n\\end\n\n\\define plugin-library-listing()\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/PluginLibrary]]\">\n<div class=\"tc-plugin-library\">\n\n!! <$link><$transclude field=\"caption\"><$view field=\"title\"/></$transclude></$link>\n\n//<$view field=\"url\"/>//\n\n<$transclude/>\n\n<<display-server-connection>>\n</div>\n</$list>\n\\end\n\n<$importvariables filter=\"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\">\n\n<div>\n<<plugin-library-listing>>\n</div>\n\n</$importvariables>\n"
        },
        "$:/core/ui/ControlPanel/Palette": {
            "title": "$:/core/ui/ControlPanel/Palette",
            "tags": "$:/tags/ControlPanel/Appearance",
            "caption": "{{$:/language/ControlPanel/Palette/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Palette/\n\n{{$:/snippets/paletteswitcher}}\n\n<$reveal type=\"nomatch\" state=\"$:/state/ShowPaletteEditor\" text=\"yes\">\n\n<$button set=\"$:/state/ShowPaletteEditor\" setTo=\"yes\"><<lingo ShowEditor/Caption>></$button>\n\n</$reveal>\n\n<$reveal type=\"match\" state=\"$:/state/ShowPaletteEditor\" text=\"yes\">\n\n<$button set=\"$:/state/ShowPaletteEditor\" setTo=\"no\"><<lingo HideEditor/Caption>></$button>\n{{$:/snippets/paletteeditor}}\n\n</$reveal>\n\n"
        },
        "$:/core/ui/ControlPanel/Plugins/Add/Languages": {
            "title": "$:/core/ui/ControlPanel/Plugins/Add/Languages",
            "caption": "{{$:/language/ControlPanel/Plugins/Languages/Caption}} (<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[language]]\"/>)",
            "text": "<<display-server-assets language>>\n"
        },
        "$:/core/ui/ControlPanel/Plugins/Add/Plugins": {
            "title": "$:/core/ui/ControlPanel/Plugins/Add/Plugins",
            "caption": "{{$:/language/ControlPanel/Plugins/Plugins/Caption}}  (<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[plugin]]\"/>)",
            "text": "<<display-server-assets plugin>>\n"
        },
        "$:/core/ui/ControlPanel/Plugins/Add/Themes": {
            "title": "$:/core/ui/ControlPanel/Plugins/Add/Themes",
            "caption": "{{$:/language/ControlPanel/Plugins/Themes/Caption}}  (<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[theme]]\"/>)",
            "text": "<<display-server-assets theme>>\n"
        },
        "$:/core/ui/ControlPanel/Plugins/Installed/Languages": {
            "title": "$:/core/ui/ControlPanel/Plugins/Installed/Languages",
            "caption": "{{$:/language/ControlPanel/Plugins/Languages/Caption}} (<$count filter=\"[!has[draft.of]plugin-type[language]]\"/>)",
            "text": "<<plugin-table language>>\n"
        },
        "$:/core/ui/ControlPanel/Plugins/Installed/Plugins": {
            "title": "$:/core/ui/ControlPanel/Plugins/Installed/Plugins",
            "caption": "{{$:/language/ControlPanel/Plugins/Plugins/Caption}} (<$count filter=\"[!has[draft.of]plugin-type[plugin]]\"/>)",
            "text": "<<plugin-table plugin>>\n"
        },
        "$:/core/ui/ControlPanel/Plugins/Installed/Themes": {
            "title": "$:/core/ui/ControlPanel/Plugins/Installed/Themes",
            "caption": "{{$:/language/ControlPanel/Plugins/Themes/Caption}} (<$count filter=\"[!has[draft.of]plugin-type[theme]]\"/>)",
            "text": "<<plugin-table theme>>\n"
        },
        "$:/core/ui/ControlPanel/Plugins": {
            "title": "$:/core/ui/ControlPanel/Plugins",
            "tags": "$:/tags/ControlPanel",
            "caption": "{{$:/language/ControlPanel/Plugins/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Plugins/\n\n\\define popup-state-macro()\n$(qualified-state)$-$(currentTiddler)$\n\\end\n\n\\define tabs-state-macro()\n$(popup-state)$-$(pluginInfoType)$\n\\end\n\n\\define plugin-icon-title()\n$(currentTiddler)$/icon\n\\end\n\n\\define plugin-disable-title()\n$:/config/Plugins/Disabled/$(currentTiddler)$\n\\end\n\n\\define plugin-table-body(type,disabledMessage)\n<div class=\"tc-plugin-info-chunk tc-small-icon\">\n<$reveal type=\"nomatch\" state=<<popup-state>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"yes\">\n{{$:/core/images/right-arrow}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<popup-state>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"no\">\n{{$:/core/images/down-arrow}}\n</$button>\n</$reveal>\n</div>\n<div class=\"tc-plugin-info-chunk\">\n<$transclude tiddler=<<currentTiddler>> subtiddler=<<plugin-icon-title>>>\n<$transclude tiddler=\"$:/core/images/plugin-generic-$type$\"/>\n</$transclude>\n</div>\n<div class=\"tc-plugin-info-chunk\">\n<h1>\n''<$view field=\"description\"><$view field=\"title\"/></$view>'' $disabledMessage$\n</h1>\n<h2>\n<$view field=\"title\"/>\n</h2>\n<h2>\n<div><em><$view field=\"version\"/></em></div>\n</h2>\n</div>\n\\end\n\n\\define plugin-table(type)\n<$set name=\"qualified-state\" value=<<qualify \"$:/state/plugin-info\">>>\n<$list filter=\"[!has[draft.of]plugin-type[$type$]sort[description]]\" emptyMessage=<<lingo \"Empty/Hint\">>>\n<$set name=\"popup-state\" value=<<popup-state-macro>>>\n<$reveal type=\"nomatch\" state=<<plugin-disable-title>> text=\"yes\">\n<$link to={{!!title}} class=\"tc-plugin-info\">\n<<plugin-table-body type:\"$type$\">>\n</$link>\n</$reveal>\n<$reveal type=\"match\" state=<<plugin-disable-title>> text=\"yes\">\n<$link to={{!!title}} class=\"tc-plugin-info tc-plugin-info-disabled\">\n<<plugin-table-body type:\"$type$\" disabledMessage:\"<$macrocall $name='lingo' title='Disabled/Status'/>\">>\n</$link>\n</$reveal>\n<$reveal type=\"match\" text=\"yes\" state=<<popup-state>>>\n<div class=\"tc-plugin-info-dropdown\">\n<div class=\"tc-plugin-info-dropdown-body\">\n<$list filter=\"[all[current]] -[[$:/core]]\">\n<div style=\"float:right;\">\n<$reveal type=\"nomatch\" state=<<plugin-disable-title>> text=\"yes\">\n<$button set=<<plugin-disable-title>> setTo=\"yes\" tooltip={{$:/language/ControlPanel/Plugins/Disable/Hint}} aria-label={{$:/language/ControlPanel/Plugins/Disable/Caption}}>\n<<lingo Disable/Caption>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<plugin-disable-title>> text=\"yes\">\n<$button set=<<plugin-disable-title>> setTo=\"no\" tooltip={{$:/language/ControlPanel/Plugins/Enable/Hint}} aria-label={{$:/language/ControlPanel/Plugins/Enable/Caption}}>\n<<lingo Enable/Caption>>\n</$button>\n</$reveal>\n</div>\n</$list>\n<$reveal type=\"nomatch\" text=\"\" state=\"!!list\">\n<$macrocall $name=\"tabs\" state=<<tabs-state-macro>> tabsList={{!!list}} default=\"readme\" template=\"$:/core/ui/PluginInfo\"/>\n</$reveal>\n<$reveal type=\"match\" text=\"\" state=\"!!list\">\nNo information provided\n</$reveal>\n</div>\n</div>\n</$reveal>\n</$set>\n</$list>\n</$set>\n\\end\n\n<$button message=\"tm-modal\" param=\"$:/core/ui/ControlPanel/Modals/AddPlugins\" tooltip={{$:/language/ControlPanel/Plugins/Add/Hint}} class=\"tc-btn-big-green\" style=\"background:blue;\">\n{{$:/core/images/download-button}} <<lingo Add/Caption>>\n</$button>\n\n<<lingo Installed/Hint>>\n\n<<tabs \"[[$:/core/ui/ControlPanel/Plugins/Installed/Plugins]] [[$:/core/ui/ControlPanel/Plugins/Installed/Themes]] [[$:/core/ui/ControlPanel/Plugins/Installed/Languages]]\" \"$:/core/ui/ControlPanel/Plugins/Installed/Plugins\">>\n"
        },
        "$:/core/ui/ControlPanel/Saving": {
            "title": "$:/core/ui/ControlPanel/Saving",
            "tags": "$:/tags/ControlPanel",
            "caption": "{{$:/language/ControlPanel/Saving/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Saving/\n\\define backupURL()\nhttp://$(userName)$.tiddlyspot.com/backup/\n\\end\n\\define backupLink()\n<$reveal type=\"nomatch\" state=\"$:/UploadName\" text=\"\">\n<$set name=\"userName\" value={{$:/UploadName}}>\n<$reveal type=\"match\" state=\"$:/UploadURL\" text=\"\">\n<<backupURL>>\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/UploadURL\" text=\"\">\n<$macrocall $name=resolvePath source={{$:/UploadBackupDir}} root={{$:/UploadURL}}>>\n</$reveal>\n</$set>\n</$reveal>\n\\end\n! <<lingo TiddlySpot/Heading>>\n\n<<lingo TiddlySpot/Description>>\n\n|<<lingo TiddlySpot/UserName>> |<$edit-text tiddler=\"$:/UploadName\" default=\"\" tag=\"input\"/> |\n|<<lingo TiddlySpot/Password>> |<$password name=\"upload\"/> |\n|<<lingo TiddlySpot/Backups>> |<<backupLink>> |\n\n''<<lingo TiddlySpot/Advanced/Heading>>''\n\n|<<lingo TiddlySpot/ServerURL>>  |<$edit-text tiddler=\"$:/UploadURL\" default=\"\" tag=\"input\"/> |\n|<<lingo TiddlySpot/Filename>> |<$edit-text tiddler=\"$:/UploadFilename\" default=\"index.html\" tag=\"input\"/> |\n|<<lingo TiddlySpot/UploadDir>> |<$edit-text tiddler=\"$:/UploadDir\" default=\".\" tag=\"input\"/> |\n|<<lingo TiddlySpot/BackupDir>> |<$edit-text tiddler=\"$:/UploadBackupDir\" default=\".\" tag=\"input\"/> |\n\n<<lingo TiddlySpot/Hint>>"
        },
        "$:/core/ui/ControlPanel/Settings/AutoSave": {
            "title": "$:/core/ui/ControlPanel/Settings/AutoSave",
            "tags": "$:/tags/ControlPanel/Settings",
            "caption": "{{$:/language/ControlPanel/Settings/AutoSave/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Settings/AutoSave/\n\n<$link to=\"$:/config/AutoSave\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/AutoSave\" value=\"yes\"> <<lingo Enabled/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/AutoSave\" value=\"no\"> <<lingo Disabled/Description>> </$radio>\n"
        },
        "$:/core/ui/ControlPanel/Settings/DefaultSidebarTab": {
            "caption": "{{$:/language/ControlPanel/Settings/DefaultSidebarTab/Caption}}",
            "tags": "$:/tags/ControlPanel/Settings",
            "title": "$:/core/ui/ControlPanel/Settings/DefaultSidebarTab",
            "text": "\\define lingo-base() $:/language/ControlPanel/Settings/DefaultSidebarTab/\n\n<$link to=\"$:/config/DefaultSidebarTab\"><<lingo Hint>></$link>\n\n<$select tiddler=\"$:/config/DefaultSidebarTab\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SideBar]!has[draft.of]]\">\n<option value=<<currentTiddler>>><$transclude field=\"caption\"><$text text=<<currentTiddler>>/></$transclude></option>\n</$list>\n</$select>\n"
        },
        "$:/core/ui/ControlPanel/Settings/NavigationAddressBar": {
            "title": "$:/core/ui/ControlPanel/Settings/NavigationAddressBar",
            "tags": "$:/tags/ControlPanel/Settings",
            "caption": "{{$:/language/ControlPanel/Settings/NavigationAddressBar/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Settings/NavigationAddressBar/\n\n<$link to=\"$:/config/Navigation/UpdateAddressBar\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateAddressBar\" value=\"permaview\"> <<lingo Permaview/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateAddressBar\" value=\"permalink\"> <<lingo Permalink/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateAddressBar\" value=\"no\"> <<lingo No/Description>> </$radio>\n"
        },
        "$:/core/ui/ControlPanel/Settings/NavigationHistory": {
            "title": "$:/core/ui/ControlPanel/Settings/NavigationHistory",
            "tags": "$:/tags/ControlPanel/Settings",
            "caption": "{{$:/language/ControlPanel/Settings/NavigationHistory/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Settings/NavigationHistory/\n<$link to=\"$:/config/Navigation/UpdateHistory\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateHistory\" value=\"yes\"> <<lingo Yes/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateHistory\" value=\"no\"> <<lingo No/Description>> </$radio>\n"
        },
        "$:/core/ui/ControlPanel/Settings/ToolbarButtons": {
            "title": "$:/core/ui/ControlPanel/Settings/ToolbarButtons",
            "tags": "$:/tags/ControlPanel/Settings",
            "caption": "{{$:/language/ControlPanel/Settings/ToolbarButtons/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Settings/ToolbarButtons/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/Toolbar/Icons\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$link to=\"$:/config/Toolbar/Icons\"><<lingo Icons/Description>></$link> </$checkbox>\n\n<$checkbox tiddler=\"$:/config/Toolbar/Text\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"no\"> <$link to=\"$:/config/Toolbar/Text\"><<lingo Text/Description>></$link> </$checkbox>\n"
        },
        "$:/core/ui/ControlPanel/Settings": {
            "title": "$:/core/ui/ControlPanel/Settings",
            "tags": "$:/tags/ControlPanel",
            "caption": "{{$:/language/ControlPanel/Settings/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/Settings/\n\n<<lingo Hint>>\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Settings]]\">\n\n<div style=\"border-top:1px solid #eee;\">\n\n!! <$link><$transclude field=\"caption\"/></$link>\n\n<$transclude/>\n\n</div>\n\n</$list>\n"
        },
        "$:/core/ui/ControlPanel/StoryView": {
            "title": "$:/core/ui/ControlPanel/StoryView",
            "tags": "$:/tags/ControlPanel/Appearance",
            "caption": "{{$:/language/ControlPanel/StoryView/Caption}}",
            "text": "{{$:/snippets/viewswitcher}}\n"
        },
        "$:/core/ui/ControlPanel/Theme": {
            "title": "$:/core/ui/ControlPanel/Theme",
            "tags": "$:/tags/ControlPanel/Appearance",
            "caption": "{{$:/language/ControlPanel/Theme/Caption}}",
            "text": "{{$:/snippets/themeswitcher}}\n"
        },
        "$:/core/ui/ControlPanel/TiddlerFields": {
            "title": "$:/core/ui/ControlPanel/TiddlerFields",
            "tags": "$:/tags/ControlPanel/Advanced",
            "caption": "{{$:/language/ControlPanel/TiddlerFields/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/\n\n<<lingo TiddlerFields/Hint>>\n\n{{$:/snippets/allfields}}"
        },
        "$:/core/ui/ControlPanel/Toolbars/EditToolbar": {
            "title": "$:/core/ui/ControlPanel/Toolbars/EditToolbar",
            "tags": "$:/tags/ControlPanel/Toolbars",
            "caption": "{{$:/language/ControlPanel/Toolbars/EditToolbar/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\\define config-title()\n$:/config/EditToolbarButtons/Visibility/$(listItem)$\n\\end\n\n{{$:/language/ControlPanel/Toolbars/EditToolbar/Hint}}\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditToolbar]!has[draft.of]]\" variable=\"listItem\">\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>> field=\"caption\"/> <i class=\"tc-muted\">-- <$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</$list>\n\n</$set>\n\n</$set>\n"
        },
        "$:/core/ui/ControlPanel/Toolbars/PageControls": {
            "title": "$:/core/ui/ControlPanel/Toolbars/PageControls",
            "tags": "$:/tags/ControlPanel/Toolbars",
            "caption": "{{$:/language/ControlPanel/Toolbars/PageControls/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n\n{{$:/language/ControlPanel/Toolbars/PageControls/Hint}}\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]]\" variable=\"listItem\">\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>> field=\"caption\"/> <i class=\"tc-muted\">-- <$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</$list>\n\n</$set>\n\n</$set>\n"
        },
        "$:/core/ui/ControlPanel/Toolbars/ViewToolbar": {
            "title": "$:/core/ui/ControlPanel/Toolbars/ViewToolbar",
            "tags": "$:/tags/ControlPanel/Toolbars",
            "caption": "{{$:/language/ControlPanel/Toolbars/ViewToolbar/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n\n{{$:/language/ControlPanel/Toolbars/ViewToolbar/Hint}}\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]]\" variable=\"listItem\">\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>> field=\"caption\"/> <i class=\"tc-muted\">-- <$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</$list>\n\n</$set>\n\n</$set>\n"
        },
        "$:/core/ui/ControlPanel/Toolbars": {
            "title": "$:/core/ui/ControlPanel/Toolbars",
            "tags": "$:/tags/ControlPanel/Appearance",
            "caption": "{{$:/language/ControlPanel/Toolbars/Caption}}",
            "text": "{{$:/language/ControlPanel/Toolbars/Hint}}\n\n<div class=\"tc-control-panel\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Toolbars]!has[draft.of]]\" \"$:/core/ui/ControlPanel/Toolbars/ViewToolbar\" \"$:/state/tabs/controlpanel/toolbars\" \"tc-vertical\">>\n</div>\n"
        },
        "$:/ControlPanel": {
            "title": "$:/ControlPanel",
            "icon": "$:/core/images/options-button",
            "color": "#bbb",
            "text": "<div class=\"tc-control-panel\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/ControlPanel]!has[draft.of]]\" \"$:/core/ui/ControlPanel/Info\">>\n</div>\n"
        },
        "$:/core/ui/DefaultSearchResultList": {
            "title": "$:/core/ui/DefaultSearchResultList",
            "tags": "$:/tags/SearchResults",
            "caption": "{{$:/language/Search/DefaultResults/Caption}}",
            "text": "\\define searchResultList()\n<$set name=\"resultCount\" value=\"\"\"<$count filter=\"[!is[system]search{$(searchTiddler)$}]\"/>\"\"\">\n\n{{$:/language/Search/Matches}}\n\n</$set>\n\n//<small>Title matches:</small>//\n\n<$list filter=\"[!is[system]search:title{$(searchTiddler)$}sort[title]limit[250]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n\n//<small>All matches:</small>//\n\n<$list filter=\"[!is[system]search{$(searchTiddler)$}sort[title]limit[250]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n\\end\n<<searchResultList>>\n"
        },
        "$:/core/ui/EditTemplate/body": {
            "title": "$:/core/ui/EditTemplate/body",
            "tags": "$:/tags/EditTemplate",
            "text": "\\define lingo-base() $:/language/EditTemplate/Body/\n<$list filter=\"[is[current]has[_canonical_uri]]\">\n\n<div class=\"tc-message-box\">\n\n<<lingo External/Hint>>\n\n<a href={{!!_canonical_uri}}><$text text={{!!_canonical_uri}}/></a>\n\n<$edit-text field=\"_canonical_uri\" class=\"tc-edit-fields\"></$edit-text>\n\n</div>\n\n</$list>\n\n<$list filter=\"[is[current]!has[_canonical_uri]]\">\n\n<$reveal state=\"$:/state/showeditpreview\" type=\"match\" text=\"yes\">\n\n<em class=\"tc-edit\"><<lingo Hint>></em> <$button type=\"set\" set=\"$:/state/showeditpreview\" setTo=\"no\"><<lingo Preview/Button/Hide>></$button>\n\n<div class=\"tc-tiddler-preview\">\n<div class=\"tc-tiddler-preview-preview\">\n\n<$transclude />\n\n</div>\n\n<div class=\"tc-tiddler-preview-edit\">\n<$edit field=\"text\" class=\"tc-edit-texteditor\" placeholder={{$:/language/EditTemplate/Body/Placeholder}}/>\n\n</div>\n\n</div>\n\n</$reveal>\n\n<$reveal state=\"$:/state/showeditpreview\" type=\"nomatch\" text=\"yes\">\n\n<em class=\"tc-edit\"><<lingo Hint>></em> <$button type=\"set\" set=\"$:/state/showeditpreview\" setTo=\"yes\"><<lingo Preview/Button/Show>></$button>\n<$edit field=\"text\" class=\"tc-edit-texteditor\" placeholder={{$:/language/EditTemplate/Body/Placeholder}}/>\n\n</$reveal>\n\n</$list>\n"
        },
        "$:/core/ui/EditTemplate/controls": {
            "title": "$:/core/ui/EditTemplate/controls",
            "tags": "$:/tags/EditTemplate",
            "text": "\\define config-title()\n$:/config/EditToolbarButtons/Visibility/$(listItem)$\n\\end\n<div class=\"tc-tiddler-title tc-tiddler-edit-title\">\n<$view field=\"title\"/>\n<span class=\"tc-tiddler-controls tc-titlebar\"><$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditToolbar]!has[draft.of]]\" variable=\"listItem\"><$reveal type=\"nomatch\" state=<<config-title>> text=\"hide\"><$transclude tiddler=<<listItem>>/></$reveal></$list></span>\n<div style=\"clear: both;\"></div>\n</div>\n"
        },
        "$:/core/ui/EditTemplate/fields": {
            "title": "$:/core/ui/EditTemplate/fields",
            "tags": "$:/tags/EditTemplate",
            "text": "\\define lingo-base() $:/language/EditTemplate/\n\\define config-title()\n$:/config/EditTemplateFields/Visibility/$(currentField)$\n\\end\n\n\\define config-filter()\n[[hide]] -[title{$(config-title)$}]\n\\end\n\n\\define new-field-inner()\n<$reveal type=\"nomatch\" text=\"\" default=<<name>>>\n<$button>\n<$action-sendmessage $message=\"tm-add-field\" $(name)$=<<value>>/>\n<$action-deletetiddler $tiddler=\"$:/temp/newfieldname\"/>\n<$action-deletetiddler $tiddler=\"$:/temp/newfieldvalue\"/>\n<<lingo Fields/Add/Button>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" text=\"\" default=<<name>>>\n<$button>\n<<lingo Fields/Add/Button>>\n</$button>\n</$reveal>\n\\end\n\n\\define new-field()\n<$set name=\"name\" value={{$:/temp/newfieldname}}>\n<$set name=\"value\" value={{$:/temp/newfieldvalue}}>\n<<new-field-inner>>\n</$set>\n</$set>\n\\end\n\n<div class=\"tc-edit-fields\">\n<table class=\"tc-edit-fields\">\n<tbody>\n<$list filter=\"[all[current]fields[]] +[sort[title]]\" variable=\"currentField\">\n<$list filter=<<config-filter>> variable=\"temp\">\n<tr class=\"tc-edit-field\">\n<td class=\"tc-edit-field-name\">\n<$text text=<<currentField>>/>:</td>\n<td class=\"tc-edit-field-value\">\n<$edit-text tiddler=<<currentTiddler>> field=<<currentField>> placeholder={{$:/language/EditTemplate/Fields/Add/Value/Placeholder}}/>\n</td>\n<td class=\"tc-edit-field-remove\">\n<$button class=\"tc-btn-invisible\" tooltip={{$:/language/EditTemplate/Field/Remove/Hint}} aria-label={{$:/language/EditTemplate/Field/Remove/Caption}}>\n<$action-deletefield $field=<<currentField>>/>\n{{$:/core/images/delete-button}}\n</$button>\n</td>\n</tr>\n</$list>\n</$list>\n</tbody>\n</table>\n</div>\n\n<$fieldmangler>\n<div class=\"tc-edit-field-add\">\n<em class=\"tc-edit\">\n<<lingo Fields/Add/Prompt>>\n</em>\n<span class=\"tc-edit-field-add-name\">\n<$edit-text tiddler=\"$:/temp/newfieldname\" tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Fields/Add/Name/Placeholder}} class=\"tc-edit-texteditor\"/>\n</span>\n<span class=\"tc-edit-field-add-value\">\n<$edit-text tiddler=\"$:/temp/newfieldvalue\" tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Fields/Add/Value/Placeholder}} class=\"tc-edit-texteditor\"/>\n</span>\n<span class=\"tc-edit-field-add-button\">\n<$macrocall $name=\"new-field\"/>\n</span>\n</div>\n</$fieldmangler>\n\n"
        },
        "$:/core/ui/EditTemplate/shadow": {
            "title": "$:/core/ui/EditTemplate/shadow",
            "tags": "$:/tags/EditTemplate",
            "text": "\\define lingo-base() $:/language/EditTemplate/Shadow/\n<$list filter=\"[all[current]get[draft.of]is[shadow]!is[tiddler]]\">\n<div class=\"tc-message-box\">\n\n<<lingo Warning>>\n\n</div>\n</$list>\n\n<$list filter=\"[all[current]get[draft.of]is[shadow]is[tiddler]]\">\n<div class=\"tc-message-box\">\n\n<<lingo OverriddenWarning>>\n\n</div>\n</$list>\n"
        },
        "$:/core/ui/EditTemplate/tags": {
            "title": "$:/core/ui/EditTemplate/tags",
            "tags": "$:/tags/EditTemplate",
            "text": "\\define lingo-base() $:/language/EditTemplate/\n\\define tag-styles()\nbackground-color:$(backgroundColor)$;\n\\end\n<div class=\"tc-edit-tags\">\n<$fieldmangler>\n<$list filter=\"[all[current]tags[]sort[title]]\" storyview=\"pop\"><$set name=\"backgroundColor\" value={{!!color}}><span style=<<tag-styles>> class=\"tc-tag-label\">\n<$view field=\"title\" format=\"text\" />\n<$button message=\"tm-remove-tag\" param={{!!title}} class=\"tc-btn-invisible tc-remove-tag-button\">&times;</$button></span>\n</$set>\n</$list>\n\n<div class=\"tc-edit-add-tag\">\n<span class=\"tc-add-tag-name\">\n<$edit-text tiddler=\"$:/temp/NewTagName\" tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Tags/Add/Placeholder}} focusPopup=<<qualify \"$:/state/popup/tags-auto-complete\">> class=\"tc-edit-texteditor tc-popup-handle\"/>\n</span> <$button popup=<<qualify \"$:/state/popup/tags-auto-complete\">> class=\"tc-btn-invisible tc-btn-dropdown\" tooltip={{$:/language/EditTemplate/Tags/Dropdown/Hint}} aria-label={{$:/language/EditTemplate/Tags/Dropdown/Caption}}>{{$:/core/images/down-arrow}}</$button> <span class=\"tc-add-tag-button\">\n<$button message=\"tm-add-tag\" param={{$:/temp/NewTagName}} set=\"$:/temp/NewTagName\" setTo=\"\" class=\"\">\n<<lingo Tags/Add/Button>>\n</$button>\n</span>\n</div>\n\n<div class=\"tc-block-dropdown-wrapper\">\n<$reveal state=<<qualify \"$:/state/popup/tags-auto-complete\">> type=\"nomatch\" text=\"\" default=\"\">\n<div class=\"tc-block-dropdown\">\n<$linkcatcher set=\"$:/temp/NewTagName\" setTo=\"\" message=\"tm-add-tag\">\n<$list filter=\"[tags[]!is[system]search:title{$:/temp/NewTagName}sort[]]\">\n{{||$:/core/ui/Components/tag-link}}\n</$list>\n<hr>\n<$list filter=\"[tags[]is[system]search:title{$:/temp/NewTagName}sort[]]\">\n{{||$:/core/ui/Components/tag-link}}\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>\n</div>\n</$fieldmangler>\n</div>"
        },
        "$:/core/ui/EditTemplate/title": {
            "title": "$:/core/ui/EditTemplate/title",
            "tags": "$:/tags/EditTemplate",
            "text": "<$edit-text field=\"draft.title\" class=\"tc-titlebar tc-edit-texteditor\" focus=\"true\"/>"
        },
        "$:/core/ui/EditTemplate/type": {
            "title": "$:/core/ui/EditTemplate/type",
            "tags": "$:/tags/EditTemplate",
            "text": "\\define lingo-base() $:/language/EditTemplate/\n<div class=\"tc-type-selector\"><$fieldmangler>\n<em class=\"tc-edit\"><<lingo Type/Prompt>></em> <$edit-text field=\"type\" tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Type/Placeholder}} focusPopup=<<qualify \"$:/state/popup/type-dropdown\">> class=\"tc-edit-typeeditor tc-popup-handle\"/> <$button popup=<<qualify \"$:/state/popup/type-dropdown\">> class=\"tc-btn-invisible tc-btn-dropdown\" tooltip={{$:/language/EditTemplate/Type/Dropdown/Hint}} aria-label={{$:/language/EditTemplate/Type/Dropdown/Caption}}>{{$:/core/images/down-arrow}}</$button> <$button message=\"tm-remove-field\" param=\"type\" class=\"tc-btn-invisible tc-btn-icon\" tooltip={{$:/language/EditTemplate/Type/Delete/Hint}} aria-label={{$:/language/EditTemplate/Type/Delete/Caption}}>{{$:/core/images/delete-button}}</$button>\n</$fieldmangler></div>\n\n<div class=\"tc-block-dropdown-wrapper\">\n<$reveal state=<<qualify \"$:/state/popup/type-dropdown\">> type=\"nomatch\" text=\"\" default=\"\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown\">\n<$linkcatcher to=\"!!type\">\n<$list filter='[all[shadows+tiddlers]prefix[$:/language/Docs/Types/]each[group]sort[group]]'>\n<div class=\"tc-dropdown-item\">\n<$text text={{!!group}}/>\n</div>\n<$list filter=\"[all[shadows+tiddlers]prefix[$:/language/Docs/Types/]group{!!group}] +[sort[description]]\"><$link to={{!!name}}><$view field=\"description\"/> (<$view field=\"name\"/>)</$link>\n</$list>\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>\n</div>"
        },
        "$:/core/ui/EditTemplate": {
            "title": "$:/core/ui/EditTemplate",
            "text": "\\define frame-classes()\ntc-tiddler-frame tc-tiddler-edit-frame $(missingTiddlerClass)$ $(shadowTiddlerClass)$ $(systemTiddlerClass)$\n\\end\n<div class=<<frame-classes>>>\n<$set name=\"storyTiddler\" value=<<currentTiddler>>>\n<$keyboard key=\"escape\" message=\"tm-cancel-tiddler\">\n<$keyboard key=\"ctrl+enter\" message=\"tm-save-tiddler\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditTemplate]!has[draft.of]]\" variable=\"listItem\">\n<$transclude tiddler=<<listItem>>/>\n</$list>\n</$keyboard>\n</$keyboard>\n</$set>\n</div>\n"
        },
        "$:/core/ui/Buttons/cancel": {
            "title": "$:/core/ui/Buttons/cancel",
            "tags": "$:/tags/EditToolbar",
            "caption": "{{$:/core/images/cancel-button}} {{$:/language/Buttons/Cancel/Caption}}",
            "description": "{{$:/language/Buttons/Cancel/Hint}}",
            "text": "<$button message=\"tm-cancel-tiddler\" tooltip={{$:/language/Buttons/Cancel/Hint}} aria-label={{$:/language/Buttons/Cancel/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/cancel-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Cancel/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/delete": {
            "title": "$:/core/ui/Buttons/delete",
            "tags": "$:/tags/EditToolbar",
            "caption": "{{$:/core/images/delete-button}} {{$:/language/Buttons/Delete/Caption}}",
            "description": "{{$:/language/Buttons/Delete/Hint}}",
            "text": "<$button message=\"tm-delete-tiddler\" tooltip={{$:/language/Buttons/Delete/Hint}} aria-label={{$:/language/Buttons/Delete/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/delete-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Delete/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/save": {
            "title": "$:/core/ui/Buttons/save",
            "tags": "$:/tags/EditToolbar",
            "caption": "{{$:/core/images/done-button}} {{$:/language/Buttons/Save/Caption}}",
            "description": "{{$:/language/Buttons/Save/Hint}}",
            "text": "<$button message=\"tm-save-tiddler\" tooltip={{$:/language/Buttons/Save/Hint}} aria-label={{$:/language/Buttons/Save/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/done-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Save/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/Filters/AllTags": {
            "title": "$:/core/Filters/AllTags",
            "tags": "$:/tags/Filter",
            "filter": "[tags[]!is[system]sort[title]]",
            "description": "{{$:/language/Filters/AllTags}}",
            "text": ""
        },
        "$:/core/Filters/AllTiddlers": {
            "title": "$:/core/Filters/AllTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[!is[system]sort[title]]",
            "description": "{{$:/language/Filters/AllTiddlers}}",
            "text": ""
        },
        "$:/core/Filters/Drafts": {
            "title": "$:/core/Filters/Drafts",
            "tags": "$:/tags/Filter",
            "filter": "[has[draft.of]sort[title]]",
            "description": "{{$:/language/Filters/Drafts}}",
            "text": ""
        },
        "$:/core/Filters/Missing": {
            "title": "$:/core/Filters/Missing",
            "tags": "$:/tags/Filter",
            "filter": "[all[missing]sort[title]]",
            "description": "{{$:/language/Filters/Missing}}",
            "text": ""
        },
        "$:/core/Filters/Orphans": {
            "title": "$:/core/Filters/Orphans",
            "tags": "$:/tags/Filter",
            "filter": "[all[orphans]sort[title]]",
            "description": "{{$:/language/Filters/Orphans}}",
            "text": ""
        },
        "$:/core/Filters/OverriddenShadowTiddlers": {
            "title": "$:/core/Filters/OverriddenShadowTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[is[shadow]]",
            "description": "{{$:/language/Filters/OverriddenShadowTiddlers}}",
            "text": ""
        },
        "$:/core/Filters/RecentSystemTiddlers": {
            "title": "$:/core/Filters/RecentSystemTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[has[modified]!sort[modified]limit[50]]",
            "description": "{{$:/language/Filters/RecentSystemTiddlers}}",
            "text": ""
        },
        "$:/core/Filters/RecentTiddlers": {
            "title": "$:/core/Filters/RecentTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[!is[system]has[modified]!sort[modified]limit[50]]",
            "description": "{{$:/language/Filters/RecentTiddlers}}",
            "text": ""
        },
        "$:/core/Filters/ShadowTiddlers": {
            "title": "$:/core/Filters/ShadowTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[all[shadows]sort[title]]",
            "description": "{{$:/language/Filters/ShadowTiddlers}}",
            "text": ""
        },
        "$:/core/Filters/SystemTags": {
            "title": "$:/core/Filters/SystemTags",
            "tags": "$:/tags/Filter",
            "filter": "[all[shadows+tiddlers]tags[]is[system]sort[title]]",
            "description": "{{$:/language/Filters/SystemTags}}",
            "text": ""
        },
        "$:/core/Filters/SystemTiddlers": {
            "title": "$:/core/Filters/SystemTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[is[system]sort[title]]",
            "description": "{{$:/language/Filters/SystemTiddlers}}",
            "text": ""
        },
        "$:/core/Filters/TypedTiddlers": {
            "title": "$:/core/Filters/TypedTiddlers",
            "tags": "$:/tags/Filter",
            "filter": "[!is[system]has[type]each[type]sort[type]] -[type[text/vnd.tiddlywiki]]",
            "description": "{{$:/language/Filters/TypedTiddlers}}",
            "text": ""
        },
        "$:/core/ui/ImportListing": {
            "title": "$:/core/ui/ImportListing",
            "text": "\\define lingo-base() $:/language/Import/\n\\define messageField()\nmessage-$(payloadTiddler)$\n\\end\n\\define selectionField()\nselection-$(payloadTiddler)$\n\\end\n\\define previewPopupState()\n$(currentTiddler)$!!popup-$(payloadTiddler)$\n\\end\n<table>\n<tbody>\n<tr>\n<th>\n<<lingo Listing/Select/Caption>>\n</th>\n<th>\n<<lingo Listing/Title/Caption>>\n</th>\n<th>\n<<lingo Listing/Status/Caption>>\n</th>\n</tr>\n<$list filter=\"[all[current]plugintiddlers[]sort[title]]\" variable=\"payloadTiddler\">\n<tr>\n<td>\n<$checkbox field=<<selectionField>> checked=\"checked\" unchecked=\"unchecked\" default=\"checked\"/>\n</td>\n<td>\n<$reveal type=\"nomatch\" state=<<previewPopupState>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<previewPopupState>> setTo=\"yes\">\n{{$:/core/images/right-arrow}}&nbsp;<$text text=<<payloadTiddler>>/>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<previewPopupState>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<previewPopupState>> setTo=\"no\">\n{{$:/core/images/down-arrow}}&nbsp;<$text text=<<payloadTiddler>>/>\n</$button>\n</$reveal>\n</td>\n<td>\n<$view field=<<messageField>>/>\n</td>\n</tr>\n<tr>\n<td colspan=\"3\">\n<$reveal type=\"match\" text=\"yes\" state=<<previewPopupState>>>\n<$transclude subtiddler=<<payloadTiddler>> mode=\"block\"/>\n</$reveal>\n</td>\n</tr>\n</$list>\n</tbody>\n</table>\n"
        },
        "$:/core/ui/ListItemTemplate": {
            "title": "$:/core/ui/ListItemTemplate",
            "text": "<div class=\"tc-menu-list-item\">\n<$link to={{!!title}}>\n<$view field=\"title\"/>\n</$link>\n</div>"
        },
        "$:/core/ui/MissingTemplate": {
            "title": "$:/core/ui/MissingTemplate",
            "text": "<div class=\"tc-tiddler-missing\">\n<$button popup=<<qualify \"$:/state/popup/missing\">> class=\"tc-btn-invisible tc-missing-tiddler-label\">\n<$view field=\"title\" format=\"text\" />\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/missing\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n<hr>\n<$list filter=\"[all[current]backlinks[]sort[title]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n</div>\n</$reveal>\n</div>\n"
        },
        "$:/core/ui/MoreSideBar/All": {
            "title": "$:/core/ui/MoreSideBar/All",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/All/Caption}}",
            "text": "<$list filter={{$:/core/Filters/AllTiddlers!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/MoreSideBar/Drafts": {
            "title": "$:/core/ui/MoreSideBar/Drafts",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Drafts/Caption}}",
            "text": "<$list filter={{$:/core/Filters/Drafts!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/MoreSideBar/Missing": {
            "title": "$:/core/ui/MoreSideBar/Missing",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Missing/Caption}}",
            "text": "<$list filter={{$:/core/Filters/Missing!!filter}} template=\"$:/core/ui/MissingTemplate\"/>\n"
        },
        "$:/core/ui/MoreSideBar/Orphans": {
            "title": "$:/core/ui/MoreSideBar/Orphans",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Orphans/Caption}}",
            "text": "<$list filter={{$:/core/Filters/Orphans!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/MoreSideBar/Recent": {
            "title": "$:/core/ui/MoreSideBar/Recent",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Recent/Caption}}",
            "text": "<$macrocall $name=\"timeline\" format={{$:/language/RecentChanges/DateFormat}}/>\n"
        },
        "$:/core/ui/MoreSideBar/Shadows": {
            "title": "$:/core/ui/MoreSideBar/Shadows",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Shadows/Caption}}",
            "text": "<$list filter={{$:/core/Filters/ShadowTiddlers!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/MoreSideBar/System": {
            "title": "$:/core/ui/MoreSideBar/System",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/System/Caption}}",
            "text": "<$list filter={{$:/core/Filters/SystemTiddlers!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/MoreSideBar/Tags": {
            "title": "$:/core/ui/MoreSideBar/Tags",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Tags/Caption}}",
            "text": "<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n{{$:/core/ui/Buttons/tag-manager}}\n\n</$set>\n\n</$set>\n\n</$set>\n\n<$list filter={{$:/core/Filters/AllTags!!filter}}>\n\n<$transclude tiddler=\"$:/core/ui/TagTemplate\"/> <small class=\"tc-menu-list-count\"><$count filter=\"[all[current]tagging[]]\"/></small>\n\n</$list>\n\n<hr class=\"tc-untagged-separator\">\n\n{{$:/core/ui/UntaggedTemplate}} <small class=\"tc-menu-list-count\"><$count filter=\"[untagged[]!is[system]] -[tags[]]\"/></small>\n"
        },
        "$:/core/ui/MoreSideBar/Types": {
            "title": "$:/core/ui/MoreSideBar/Types",
            "tags": "$:/tags/MoreSideBar",
            "caption": "{{$:/language/SideBar/Types/Caption}}",
            "text": "<$list filter={{$:/core/Filters/TypedTiddlers!!filter}}>\n<div class=\"tc-menu-list-item\">\n<$view field=\"type\"/>\n<$list filter=\"[type{!!type}!is[system]sort[title]]\">\n<div class=\"tc-menu-list-subitem\">\n<$link to={{!!title}}><$view field=\"title\"/></$link>\n</div>\n</$list>\n</div>\n</$list>\n"
        },
        "$:/core/ui/Buttons/advanced-search": {
            "title": "$:/core/ui/Buttons/advanced-search",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/advanced-search-button}} {{$:/language/Buttons/AdvancedSearch/Caption}}",
            "description": "{{$:/language/Buttons/AdvancedSearch/Hint}}",
            "text": "\\define control-panel-button(class)\n<$button to=\"$:/AdvancedSearch\" tooltip={{$:/language/Buttons/AdvancedSearch/Hint}} aria-label={{$:/language/Buttons/AdvancedSearch/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/advanced-search-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/AdvancedSearch/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/AdvancedSearch]]\" emptyMessage=<<control-panel-button>>>\n<<control-panel-button \"tc-selected\">>\n</$list>\n"
        },
        "$:/core/ui/Buttons/close-all": {
            "title": "$:/core/ui/Buttons/close-all",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/close-all-button}} {{$:/language/Buttons/CloseAll/Caption}}",
            "description": "{{$:/language/Buttons/CloseAll/Hint}}",
            "text": "<$button message=\"tm-close-all-tiddlers\" tooltip={{$:/language/Buttons/CloseAll/Hint}} aria-label={{$:/language/Buttons/CloseAll/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/close-all-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/CloseAll/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/control-panel": {
            "title": "$:/core/ui/Buttons/control-panel",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/options-button}} {{$:/language/Buttons/ControlPanel/Caption}}",
            "description": "{{$:/language/Buttons/ControlPanel/Hint}}",
            "text": "\\define control-panel-button(class)\n<$button to=\"$:/ControlPanel\" tooltip={{$:/language/Buttons/ControlPanel/Hint}} aria-label={{$:/language/Buttons/ControlPanel/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/options-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/ControlPanel/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/ControlPanel]]\" emptyMessage=<<control-panel-button>>>\n<<control-panel-button \"tc-selected\">>\n</$list>\n"
        },
        "$:/core/ui/Buttons/encryption": {
            "title": "$:/core/ui/Buttons/encryption",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/locked-padlock}} {{$:/language/Buttons/Encryption/Caption}}",
            "description": "{{$:/language/Buttons/Encryption/Hint}}",
            "text": "<$reveal type=\"match\" state=\"$:/isEncrypted\" text=\"yes\">\n<$button message=\"tm-clear-password\" tooltip={{$:/language/Buttons/Encryption/ClearPassword/Hint}} aria-label={{$:/language/Buttons/Encryption/ClearPassword/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/locked-padlock}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Encryption/ClearPassword/Caption}}/></span>\n</$list>\n</$button>\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/isEncrypted\" text=\"yes\">\n<$button message=\"tm-set-password\" tooltip={{$:/language/Buttons/Encryption/SetPassword/Hint}} aria-label={{$:/language/Buttons/Encryption/SetPassword/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/unlocked-padlock}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Encryption/SetPassword/Caption}}/></span>\n</$list>\n</$button>\n</$reveal>"
        },
        "$:/core/ui/Buttons/export-page": {
            "title": "$:/core/ui/Buttons/export-page",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/export-button}} {{$:/language/Buttons/ExportPage/Caption}}",
            "description": "{{$:/language/Buttons/ExportPage/Hint}}",
            "text": "<$macrocall $name=\"exportButton\" exportFilter=\"[!is[system]sort[title]]\" lingoBase=\"$:/language/Buttons/ExportPage/\"/>"
        },
        "$:/core/ui/Buttons/full-screen": {
            "title": "$:/core/ui/Buttons/full-screen",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/full-screen-button}} {{$:/language/Buttons/FullScreen/Caption}}",
            "description": "{{$:/language/Buttons/FullScreen/Hint}}",
            "text": "<$button message=\"tm-full-screen\" tooltip={{$:/language/Buttons/FullScreen/Hint}} aria-label={{$:/language/Buttons/FullScreen/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/full-screen-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/FullScreen/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/home": {
            "title": "$:/core/ui/Buttons/home",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/home-button}} {{$:/language/Buttons/Home/Caption}}",
            "description": "{{$:/language/Buttons/Home/Hint}}",
            "text": "<$button message=\"tm-home\" tooltip={{$:/language/Buttons/Home/Hint}} aria-label={{$:/language/Buttons/Home/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/home-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Home/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/import": {
            "title": "$:/core/ui/Buttons/import",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/import-button}} {{$:/language/Buttons/Import/Caption}}",
            "description": "{{$:/language/Buttons/Import/Hint}}",
            "text": "<div class=\"tc-file-input-wrapper\">\n<$button tooltip={{$:/language/Buttons/Import/Hint}} aria-label={{$:/language/Buttons/Import/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/import-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Import/Caption}}/></span>\n</$list>\n</$button>\n<$browse tooltip={{$:/language/Buttons/Import/Hint}}/>\n</div>"
        },
        "$:/core/ui/Buttons/language": {
            "title": "$:/core/ui/Buttons/language",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/globe}} {{$:/language/Buttons/Language/Caption}}",
            "description": "{{$:/language/Buttons/Language/Hint}}",
            "text": "\\define flag-title()\n$(languagePluginTitle)$/icon\n\\end\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/language\">> tooltip={{$:/language/Buttons/Language/Hint}} aria-label={{$:/language/Buttons/Language/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n<span class=\"tc-image-button\">\n<$set name=\"languagePluginTitle\" value={{$:/language}}>\n<$image source=<<flag-title>>/>\n</$set>\n</span>\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Language/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/language\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down tc-drop-down-language-chooser\">\n<$linkcatcher to=\"$:/language\">\n<$list filter=\"[[$:/languages/en-GB]] [plugin-type[language]sort[description]]\">\n<$link>\n<span class=\"tc-drop-down-bullet\">\n<$reveal type=\"match\" state=\"$:/language\" text=<<currentTiddler>>>\n&bull;\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/language\" text=<<currentTiddler>>>\n&nbsp;\n</$reveal>\n</span>\n<span class=\"tc-image-button\">\n<$set name=\"languagePluginTitle\" value=<<currentTiddler>>>\n<$transclude subtiddler=<<flag-title>>>\n<$list filter=\"[all[current]field:title[$:/languages/en-GB]]\">\n<$transclude tiddler=\"$:/languages/en-GB/icon\"/>\n</$list>\n</$transclude>\n</$set>\n</span>\n<$view field=\"description\">\n<$view field=\"name\">\n<$view field=\"title\"/>\n</$view>\n</$view>\n</$link>\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>"
        },
        "$:/core/ui/Buttons/more-page-actions": {
            "title": "$:/core/ui/Buttons/more-page-actions",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/down-arrow}} {{$:/language/Buttons/More/Caption}}",
            "description": "{{$:/language/Buttons/More/Hint}}",
            "text": "\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n<$button popup=<<qualify \"$:/state/popup/more\">> tooltip={{$:/language/Buttons/More/Hint}} aria-label={{$:/language/Buttons/More/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/down-arrow}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/More/Caption}}/></span>\n</$list>\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/more\">> type=\"popup\" position=\"below\" animate=\"yes\">\n\n<div class=\"tc-drop-down\">\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"tc-btn-invisible\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]] -[[$:/core/ui/Buttons/more-page-actions]]\" variable=\"listItem\">\n\n<$reveal type=\"match\" state=<<config-title>> text=\"hide\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$reveal>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</div>\n\n</$reveal>"
        },
        "$:/core/ui/Buttons/new-journal": {
            "title": "$:/core/ui/Buttons/new-journal",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/new-journal-button}} {{$:/language/Buttons/NewJournal/Caption}}",
            "description": "{{$:/language/Buttons/NewJournal/Hint}}",
            "text": "\\define journalButton()\n<$button tooltip={{$:/language/Buttons/NewJournal/Hint}} aria-label={{$:/language/Buttons/NewJournal/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-new-tiddler\" title=<<now \"$(journalTitleTemplate)$\">> tags=\"$(journalTags)$\"/>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/new-journal-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewJournal/Caption}}/></span>\n</$list>\n</$button>\n\\end\n<$set name=\"journalTitleTemplate\" value={{$:/config/NewJournal/Title}}>\n<$set name=\"journalTags\" value={{$:/config/NewJournal/Tags}}>\n<<journalButton>>\n</$set></$set>"
        },
        "$:/core/ui/Buttons/new-tiddler": {
            "title": "$:/core/ui/Buttons/new-tiddler",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/new-button}} {{$:/language/Buttons/NewTiddler/Caption}}",
            "description": "{{$:/language/Buttons/NewTiddler/Hint}}",
            "text": "<$button message=\"tm-new-tiddler\" tooltip={{$:/language/Buttons/NewTiddler/Hint}} aria-label={{$:/language/Buttons/NewTiddler/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/new-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewTiddler/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/refresh": {
            "title": "$:/core/ui/Buttons/refresh",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/refresh-button}} {{$:/language/Buttons/Refresh/Caption}}",
            "description": "{{$:/language/Buttons/Refresh/Hint}}",
            "text": "<$button message=\"tm-browser-refresh\" tooltip={{$:/language/Buttons/Refresh/Hint}} aria-label={{$:/language/Buttons/Refresh/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/refresh-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Refresh/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/save-wiki": {
            "title": "$:/core/ui/Buttons/save-wiki",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/save-button}} {{$:/language/Buttons/SaveWiki/Caption}}",
            "description": "{{$:/language/Buttons/SaveWiki/Hint}}",
            "text": "<$button message=\"tm-save-wiki\" param={{$:/config/SaveWikiButton/Template}} tooltip={{$:/language/Buttons/SaveWiki/Hint}} aria-label={{$:/language/Buttons/SaveWiki/Caption}} class=<<tv-config-toolbar-class>>>\n<span class=\"tc-dirty-indicator\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/save-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/SaveWiki/Caption}}/></span>\n</$list>\n</span>\n</$button>"
        },
        "$:/core/ui/Buttons/storyview": {
            "title": "$:/core/ui/Buttons/storyview",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/storyview-classic}} {{$:/language/Buttons/StoryView/Caption}}",
            "description": "{{$:/language/Buttons/StoryView/Hint}}",
            "text": "\\define icon()\n$:/core/images/storyview-$(storyview)$\n\\end\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/storyview\">> tooltip={{$:/language/Buttons/StoryView/Hint}} aria-label={{$:/language/Buttons/StoryView/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n<$set name=\"storyview\" value={{$:/view}}>\n<$transclude tiddler=<<icon>>/>\n</$set>\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/StoryView/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/storyview\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$linkcatcher to=\"$:/view\">\n<$list filter=\"[storyviews[]]\" variable=\"storyview\">\n<$link to=<<storyview>>>\n<span class=\"tc-drop-down-bullet\">\n<$reveal type=\"match\" state=\"$:/view\" text=<<storyview>>>\n&bull;\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/view\" text=<<storyview>>>\n&nbsp;\n</$reveal>\n</span>\n<$transclude tiddler=<<icon>>/>\n<$text text=<<storyview>>/></$link>\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>"
        },
        "$:/core/ui/Buttons/tag-manager": {
            "title": "$:/core/ui/Buttons/tag-manager",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/tag-button}} {{$:/language/Buttons/TagManager/Caption}}",
            "description": "{{$:/language/Buttons/TagManager/Hint}}",
            "text": "\\define control-panel-button(class)\n<$button to=\"$:/TagManager\" tooltip={{$:/language/Buttons/TagManager/Hint}} aria-label={{$:/language/Buttons/TagManager/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/tag-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/TagManager/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/TagManager]]\" emptyMessage=<<control-panel-button>>>\n<<control-panel-button \"tc-selected\">>\n</$list>\n"
        },
        "$:/core/ui/Buttons/theme": {
            "title": "$:/core/ui/Buttons/theme",
            "tags": "$:/tags/PageControls",
            "caption": "{{$:/core/images/theme-button}} {{$:/language/Buttons/Theme/Caption}}",
            "description": "{{$:/language/Buttons/Theme/Hint}}",
            "text": "<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/theme\">> tooltip={{$:/language/Buttons/Theme/Hint}} aria-label={{$:/language/Buttons/Theme/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/theme-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Theme/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/theme\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$linkcatcher to=\"$:/theme\">\n<$list filter=\"[plugin-type[theme]sort[title]]\" variable=\"themeTitle\">\n<$link to=<<themeTitle>>>\n<span class=\"tc-drop-down-bullet\">\n<$reveal type=\"match\" state=\"$:/theme\" text=<<themeTitle>>>\n&bull;\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/theme\" text=<<themeTitle>>>\n&nbsp;\n</$reveal>\n</span>\n<$view tiddler=<<themeTitle>> field=\"name\"/>\n</$link>\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>"
        },
        "$:/core/ui/PageTemplate/pagecontrols": {
            "title": "$:/core/ui/PageTemplate/pagecontrols",
            "text": "\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n<div class=\"tc-page-controls\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]]\" variable=\"listItem\">\n<$reveal type=\"nomatch\" state=<<config-title>> text=\"hide\">\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n</$reveal>\n</$list>\n</div>\n\n"
        },
        "$:/core/ui/PageStylesheet": {
            "title": "$:/core/ui/PageStylesheet",
            "text": "<$importvariables filter=\"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\">\n\n<$set name=\"currentTiddler\" value={{$:/language}}>\n\n<$set name=\"languageTitle\" value={{!!name}}>\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Stylesheet]!has[draft.of]]\">\n<$transclude mode=\"block\"/>\n</$list>\n\n</$set>\n\n</$set>\n\n</$importvariables>\n"
        },
        "$:/core/ui/PageTemplate/alerts": {
            "title": "$:/core/ui/PageTemplate/alerts",
            "tags": "$:/tags/PageTemplate",
            "text": "<div class=\"tc-alerts\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Alert]!has[draft.of]]\" template=\"$:/core/ui/AlertTemplate\" storyview=\"pop\"/>\n\n</div>\n"
        },
        "$:/core/ui/PageTemplate/pluginreloadwarning": {
            "title": "$:/core/ui/PageTemplate/pluginreloadwarning",
            "tags": "$:/tags/PageTemplate",
            "text": "\\define lingo-base() $:/language/\n\n<$list filter=\"[has[plugin-type]haschanged[]!plugin-type[import]limit[1]]\">\n\n<$reveal type=\"nomatch\" state=\"$:/temp/HidePluginWarning\" text=\"yes\">\n\n<div class=\"tc-plugin-reload-warning\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n<<lingo PluginReloadWarning>> <$button set=\"$:/temp/HidePluginWarning\" setTo=\"yes\" class=\"tc-btn-invisible\">{{$:/core/images/close-button}}</$button>\n\n</$set>\n\n</div>\n\n</$reveal>\n\n</$list>\n"
        },
        "$:/core/ui/PageTemplate/sidebar": {
            "title": "$:/core/ui/PageTemplate/sidebar",
            "tags": "$:/tags/PageTemplate",
            "text": "<$scrollable fallthrough=\"no\" class=\"tc-sidebar-scrollable\">\n\n<div class=\"tc-sidebar-header\">\n\n<$reveal state=\"$:/state/sidebar\" type=\"match\" text=\"yes\" default=\"yes\" retain=\"yes\">\n\n<h1 class=\"tc-site-title\">\n\n<$transclude tiddler=\"$:/SiteTitle\" mode=\"inline\"/>\n\n</h1>\n\n<div class=\"tc-site-subtitle\">\n\n<$transclude tiddler=\"$:/SiteSubtitle\" mode=\"inline\"/>\n\n</div>\n\n{{||$:/core/ui/PageTemplate/pagecontrols}}\n\n<$transclude tiddler=\"$:/core/ui/SideBarLists\" mode=\"inline\"/>\n\n</$reveal>\n\n</div>\n\n</$scrollable>"
        },
        "$:/core/ui/PageTemplate/story": {
            "title": "$:/core/ui/PageTemplate/story",
            "tags": "$:/tags/PageTemplate",
            "text": "<section class=\"tc-story-river\">\n\n<section class=\"story-backdrop\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/AboveStory]!has[draft.of]]\">\n\n<$transclude/>\n\n</$list>\n\n</section>\n\n<$list filter=\"[list[$:/StoryList]]\" history=\"$:/HistoryList\" template=\"$:/core/ui/ViewTemplate\" editTemplate=\"$:/core/ui/EditTemplate\" storyview={{$:/view}} emptyMessage={{$:/config/EmptyStoryMessage}}/>\n\n<section class=\"story-frontdrop\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/BelowStory]!has[draft.of]]\">\n\n<$transclude/>\n\n</$list>\n\n</section>\n\n</section>\n"
        },
        "$:/core/ui/PageTemplate/topleftbar": {
            "title": "$:/core/ui/PageTemplate/topleftbar",
            "tags": "$:/tags/PageTemplate",
            "text": "<span class=\"tc-topbar tc-topbar-left\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TopLeftBar]!has[draft.of]]\" variable=\"listItem\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$list>\n\n</span>\n"
        },
        "$:/core/ui/PageTemplate/toprightbar": {
            "title": "$:/core/ui/PageTemplate/toprightbar",
            "tags": "$:/tags/PageTemplate",
            "text": "<span class=\"tc-topbar tc-topbar-right\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TopRightBar]!has[draft.of]]\" variable=\"listItem\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$list>\n\n</span>\n"
        },
        "$:/core/ui/PageTemplate": {
            "title": "$:/core/ui/PageTemplate",
            "text": "\\define containerClasses()\ntc-page-container tc-page-view-$(themeTitle)$ tc-language-$(languageTitle)$\n\\end\n\n<$importvariables filter=\"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\">\n\n<$set name=\"tv-config-toolbar-icons\" value={{$:/config/Toolbar/Icons}}>\n\n<$set name=\"tv-config-toolbar-text\" value={{$:/config/Toolbar/Text}}>\n\n<$set name=\"tv-config-toolbar-class\" value=\"tc-btn-invisible\">\n\n<$set name=\"themeTitle\" value={{$:/view}}>\n\n<$set name=\"currentTiddler\" value={{$:/language}}>\n\n<$set name=\"languageTitle\" value={{!!name}}>\n\n<$set name=\"currentTiddler\" value=\"\">\n\n<div class=<<containerClasses>>>\n\n<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\">\n\n<$dropzone>\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageTemplate]!has[draft.of]]\" variable=\"listItem\">\n\n<$transclude tiddler=<<listItem>>/>\n\n</$list>\n\n</$dropzone>\n\n</$navigator>\n\n</div>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</$importvariables>\n"
        },
        "$:/core/ui/PluginInfo": {
            "title": "$:/core/ui/PluginInfo",
            "text": "\\define localised-info-tiddler-title()\n$(currentTiddler)$/$(languageTitle)$/$(currentTab)$\n\\end\n\\define info-tiddler-title()\n$(currentTiddler)$/$(currentTab)$\n\\end\n<$transclude tiddler=<<localised-info-tiddler-title>> mode=\"block\">\n<$transclude tiddler=<<currentTiddler>> subtiddler=<<localised-info-tiddler-title>> mode=\"block\">\n<$transclude tiddler=<<currentTiddler>> subtiddler=<<info-tiddler-title>> mode=\"block\">\nNo ''\"<$text text=<<currentTab>>/>\"'' found\n</$transclude>\n</$transclude>\n</$transclude>\n"
        },
        "$:/core/ui/SearchResults": {
            "title": "$:/core/ui/SearchResults",
            "text": "<div class=\"tc-search-results\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]butfirst[]limit[1]]\" emptyMessage=\"\"\"\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\">\n<$transclude mode=\"block\"/>\n</$list>\n\"\"\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\" default={{$:/config/SearchResults/Default}}/>\n</$list>\n\n</div>\n"
        },
        "$:/core/ui/SideBar/More": {
            "title": "$:/core/ui/SideBar/More",
            "tags": "$:/tags/SideBar",
            "caption": "{{$:/language/SideBar/More/Caption}}",
            "text": "<div class=\"tc-more-sidebar\">\n<<tabs \"[all[shadows+tiddlers]tag[$:/tags/MoreSideBar]!has[draft.of]]\" \"$:/core/ui/MoreSideBar/Tags\" \"$:/state/tab/moresidebar\" \"tc-vertical\">>\n</div>\n"
        },
        "$:/core/ui/SideBar/Open": {
            "title": "$:/core/ui/SideBar/Open",
            "tags": "$:/tags/SideBar",
            "caption": "{{$:/language/SideBar/Open/Caption}}",
            "text": "\\define lingo-base() $:/language/CloseAll/\n<$list filter=\"[list[$:/StoryList]]\" history=\"$:/HistoryList\" storyview=\"pop\">\n\n<$button message=\"tm-close-tiddler\" tooltip={{$:/language/Buttons/Close/Hint}} aria-label={{$:/language/Buttons/Close/Caption}} class=\"tc-btn-invisible tc-btn-mini\">&times;</$button> <$link to={{!!title}}><$view field=\"title\"/></$link>\n\n</$list>\n\n<$button message=\"tm-close-all-tiddlers\" class=\"tc-btn-invisible tc-btn-mini\"><<lingo Button>></$button>\n"
        },
        "$:/core/ui/SideBar/Recent": {
            "title": "$:/core/ui/SideBar/Recent",
            "tags": "$:/tags/SideBar",
            "caption": "{{$:/language/SideBar/Recent/Caption}}",
            "text": "<$macrocall $name=\"timeline\" format={{$:/language/RecentChanges/DateFormat}}/>\n"
        },
        "$:/core/ui/SideBar/Tools": {
            "title": "$:/core/ui/SideBar/Tools",
            "tags": "$:/tags/SideBar",
            "caption": "{{$:/language/SideBar/Tools/Caption}}",
            "text": "\\define lingo-base() $:/language/ControlPanel/\n\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n\n<<lingo Basics/Version/Prompt>> <<version>>\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]]\" variable=\"listItem\">\n\n<div style=\"position:relative;\">\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>>/> <i class=\"tc-muted\"><$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</div>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n"
        },
        "$:/core/ui/SideBarLists": {
            "title": "$:/core/ui/SideBarLists",
            "text": "<div class=\"tc-sidebar-lists\">\n\n<div class=\"tc-search\">\n<$edit-text tiddler=\"$:/temp/search\" type=\"search\" tag=\"input\" focus=\"true\"/>\n<$reveal state=\"$:/temp/search\" type=\"nomatch\" text=\"\">\n<$button tooltip={{$:/language/Buttons/AdvancedSearch/Hint}} aria-label={{$:/language/Buttons/AdvancedSearch/Caption}} class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" text={{$:/temp/search}}/>\n<$action-setfield $tiddler=\"$:/temp/search\" text=\"\"/>\n<$action-navigate $to=\"$:/AdvancedSearch\"/>\n{{$:/core/images/advanced-search-button}}\n</$button>\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/search\" text=\"\" />\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n<$reveal state=\"$:/temp/search\" type=\"match\" text=\"\">\n<$button to=\"$:/AdvancedSearch\" tooltip={{$:/language/Buttons/AdvancedSearch/Hint}} aria-label={{$:/language/Buttons/AdvancedSearch/Caption}} class=\"tc-btn-invisible\">\n{{$:/core/images/advanced-search-button}}\n</$button>\n</$reveal>\n</div>\n\n<$reveal state=\"$:/temp/search\" type=\"nomatch\" text=\"\">\n\n<$set name=\"searchTiddler\" value=\"$:/temp/search\">\n{{$:/core/ui/SearchResults}}\n</$set>\n\n</$reveal>\n\n<$reveal state=\"$:/temp/search\" type=\"match\" text=\"\">\n\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/SideBar]!has[draft.of]]\" default={{$:/config/DefaultSidebarTab}} state=\"$:/state/tab/sidebar\" />\n\n</$reveal>\n\n</div>\n"
        },
        "$:/TagManager": {
            "title": "$:/TagManager",
            "icon": "$:/core/images/tag-button",
            "color": "#bbb",
            "text": "\\define lingo-base() $:/language/TagManager/\n\\define iconEditorTab(type)\n<$list filter=\"[all[shadows+tiddlers]is[image]] [all[shadows+tiddlers]tag[$:/tags/Image]] -[type[application/pdf]] +[sort[title]] +[$type$is[system]]\">\n<$link to={{!!title}}>\n<$transclude/> <$view field=\"title\"/>\n</$link>\n</$list>\n\\end\n\\define iconEditor(title)\n<div class=\"tc-drop-down-wrapper\">\n<$button popup=<<qualify \"$:/state/popup/icon/$title$\">> class=\"tc-btn-invisible tc-btn-dropdown\">{{$:/core/images/down-arrow}}</$button>\n<$reveal state=<<qualify \"$:/state/popup/icon/$title$\">> type=\"popup\" position=\"belowleft\" text=\"\" default=\"\">\n<div class=\"tc-drop-down\">\n<$linkcatcher to=\"$title$!!icon\">\n<<iconEditorTab type:\"!\">>\n<hr/>\n<<iconEditorTab type:\"\">>\n</$linkcatcher>\n</div>\n</$reveal>\n</div>\n\\end\n\\define qualifyTitle(title)\n$title$$(currentTiddler)$\n\\end\n\\define toggleButton(state)\n<$reveal state=\"$state$\" type=\"match\" text=\"closed\" default=\"closed\">\n<$button set=\"$state$\" setTo=\"open\" class=\"tc-btn-invisible tc-btn-dropdown\" selectedClass=\"tc-selected\">\n{{$:/core/images/info-button}}\n</$button>\n</$reveal>\n<$reveal state=\"$state$\" type=\"match\" text=\"open\" default=\"closed\">\n<$button set=\"$state$\" setTo=\"closed\" class=\"tc-btn-invisible tc-btn-dropdown\" selectedClass=\"tc-selected\">\n{{$:/core/images/info-button}}\n</$button>\n</$reveal>\n\\end\n<table class=\"tc-tag-manager-table\">\n<tbody>\n<tr>\n<th><<lingo Colour/Heading>></th>\n<th class=\"tc-tag-manager-tag\"><<lingo Tag/Heading>></th>\n<th><<lingo Icon/Heading>></th>\n<th><<lingo Info/Heading>></th>\n</tr>\n<$list filter=\"[tags[]!is[system]sort[title]]\">\n<tr>\n<td><$edit-text field=\"color\" tag=\"input\" type=\"color\"/></td>\n<td><$transclude tiddler=\"$:/core/ui/TagTemplate\"/></td>\n<td>\n<$macrocall $name=\"iconEditor\" title={{!!title}}/>\n</td>\n<td>\n<$macrocall $name=\"toggleButton\" state=<<qualifyTitle \"$:/state/tag-manager/\">> /> \n</td>\n</tr>\n<tr>\n<td></td>\n<td>\n<$reveal state=<<qualifyTitle \"$:/state/tag-manager/\">> type=\"match\" text=\"open\" default=\"\">\n<table>\n<tbody>\n<tr><td><<lingo Colour/Heading>></td><td><$edit-text field=\"color\" tag=\"input\" type=\"text\" size=\"9\"/></td></tr>\n<tr><td><<lingo Icon/Heading>></td><td><$edit-text field=\"icon\" tag=\"input\" size=\"45\"/></td></tr>\n</tbody>\n</table>\n</$reveal>\n</td>\n<td></td>\n<td></td>\n</tr>\n</$list>\n</tbody>\n</table>\n"
        },
        "$:/core/ui/TagTemplate": {
            "title": "$:/core/ui/TagTemplate",
            "text": "\\define tag-styles()\nbackground-color:$(backgroundColor)$;\nfill:$(foregroundColor)$;\ncolor:$(foregroundColor)$;\n\\end\n\n\\define tag-body-inner(colour,fallbackTarget,colourA,colourB)\n<$set name=\"foregroundColor\" value=<<contrastcolour target:\"\"\"$colour$\"\"\" fallbackTarget:\"\"\"$fallbackTarget$\"\"\" colourA:\"\"\"$colourA$\"\"\" colourB:\"\"\"$colourB$\"\"\">>>\n<$set name=\"backgroundColor\" value=\"\"\"$colour$\"\"\">\n<$button popup=<<qualify \"$:/state/popup/tag\">> class=\"tc-btn-invisible tc-tag-label\" style=<<tag-styles>>>\n<$transclude tiddler={{!!icon}}/> <$view field=\"title\" format=\"text\" />\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/tag\">> type=\"popup\" position=\"below\" animate=\"yes\"><div class=\"tc-drop-down\"><$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n<hr>\n<$list filter=\"[all[current]tagging[]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n</div>\n</$reveal>\n</$set>\n</$set>\n\\end\n\n\\define tag-body(colour,palette)\n<span class=\"tc-tag-list-item\">\n<$macrocall $name=\"tag-body-inner\" colour=\"\"\"$colour$\"\"\" fallbackTarget={{$palette$##tag-background}} colourA={{$palette$##foreground}} colourB={{$palette$##background}}/>\n</span>\n\\end\n\n<$macrocall $name=\"tag-body\" colour={{!!color}} palette={{$:/palette}}/>\n"
        },
        "$:/core/ui/TiddlerFieldTemplate": {
            "title": "$:/core/ui/TiddlerFieldTemplate",
            "text": "<tr class=\"tc-view-field\">\n<td class=\"tc-view-field-name\">\n<$text text=<<listItem>>/>\n</td>\n<td class=\"tc-view-field-value\">\n<$view field=<<listItem>>/>\n</td>\n</tr>"
        },
        "$:/core/ui/TiddlerFields": {
            "title": "$:/core/ui/TiddlerFields",
            "text": "<table class=\"tc-view-field-table\">\n<tbody>\n<$list filter=\"[all[current]fields[]sort[title]] -text\" template=\"$:/core/ui/TiddlerFieldTemplate\" variable=\"listItem\"/>\n</tbody>\n</table>\n"
        },
        "$:/core/ui/TiddlerInfo/Advanced/PluginInfo": {
            "title": "$:/core/ui/TiddlerInfo/Advanced/PluginInfo",
            "tags": "$:/tags/TiddlerInfo/Advanced",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/Advanced/PluginInfo/\n<$list filter=\"[all[current]has[plugin-type]]\">\n\n! <<lingo Heading>>\n\n<<lingo Hint>>\n<ul>\n<$list filter=\"[all[current]plugintiddlers[]sort[title]]\" emptyMessage=<<lingo Empty/Hint>>>\n<li>\n<$link to={{!!title}}>\n<$view field=\"title\"/>\n</$link>\n</li>\n</$list>\n</ul>\n\n</$list>\n"
        },
        "$:/core/ui/TiddlerInfo/Advanced/ShadowInfo": {
            "title": "$:/core/ui/TiddlerInfo/Advanced/ShadowInfo",
            "tags": "$:/tags/TiddlerInfo/Advanced",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/Advanced/ShadowInfo/\n<$set name=\"infoTiddler\" value=<<currentTiddler>>>\n\n''<<lingo Heading>>''\n\n<$list filter=\"[all[current]!is[shadow]]\">\n\n<<lingo NotShadow/Hint>>\n\n</$list>\n\n<$list filter=\"[all[current]is[shadow]]\">\n\n<<lingo Shadow/Hint>>\n\n<$list filter=\"[all[current]shadowsource[]]\">\n\n<$set name=\"pluginTiddler\" value=<<currentTiddler>>>\n<<lingo Shadow/Source>>\n</$set>\n\n</$list>\n\n<$list filter=\"[all[current]is[shadow]is[tiddler]]\">\n\n<<lingo OverriddenShadow/Hint>>\n\n</$list>\n\n\n</$list>\n</$set>\n"
        },
        "$:/core/ui/TiddlerInfo/Advanced": {
            "title": "$:/core/ui/TiddlerInfo/Advanced",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/Advanced/Caption}}",
            "text": "<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TiddlerInfo/Advanced]!has[draft.of]]\" variable=\"listItem\">\n<$transclude tiddler=<<listItem>>/>\n\n</$list>\n"
        },
        "$:/core/ui/TiddlerInfo/Fields": {
            "title": "$:/core/ui/TiddlerInfo/Fields",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/Fields/Caption}}",
            "text": "<$transclude tiddler=\"$:/core/ui/TiddlerFields\"/>\n"
        },
        "$:/core/ui/TiddlerInfo/List": {
            "title": "$:/core/ui/TiddlerInfo/List",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/List/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[list{!!title}]\" emptyMessage=<<lingo List/Empty>> template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/TiddlerInfo/Listed": {
            "title": "$:/core/ui/TiddlerInfo/Listed",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/Listed/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[all[current]listed[]!is[system]]\" emptyMessage=<<lingo Listed/Empty>> template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/TiddlerInfo/References": {
            "title": "$:/core/ui/TiddlerInfo/References",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/References/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[all[current]backlinks[]sort[title]]\" emptyMessage=<<lingo References/Empty>> template=\"$:/core/ui/ListItemTemplate\">\n</$list>\n"
        },
        "$:/core/ui/TiddlerInfo/Tagging": {
            "title": "$:/core/ui/TiddlerInfo/Tagging",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/Tagging/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[all[current]tagging[]]\" emptyMessage=<<lingo Tagging/Empty>> template=\"$:/core/ui/ListItemTemplate\"/>\n"
        },
        "$:/core/ui/TiddlerInfo/Tools": {
            "title": "$:/core/ui/TiddlerInfo/Tools",
            "tags": "$:/tags/TiddlerInfo",
            "caption": "{{$:/language/TiddlerInfo/Tools/Caption}}",
            "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]]\" variable=\"listItem\">\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>>/> <i class=\"tc-muted\"><$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n"
        },
        "$:/core/ui/TiddlerInfo": {
            "title": "$:/core/ui/TiddlerInfo",
            "text": "<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/TiddlerInfo]!has[draft.of]]\" default={{$:/config/TiddlerInfo/Default}}/>"
        },
        "$:/core/ui/TopBar/menu": {
            "title": "$:/core/ui/TopBar/menu",
            "tags": "$:/tags/TopRightBar",
            "text": "<$reveal state=\"$:/state/sidebar\" type=\"nomatch\" text=\"no\">\n<$button set=\"$:/state/sidebar\" setTo=\"no\" tooltip={{$:/language/Buttons/HideSideBar/Hint}} aria-label={{$:/language/Buttons/HideSideBar/Caption}} class=\"tc-btn-invisible\">{{$:/core/images/chevron-right}}</$button>\n</$reveal>\n<$reveal state=\"$:/state/sidebar\" type=\"match\" text=\"no\">\n<$button set=\"$:/state/sidebar\" setTo=\"yes\" tooltip={{$:/language/Buttons/ShowSideBar/Hint}} aria-label={{$:/language/Buttons/ShowSideBar/Caption}} class=\"tc-btn-invisible\">{{$:/core/images/chevron-left}}</$button>\n</$reveal>\n"
        },
        "$:/core/ui/UntaggedTemplate": {
            "title": "$:/core/ui/UntaggedTemplate",
            "text": "\\define lingo-base() $:/language/SideBar/\n<$button popup=<<qualify \"$:/state/popup/tag\">> class=\"tc-btn-invisible tc-untagged-label tc-tag-label\">\n<<lingo Tags/Untagged/Caption>>\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/tag\">> type=\"popup\" position=\"below\">\n<div class=\"tc-drop-down\">\n<$list filter=\"[untagged[]!is[system]] -[tags[]] +[sort[title]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n</div>\n</$reveal>\n"
        },
        "$:/core/ui/ViewTemplate/body": {
            "title": "$:/core/ui/ViewTemplate/body",
            "tags": "$:/tags/ViewTemplate",
            "text": "<div class=\"tc-tiddler-body\">\n\n<$list filter=\"[all[current]!has[plugin-type]!field:hide-body[yes]]\">\n\n<$transclude>\n\n<$transclude tiddler=\"$:/language/MissingTiddler/Hint\"/>\n\n</$transclude>\n\n</$list>\n\n</div>\n"
        },
        "$:/core/ui/ViewTemplate/classic": {
            "title": "$:/core/ui/ViewTemplate/classic",
            "tags": "$:/tags/ViewTemplate $:/tags/EditTemplate",
            "text": "\\define lingo-base() $:/language/ClassicWarning/\n<$list filter=\"[all[current]type[text/x-tiddlywiki]]\">\n<div class=\"tc-message-box\">\n\n<<lingo Hint>>\n\n<$button set=\"!!type\" setTo=\"text/vnd.tiddlywiki\"><<lingo Upgrade/Caption>></$button>\n\n</div>\n</$list>\n"
        },
        "$:/core/ui/ViewTemplate/import": {
            "title": "$:/core/ui/ViewTemplate/import",
            "tags": "$:/tags/ViewTemplate",
            "text": "\\define lingo-base() $:/language/Import/\n\n<$list filter=\"[all[current]field:plugin-type[import]]\">\n\n<div class=\"tc-import\">\n\n<<lingo Listing/Hint>>\n\n{{||$:/core/ui/ImportListing}}\n\n<$button message=\"tm-delete-tiddler\" param=<<currentTiddler>>><<lingo Listing/Cancel/Caption>></$button>\n<$button message=\"tm-perform-import\" param=<<currentTiddler>>><<lingo Listing/Import/Caption>></$button>\n\n</div>\n\n</$list>\n"
        },
        "$:/core/ui/ViewTemplate/plugin": {
            "title": "$:/core/ui/ViewTemplate/plugin",
            "tags": "$:/tags/ViewTemplate",
            "text": "<$list filter=\"[all[current]has[plugin-type]] -[all[current]field:plugin-type[import]]\">\n\n{{||$:/core/ui/TiddlerInfo/Advanced/PluginInfo}}\n\n</$list>\n"
        },
        "$:/core/ui/ViewTemplate/subtitle": {
            "title": "$:/core/ui/ViewTemplate/subtitle",
            "tags": "$:/tags/ViewTemplate",
            "text": "<div class=\"tc-subtitle\">\n<$link to={{!!modifier}}>\n<$view field=\"modifier\"/>\n</$link> <$view field=\"modified\" format=\"relativedate\"/>\n</div>\n"
        },
        "$:/core/ui/ViewTemplate/tags": {
            "title": "$:/core/ui/ViewTemplate/tags",
            "tags": "$:/tags/ViewTemplate",
            "text": "<div class=\"tc-tags-wrapper\"><$list filter=\"[all[current]tags[]sort[title]]\" template=\"$:/core/ui/TagTemplate\" storyview=\"pop\"/></div>\n"
        },
        "$:/core/ui/ViewTemplate/title": {
            "title": "$:/core/ui/ViewTemplate/title",
            "tags": "$:/tags/ViewTemplate",
            "text": "\\define title-styles()\nfill:$(foregroundColor)$;\n\\end\n\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n<div class=\"tc-tiddler-title\">\n<div class=\"tc-titlebar\">\n<span class=\"tc-tiddler-controls\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]]\" variable=\"listItem\"><$reveal type=\"nomatch\" state=<<config-title>> text=\"hide\"><$transclude tiddler=<<listItem>>/></$reveal></$list>\n</span>\n<$set name=\"foregroundColor\" value={{!!color}}>\n<span class=\"tc-tiddler-title-icon\" style=<<title-styles>>>\n<$transclude tiddler={{!!icon}}/>\n</span>\n</$set>\n<$list filter=\"[all[current]removeprefix[$:/]]\">\n<h2 class=\"tc-title\" title={{$:/language/SystemTiddler/Tooltip}}>\n<span class=\"tc-system-title-prefix\">$:/</span><$text text=<<currentTiddler>>/>\n</h2>\n</$list>\n<$list filter=\"[all[current]!prefix[$:/]]\">\n<h2 class=\"tc-title\">\n<$view field=\"title\"/>\n</h2>\n</$list>\n</div>\n\n<$reveal type=\"nomatch\" text=\"\" default=\"\" state=<<tiddlerInfoState>> class=\"tc-tiddler-info tc-popup-handle\" animate=\"yes\" retain=\"yes\">\n\n<$transclude tiddler=\"$:/core/ui/TiddlerInfo\"/>\n\n</$reveal>\n</div>"
        },
        "$:/core/ui/ViewTemplate": {
            "title": "$:/core/ui/ViewTemplate",
            "text": "\\define frame-classes()\ntc-tiddler-frame tc-tiddler-view-frame $(missingTiddlerClass)$ $(shadowTiddlerClass)$ $(systemTiddlerClass)$ $(tiddlerTagClasses)$\n\\end\n<$set name=\"storyTiddler\" value=<<currentTiddler>>><$set name=\"tiddlerInfoState\" value=<<qualify \"$:/state/popup/tiddler-info\">>><$tiddler tiddler=<<currentTiddler>>><div class=<<frame-classes>>><$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewTemplate]!has[draft.of]]\" variable=\"listItem\"><$transclude tiddler=<<listItem>>/></$list>\n</div>\n</$tiddler></$set></$set>\n"
        },
        "$:/core/ui/Buttons/clone": {
            "title": "$:/core/ui/Buttons/clone",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/clone-button}} {{$:/language/Buttons/Clone/Caption}}",
            "description": "{{$:/language/Buttons/Clone/Hint}}",
            "text": "<$button message=\"tm-new-tiddler\" param=<<currentTiddler>> tooltip={{$:/language/Buttons/Clone/Hint}} aria-label={{$:/language/Buttons/Clone/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/clone-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Clone/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/close-others": {
            "title": "$:/core/ui/Buttons/close-others",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/close-others-button}} {{$:/language/Buttons/CloseOthers/Caption}}",
            "description": "{{$:/language/Buttons/CloseOthers/Hint}}",
            "text": "<$button message=\"tm-close-other-tiddlers\" param=<<currentTiddler>> tooltip={{$:/language/Buttons/CloseOthers/Hint}} aria-label={{$:/language/Buttons/CloseOthers/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/close-others-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/CloseOthers/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/close": {
            "title": "$:/core/ui/Buttons/close",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/close-button}} {{$:/language/Buttons/Close/Caption}}",
            "description": "{{$:/language/Buttons/Close/Hint}}",
            "text": "<$button message=\"tm-close-tiddler\" tooltip={{$:/language/Buttons/Close/Hint}} aria-label={{$:/language/Buttons/Close/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/close-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Close/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/edit": {
            "title": "$:/core/ui/Buttons/edit",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/edit-button}} {{$:/language/Buttons/Edit/Caption}}",
            "description": "{{$:/language/Buttons/Edit/Hint}}",
            "text": "<$button message=\"tm-edit-tiddler\" tooltip={{$:/language/Buttons/Edit/Hint}} aria-label={{$:/language/Buttons/Edit/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/edit-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Edit/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/export-tiddler": {
            "title": "$:/core/ui/Buttons/export-tiddler",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/export-button}} {{$:/language/Buttons/ExportTiddler/Caption}}",
            "description": "{{$:/language/Buttons/ExportTiddler/Hint}}",
            "text": "\\define makeExportFilter()\n[[$(currentTiddler)$]]\n\\end\n<$macrocall $name=\"exportButton\" exportFilter=<<makeExportFilter>> lingoBase=\"$:/language/Buttons/ExportTiddler/\" baseFilename=<<currentTiddler>>/>"
        },
        "$:/core/ui/Buttons/info": {
            "title": "$:/core/ui/Buttons/info",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/info-button}} {{$:/language/Buttons/Info/Caption}}",
            "description": "{{$:/language/Buttons/Info/Hint}}",
            "text": "<$button popup=<<tiddlerInfoState>> tooltip={{$:/language/Buttons/Info/Hint}} aria-label={{$:/language/Buttons/Info/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/info-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Info/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/more-tiddler-actions": {
            "title": "$:/core/ui/Buttons/more-tiddler-actions",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/down-arrow}} {{$:/language/Buttons/More/Caption}}",
            "description": "{{$:/language/Buttons/More/Hint}}",
            "text": "\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n<$button popup=<<qualify \"$:/state/popup/more\">> tooltip={{$:/language/Buttons/More/Hint}} aria-label={{$:/language/Buttons/More/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/down-arrow}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/More/Caption}}/></span>\n</$list>\n</$button><$reveal state=<<qualify \"$:/state/popup/more\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]] -[[$:/core/ui/Buttons/more-tiddler-actions]]\" variable=\"listItem\">\n<$reveal type=\"match\" state=<<config-title>> text=\"hide\">\n<$transclude tiddler=<<listItem>>/>\n</$reveal>\n</$list>\n</$set>\n</$set>\n</div>\n</$reveal>"
        },
        "$:/core/ui/Buttons/new-here": {
            "title": "$:/core/ui/Buttons/new-here",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/new-here-button}} {{$:/language/Buttons/NewHere/Caption}}",
            "description": "{{$:/language/Buttons/NewHere/Hint}}",
            "text": "\\define newHereButtonTags()\n[[$(currentTiddler)$]]\n\\end\n\\define newHereButton()\n<$button tooltip={{$:/language/Buttons/NewHere/Hint}} aria-label={{$:/language/Buttons/NewHere/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-new-tiddler\" tags=<<newHereButtonTags>>/>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/new-here-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewHere/Caption}}/></span>\n</$list>\n</$button>\n\\end\n<<newHereButton>>"
        },
        "$:/core/ui/Buttons/new-journal-here": {
            "title": "$:/core/ui/Buttons/new-journal-here",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/new-journal-button}} {{$:/language/Buttons/NewJournalHere/Caption}}",
            "description": "{{$:/language/Buttons/NewJournalHere/Hint}}",
            "text": "\\define journalButtonTags()\n[[$(currentTiddlerTag)$]] $(journalTags)$\n\\end\n\\define journalButton()\n<$button tooltip={{$:/language/Buttons/NewJournalHere/Hint}} aria-label={{$:/language/Buttons/NewJournalHere/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-new-tiddler\" title=<<now \"$(journalTitleTemplate)$\">> tags=<<journalButtonTags>>/>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/new-journal-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewJournalHere/Caption}}/></span>\n</$list>\n</$button>\n\\end\n<$set name=\"journalTitleTemplate\" value={{$:/config/NewJournal/Title}}>\n<$set name=\"journalTags\" value={{$:/config/NewJournal/Tags}}>\n<$set name=\"currentTiddlerTag\" value=<<currentTiddler>>>\n<<journalButton>>\n</$set></$set></$set>"
        },
        "$:/core/ui/Buttons/permalink": {
            "title": "$:/core/ui/Buttons/permalink",
            "tags": "$:/tags/ViewToolbar",
            "caption": "{{$:/core/images/permalink-button}} {{$:/language/Buttons/Permalink/Caption}}",
            "description": "{{$:/language/Buttons/Permalink/Hint}}",
            "text": "<$button message=\"tm-permalink\" tooltip={{$:/language/Buttons/Permalink/Hint}} aria-label={{$:/language/Buttons/Permalink/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/permalink-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Permalink/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/core/ui/Buttons/permaview": {
            "title": "$:/core/ui/Buttons/permaview",
            "tags": "$:/tags/ViewToolbar $:/tags/PageControls",
            "caption": "{{$:/core/images/permaview-button}} {{$:/language/Buttons/Permaview/Caption}}",
            "description": "{{$:/language/Buttons/Permaview/Hint}}",
            "text": "<$button message=\"tm-permaview\" tooltip={{$:/language/Buttons/Permaview/Hint}} aria-label={{$:/language/Buttons/Permaview/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/permaview-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Permaview/Caption}}/></span>\n</$list>\n</$button>"
        },
        "$:/DefaultTiddlers": {
            "title": "$:/DefaultTiddlers",
            "text": "GettingStarted\n"
        },
        "$:/temp/advancedsearch": {
            "title": "$:/temp/advancedsearch",
            "text": ""
        },
        "$:/snippets/allfields": {
            "title": "$:/snippets/allfields",
            "text": "\\define renderfield(title)\n<tr class=\"tc-view-field\"><td class=\"tc-view-field-name\">''$title$'':</td><td class=\"tc-view-field-value\">//{{$:/language/Docs/Fields/$title$}}//</td></tr>\n\\end\n<table class=\"tc-view-field-table\"><tbody><$list filter=\"[fields[]sort[title]]\" variable=\"listItem\"><$macrocall $name=\"renderfield\" title=<<listItem>>/></$list>\n</tbody></table>\n"
        },
        "$:/config/AnimationDuration": {
            "title": "$:/config/AnimationDuration",
            "text": "400"
        },
        "$:/config/AutoSave": {
            "title": "$:/config/AutoSave",
            "text": "yes"
        },
        "$:/config/BitmapEditor/Colour": {
            "title": "$:/config/BitmapEditor/Colour",
            "text": "#ff0"
        },
        "$:/config/BitmapEditor/LineWidth": {
            "title": "$:/config/BitmapEditor/LineWidth",
            "text": "3"
        },
        "$:/config/DefaultSidebarTab": {
            "title": "$:/config/DefaultSidebarTab",
            "text": "$:/core/ui/SideBar/Open"
        },
        "$:/config/EditTemplateFields/Visibility/title": {
            "title": "$:/config/EditTemplateFields/Visibility/title",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/tags": {
            "title": "$:/config/EditTemplateFields/Visibility/tags",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/text": {
            "title": "$:/config/EditTemplateFields/Visibility/text",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/creator": {
            "title": "$:/config/EditTemplateFields/Visibility/creator",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/created": {
            "title": "$:/config/EditTemplateFields/Visibility/created",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/modified": {
            "title": "$:/config/EditTemplateFields/Visibility/modified",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/modifier": {
            "title": "$:/config/EditTemplateFields/Visibility/modifier",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/type": {
            "title": "$:/config/EditTemplateFields/Visibility/type",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/draft.title": {
            "title": "$:/config/EditTemplateFields/Visibility/draft.title",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/draft.of": {
            "title": "$:/config/EditTemplateFields/Visibility/draft.of",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/revision": {
            "title": "$:/config/EditTemplateFields/Visibility/revision",
            "text": "hide"
        },
        "$:/config/EditTemplateFields/Visibility/bag": {
            "title": "$:/config/EditTemplateFields/Visibility/bag",
            "text": "hide"
        },
        "$:/config/EditorTypeMappings/image/gif": {
            "title": "$:/config/EditorTypeMappings/image/gif",
            "text": "bitmap"
        },
        "$:/config/EditorTypeMappings/image/jpeg": {
            "title": "$:/config/EditorTypeMappings/image/jpeg",
            "text": "bitmap"
        },
        "$:/config/EditorTypeMappings/image/jpg": {
            "title": "$:/config/EditorTypeMappings/image/jpg",
            "text": "bitmap"
        },
        "$:/config/EditorTypeMappings/image/png": {
            "title": "$:/config/EditorTypeMappings/image/png",
            "text": "bitmap"
        },
        "$:/config/EditorTypeMappings/image/x-icon": {
            "title": "$:/config/EditorTypeMappings/image/x-icon",
            "text": "bitmap"
        },
        "$:/config/EditorTypeMappings/text/vnd.tiddlywiki": {
            "title": "$:/config/EditorTypeMappings/text/vnd.tiddlywiki",
            "text": "text"
        },
        "$:/config/Navigation/UpdateAddressBar": {
            "title": "$:/config/Navigation/UpdateAddressBar",
            "text": "no"
        },
        "$:/config/Navigation/UpdateHistory": {
            "title": "$:/config/Navigation/UpdateHistory",
            "text": "no"
        },
        "$:/config/OfficialPluginLibrary": {
            "title": "$:/config/OfficialPluginLibrary",
            "tags": "$:/tags/PluginLibrary",
            "url": "http://tiddlywiki.com/library/v5.1.8/index.html",
            "caption": "{{$:/language/OfficialPluginLibrary}}",
            "text": "The official ~TiddlyWiki plugin library at tiddlywiki.com. Plugins, themes and language packs are maintained by the core team.\n"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/advanced-search": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/advanced-search",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/close-all": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/close-all",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/encryption": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/encryption",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/export-page": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/export-page",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/full-screen": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/full-screen",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/home": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/home",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/refresh": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/refresh",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/import": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/import",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/language": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/language",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/tag-manager": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/tag-manager",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/more-page-actions": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/more-page-actions",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/new-journal": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/new-journal",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/permaview": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/permaview",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/storyview": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/storyview",
            "text": "hide"
        },
        "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/theme": {
            "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/theme",
            "text": "hide"
        },
        "$:/config/SaveWikiButton/Template": {
            "title": "$:/config/SaveWikiButton/Template",
            "text": "$:/core/save/all"
        },
        "$:/config/SaverFilter": {
            "title": "$:/config/SaverFilter",
            "text": "[all[]] -[[$:/HistoryList]] -[[$:/StoryList]] -[[$:/Import]] -[[$:/isEncrypted]] -[[$:/UploadName]] -[prefix[$:/state]] -[prefix[$:/temp]]"
        },
        "$:/config/SearchResults/Default": {
            "title": "$:/config/SearchResults/Default",
            "text": "$:/core/ui/DefaultSearchResultList"
        },
        "$:/config/SyncFilter": {
            "title": "$:/config/SyncFilter",
            "text": "[is[tiddler]] -[[$:/HistoryList]] -[[$:/Import]] -[[$:/isEncrypted]] -[prefix[$:/status]] -[prefix[$:/state]] -[prefix[$:/temp]]"
        },
        "$:/config/TiddlerInfo/Default": {
            "title": "$:/config/TiddlerInfo/Default",
            "text": "$:/core/ui/TiddlerInfo/Fields"
        },
        "$:/config/Toolbar/Icons": {
            "title": "$:/config/Toolbar/Icons",
            "text": "yes"
        },
        "$:/config/Toolbar/Text": {
            "title": "$:/config/Toolbar/Text",
            "text": "no"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/clone": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/clone",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/close-others": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/close-others",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/export-tiddler": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/export-tiddler",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/info": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/info",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/more-tiddler-actions": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/more-tiddler-actions",
            "text": "show"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-here": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-here",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-journal-here": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-journal-here",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permalink": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permalink",
            "text": "hide"
        },
        "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permaview": {
            "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permaview",
            "text": "hide"
        },
        "$:/snippets/currpalettepreview": {
            "title": "$:/snippets/currpalettepreview",
            "text": "\\define swatchStyle()\nbackground-color: $(swatchColour)$;\n\\end\n\\define swatch(colour)\n<$set name=\"swatchColour\" value={{##$colour$}}>\n<div class=\"tc-swatch\" style=<<swatchStyle>>/>\n</$set>\n\\end\n<div class=\"tc-swatches-horiz\">\n<<swatch foreground>>\n<<swatch background>>\n<<swatch muted-foreground>>\n<<swatch primary>>\n<<swatch page-background>>\n<<swatch tab-background>>\n<<swatch tiddler-info-background>>\n</div>\n"
        },
        "$:/snippets/download-wiki-button": {
            "title": "$:/snippets/download-wiki-button",
            "text": "\\define lingo-base() $:/language/ControlPanel/Tools/Download/\n<$button class=\"tc-btn-big-green\">\n<$action-sendmessage $message=\"tm-download-file\" $param=\"$:/core/save/all\" filename=\"index.html\"/>\n<<lingo Full/Caption>> {{$:/core/images/save-button}}\n</$button>"
        },
        "$:/language": {
            "title": "$:/language",
            "text": "$:/languages/en-GB"
        },
        "$:/snippets/languageswitcher": {
            "title": "$:/snippets/languageswitcher",
            "text": "{{$:/language/ControlPanel/Basics/Language/Prompt}} <$select tiddler=\"$:/language\">\n<$list filter=\"[[$:/languages/en-GB]] [plugin-type[language]sort[description]]\">\n<option value=<<currentTiddler>>><$view field=\"description\"><$view field=\"name\"><$view field=\"title\"/></$view></$view></option>\n</$list>\n</$select>"
        },
        "$:/core/macros/CSS": {
            "title": "$:/core/macros/CSS",
            "tags": "$:/tags/Macro",
            "text": "\\define colour(name)\n<$transclude tiddler={{$:/palette}} index=\"$name$\"><$transclude tiddler=\"$:/palettes/Vanilla\" index=\"$name$\"/></$transclude>\n\\end\n\n\\define color(name)\n<<colour $name$>>\n\\end\n\n\\define box-shadow(shadow)\n``\n  -webkit-box-shadow: $shadow$;\n     -moz-box-shadow: $shadow$;\n          box-shadow: $shadow$;\n``\n\\end\n\n\\define filter(filter)\n``\n  -webkit-filter: $filter$;\n     -moz-filter: $filter$;\n          filter: $filter$;\n``\n\\end\n\n\\define transition(transition)\n``\n  -webkit-transition: $transition$;\n     -moz-transition: $transition$;\n          transition: $transition$;\n``\n\\end\n\n\\define transform-origin(origin)\n``\n  -webkit-transform-origin: $origin$;\n     -moz-transform-origin: $origin$;\n          transform-origin: $origin$;\n``\n\\end\n\n\\define background-linear-gradient(gradient)\n``\nbackground-image: linear-gradient($gradient$);\nbackground-image: -o-linear-gradient($gradient$);\nbackground-image: -moz-linear-gradient($gradient$);\nbackground-image: -webkit-linear-gradient($gradient$);\nbackground-image: -ms-linear-gradient($gradient$);\n``\n\\end\n\n\\define datauri(title)\n<$macrocall $name=\"makedatauri\" type={{$title$!!type}} text={{$title$}}/>\n\\end\n\n\\define if-sidebar(text)\n<$reveal state=\"$:/state/sidebar\" type=\"match\" text=\"yes\" default=\"yes\">$text$</$reveal>\n\\end\n\n\\define if-no-sidebar(text)\n<$reveal state=\"$:/state/sidebar\" type=\"nomatch\" text=\"yes\" default=\"yes\">$text$</$reveal>\n\\end\n"
        },
        "$:/core/macros/export": {
            "title": "$:/core/macros/export",
            "tags": "$:/tags/Macro",
            "text": "\\define exportButtonFilename(baseFilename)\n$baseFilename$$(extension)$\n\\end\n\n\\define exportButton(exportFilter:\"[!is[system]sort[title]]\",lingoBase,baseFilename:\"tiddlers\")\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/export\">> tooltip={{$lingoBase$Hint}} aria-label={{$lingoBase$Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>prefix[yes]]\">\n{{$:/core/images/export-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>prefix[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$lingoBase$Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/export\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Exporter]]\">\n<$set name=\"extension\" value={{!!extension}}>\n<$button class=\"tc-btn-invisible\">\n<$action-sendmessage $message=\"tm-download-file\" $param=<<currentTiddler>> exportFilter=\"\"\"$exportFilter$\"\"\" filename=<<exportButtonFilename \"\"\"$baseFilename$\"\"\">>/>\n<$action-deletetiddler $tiddler=<<qualify \"$:/state/popup/export\">>/>\n<$transclude field=\"description\"/>\n</$button>\n</$set>\n</$list>\n</div>\n</$reveal>\n\\end\n"
        },
        "$:/core/macros/lingo": {
            "title": "$:/core/macros/lingo",
            "tags": "$:/tags/Macro",
            "text": "\\define lingo-base()\n$:/language/\n\\end\n\n\\define lingo(title)\n{{$(lingo-base)$$title$}}\n\\end\n"
        },
        "$:/core/macros/list": {
            "title": "$:/core/macros/list",
            "tags": "$:/tags/Macro",
            "text": "\\define list-links(filter,type:\"ul\",subtype:\"li\",class:\"\")\n<$type$ class=\"$class$\">\n<$list filter=\"$filter$\">\n<$subtype$>\n<$link to={{!!title}}>\n<$transclude field=\"caption\">\n<$view field=\"title\"/>\n</$transclude>\n</$link>\n</$subtype$>\n</$list>\n</$type$>\n\\end\n"
        },
        "$:/core/macros/tabs": {
            "title": "$:/core/macros/tabs",
            "tags": "$:/tags/Macro",
            "text": "\\define tabs(tabsList,default,state:\"$:/state/tab\",class,template)\n<div class=\"tc-tab-set $class$\">\n<div class=\"tc-tab-buttons $class$\">\n<$list filter=\"$tabsList$\" variable=\"currentTab\">\n<$button set=<<qualify \"$state$\">> setTo=<<currentTab>> default=\"$default$\" selectedClass=\"tc-tab-selected\">\n<$transclude tiddler=<<currentTab>> field=\"caption\">\n<$macrocall $name=\"currentTab\" $type=\"text/plain\" $output=\"text/plain\"/>\n</$transclude>\n</$button>\n</$list>\n</div><div class=\"tc-tab-divider $class$\"/><div class=\"tc-tab-content $class$\">\n<$list filter=\"$tabsList$\" variable=\"currentTab\">\n\n<$reveal type=\"match\" state=<<qualify \"$state$\">> text=<<currentTab>> default=\"$default$\">\n\n<$transclude tiddler=\"$template$\" mode=\"block\">\n\n<$transclude tiddler=<<currentTab>> mode=\"block\"/>\n\n</$transclude>\n\n</$reveal>\n\n</$list>\n</div>\n</div>\n\\end\n"
        },
        "$:/core/macros/tag": {
            "title": "$:/core/macros/tag",
            "tags": "$:/tags/Macro",
            "text": "\\define tag(tag)\n{{$tag$||$:/core/ui/TagTemplate}}\n\\end\n"
        },
        "$:/core/macros/thumbails": {
            "title": "$:/core/macros/thumbails",
            "tags": "$:/tags/Macro",
            "text": "\\define thumbnail(link,icon,color,background-color,image,caption,width:\"280\",height:\"157\")\n<$link to=\"\"\"$link$\"\"\"><div class=\"tc-thumbnail-wrapper\">\n<div class=\"tc-thumbnail-image\" style=\"width:$width$px;height:$height$px;\"><$reveal type=\"nomatch\" text=\"\" default=\"\"\"$image$\"\"\" tag=\"div\" style=\"width:$width$px;height:$height$px;\">\n[img[$image$]]\n</$reveal><$reveal type=\"match\" text=\"\" default=\"\"\"$image$\"\"\" tag=\"div\" class=\"tc-thumbnail-background\" style=\"width:$width$px;height:$height$px;background-color:$background-color$;\"></$reveal></div><div class=\"tc-thumbnail-icon\" style=\"fill:$color$;color:$color$;\">\n$icon$\n</div><div class=\"tc-thumbnail-caption\">\n$caption$\n</div></div></$link>\n\\end\n\n\\define thumbnail-right(link,icon,color,background-color,image,caption,width:\"280\",height:\"157\")\n<div class=\"tc-thumbnail-right-wrapper\"><<thumbnail \"\"\"$link$\"\"\" \"\"\"$icon$\"\"\" \"\"\"$color$\"\"\" \"\"\"$background-color$\"\"\" \"\"\"$image$\"\"\" \"\"\"$caption$\"\"\" \"\"\"$width$\"\"\" \"\"\"$height$\"\"\">></div>\n\\end\n\n\\define list-thumbnails(filter,width:\"280\",height:\"157\")\n<$list filter=\"\"\"$filter$\"\"\"><$macrocall $name=\"thumbnail\" link={{!!link}} icon={{!!icon}} color={{!!color}} background-color={{!!background-color}} image={{!!image}} caption={{!!caption}} width=\"\"\"$width$\"\"\" height=\"\"\"$height$\"\"\"/></$list>\n\\end\n"
        },
        "$:/core/macros/timeline": {
            "created": "20141212105914482",
            "modified": "20141212110330815",
            "tags": "$:/tags/Macro",
            "title": "$:/core/macros/timeline",
            "type": "text/vnd.tiddlywiki",
            "text": "\\define timeline-title()\n<!-- Override this macro with a global macro \n     of the same name if you need to change \n     how titles are displayed on the timeline \n     -->\n<$view field=\"title\"/>\n\\end\n\\define timeline(limit:\"100\",format:\"DDth MMM YYYY\",subfilter:\"\",dateField:\"modified\")\n<div class=\"tc-timeline\">\n<$list filter=\"[!is[system]$subfilter$has[$dateField$]!sort[$dateField$]limit[$limit$]eachday[$dateField$]]\">\n<div class=\"tc-menu-list-item\">\n<$view field=\"$dateField$\" format=\"date\" template=\"$format$\"/>\n<$list filter=\"[sameday:$dateField${!!$dateField$}!is[system]$subfilter$!sort[$dateField$]]\">\n<div class=\"tc-menu-list-subitem\">\n<$link to={{!!title}}>\n<<timeline-title>>\n</$link>\n</div>\n</$list>\n</div>\n</$list>\n</div>\n\\end\n"
        },
        "$:/core/macros/toc": {
            "title": "$:/core/macros/toc",
            "tags": "$:/tags/Macro",
            "text": "\\define toc-caption()\n<$set name=\"tv-wikilinks\" value=\"no\">\n<$transclude field=\"caption\">\n<$view field=\"title\"/>\n</$transclude>\n</$set>\n\\end\n\n\\define toc-body(rootTag,tag,sort:\"\",itemClassFilter)\n<ol class=\"tc-toc\">\n<$list filter=\"\"\"[all[shadows+tiddlers]tag[$tag$]!has[draft.of]$sort$]\"\"\">\n<$set name=\"toc-item-class\" filter=\"\"\"$itemClassFilter$\"\"\" value=\"toc-item-selected\" emptyValue=\"toc-item\">\n<li class=<<toc-item-class>>>\n<$list filter=\"[all[current]toc-link[no]]\" emptyMessage=\"<$link><$view field='caption'><$view field='title'/></$view></$link>\">\n<<toc-caption>>\n</$list>\n<$list filter=\"\"\"[all[current]] -[[$rootTag$]]\"\"\">\n<$macrocall $name=\"toc-body\" rootTag=\"\"\"$rootTag$\"\"\" tag=<<currentTiddler>> sort=\"\"\"$sort$\"\"\" itemClassFilter=\"\"\"$itemClassFilter$\"\"\"/>\n</$list>\n</li>\n</$set>\n</$list>\n</ol>\n\\end\n\n\\define toc(tag,sort:\"\",itemClassFilter)\n<<toc-body rootTag:\"\"\"$tag$\"\"\" tag:\"\"\"$tag$\"\"\" sort:\"\"\"$sort$\"\"\" itemClassFilter:\"\"\"itemClassFilter\"\"\">>\n\\end\n\n\\define toc-linked-expandable-body(tag,sort:\"\",itemClassFilter)\n<$set name=\"toc-state\" value=<<qualify \"$:/state/toc/$tag$-$(currentTiddler)$\">>>\n<$set name=\"toc-item-class\" filter=\"\"\"$itemClassFilter$\"\"\" value=\"toc-item-selected\" emptyValue=\"toc-item\">\n<li class=<<toc-item-class>>>\n<$link>\n<$reveal type=\"nomatch\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible\">\n{{$:/core/images/right-arrow}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n</$button>\n</$reveal>\n<<toc-caption>>\n</$link>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$macrocall $name=\"toc-expandable\" tag=<<currentTiddler>> sort=\"\"\"$sort$\"\"\" itemClassFilter=\"\"\"$itemClassFilter$\"\"\"/>\n</$reveal>\n</li>\n</$set>\n</$set>\n\\end\n\n\\define toc-unlinked-expandable-body(tag,sort:\"\",itemClassFilter)\n<$set name=\"toc-state\" value=<<qualify \"$:/state/toc/$tag$-$(currentTiddler)$\">>>\n<$set name=\"toc-item-class\" filter=\"\"\"$itemClassFilter$\"\"\" value=\"toc-item-selected\" emptyValue=\"toc-item\">\n<li class=<<toc-item-class>>>\n<$reveal type=\"nomatch\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible\">\n{{$:/core/images/right-arrow}}\n<<toc-caption>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n<<toc-caption>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$macrocall $name=\"toc-expandable\" tag=<<currentTiddler>> sort=\"\"\"$sort$\"\"\" itemClassFilter=\"\"\"$itemClassFilter$\"\"\"/>\n</$reveal>\n</li>\n</$set>\n</$set>\n\\end\n\n\\define toc-expandable(tag,sort:\"\",itemClassFilter)\n<ol class=\"tc-toc toc-expandable\">\n<$list filter=\"[all[shadows+tiddlers]tag[$tag$]!has[draft.of]$sort$]\">\n<$list filter=\"[all[current]toc-link[no]]\" emptyMessage=\"<<toc-linked-expandable-body tag:'$tag$' sort:'$sort$' itemClassFilter:'$itemClassFilter$'>>\">\n<<toc-unlinked-expandable-body tag:\"\"\"$tag$\"\"\" sort:\"\"\"$sort$\"\"\" itemClassFilter:\"\"\"itemClassFilter\"\"\">>\n</$list>\n</$list>\n</ol>\n\\end\n\n\\define toc-linked-selective-expandable-body(tag,sort:\"\",itemClassFilter)\n<$set name=\"toc-state\" value=<<qualify \"$:/state/toc/$tag$-$(currentTiddler)$\">>>\n<$set name=\"toc-item-class\" filter=\"\"\"$itemClassFilter$\"\"\" value=\"toc-item-selected\" emptyValue=\"toc-item\">\n<li class=<<toc-item-class>>>\n<$link>\n<$list filter=\"[all[current]tagging[]limit[1]]\" variable=\"ignore\" emptyMessage=\"<$button class='tc-btn-invisible'>{{$:/core/images/blank}}</$button>\">\n<$reveal type=\"nomatch\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible\">\n{{$:/core/images/right-arrow}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n</$button>\n</$reveal>\n</$list>\n<<toc-caption>>\n</$link>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$macrocall $name=\"toc-selective-expandable\" tag=<<currentTiddler>> sort=\"\"\"$sort$\"\"\" itemClassFilter=\"\"\"$itemClassFilter$\"\"\"/>\n</$reveal>\n</li>\n</$set>\n</$set>\n\\end\n\n\\define toc-unlinked-selective-expandable-body(tag,sort:\"\",itemClassFilter)\n<$set name=\"toc-state\" value=<<qualify \"$:/state/toc/$tag$-$(currentTiddler)$\">>>\n<$set name=\"toc-item-class\" filter=\"\"\"$itemClassFilter$\"\"\" value=\"toc-item-selected\" emptyValue=\"toc-item\">\n<li class=<<toc-item-class>>>\n<$list filter=\"[all[current]tagging[]limit[1]]\" variable=\"ignore\" emptyMessage=\"<$button class='tc-btn-invisible'>{{$:/core/images/blank}}</$button> <$view field='caption'><$view field='title'/></$view>\">\n<$reveal type=\"nomatch\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible\">\n{{$:/core/images/right-arrow}}\n<<toc-caption>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$button set=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n<<toc-caption>>\n</$button>\n</$reveal>\n</$list>\n<$reveal type=\"match\" state=<<toc-state>> text=\"open\">\n<$macrocall $name=\"\"\"toc-selective-expandable\"\"\" tag=<<currentTiddler>> sort=\"\"\"$sort$\"\"\" itemClassFilter=\"\"\"$itemClassFilter$\"\"\"/>\n</$reveal>\n</li>\n</$set>\n</$set>\n\\end\n\n\\define toc-selective-expandable(tag,sort:\"\",itemClassFilter)\n<ol class=\"tc-toc toc-selective-expandable\">\n<$list filter=\"[all[shadows+tiddlers]tag[$tag$]!has[draft.of]$sort$]\">\n<$list filter=\"[all[current]toc-link[no]]\" variable=\"ignore\" emptyMessage=\"<<toc-linked-selective-expandable-body tag:'$tag$' sort:'$sort$' itemClassFilter:'$itemClassFilter$'>>\">\n<<toc-unlinked-selective-expandable-body tag:\"\"\"$tag$\"\"\" sort:\"\"\"$sort$\"\"\" itemClassFilter:\"\"\"$itemClassFilter$\"\"\">>\n</$list>\n</$list>\n</ol>\n\\end\n\n\\define toc-tabbed-selected-item-filter(selectedTiddler)\n[all[current]field:title{$selectedTiddler$}]\n\\end\n\n\\define toc-tabbed-external-nav(tag,sort:\"\",selectedTiddler:\"$:/temp/toc/selectedTiddler\",unselectedText,missingText,template:\"\")\n<$tiddler tiddler={{$selectedTiddler$}}>\n<div class=\"tc-tabbed-table-of-contents\">\n<$linkcatcher to=\"$selectedTiddler$\">\n<div class=\"tc-table-of-contents\">\n<$macrocall $name=\"toc-selective-expandable\" tag=\"\"\"$tag$\"\"\" sort=\"\"\"$sort$\"\"\" itemClassFilter=<<toc-tabbed-selected-item-filter selectedTiddler:\"\"\"$selectedTiddler$\"\"\">>/>\n</div>\n</$linkcatcher>\n<div class=\"tc-tabbed-table-of-contents-content\">\n<$reveal state=\"\"\"$selectedTiddler$\"\"\" type=\"nomatch\" text=\"\">\n<$transclude mode=\"block\" tiddler=\"$template$\">\n<h1><<toc-caption>></h1>\n<$transclude mode=\"block\">$missingText$</$transclude>\n</$transclude>\n</$reveal>\n<$reveal state=\"\"\"$selectedTiddler$\"\"\" type=\"match\" text=\"\">\n$unselectedText$\n</$reveal>\n</div>\n</div>\n</$tiddler>\n\\end\n\n\\define toc-tabbed-internal-nav(tag,sort:\"\",selectedTiddler:\"$:/temp/toc/selectedTiddler\",unselectedText,missingText,template:\"\")\n<$linkcatcher to=\"\"\"$selectedTiddler$\"\"\">\n<$macrocall $name=\"toc-tabbed-external-nav\" tag=\"\"\"$tag$\"\"\" sort=\"\"\"$sort$\"\"\" selectedTiddler=\"\"\"$selectedTiddler$\"\"\" unselectedText=\"\"\"$unselectedText$\"\"\" missingText=\"\"\"$missingText$\"\"\" template=\"\"\"$template$\"\"\"/>\n</$linkcatcher>\n\\end\n\n"
        },
        "$:/snippets/minilanguageswitcher": {
            "title": "$:/snippets/minilanguageswitcher",
            "text": "<$select tiddler=\"$:/language\">\n<$list filter=\"[[$:/languages/en-GB]] [plugin-type[language]sort[title]]\">\n<option value=<<currentTiddler>>><$view field=\"description\"><$view field=\"name\"><$view field=\"title\"/></$view></$view></option>\n</$list>\n</$select>"
        },
        "$:/snippets/minithemeswitcher": {
            "title": "$:/snippets/minithemeswitcher",
            "text": "\\define lingo-base() $:/language/ControlPanel/Theme/\n<<lingo Prompt>> <$select tiddler=\"$:/theme\">\n<$list filter=\"[plugin-type[theme]sort[title]]\">\n<option value=<<currentTiddler>>><$view field=\"name\"><$view field=\"title\"/></$view></option>\n</$list>\n</$select>"
        },
        "$:/snippets/modules": {
            "title": "$:/snippets/modules",
            "text": "\\define describeModuleType(type)\n{{$:/language/Docs/ModuleTypes/$type$}}\n\\end\n<$list filter=\"[moduletypes[]]\">\n\n!! <$macrocall $name=\"currentTiddler\" $type=\"text/plain\" $output=\"text/plain\"/>\n\n<$macrocall $name=\"describeModuleType\" type=<<currentTiddler>>/>\n\n<ul><$list filter=\"[all[current]modules[]]\"><li><$link><<currentTiddler>></$link>\n</li>\n</$list>\n</ul>\n</$list>\n"
        },
        "$:/palette": {
            "title": "$:/palette",
            "text": "$:/palettes/Vanilla"
        },
        "$:/snippets/paletteeditor": {
            "title": "$:/snippets/paletteeditor",
            "text": "\\define lingo-base() $:/language/ControlPanel/Palette/Editor/\n\\define describePaletteColour(colour)\n{{$:/language/Docs/PaletteColours/$colour$}}\n\\end\n<$set name=\"currentTiddler\" value={{$:/palette}}>\n\n<<lingo Prompt>> <$link to={{$:/palette}}><$macrocall $name=\"currentTiddler\" $output=\"text/plain\"/></$link>\n\n<$list filter=\"[all[current]is[shadow]is[tiddler]]\" variable=\"listItem\">\n<<lingo Prompt/Modified>>\n<$button message=\"tm-delete-tiddler\" param={{$:/palette}}><<lingo Reset/Caption>></$button>\n</$list>\n\n<$list filter=\"[all[current]is[shadow]!is[tiddler]]\" variable=\"listItem\">\n<<lingo Clone/Prompt>>\n</$list>\n\n<$button message=\"tm-new-tiddler\" param={{$:/palette}}><<lingo Clone/Caption>></$button>\n\n<table>\n<tbody>\n<$list filter=\"[all[current]indexes[]]\" variable=\"colourName\">\n<tr>\n<td>\n''<$macrocall $name=\"describePaletteColour\" colour=<<colourName>>/>''<br/>\n<$macrocall $name=\"colourName\" $output=\"text/plain\"/>\n</td>\n<td>\n<$edit-text index=<<colourName>> tag=\"input\"/>\n<br>\n<$edit-text index=<<colourName>> type=\"color\" tag=\"input\"/>\n</td>\n</tr>\n</$list>\n</tbody>\n</table>\n</$set>\n"
        },
        "$:/snippets/palettepreview": {
            "title": "$:/snippets/palettepreview",
            "text": "<$set name=\"currentTiddler\" value={{$:/palette}}>\n<$transclude tiddler=\"$:/snippets/currpalettepreview\"/>\n</$set>\n"
        },
        "$:/snippets/paletteswitcher": {
            "title": "$:/snippets/paletteswitcher",
            "text": "\\define lingo-base() $:/language/ControlPanel/Palette/\n<<lingo Prompt>> <$view tiddler={{$:/palette}} field=\"name\"/>\n\n<$linkcatcher to=\"$:/palette\">\n<div class=\"tc-chooser\"><$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Palette]sort[description]]\"><div class=\"tc-chooser-item\"><$link to={{!!title}}><div><$reveal state=\"$:/palette\" type=\"match\" text={{!!title}}>&bull;</$reveal><$reveal state=\"$:/palette\" type=\"nomatch\" text={{!!title}}>&nbsp;</$reveal> ''<$view field=\"name\" format=\"text\"/>'' - <$view field=\"description\" format=\"text\"/></div><$transclude tiddler=\"$:/snippets/currpalettepreview\"/></$link></div>\n</$list>\n</div>\n</$linkcatcher>"
        },
        "$:/temp/search": {
            "title": "$:/temp/search",
            "text": ""
        },
        "$:/tags/AdvancedSearch": {
            "title": "$:/tags/AdvancedSearch",
            "list": "[[$:/core/ui/AdvancedSearch/Standard]] [[$:/core/ui/AdvancedSearch/System]] [[$:/core/ui/AdvancedSearch/Shadows]] [[$:/core/ui/AdvancedSearch/Filter]]"
        },
        "$:/tags/ControlPanel": {
            "title": "$:/tags/ControlPanel",
            "list": "$:/core/ui/ControlPanel/Info $:/core/ui/ControlPanel/Appearance $:/core/ui/ControlPanel/Settings $:/core/ui/ControlPanel/Saving $:/core/ui/ControlPanel/Plugins $:/core/ui/ControlPanel/Tools $:/core/ui/ControlPanel/Internals"
        },
        "$:/tags/ControlPanel/Info": {
            "title": "$:/tags/ControlPanel/Info",
            "list": "$:/core/ui/ControlPanel/Basics $:/core/ui/ControlPanel/Advanced"
        },
        "$:/tags/ControlPanel/Plugins": {
            "title": "$:/tags/ControlPanel/Plugins",
            "list": "[[$:/core/ui/ControlPanel/Plugins/Installed]] [[$:/core/ui/ControlPanel/Plugins/Add]]"
        },
        "$:/tags/EditTemplate": {
            "title": "$:/tags/EditTemplate",
            "list": "[[$:/core/ui/EditTemplate/controls]] [[$:/core/ui/EditTemplate/title]] [[$:/core/ui/EditTemplate/tags]] [[$:/core/ui/EditTemplate/shadow]] [[$:/core/ui/ViewTemplate/classic]] [[$:/core/ui/EditTemplate/body]] [[$:/core/ui/EditTemplate/type]] [[$:/core/ui/EditTemplate/fields]]"
        },
        "$:/tags/EditToolbar": {
            "title": "$:/tags/EditToolbar",
            "list": "[[$:/core/ui/Buttons/delete]] [[$:/core/ui/Buttons/cancel]] [[$:/core/ui/Buttons/save]]"
        },
        "$:/tags/MoreSideBar": {
            "title": "$:/tags/MoreSideBar",
            "list": "[[$:/core/ui/MoreSideBar/All]] [[$:/core/ui/MoreSideBar/Recent]] [[$:/core/ui/MoreSideBar/Tags]] [[$:/core/ui/MoreSideBar/Missing]] [[$:/core/ui/MoreSideBar/Drafts]] [[$:/core/ui/MoreSideBar/Orphans]] [[$:/core/ui/MoreSideBar/Types]] [[$:/core/ui/MoreSideBar/System]] [[$:/core/ui/MoreSideBar/Shadows]]",
            "text": ""
        },
        "$:/tags/PageControls": {
            "title": "$:/tags/PageControls",
            "list": "[[$:/core/ui/Buttons/home]] [[$:/core/ui/Buttons/close-all]] [[$:/core/ui/Buttons/permaview]] [[$:/core/ui/Buttons/new-tiddler]] [[$:/core/ui/Buttons/new-journal]] [[$:/core/ui/Buttons/import]] [[$:/core/ui/Buttons/export-page]] [[$:/core/ui/Buttons/control-panel]] [[$:/core/ui/Buttons/advanced-search]] [[$:/core/ui/Buttons/tag-manager]] [[$:/core/ui/Buttons/language]] [[$:/core/ui/Buttons/theme]] [[$:/core/ui/Buttons/storyview]] [[$:/core/ui/Buttons/encryption]] [[$:/core/ui/Buttons/full-screen]] [[$:/core/ui/Buttons/save-wiki]] [[$:/core/ui/Buttons/refresh]] [[$:/core/ui/Buttons/more-page-actions]]"
        },
        "$:/tags/PageTemplate": {
            "title": "$:/tags/PageTemplate",
            "list": "[[$:/core/ui/PageTemplate/topleftbar]] [[$:/core/ui/PageTemplate/toprightbar]] [[$:/core/ui/PageTemplate/sidebar]] [[$:/core/ui/PageTemplate/story]] [[$:/core/ui/PageTemplate/alerts]]",
            "text": ""
        },
        "$:/tags/SideBar": {
            "title": "$:/tags/SideBar",
            "list": "[[$:/core/ui/SideBar/Open]] [[$:/core/ui/SideBar/Recent]] [[$:/core/ui/SideBar/Tools]] [[$:/core/ui/SideBar/More]]",
            "text": ""
        },
        "$:/tags/TiddlerInfo": {
            "title": "$:/tags/TiddlerInfo",
            "list": "[[$:/core/ui/TiddlerInfo/Tools]] [[$:/core/ui/TiddlerInfo/References]] [[$:/core/ui/TiddlerInfo/Tagging]] [[$:/core/ui/TiddlerInfo/List]] [[$:/core/ui/TiddlerInfo/Listed]] [[$:/core/ui/TiddlerInfo/Fields]]",
            "text": ""
        },
        "$:/tags/TiddlerInfo/Advanced": {
            "title": "$:/tags/TiddlerInfo/Advanced",
            "list": "[[$:/core/ui/TiddlerInfo/Advanced/ShadowInfo]] [[$:/core/ui/TiddlerInfo/Advanced/PluginInfo]]"
        },
        "$:/tags/ViewTemplate": {
            "title": "$:/tags/ViewTemplate",
            "list": "[[$:/core/ui/ViewTemplate/title]] [[$:/core/ui/ViewTemplate/subtitle]] [[$:/core/ui/ViewTemplate/tags]] [[$:/core/ui/ViewTemplate/classic]] [[$:/core/ui/ViewTemplate/body]]"
        },
        "$:/tags/ViewToolbar": {
            "title": "$:/tags/ViewToolbar",
            "list": "[[$:/core/ui/Buttons/more-tiddler-actions]] [[$:/core/ui/Buttons/info]] [[$:/core/ui/Buttons/new-here]] [[$:/core/ui/Buttons/new-journal-here]] [[$:/core/ui/Buttons/clone]] [[$:/core/ui/Buttons/export-tiddler]] [[$:/core/ui/Buttons/edit]] [[$:/core/ui/Buttons/permalink]] [[$:/core/ui/Buttons/permaview]] [[$:/core/ui/Buttons/close-others]] [[$:/core/ui/Buttons/close]]"
        },
        "$:/snippets/themeswitcher": {
            "title": "$:/snippets/themeswitcher",
            "text": "\\define lingo-base() $:/language/ControlPanel/Theme/\n<<lingo Prompt>> <$view tiddler={{$:/theme}} field=\"name\"/>\n\n<$linkcatcher to=\"$:/theme\">\n<$list filter=\"[plugin-type[theme]sort[title]]\"><div><$reveal state=\"$:/theme\" type=\"match\" text={{!!title}}>&bull;</$reveal><$reveal state=\"$:/theme\" type=\"nomatch\" text={{!!title}}>&nbsp;</$reveal> <$link to={{!!title}}>''<$view field=\"name\" format=\"text\"/>'' <$view field=\"description\" format=\"text\"/></$link></div>\n</$list>\n</$linkcatcher>"
        },
        "$:/core/wiki/title": {
            "title": "$:/core/wiki/title",
            "type": "text/vnd.tiddlywiki",
            "text": "{{$:/SiteTitle}} --- {{$:/SiteSubtitle}}"
        },
        "$:/view": {
            "title": "$:/view",
            "text": "classic"
        },
        "$:/snippets/viewswitcher": {
            "title": "$:/snippets/viewswitcher",
            "text": "\\define lingo-base() $:/language/ControlPanel/StoryView/\n<<lingo Prompt>> <$select tiddler=\"$:/view\">\n<$list filter=\"[storyviews[]]\">\n<option><$view field=\"title\"/></option>\n</$list>\n</$select>"
        }
    }
}
/*\
title: $:/core/modules/filters/split.js
type: application/javascript
module-type: filteroperator

Filter operator for splitting each current list element
into several new elements.

\*/
(function(){

/*jslint node: true, browser: true */
/*global $tw: false */
"use strict";

/*
Export our filter function
*/
exports.split = function(source,operator,options) {
//console.log(source,operator,options);
	var results = [],
		fieldname = (operator.suffix || operator.operator || "title").toLowerCase();
	source(function(tiddler,title) {
		if(tiddler) {
			var splitted,
				text = tiddler.getFieldString(fieldname);
			if(operator.regexp) {
				splitted = text.split(operator.regexp);
			} else {
				splitted = text.split(operator.operand);
			}
			if(splitted) {
				$tw.utils.pushTop(results,splitted);
			}
		}
	});
	return results;
};

})();
[[Table of Contents]]
{
    "tiddlers": {
        "Untitled": {
            "text": "<a href=\"http://mygames.tiddlyspot.com/#AI%20War%3A%20Fleet%20Command\" class=\"tc-tiddlylink tc-tiddlylink-resolves\">AI War: Fleet Command</a>",
            "title": "Untitled"
        }
    }
}
no
{{||(Tag Template)}}
$:/palettes/Blue
/*\
title: $:/plugins/skeeve/newtiddler.js
type: application/javascript
module-type: widget

newtiddler widget

```
<$newtiddler title="name" skeleton="name">Buttontext</$newtiddler>
Modified by Danielo Rodríguez to add the hability of reseting temporary tiddlers.
```

The skeleton tiddler may contain variables which are replaced during creation

\*/
(function(){

/*jslint node: true, browser: true */
/*global $tw: false */
"use strict";

var Widget = require("$:/core/modules/widgets/widget.js").widget;

var NewtiddlerWidget = function(parseTreeNode,options) {
	this.initialise(parseTreeNode,options);
};

/*
Inherit from the base widget class
*/
NewtiddlerWidget.prototype = new Widget();

/*
Render this widget into the DOM
*/
NewtiddlerWidget.prototype.render = function(parent,nextSibling) {
	var self = this;
	// Remember parent
	this.parentDomNode = parent;
	// Compute attributes and execute state
	this.computeAttributes();
	this.execute();
	// Create element
	var domNode = this.document.createElement("button");
	// Assign classes
	domNode.className = this.newtiddlerClass;
	// Assign styles
	if(this.style) {
		domNode.setAttribute("style",this.style);
	}
	// Add a click event handler
	$tw.utils.addEventListeners(domNode,[
		{name: "click", handlerObject: this, handlerMethod: "handleClickEvent"}
	]);
	// Insert element
	parent.insertBefore(domNode,nextSibling);
	this.renderChildren(domNode,null);
	this.domNodes.push(domNode);
};

NewtiddlerWidget.prototype.handleClickEvent = function(event) {
	var skeleton = this.wiki.getTiddlerAsJson(this.newtiddlerSkeleton);
	var skeletonClone = JSON.parse(this.substituteVariableReferences(skeleton));
	var basetitle = this.newtiddlerTitle;
	var title = basetitle;
	for(var t=1; this.wiki.tiddlerExists(title); t++) {
		title = basetitle + " " + t;
	}
	skeletonClone.title = title;
	for(var modificationField in this.wiki.getModificationFields()) {
		delete skeletonClone[modificationField];
	}
	var created = this.wiki.getCreationFields();
	for(var creationField in created) {
		skeletonClone[modificationField] = created[creationField];
	}
	
	this.wiki.addTiddler(new $tw.Tiddler({"tags":this.newTiddlerTags},skeletonClone));
	
	
	
	/*-------DANIELO EDIT-----*/
	this.clearNonStandardFields(this.clearTiddler);
	/*-----END DANIELO EDIT---*/
	switch(this.newtiddlerEdit) {
	case "show":
	case "yes":
		var bounds = this.domNodes[0].getBoundingClientRect();
		this.dispatchEvent({
			type: "tw-navigate",
			navigateTo: title,
			navigateFromTitle: this.getVariable("currentTiddler"),
			navigateFromNode: this,
			navigateFromClientRect: { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height
			}
		});
		if(this.newtiddlerEdit === "yes") {
			this.dispatchEvent({type: "tw-edit-tiddler", tiddlerTitle: title});
		}
		break;
	case "no":
		break;
	case "inline":
		// not implemented yet
		break;
	}
};
/*-------DANIELO EDIT-----*/
 NewtiddlerWidget.prototype.clearNonStandardFields =function(title) {
	var standardFieldNames = "title tags modified modifier created creator".split(" "),
		tiddler = this.wiki.getTiddler(title);
	if(tiddler) {
		var clearFields = {};
		for(var fieldName in tiddler.fields) {
			if(standardFieldNames.indexOf(fieldName) === -1) {
				clearFields[fieldName] = "";
			}
		}
		this.wiki.addTiddler(new $tw.Tiddler(tiddler,clearFields));
	}
};
/*-----END DANIELO EDIT---*/
/*
Compute the internal state of the widget
*/
NewtiddlerWidget.prototype.execute = function() {
	// Get attributes
	this.newtiddlerTitle = this.getAttribute("title");
	this.newTiddlerTags=this.getAttribute("tags");
	this.newtiddlerSkeleton = this.getAttribute("skeleton");
	this.newtiddlerEdit = this.getAttribute("edit", "yes");
	this.newtiddlerClass = this.getAttribute("class","");
	this.newtiddlerStyle = this.getAttribute("style");
	this.clearTiddler=this.getAttribute("clear");
	if(this.newtiddlerClass != "") {
		this.newtiddlerClass = " " + this.newtiddlerClass;
	}
	this.newtiddlerClass = "tw-newtiddler-button" + this.newtiddlerClass;
	// Make child widgets
	this.makeChildWidgets();
};

/*
Selectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering
*/
NewtiddlerWidget.prototype.refresh = function(changedTiddlers) {
	var changedAttributes = this.computeAttributes();
	if(changedAttributes.title || changedAttributes.skeleton || changedAttributes.class || changedAttributes.style) {
		this.refreshSelf();
		return true;
	}
	return this.refreshChildren(changedTiddlers);
};

exports.newtiddler = NewtiddlerWidget;

})();
Games and Game Notes
My Game Catalog
no
yes
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/List
$:/core/ui/TiddlerInfo/List
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/TiddlerInfo/Fields
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/AdvancedSearch/Shadows
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/Tagging
$:/themes/tiddlywiki/vanilla/themetweaks
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/ControlPanel/Basics
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/ControlPanel/Plugins/Installed/Languages
$:/core/ui/ControlPanel/EditorTypes
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/Fields
$:/core/ui/TiddlerInfo/Advanced
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/ControlPanel/Saving
$:/core/ui/TiddlerInfo/Tagging
$:/core/ui/TiddlerInfo/Advanced
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/TiddlerInfo/List
$:/core/ui/TiddlerInfo/Tools
$:/core/ui/MoreSideBar/Orphans
$:/core/ui/SideBar/More
$:/core/ui/ControlPanel/Toolbars/PageControls
closed
open
open
open
closed
closed
open
closed
closed
open
Jonnan

icon
{
    "tiddlers": {
        "$:/info/browser": {
            "title": "$:/info/browser",
            "text": "yes"
        },
        "$:/info/node": {
            "title": "$:/info/node",
            "text": "no"
        }
    }
}

Dungeon Master (series)
Dungeon Master (Series)
google-s

$:/themes/tiddlywiki/snowwhite
{
    "tiddlers": {
        "$:/themes/tiddlywiki/snowwhite/base": {
            "title": "$:/themes/tiddlywiki/snowwhite/base",
            "tags": "[[$:/tags/Stylesheet]]",
            "text": "\\rules only filteredtranscludeinline transcludeinline macrodef macrocallinline\n\n.tc-sidebar-header {\n\ttext-shadow: 0 1px 0 <<colour sidebar-foreground-shadow>>;\n}\n\n.tc-tiddler-info {\n\t<<box-shadow \"inset 1px 2px 3px rgba(0,0,0,0.1)\">>\n}\n\n@media screen {\n\t.tc-tiddler-frame {\n\t\t<<box-shadow \"1px 1px 5px rgba(0, 0, 0, 0.3)\">>\n\t}\n}\n\n@media (max-width: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}}) {\n\t.tc-tiddler-frame {\n\t\t<<box-shadow none>>\n\t}\n}\n\n.tc-page-controls button svg, .tc-tiddler-controls button svg, .tc-topbar button svg {\n\t<<transition \"fill 150ms ease-in-out\">>\n}\n\n.tc-tiddler-controls button.tc-selected,\n.tc-page-controls button.tc-selected {\n\t<<filter \"drop-shadow(0px -1px 2px rgba(0,0,0,0.25))\">>\n}\n\n.tc-tiddler-frame input.tc-edit-texteditor {\n\t<<box-shadow \"inset 0 1px 8px rgba(0, 0, 0, 0.15)\">>\n}\n\n.tc-edit-tags {\n\t<<box-shadow \"inset 0 1px 8px rgba(0, 0, 0, 0.15)\">>\n}\n\n.tc-tiddler-frame .tc-edit-tags input.tc-edit-texteditor {\n\t<<box-shadow \"none\">>\n\tborder: none;\n\toutline: none;\n}\n\ncanvas.tc-edit-bitmapeditor  {\n\t<<box-shadow \"2px 2px 5px rgba(0, 0, 0, 0.5)\">>\n}\n\n.tc-drop-down {\n\tborder-radius: 4px;\n\t<<box-shadow \"2px 2px 10px rgba(0, 0, 0, 0.5)\">>\n}\n\n.tc-block-dropdown {\n\tborder-radius: 4px;\n\t<<box-shadow \"2px 2px 10px rgba(0, 0, 0, 0.5)\">>\n}\n\n.tc-modal-displayed {\n\t<<filter \"blur(4px)\">>\n}\n\n.tc-modal {\n\tborder-radius: 6px;\n\t<<box-shadow \"0 3px 7px rgba(0,0,0,0.3)\">>\n}\n\n.tc-modal-footer {\n\tborder-radius: 0 0 6px 6px;\n\t<<box-shadow \"inset 0 1px 0 #fff\">>;\n}\n\n\n.tc-alert {\n\tborder-radius: 6px;\n\t<<box-shadow \"0 3px 7px rgba(0,0,0,0.6)\">>\n}\n\n.tc-notification {\n\tborder-radius: 6px;\n\t<<box-shadow \"0 3px 7px rgba(0,0,0,0.3)\">>\n\ttext-shadow: 0 1px 0 rgba(255,255,255, 0.8);\n}\n\n.tc-sidebar-lists .tc-tab-divider {\n\t<<background-linear-gradient \"left, rgb(216,216,216) 0%, rgb(236,236,236) 250px\">>\n}\n\n.tc-more-sidebar .tc-tab-buttons button {\n\t<<background-linear-gradient \"left, rgb(236,236,236) 0%, rgb(224,224,224) 100%\">>\n}\n\n.tc-more-sidebar .tc-tab-buttons button.tc-tab-selected {\n\t<<background-linear-gradient \"left, rgb(236,236,236) 0%, rgb(248,248,248) 100%\">>\n}\n\n.tc-message-box img {\n\t<<box-shadow \"1px 1px 3px rgba(0,0,0,0.5)\">>\n}\n\n.tc-plugin-info {\n\t<<box-shadow \"1px 1px 3px rgba(0,0,0,0.5)\">>\n}\n"
        }
    }
}
{
    "tiddlers": {
        "$:/themes/tiddlywiki/vanilla/themetweaks": {
            "title": "$:/themes/tiddlywiki/vanilla/themetweaks",
            "tags": "$:/tags/ControlPanel/Appearance",
            "caption": "Theme Tweaks",
            "text": "\\define backgroundimage-dropdown()\n<div class=\"tc-drop-down-wrapper\">\n<$button popup=<<qualify \"$:/state/popup/themetweaks/backgroundimage\">> class=\"tc-btn-invisible tc-btn-dropdown\">{{$:/core/images/down-arrow}}</$button>\n<$reveal state=<<qualify \"$:/state/popup/themetweaks/backgroundimage\">> type=\"popup\" position=\"belowleft\" text=\"\" default=\"\">\n<div class=\"tc-drop-down\">\n<$linkcatcher to=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimage\">\n<$link to=\"\">\n(none)\n</$link>\n<hr>\n<$list filter=\"[all[shadows+tiddlers]is[image]] -[type[application/pdf]] +[sort[title]]\">\n<$link to={{!!title}}>\n<$transclude/> <$view field=\"title\"/>\n</$link>\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>\n</div>\n\\end\n\n\\define backgroundimageattachment-dropdown()\n<$select tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment\" default=\"scroll\">\n<option value=\"scroll\">Scroll with tiddlers</option>\n<option value=\"fixed\">Fixed to window</option>\n</$select>\n\\end\n\n\\define backgroundimagesize-dropdown()\n<$select tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize\" default=\"scroll\">\n<option value=\"auto\">Auto</option>\n<option value=\"cover\">Cover</option>\n<option value=\"contain\">Contain</option>\n</$select>\n\\end\n\nYou can tweak certain aspects of the ''Vanilla'' theme.\n\n! Options\n\n|[[Sticky titles|$:/themes/tiddlywiki/vanilla/options/stickytitles]]<br>//Causes tiddler titles to \"stick\" to the top of the browser window. Caution: Does not work at all with Chrome, and causes some layout issues in Firefox// |<$select tiddler=\"$:/themes/tiddlywiki/vanilla/options/stickytitles\"><option value=\"no\">No</option><option value=\"yes\">Yes</option></$select> |\n\n! Settings\n\n|[[Font family|$:/themes/tiddlywiki/vanilla/settings/fontfamily]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/fontfamily\" default=\"\" tag=\"input\"/> | |\n|[[Code font family|$:/themes/tiddlywiki/vanilla/settings/codefontfamily]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/codefontfamily\" default=\"\" tag=\"input\"/> | |\n|[[Page background image|$:/themes/tiddlywiki/vanilla/settings/backgroundimage]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimage\" default=\"\" tag=\"input\"/> |<<backgroundimage-dropdown>> |\n|[[Page background image attachment |$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment]] |<<backgroundimageattachment-dropdown>> | |\n|[[Page background image size |$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize]] |<<backgroundimagesize-dropdown>> | |\n\n! Sizes\n\n|[[Font size|$:/themes/tiddlywiki/vanilla/metrics/fontsize]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/fontsize\" default=\"\" tag=\"input\"/> |\n|[[Line height|$:/themes/tiddlywiki/vanilla/metrics/lineheight]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/lineheight\" default=\"\" tag=\"input\"/> |\n|[[Font size for tiddler body|$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize\" default=\"\" tag=\"input\"/> |\n|[[Line height for tiddler body|$:/themes/tiddlywiki/vanilla/metrics/bodylineheight]] |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/bodylineheight\" default=\"\" tag=\"input\"/> |\n|[[Story left position|$:/themes/tiddlywiki/vanilla/metrics/storyleft]]<br>//how far the left margin of the story river<br>(tiddler area) is from the left of the page// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storyleft\" default=\"\" tag=\"input\"/> |\n|[[Story top position|$:/themes/tiddlywiki/vanilla/metrics/storytop]]<br>//how far the top margin of the story river<br>is from the top of the page// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storytop\" default=\"\" tag=\"input\"/> |\n|[[Story right|$:/themes/tiddlywiki/vanilla/metrics/storyright]]<br>//how far the left margin of the sidebar <br>is from the left of the page// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storyright\" default=\"\" tag=\"input\"/> |\n|[[Story width|$:/themes/tiddlywiki/vanilla/metrics/storywidth]]<br>//the overall width of the story river// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storywidth\" default=\"\" tag=\"input\"/> |\n|[[Tiddler width|$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth]]<br>//within the story river//<br> |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth\" default=\"\" tag=\"input\"/> |\n|[[Sidebar breakpoint|$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint]]<br>//the minimum page width at which the story<br>river and sidebar will appear side by side// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint\" default=\"\" tag=\"input\"/> |\n"
        },
        "$:/themes/tiddlywiki/vanilla/base": {
            "title": "$:/themes/tiddlywiki/vanilla/base",
            "tags": "[[$:/tags/Stylesheet]]",
            "text": "\\define custom-background-datauri()\n<$set name=\"background\" value={{$:/themes/tiddlywiki/vanilla/settings/backgroundimage}}>\n<$list filter=\"[<background>is[image]]\">\n`background: url(`\n<$list filter=\"[<background>!has[_canonical_uri]]\">\n<$macrocall $name=\"datauri\" title={{$:/themes/tiddlywiki/vanilla/settings/backgroundimage}}/>\n</$list>\n<$list filter=\"[<background>has[_canonical_uri]]\">\n<$view tiddler={{$:/themes/tiddlywiki/vanilla/settings/backgroundimage}} field=\"_canonical_uri\"/>\n</$list>\n`) center center;`\n`background-attachment: `{{$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment}}`;\n-webkit-background-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;\n-moz-background-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;\n-o-background-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;\nbackground-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;`\n</$list>\n</$set>\n\\end\n\n\\rules only filteredtranscludeinline transcludeinline macrodef macrocallinline\n\n/*\n** Start with the normalize CSS reset, and then belay some of its effects\n*/\n\n{{$:/themes/tiddlywiki/vanilla/reset}}\n\n*, input[type=\"search\"] {\n\tbox-sizing: border-box;\n\t-moz-box-sizing: border-box;\n\t-webkit-box-sizing: border-box;\n}\n\nhtml button {\n\tline-height: 1.2;\n}\n\n/*\n** Basic element styles\n*/\n\nhtml {\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/fontfamily}};\n\ttext-rendering: optimizeLegibility; /* Enables kerning and ligatures etc. */\n\t-webkit-font-smoothing: antialiased;\n\t-moz-osx-font-smoothing: grayscale;\n}\n\nhtml:-webkit-full-screen {\n\tbackground-color: <<colour page-background>>;\n}\n\nbody.tc-body {\n\tfont-size: {{$:/themes/tiddlywiki/vanilla/metrics/fontsize}};\n\tline-height: {{$:/themes/tiddlywiki/vanilla/metrics/lineheight}};\n\tcolor: <<colour foreground>>;\n\tbackground-color: <<colour page-background>>;\n\tword-wrap: break-word;\n\t<<custom-background-datauri>>\n}\n\nh1, h2, h3, h4, h5, h6 {\n\tline-height: 1.2;\n\tfont-weight: 300;\n}\n\npre {\n\tdisplay: block;\n\tpadding: 14px;\n\tmargin-top: 1em;\n\tmargin-bottom: 1em;\n\tword-break: normal;\n\tword-wrap: break-word;\n\twhite-space: pre;\n\twhite-space: pre-wrap;\n\tbackground-color: <<colour pre-background>>;\n\tborder: 1px solid <<colour pre-border>>;\n\tpadding: 0 3px 2px;\n\tborder-radius: 3px;\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/codefontfamily}};\n}\n\ncode {\n\tcolor: <<colour code-foreground>>;\n\tbackground-color: <<colour code-background>>;\n\tborder: 1px solid <<colour code-border>>;\n    white-space: pre-wrap;\n\tpadding: 0 3px 2px;\n\tborder-radius: 3px;\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/codefontfamily}};\n}\n\nblockquote {\n\tborder-left: 5px solid <<colour blockquote-bar>>;\n\tmargin-left: 25px;\n\tpadding-left: 10px;\n}\n\ndl dt {\n\tfont-weight: bold;\n\tmargin-top: 6px;\n}\n\ntextarea, input[type=text] {\n\tcolor: <<colour foreground>>;\n\tbackground-color: <<colour background>>;\n}\n\n.tc-muted {\n\tcolor: <<colour muted-foreground>>;\n}\n\nsvg.tc-image-button {\n\tpadding: 0px 1px 1px 0px;\n}\n\n/*\nMarkdown likes putting code elements inside pre elements\n*/\npre > code {\n\tpadding: 0;\n\tborder: none;\n\tbackground-color: inherit;\n\tcolor: inherit;\n}\n\ntable {\n\tborder: 1px solid <<colour table-border>>;\n\twidth: auto;\n\tmax-width: 100%;\n\tcaption-side: bottom;\n\tmargin-top: 1em;\n\tmargin-bottom: 1em;\n}\n\ntable th, table td {\n\tpadding: 0 7px 0 7px;\n\tborder-top: 1px solid <<colour table-border>>;\n\tborder-left: 1px solid <<colour table-border>>;\n}\n\ntable thead tr td, table th {\n\tbackground-color: <<colour table-header-background>>;\n\tfont-weight: bold;\n}\n\ntable tfoot tr td {\n\tbackground-color: <<colour table-footer-background>>;\n}\n\n.tc-csv-table {\n\twhite-space: nowrap;\n}\n\n.tc-tiddler-frame img,\n.tc-tiddler-frame svg,\n.tc-tiddler-frame canvas,\n.tc-tiddler-frame embed,\n.tc-tiddler-frame iframe {\n\tmax-width: 100%;\n}\n\n.tc-tiddler-body > embed,\n.tc-tiddler-body > iframe {\n\twidth: 100%;\n\theight: 600px;\n}\n\n/*\n** Links\n*/\n\nbutton.tc-tiddlylink,\na.tc-tiddlylink {\n\ttext-decoration: none;\n\tfont-weight: normal;\n\tcolor: <<colour tiddler-link-foreground>>;\n\t-webkit-user-select: inherit; /* Otherwise the draggable attribute makes links impossible to select */\n}\n\n.tc-sidebar-lists a.tc-tiddlylink {\n\tcolor: <<colour sidebar-tiddler-link-foreground>>;\n}\n\n.tc-sidebar-lists a.tc-tiddlylink:hover {\n\tcolor: <<colour sidebar-tiddler-link-foreground-hover>>;\n}\n\nbutton.tc-tiddlylink:hover,\na.tc-tiddlylink:hover {\n\ttext-decoration: underline;\n}\n\na.tc-tiddlylink-resolves {\n}\n\na.tc-tiddlylink-shadow {\n\tfont-weight: bold;\n}\n\na.tc-tiddlylink-shadow.tc-tiddlylink-resolves {\n\tfont-weight: normal;\n}\n\na.tc-tiddlylink-missing {\n\tfont-style: italic;\n}\n\na.tc-tiddlylink-external {\n\ttext-decoration: underline;\n\tcolor: <<colour external-link-foreground>>;\n\tbackground-color: <<colour external-link-background>>;\n}\n\na.tc-tiddlylink-external:visited {\n\tcolor: <<colour external-link-foreground-visited>>;\n\tbackground-color: <<colour external-link-background-visited>>;\n}\n\na.tc-tiddlylink-external:hover {\n\tcolor: <<colour external-link-foreground-hover>>;\n\tbackground-color: <<colour external-link-background-hover>>;\n}\n\n/*\n** Drag and drop styles\n*/\n\n.tc-tiddler-dragger {\n\tposition: relative;\n\tz-index: -10000;\n}\n\n.tc-tiddler-dragger-inner {\n\tposition: absolute;\n\tdisplay: inline-block;\n\tpadding: 8px 20px;\n\tfont-size: 16.9px;\n\tfont-weight: bold;\n\tline-height: 20px;\n\tcolor: <<colour dragger-foreground>>;\n\ttext-shadow: 0 1px 0 rgba(0, 0, 0, 1);\n\twhite-space: nowrap;\n\tvertical-align: baseline;\n\tbackground-color: <<colour dragger-background>>;\n\tborder-radius: 20px;\n}\n\n.tc-tiddler-dragger-cover {\n\tposition: absolute;\n\tbackground-color: <<colour page-background>>;\n}\n\n.tc-dropzone {\n\tposition: relative;\n}\n\n.tc-dropzone.tc-dragover:before {\n\tz-index: 10000;\n\tdisplay: block;\n\tposition: fixed;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbackground: <<colour dropzone-background>>;\n\ttext-align: center;\n\tcontent: \"<<lingo DropMessage>>\";\n}\n\n/*\n** Plugin reload warning\n*/\n\n.tc-plugin-reload-warning {\n\tz-index: 1000;\n\tdisplay: block;\n\tposition: fixed;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbackground: <<colour alert-background>>;\n\ttext-align: center;\n}\n\n/*\n** Buttons\n*/\n\nbutton svg, button img {\n\tvertical-align: middle;\n}\n\n.tc-btn-invisible {\n\tpadding: 0;\n\tmargin: 0;\n\tbackground: none;\n\tborder: none;\n}\n\n.tc-btn-icon svg {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-btn-text {\n\tpadding: 0;\n\tmargin: 0;\n}\n\n.tc-btn-big-green {\n\tdisplay: inline-block;\n\tpadding: 8px;\n\tmargin: 4px 8px 4px 8px;\n\tbackground: <<colour download-background>>;\n\tcolor: <<colour download-foreground>>;\n\tfill: <<colour download-foreground>>;\n\tborder: none;\n\tfont-size: 1.2em;\n\tline-height: 1.4em;\n\ttext-decoration: none;\n}\n\n.tc-btn-big-green svg,\n.tc-btn-big-green img {\n\theight: 2em;\n\twidth: 2em;\n\tvertical-align: middle;\n}\n\n.tc-sidebar-lists input {\n\tcolor: <<colour foreground>>;\n}\n\n.tc-sidebar-lists button {\n\tcolor: <<colour sidebar-button-foreground>>;\n\tfill: <<colour sidebar-button-foreground>>;\n}\n\n.tc-sidebar-lists button.tc-btn-mini {\n\tcolor: <<colour sidebar-muted-foreground>>;\n}\n\n.tc-sidebar-lists button.tc-btn-mini:hover {\n\tcolor: <<colour sidebar-muted-foreground-hover>>;\n}\n\nbutton svg.tc-image-button, button .tc-image-button img {\n\theight: 1em;\n\twidth: 1em;\n}\n\n/*\n** Tags and missing tiddlers\n*/\n\n.tc-tag-list-item {\n\tposition: relative;\n\tdisplay: inline-block;\n\tmargin-right: 7px;\n}\n\n.tc-tags-wrapper {\n\tmargin: 4px 0 14px 0;\n}\n\n.tc-missing-tiddler-label {\n\tfont-style: italic;\n\tfont-weight: normal;\n\tdisplay: inline-block;\n\tfont-size: 11.844px;\n\tline-height: 14px;\n\twhite-space: nowrap;\n\tvertical-align: baseline;\n}\n\nbutton.tc-tag-label, span.tc-tag-label {\n\tdisplay: inline-block;\n\tpadding: 0.16em 0.7em;\n\tfont-size: 0.9em;\n\tfont-weight: 300;\n\tline-height: 1.2em;\n\tcolor: <<colour tag-foreground>>;\n\twhite-space: nowrap;\n\tvertical-align: baseline;\n\tbackground-color: <<colour tag-background>>;\n\tborder-radius: 1em;\n}\n\n.tc-untagged-separator {\n\twidth: 10em;\n\tleft: 0;\n\tmargin-left: 0;\n\tborder: 0;\n\theight: 1px;\n\tbackground: <<colour tab-divider>>;\n}\n\nbutton.tc-untagged-label {\n\tbackground-color: <<colour untagged-background>>;\n}\n\n.tc-tag-label svg, .tc-tag-label img {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour tag-foreground>>;\n}\n\n.tc-tag-manager-table .tc-tag-label {\n\twhite-space: normal;\n}\n\n.tc-tag-manager-tag {\n\twidth: 100%;\n}\n\n/*\n** Page layout\n*/\n\n.tc-topbar {\n\tposition: fixed;\n\tz-index: 1200;\n}\n\n.tc-topbar-left {\n\tleft: 29px;\n\ttop: 5px;\n}\n\n.tc-topbar-right {\n\ttop: 5px;\n\tright: 29px;\n}\n\n.tc-topbar button {\n\tpadding: 8px;\n}\n\n.tc-topbar svg {\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-topbar button:hover svg {\n\tfill: <<colour foreground>>;\n}\n\n.tc-sidebar-header {\n\tcolor: <<colour sidebar-foreground>>;\n\tfill: <<colour sidebar-foreground>>;\n}\n\n.tc-sidebar-header .tc-title a.tc-tiddlylink-resolves {\n\tfont-weight: 300;\n}\n\n.tc-sidebar-header .tc-sidebar-lists p {\n\tmargin-top: 3px;\n\tmargin-bottom: 3px;\n}\n\n.tc-sidebar-header .tc-missing-tiddler-label {\n\tcolor: <<colour sidebar-foreground>>;\n}\n\n.tc-advanced-search input {\n\twidth: 60%;\n}\n\n.tc-search a svg {\n\twidth: 1.2em;\n\theight: 1.2em;\n\tvertical-align: middle;\n}\n\n.tc-search-results {\n\tpadding-top: 14px;\n}\n\n.tc-page-controls {\n\tmargin-top: 14px;\n\tfont-size: 1.5em;\n}\n\n.tc-page-controls button {\n\tmargin-right: 0.5em;\n}\n\n.tc-page-controls a.tc-tiddlylink:hover {\n\ttext-decoration: none;\n}\n\n.tc-page-controls img {\n\twidth: 1em;\n}\n\n.tc-page-controls svg,\n.tc-search svg {\n\tfill: <<colour sidebar-controls-foreground>>;\n}\n\n.tc-page-controls button:hover svg, .tc-page-controls a:hover svg,\n.tc-search button:hover svg, .tc-search a:hover svg {\n\tfill: <<colour sidebar-controls-foreground-hover>>;\n}\n\n.tc-menu-list-item {\n\twhite-space: nowrap;\n}\n\n.tc-menu-list-count {\n\tfont-weight: bold;\n}\n\n.tc-menu-list-subitem {\n\tpadding-left: 7px;\n}\n\n.tc-story-river {\n\tposition: relative;\n}\n\n@media (max-width: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}}) {\n\n\t.tc-sidebar-header {\n\t\tpadding: 14px;\n\t\tmin-height: 32px;\n\t\tmargin-top: {{$:/themes/tiddlywiki/vanilla/metrics/storytop}};\n\t}\n\n\t.tc-story-river {\n\t\tposition: relative;\n\t\tpadding: 0;\n\t}\n}\n\n@media (min-width: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}}) {\n\n\t.tc-message-box {\n\t\tmargin: 21px -21px 21px -21px;\n\t}\n\n\t.tc-sidebar-scrollable {\n\t\tposition: fixed;\n\t\ttop: {{$:/themes/tiddlywiki/vanilla/metrics/storytop}};\n\t\tleft: {{$:/themes/tiddlywiki/vanilla/metrics/storyright}};\n\t\tbottom: 0;\n\t\tright: 0;\n\t\toverflow-y: auto;\n\t\toverflow-x: auto;\n\t\t-webkit-overflow-scrolling: touch;\n\t\tmargin: 0 0 0 -42px;\n\t\tpadding: 71px 0 28px 42px;\n\t}\n\n\t.tc-story-river {\n\t\tposition: relative;\n\t\tleft: {{$:/themes/tiddlywiki/vanilla/metrics/storyleft}};\n\t\ttop: {{$:/themes/tiddlywiki/vanilla/metrics/storytop}};\n\t\twidth: {{$:/themes/tiddlywiki/vanilla/metrics/storywidth}};\n\t\tpadding: 42px 42px 42px 42px;\n\t}\n\n<<if-no-sidebar \"\n\n\t.tc-story-river {\n\t\twidth: auto;\n\t}\n\n\">>\n\n}\n\n@media print {\n\n\tbody.tc-body {\n\t\tbackground-color: transparent;\n\t}\n\n\t.tc-sidebar-header, .tc-topbar {\n\t\tdisplay: none;\n\t}\n\n\t.tc-story-river {\n\t\tmargin: 0;\n\t\tpadding: 0;\n\t}\n\n\t.tc-story-river .tc-tiddler-frame {\n\t\tmargin: 0;\n\t\tborder: none;\n\t\tpadding: 28px;\n\t}\n}\n\n/*\n** Tiddler styles\n*/\n\n.tc-tiddler-frame {\n\tmargin-bottom: 28px;\n\tbackground-color: <<colour tiddler-background>>;\n\tborder: 1px solid <<colour tiddler-border>>;\n}\n\n{{$:/themes/tiddlywiki/vanilla/sticky}}\n\n.tc-tiddler-info {\n\tpadding: 14px 42px 14px 42px;\n\tbackground-color: <<colour tiddler-info-background>>;\n\tborder-top: 1px solid <<colour tiddler-info-border>>;\n\tborder-bottom: 1px solid <<colour tiddler-info-border>>;\n}\n\n.tc-tiddler-info p {\n\tmargin-top: 3px;\n\tmargin-bottom: 3px;\n}\n\n.tc-tiddler-info .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour tiddler-info-tab-background>>;\n\tborder-bottom: 1px solid <<colour tiddler-info-tab-background>>;\n}\n\n.tc-view-field-table {\n\twidth: 100%;\n}\n\n.tc-view-field-name {\n\twidth: 1%; /* Makes this column be as narrow as possible */\n\ttext-align: right;\n\tfont-style: italic;\n\tfont-weight: 200;\n}\n\n.tc-view-field-value {\n}\n\n@media (max-width: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}}) {\n\t.tc-tiddler-frame {\n\t\tpadding: 14px 14px 14px 14px;\n\t}\n\n\t.tc-tiddler-info {\n\t\tmargin: 0 -14px 0 -14px;\n\t}\n}\n\n@media (min-width: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}}) {\n\t.tc-tiddler-frame {\n\t\tpadding: 28px 42px 42px 42px;\n\t\twidth: {{$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth}};\n\t\tborder-radius: 2px;\n\t}\n\n<<if-no-sidebar \"\n\n\t.tc-tiddler-frame {\n\t\twidth: 100%;\n\t}\n\n\">>\n\n\t.tc-tiddler-info {\n\t\tmargin: 0 -42px 0 -42px;\n\t}\n}\n\n.tc-site-title,\n.tc-titlebar {\n\tfont-weight: 300;\n\tfont-size: 2.35em;\n\tline-height: 1.2em;\n\tcolor: <<colour tiddler-title-foreground>>;\n\tmargin: 0;\n}\n\n.tc-site-title {\n\tcolor: <<colour site-title-foreground>>;\n}\n\n.tc-tiddler-title-icon {\n\tvertical-align: middle;\n}\n\n.tc-system-title-prefix {\n\tcolor: <<colour muted-foreground>>;\n}\n\n.tc-titlebar h2 {\n\tfont-size: 1em;\n\tdisplay: inline;\n}\n\n.tc-titlebar img {\n\theight: 1em;\n}\n\n.tc-subtitle {\n\tfont-size: 0.9em;\n\tcolor: <<colour tiddler-subtitle-foreground>>;\n\tfont-weight: 300;\n}\n\n.tc-tiddler-missing .tc-title {\n  font-style: italic;\n  font-weight: normal;\n}\n\n.tc-tiddler-frame .tc-tiddler-controls {\n\tfloat: right;\n}\n\n.tc-tiddler-controls .tc-drop-down {\n\tfont-size: 0.6em;\n}\n\n.tc-tiddler-controls .tc-drop-down .tc-drop-down {\n\tfont-size: 1em;\n}\n\n.tc-tiddler-controls > span > button {\n\tvertical-align: baseline;\n\tmargin-left:5px;\n}\n\n.tc-tiddler-controls button svg, .tc-tiddler-controls button img {\n\theight: 0.75em;\n\tfill: <<colour tiddler-controls-foreground>>;\n}\n\n.tc-tiddler-controls button.tc-selected svg,\n.tc-page-controls button.tc-selected svg  {\n\tfill: <<colour tiddler-controls-foreground-selected>>;\n}\n\n.tc-tiddler-controls button.tc-btn-invisible:hover svg {\n\tfill: <<colour tiddler-controls-foreground-hover>>;\n}\n\n@media print {\n\t.tc-tiddler-controls {\n\t\tdisplay: none;\n\t}\n}\n\n.tc-tiddler-help { /* Help prompts within tiddler template */\n\tcolor: <<colour muted-foreground>>;\n\tmargin-top: 14px;\n}\n\n.tc-tiddler-help a.tc-tiddlylink {\n\tcolor: <<colour very-muted-foreground>>;\n}\n\n.tc-tiddler-frame input.tc-edit-texteditor, .tc-tiddler-frame textarea.tc-edit-texteditor {\n\twidth: 100%;\n\tpadding: 3px 3px 3px 3px;\n\tborder: 1px solid <<colour tiddler-editor-border>>;\n\tline-height: 1.3em;\n\t-webkit-appearance: none;\n\tmargin: 4px 0 4px 0;\n}\n\n.tc-tiddler-frame .tc-binary-warning {\n\twidth: 100%;\n\theight: 5em;\n\ttext-align: center;\n\tpadding: 3em 3em 6em 3em;\n\tbackground: <<colour alert-background>>;\n\tborder: 1px solid <<colour alert-border>>;\n}\n\n.tc-tiddler-frame input.tc-edit-texteditor {\n\tbackground-color: <<colour tiddler-editor-background>>;\n}\n\ncanvas.tc-edit-bitmapeditor  {\n\tborder: 6px solid <<colour tiddler-editor-border-image>>;\n\tcursor: crosshair;\n\t-moz-user-select: none;\n\t-webkit-user-select: none;\n\t-ms-user-select: none;\n\tmargin-top: 6px;\n\tmargin-bottom: 6px;\n}\n\n.tc-edit-bitmapeditor-width {\n\tdisplay: block;\n}\n\n.tc-edit-bitmapeditor-height {\n\tdisplay: block;\n}\n\n.tc-tiddler-frame .tc-tiddler-body {\n\tfont-size: {{$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize}};\n\tline-height: {{$:/themes/tiddlywiki/vanilla/metrics/bodylineheight}};\n}\n\n.tc-titlebar, .tc-tiddler-edit-title {\n\toverflow: hidden; /* https://github.com/Jermolene/TiddlyWiki5/issues/282 */\n}\n\n/*\n** Toolbar buttons\n*/\n\n.tc-page-controls svg.tc-image-new-button {\n  fill: <<colour toolbar-new-button>>;\n}\n\n.tc-page-controls svg.tc-image-options-button {\n  fill: <<colour toolbar-options-button>>;\n}\n\n.tc-page-controls svg.tc-image-save-button {\n  fill: <<colour toolbar-save-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-info-button {\n  fill: <<colour toolbar-info-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-edit-button {\n  fill: <<colour toolbar-edit-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-close-button {\n  fill: <<colour toolbar-close-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-delete-button {\n  fill: <<colour toolbar-delete-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-cancel-button {\n  fill: <<colour toolbar-cancel-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-done-button {\n  fill: <<colour toolbar-done-button>>;\n}\n\n/*\n** Tiddler edit mode\n*/\n\n.tc-tiddler-edit-frame em.tc-edit {\n\tcolor: <<colour muted-foreground>>;\n\tfont-style: normal;\n}\n\n.tc-edit-type-dropdown a.tc-tiddlylink-missing {\n\tfont-style: normal;\n}\n\n.tc-edit-tags {\n\tborder: 1px solid <<colour tiddler-editor-border>>;\n\tpadding: 4px 8px 4px 8px;\n}\n\n.tc-edit-add-tag {\n\tdisplay: inline-block;\n}\n\n.tc-edit-add-tag .tc-add-tag-name input {\n\twidth: 50%;\n}\n\n.tc-edit-tags .tc-tag-label {\n\tdisplay: inline-block;\n}\n\n.tc-edit-tags-list {\n\tmargin: 14px 0 14px 0;\n}\n\n.tc-remove-tag-button {\n\tpadding-left: 4px;\n}\n\n.tc-tiddler-preview {\n\toverflow: auto;\n}\n\n.tc-tiddler-preview-preview {\n\tfloat: right;\n\twidth: 48%;\n\tborder: 1px solid <<colour tiddler-editor-border>>;\n\tmargin: 4px 3px 3px 3px;\n\tpadding: 3px 3px 3px 3px;\n}\n\n.tc-tiddler-preview-edit {\n\twidth: 48%;\n}\n\n.tc-edit-fields {\n\twidth: 100%;\n}\n\n\n.tc-edit-fields table, .tc-edit-fields tr, .tc-edit-fields td {\n\tborder: none;\n\tpadding: 4px;\n}\n\n.tc-edit-fields > tbody > .tc-edit-field:nth-child(odd) {\n\tbackground-color: <<colour tiddler-editor-fields-odd>>;\n}\n\n.tc-edit-fields > tbody > .tc-edit-field:nth-child(even) {\n\tbackground-color: <<colour tiddler-editor-fields-even>>;\n}\n\n.tc-edit-field-name {\n\ttext-align: right;\n}\n\n.tc-edit-field-value input {\n\twidth: 100%;\n}\n\n.tc-edit-field-remove {\n}\n\n.tc-edit-field-remove svg {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour muted-foreground>>;\n\tvertical-align: middle;\n}\n\n.tc-edit-field-add-name {\n\tdisplay: inline-block;\n\twidth: 15%;\n}\n\n.tc-edit-field-add-value {\n\tdisplay: inline-block;\n\twidth: 40%;\n}\n\n.tc-edit-field-add-button {\n\tdisplay: inline-block;\n\twidth: 10%;\n}\n\n/*\n** Storyview Classes\n*/\n\n.tc-storyview-zoomin-tiddler {\n\tposition: absolute;\n\tdisplay: block;\n\twidth: 100%;\n\twidth: calc(100% - 84px);\n}\n\n/*\n** Dropdowns\n*/\n\n.tc-btn-dropdown {\n\ttext-align: left;\n}\n\n.tc-btn-dropdown svg, .tc-btn-dropdown img {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-drop-down-wrapper {\n\tposition: relative;\n}\n\n.tc-drop-down {\n\tmin-width: 380px;\n\tborder: 1px solid <<colour dropdown-border>>;\n\tbackground-color: <<colour dropdown-background>>;\n\tpadding: 7px 0 7px 0;\n\tmargin: 4px 0 0 0;\n\twhite-space: nowrap;\n\ttext-shadow: none;\n\tline-height: 1.4;\n}\n\n.tc-drop-down .tc-drop-down {\n\tmargin-left: 14px;\n}\n\n.tc-drop-down button svg, .tc-drop-down a svg  {\n\tfill: <<colour foreground>>;\n}\n\n.tc-drop-down button.tc-btn-invisible:hover svg {\n\tfill: <<colour foreground>>;\n}\n\n.tc-drop-down p {\n\tpadding: 0 14px 0 14px;\n}\n\n.tc-drop-down svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\n.tc-drop-down img {\n\twidth: 1em;\n}\n\n.tc-drop-down-language-chooser img {\n\twidth: 2em;\n\tvertical-align: baseline;\n}\n\n.tc-drop-down a, .tc-drop-down button {\n\tdisplay: block;\n\tpadding: 0 14px 0 14px;\n\twidth: 100%;\n\ttext-align: left;\n\tcolor: <<colour foreground>>;\n\tline-height: 1.4;\n}\n\n.tc-drop-down .tc-file-input-wrapper {\n\twidth: 100%;\n}\n\n.tc-drop-down .tc-file-input-wrapper button {\n\tcolor: <<colour foreground>>;\n}\n\n.tc-drop-down a:hover, .tc-drop-down button:hover, .tc-drop-down .tc-file-input-wrapper:hover button {\n\tcolor: <<colour tiddler-link-background>>;\n\tbackground-color: <<colour tiddler-link-foreground>>;\n\ttext-decoration: none;\n}\n\n.tc-drop-down .tc-tab-buttons button {\n\tbackground-color: <<colour dropdown-tab-background>>;\n}\n\n.tc-drop-down .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour dropdown-tab-background-selected>>;\n\tborder-bottom: 1px solid <<colour dropdown-tab-background-selected>>;\n}\n\n.tc-drop-down-bullet {\n\tdisplay: inline-block;\n\twidth: 0.5em;\n}\n\n.tc-drop-down .tc-tab-contents a {\n\tpadding: 0 0.5em 0 0.5em;\n}\n\n.tc-block-dropdown-wrapper {\n\tposition: relative;\n}\n\n.tc-block-dropdown {\n\tposition: absolute;\n\tmin-width: 220px;\n\tborder: 1px solid <<colour dropdown-border>>;\n\tbackground-color: <<colour dropdown-background>>;\n\tpadding: 7px 0;\n\tmargin: 4px 0 0 0;\n\twhite-space: nowrap;\n\tz-index: 1000;\n}\n\n.tc-block-dropdown a {\n\tdisplay: block;\n\tpadding: 4px 14px 4px 14px;\n}\n\n.tc-drop-down .tc-dropdown-item,\n.tc-block-dropdown .tc-dropdown-item {\n\tpadding: 4px 14px 4px 7px;\n\tcolor: <<colour muted-foreground>>;\n}\n\n.tc-block-dropdown a:hover {\n\tcolor: <<colour tiddler-link-background>>;\n\tbackground-color: <<colour tiddler-link-foreground>>;\n\ttext-decoration: none;\n}\n\n/*\n** Modals\n*/\n\n.tc-modal-wrapper {\n\tposition: fixed;\n\toverflow: auto;\n\toverflow-y: scroll;\n\ttop: 0;\n\tright: 0;\n\tbottom: 0;\n\tleft: 0;\n}\n\n.tc-modal-backdrop {\n\tposition: fixed;\n\ttop: 0;\n\tright: 0;\n\tbottom: 0;\n\tleft: 0;\n\tz-index: 1000;\n\tbackground-color: <<colour modal-backdrop>>;\n}\n\n.tc-modal {\n\tz-index: 1100;\n\tbackground-color: <<colour modal-background>>;\n\tborder: 1px solid <<colour modal-border>>;\n}\n\n@media (max-width: 55em) {\n\t.tc-modal {\n\t\tposition: fixed;\n\t\ttop: 1em;\n\t\tleft: 1em;\n\t\tright: 1em;\n\t}\n\n\t.tc-modal-body {\n\t\toverflow-y: auto;\n\t\tmax-height: 400px;\n\t\tmax-height: 60vh;\n\t}\n}\n\n@media (min-width: 55em) {\n\t.tc-modal {\n\t\tposition: fixed;\n\t\ttop: 2em;\n\t\tleft: 25%;\n\t\twidth: 50%;\n\t}\n\n\t.tc-modal-body {\n\t\toverflow-y: auto;\n\t\tmax-height: 400px;\n\t\tmax-height: 60vh;\n\t}\n}\n\n.tc-modal-header {\n\tpadding: 9px 15px;\n\tborder-bottom: 1px solid <<colour modal-header-border>>;\n}\n\n.tc-modal-header h3 {\n\tmargin: 0;\n\tline-height: 30px;\n}\n\n.tc-modal-header img, .tc-modal-header svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\n.tc-modal-body {\n\tpadding: 15px;\n}\n\n.tc-modal-footer {\n\tpadding: 14px 15px 15px;\n\tmargin-bottom: 0;\n\ttext-align: right;\n\tbackground-color: <<colour modal-footer-background>>;\n\tborder-top: 1px solid <<colour modal-footer-border>>;\n}\n\n/*\n** Notifications\n*/\n\n.tc-notification {\n\tposition: fixed;\n\ttop: 14px;\n\tright: 42px;\n\tz-index: 1300;\n\tmax-width: 280px;\n\tpadding: 0 14px 0 14px;\n\tbackground-color: <<colour notification-background>>;\n\tborder: 1px solid <<colour notification-border>>;\n}\n\n/*\n** Tabs\n*/\n\n.tc-tab-set.tc-vertical {\n\tdisplay: -webkit-flex;\n\tdisplay: flex;\n}\n\n.tc-tab-buttons {\n\tfont-size: 0.85em;\n\tpadding-top: 1em;\n\tmargin-bottom: -2px;\n}\n\n.tc-tab-buttons.tc-vertical  {\n\tz-index: 100;\n\tdisplay: block;\n\tpadding-top: 14px;\n\tvertical-align: top;\n\ttext-align: right;\n\tmargin-bottom: inherit;\n\tmargin-right: -1px;\n\tmax-width: 33%;\n\t-webkit-flex: 0 0 auto;\n\tflex: 0 0 auto;\n}\n\n.tc-tab-buttons button.tc-tab-selected {\n\tcolor: <<colour tab-foreground-selected>>;\n\tbackground-color: <<colour tab-background-selected>>;\n\tborder-left: 1px solid <<colour tab-border-selected>>;\n\tborder-top: 1px solid <<colour tab-border-selected>>;\n\tborder-right: 1px solid <<colour tab-border-selected>>;\n}\n\n.tc-tab-buttons button {\n\tcolor: <<colour tab-foreground>>;\n\tpadding: 3px 5px 3px 5px;\n\tfont-weight: 300;\n\tborder: none;\n\tbackground: inherit;\n\tbackground-color: <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-right: 1px solid <<colour tab-border>>;\n\tborder-top-left-radius: 2px;\n\tborder-top-right-radius: 2px;\n}\n\n.tc-tab-buttons.tc-vertical button {\n\tdisplay: block;\n\twidth: 100%;\n\tmargin-top: 3px;\n\ttext-align: right;\n\tbackground-color: <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n\tborder-right: none;\n\tborder-top-left-radius: 2px;\n\tborder-bottom-left-radius: 2px;\n}\n\n.tc-tab-buttons.tc-vertical button.tc-tab-selected {\n\tbackground-color: <<colour tab-background-selected>>;\n\tborder-right: 1px solid <<colour tab-background-selected>>;\n}\n\n.tc-tab-divider {\n\tborder-top: 1px solid <<colour tab-divider>>;\n}\n\n.tc-tab-divider.tc-vertical  {\n\tdisplay: none;\n}\n\n.tc-tab-content {\n\tmargin-top: 14px;\n}\n\n.tc-tab-content.tc-vertical  {\n\tdisplay: inline-block;\n\tvertical-align: top;\n\tpadding-top: 0;\n\tpadding-left: 14px;\n\tborder-left: 1px solid <<colour tab-border>>;\n\t-webkit-flex: 1 0 70%;\n\tflex: 1 0 70%;\n\toverflow: auto; \n}\n\n.tc-sidebar-lists .tc-tab-buttons {\n\tmargin-bottom: -1px;\n}\n\n.tc-sidebar-lists .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour sidebar-tab-background-selected>>;\n\tcolor: <<colour sidebar-tab-foreground-selected>>;\n\tborder-left: 1px solid <<colour sidebar-tab-border-selected>>;\n\tborder-top: 1px solid <<colour sidebar-tab-border-selected>>;\n\tborder-right: 1px solid <<colour sidebar-tab-border-selected>>;\n}\n\n.tc-sidebar-lists .tc-tab-buttons button {\n\tbackground-color: <<colour sidebar-tab-background>>;\n\tcolor: <<colour sidebar-tab-foreground>>;\n\tborder-left: 1px solid <<colour sidebar-tab-border>>;\n\tborder-top: 1px solid <<colour sidebar-tab-border>>;\n\tborder-right: 1px solid <<colour sidebar-tab-border>>;\n}\n\n.tc-sidebar-lists .tc-tab-divider {\n\tborder-top: 1px solid <<colour sidebar-tab-divider>>;\n}\n\n.tc-more-sidebar .tc-tab-buttons button {\n\tbackground-color: <<colour sidebar-tab-background>>;\n\tborder-top: none;\n\tborder-left: none;\n\tborder-bottom: none;\n\tborder-right: 1px solid #ccc;\n\tmargin-bottom: inherit;\n}\n\n.tc-more-sidebar .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour sidebar-tab-background-selected>>;\n\tborder: none;\n}\n\n/*\n** Alerts\n*/\n\n.tc-alerts {\n\tposition: fixed;\n\ttop: 0;\n\tleft: 0;\n\tmax-width: 500px;\n\tz-index: 20000;\n}\n\n.tc-alert {\n\tposition: relative;\n\tmargin: 28px;\n\tpadding: 14px 14px 14px 14px;\n\tborder: 2px solid <<colour alert-border>>;\n\tbackground-color: <<colour alert-background>>;\n}\n\n.tc-alert-toolbar {\n\tposition: absolute;\n\ttop: 14px;\n\tright: 14px;\n}\n\n.tc-alert-toolbar svg {\n\tfill: <<colour alert-muted-foreground>>;\n}\n\n.tc-alert-subtitle {\n\tcolor: <<colour alert-muted-foreground>>;\n\tfont-weight: bold;\n}\n\n.tc-alert-highlight {\n\tcolor: <<colour alert-highlight>>;\n}\n\n.tc-static-alert {\n\tposition: relative;\n}\n\n.tc-static-alert-inner {\n\tpadding: 0 2px 2px 42px;\n\tcolor: <<colour static-alert-foreground>>;\n\tposition: absolute;\n\tz-index: 100;\n}\n\n/*\n** Control panel\n*/\n\n.tc-control-panel td {\n\tpadding: 4px;\n}\n\n.tc-control-panel table, .tc-control-panel table input, .tc-control-panel table textarea {\n\twidth: 100%;\n}\n\n.tc-plugin-info {\n\tdisplay: block;\n\tborder: 1px solid <<colour muted-foreground>>;\n\tbackground-colour: <<colour background>>;\n\tmargin: 0.5em 0 0.5em 0;\n\tpadding: 4px;\n}\n\n.tc-plugin-info-disabled {\n\tbackground: -webkit-repeating-linear-gradient(45deg, #ff0, #ff0 10px, #eee 10px, #eee 20px);\n\tbackground: repeating-linear-gradient(45deg, #ff0, #ff0 10px, #eee 10px, #eee 20px);\n}\n\n.tc-plugin-info-disabled:hover {\n\tbackground: -webkit-repeating-linear-gradient(45deg, #aa0, #aa0 10px, #888 10px, #888 20px);\n\tbackground: repeating-linear-gradient(45deg, #aa0, #aa0 10px, #888 10px, #888 20px);\n}\n\na.tc-tiddlylink.tc-plugin-info:hover {\n\ttext-decoration: none;\n\tbackground-color: <<colour primary>>;\n\tcolor: <<colour background>>;\n\tfill: <<colour foreground>>;\n}\n\na.tc-tiddlylink.tc-plugin-info:hover svg {\n\tfill: <<colour foreground>>;\n}\n\n.tc-plugin-info-chunk {\n\tdisplay: inline-block;\n\tvertical-align: middle;\n}\n\n.tc-plugin-info-chunk h1 {\n\tfont-size: 1em;\n\tmargin: 2px 0 2px 0;\n}\n\n.tc-plugin-info-chunk h2 {\n\tfont-size: 0.8em;\n\tmargin: 2px 0 2px 0;\n}\n\n.tc-plugin-info-chunk div {\n\tfont-size: 0.7em;\n\tmargin: 2px 0 2px 0;\n}\n\n.tc-plugin-info img, .tc-plugin-info svg {\n\twidth: 2em;\n\theight: 2em;\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-plugin-info.tc-small-icon img, .tc-plugin-info.tc-small-icon svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\n.tc-plugin-info-dropdown {\n\tborder: 1px solid <<colour muted-foreground>>;\n\tmargin-top: -8px;\n}\n\n.tc-plugin-info-dropdown-message {\n\tbackground: <<colour message-background>>;\n\tpadding: 0.5em 1em 0.5em 1em;\n\tfont-weight: bold;\n\tfont-size: 0.8em;\n}\n\n.tc-plugin-info-dropdown-body {\n\tpadding: 1em 1em 1em 1em;\n}\n\n/*\n** Message boxes\n*/\n\n.tc-message-box {\n\tborder: 1px solid <<colour message-border>>;\n\tbackground: <<colour message-background>>;\n\tpadding: 0px 21px 0px 21px;\n\tfont-size: 12px;\n\tline-height: 18px;\n\tcolor: <<colour message-foreground>>;\n}\n\n/*\n** Pictures\n*/\n\n.tc-bordered-image {\n\tborder: 1px solid <<colour muted-foreground>>;\n\tpadding: 5px;\n\tmargin: 5px;\n}\n\n/*\n** Floats\n*/\n\n.tc-float-right {\n\tfloat: right;\n}\n\n/*\n** Chooser\n*/\n\n.tc-chooser {\n\tborder: 1px solid <<colour table-border>>;\n}\n\n.tc-chooser-item {\n\tborder: 8px;\n}\n\n.tc-chooser-item a.tc-tiddlylink {\n\tdisplay: block;\n\ttext-decoration: none;\n\tcolor: <<colour tiddler-link-foreground>>;\n\tbackground-color: <<colour tiddler-link-background>>;\n\tmargin: 4px;\n}\n\n.tc-chooser-item a.tc-tiddlylink:hover {\n\ttext-decoration: none;\n\tcolor: <<colour tiddler-link-background>>;\n\tbackground-color: <<colour tiddler-link-foreground>>;\n}\n\n/*\n** Palette swatches\n*/\n\n.tc-swatches-horiz {\n}\n\n.tc-swatches-horiz .tc-swatch {\n\tdisplay: inline-block;\n}\n\n.tc-swatch {\n\twidth: 2em;\n\theight: 2em;\n\tmargin: 4px;\n\tborder: 1px solid #000;\n}\n\n/*\n** Table of contents\n*/\n\n.tc-sidebar-lists .tc-table-of-contents {\n\twhite-space: nowrap;\n}\n\n.tc-table-of-contents button {\n\tcolor: <<colour sidebar-foreground>>;\n}\n\n.tc-table-of-contents svg {\n\twidth: 0.7em;\n\theight: 0.7em;\n\tvertical-align: middle;\n\tfill: <<colour sidebar-foreground>>;\n}\n\n.tc-table-of-contents ol {\n\tlist-style-type: none;\n\tpadding-left: 0;\n}\n\n.tc-table-of-contents ol ol {\n\tpadding-left: 1em;\n}\n\n.tc-table-of-contents li {\n\tfont-size: 1.0em;\n\tfont-weight: bold;\n}\n\n.tc-table-of-contents li a {\n\tfont-weight: bold;\n}\n\n.tc-table-of-contents li li {\n\tfont-size: 0.95em;\n\tfont-weight: normal;\n\tline-height: 1.4;\n}\n\n.tc-table-of-contents li li a {\n\tfont-weight: normal;\n}\n\n.tc-table-of-contents li li li {\n\tfont-size: 0.95em;\n\tfont-weight: 200;\n\tline-height: 1.5;\n}\n\n.tc-table-of-contents li li li a {\n\tfont-weight: bold;\n}\n\n.tc-table-of-contents li li li li {\n\tfont-size: 0.95em;\n\tfont-weight: 200;\n}\n\n.tc-tabbed-table-of-contents {\n\tdisplay: -webkit-flex;\n\tdisplay: flex;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents {\n\tz-index: 100;\n\tdisplay: inline-block;\n\tpadding-left: 1em;\n\tmax-width: 50%;\n\t-webkit-flex: 0 0 auto;\n\tflex: 0 0 auto;\n\tbackground: <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item > a,\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item-selected > a {\n\tdisplay: block;\n\tpadding: 0.12em 1em 0.12em 0.25em;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item > a {\n\tborder-top: 1px solid <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-background>>;\n\tborder-bottom: 1px solid <<colour tab-background>>;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item > a:hover {\n\ttext-decoration: none;\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n\tbackground: <<colour tab-border>>;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item-selected > a {\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n\tbackground: <<colour background>>;\n\tmargin-right: -1px;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item-selected > a:hover {\n\ttext-decoration: none;\n}\n\n.tc-tabbed-table-of-contents .tc-tabbed-table-of-contents-content {\n\tdisplay: inline-block;\n\tvertical-align: top;\n\tpadding-left: 1.5em;\n\tpadding-right: 1.5em;\n\tborder: 1px solid <<colour tab-border>>;\n\t-webkit-flex: 1 0 50%;\n\tflex: 1 0 50%;\n}\n\n/*\n** Dirty indicator\n*/\n\nbody.tc-dirty span.tc-dirty-indicator, body.tc-dirty span.tc-dirty-indicator svg {\n\tfill: <<colour dirty-indicator>>;\n\tcolor: <<colour dirty-indicator>>;\n}\n\n/*\n** File inputs\n*/\n\n.tc-file-input-wrapper {\n\tposition: relative;\n\toverflow: hidden;\n\tdisplay: inline-block;\n\tvertical-align: middle;\n}\n\n.tc-file-input-wrapper input[type=file] {\n\tposition: absolute;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbottom: 0;\n\tfont-size: 999px;\n\tmax-width: 100%;\n\tmax-height: 100%;\n\tfilter: alpha(opacity=0);\n\topacity: 0;\n\toutline: none;\n\tbackground: white;\n\tcursor: pointer;\n\tdisplay: inline-block;\n}\n\n/*\n** Thumbnail macros\n*/\n\n.tc-thumbnail-wrapper {\n\tposition: relative;\n\tdisplay: inline-block;\n\tmargin: 6px;\n\tvertical-align: top;\n}\n\n.tc-thumbnail-right-wrapper {\n\tfloat:right;\n\tmargin: 0.5em 0 0.5em 0.5em;\n}\n\n.tc-thumbnail-image {\n    text-align: center;\n\toverflow: hidden;\n\tborder-radius: 3px;\n}\n\n.tc-thumbnail-image svg,\n.tc-thumbnail-image img {\n\tfilter: alpha(opacity=1);\n\topacity: 1;\n    min-width: 100%;\n    min-height: 100%;\n}\n\n.tc-thumbnail-wrapper:hover .tc-thumbnail-image svg,\n.tc-thumbnail-wrapper:hover .tc-thumbnail-image img {\n\tfilter: alpha(opacity=0.8);\n\topacity: 0.8;\n}\n\n.tc-thumbnail-background {\n\tposition: absolute;\n\tborder-radius: 3px;\n}\n\n.tc-thumbnail-icon svg,\n.tc-thumbnail-icon img {\n\twidth: 3em;\n\theight: 3em;\n\t<<filter \"drop-shadow(2px 2px 2px rgba(0,0,0,0.3))\">>\n}\n\n.tc-thumbnail-wrapper:hover .tc-thumbnail-icon svg,\n.tc-thumbnail-wrapper:hover .tc-thumbnail-icon img {\n\tfill: #fff;\n\t<<filter \"drop-shadow(3px 3px 2px rgba(0,0,0,0.6))\">>\n}\n\n.tc-thumbnail-icon {\n\tposition: absolute;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbottom: 0;\n\tdisplay: -webkit-flex;\n    display: flex;\n    -webkit-align-items: center;\n    -webkit-justify-content: center;\n}\n\n.tc-thumbnail-caption {\n\tposition: absolute;\n\tbackground-color: #777;\n\tcolor: #fff;\n\ttext-align: center;\n\tbottom: 0;\n\twidth: 100%;\n\tfilter: alpha(opacity=0.9);\n\topacity: 0.9;\n\tline-height: 1.4;\n\tborder-bottom-left-radius: 3px;\n\tborder-bottom-right-radius: 3px;\n}\n\n.tc-thumbnail-wrapper:hover .tc-thumbnail-caption {\n\tfilter: alpha(opacity=1);\n\topacity: 1;\n}\n\n/*\n** Errors\n*/\n\n.tc-error {\n\tbackground: #f00;\n\tcolor: #fff;\n}\n"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize",
            "text": "15px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/bodylineheight": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/bodylineheight",
            "text": "22px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/fontsize": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/fontsize",
            "text": "14px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/lineheight": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/lineheight",
            "text": "20px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/storyleft": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/storyleft",
            "text": "0px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/storytop": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/storytop",
            "text": "0px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/storyright": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/storyright",
            "text": "770px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/storywidth": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/storywidth",
            "text": "770px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth",
            "text": "686px"
        },
        "$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint": {
            "title": "$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint",
            "text": "960px"
        },
        "$:/themes/tiddlywiki/vanilla/options/stickytitles": {
            "title": "$:/themes/tiddlywiki/vanilla/options/stickytitles",
            "text": "no"
        },
        "$:/themes/tiddlywiki/vanilla/reset": {
            "title": "$:/themes/tiddlywiki/vanilla/reset",
            "type": "text/plain",
            "text": "/*! normalize.css v3.0.0 | MIT License | git.io/normalize */\n\n/**\n * 1. Set default font family to sans-serif.\n * 2. Prevent iOS text size adjust after orientation change, without disabling\n *    user zoom.\n */\n\nhtml {\n  font-family: sans-serif; /* 1 */\n  -ms-text-size-adjust: 100%; /* 2 */\n  -webkit-text-size-adjust: 100%; /* 2 */\n}\n\n/**\n * Remove default margin.\n */\n\nbody {\n  margin: 0;\n}\n\n/* HTML5 display definitions\n   ========================================================================== */\n\n/**\n * Correct `block` display not defined in IE 8/9.\n */\n\narticle,\naside,\ndetails,\nfigcaption,\nfigure,\nfooter,\nheader,\nhgroup,\nmain,\nnav,\nsection,\nsummary {\n  display: block;\n}\n\n/**\n * 1. Correct `inline-block` display not defined in IE 8/9.\n * 2. Normalize vertical alignment of `progress` in Chrome, Firefox, and Opera.\n */\n\naudio,\ncanvas,\nprogress,\nvideo {\n  display: inline-block; /* 1 */\n  vertical-align: baseline; /* 2 */\n}\n\n/**\n * Prevent modern browsers from displaying `audio` without controls.\n * Remove excess height in iOS 5 devices.\n */\n\naudio:not([controls]) {\n  display: none;\n  height: 0;\n}\n\n/**\n * Address `[hidden]` styling not present in IE 8/9.\n * Hide the `template` element in IE, Safari, and Firefox < 22.\n */\n\n[hidden],\ntemplate {\n  display: none;\n}\n\n/* Links\n   ========================================================================== */\n\n/**\n * Remove the gray background color from active links in IE 10.\n */\n\na {\n  background: transparent;\n}\n\n/**\n * Improve readability when focused and also mouse hovered in all browsers.\n */\n\na:active,\na:hover {\n  outline: 0;\n}\n\n/* Text-level semantics\n   ========================================================================== */\n\n/**\n * Address styling not present in IE 8/9, Safari 5, and Chrome.\n */\n\nabbr[title] {\n  border-bottom: 1px dotted;\n}\n\n/**\n * Address style set to `bolder` in Firefox 4+, Safari 5, and Chrome.\n */\n\nb,\nstrong {\n  font-weight: bold;\n}\n\n/**\n * Address styling not present in Safari 5 and Chrome.\n */\n\ndfn {\n  font-style: italic;\n}\n\n/**\n * Address variable `h1` font-size and margin within `section` and `article`\n * contexts in Firefox 4+, Safari 5, and Chrome.\n */\n\nh1 {\n  font-size: 2em;\n  margin: 0.67em 0;\n}\n\n/**\n * Address styling not present in IE 8/9.\n */\n\nmark {\n  background: #ff0;\n  color: #000;\n}\n\n/**\n * Address inconsistent and variable font size in all browsers.\n */\n\nsmall {\n  font-size: 80%;\n}\n\n/**\n * Prevent `sub` and `sup` affecting `line-height` in all browsers.\n */\n\nsub,\nsup {\n  font-size: 75%;\n  line-height: 0;\n  position: relative;\n  vertical-align: baseline;\n}\n\nsup {\n  top: -0.5em;\n}\n\nsub {\n  bottom: -0.25em;\n}\n\n/* Embedded content\n   ========================================================================== */\n\n/**\n * Remove border when inside `a` element in IE 8/9.\n */\n\nimg {\n  border: 0;\n}\n\n/**\n * Correct overflow displayed oddly in IE 9.\n */\n\nsvg:not(:root) {\n  overflow: hidden;\n}\n\n/* Grouping content\n   ========================================================================== */\n\n/**\n * Address margin not present in IE 8/9 and Safari 5.\n */\n\nfigure {\n  margin: 1em 40px;\n}\n\n/**\n * Address differences between Firefox and other browsers.\n */\n\nhr {\n  -moz-box-sizing: content-box;\n  box-sizing: content-box;\n  height: 0;\n}\n\n/**\n * Contain overflow in all browsers.\n */\n\npre {\n  overflow: auto;\n}\n\n/**\n * Address odd `em`-unit font size rendering in all browsers.\n */\n\ncode,\nkbd,\npre,\nsamp {\n  font-family: monospace, monospace;\n  font-size: 1em;\n}\n\n/* Forms\n   ========================================================================== */\n\n/**\n * Known limitation: by default, Chrome and Safari on OS X allow very limited\n * styling of `select`, unless a `border` property is set.\n */\n\n/**\n * 1. 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Remove excess padding in IE 8/9/10.\n */\n\ninput[type=\"checkbox\"],\ninput[type=\"radio\"] {\n  box-sizing: border-box; /* 1 */\n  padding: 0; /* 2 */\n}\n\n/**\n * Fix the cursor style for Chrome's increment/decrement buttons. For certain\n * `font-size` values of the `input`, it causes the cursor style of the\n * decrement button to change from `default` to `text`.\n */\n\ninput[type=\"number\"]::-webkit-inner-spin-button,\ninput[type=\"number\"]::-webkit-outer-spin-button {\n  height: auto;\n}\n\n/**\n * 1. Address `appearance` set to `searchfield` in Safari 5 and Chrome.\n * 2. Address `box-sizing` set to `border-box` in Safari 5 and Chrome\n *    (include `-moz` to future-proof).\n */\n\ninput[type=\"search\"] {\n  -webkit-appearance: textfield; /* 1 */\n  -moz-box-sizing: content-box;\n  -webkit-box-sizing: content-box; /* 2 */\n  box-sizing: content-box;\n}\n\n/**\n * Remove inner padding and search cancel button in Safari and Chrome on OS X.\n * Safari (but not Chrome) clips the cancel button when the search input has\n * padding (and `textfield` appearance).\n */\n\ninput[type=\"search\"]::-webkit-search-cancel-button,\ninput[type=\"search\"]::-webkit-search-decoration {\n  -webkit-appearance: none;\n}\n\n/**\n * Define consistent border, margin, and padding.\n */\n\nfieldset {\n  border: 1px solid #c0c0c0;\n  margin: 0 2px;\n  padding: 0.35em 0.625em 0.75em;\n}\n\n/**\n * 1. Correct `color` not being inherited in IE 8/9.\n * 2. 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        },
        "$:/themes/tiddlywiki/vanilla/settings/fontfamily": {
            "title": "$:/themes/tiddlywiki/vanilla/settings/fontfamily",
            "text": "\"Helvetica Neue\", Helvetica, Arial, \"Lucida Grande\", \"DejaVu Sans\", sans-serif"
        },
        "$:/themes/tiddlywiki/vanilla/settings/codefontfamily": {
            "title": "$:/themes/tiddlywiki/vanilla/settings/codefontfamily",
            "text": "Monaco, Consolas, \"Lucida Console\", \"DejaVu Sans Mono\", monospace"
        },
        "$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment": {
            "title": "$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment",
            "text": "fixed"
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        "$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize": {
            "title": "$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize",
            "text": "auto"
        },
        "$:/themes/tiddlywiki/vanilla/sticky": {
            "title": "$:/themes/tiddlywiki/vanilla/sticky",
            "text": "<$reveal state=\"$:/themes/tiddlywiki/vanilla/options/stickytitles\" type=\"match\" text=\"yes\">\n``\n.tc-tiddler-title {\n\tposition: -webkit-sticky;\n\tposition: -moz-sticky;\n\tposition: -o-sticky;\n\tposition: -ms-sticky;\n\tposition: sticky;\n\ttop: 0px;\n\tbackground: ``<<colour tiddler-background>>``;\n\tz-index: 500;\n}\n``\n</$reveal>\n"
        }
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}
mygames
pop
| [[<--|1970's]] | [[-->|1980's]] |

| 1972 - 1984 | [[The Golden Age of Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheGoldenAgeOfVideoGames]] |
| 1948 - 1971 | [[Early history of video games|https://en.wikipedia.org/wiki/Early_history_of_video_games]] |
| 1972 | [[Wikipedia: 1972 in Video Games|https://en.wikipedia.org/wiki/1972%20in%20video%20gaming]] |
| 1973 | [[Wikipedia: 1973 in Video Games|https://en.wikipedia.org/wiki/1973%20in%20video%20gaming]] |
| 1974 | [[Wikipedia: 1974 in Video Games|https://en.wikipedia.org/wiki/1974%20in%20video%20gaming]] |
| 1975 | [[Wikipedia: 1975 in Video Games|https://en.wikipedia.org/wiki/1975%20in%20video%20gaming]] |
| 1976 | [[Wikipedia: 1976 in Video Games|https://en.wikipedia.org/wiki/1976%20in%20video%20gaming]] |
| 1977 | [[Wikipedia: 1977 in Video Games|https://en.wikipedia.org/wiki/1977%20in%20video%20gaming]] |
| 1978 | [[Wikipedia: 1978 in Video Games|https://en.wikipedia.org/wiki/1978%20in%20video%20gaming]] |
| 1979 | [[Wikipedia: 1979 in Video Games|https://en.wikipedia.org/wiki/1979%20in%20video%20gaming]] |
{{||(Tags-only Template)}}
| [[<--|1970's]] | [[-->|1990's]] |
----

| 1972 - 1984 | [[The Golden Age of Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheGoldenAgeOfVideoGames]] |
| 1982 - 1994 | [[The 8-bit Era of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/The8bitEraOfConsoleVideoGames]] |
| 1983 | [[The Great Video Game Crash of 1983|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheGreatVideoGameCrashOf1983]] |
| 1987 - 2000 | [[The 16-bit Era of Console Video Games |http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/The16bitEraOfConsoleVideoGames]] |
| 1980 - 1989 | [[Video Games of the 1980's|http://tvtropes.org/pmwiki/pmwiki.php/Main/VideoGamesOfThe1980s]] |
| 1980 | [[Wikipedia: 1980 in Video Games|https://en.wikipedia.org/wiki/1980%20in%20video%20gaming]] |
| 1981 | [[Wikipedia: 1981 in Video Games|https://en.wikipedia.org/wiki/1981%20in%20video%20gaming]] |
| 1982 | [[Wikipedia: 1982 in Video Games|https://en.wikipedia.org/wiki/1982%20in%20video%20gaming]] |
| 1983 | [[Wikipedia: 1983 in Video Games|https://en.wikipedia.org/wiki/1983%20in%20video%20gaming]] |
| 1984 | [[Wikipedia: 1984 in Video Games|https://en.wikipedia.org/wiki/1984%20in%20video%20gaming]] |
| 1985 | [[Wikipedia: 1985 in Video Games|https://en.wikipedia.org/wiki/1985%20in%20video%20gaming]] |
| 1986 | [[Wikipedia: 1986 in Video Games|https://en.wikipedia.org/wiki/1986%20in%20video%20gaming]] |
| 1987 | [[Wikipedia: 1987 in Video Games|https://en.wikipedia.org/wiki/1987%20in%20video%20gaming]] |
| 1988 | [[Wikipedia: 1988 in Video Games|https://en.wikipedia.org/wiki/1988%20in%20video%20gaming]] |
| 1989 | [[Wikipedia: 1989 in Video Games|https://en.wikipedia.org/wiki/1989%20in%20video%20gaming]] |
{{||(Tags-only Template)}}
| [[<--|1980's]] | [[-->|2000's]] |
----

| 1982 - 1994 | [[The 8-bit Era of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/The8bitEraOfConsoleVideoGames]] |
| 1987 - 2000 | [[The 16-bit Era of Console Video Games |http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/The16bitEraOfConsoleVideoGames]] |
| 1993 - 2003 | [[The Fifth Generation of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheFifthGenerationOfConsoleVideoGames]] |
| 1997 - 2011 | [[The Sixth Generation of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheSixthGenerationOfConsoleVideoGames]] |
| 1990 - 1999 | [[Video Games of the 1990's|http://tvtropes.org/pmwiki/pmwiki.php/Main/VideoGamesOfThe1990s]] |
| 1990 | [[Wikipedia: 1990 in Video Games|https://en.wikipedia.org/wiki/1990%20in%20video%20gaming]] |
| 1991 | [[Wikipedia: 1991 in Video Games|https://en.wikipedia.org/wiki/1991%20in%20video%20gaming]] |
| 1992 | [[Wikipedia: 1992 in Video Games|https://en.wikipedia.org/wiki/1992%20in%20video%20gaming]] |
| 1993 | [[Wikipedia: 1993 in Video Games|https://en.wikipedia.org/wiki/1993%20in%20video%20gaming]] |
| 1994 | [[Wikipedia: 1994 in Video Games|https://en.wikipedia.org/wiki/1994%20in%20video%20gaming]] |
| 1995 | [[Wikipedia: 1995 in Video Games|https://en.wikipedia.org/wiki/1995%20in%20video%20gaming]] |
| 1996 | [[Wikipedia: 1996 in Video Games|https://en.wikipedia.org/wiki/1996%20in%20video%20gaming]] |
| 1997 | [[Wikipedia: 1997 in Video Games|https://en.wikipedia.org/wiki/1997%20in%20video%20gaming]] |
| 1998 | [[Wikipedia: 1998 in Video Games|https://en.wikipedia.org/wiki/1998%20in%20video%20gaming]] |
| 1999 | [[Wikipedia: 1999 in Video Games|https://en.wikipedia.org/wiki/1999%20in%20video%20gaming]] |
{{||(Tags-only Template)}}
| [[<--|1990's]] | [[-->|2010's]] |
----

| 1987 - 2000 | [[The 16-bit Era of Console Video Games |http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/The16bitEraOfConsoleVideoGames]] |
| 1993 - 2003 | [[The Fifth Generation of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheFifthGenerationOfConsoleVideoGames]] |
| 1997 - 2011 | [[The Sixth Generation of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheSixthGenerationOfConsoleVideoGames]] |
| 2004 - 2014 | [[The Seventh Generation of Console Video Games |http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheSeventhGenerationOfConsoleVideoGames]] |
| 2000 - 2009 | [[Video Games of the 2000's|http://tvtropes.org/pmwiki/pmwiki.php/TurnOfTheMillennium/VideoGames]] |
| 2000 | [[Wikipedia: 2000 in Video Games|https://en.wikipedia.org/wiki/2000%20in%20video%20gaming]] |
| 2001 | [[Wikipedia: 2001 in Video Games|https://en.wikipedia.org/wiki/2001%20in%20video%20gaming]] |
| 2002 | [[Wikipedia: 2002 in Video Games|https://en.wikipedia.org/wiki/2002%20in%20video%20gaming]] |
| 2003 | [[Wikipedia: 2003 in Video Games|https://en.wikipedia.org/wiki/2003%20in%20video%20gaming]] |
| 2004 | [[Wikipedia: 2004 in Video Games|https://en.wikipedia.org/wiki/2004%20in%20video%20gaming]] |
| 2005 | [[Wikipedia: 2005 in Video Games|https://en.wikipedia.org/wiki/2005%20in%20video%20gaming]] |
| 2006 | [[Wikipedia: 2006 in Video Games|https://en.wikipedia.org/wiki/2006%20in%20video%20gaming]] |
| 2007 | [[Wikipedia: 2007 in Video Games|https://en.wikipedia.org/wiki/2007%20in%20video%20gaming]] |
| 2008 | [[Wikipedia: 2008 in Video Games|https://en.wikipedia.org/wiki/2008%20in%20video%20gaming]] |
| 2009 | [[Wikipedia: 2009 in Video Games|https://en.wikipedia.org/wiki/2009%20in%20video%20gaming]] |
{{||(Tags-only Template)}}
| [[<--|2000's]] | [[-->|2020's]] |
----

| 1997 - 2011 | [[The Sixth Generation of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheSixthGenerationOfConsoleVideoGames]] |
| 2004 - 2014 | [[The Seventh Generation of Console Video Games |http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheSeventhGenerationOfConsoleVideoGames]] |
| 2011 - ???? | [[The Eighth Generation of Console Video Games|http://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/TheEighthGenerationOfConsoleVideoGames]] |
| 2010 - 2019 | [[Video Games of the 2010's|http://tvtropes.org/pmwiki/pmwiki.php/Main/VideoGamesOfThe2010s]] |
| 2010 | [[Wikipedia: 2000 in Video Games|https://en.wikipedia.org/wiki/2010%20in%20video%20gaming]] |
| 2011 | [[Wikipedia: 2001 in Video Games|https://en.wikipedia.org/wiki/2011%20in%20video%20gaming]] |
| 2012 | [[Wikipedia: 2002 in Video Games|https://en.wikipedia.org/wiki/2012%20in%20video%20gaming]] |
| 2013 | [[Wikipedia: 2003 in Video Games|https://en.wikipedia.org/wiki/2013%20in%20video%20gaming]] |
| 2014 | [[Wikipedia: 2004 in Video Games|https://en.wikipedia.org/wiki/2014%20in%20video%20gaming]] |
| 2015 | [[Wikipedia: 2005 in Video Games|https://en.wikipedia.org/wiki/2015%20in%20video%20gaming]] |
| 2016 | [[Wikipedia: 2006 in Video Games|https://en.wikipedia.org/wiki/2016%20in%20video%20gaming]] |
| 2017 | [[Wikipedia: 2007 in Video Games|https://en.wikipedia.org/wiki/2017%20in%20video%20gaming]] |
| 2018 | [[Wikipedia: 2008 in Video Games|https://en.wikipedia.org/wiki/2018%20in%20video%20gaming]] |
| 2019 | [[Wikipedia: 2009 in Video Games|https://en.wikipedia.org/wiki/2019%20in%20video%20gaming]] |
{{||(Tags-only Template)}}
{{||(Game Template)}}
| Options |<|h
| Key | Command |h
| F1 | Pause |
| F2 | Load Game |
| F3 | Load Scenario |
| F5 | Save Game |
| F6 | Quit |
| F9 | Audio Menu |
| F10 | New Game |
| Esc | Close Pop-ups |
| Key | Command |f

| Zoning |<|<|<|h
| Key | Color | Heaven | Hell |h
| 1 | Green | Contentment | Envy |
| 2 | Yellow | Charity | Avarice |
| 3 | Orange | Temperance | Gluttony |
| 4 | Brown | Diligence | Sloth |
| 5 | Purple | Chastity | Lust |
| 6 | Red | Peacefulness | Wrath |
| 7 | Blue | Humility | Pride |
| 8 | Generic Zoning |<|<|

| Map |<|h
| Key | Command |h
| b | Ports |
| c | Topias |
| d | Graphview |
| e | Misc. Structure Zoning |
| f | Toggles Mapview |
| g | Gates |
| h | Toggles Helpers |
| i | SOULview |
| k | Karma Station |
| l | Limbo Structure zoning mode |
| m | Microview |
| n | Training Center |
| o | Activates Omnibolge<br>Love Dome |
| p | Planet View |
| r | Roads |
| s | Special Buildings |
| t | Karma Track |
| u | Macromanager |
| x | Nuke |
| z | Remote Control |
| [Space] | Previous Tempo<br>Divine Intervention |
| +/- | Zoom |
| [PgUp]<br>[PgDn] | Heaven<br>Hell |
| [arrows] | Scroll |
| ]/[ | Rotate |
| [Shift][Left-Click]<br>[shift][R-Click] | Center and zoom  |
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[[Antbuster|http://www.rstein.org/antbuster/]]

[[Full Screen|http://www.rstein.org/antbuster/Antbuster_12k_20090824.swf]]
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[[Atari Arcade in HTML 5|https://www.atari.com/arcade#!/arcade/atari-promo]]
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http://chromium-bsu.sourceforge.net/
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.reactive-table tr:hover{ background-color:#f5f5f5;}

.reactive-table .editable input{background-color:#fbfbfb; border:0px;}
.reactive-table .editable{background-color:#fbfbfb; border:0px;}
.reactive-table input
    {  
       height:100%; 
      margin:0; border:#fbfbfb;text-align:center;
      width:100%;
    }
.reactive-table td{padding:0;margin:0;}
.reactive-table td span{display:block; padding:2px; width:100%;height:100%; text-align:center;}
.reactive-table td span .buttons{display:inline;}
.reactive-table td .tw-reveal{width:100%;border:0px;text-align:center;}
[[Curveball|http://www.albinoblacksheep.com/games/curveball]]

[[Curveball Full Screen|http://www.albinoblacksheep.com/flash10/games/curveball(www.albinoblacksheep.com).swf]]
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*http://www.introversion.co.uk/darwinia/
*Documentation
**[[DarWikia|http://www.stellarmatter.net/darwikia/]]
**[[Forums|http://forums.introversion.co.uk/darwinia/]]
*Mods
**[[NextGame - The Home of Darwinia Mods|http://www.thenextgame.co.uk/]]

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http://store.steampowered.com/app/92100/
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*[[DOSbox|https://www.dosbox.com/]]
*[[Compatibility List|https://www.dosbox.com/comp_list.php]]
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| Keys | Commands |h
| [ALT]-ENTER | Switch to full-screen (and back). |
| [ALT]-PAUSE<br>([ALT]-F16 on OS X) | Pause emulation. |
| [CTRL]-F1 | Show the keymapper configuration screen, |
| [CTRL]-F4 | Update cached information about mounted  drives.<br> Useful if you changed something on a mounted drive outside of DOSBox. Also cycles through disk images mounted using IMGMOUNT. |
| [CTRL]-F5 | Save a screenshot<br>(goes to capture folder). |
| [CTRL]-[ALT]-F5 | Start/Stop recording of AVI video.  NOTE: You may well have some problems with this, please see Recording Video for more information. |
| [CTRL]-F6 | Start/Stop recording sound output to a wave file (goes to capture folder). |
| [CTRL]-[ALT]-F7 | Start/Stop recording of OPL commands. |
| [CTRL]-[ALT]-F8 | Start/Stop the recording of raw MIDI commands. |
| [CTRL]-F7 | Decreases frameskip. |
| [CTRL]-F8 | Increases frameskip. |
| [CTRL]-F9 | Kill (close) DOSBox. |
| [CTRL]-F10 | Capture/Release the mouse (if you need to use the mouse within DOSBox). |
| [CTRL]-F11 | Decrease DOSBox cycles (slows down the emulation). |
| [CTRL]-F12 | Increase DOSBox cycles (speeds up the emulation). |
| [ALT]-F12 | Unlock speed (turbo button). |
| Keys | Commands |f
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{{||(Game Template)}}
{{||(Game Template)}}
{{||(Game Template)}}
\define fieldsFilter() [title[$(fields-source)$]split:table-fields[,]] 

\define rowFilter() [!has[draft.of]tag[$(filter-tag)$]sort[$(sortField)$]]

\define editbutton()
<span title="edit details"><$button set="$:/temp/editPersona" setTo={{!!title}} class="tc-btn-invisible">{{$:/core/images/edit-button}}</$button></span>
\end

\define delbutton()
<span title="delete entry" class="buttons"><$button message="tm-delete-tiddler" param={{!!title}} class="tc-btn-invisible">{{$:/core/images/delete-button}}</$button></span>
\end

\define editModeButtons()
<$reveal state="$:/temp/editPersona" type="match" text={{!!title}} ><<delbutton>> <<okButton>></$reveal> 
\end

\define viewModeButtons()
<$reveal state="$:/temp/editPersona" type="nomatch" text={{!!title}} ><<editbutton>></$reveal> 
\end

\define okButton()
<span title="OK" class="buttons"><$button message="tm-save-tiddler" param={{!!title}} class="tc-btn-invisible" set="$:/temp/editPersona" setTo="" >{{$:/core/images/done-button}}</$button></span>
\end

\define editCell()
<$reveal state="$:/temp/editPersona" type="match" text={{!!title}} > <$edit-text field=<<currentField>>/> </$reveal>
\end

\define viewCell()
<$reveal state="$:/temp/editPersona" type="nomatch" text={{!!title}}><span><$view field=<<currentField>>/></span></$reveal>
\end


\define displayRows()
<$list filter=<<rowFilter>> >
<tr><td><span>{{!!title}}</span></td>
<$list filter=<<fieldsFilter>> variable="currentField"><td><<viewCell>><<editCell>></td></$list><td><<editModeButtons>><<viewModeButtons>> </td></tr></$list>
\end

\define TableHeaders()
<$list filter="[is[current]split:table-headers[,]]" variable="currentField"><th><$button class="tc-btn-invisible" set="sort-field" setTo=<<currentField>> ><<currentField>></$button></th></$list>
\end


\define add-entry-Row()
<tr class="editable"><td><$edit-text tiddler="$:/temp/table" default="" placeholder="Name" tag="input" /></td><$list filter=<<fieldsFilter>> variable="currentField"><td><$edit-text tiddler="$:/temp/table" field=<<currentField>> placeholder=<<currentField>>/></td></$list><td><span> <$newtiddler title={{$:/temp/table}} clear="$:/temp/table" tags={{!!filter-tag}} skeleton="$:/temp/table" edit="no" class="tc-btn-invisible">{{$:/core/images/new-button}}</$newtiddler></span></td></tr>
\end

<$set name="fields-source" value={{!!title}}>
<$set name="filter-tag" value={{!!filter-tag}}>
<$set name="sortField" value={{!!sort-field}}>

@@.reactive-table
<table>
<thead><tr>
<<TableHeaders>><th>Edit</th>
</tr>
</thead>
<tbody>
<<add-entry-Row>>
<<displayRows>>
</tbody>
</table>
@@

</$set>
</$set></$set>
{{||(Game Template)}}
{{||(Game Template)}}
{{||(Game Template)}}
http://falconseye.sourceforge.net/

{{||(Game Template)}}
{{||(Series Template)}}
{{||(Game Template)}}
|! Skill |! Formula |! Book |
| Small Guns | 35% + AG | Guns and Bullets |
| Big Guns | 10%+ AG | |
| Energy Weapons | 10%+AG | |
| Unarmed | 65% + (AG+ST)/2 | |
| Melee | 55%+(ag+ST)/2 | |
| Throwing | 40%+AG | |
| First Aid | 30%+(PE+IN)/2 | First Aid Book |
| Doctor | 15%+ (PE+IN)/2 | |
| Sneak | 25% + AG | |
| Lockpick | 20% + (PE+AG)/2 | |
| Steal | 20% + AG | |
| Traps | 20% +(PE+AG)/2 | |
| Science | 25% + (2 * IN) | Big Book of Science |
| Repair | 20%+IN | Dean's Electronics |
| Speech | 25% + (2*CH) | |
| Barter | (20%+ 2*CH | |
| Gambling | 30%+ (3*LK) | |
| Outdoorsman | 5%+ (EN+IN)/2 | Scout Hanfbook |

|! Stat |! Effect |! Upgrade |
| Strength | 25 lb/point; 1HP base/Pt 7+ additional Melee | +1 Brotherhood of Steel (2,000) |
| Perception | Ranged Attacks | |
| Endurance | 2hp base/pt 2-7 hp/level healing, Poison, Rads |+1 BOS (3,000) |
| Charisma | Roleplay  | +1 Patrick the Celt |
| Intelligence | 2 skillpoints/level/pt | +1 BOS (6,000) |
| Agility | Action Points 5+1/pt, AC 1 /pt | +1 BOS (5,000) |
| Luck | +1% critical | +2* |

|! Stat |! Formula |
| Hitpoints | 15 + E*2 + ST + Level*(2+EN/2) +Perks |
| Armor | AG + Armor + Perks |
| Action Points | 5+ AG/2 + Perks |
| Weight | 25+St*25 + Perks - Traits |
| Melee Dmg | St-5 (Min 1) + Perks |
| Damage Resistance | Armor + Perks |
| Poison Resistance | Endurance *5% + Perks - Traits |
| Rad Resistance |Endurance + 2% + Armor + Perks - Traits |
| Sequence | PE*2 + Traits + perks |
| Healing | End/3 (Min 1) +Traits + Perks |
| Critical | Luck + Traits + Perks |

!!!Luck
You can upgrade Luck at the Boneyard, in Adytum. 

Talk to 'a dark-skinned man adorned with bright scarves and trinkets' and ask him "Why do you assume that I need anything?", then say "Now that you mention it, perhaps you could give me some advice." Chuck will draw a Tarot card and 'read' it for you. Pick "Hmm. Thanks for the advice." and talk to him again and say "I'm looking for a little advice" and he'll draw another card. Thank him again, talk to him again, and ask for advice another time. This time he'll draw 'The Fool' and you'll get a permanent increase to your Luck score. Finally, talk to him one more time and pick "May I ask what you do around here?" and then say "What kind of advice" and he'll draw 'The Fool' card again, giving you another point of Luck. 

I think this is supposed to be some kind of bug, since if you ask what he does earlier he'll only draw 'The Fool' once-hence only one point of Luck. Still, if you do things exactly as presented here, you should get a permanent two-point boost to your Luck.
{{||(Game Template)}}
{{||(Game Template)}}
| Key | Command |
| c | Character Screen |
| i | Inventory |
| p | PIPBoy 2000 Main Screen |
| z | PIPBoy Clock |
| o -or- [Esc] | Options |
| b | Toggle Active Items |
| m | Mouse Mode |
| n | Active Item Mode |
| s | Skilldex |
| 1 | Sneak |
| 2 | Lockpick |
| 3 | Steal |
| 4 | Traps |
| 5 | First Aid |
| 6 | Doctor |
| 7 | Science |
| 8 | Repair |
| ? | Date/Time |
|! Key |! Command |
| < -or- > | Rotate |
| [Space] | End Combat Turn |
| [Enter] | End Combat / Done |
| [Tab] | Automap |
| [Home] | Center on PC |
| - -/- + | Brightness |
| F1 | Quick Help |
| F2 /F3 | Volume Down/Up |
| F4 -or- [Ctrl]-s | Save Game |
| F5 -or- [Ctrl]-l | Load |
| F6 | Quick Save |
| F7 | Quick Load |
| F10 -or- [Ctrl]-x | Exit |
| F12 | Screenshot |
| [Ctrl]-p | Pause |
|! Character |<|
| [TAB] | Change Window |
| [Arrow Keys | Move within Window |
| - / + | Add / Subtract |
|! Inventory |<|
| [Home] / [End] | Top/Bottom of List |
| [~PgUp] / [~PgDn] | Up / Down Screen |
| Key | Command |f
```
Party Orders add-on for [(sfall v2.0) Fallout 2 v1.02 US] by pelicano
Version 1.0d


Summary of HotKeys:

F: Heal
G: Loot
H: Holster weapon
R: Regroup
X: Scatter

T: (Dude) Pick up items or auto-loot Bodies

0: Switch behavior of T key between Pick up items and Loot Bodies

Introduction
-------------

This is just a little script add-on that will allow the player to give common orders to party members on the 'fly', using keyboard hotkeys, in any given moment outside combat mode. This add-on can be configured through the "party_op.ini" file.


Compatibility
--------------

This add-on should be compatible with any fo2 modification. For reference, this mod uses the following sfall globals:

"p_looter"
"p_corpse"
"p_gitem0"
"p_opti01"


Installation
-------------

- Extract the contents to fallout2's root directory. "party_op.ini" must be in the same directory as fallout2.exe and "GL_ptyop.int" in the DATA\scripts directory.


- sfall (v2.0 or newer) is required. This add-on uses sfall's script features and global scripts. Make sure Input is enabled and script Extender is set to 1 in "ddraw.ini". Both options are enabled by default. Last sfall version can be downloaded from http://sourceforge.net/projects/sfall


Instructions
-------------

As soon as Party Orders add-on is installed, the player can give orders to the party and any member will follow it if s/he's able. All order's hotkeys are configurable via "party_op.ini". 

The following orders are currently implemented:

- Heal yourself ([F] key): Any party member injured with more that 10 hit points of damage will attempt to heal herself. If heavily injured s/he'll use(*) a super stimpak. If s/he doesn't carry any or if s/he's under 75% total hitpoints s/he'll attempt to heal the wounds using her/his medic skills (first aid or doctor, whichever is higher). Finally, if s/he's still injured s/he will use(*) any stimpak s/he may have. In combat mode only (super) stimpaks will be used. Only a healing order per turn.

- Holster weapons ([H] key): Any armed party member will put her/his weapon away immediately.

- Regroup party ([R] key): Any party member away more than 2 hexes from the PC will regroup next to the PC

- Loot bodies ([G] key): The party member with the most carry capacity will go and try to loot the corpses near her/him and the PC. s/he will pick up any item near bodies (up to 3 hexes) as well (**). If the loot bodies hotkey [G] is pressed again while a party member is looting, this will cancel the loot order, calling back the party member. If the dude PC is looting (following [T] order) when the [G] order is issued the PC will cancel the looting and the NPC will continue, if s/he is able.


- (v1.0c). PC pick up nearby items ([T] key(***)): Uppon pressing the T key your PC will pick up from the ground nearby items (in a 3 hex radius). Used only for convinience. The dude PC will stop picking up stuff whenever combat starts, s/he can't carry more stuff or there are no more items to pick up.

- NEW (v1.0d). Scatter party ([X] key): Party members within 5 hex radius from the PC will run 4-6 tiles away, causing the party to spread out. NPCs with the default distance settings to follow_close will run back almost immediately, though. Also, don't expect cleverness from NPCs, specially if the destination is blocked.

- NEW (v1.0d). PC loot bodies ([T] key(***)): The dude PC will attemp to loot bodies automatically as the NPCs. Only one member of the party (NPC or dude) may loot bodies at a time. Using this order while an NPC is already looting will cause the callback of the NPC, the dude PC resuming the looting if s/he is able. To stop the dude and cancel the order, press again [T].

(*): sfall global scripts doesn't seem to like the function use_obj_on_obj() and/or I've not been able to make it work properly so I've 'emulated' the use of super and regular stimpaks. That means that if a mod changes the behavior of those two items, this add-on will not note the difference and will still use the scripted (vanilla) version of the stimpaks. No big deal.

(**): This option can be turned on and off in the "party_op.ini" file (PLootNearbyItems=1).

(***): The 0 key (main keyboard) changes the functionality of the [T] order. When the auto-loot option is OFF, the [T] order causes the PC to pick up nearby items.


Important Notes
----------------

- There is a little delay between orders that depends on the last order given. Vary from 1 to 5 seconds.

- When a party member is away looting bodies s/he's temporary removed from the party to avoid the regular distance bounds with the PC. So DO NOT initiate dialogue with that party member or change area while the party member is looting. If you have to do so then press again the looting hotkey (default G) to cancel the loot order, or wait until the looting is done. Also, if there's a body the npc can't reach you may have to cancel the loot order yourself. Always make sure if an npc is done with looting or not to avoid losing party members in the wasteland, or worse.

- Only non overloaded party members can follow the loot bodies order.

- Once a party member starts looting bodies, s/he will not stop until there are no more bodies in her/or dude's range, combat starts or the PC cancels the loot order.

- If PLootNearbyItems is set to 1 (pick up items next to corpses), the party member will not pick up stuff heavier than what s/he can carry. If s/he found a corpse with a heavy inventory, s/he will drop all the stuff to the ground and will pick up only what s/he can carry. If PLootNearbyItems is set to 0, then the party member will loot every body regardless of the inventory weight, but will not pick up items.

- In the "party_op.ini" file there are two lists with party member PIDs. The first list, [NPC], contains all the possible party members that will try to follow all the PC's orders (if they are currently in the party) with the exception of Loot Bodies. The second list, [LOOTER], contains the PIDs of the possible party members that will be checked when the loot order is given.

- The source code is provided to be revised, modified, whatever. It's a fairly simple script which can be modified easily to suit any mod or whim if needed. Hopefully the script's comments will be helpful.


How to Uninstall
-----------------

- Simply delete the files "party_op.ini" and "GL_ptyop.int" from the fallout2 directory and DATA\scripts directory, respectively.


Acknowledgements
-----------------

- Timeslip: for the creation of sfall. Without Timeslip's sfall, this add-on wouldn't be possible.
- Nirran: for his mods and, more importantly, the source coded provided with them (I actually don't use his mods ;P), which encouraged me to start scripting fallout 2 again after so many years.
- The fallout modding community in general: for the endless support to the fallout games through the years, despite the darkest fallout times...


That is all. To contact me for whatever reason send me (pelicano) a PM at No Mutants Allowed Forums. Enjoy.


- pelicano -



Version History
----------------
v1.0d
- Added Scatter Order [X]. Party members within 5 hexes from the PC will run 4-6 tiles away.
- Added the option for the PC to auto-loot bodies [T]. Can be turned on/off pressing "0".
- Minor changes in the code. Now looters provides feedback if they can't loot everything.
- Fixed an irrelevant bug. Oh well.

v1.0c
- Added a pick up key for the dude PC. Uppon pressing "T" the PC dude will pick up items from the ground in a 3 hex radius.
- Added support for three party members from Killap's Restoration Project Mod v2.0 (hopefully).

v1.0b
- Minor change: now all the speech text is out in the ini file to allow a complete translation of the add-on for localized versions, including names of party members.


v1.0a

- Made it possible to use the healing command while in combat, once per turn. Only (super) stimpaks will be used in combat mode, not healing skills.

v1.0

- Initial version.
```

```
======================================
Release 2.3.3: - Released JULY/05/2014
======================================
New Content:

• Restored bell sounds before each round when boxing in New Reno. This was prevented before by a vanilla bug.
• Cult of Personality now also applies to town reputations and not just global reputations. This was accidently omitted when I restored the Cult of Personality perk to the game. 23 scripts were modified for this latest change, mostly in Klamath and Vault City. In total, only 58 out of over 1,000 scripts make use of this perk, which just goes to show that the reaction system was never truly fleshed out in this game. But hey, at least the perk isn't useless anymore.


Bug Fixes:

Abbey:
------
• Entering the Abbey after solving the grave digger questline will no longer cause Tom to move to his initial offscreen starting position only to proceed back to the Peterson's house.

Den:
----
• Fixed regression where using an item from your inventory (right-click with inventory open) while carrying Anna's diary would result in a message about the diary being displayed, even if you weren't looking at the diary.
• Fixed issue for the situation where Lara could disappear after the attack at Tyler's party.
• It is now possible to double cross Lara and then double crosses Tyler, thus ending with helping Lara. Before a situation like this would result in a broken gang war quest.
• Fixed a few more misc issues with the Den gang war.
• Removed knife near the West end entrance that was not stacking with other knives.
• Fixed instance where the squatters getting killed after establishing the orphanage and then talking to Mom could result in the quest getting completed twice.
• Fixed issue where squatters were being created and added to the map multiple times.

EPA:
----
• If you don't kill the plants on the surface before talking with the Director of Ground Maintenance and taking the quest, he'll keep asking whether you completed the task despite having done so and receiving the reward from him.
• The Brave Little toaster would still complain about not feeling well even after fixing him. This has been corrected.
• Zoo creatures no longer use tribal combat taunts.
• Improved fail message when attempting to repair the data storage and maintenance computer with an insufficient repair skill.

Military Base:
--------------
• Reverted change which prevented Melchior from spawning molerats.

NCR:
----
• Fixed instance where instigating Elise would not result in combat when it should.
• Fixed issue where Slavers would not follow you past the first attack on the Rangers' safe houses.

Sierra Army Depot:
------------------
• Cat Jules, Kitsune, and Dex were not being counted in the situation where Skynet flips out and kills your entire party.

Vault City:
-----------
• Fixed issue with Cassidy' base stats being reset when saving/reloading the game.

Misc:
-----
• High resolution patch updated to V4.1.8.
• Sfall updated to v3.3.
• Fixed instances in some NPcs (Sulik, Cassidy, Marcus, Dogmeat) where when you recruit them there is a "phantom" dialogue window that pops up and then immediately closes.
• Fixed issue with Dogmeat where giving him gecko-on-a-stick would always bring up his initial dialogue for joining, even if he was already in your party.
• Killing some traders was not affecting the Chosen One's karma.
• Nomad shaman no longer combine broc and xander for free.
• Changed the name of two unused animations in critters.lst to the proper syntax so that the Mapper correctly displays all available critters. Useful for modders.
• Misc Russian translation fixes.
• Fixes to typos and other minor text fixes.
• Fixes to other issues that never got properly documented since the last release.


======================================
Release 2.3.2: - Released JAN/01/2014
======================================
Bug Fixes:
----------

Klamath:
--------
• Some female children were still incorrectly using the male child model instead of the new female one.

New Reno:
---------
• Fixed nasty bug accidently introduced with the extended dance sequence in the last release. Sorry about that!
• Restored missing script that triggers when entering Lloyd's room.
• Reverted change about casinos becoming abandoned after wiping out a gang family. While logical, it became controversial and other areas of the game don't get affected in this way. So, it's all or nothing and we're going with back to the vanilla state (nothing).


======================================
Release 2.3.1: - Released DEC/31/2013
======================================
Bug Fixes:

Den:
----
• You can no longer gamble at Becky's gambling tables after she is dead.

Vault City:
-----------
• Unlocked dialogue for Cassidy where he talks about his dislike of Myron. This is all vanilla and I swear it was unlocked long ago, but seems to have been lost. Anyway, it's back!

New Reno:
---------
• Extended the dance sequence that you can do as a female player at the Shark Club.
• Wiping out a gang family causes the casino to become abandoned (i.e. you can't gamble anymore, the patrons leave, etc).

EPA:
----
• Killing the spore plants on the Green Level no longer counts towards wiping out the plants on the surface.

Vault 13:
---------
• Unlocked conversation with Goris asking him about his true identity. This was prevented before by bad vanilla scripting.

Random Encounters:
------------------
• Fixed crashes with Kaga. Most cropped up due to saving/loading during his encounter, but this should also make his encounter more stable in general as well. Also potentially fixes the issue where you would encounter Kaga but the map would be empty.

Misc:
-----
• Added high-res patch v3.06 as a legacy option in the installer for Mac OS users and those that need to use an older version of the high-res mod because of graphic/UI problems.
• Installer fix for Russian translation: Deselecting Cassidy's new voice will correctly NOT copy over the Russian voiced files. Before, the Russian voice files were always copied over when you chose the Russian language, no matter what Cassidy options you set.
• Several vanilla fixes that I won't list here (unofficial patch docs has that info), but I want to at least mention it so you don't think this release of the RP isn't worth the update. ;)


======================================
Release 2.3: - Released DEC/23/2013
======================================
New Content:
• You can now play as a female red head.
• The toaster at the EPA would give you a new ability but it never showed up in your perk list. It now does.
• Russian translation (1C) now included in the installer.


Bug Fixes:

Abbey:
------
• Fixed several scripting errors with the pump questline.
• All NPCs at the Abbey will now properly attack you if you are caught stealing from them.
• Fixed dialogue scripting errors with the Wooz and Brother Jason questline.
• Corrected an instance where the Brother Samuel and Father Tully questline wouldn't get crossed off.
• Companions now correctly show the church background for the first level of the Abbey.
• Your car now goes with you when you escort Brother Jason to Gecko.
• Correct logic error when talking with Brother Jason about formatting the harddrives.

Broken Hills:
-------------
• Corrected a few remaining instances where you could still go on a caravan despite Chad being in jail or dead.

Den:
----
• Fixed dialogue scripting error with Flick and the orphanage questline.
• Anna's diary now once again gives you 100xp for reading it. 
• Fixed a nasty issue with the gang church attack that would cause Lara's gang to not initiate combat when reaching the church.

EPA:
----
• Agility increasing syringe gets properly removed when used. For real this time.
• Force fields on green level can no longer be shot through.
• Cleaning the right-most fan no longer gives double xp when cleaned.
• Time now passes (2 hours) when you improve your skills by learning from the NPCs you can recruit at the EPA.
• Doctors bag only requires one hypodermic needle to be created (rather than 2), as was intended.
• You can no longer repair the voice computer on the yellow level infinite times.

Gecko:
------
• Using Gamma Gulp on Lenny (when he's using his new, optional appearance) no longer gives a float of "Error".

Navarro:
--------
• Commander now correctly uses the male proto file rather than a female one.

New Reno:
---------
• You can no longer ask Renesco about heart health pointers until actually first learning about this Bishop
• Fixed crash when boxing or fighting in San Fran when wearing the new player appearance option
• Fixed instance where the pit boss claims you won McGee's fortune despite you not having done so.
• Some female Wright children were missing scripts
• Bill at Salvatore's bar is no longer partially stuck inside the bar counter.
• Eldridge no longer gets stuck when he goes back to get check on his dogs/
• Guards at Carlson's place will now recognize that he is dead (you'll have to leave the map first). Same at Westin's ranch.

NCR:
----
• Fixed issues with stealing from Dr. Jubilee's shelf in regards to the pills questline.
• Fixed dialogue scripting errors with Elise in regards to the slaver camp.
• Adding missing script to one of the peasants near the entrance.
• Rangers at the safe houses now properly react to you stealing from them.

Redding:
--------
• Little girl in Madame Madjeska's house was missing her script.
• Correct out of place dialogue line with Lou about giving Fannie the jet antidote.

San Francisco:
--------------
• You can no longer steal from the plant men at Sheng's hideout.
• NPCs at the Hubologist stash now react to you stealing from them.
• Companions now use the proper background (church background) when at the Hubologist stash.

Misc:
-----
• Installer fixes/tweaks:
    -Properly handles Steam installation path if it's in the Program Files directory.
    -Installer checks fallout2.cfg to make sure the music path is correct and will correct it if it isn't. This is especially important for GoG users.
    -Armors for non-human characters would not get copied over unless the human armor option for companions was also chosen. This has been corrected.
    -DirectX 9 is properly enabled for Vista+ setups so that messed up colors don't happen. Basically, things should work even better out of the box now.
• High resolution patch updated to V4.1.7.
• Sfall updated to v3.2.
• Kitsune's default combat setting is now unarmed, per her main abilities. Remember you can always change her (or any NPC) combat settings.
• Added a few minor lines for dumb characters where the game would incorrectly display normal INT lines.
• Fix crashes when using the new optional boxing animations.
• Fixed several instances where an NPC should attack you but instead would still initiate dialogue normally/do nothing if you were out of their sight range (blocked by a scenery piece, etc)
• Numerous typos, grammar, whitespace, and dialogue fixes.
• Several map issues fixed (missing blockers, standing inside scenery, holes in maps, etc)
• Many other issues that never got properly documented over the last 5 months.


======================================
Release 2.2: - Released JULY/20/2013
======================================
New Content:

• New minor character at the Abbey.
• Very minor quest addition to Primitive Tribe.
• Eldridge now goes back to check on his dogs if they bark too much.
• New Dr. Wong questline to explain the Shi ending with the sentient plant. New location and new characters!
• BOS bases in NCR and Den now have underground areas that can be explored after giving the BOS a copy of the vertibird plans. They said you had full access to their facilities but locations other than San Francisco just had sad, inactive elevators. This is no longer the case!
• New Lenny model (installer option). 
• New player model when boxing in New Reno and fighting in San Francisco (installer option).
• The player reload animation is now played everytime you reload your weapon. (sfall option)
• Repair bay at Sierra Army depot now repairs hurt bots or replaces destroyed ones. This will occur on any level of the Sierra Army Depot. A previous version of the RP mentioned this feature, but it was in fact not properly restored.
• Alternate way to assassinate Westin, which involves his heart pills.
• Combine torn pieces of paper to form a password list to access the various computer terminals in the Shi Temple.


Modified Content:

• Primitive Tribe changes:
  -Based on community feedback, the Primitive Tribe was renamed to Umbra Tribe. The Primitive Tribe was a placeholder name by the original devs, so it was time a real name was chosen.
  -New entrance map picture.
  -Overhaul of the spirit questline.
  -Dialogue changes made to make the location more consistent with what is expected from tribals in the Fallout world.
• New entrance map picture for the Abbey.
• If you happened to make Lenny glow from a radioactive drink, you can now remove this effect by applying some RadAway.
• The large metal globe on the EPA entrance map no longer continuously rotates. This was changed because a) how could it keep moving after so many years and b) there are too many animated scenery objects on the map, which causes slowdowns for some people.
• Carrying more than one lighter would prevent you from smoking. This has been fixed.


Bug Fixes:

Abbey:
------
• Time correctly passes when escorting Brother Jason to Gecko.
• You can no longer get double experience by first examining the water pump, talking with the merchant, and then examining it again.
• Decreased size of inventory picture for the wine bottle.
• The grave digger now correctly appears after midnight, rather than a few hours before.
• Marcus armor fully implemented (optional addon from the installer).
• Fixed inconsistent dialogue with the Abbot if you killed the deathclaw before speaking to him.

Arroyo:
-------
• You were unable to steal from Hakunin's chest if you were out of his sight. This has been corrected.
• Lucas now gives you a text float when he has no more to teach you, rather than running through the same dialogue again only to learn that he has nothing more to offer. This is now consistent with the other warriors who teach you at your tribe.
• Fixed spawn locations of broc flower and xander roots on the hunting grounds that were often out of range of the player.
• Hakunin's talking head was broken at night.

Broken Hills:
-------------
• Killing Jacob would result in a conversation window popping up with Chad in regards to skimming money.

Den:
----
• Fixed more issues with the church/house party fight.
• You could ask Vic about Ed again even though you never initially asked him.
• Fixed issue with saving in combat while fighting the squatters in the Residential area.

EPA:
----
• Skynet and the mechanical dogs no longer disappear after going down into the EPA. They'll be waiting back up at the surface with any other party member that can't climb.
• Appearance modification auto-doc (optional addon from the installer) had missing dialogue lines for the bald dude.
• You now just need to hit a critter with the solar scorcher to register using it. Of course this needs to happen outside, and during the day.
• Corrected spore plant line of sight.
• Time correctly passes after using the agility increasing syringe.
• All instances of crashing when using a terminal at the EPA in combat should be addressed.
• Fruit flies didn't have a picture in the aiming screen.
• It's no longer possible to extract the new NPCs multiple times.
• Fixed the various goo types found around the location. Green goo burns and does damage just like other green goo. The red goo (which was added in the RP) causes poison damage and burns the throat.
• One of the wanamingos was incorrectly using a script assigned to the Redding wanamingos. This caused the wanamingo clearing quest at Redding to end prematurely.
• Fixed logic bug with the robot control computer.

Gecko:
------
• Wooz no longer stocks normal beer and booze; only radioactive stuff now.
• More fixes to the Brain.

Klamath:
--------
• Minor tweaks to the Dunton rustling quest.
• Fixed XP exploit with Keeng Ra'at cave-in.
• The Duntons are now on their own team and the whole town (except those in the Golden Gecko) won't go hostile if you attack them.
• Added a bit of dialogue for dumb characters when talking with Aldo.
• Sally Dunton would tell lady players who don't want female bath attendants to go to her brothers, even if they were dead. This is no longer the case.

Modoc:
------
• Fixed issue with having Bess in your party and taking Grisham's job of defending his brahmen.
• There are several spots in the northwest section of Farrell's garden—which is also the densest—where you can't attack critters even if you're standing right next to them. This has been addressed.
• Fixed an issue with Grisham, where he would keep getting shotgun shells in his inventory after exiting dialogue.

New Reno:
---------
• Fixed crash after reading the hint book when having Dermal/Phoenix upgrades.
• Issues with Father Tulley and the Abbey wine quest were corrected.
• Pit boss would talk about McGee even though you had never spoken to him.
• If Enclave soldiers are killed, you can no longer hitch a ride on the Vertibird during the secret transaction.
• Mrs. Bishop and her daughter no longer stand up in the middle of their beds if combat is initialized while they are asleep.
• Fixed issue where Mrs. Wright could potentially get stuck on the Commercial Row map.
• Fixed animation issue with Wright's sons.
• You no longer can get the info from Nikki for free.

Primitive Tribe:
----------------
• Watching the hunter get killed in the cave and then talking to the shaman would result in him thanking you for saving the hunter.
• Shaman wouldn't give you healing powders depending upon what dialogue option you chose.
• Corrected issues with dumb player dialogue and Krom.
• Sulik will now correctly go hostile if you attack his tribe.

Redding:
--------
• Giving money to Fannie before talking with Lou would result in Lou not mentioning San Francisco anymore. This has been addressed.
• The player now gets moved to a room when he/she asks for one to rest in.
• Doc Johnson now restocks (only normal stims, antidote and some money).
• You can only mention McClure to Doc Johnson if you actually had met him.

San Francisco:
--------------
• Fixed Brotherhood's medical computer and its stat increases if you had taken all the assault enhancements.
• Destroyed forcefields at Hubologist's base now behave the same way as other destroyed forcefields.
• The Shi no longer give floats about going after the Hubologists, if you already killed them.

Sierra Army Depot:
------------------
• Robots in their holding bay on level 3 can now exit and attack the player.
• Robots are now visible while in their holding bays.

Vault 13:
---------
• Dialogue nodes were reversed for hacking into the overseer logs. This has been fixed.

Vault 15:
---------
• Improved fix for player location spawning when entering the Squat after helping to annex it.

Vault Village:
--------------
• Issues with this questline should all be resolved.

Random Encounters:
------------------
• Several fixes to Kaga.
• A few fixes to errors in the random encounter table.
• Some of Kaga's companions in a few of his encounters used weapons that they did not have animations before. This has been fixed.

Misc:
-----
• Various installer tweaks.
• Now using sfall 3.1 and High Res patch 4.0.2. Hopefully this will fix any odd crashes/issues that were unexplained before (extraneous periods in the message window is one such issue). The latest sfall also fixes crashes when killing critters with explosives. Another nasty vanilla bug squashed!
• Fixed graphical glitch with Sulik wearing leather armor.
• You can no longer steal from locked containers, thus bypassing the lock.
• Companions sometimes had incorrect talking head backgrounds when at night or when at various locations.
• All quotes (double or single) are now consistent and use straight quotes in all the text files.
• Several vanilla game fixes were also addressed. See the unofficial patch notes for details. But two fixes worth mentioning are 1.) fixing the shopkeeper restocking bug that occurs after several game years and 2.) vast improvements to caravan runs.
• Many typos fixed.
• Several map fixes (missing blockers, misaligned scenery object, inaccessible containers, shooting through solid objects, lighting problems, critters getting stuck, etc).
• Several dialogue tree issues with scripts were fixed.
• Many other issues that never got properly documented over these last 3 years because of on and off again modding.


======================================
Release 2.1.2b: - Released SEP/17/2010
======================================
New Content:

• New playable character type - Bald Dude!

Bug Fixes:

Primitive Tribe:
----------------
• Fixed potential crash bug when doing the merchant quest. Yes, it's really fixed this time! 

Modoc:
------
• Debug message would display in the message window on the main Modoc map or at the Ghost Farm. This has been corrected.

Broken Hills:
-------------
• Successfully lockpicking a cell door that isn't connected to the mutant haters could complete the jailbreak quest. This is no longer the case.

Misc:
-----
• Freezing when ending combat/turns on several maps (Klamath Downtown, random encounters, etc) should no longer happen.
• Vic now correctly has repair as his highest skill for his last 3 level ups.


======================================
Release 2.1.2: - Released SEP/04/2010
======================================
Bug Fixes:

In addition to several undocumented bug fixes, the following specific issues were addressed: 

The Abbey:
----------
• Crop thief quest: Tom now correctly says he gives you a lighter rather than Rad-X.

Broken Hills:
-------------
• All issues involving Marcus and the missing people down in the tunnels should be fixed.

EPA:
----
• Dialogue with the Hologram 10001 no longer starts with three "error" options, after repairing the robot-controlling terminal.
• Fixed possible party limit exploit with 4 legged critters and entering the lower levels of the base.

Klamath:
--------
• If you take the quest to rustle the Brahmin but then tell the Duntons you're ashamed and decline the reward, the quest remains active and you cannot pursue any other dialogue options with them until you accept your reward, making it impossible to talk them into leaving Torr alone and complete the "Find out who is rustling brahmin" quest until you say, "I'm here for my cut, partners". This has been modified so that telling them you're ashamed also ends the quest.

Modoc:
-----
• There are no longer two Karls on the Main Street map.

New Reno:
---------
• It's no longer as tedious to access the stairs leading to the basements in the various casinos. Before the "shadow" graphic was blocking much of the accessible area.
• Corrected various dialogue bugs with Three Card Monte.
• The Shark Club pit boss no longer says you pissed off Old Man McGee even though you haven't spoken to McGee yet.
• Using the Vertibird during combat at the Salvatore-Enclave transaction would lock you the dialogue screen. This is no longer the case.

Primitive Tribe:
---------------
• Gecko skins lying on the ground have been removed to ensure that the odd inventory bug (carry weight suddenly goes to a ridiculous number) no longer happens.

Raiders:
--------
• You would always end up at the "secret" entrance no matter how good your outdoorsman is. This is no longer the case.

Redding:
--------
• Local variables were being overwritten for Fannie, which caused her quest state to change sporadically. This no longer happens.

San Francisco:
--------------
• Entering the Hubologist stash for the first time with IN<4 would get you stuck in an endless conversation loop with the guard. This is no longer the case.
• Corrected dialogue bug with the sub motor boat guard.

Vault 13:
---------
• It was impossible to learn the true purpose of the vaults from "voice interface terminal". This is no longer the case.
• Hacking into overseer logs always succeeded, as there is no roll against skill there. It now correctly does a science check.

Vault City Village:
-------------------
• Corrected dialogue bug when asking Connar about Old Joe.
• Corrected dialogue bugs with Connar when taking the diplomatic route to save the village.

Misc:
-----
• Hopefully truly corrected all instances where little boy appearances were used rather than the new little girl appearances for female children.
• Additional Karma Images are changing not only on "Karma" tab, but they also replace image corresponding to the first position item on "PERKS" and "KILLS" tabs ("TRAITS" and usually "Alien kills" respectively). Fixed in sfall 2.11
• Fixed an sfall bug that broke critical hits when starting a new game, up until a game was first reloaded. Fixed in sfall 2.12


======================================
Release 2.1.1: - Released JUL/24/2010
======================================
Bug Fixes:

In addition to several undocumented bug fixes, the following specific issues were addressed: 

Arroyo:
-------
• Klint no longer thinks you already finished the Temple of Trials when you first talk with him.

Primitive Tribe:
----------------
• Replaced bugged gecko skins at primitive tribe which could potentially crash the game.

Broken Hills:
-------------
• You can no longer get another key from the prison guard (through persuasion) after already having stolen it from him.

EPA:
----
• Corrected some errors with the NPC hibernation computer.
• Corrected error with forcefield control computer at EPA blue level.
• Fixed exploit that could allow you to get more NPCs in your party than you should be allowed to.

Random Encounters:
------------------
• Fixed map issue that caused some encounters to appear empty.

San Fran:
---------
• Map scroll blockers no longer visible on Shi/BOS map.

Misc:
-----
• Fixed more unstackable/bugged items on several maps.
• Fixed some minor map issues introduced in the enhanced maps.
• Dogmeat is no longer silent when he attacks with his new armor.
• New critters (red dog and blue security bots) are no longer silent when they attack
• Fixed several issues with the RP installer
• Win 2k support is back


======================================
Release 2.1: - Released JUL/12/2010
======================================
New Critters:

• Random wild dog encounters may now contain red colored dogs.
• Red colored spore plants added to the surface map of the EPA.
• Blue colored security bots now found at the Enclave.
• Old Joe now has a custom look.

Other Changes:

• Each karma level now displays it's own unique icon.

Bug Fixes:

In addition to numerous undocumented bug fixes, the following specific issues were addressed: 

Abbey
-----
• Fixed issue where Brother Jason would not appear at Gecko when you escort him there.
• Corrected swapped dialogue options when buying mutant armor for Marcus.
• Added dialogue when returning the book to the Abbot, having not been given the quest yet.
• Party members use correct talking head background when in the caves.
• Dialogue screen no longer comes up when using an item from the inventory on the water pump - would cause overlapping windows.
• Monks in the basement no longer wander to a corner and stay there forever.

Arroyo
------
• Removed added Broc flowers and Xander roots from the hunting grounds. These were accidentally included in the enhanced maps and were bugged.
• Rugs have been tweaked for better appearance (look more worn, older, etc) and no longer interfere with NPC interaction. This change also takes affect in any other location that uses these rugs.

Broken Hills
------------
• Fixed crash when showing Francis the letter.
• Fixed problem where you were only able to tell Marcus about finding the tunnels, despite having discovered the bodies of the missing people.
• Marcus no longer joins your party without completing any quests for him (debug script was accidentally left in place in 2.0 release).
• Chad's door now correctly displays a message when you try to blow it up, etc.

Den
---
• Fixed severe lag issue in the Den. (Was the result of a scripting bug with Petey).
• Corrected issue where you were unable to teleport to the different levels of the Den Residential area and could only get there when entering from the World Map.
• Tweaked scrolling on the Residential map so that the westernmost corner of the squatter house is not off the map.
• Walking away from the second part of the gang fight now marks it as failed. However, like it was in the vanilla version of the game, walking away from the first part successfully completes the quest. You will be unable to do the second part though.
• Little Johnny is now known as Little Bobby (to reduce confusion with the little boy named Jonny in Modoc)
• Fixed a bug that prevented some dialogue with Little Bobby to not be shown.
• Vic no longer joins your party without completing any quests for him (debug script was accidentally left in place).
• Corrected problem where the slavers would not run off the map and instead huddle up in one area. Was the result of changes made with the enhanced maps.

Enclave Oil Rig
---------------
• Restored Presidential keycard that was accidentally removed with the enhanced map changes.

EPA
---
• The new NPCs lockers correctly open when the NPCs are released from their hibernation and the contents are correctly added to their inventories.
• You can no longer get infinite amounts of ERSI from Mr. Chemmie
• The name of the location in the save files now correctly says EPA and the specific level you are on.
• Corrected issues with using the metal pipe on the fan and the other incorrect fans.
• Altered the appearance of the broken fan to make it more obvious as the correct choice.
• Spawn location after using the vent corrected.
• Removed giant "boss" spore plant and wanamingo. 3 spore plants and the white queen wanamingo are now in their place.
• Corrected issue with the robot control terminal, where if your skill was less than 76 but over 50, you wouldn't get a a message when trying to repair it.
• It was possible that roof tiles would "surround" the player on the green level of the EPA. This will no longer happen.
• Restored the agility serum. It was accidentally removed with the enhanced maps.
• Corrected some issues with the light generator and made things clearer when you don't have the quest to repair it.
• You can now lockpick the doors to the storage shed. It is quite hard though.
• Removed some of the slime from the clogged fans so that you aren't pixel hunting as much.
• Removed the extra period from the description of the electric chair.
• Fixed issue preventing the Director of Maintenance from giving floats after you do the quest for him.
• Fixed inconsistency in messages when attempting to repair the Director of Science after already having repaired him.
• You can now run the diagnostic on the Robot control terminal more than once, in case you forget what needs to be done.
• You can now fix the robot control terminal with tools.
• The description of the ERSI canister was incomplete for some reason. This has been addressed.
• Changed the location finder computer from saying "Earth Protection Agency" to the correct description: "Environmental Protection Agency"

Gecko
-----
• Fixed various dialogue issues with the Brain to allow for more logical/clearer dialogue flow.
• Removed lag experienced at the Gecko-Enclave encounter.
• Corrected typo in Gecko-Enclave encounter conversation
• Added dialogue to Wooz in regards to the VC-Village situation.

Modoc
-----
• Fixed dialogue bug with Balthas when talking about Johnny that caused him to mimic the dialogue of whatever previous character you spoke with.
• Fixed various enhanced map issues that prevented initiating dialogue with certain characters or objects.

Navarro
-------
• Fixed issue where entering Navarro would always treat the player as having stowed away on the vertibird from the New Reno-Enclave encounter.
• Navarro is now correctly marked on your map when you go there via the New Reno-Enclave encounter.

New Reno
--------
• T-Ray now correctly stocks batteries.
• Renesco now gives you a one time discount (like he said he would) after "bullying" your way through the second quest.
• Generic drug dealers now have end of trade dialogue.
• Fixed crash when sleeping at Cat's Paw.

New California Republic
-----------------------
• Corrected issue with the gate guard at Carlson's house, which prevented you from entering despite having permission.
• Reading the Ranger map no longer causes it to disappear from your inventory.
• Killing the slaver overseer no longer results in karma loss.
• Having already completed the quest to kill Bishop, it was possible to reinitiate the quest again. This is no longer the case.

Primitive Tribe
---------------
• Corrected issue with the amount of time it takes to travel from the tribe to the trader negotiation.
• Fixed various enhanced map issues that prevented initiating dialogue with certain characters or objects.
• Removed items on the ground that were added in the enhanced maps. They were unstackable and should not have been added anyway.
• Corrected crash bug when teleporting back from the trader transaction.
• It is now possible to fix the well before rescuing Sulik's sister.
• Corrected duplicate dialogue option when speaking with Krom about the village.
• Corrected typo with stimpack crate at the trader transaction.
• Corrected more issues involving fixing the well.
• Corrected issue where you could get stuck in dialogue when taking with Serin inside the cave.

Raiders
-------
• It's no longer possible to initiate dialogue with Shadow Who Walks when he's been angered.
• Added scripts to the doors at the secret entrance of the map

Redding
-------
• It's no longer possible to get stuck when watching the mole rat fights.
• Fixed the spawn locations for Frog Morton's goons for the enhanced maps.

San Francisco
-------------
• One of the tables at the Tanker General store is no longer unreachable.
• It's no longer possible to speak with Lao Chu about your missing tribe if this hasn't happened yet.
• Fixed dialogue loop when talking with Lao Chu, as a female, about the tanker and sub.
• It was possible for Sulik to display error when asking him to consult the spirits about San Francisco.
• Corrected wall blocker issue in the Hubologist base.
• Dr. Troy now has to have made the cure before you can buy it from San Fran.

Sierra Army Depot
-----------------
• Corrected issue with traps in front of the building with the howitzer being "invisible" with the new enhanced maps.

Slave Camp
----------
• Slavers now go hostile on site if Metzger is dead.
• Corrected wall blocker issues.
• Kurisu should no longer be found both at the slaver camp and at the tribe.

Vault 15
--------
• Removed added Vault door (from the enhanced maps) that prevented access to the inside vault.
• After convincing the doctor to leave, he should no longer be found in both the vault and the squat.

Vault City
---------
• Greatly reduced the amount of money Connor gives the player for purchasing the weapons. It was too much money before for such a poor village.
• Car trunk was inaccessible at the Village due to the new enhanced maps.
• Repositioned Dr. Troy so that you can now initiate dialogue when you are directly behind him.
• Cleaned up the dialogue tree for Old Joe so that it is no longer possible to get options that were only intended for specific paths when you in fact did not select them.
• Corrected typos when speaking with Connor about making a deal with Vault City.

Encounters
----------
• When encountering Kaga as a "dumb" character, you no longer get stuck in dialogue.
• Removed Alien Blaster that was added to the crashed shuttle special encounter in the enhanced maps. It is still found at its original location.
• Corrected who gives which type of the special weapon found in the RP end of game encounter.

Misc
----
• Cassidy now has his unique helmetless pistol animations when using the NPC armor mod.
• Corrected instances where little boy appearances were used rather than the new little girl appearances for female children.
• Using newest version of appearance mod
  -Fixed possible crash when using a new appearance
  -Fixed issue where saving your characters setup would not save to the directory the game expects it to be.


======================================
Release 2.0: - Released MAR/31/2010
======================================
New Content/Vanilla Game Changes:

Major Changes:

• Complete dialogue overhaul for every RP location and character

The dialogue in the RP often left much to be desired and it never quite fit with the rest of the vanilla dialogue. Well, this should no longer be the case and nearly all the dialogue at RP locations has been rewritten and should seamlessly fit into the rest of the game. A big thanks to community member Dravean for his help in this area. 

• Kaga Redone

Kaga has been completely overhauled to be more true to his original intent. His encounters are no longer scripted sequences and nor are they forced. Kaga's encounters are just like normal encounters, but deadly ones at that. You'll get some dialogue to go along with it too, but it has completely been rewritten. 

• Complete overhaul of the EPA

This location has been completely redesigned to be bigger and better than ever - new map, new dialogue, new quests, new secrets, etc. A big thanks to Pixote for his awesome mapping and graphic skills. 

• 3 new recruitable npcs available

To go along with the EPA overhaul, there are now 3 npcs that can join you which are found there. The one you get depends upon the skills you have chosen to develop. 

• Improvements to every RP location

Not only has the dialogue improved at every RP location, but the quests have also been altered. The quests at these locations have been improved and new ones have even been added. 

• Shi Submarine

Sailing to the Enclave no longer requires just fixing up the Tanker. The undead guardian of San Francisco is preventing anything from entering or leaving the harbor and something has to be done about it. This content has finally been realized thanks to the beautiful graphic work of community member Continuum. 

• Improved maps

Both vanilla and RP locations look better than ever thanks to help of community member Pixote. 

• Vertibird is no longer flyable to the Enclave, but... 

You no longer can fly a vertibird to the Enclave, as there really wasn't enough evidence supporting the intent of this. It didn't even make sense logically - how could everyone from your tribe, etc fit on board? However, evidence instead points to the intent for the player to stowaway on a vertibird during the Salvatore-Enclave transaction. Thus, in much the same way as the player could get to the Military Base in F1 at an earlier time than usual, the same concept is now possible in F2. The chance of survival is slim, but it's not impossible. 


Other Changes:

• Updated Sfall to the latest version currently out (2.6a).
• Source of the "too many items bug" seems to have been found and fixed. Hoarders rejoice!
• All party members will now give text floats when crippled, radiated, poisoned, etc.
• Elevators at the EPA now act like elevators in the rest of the game (no dialogue window).
• New graphics for the cryogenic chambers as well as a new electric chair.
• Expanded Doctor Jones' (Vault 15) dialogue to bring better closure to him.
• Unlocked dialogue where The Corsican Brothers give special comments for selected Pornstar names.
• It is now possible to smell the cologne on Cody's dead body and deduce that Jules is the killer.
• You can now gain citizenship at Vault City from Lynette by blowing up Gecko's reactor. She said she would give you it, but never did. It's good to be evil.
• New and improved town map for the Abbey.
• Added "special surprise" found only after beating the game. Just travel the Wastes after beating the game and you will find this nice treat!
• Unlocked dialogue with the Enlightened One in NCR.
• Unlocked dialogue with the President discussing the Vice Presidents role in the Project.
• Added night version of the wasteland background used for NPC talking heads.
• New Child Killer karma title.


New/Modified Installer Extras:

• New AP Ammo mod included which fixes the problem of hitting for 0 damage (Horrigan, etc).
• Added option in the installer for new animations for the Sniper, Hunting Rifle, FN Fal and Wakizashi courtesy of Josan12.
• Added option in the installer for animations when smoking cigarettes and drugs found at EPA. Smoking too much gives you the "Smoker" karma title. Courtesy of Josan12.
• NPC Armor mod now has animations for Cassidy wearing leather armor. Courtesy of x'il.
• NPC Armor mod now has animations for Myron when he is wearing Combat armor and Power armor. Courtesy of Josan12.
• Mash's High Resolution mod. Play Fallout 2 at resolutions greater than 640x480!


Bug Fixes:

• Bug with Aunt Morlis and the Flint has been corrected.
• Having sex with Slim Picket now correctly removes the Virgin of the Waste rep.
• Fixed obscure bug with Torr and unexpectedly failing his quest.
• Conditions for encountering the Gecko Verti Assault have been corrected. It was possible to not encounter them even though you were supposed to.
• Corrected numerous bugs with the Vault Village questline. This quest should now work as intended no matter the path chosen.
• It is no longer possible to go on a Broken Hills cattle drive after putting Chad in jail.
• Corrected a dialogue scripting error in the listing of vaults from the Vault 13 computer.
• Corrected a dialogue scripting error when returning the stolen body to the Shi.
• Corrected several bugs with taking the Vertibird to the Enclave (unable to continue playing the game after beating it, ending slides coming up too early, etc) --this is no longer relevant for RP 2.0, but it was left in for reference since it did happen for an internal release.
• If you kill everyone at the Primitive Tribe, you can now enter the cave on the shoreside.
• Inhabitants of the Primitive Tribe no longer display "error" as text floats when you are a Slaver.
• It is no longer possible to speak with the Primitive Tribe leader from outside the tent without first having had permission to enter.
• Fixed Windows 9x crash bug when entering the Primitive Tribe.
• Fixed issue with car disappearing from the Primitive Tribe.
• Corrected map holes at the Abbey which allowed critters to go outside the visible part of the map.
• Giving Brother Paul at the Abbey the botany disk no longer displays a dialogue option of "error".
• Corrected bug which allowed for infinite xp when repairing the broken water pump at the Abbey.
• Fixed various scripting issues with McGee in New Reno.
• It is no longer possible to have the initial conversation with the leader of the Slaver Camp more than once.
• Changed the weapons the Slavers at the Slaver camp have for game balance.
• The Slavers at the Slaver camp will no longer run off the map thus preventing the Sulik Sister quest from becoming unfinishable.
• The Slavers at the Slaver camp will now correctly react when stolen from.
• Time now correctly passes when you travel to and fro the Primitive Tribe and Slaver camp (not via the world map)
• Fixed bugged stats with the drugs found at the EPA.
• Removed remote dynamite from the EPA as game limitations prevented it from working as it should.
• Fixed bug with Skynet (and hopefully others) which would randomly prevent them from leveling.
• Abbey map tweaked for improved playability.
• Corrected even more typos/grammar mistakes.
• If Marcus or Myron die after the fight with Horrigan but before viewing the ending slides the game would say they died years later. This has been fixed.
• The ending slides for the Hubologists is no longer randomly chosen but dependent upon what you do for them.
• Numerous other bug fixes/code optimizations I forgot to keep track of (or are not worth mentioning in detail). More bug free than ever!


======================================
Release 1.2: - Released JUNE/9/2008
======================================
New Content/Vanilla Game Changes:

• There is now a diplomatic way to end the Kaga encounters.
• New dialogue for Flick after setting up the orphanage in the Den.
• Contaminating the SAD is now reflected in the New Reno ending.
• Harold's desk now has the yellow pass key which opens the doors in the Gecko Power Plant.
• The Cult of Personality and Karma Beacon perks have now been fully implemented.
• Robots that are destroyed at the SAD are now replaced - only on the Repair Level.
 -It is possible to prevent the robots from being replaced.
• Solar Scorcher is no longer obtainable from the Guardian Portal encounter. Instead, it is found at the EPA.
• Changed weapon placement at the EPA to improve overall game balance.
• Hubologists in random encounters are now hostile if you killed the Hubologists in San Fran.


Bug Fixes:

• Corrected numerous typos
• Fixed issue with Hakunin's locked chest.
• Planting normal seeds in Arroyo no longer crashes the game.
• It is no longer possible to get the "Figure out who's rustling the brahmin" quest after the Dunton's are dead.
• Cleaned up code involved in the Den gang war questline.
• Fixed bug with Harry not going to jail after you turn him in for giving guns to the Vault Village.
• Heavy clean up to the Vault Village questline.
• Fixed typo in the description of the Collect Food quest for the Vault Village.
• Removed debug code from the Brain's script which caused everyone to think the reactor was fixed after looking at his description.
• It is no longer possible to administer the jet antidote to Fannie in Redding yourself. It is only possible to cure Fannie through Lou.
• Fixed bug where leaving the map right after giving Fannie money would make it impossible for Fannie to OD on jet.
• Fixed dialogue scripting bug in Nikki's dialogue.
• Cleaned up Ranger code and how they react to the Slaver's camp quest.
• It's finally possible to fly the Vertibird from Navarro to the Enclave - was accidentally not included in 1.1
• Gas mask now works inside the Broken Hills mine.
• Using the elevators at the EPA should no longer crash the game.
• Doors that use the ABRE password are no longer bugged.
• Killing the plants outside the EPA with the plant spray should no longer cause the quest to kill them to become unresolved.
• Fixed day/night lighting problems at the EPA. Only the botanical (green) level has a day/night cycle.
• Fixed some bugs with the Doctor at the EPA.
• The warrior at the Primitive Tribe will accept either regular or sharpened spears.
 -Fixed all bugs associated with this quest.
• Fixed the bug with fixing the well at the Primitive Tribe.
• Serin should no longer be found stuck inside walls or not show up in places he should.
• Removed the explodable rocks near the water at the Abbey.
• The quest "Inform brother Thomas and father Tully about the whereabouts of each other" is miss-named. It should be Samuel and not Thomas. This has been corrected.
• Failing to steal from the Slavers at the Slaver camp should cause them to become hostile.
• Your car will no longer be left at the Slaver camp when you bring Sulik's sister back to the Primitive Tribe.
• The guards at the Hubologist stash are no longer unarmed.
• Restored the missing graphic to the watch at the Hubologist stash.
• Numerous other bug fixes/code optimizations not worth mentioning in detail.


======================================
Release 1.1: - Released JAN/13/2008
======================================
• Fixed/added AI code for all the new locations. NPCs in these locations will now be on the correct teams.
• Fixed tons of holes, walking through solid objects, using items through walls, etc, in all the new locations.
• Cleaned up gang war code in the Den. Should work correctly now.
• Fixed issue of Sulik's Sister existing at both the Slaver Camp and her village when you bring her home.
• Fixed issue of Horrigan's encounter no longer occurring.
• Hopefully fixed issue of random forced empty encounters occurring.
• Fixed issues with the money skimming quest in Broken Hills.
• Fixed crash when delivering guns to the Vault Village.
• Fixed various crashes and issues associated with the EPA. Should be a better experience now.
• Tweaked how the cattle rustle quest in Klamath is done.
• Fixed issue of Sulik wandering off the Primitive Tribe map.
• Kaga's encounters should be less buggy.
• Fixed issue of there being no background environment when speaking with Goris.
• Giving Dogmeat the dog food found at the EPA now does something.
• Corrected various instances of "ERROR" being displayed in the message window or being said by NPCs.
• The Abbey computer is no longer accessible at any moment of use. It now correctly requires a passkey.
• Nikki, who was accidentally forgotten in the first release, can now be found in New Reno.
• The car no longer appears inside one of the Ranger safe houses.
• Fixed dialogue error when speaking with the NCR rangers in NCR after having already wiped out the slaver camp.
• Redid the new alternate method of killing Keeng Ra'at.
• Tons of general bug fixes. Should be much more stable and bug free.


======================================
Release 1.0: - Released JAN/05/2008
======================================
First official public release.
```
```
Here is a non-comprehensive list of the new content found in the expansion. I consider this a spoiler, so if you like to make discoveries on your own, don't read too much of this.


New Locations:
--------------

• EPA
• Umbra Tribe (previously Primitive Tribe)
• Abbey
• Vault Village
• Slaver's Camp
• Hubologist Stash
• Den Residential Area
• Enclave Vertibird Landing Pad
• Ranger Safe Houses
• Shi Submarine
• Dr. Sheng's hideout


Unimplemented Karma Titles:
---------------------------
• Virgin title restored.
• Restored original child killer image.
• Each karma level (Defender, etc) now displays it's own unique icon, as originally intended.


Unimplemented/Unutilized Perks:
-------------------------------
• Cult of Personality and Karma Beacon perks are now fully implemented.


Unimplemented Addictions:
-------------------------
• It is now possible to get addicted to the game of Tragic.
• It is now possible to get addicted to alcohol.


Changes To Old Locations:
-------------------------

Arroyo:
-------
• Stealing from the Elder's chest, Hakunin chest, or Aunt Morlis' vase will result in a karma drop.
• Ability to plant new seeds obtained from the EPA.
• Learn about Kaga's origins.


The Den:
--------
• New Area: Den Residential
• New Character: Petey - A druggie who lives in the alley
• New Quest: Orphanage - get the children of The Den off the streets
• New Item: Anna's diary
• Learn more about the whereabouts of Sulik's sister
• An extended gang war quest. Now involves going to the party Tyler is at.
• BOS base there is now fully explorable after joining them.


Klamath:
--------
• There is now another way of killing Keeng Ra'at. Be observant of the scenery.
• Extended Cattle Rustling Quest.
• Extended dialogue for Maida Buckner - before neither she nor her mother would give you info about the town (would send you on a wild goose chase - ask Mom, ask daughter, ask mom, etc)
• Unlocked voice dialogue for Sulik regarding his sister (won't notice until Umbra Tribe area)


Redding:
--------
• It is now possible to cure Fannie of her jet addiction.
• It is now possible to make Fannie OD on jet.
• Support beams in the mines are now destructible.
• Killing all the miners prevents there from being a good ending for Redding.


Modoc:
------
• It is now possible when falling down in the Ghost Caves or being expelled from the Modoc toilet to break a limb. (Party members are affected too)


New Reno:
---------
• New Character: Three Card Monte and his bodyguard
• The ability to tell jokes as a male or dance as a female at one of the casinos
• A more involved find Lloyd quest
  -New Character: Nikki
• New Character: The Barking Man
  -Connected to the EPA
• An extended way of getting into the Stables as a woman
  -before if you went to the Stables (as a hooker) you would just be dropped off at the main gate and nothing really new happened.
• Unlocked voice dialogue for Myron regarding the location of the EPA
• Eldridge now goes back to check on his dogs if they bark too much.
• New player model (installer option) when boxing.


Sierra Army Depot:
------------------
• Trip Wire now works as intended.
• Robot repair bay works: repairs hurt bots or replaces destroyed ones with new ones.


Vault City:
-----------
• New Location: Village Outside Vault City
  -New characters involved as well as several others modified to fit the quest.
• Learn some info about the Vault Experiments from Vault City's Vault.


Gecko:
------
• Mess with the Enclave on the Gecko computer and feel the wrath of the verti assault encounter.
• Lenny now glows in the dark when you use a radioactive drink on him.
• Lenny now carries a Zip gun when you first encounter him.
• New Lenny model (installer option).


Broken Hills:
-------------
• New Quest: Money Skimming Quest
  -New characters involved as well as several others modified to fit the quest.
  -Unlocked voice dialogue from Marcus


Raiders:
--------
• Nonviolent end to Raiders. (Shadow Who Walks)


NCR:
----
• Ability to attack Ranger safe houses as a slaver.
• Ability to attack Slaver Camp as a Ranger.
• BOS base there is now fully explorable after joining them.
• Alternate way to assassinate Westin, which involves his heart pills.


Vault 13:
---------
• It's now possible to get the good ending.
• Find out the real truth behind the Vault Experiments.


Vault 15:
---------
• Expanded Doctor Jones' dialogue to bring better closure to him after wiping out the raiders.


San Francisco:
--------------
• Return the missing Shi biology corpse
• New location: Hubologist stash
• Shi submarine - Disable the sub before sailing to the Enclave
• Dr. Wong questline that implements Dr. Sheng and explains the sentient plant ending.
• New player model (installer option) when fighting in the ring.
• Combine torn pieces of paper to form a password list to access the various computer terminals in the Shi Temple.


New Reno Salvatore Transaction:
-------------------------------
• Ability to fly to Navarro in a vertibird.


Enclave:
--------
• Ability to set off the nuke found on the Presidential level.


Random Encounters:
------------------
• Ability to get location of EPA from Random Traveler
• 5 Kaga encounters (He wanted to be the Chosen One and is now trying to kill you)
• Shaman and Chieftain now found in Nomad encounters.
• Ability to save Homesteaders and then receive a reward for your service.
• Homesteader encounters now contain children.
• Space shuttle special encounter now has the Phazer.
• Hubologists in random encounters are now hostile if you killed the Hubologists in San Fran.
```
```
Killap's Fallout 2 Restoration Project - Version 2.3.3 (Installer)

============
Information:
============
The purpose of this project is to add back into Fallout 2 all the missing content (locations, NPCs, quests, items, etc) that were pulled or left unfinished in the original game. This expansion attempts to stay true to what made Fallout great and thus the new content you find is not something I felt that would be cool to see, but rather a reality of what the original devs wanted. I admit that I had to make some judgment calls here and there, but the core of what you will see is something originally thought up by the Fallout 2 devs. I hope you enjoy this expansion and you are able to get even more greatness out of Fallout 2. If you have any questions/comments feel free to e-mail me at "sniper@madd-net.net" You can also find me on the No Mutants Allowed forum found at http://www.nma-fallout.com/forum/ If you cannot reach me by e-mail, I suggest posting there. Thanks and enjoy!


Note: A full list of new content is found at the end of the installation.
Note2: Previous save games before using this expansion will no longer work. You will have to start a new game!
Note3: For non English users, you may need to rename the: 
\BlackIsle\Fallout2\data\Text\English folder to whatever language you are using, such as German, in order to play.
  **This is only needed if your language was not an option in the installer or all the new NPCs are giving "ERROR" dialogues.**


===========================
Frequently Asked Questions:
===========================
Q: Do I need to install the official 1.02 patch or your unofficial patch as well?
A: No. All the fixes found in the official and unofficial patch are already included.

Q: Can I use official 1.02 patch saves or your unofficial patch saves with this mod?
A: No, sadly you cannot. Any save game made before using this mod is not compatible. All future versions, however, are compatible with previous versions of my work unless otherwise noted.

Q: How do I know if this mod is installed correctly?
A: There is a small rock at the beginning of the game. This rock is found just outside the Temple of Trials, behind Klint. Looking at the rock should display some text and give the version of the mod you are running. In addition, you should see a version number in the lower right corner of the main menu to the game. You must see BOTH the rock and a version number on the main menu to be 100% sure the mod is installed correctly.

Q: I have a version of the game that had children removed. Do I need to apply a separate patch to fix this?
A: No. My unofficial patch (which is part of this mod) already includes the missing children frms.

Q: On startup, Fallout 2 crashes with a 'Failure initializing input devices' error.
A: Go to your Fallout 2 directory and look for a file called ddraw.ini. In the [input] section, change BackgroundKeyboard to 1 and see if that fixes the error. If it doesn't, change BackgroundMouse to 1 too.

Q: I'm getting black screens/psychedelic colour schemes
A: Go to your Fallout 2 directory and look for a file called ddraw.ini. In the [Graphics] section, change Mode to 4.

Q: Fallout refuses to run, displaying the message 'Fallout appears to be running in compatibility mode'.
A: Turn compatibility mode settings off. Do this by right clicking fallout2.exe, switching to the compatibility tab and unchecking everything. 

Q: I don't like the speed I am moving on the world map. It's too fast/too slow. How can I change this?
A: Map movement speed was a troubling issue before but has now been effectively addressed. The issue before was a result of the speed of your CPU and thus the faster clock speed you have, the faster you would move across the map. This has been addressed though and the setting used in this mod should be much like the speed that was originally intended with computers of the late 1990s. If you feel things are still too slow or too fast now, this can easily be changed. Go to your Fallout 2 directory and look for a file called ddraw.ini. Search for something called "WorldMapDelay2=" If you did not alter this already, it should say "WorldMapDelay2=66" Changing it to a higher value will make things go slower and changing it to a lower value will speed things up. If the map is still stuttering for you even after lowering the value, make sure WorldMapFPSPatch, WorldMapFPS and WorldMapDelay are all set to 0.

Q: How do I change the resolution of the game?
A: Thanks to Mash's resolution patch you can finally play Fallout 2 at resolutions higher than 640x480. To change the resolution, you must be at the main menu of the game. Go to 'Options' and then click 'Screen Settings'. Once you've configured it the way you want, click 'Done' to save your changes. As of 4.0.2 of Mash's patch, you can also change the resolution outside the game by running 'f2_res_Config.exe', found inside your main Fallout 2 directory.

Q: My CPU seems to be at 100% usage when playing this game. What gives!?
A: Go to your Fallout 2 directory and look for a file called ddraw.ini. In the [Misc] section, look for a setting called ProcessorIdle. Change this to 1. If the game is still running at very high usage, then go back to the ddraw.ini file and set ProcessorIdle back to -1. Now, open up f2_res.ini and look for CPU_USAGE_FIX and set it to 1. Do NOT have both the ddraw.ini and f2_res.ini settings set to 1 at the same time. Hopefully one of those will make your computer happy again.

Q: I'm using the new appearance mod and my character is spinning too quickly/slowly on the inventory and character screens. Can I modify the rotation speed?
A: Sure. Go to your Fallout 2 directory and look for a file called ddraw.ini. Search for something called "SpeedInventoryPCRotation=" The default value is 220. Larger values make it slower, smaller values make it faster.

Q: I don't like some of the options I chose in the installer. Can I go back and change them?
A: Many of the options you picked in the installer can be changed at any time. Go to your Fallout 2 directory and look for a file called ddraw.ini. Look through it for any options you wish to modify. "EnableHeroAppearanceMod=", "DamageFormula=" and "NPCAutoLevel=" are some of the options you could have set via the RP installer. The file is well documented, so it is pretty easy to tell what each option will do to your game. However, I suggest only making changes to this file if you really know what you're doing or were told to make a specific change.

Q: I'm stuck on this one quest. Help me!
A: Morticia and others have compiled a detailed walkthrough for my work. You can access it here: http://hem.bredband.net/darek1/f2rp_wt.htm


=================
Acknowledgements:
=================
• Without the use of Per's Fallout 2 walkthrough, I would not have been able to pinpoint the majority of the bugs fixed in my patch. Thanks!
• Several fixes from my patch are taken from the work done by Seraph in his patch and I am truly grateful for the work he's done. Thanks!
• I used the updated Official Mapper scripts (1.02D) by Haenlomal as the base to my patch. Much thanks for his work on this!
• This mod utilizes Timeslip's Fallout 2 engine tweaks. Without this, several bugs that exist in the game would continue to remain unfixable. Thanks as well to Haenlomal for his contributions here!
• Thanks to Mash for his amazing high resolution patch!
• This mod includes graphics made by Pixote, Continuum, Crowley, the makers of Fallout: Between Good & Evil, Nikki, Wild_qwerty, the makers of Mutants Rising, Grayswandir, and x'il.
• This mod includes work done by Skynet, Corpse, Chris Parks, TeamX, ART, Glovz, Lich, Lisac2k, deadlus, and pelicano.
• This mod includes dialogue written by Adam Dravean, Bofast, Minigun Jim, encinodude, Yamu, and Mikael Grizzly.
• Thanks to MIB88 for input on ideas, coding, content, etc!
• Thanks to Ivan Zaharath and others for the Polish translation!
• Thanks to HawK-EyE and others for the French translation!
• Thanks to Mr. Wolna and others for the German translation!
• Big thanks to Josan12 and Jotisz for their work on the NPC Armor mod and misc animations!
• Thanks to hologram for composing music for the Primitive Tribe!
• Thanks to Aguirre, Agris, Josan12, tobecooper and Ardent for their work with lip synching Cassidy's new talking head.
• Thanks to Morticia for writing and compiling a walkthrough for my work!
• Thanks to tomten, Slowhand, GanymeDes, Nevill, Darek, Ochrei, Morticia, Petrell, and others for maintaining the F2RP Technical Info wiki page!
• Thanks to gracul for finding out the cause of the EPA elevator crash!
• Thanks to Darek for finding out the cause of the Primitive Tribe crash under windows 9x, narrowing down the items involved in the infamous "too many items" bug, the shopkeeper restocking problem, and so much more!
• Thanks to NovaRain for being an outstanding beta tester!
• And lastly, thanks to all the friendly people over at No Mutants Allowed with all the help they have provided. Thanks!
```

```
This FAQ refers only to the latest version. (3.0) If you are using an older version, update sfall before doing anything else.

====================================================================================
== On startup, fallout crashes with a 'Failure initializing input devices' error. ==
====================================================================================
In ddraw.ini, in the [input] section, change BackgroundKeyboard to 1 and see if that fixes the error. If it doesn't change BackgroundMouse to 1 too.

===============================================
== Black screens/psychedelic colour schemes. ==
===============================================
In ddraw.ini, in the [Graphics] section, change Mode to 4 or 5.

==========================================================================================================
== Fallout refuses to run, displaying the message 'Fallout appears to be running in compatibility mode' ==
==========================================================================================================
sfall doesn't play nicely with any compatibility mode settings, so it refuses to run with them turned on. Turn them all off. Do this by right clicking fallout2.exe, switching to the compatibility tab and unchecking everything. If options are greyed out, you need to click the change settings for all users button to access them. (Note that run as administrator is excluded from this check.)

========================================================================================
== The world map stutters horribly, or the rate of random encounters is insanely high ==
========================================================================================
In the [Misc] section of ddraw.ini, make sure WorldMapFPSPatch, WorldMapFPS and WorldMapDelay are all set to 0.

=========================================================================================================================
== Fallout refuses to run, displaying the message 'You're trying to use sfall with an incompatible version of fallout' ==
=========================================================================================================================
sfall requires a specific version of fallout2.exe. (specifically, the american version of v1.02) Don't try using it with anything else; it simply wont work.

In most cases, you can simply swap your exe out with the american one, and everything will work perfectly.

=========================================================================
== A crash on startup mentioning a missing entry point in kernel32.dll ==
=========================================================================
sfall requires windows xp or above. Don't try using it on windows 9x.

=====================================================================================
== Your virus scanner picks up the fallout exe and/or ddraw.dll as a generic virus ==
=====================================================================================
This is caused by the proactive defences side of the virus scanner noticing that fallout is displaying suspicious behaviour. Either turn behaviour analysis down or off, or add the fallout folder to its exclusion path. It's not a false positive as such, because sfall does indeed pull some stunts which would look suspicious to a virus scanner.

=====================================================
== Windows explorer hangs, consuming 100% cpu time ==
=====================================================
Not actually an sfall bug, but a problem with the way windows parses dll resources when you're using a multibyte character set. You need to be using a multibyte MUI like Chinese to trigger this one. Viewing a folder containing sfall will lock up windows explorer, and when running fallout it will be unable to load sfall's ddraw.dll causing it to assume direct x isn't installed properly. It seems to occur somewhat randomly, so there doesn't appear to be much I can do inside sfall to work around it.

================================================================================
== fallout crashes on startup with an error about directx not being installed ==
================================================================================
This can be caused by the windows explorer hang problem, so check if that applies to you.

If you're using graphics mode 4 or 5, then make sure your DirectX 9 installation is up to date. If you're on vista/win 7 and have DirectX 10/11 then it doesn't automatically mean that you have the latest version of DirectX9, so install it. Specifically, using mode 4 or 5 sfall requires D3DX9_42.dll.

=============================================================================
== Cannot edit ddraw.ini, or ddraw.ini edits don't seem to have any effect ==
=============================================================================
If you're on vista, or windows 7 and have UAC enabled, then do _not_ install fallout 2 to the program files directory. Instead pick a path like 'C:\Games\Fallout2'. The same thing applies to any game that you wish to mod. The program files directory is protected by windows, and you'll find yourself either unable to modify the files in it, or your files will end up getting mixed with copies in the virtualstore.

=================================================================================================
== After updating sfall a some part of a previously installed mod break, such as new elevators ==
=================================================================================================
You've just installed sfall on top of another mod which already included it, and which had custom settings in its ddraw.ini file. You've just overwritten all of those custom settings with sfall's defaults. Compare the new ddraw.ini file to the one that came with the mod, and remake any changes.

===============================================
== Where is the windows 9x version of sfall? ==
===============================================
There is no longer an official build for windows 9x. This is nothing to do with the move to sourceforge, but rather due to the switch from visual studio 2005 to 2008. (And later, to 2010) Building win9x compatible binaries is not supported with vs2008. It's worth noting that vs2005 didn't support win9x either, and a large amount of messy hacks (see win9x.cpp in svn) were required to get it to build. The resulting version lacked some of the features of full sfall, and since 1.46 had ceased working completely. Building a win9x version by now requires fairly substantial code changes as well as switching to a far older compiler, but is probably still possible.

=====================================================================================================
== Why does sfall cause fallout to fail to start with an invalid executable error on windows 2000? ==
=====================================================================================================
Applications compiled with vs2010 do not support windows 2000, or versions of windows xp prior to service pack 2. There is an untested and unsupported version of sfall built using vs2008 available from sourceforge for win2k users.

==============================================
== Where is the fallout 1 version of sfall? ==
==============================================
There has never been a fallout 1 version of sfall. The mod that was available that shared the same name was not sfall in the fallout 2 sense, but mostly just a glorified fix for the black screen issues. This can now be accomplished more easily, and with less restrictions on which version of the fallout exe you need to use, with the resolution patch.

I don't intend to make anything along the lines of sfall for fallout 1 myself.
```
```
sfall, a fallout 2 engine tweak mod by Timeslip and many other contributers
version 3.3, built for fallout 2 v1.02 US

Sourceforge project and source code: http://sourceforge.net/projects/sfall
Additional materials at:             http://timeslip.users.sourceforge.net

This was a quick fallout mod which I originally stuck together to try and fix a few minor annoyances that I had with the games, but which then turned into a slightly bigger mod which fixed some other peoples annoyances and some of the bugs in the original fallout engine too, and has since turned into a bloody huge mod with code contributions from a double figured number of people and with which modders could practically write a whole new game. The features are too numerous to list these days, so you'll have to read through the changelog instead.

This mod only works with a specific version of the fallout 2 exe; the US copy of 1.02. Attempting to use this mod with an incompatible version of fallout will result in an error when you try to run it. If your version of fallout doesn't have kids, then you have the UK version instead of the US version, so you'll need to patch it into the US version before using this mod.

Using a d3d9 graphics mode obviously requires you to have dx9 installed and a dx9 compatible graphics card. sfall requires a recent DX9.0c update. (Specifically, the one that includes d3dx9_43.dll.) If you set the graphics mode to 4 or 5 but don't have DX9.0c installed at all, fallout will crash on startup. If you have a version of DX9.0c installed, but one which is older than the required one, fallout will crash at the main menu. Please note that there have been several years worth of releases all labelled '9.0c', with little way of telling them apart aside from the release date. The versions of DirectX 10 and 11 included with windows vista and 7, as well as the versions of directx installed by games, do not always contain the most up to date DirectX 9 components, so even if you think you have DX9.0c already, run the web installer to check if you crash at the main menu.

The current version of sfall only works on windows xp services pack 3 and above. Versions up to 3.1 are available for windows 2000, and older versions are available for windows 9x.

******************
** Installation **
******************

Extract 'ddraw.dll' and 'ddraw.ini' to fallout's base directory. (i.e. the one that contains fallout2.exe.)

IMPORTANT NOTE:
If you are using a mod that included sfall already (e.g. killaps unofficial path or RP, etc.) then that mod has probably included a custom modified ddraw.ini. In that case, overwriting it with sfall's vannila ddraw.ini will be likely break your game. Instead, only overwrite ddraw.dll, and keep the mods existing copy of ddraw.ini. (Or, if you know what you're doing, you can merge them together by hand.)

The folder 'translations' contains translations of some of the strings that sfall displays in game. To use a translation, copy this folder to fallout's base directory too, and then in ddraw.ini change the 'TranslationsINI' setting to './translations/<your language>.ini'

********************
** Uninstallation **
********************

Delete ddraw.dll and ddraw.ini from your fallout directory.

***********
** Usage **
***********

This mod is configured via the 'ddraw.ini' file, which can be opened with any text editor. Details of every configerable option are included in that file. Where a comment refers to a DX scancode, the complete list of codes can at the link below:
http://www.gamespp.com/directx/directInputKeyboardScanCodes.html

In a default installation using an unmodified copy of ddraw.ini, the middle mouse button will be set to switch between weapons and the mouse wheel will be set to scroll through any menus that respond to the up/down arrow keys. Holding ctrl and hitting numpad keys 0 to 6 will adjust the game speed. The script extender and any engine fixes are also enabled. Options which change gameplay in some way not originally intended by the developers are disabled.

******************
** Known issues **
******************

It is not possible to completely remove the fallout 2 13 year time limit, because fallout 2 stores the time passed since the start of the game in a 32 bit variable, and on the 8th of March 2255 this variable overflows, causing fallout to crash. (Normally, the game will end on the 25th of July 2254) This mod does give you several options for removing the limit, but each option has its own set of side effects. If you are planning on powergaming, as well as setting the TimeLimit line to -3, I suggest setting the WorldMapTimeMod value to somewhere around 10, which will increase the amount of gameplay time you have between tickcount rollovers by an order of magnitude.

***************
** Changelog **
***************

v3.3
>A new ammo patch (From JimTheDinosaur)
>Added new script functions gdialog_get_barter_mod, tile_under_cursor, set_inven_ap_cost
>Added an option to restrict inventory weight limit to active items only
>Added an option to modify inventory ap cost
>Fixes to Glovz ammo patch (From Glovz)
>Fixed melee/unarmed losing their str depedance when using a skills ini file
>Fixed the set_perk_freq function, which I seem to have broken at some point
>Fixed the broken third return value for the afterhitroll script

v3.2
>The build environment is now visual studio 2012. The required d3dx9 version is increased, and
  win xp sp2 and win 2000 are no longer supported.
>Fixed potential corruption of pc's age, gender, or current hp/poison/rads when using perks.ini
>Readded npc combat control
>Changed the way mode 1 global scripts work, to fix compatibility with the latest res patch
>Fixes to glovz ammo patch

v3.1
>Fixed folding of constant float expressions in sfall script editors optimizer
>Fixed the active_hand and set_pickpocket_max script functions
>Added a fix for a crash when killing critters with explosives

v3.0
>Added get/set_critter_skill_points, get/set_available_skill_points, mod_skill_points_per_level,
  set_perk_freq, get_last_attacker, get_last_target and block_combat script functions
>Added a fix for the super stimpack exploit
>Added config options to control skill costs
>Fixed in_world_map script function potentially returning an incorrect value
>Fixed force_aimed_shots and disable_aimed_shots corrupting behaviour of other weapons
>Fixed potential problem with the modified_ini script function
>Fixed the missing last argument of the ap cost hook script
>Fixed apperence of version info in windows (From NovaRain)
>When using dx9 graphics, gpu blt is enabled automatically if supported
>When using dx9 graphics, resolution is changed automatically when using the res patch
>Removed upscaling filter support
>Removed ddraw.ini defined global shader
>Removed multiplayer
>Removed the update check

v2.20a
>Fixes for sfall bugs in critical hits against horrigan and the player
>Update check is now disabled by default

v2.19a
>Added options to move the main menu buttons and credit text
>Fixed a bug in the default heal rate formula when modifying stat relationships

v2.18a
>Added an option to disable the pipboy alarm
>Hero apperence mod bug fixes. (From Mash)

v2.17b
>Fixed a crash bug introduced with motion scanners

v2.17a
>Added an option to adjust the behaviour of the motion scanner
>Added an option to increase the maximum number of slots in encounter tables
>Added new script function: get_npc_level
>Fixed removal of hardcoded effects for the skilled trait

v2.16a
>Added new script functions: force_aimed_shots, disable_aimed_shots, mark_movie_played
>Added a config file to change the SPECIAL/derived stat relationships
>Added an option to limit inventory by space as well as weight
>Improved the compatibility mode check

v2.15a
>Added the ability to adjust skill/stat relationship
>Added an option to add stat/skill effects to traits via config files
>Fixed an issue with doors being able to dodge bullets (From Mash)
>Added an option to increase the maximum number of named scripts

v2.14a
>Added a method of creating critical tables for new critter types
>Added a new option to block all saving in combat (off by default)

v2.13b
>A fix for hero apperence mod breakage in 2.13a (From Mash)

v2.13a
>Fixed a virtual file system bug
>Hero apperence mod fixes and improvements (From Mash)
>Two alternate fixes to the interaction between H2H attacks and the fast shot trait (One from Haenlomal)

v2.12a
>New script function: set_sfall_arg
>Added a fix for the original engine issue that could cause fallout to look for the music in the wrong folder
>Added a fix for the original engine issue that prevented melee npcs attacking multihex critters (From Haenlomal) 
>Added an option to allow party members to reach level 6 (From Haenlomal)
>Added an option to change the font colour on the main menu
>More bug fixes for Glovz's mod
>More flexibility for the 32 bit talking heads
>key_pressed now accepts values from 256 to 263 to report on the status of up to 8 mouse buttons (From NVShacker)
>Fix the rcpres variable in shaders containing two copies of 1/screen width
>Fixed an sfall bug that broke critical hits when starting a new game, up until a game was first reloaded
>Limited the scrollable quest window to prevent crashes from multiline quests (From Haenlomal)

v2.11a
>Added an option to remove the critical hit/miss limits in the first few days of game time
>Added an option to use 32 bit images for talking heads
>Fixed the original engine issue that resulted in the jet antidote not being consumed (From Haenlomal)
>Fixed the original engine issues with the wield_obj_critter script function (From Haenlomal)
>Fixed the original engine issue that caused the critical hit bonuses from special unarmed attacks to not be applied correctly. (From Haenlomal) 
>Fixed the sfall bug that made the jinxed trait rather more potent than it should have been
>Fixed an issue with the karma image override that caused it to leak out to other panels
>Fixed a hero appearance mod issue that caused the wrong frm to be displayed when opening a bag in the inventory (From Mash)
>Fixed a bug in Glovz's damage mod.

v2.10b
>Fix a crash bug in Haenlomal's hth damage fix

v2.10a
>A fix for the original engine bug that caused bonus hth damage to not be applied correctly (From Haenlomal)
>New script function get_sfall_args
>A new hook script hs_itemdamage
>A fix for one possible cause of the cannot create input device error (Thanks to mjurgilas for the hint)
>An option to increase the cap on maximum number of map animations to 127. (From Mash)
>Moved DontDeleteProtos to the [Debugging] section of ddraw.ini

v2.9c
>A hero apperence mod fix (from Mash)
>A new version of Glovz's ammo patch (From, umm, Glovz...)

v2.9b
>Fix a mixup with the hs_hex[type]blocking which resulted in using the shoot blocking rule for a sight test
>Last of the ddraw.ini cleanup

v2.9a
>New script functions: scan_array, get_tile_fid, modified_ini
>New hook scripts: hs_movecost, hs_hex[type]blocking
>Fixed a crash bug in get_game_mode
>Some more ddraw.ini cleanup

v2.8c
>Added the ability to add additional notification boxes to the interface
>Some more ddraw.ini cleanup.
>Fixed critical hits against the player being broken when overriding the critical hit table

v2.8b
>new script functions: atoi, atof
>Moved SkipCompatModeCheck to the [Debugging] section of ddraw.ini
>Removed a few options from ddraw.ini that should never be turned off
>Added an option to apply bug fixes to the critical table without having to supply an ini (Values from killap)
>Fixed broken return value from hs_barterprice

v2.8a
>New script functions: len_array, resize_array, temp_array, fix_array, string_split, list_as_array
>New hook scripts: hs_removeinvenobj, hs_barterprice
>Added an option to adjust the rotation rate of the critter frm in the inventory/new char screens. (From Mash)
>the list_xxx functions can now list over scenery, walls and misc objects.
>A new ammo mod (From Haenlomal)
>Fixed a crash bug in get_uptime
>Moved ExtraCRC and AllowUnsafeScripting into the [Debugging] section of ddraw.ini

v2.7a
>Added an option to make the karma image on the character screen dependent on your current karma
>Added support for using wma, mp3 or wav files for sound, and new looping script functions
>Added array support in scripts
>Added an option to allow the use of the science/repair skills on critters
>Some debug editor improvements (array and critter editing support)
>updater improvements to prevent the crashes that happened during sourceforges maintenance downtime from reoccurring.

v2.6c
>More apperence mod bugfixes (From Mash)
>Fixed a crash when restoring the fallout window while using graphics mode 4

v2.6b
>Fixed a bug in the hero apperence mod that broke player sfx (From Mash)

v2.6a
>New script function: set_map_time_multi 
>Added option to speed up the spinning interface counter animations
>Debug editor now has access to sfall globals, and can show the names of globals and critters
>Fixed a nasty memory corruption bug in hookscripts
>Added an option to increase the number of save slots (From Mash)
>Added improved logging capabilities

v2.5b
>Fixed a crash bug in the hero apperence mod (From Mash)

v2.5a
>Appearance mod improvements (From Mash)
>Added a debug editor that lets you make changes to various values while in game
>The combatdamage hook script can now get the targeted bodypart

v2.4a
>New script function: force_encounter_with_flags
>Added an option to save the console contents to a file
>get/set_sfall_global can now optionally take an int instead of a string
>The limit of 1024 sfall globals has been removed
>sfall globals are now far faster if many are in use at once

v2.3a
>Added the ability to attach voice clips to floating text displayed in combat
>Added an option to override the hardcoded city reputations list
>New script function: get_attack_type
>Added a fix for the original engine issue that could prevent npc levelling with some party compinations
>Fixed reentrency problems in hook scripts
>Fixed the delay loading of d3dx, which became broken when I switched to the newer directx sdk.
>Removed the trait_adjust_* hook scripts, which were causing unfixable script corruption

v2.2b
>New script function refresh_pc_art (from Mash)
>Appearance mod fixes and tweaks (from Mash)
>create_message_window tweaks (From Helios)
>Fixed crc check checking the size of the wrong file when launching fallout from a shortcut

v2.2a
>Added the ability to control premade characters, and add additional ones
>Switched to using a crc check to make sure that sfall is being used with the correct fallout exe
>The multiplayer server is now functional, and the client is included
>New script function: get_light_level
>Two new hook scripts: HS_AdjustSkill and HS_AdjustStat
>Included german and french translations (From Mr.Wolna and Ardent)

v2.1a
>Some elements of sfall can now be translated
>Added a check-for-updates option
>Added an option to allow scrolling of quest lists in the pipboy (From Ray)
>Removed eax support
>Removed win9x support
>Removed the block on steam, and the timeout code

v2.0d
>Modified the trait override code to not run if the perks.ini is not present
>Another attempt at fixing the explorer hang

v2.0c
>You can now edit traits via perks.ini as well as perks
>New script function, remove_trait
>Fixed sfall title display when using the res patch
>Updated hero apperence mod (from Mash)

v2.0b
>The control party members option now behaves slightly better
>The mouse position functions now return the hotspot rather than the upper left corner of the cursor
>Fixed something I broke while adding in Helios's code

v2.0a
>Added new hook scripts hs_findtarget and hs_useobjon
>Added an option to skip the opening movies
>Made a fix to the line of fire fix
>Added an option to give npcs a second chance to spend left over ap at the end of their combat round
>Added new script functions to manipulate weapon ammo
>Added an option to allow the use of tiles larger than 80x36
>Added an option to directly control party members in combat (buggy)
>Multiplayer support (buggier)
>New script function: write_string
>Added an option to replace the mouse cursor used when using skills. (From Helios)
>Added new window related script functions. (From Helios)

v1.49d
>Fixed issue with global scripts not running on the world map when using the new world map speed patch
>Fixed issue with item highlighting only working on the first elevation of each map.

v1.49c
>Hero apperence mod behaviour changes to fix some conflicts with patch dats and sfall saving (from Mash)

v1.49b
>Fixed some parts of the hero apperence mod still running even if disabled in the ini

v1.49a
>Added Hero appearance mod code from Mash
>Extra argument to hook script hs_combatdamage to get the weapon used in the attack
>Fixed set_script bug when used with critters
>New script function set_critter_burst_disable

v1.48a
>Altered numbering scheme to avoid bug in unicode version of windows
>sfall now displays its version number on the title menu
>display an appropriate message and quit when used with steam
>fixed very nasty bug when saving with a patch file loaded
>added new script functions to get the current sfall version

v1.47b
>New script functions: list_begin, list_next and list_end
>Fixed an issue if a global script tried to register_hook a hook that already had a hs_* script attached.
>Fixed an issue with using register_hook across reloads

v1.47
>New script functions set_proto_data, set_self, register_hook
>Further file system script functions
>Hook script changes to aid in mod compatibility; multiple scripts can now attach to one hook point

v1.46b
>New script function get_proto_data

v1.46
>13 new script functions related to a virtual filesystem
>Added a new hook script hs_ondeath
>Added a new option 'GPUBlt' to speed up rendering in dx9 graphics modes by 3-4x
>Using graphics mode 4 or 5 with an out of date version of DirectX now displays a useful error message instead of crashing

v1.45b
>Added an option to prevent fallout from hogging the processor
>Fixed get_script still returning a script after calling remove_script
>set_script can now be used on objects that are already scripted

v1.45
>Added a new hook script, hs_combatdamage
>Added 3 new script functions: remove_script, set_script and get_script
>Fixed the vanilla fallout bug where an instadeath critical hit for no damage wouldn't run the critter death function
>Fixed issue with the initilization function of most hook scripts not being rerun on player reload
>Added an extra check to try and fix WorldMapFPSPatch crashes

v1.44c
>Added an option to reverse the left and right mouse buttons for left handed players

v1.44b
>Added an option to setup a key to toggle highlighting of items on the ground
>Fixed issue with death anim hook scripts crashing on some npcs
>Fixed fake traits/perks not being removed if picked and then canceled

v1.44
>Added two new hook scripts to allow scripting of death animations

v1.43b
>Added an option to play the players idle animation on weapon reload
>Added a fix for corpses absorbing weapons fire

v1.43
>Added an option to display karma changes
>Added new world map speed patch (From Ray)
>Added shiv item code fix (From Kanhef)
>Added fix for imported procedures with arguments (From KLIMaka)
>Added an option to always reload msg files (From Ray)

v1.42
>Added some maths scripting functions: sqrt, abs, sin, cos, tan, arctan
>New script function: set_palette
>New hook script: hs_calcapcost

v1.41c
>Added an option to load multiple patch files at once (From Ray)

v1.41b
>New script function: get_ini_string
>New hook script: hs_afterhitroll

v1.41
>Added new script functions for modifing the critical hit table, ap ac bonus and to support hook scripts
>Added an option to override the default critical hit table
>Added hook scripts. (Only one atm, to override the hit percentage chance modifier)

v1.40
>Added 2 new script functions: get_bodypart_hit_modifier and set_bodypart_hit_modifier
>New options in the ini file to set the initial bodypart hit modifiers

v1.39
>Added 3 new script functions: show_iface_tag, hide_iface_tag and is_iface_tag_active
>Added an option to fix the crash caused by withdrawal effects without an associated description

v1.38
>Added an ini option to skip the compatibility mode check
>Added 11 new script functions for performing generic memory writes and function calls
>Added new sript function: set_hp_per_level_mod

v1.37
>Added support for adding additional movies (max of 32)
>In dx9 mode, avi movies will be used in preference to .mve's if they exist
>Weapon animation codes 11 and 15 now corrispond to file paths of 's' and 't' respectively
>Weapon animation codes greater than 15 are no longer allowed
>Fixed another possible hang on startup problem on win9x

v1.36
>Added an option to increase the number of sound buffers available for sound effects
>Added an option to stop fallout deleting non readonly protos
>Fixed compatibility with v1.7 of the resolution patch when using graphics mode 5 or 6

v1.35d
>Fixed crash bug with thrown weapons introduced in 1.33

v1.35c
>Fixed issues with negative hit chances
>Increased the number of new animation slots
>Trying to set a custom xp table caused a hang on startup with the win9x version

v1.35b
>Fixed player not being able to increase skills

v1.35
>Added an option to set a custom xp table and level cap
>Added the ability to add new weapon animation types
>Fixed a possible issue with fake perks on win9x

v1.34c
>Fixed a bug introduced in 1.33 that caused skills with negative percentages to wrap around
>Fixed elevators again

v1.34b
>Fixed an issue with adding additional elevators

v1.34
>Added an option to define a key to allow you to move the window in graphics mode 5
>Added experimental support for adding additional elevators and modifing old ones.

v1.33c
>Fixed a compilation error in the win xp version that broke compatibility with older processors

v1.33b
>Added some extra script functions to modify some of the vanilla perks

v1.33
>8 new script functions related to adding new perks
>6 new script functions to allow critter specific modifications to skill caps, stealing and combat hit chances.

v1.32
>New script functions: set_fake_trait and set_fake_perk

v1.31b
>Fixed some get_game_mode issues
>A further slight speed increase in dx9 mode

v1.31
>Improved fps in DX9 mode
>Add a 'combat save' fix that prevents saving in combat if you have spent any ap
>Removed the bonus move fix, which was unfixably buggy, in favour of the combat save fix

v1.30
>Fixed movies in DX9 mode
>The compatibility mode check will now ignore the disable themes, turn off advanced text services and run as administrator settings.
>Added new script functions: set_pc_stat_min, set_pc_stat_max, set_npc_stat_min, set_npc_stat_max

v1.29d
>Added a fix for the print to file crash caused by fallouts inability to handle long filenames

v1.29c
>Expanded set_stat_max to work on most of the derived stats
>Added new script functions: set_stat_min, set_car_current_town

v1.29b
>A fix to the ammo damage tweak (from Glovz)
>Added new script function: set_stat_max

v1.29
>Added skilldex, inventory and automap flags to the game mode functions
>set_shader_mode now lets you set a list of excluded and required loops simultaniously
>Added new script function: get_uptime

v1.28c
>Glovz fixed a bug in his AP ammo mod.

v1.28b
>World map speed timer will revert to the normal timer if the high performance timer is low resolution
>Reduced the art cache size override setting

v1.28
>Added a fix for the skilldex button vanishing if you have many active quests and holodisks
>Added a fix for the gain xxx perks not giving all the bonuses that they should. (Will only effect new games)
>Updated the ap ammo mod (From Glovz)
>Hopefully fixed the issues with quickload
>sfall will display an error if you try running the win xp version in win 9x compatibility mode
>Added an option to override the art cache size, to fix F2RP EPA crashes without modifing fallout2.cfg
>Added new script functions: get_shader_texture, set_shader_texture

v1.27
>Added an override console option to fit more text into the console at high resolutions (Not finished!)
>Added a fix for saving/loading in combat with the bonus move perk
>Added an option to automatically set processor affinity to a single core
>sfall functions which expect a string as a parameter now accept variables as well as constants
>Global scripts set to run only on the local map no longer stop running in combat
>Improved the behaviour of set_shader_mode.
>Added new script functions: get_game_mode, force_graphics_refresh

v1.26
>Global script modes 2 or 3 no longer require the world map speed patch to be active to work 
>Added new script functions: get_ini_setting, set_shader_mode, get_shader_version
>Graphics mode 0 was broken in the win xp version of 1.25

v1.25
>Added the city limits patch
>You can now use hardware shaders in dx9 mode when using Mash's resolution patch. Software scalers will not be supported.
>Added new script functions set_xp_mod, set_perk_level_mod
>Graphics modes 1, 2 and 3 are no longer supported.

v1.24b
>Tweaked dx9 mode to be compatible with Mash's resolution patch. (Warning: Using very high resolutions in dx9 mode will be _slow_)

v1.24
>Added options for setting starting world map position and world map viewport
>Added new script functions: get_viewport_x, get_viewport_y, set_viewport_x, set_viewport_y

v1.23
>Added an option to remove the random element from npc levelling
>Added a new script function inc_npc_level

v1.22b
>EAX environment can be set on a per map basis via an eax.ini file.
>Tweaked the way the disable horrigan encounter option works. (Now only affects new games)

v1.22
>Added EAX support
>2 new script functions: eax_available, set_eax_environment
>Bug fixes to save/load/new game hooks (Most visible result is that global scripts no longer run on the main menu)

v1.21
>Added six new script functions: set_sfall_global, get_sfall_global_int, get_sfall_global_float, set_pickpocket_max, set_hit_chance_max and set_skill_max

v1.20c
>Fixed a crash if you set the height greater than the width using scale filter 6
>Fixed a crash bug in the combat_p_proc fix when critter_dmg was called. (From Ray)

v1.20b
>The global shader can declare a variable called rcpres which will recieve the reciprical screen resolution.
>All shaders can load up to 128 textures (e.g. add the lines 'string texname1="filename.bmp";' and 'texture tex1;' to load a texture from data\art\stex\filename.bmp)
>Two new ScaleFilter modes

v1.20
>Added an option to disable the horrigan encounter
>Added two new script functions set_global_script_type and available_global_script_types
>Added two additional execution modes for global scripts
>combat_p_proc fix (From Ray)
>Added an alternative damage calculation formula. (From Glovz)

v1.19b
>Fixed a crash introduced in 1.19a when gaining two levels at once

v1.19
>Tweaks to the way perks work when the script extender is being used: If you go more than 3 levels without visiting the character screen, you no longer loose your perk.
>set_perk_owed now accepts values up to 250, so you can give the player multiple perks in one go
>Updated the ammo patch (From Glovz)

v1.18f
>get_perk_owed will now return 1 as soon as the player levels up, rather than only after they have visted the character screen

v1.18e
>Added an option to modify the encounter rate
>Make use of a higher resolution counter for world map fps counting if one is available
>More bugfixes

v1.18b
>Added an option to make world map encounters independent of world map travel speed. (From Ray, from www.teamx.ru)
>Some bug fixes

v1.18
>Added an option to remove the ability to escape dialogue by hitting 0. (From Ray, from www.teamx.ru)
>Added new script functions: get_active_hand, toggle_active_hand, set_weapon_knockback, set_target_knockback, set_attacker_knockback, remove_weapon_knockback, remove_target_knockback, remove_attacker_knockback

v1.17c
>Made the world map speed patch independant of processor speed.

v1.17b
>Fixed some of the filter stuff that I managed to screw up...

v1.17
>Added an option to use Glovz's AP ammo patch
>Added some upscaling filters (From Dream, from www.fallout.ru)
>Fixed ForceEncounter preventing the encounter with horrigan if it was used to soon

v1.16d
>Added new script functions get/set_critter_current_ap
>Modified world map speed setting to work on copies of the fallout exe's without the speed patch already applied

v1.16c
>Added new script functions get_perk_owed, set_perk_owed, get_perk_available
>Fixed a bug in get_kill_counter function
>Fixed a few bugs introduced in 1.16b

v1.16b
>Added an option to double the number of available kill types
>Some performance tweaks

v1.16
>Added new script functions get_kill_counter and mod_kill_counter

v1.15
>Global scripts are now also loaded when the player starts a new game, instead of only when an existing game is loaded
>Added an option to enable the pipboy on game start
>Added a set_pipboy_available script function

v1.14
>Added the ability to modify perks
>19 new set_perk_xxx functions to modify perks ingame

v1.13c
>You can now change the limit on how far away from the player local maps can be scrolled

v1.13b
>Added the option to change the starting day/month/year
>Fixed a 1.13 bug which broke female players

v1.13
>You can now change the start and default player models
>You can now change the hardcoded in game movies
>Added new script functions (set_dm_model, set_df_model, set_movie_path)
>If you use the fallout2.exe included with killaps patch, sfall will no longer complain about an unsupported exe if you use the sharpshooter fix

v1.12b
>Added new script functions (get_world_map_x_pos, get_world_map_y_pos, set_world_map_pos)

v1.12
>You can change the number of locations displayed in the locations list of the world map
>A fix for the bug that could cause the world map locations list to become unresponsive
>You can tell fallout to use a patch file other than patch000.dat
>You can change the version string that appears in the bottom right of the main menu
>You can use command line args to tell sfall to use a ini file other than ddraw.ini

v1.11b
>Fixed a possible crash releated to trying to load global scripts that don't actually exist

v1.11
>Added the ability to tell fallout 2 to use a config file other than fallout.cfg
>Shaders now have access to the system tick count. (Create a non-static variable called 'tickcount')
>If using a dx9 mode, you can set up a key to toggle the global shader, and control when the shader gets used
>Added new script functions (in_world_map, force_encounter, set_shader_int, set_shader_float, set_shader_vector)

v1.10b
>Fixed a couple of issues with the dx9 graphics modes
>sfall no longer tries to load global scripts if you have the script extender turned off

v1.10
>Added an option to display debug messages in fallout, or to print them to the debug log
>Added the ability to create global scripts. (Scripts that run independently of the loaded map, and are not attached to any object)
>Added new script functions (set_global_script_repeat, input_funcs_available, key_pressed)
>When using a dx9 graphics mode with a non 640x480 resolution and with multiple shaders running, the screen is no longer distorted

v1.9c
>Fixed mistake in ddraw.ini's default settings

v1.9b
>Fixed possible lock-up bug when using graphics mode 4 or 5

v1.9
>If you use sfall with a version of fallout.exe that it wasn't built for, you get a useful error instead of the generic 'requires DirectX 3a' message
>If using a 16 bit colour mode, you can alter the speed of fades
>Added some extra graphics modes that use d3d9 for rendering instead of ddraw
>Can change the initial map to load when starting a new game
>Added some extra scripting functions. (game_loaded, graphics_funcs_available, load_shader, free_shader, activate_shader, deactivate_shader)

v1.8
>If using the pathfinder fix, you can modify how fast game time moves when travelling across the world map
>If using an exe with the world map speed tweak applied, you can change how fast you physically move across the map
>Added a new script function (get_year)
>Fixed a bug when setting TimeLimit=-3 that could cause crashes before reaching the 13 year limit

v1.7
>Added a fix for the pathfinder perk
>Added a new and improved fix for the 13 year time limit, that no longer results in the date wrapping around
>Added a new script function (tap_key)
>You can now set a key to toggle the speed tweak on and off

v1.6d
>Added some extra script functions. (get_critter_base_stat, get_critter_extra_stat, set_critter_base_stat and set_critter_extra_stat)
>Fixed parameter checking bug with set_pc_base_stat and set_pc_extra_stat
>get_pc_base_stat and get_pc_extra_stat now return 0 if an invalid stat id is given

v1.6c
>Fixed bug with get_pc_base_stat and get_pc_extra_stat returning incorrect values

v1.6b
>Added some extra script functions. (get_pc_base_stat, get_pc_extra_stat, set_pc_base_stat and set_pc_extra_stat)

v1.6
>Added an option to reduce mouse sensitivity below fallouts normal minimum.
>Added the option to use a 16 bit colour mode in fallout 2. (Windowed 16 bit is a lot faster than windowed 8 bit)
>Added the sharpshoot perk perception fix for fallout 2
>Made a few extra functions available to scripts. (read_byte, read_short, read_int and read_string)

v1.5c
>More bugfixes to the time limit adjuster.

v1.5b
>Slight bugfix to the time limit adjuster

v1.5
>Added an option to adjust the 13 year time limit in fallout 2
>Added an option to set the initial speed at game startup

v1.4
>Restructured source code so that it's easier to add support for different exe versions
>Created a new dll for the v1.2 US version of fallout 1

v1.3
>Added an option to bind the middle mouse button to a keyboard key. ('c' by default)
>Added a frameskip option when running in windowed mode.
>Fallout's DirectInput device is now used to control speed changes and any other keyboard input this mod requires, because GetAsyncKeyState is unreliable when DInput is in use
>Added an option to force DirectInput into background mode
>The mouse wheel scroll modifier can now be set to 0 to always scroll one click regardless of mouse and windows settings. (This is the new default.)

v1.2
>The whole gameplay speed section of the mod can now be disabled, while still allowing windowed mode
>Added an option to let you use the mouse scroll wheel to scroll through your inventory and save menu.

v1.1
>You no longer need to hex-edit fallout2.exe in order to get this mod working
>You can now edit the controls in ddraw.ini
>Added an additional option to run fallout in windowed mode

*************
** Credits **
*************

ravachol    For the sharpshooter perk fix.
Noid        For the debug patch
Glovz       For the AP ammo patch
Dream       For the upscaling filter code
Ray/Alray   For the active hand and dialogue fix memory addresses, the encounter rate patch,
              the combat_p_proc fix and the load multiple patch files option, and more
Kanhef      For the shiv item code address
KLIMaka     For the imported procedure fix
Mash        For the hero apperence mod and the extra save game slots
Helios      For the skilldex mouse cursor patch, a bunch of scripting functions and the window rounding option
Haenlomal   For another ammo patch, and lots of other stuff (See the changelog)
```
```
**SPOILER WARNING**
**This list of corrections made to the game may contain spoilers.**


==============================
Full List of Corrections: 
Last updated on: JULY/05/2014
==============================

Arroyo:
-------
• Hakunin no longer forgets he is mad at you if you continue to insult him hundreds of times.
• If you find Vault 13 but don't enter it, Arroyo won't change, but Hakunin's description and dialogue will! - this has been corrected
• If you complete Hakunin's quest before getting the bonus training from Cameron, you won't get the training. This has been corrected. 
• The Elder should no longer "forget" being mad at you.
• Telling Nagor you won't find smoke would cause him to run into the wilds and die, but the quest would never be set to failed (crossed out)
• Corrected an instance in several of Arroyo's scripts that could cause unending combat. (that is combat until everyone is killed)
• Correct a problem which caused Klint and Cameron to be over-friendly and never attack the player even if the entire map is hostile.
• Looking at Cameron no longer displays "warrior" instead of his actual name, "Cameron."
• The dialog line "Thank you for your help." was incorrectly labeled as a "Bad" response.
• Door to exit Arroyo temple is now correctly unlocked by Cameron just like it would if you had used the key on it.
• Corrected a raised plate in the Temple of Trials that was detected behind the door you blow through with explosives. Before it was detectable despite there being a solid door (no hole in it yet) in front of you.
• Fixed issue of getting multiple pieces of flint from Aunt Morlis.
• Smoke now correctly disappears during the 4th dream sequence.
• It was possible for the inner door to Cameron's chamber to remain locked even after completing the Temple of Trials.
• It was possible for critters in the Temple of Trials to wander outside player reachable areas.
• Corrected a dialogue inconsistency with Hakunin about his garden when you have negative karma.


Klamath:
-------- 
• Telling Sajag about Whiskey Bob's still will now correctly display a gain of 100xp in the message window.
• Slim Picket:
  *You now lose money (50 or 100) if you chose to pay for learning about Geckos/the Great outdoors.
  *Playing as a woman and talking with Slim now displays correct dialogue lines
  *Various other corrections to the dialogue tree within the script.
• Dunton Brothers:
  *Convincing the Duntons that someone is watching them now correctly displays a gain of 250xp in the message window.
  *The Dunton brothers no longer spawn spiked knuckles each time you enter combat.
  *Buck Dunton no longer gets angry at you when you call him Buck.
  *Fixed a bug that would cause the Dunton's script to crash if you save and reload the game.
  *Talking to the Duntons in town about work, turning them down and leaving the map will no longer cause Torr to disappear.
  *Fixed some scripting bugs when talking to the Duntons about work after first refusing to help.
  *The Dunton's shop inventory transfer to their bodies only when on the main town map.
• Whiskey Bob:
  *He now gives you $65 when you convince him to pay you more. (He gave you $55 instead before)   
  *He now, as was intended, snubs you off if you have a negative town reputation.
• Unlocked dialogue options for Maida Buckner during the Torr rescue quest. (prevented by bad scripting before)
• Guard brahmin quest would never get crossed off if you decide to rustle the brahmin instead. (this has been corrected)
• Obtaining the Fuel Cell Regulator now correctly displays a gain of 200xp in the message window.
• Killing Torr or any of the brahmin will set the quest to failed and cause the Duntons to run off. If you told Torr to run away and then   attack the brahmin, you would see a float over the invisible Torr after combat ends. This no longer happens.
• After scaring off the Duntons (thereby failing the rustle quest), you can NO longer tell Torr to run away as well which would allow you to   get the quest to rescue Torr which should only be gotten after a successful rustle quest.  Several script flukes occurred as the result of   this but no longer after applying this patch.
• Fixed a dialogue bug in Maida's script (while talking about the Den) that would cause the script to bypass a check concerning the release   of Sulik. 
• If you use repair skill on the car in Klamath (the one with Fuel Cell) it could display "Error" in the message window.
• Maida Buckner now says Redding is to the south east rather than south west.
• If you had exactly $124 and asked for the bath that costs $125 in Klamath, then the money check would pass and you would get the bath. No   money would be removed from you inventory, however.
• Fixed crash with using the bulletin board during combat.
• Fixed dialogue loop in Ardin’s script which prevented Rescue Torr quest from getting crossed off.
• Torr no longer thanks you for saving his Brahmin with red (angry) text. He now says it in the normal float color text.
• Trappers in Trapper town no longer have all their float text in red. Their floats are now the default float color.
• Killing the newly obtained brahmin by the Duntons, which were obtained upon successfully rustling the brahmin from Torr, no longer   prematurely ends the game as if you had killed the brahmin in Arroyo
• Klamath yellow dog no longer barks (happily) with red text.
• Telling Torr that you are not ready for his quest and then asking him again would cause him to no longer offer the quest. This is no longer  the case.
• If the player agreed to help Torr, then talk to the Dunton brothers and agree to rustle the brahmins, then talk to Toor and make him  runaway and THEN kill all radscorpions before talking with the Duntons again, they leave the map without rewarding the player. This is no longer the case.
• Completing the rustle quest but not accepting the reward no longer leaves the guard brahmin quest as incomplete.
• It was impossible to obtain XP for freeing Sulik through Maida's dialogue. This is no longer the case.
  *Also possible to get XP for freeing Sulik through the quest. 
• When attempting to scare off Torr with Empathy all of his lines are blue- even the ones where you won't help him. This has been corrected.
• A dialogue option regarding geckos was being displayed for Smiley even if he never spoke about it.
• Asking Whiskey Bob to give you a drink (after passing a speech check) would cause the conversation to end prematurely. The reason for this was that the game was attempting to use a dialog line only for dumb characters and thus anyone who had an int >3 could never continue the conversation.
• Bodies no longer age on the Cliff map allowing the bodies there to be looted at any time.
• If you tell Torr you CAN help but then say you can't right now, the quest still appears in your status screen. This is no longer the case.
• If you leave the map and return, the robot turns non-hostile. This is no longer the case.
• If you work through the dialog tree until Slim offers training but decline, from then on he treats you as if your skill is too high to be trained. This locks off any possible training in the event you asked about it, but just didn't have the cash to spend the first time, etc. This is no longer the case.
• It is no longer possible to exploit a bug by which if Mrs. Buckner frees Sulik as a quest reward, you can talk to Sulik *before* talking to Maida and give him $350, gaining 500 EXP.  If you then talk to Maida, she frees Sulik again (since it was a pending reward), gaining you another 500 EXP.  
• Looking at Smiley after having found him now displays a proper description.
• Whiskey Bob's still now becomes non operation after the player betrays him and tells Sajag about it. This was done to fit the dialogue Bob gives you complaining about his still being smashed up by someone.
• It is no longer possible for Maida to keep asking to find Torr once you tell her he is dead. This would sometimes cause the quest to reactivate as well.
• Removed a duplicate dialogue option regarding Smiley's death when speaking with Mrs. Buckner.
• It is no longer possible to ask about Vic once he is in your party.
• Clicking on Sajag when an enemy of the town now correctly causes him to give an angry float and attack you.
• Party member backgrounds were the same no matter if you're in the woods, in town, or in the caves. This is no longer the case.
• When you call the Duntons dumb and ugly they will now correctly attack you.
• Completion of bartering with the Duntons would result in a blank response screen and an option of done which then takes you to the correct end barter response message from the Duntons. This is no longer the case and the irrelevant blank response has been removed.
• You can no longer ask Whiskey Bob about quests you've already completed.
• Sulik no longer keeps talking about Smiley's being missing, despite the player have already rescued him.
• Dialogue no longer ends abruptly when asking Maida Buckner for a drink.
• Goo in toxic caves no longer mutates you if you are wearing any type of power armor (before you would only be protected with just regular power armor)
• If you drive the car to Toxic Cave, you won't be able to access the car trunk. This has been fixed.
• The description of the broken down car with the regulator in the backseat did not change even after picking up the item.
• Offering to buy Whiskey Bob a drink with < $5 would end the dialogue prematurely. This has been corrected.
• Maida no longer keeps asking about Torr after his death.


Den:
----
• Tubby NOW tells you about Redding and mentions something about it - modified dialogue
• Having sex with Joey will no longer cause him to disappear when you leave the map and return back to it.
• You can now get different rewards ($500, $1000, or full $2000 + stuff) from Fred depending on how much you let him initially keep. – before  only got best reward
• Anna's Ghost:
  *Killing Anna's ghost no longer triggers a bug that would remove various dialogue options to ask people about Vic.
  *You now gain the correct amount of xp for burying Anna's bones (600 xp)
• Major dialogue fixes when talking to Rebecca about the death(s) of Fred and Derek.
• The orphans outside each store NO longer continue to accumulate items after the death of the shopkeeper they deliver their stolen items to.
• Fixed a bug in how your barter skill affects the amount Metzger pays for your companions.
• The members of Tyler's gang should now attack you if you attack whoever's guarding the church door.
• Fixed an error in One• Tooth Billy's float dialogue.
• Removed the tent roof tiles that were scattered on one of the Den slaver run maps.
• You no longer call Cassidy "MacRae" when selling him to Metzger.
• The game no longer says you've helped Lara's gang when you help Tyler's gang.
• You now get the correct message and EXP for helping Lara's gang.
• After you complete the "get 200 back from Fred" quest, the quest "Get book from Derek" would show in pipboy even when you didn't ask Becky for more work.
• Sometimes a message would show up in the message window about trying to access the brotherhood outside door even if you were nowhere near it. This is no longer the case.
• You can no longer enter the unfinished residential area of the Den.
• Corrected issue with the door to Metzger's storage building that would cause them to relock upon leaving the map. (they would be open, but the caption would say there were securely locked)
• Obtaining a bad reaction from Tubby would cause him to alter his prices when you barter. The modifier was set incorrectly, however, so instead of charging more, he would charge less.
• It can no longer take Rebecca years to repair he still.
• Corrected display message when looking at Rebecca's still
• You no longer incorrectly get xp for delivering Smitty's meal late. Also made it so that the variable is set to the correct state (failed) rather than finished. It is now also possible to get a new dialog line from Mom about her complaining that you delivered the meal late. At the same time, a bug was corrected here which caused this line to always be displayed.
• Mom no longer reintroduces herself every time you talk with her.
• Killing Anna the ghost now sets her quest to failure.
• After saving Vic, if you talk to him with having a full party, he says that he'll wait for you at Mom's but he would never leave the room. This has been corrected.
• Unlocked dialog float when Vic enters his house in Klamath (this was unobtainable before due to 1 missing line of code.)
• After attempting to steal from you, the orphans' animations would appear to become stuck. This would cause them to appear to not have death animations if you killed them when they are in this state. This has been corrected.
• Karl in the Den had an INT 10 check that shouldn't have been one - was a typo on the devs part.
• Rebecca will now correctly attack you if you are a childkiller.
• Dumb characters will now give an appropriate float when banishing Anna from her house.
• Becky's Still:
  *Using a tool to destroy the still no longer displays a nonsensical "That does nothing" message right after saying the still was destroyed.
  *When one approaches Becky's still after getting Frankie's quest the message that she has a still appears even though the player already knows this. This has been corrected.
• Frankie
  *There is now a pipboy quest entry regarding Frankie's request to find out how Becky sells her drinks so cheaply.
  *Tweaked/fixed how his script handles the destroy still quest.
• One Tooth Billy:
  *Fixed a bug that would cause his script to crash
  *Fixed issue preventing him from correctly going home to bed at night and returning in the morning.
• It is no longer possible to ask the Slaver at the door of the Guild about joining the Slavers once the player has already become one.
• Lara's gang no longer remains on the player's team once the player helps them win the fight against Tyler's gang.
• Rebecca is no longer set as an evil critter. The reason for this change is that killing her counts as killing a good critter and all dialogue with her points to her being a fairly good person (she really hates slavery, so makes sense...)
• It is no longer possible to use the "barter exploit" to keep Vic's radio.
• The door in the north-eastern wall in Flick's room can now be locked/lockpicked like all the other doors.
• Fixed dialogue bug with Metzger regarding Vic fixing the radio.
• Hopefully fixed townspeople in the Den from becoming unresponsive when they travel between locations.
• If you talk to Vic for the first time while stupid, you'll go to the wrong dialogue node. This is no longer the case.
• Fixed issue where choosing the combat dialogue option when talking with Tyler about entering the church would not close the dialogue screen correctly and would render it unclosable.
• When you sleep with Sheyla, she initiates dialogue shortly afterwards. If you talk with her again before that and choose to sleep with her a second time, the game then locks up. This is no longer the case.
• Attempting to talk to Metzger (clicking on him) in combat and then killing him causes his script to break.
• Joey now walks back to his gang after having sex with the player.
• Having sex with Karl would not update your sex status. This has been corrected.


Redding:
--------
• Sheriff:
  *You no longer can keep getting the reward from a previous quest by declining the next one and talking with him again.
• Bar brawl quest:
  *You can now end the bar brawl peacefully. - You MUST speak with BOTH of the miners to end it peacefully.
  *A message is now correctly displayed in the message window telling you that you "broke up the bar brawl." - did not do so before.
  *Now if you talk with just one of the miners and for some reason report back to Marion, things no longer get "messy" in the scripts
  *Sheriff no longer says that you jailed one of McGrew's miners when you jailed one of Marge LeBarge's miners to stop the bar brawl.
• A greeting message is now displayed when you first enter Redding.
• Going down the well in Redding (not main map well) now takes you to the correct area.
• Marge no longer says that Dan supports NCR.
• If you finish the Widow Rooney quest by talking to the mayor, you would miss out on the xp you should get by finishing the quest.
• Music now plays while in the tunnels under Redding (typo prevented a music track from ever being called)
• Music now plays on the underground entrance map to the Redding Mine
• Killing all the molerats will no longer cause Jackpot Jane to remain stuck in "fight commentator" mode.
• You can now get a town reputation greater than or less than neutral.
• The Sheriff should recognize that you're a ranger even after you've completed his quests.
• Arguing with the Sheriff about letting the "whore cutter" go will no longer lead to dialogue that starts all of his quests over again.
• Lou now has a dialogue option in her main speech tree to leave dialogue. Before you had to ask her something before being able to leave dialogue.
• It is now possible to get all the town reps in Redding.
• Town map for the mining camp now correctly displays the name of "Mining Camp" instead of "Mine Entrance" which is what is displayed  when you are in the entrance map to the Great Wanamingo Mine.
• Altered dialogue of Caravan "castle" guy to greater clarify when the caravans should arrive.
• Fixed some scripting issues with Josh regarding is dialogue about valuables.
• It is no longer possible to ask James Hoffy about the GECK after already finding one.
• Giving the chip to McGrew no longer puts it in his inventory like as is done with LeBarge.
• Madam Modjeska no longer greets you like it is the first time after already having spoken to her.
• Looking at townspeople would sometimes give a description of "Error". This is no longer the case.


Vault City:
-----------
• Autodoc:
  *Now malfunctions for stupid characters.
  *Fixed various dialogue errors.
• Medic Andrew (courtyard):
  *Fixed numerous dialogue errors involving the combat armor implants.
  *Phoenix implants now take only two days as that is how long he says they take.
• You now get the XP for having both the account book AND the bishop holodisk - before only got the disk xp if you had both in your inven.
• You can no longer gain (or lose) infinite karma by commenting on Martin's singing in the Vault.
• Barkus no longer initially says he will pay you $250 for Davin (was a typo and should read $200)
• Gate guards of Vault City now correctly tell that Marcus is a mutant and Lenny is a Ghoul - If you are a citizen AND if you are not one.
• When talking with Dr. Troy in Vault city you no longer say you are poisoned when you are irradiated and vice versa.
• Thomas Moore in Vault City no longer rants when he is not on the map anymore. (You would see text floating, but not Mr. Moore)
• Fixed issue of Randal charging you more if you fooled him with your fake citizenship papers.  (I believe this is part of the same issue when he would charge you more if you were a real citizen, captain of the guard, etc)
• The guards in the courtyard of Vault City now acknowledge your status as Captain of the Guard (before they just called you a citizen).
• Fixed a bug in Happy Harry's stock, where he still has a bunch of expensive items in his inventory after you end dialogue.
• Fixed a bug that causes you to become trapped in Vault City's armory if you try to break in as a servant.
• Fixed a bug causes Valerie to just give you back a new cattle prod instead of an upgraded one if you ask her for a discount.
• Fixed a bug that made it difficult to get Dr. Troy to ask you to bring him some jet after the v1.02 patch.
• Fixed the bug in the Vault City Amenities Sub• Officers that caused them to charge less if you weren't a citizen.
• Randal's prices are now higher (since the person who programmed Vault City wrote all of the barter modifiers so that they did the exact opposite of what was intended).
• Stark must now actually see Marcus or Lenny before making a fuss about bringing them into the city.
• It's now possible to get the Autodoc Enhanced/Lowered Hitpoints II perks from the Autodoc in the Vault City courtyard.
• Val will no longer do the conversation with Vic even if she is not present (at night)
• Added case in McClure's script so that if you already repaired and optimized the plant, you can still talk with him about the econ disk.
• Guard in the house at the left of main gate now has the correct script attached.
• Talking with Randal in Vault City after the first time will no longer cause him to reintroduce himself and call you "stranger"
• Vault City's vault computer will only refer to Gordon being "right about the plant information" if you talked with him about it.
• Finally got to the bottom of the door in the Vault City's vault remaining closed, despite having opened it with bare strength/crowbar.
• Floating text no longer appears in Cassidy's bar in Vault City when the bar is closed and no one is supposed to be around.
• Before it was impossible to steal from Charlie in Vault City. This is no longer the case.
• Buying the false citizen papers from Wallace and then turning him in no longer prevents you from ever becoming a real citizen.
• The Raider's account book is now removed from your inventory after you show it to Lynette in Vault City.
• It should no longer be possible to lose the back end of your car by leaving it at the gate, going to another town, saving/loading and returning to Vault City.
• You can no longer get unlimited xp from the VC computer after you beat the game.
• Unlocked spoken dialogue with Lynette (regarding the Raiders) which was never said before because a global var was never being set.
• Dr. Troy's initial dialog was never being displayed. Now when you speak with him for the first time you will get his correct initial dialog.
• Vault City Main computer will now raise your electrical damage if you are a dumb character - this was broken before. Thanks to Timeslip and his tweaks this issue finally became fixable.
• It is no longer possible to sneak into the Vault in Vault City in combat mode when you are not a citizen.
• It is no longer possible to "use" explosives on the stuck vault door. This would cause some dialogue inconsistencies to occur. Instead, the door acts as other doors do. You physically place the explosive in front in the attempt to destroy it.
• Bar patrons in the Vault City council area no longer stand around at night giving floats as if they are asleep.
• Harry's shelf will no longer keep restocking after he dies.
• It is no longer possible to stand behind Wallace's locker and take the Day Pass from there.
• As long as Puking Charlie lies on the ground we can keep using the Rad-Aways on him getting 100 exp each time. This is no longer possible.
• Corrected an instance where Lynette's voiced dialogue did not match her subtitles.
• Corrected an instance when talking with the gate guards as a dumb character two dialogue options with the same text would but would lead to different outcomes. This has been corrected and the correct dialogue option is now displayed.
• In Vault City's Vault the background while talking to party members is no longer the incorrect one.
• The player no longer stands with his back turned when listening to the Vic/Val conversation.
• When playing as a dumb character the player's float when finding the wrench buried under the rocks is now appropriate.
• When playing as a dumb character the player's float when repairing broken vent in the Vault on level 2 is now appropriate.
• You can't ask Dr Andrew for healing if you have crippled limbs but full HP. This also goes for Lenny, Dr Fung and some but not all dialogue nodes of Dr Troy. This has been addressed.
• Party members now use the Adobe background like is used with Lynette.
• Stark will no longer give text floats to the player despite not being able to see the player.
• Repairing the powerplant and telling Lynette you did this will now grant you citizenship. Due to a bug, this wasn't possible before.
• If you insert the hydro-mag part into the powerplant's maintenance terminal AND then log-off immediately, on another log-in the part is not there anymore. In that cause, it's impossible to repair the reactor. This is no longer the case.
• Fixed an instance where you could get a dialogue line when talking with Skeev about showing citizenship papers but yet you don't actually have them.
• Fixed bug that prevented Lydia from giving her end of game dialogue.
• Tweaked the triggering for conversations with Vic and his daughter. They shouldn't happen with Vic outside the building.


New Reno:
---------
• Salvatore
  *Salvatore no longer locks up when you click on him after becoming a made man, nor if you decline a mission he gives.
  *Salvatore no longer freaks out if you talk to him after he just gave you a mission. He now says the correct message of "Go see Mason."
• Bishop (Carlson quest)
  *Now get $750 if you ask for $750 rather than luckily getting $1000
  *It is now a bit harder to get the $1000 - before it was easier than the $740
  *Can now get the $500 - before got nothing
  *Changed a speech option that was marked as neutral but was really a bad one.
  *No longer duplicate lines asking about his health
  *When asking about his health, Westin's name no longer comes up
• If you sell your NPCs to Big Jesus they now actually disappear
• The comedian now correctly says the 2nd of the two new routines he has after you beat the Enclave. This one occurs if you got Angela Bishop pregnant. Before he would just explode and never say the line.  Now he correctly displays the line and then blows up to the cheering of the audience. (I guess that is what happens to you when you mock the daughter of the boss's you are in...you get shot in the head! ;0)
• All bugs (dialogue, crashes, etc) with T-Ray should be fixed. (Thanks to Seraph for the work he already did)
• Fixed a glitch in how the car is handled in New Reno after you get it back from T-Ray.
• Fixed a bug where if you would come to the Chop Shop on foot, your car would appear there.
• Old Man McGee and his slot machine (Bishop casino) have been added and are now perfect. His proto was on the map, but his script was not assigned to him.
• Mr. Bishop's safe should no longer cause crashing when trying to rig it with explosives.
• You are now be able to find the map to the SAD from Sam Pritchard's map. (prevented before by bad scripting)
• If you have a family quest active when you turn that family hostile, the quest will be crossed out (set to failed) in your quest list. If you manage to talk to your employer without him attacking you may get some unexpected dialogue in this case. This has been corrected.
• After wiping out the raiders and speaking with Bishop he may say that you had Skynet with you even if you don't have the robot. He actually means Sulik since the variables are mixed up.  This has been corrected.
• Discount modifier is no longer incorrectly applied with Renesco which allowed you to get all of his goods for $0
• "When you've completed the secret transaction job Salvatore has given to you, go talk to him with Intelligence 3 or less. When he asks you to join their family, because you're dumb you can't talk to him and the dialogue screen closes. You don't join the family, you gain the   job's xp, plus you can repeat this. Every time you talk to him, it happens as if you have done the job again and you get 1000 xp for free."   This has been corrected.
• If you didn't also perform quest 9 for Bishop you won't get to be a Made Man if you ask for more work after this, but you will if you pick the "pleasure doing business" line. This has been corrected and you must (as was intended) complete every quest from Bishop to become a mademan.
• If you talk to Bishop after delivering the briefcase, without being a Made Man or having an active quest, and he doesn't have any job to  give you, Bishop will accuse you of screwing up the Westin assassination. This has been corrected.
• Minor scripting fixes to Mason and how variables are handled.
• You get the briefcase from Moore in Vault City to give to Mr. Bishop, but if you kill Bishop, steal his files, and complete the eliminate-  the-raiders quest trail, this never gets crossed off your action list for Vault City. (If you go back to Moore, he keeps telling you to  deliver it to Mr. Bishop. This has been corrected.
• NPCs NO longer disappear forever after sleeping with either/both of the bishop women and then returning downstairs. (JOY!)
• Issue with variable being set regarding the stash in Golgotha told by Myron
• You can no longer get an infinite amount of free jet from Jagged Jimmy J by exploiting a script error.
• Corrected a bug where Myron's guards would be called into the room but would just follow you around forever rather than attacking you.
• Several bug fixes with Eldridge:
  *He will no longer attack you if you ask him for upgrades after beating the Enclave.
  *He no longer grossly overcharges you.
  *He no longer upgrades your weapons for free when your barter skill is greater than 90%.
• The New Reno bartenders now charge you LESS (instead of MORE) when you're a prizefighter or have beaten the Enclave.
• Killing Myron or convincing him to leave will now lower the Mordinos' power instead of increasing it.
• The hole in the wall of the Cat's Paw has been filled in so you can no longer run through it.
• Fixed a bug that causes what was meant to be a debug message appear in the display when you pay Renesco money for the mine part.
• Fixed the bug where Miss Kitty would always charge $703 for dramatic requests, regardless of the many modifiers that lower her price.
• You can now get the secret stash under the "Trash" cross in Golgotha without knowing about the grenades hidden in a toilet in the Mordino Casino.
• The street band now actually sings.
• Wright's daughters no longer display error in the message box when you look at their description.
• Myron is no longer equipped with Needler ammo when you first enter his combat options screen.
• Fixes to Wright's and Bishop's safes.
• The Masticator in New Reno no longer displays "error" when you look at his description.
• The doors to New Reno Arms now have scripts attached to them.
• You no longer have to sleep with Mrs. Bishop to lockpick her safe.
• Drug dealers in New Reno now charge less rather than more when you defeated the Enclave or are a made man, prize fighter, or pornstar. The modifier was backwards.
• Jules will no longer acknowledge your car if you left it on Commercial Row and go to Virgin Street on foot.
• It is now possible to peacefully let Lloyd go. Before both end options led to combat.
• Getting knife training (as a male) from Lil Jesus no longer increments the sex counter. This should only happen if you play a female character and actually sleep with him, but for some reason the same would occur if you were a male. (even though you don't sleep with him)
• Boxing fixes:
  *Boxing names are now set properly for stupid characters.
  *You can no longer get infinite boxing rematches if you box for the first time after defeating the enclave.
  *Boxing name, "Lightning" no longer has an addition space after it in all the float messages.
  *It no longer says you beat the masticator if you fight and defeat his replacement
  *Camera now centers on the announcer when the match first begins (no longer is the opponent outside of view)
  *Stuart Little no longer disappears when you lose against the Masticator, say you want to rest, leave the map, and return.
  *Becoming a prize fighter now correctly displays the message that you have become "Heavyweight champion of New Reno" 
  *Becoming a Prize fighter now correctly raises your damage resistance by 5. This now works thanks to Timeslip's engine tweaks.	
• If you enter New Reno via Commercial Row you will start in the upper left corner while your car is in the lower right. The same thing happens in the east side of The Den. Both instances have been corrected.
• Lil Jesus no longer chastises your Melee skill if it is extremely high (295+)
• Bishop's guards at the bottom of the stairs now recognize you if you are doing quests for Bishop.
• Tweaked Bishop's safe so it no longer says ("you cannot repair") when you change the combination or ("you find no traps") when you do indeed find and disarm traps.
• It is no longer possible to tell Mason you solved the Lloyd situation before ever speaking with Lloyd.
• Fixed message error when damaging Wright's still. There was a duplicate line which could potentially cause a crash. In addition, the line that you destroyed the Wright still was never being displayed.
• When digging up the ghoul on Gologotha, there is some grey text which goes by too quickly to read. This text was actually part of the float he gives before you dig him up and thus was not supposed to be displayed anywhere. This has been fixed.
• Going down Lloyd's hole by means other than dialog would cause your NPCs not to follow you down the hole.
• Angela Bishop fixes:
   *She no longer yells at you for killing her father when you have destroyed the Enclave and are a female.
   *She no longer only gives float dialogue when you click on her and are wearing Power Armor.
• Craps/roulette dealers in the casinos were not being set correctly with the family they work for.
• Myron will now correctly carry more (10 lbs) when he promises to do so if you ask him to wait. - this was broken before. Thanks to Timeslip and his tweaks this issue finally became fixable.
• Going on date with Miss Kitty after defeating the Enclave now correctly increases you agility by 1.
• Going to see Myron as a hooker (through Miss Kitty) now enables you to see Myron. Before, going to see Myron this way did not give you any advantage. 
• Fallout 2 hintbook now correctly updates all your stats to 10s, your skills to 300, and your hit points to 999. Thanks to Timeslip's tweaks this finally became fixable.
• Having an NPC (who is not able to have sex) when talking with Miss Kitty would bring up dialog options about NPCs having sex leading to a dead end in the dialog tree.
• It is now possible to learn about Myron's hookers from Jules. His script would never set the variable before.
• Female boxing fans are now correctly labeled as females.
• Corrected a bug in Myron's guard's scripts when talking with them as a stupid character. Duplicate options would be displayed with both pointing to different nodes. The correct dialogue lines are now displayed.
• When choosing your name as a made man, the option for "Killer" is no longer displayed twice.
• Salvatore's guards on the desert transaction are correctly stocked with 5mm JHP instead of .223 ammunition.
• Junkies no longer continually accumulate Jet due to being unable to use it on themselves.
• It's no longer possible to get infinite boxing rematches before winning the game by *failing* a speech check..
• Corrected an instance where Myron would display an incorrect dialogue option when he won't join you because you have CH 1.
• It now takes time to go to and return from the Salvatore-Enclave transaction.
• During boxing matches, the boxers you fight now correctly display the right descriptions. Before they were all described as generic boxers.
• Some dialogue float errors with Myron
  *He would not display the correct float when Lenny was in your party
  *There was a script error that prevented a float line from being displayed when Marcus was in your party
• Corrected incorrect floats by the boxing fans during boxing matches depending on whether the player was male or female.
• When playing as a dumb character the player's float when finding out that the car's missing is now appropriate.
• If Lloyd becomes hostile in the basement it is no longer possible to enter peaceful dialogue with him as if nothing happened.
• Fixed various scripting issues with Lloyd and how his script handles going to Golgotha with/without him.
• Casino dealers now correctly return to their tables after combat.
• The talking slot machines in the "Desperado" sometimes give error messages when your character is drunk/drugged. This has been corrected.
• Fixed a dialogue scripting error when asking Majorie Reed about Jet.
• Fixed a scripting bug which prevented Stuart Little from giving the correct special dialogue lines when choosing a specific boxing name.
• Fixed several scripting bugs with T-Ray and getting the car back which caused inconsistencies in receiving xp/rep.
• T-ray now gives the correct floats when you tamper with his belongings/lockers.
• Reoriented a table in T-Rays shop to make it accessible to the player.
• Reoriented ammo found on the 2nd floor of the Shark Club which was out of reach of the player.
• Corsican Brothers now correctly give special dialogue lines when selecting specific Porn Star names.
• Casino girls no longer give floats in red.
• Casino girls' floats for prizefighters and porn stars are no longer reversed.
• If the player is a slaver, it is no longer impossible to complete Mordino's second quest.
• Using lockpick on locked doors at the Desperado basement or the second floor of Bishop's casino no longer cause the message "That does nothing." to come up regardless of whether or not you succeed in your lockpicking attempt.
• The temporary bonus given by Miss Kitty to NPCs during sex is now correctly applied.
• The singing trio at second street no longer have different names depending upon whether you "look" or "examine" them.
• If you completed Salvatore quest 3: Enclave transaction (but do not go hostile) and cancel your Made Man Salvatore by killing all Salvatore & his men, you could join the Wright family children insect quest, where you meet the transaction again. This is no longer possible.
• Some of the slot machines in New Reno casinos can not be accessed because 'somebody blocks them' - even though nobody is. This has finally been addressed!
• Attempting to talk to Pretty Boy Lloyd (clicking on him) in combat and then killing him causes his script to break.
• Fixed minor dialogue error after asking Myron to take off his armor.
• Fixed a minor dialgoue error with Jagged Jimmy J where playing as a dumb character you could get a normal character dialgoue line.
• Enclave soldiers at the secret transaction had the plural 'Soldiers' in scrname.msg rather than the singular.
• Fixed dialogue bug when talking with Chris Wright choosing options (1-4-1-4). The dialogue would end prematurely.
• You now need a respect level of >= 15 rather than > 15 to become fully respected by Salvatore. Before it was impossible to reach this level without exploiting the dialogue.
• Fixed bug where a dialogue float was never displayed when you have Miria/Davin work as a fluffer.
• It is possible for some dialogue paths with Renesco to prevent you from asking about mine purifier parts when you really shouldn't be prevented from asking him.


Sierra Army Depot:
------------------
• The terminal on the second floor of the Sierra Army Depot now correctly disables the force fields and shock plates.
• Fixed a continuity error with a couple of the dates given by Skynet.
• When you activate the alarm on level 1 of S.A.D., it will now correctly activate the alarm and release the brain bots within the adjacent secret room, instead of giving you a permanent artificial RadAway addiction.
• You can no longer turn off the alarm on level 2 of S.A.D. by both attempting to disable it and hacking into the computer, thus giving you the EXP for both.
• You can no longer walk on top of the pot on level 3 containing a holodisk.
• You can now correctly guess the password to disable the shock plates on level 2 of the S.A.D.
• Cleaned up errors with the computer when constructing the brain bot (would display the status of the bot incorrectly)
• Disabling the Robot repair terminal now displays a message saying you did.
• Extracting a brain from Skynet should now return the specific brain that was installed.
• Robots on Level 4 are now released from their enclosure when Skynet gets angry.
• If you release one of the viruses the game says you have 4 minutes to evacuate but the game kills you after only 1 minute. This is no longer the case. The original intent was that you have a minute per level of the SAD to evacuate. Thus 1 minute to exit level 4 before dying, 1 minute for level 3, etc. This was broken but now works as it should.
  *Fixed a message error that caused an incorrect line to be displayed when you hit the end of the timer.
• You no longer get xp from the lvl 1 computer by pressing help and then not running the diagnostic test.
• Fixed a message display issue with electric floor plates and robots stepping on them. Wouldn't attach the object name to the message.
• Security bots no longer make dialogue floats after having first become active due to an alarm going off and then later inactive (eventually going invisible too) when the alarms are reset.
• If you anger Skynet (the terminal), then talk to it and ask why you should help it, the message says the door to the room slams shut, but in reality it doesn't. The door now correctly closes.
• Evil Skynet now kills your entire party rather than just stopping after killing only one party member.
• Robot eyebots didn't spawn with any weapons. They now spawn with Robo Melee Weapon 1. Robot eyebots at the Enclave used Robo Melee Weapon 2, so this correction seems reasonable.
• Fixed inconsistency in how the lights flash after setting off the alarm.
• Fixed scripting errors with the Munitions Access Terminal and disabling force fields.
• Fixed a bug which caused a crash when trying to destroy a previously destroyed emitter using explosives.
• Robots on level 4 now correctly remain hidden until an alarm is raised like is done with the robots on the other levels.
• Fixed a bug which caused robots not in the enclosures to go invisible after the alarm is reset.
• When Skynet joins your team, he now correctly disables the security on level 4, like he does to the other levels.
• One of the mines near the shack with a howitzer can't be disarmed or triggered. This has been fixed.


NCR:
----
• Killing (ok killing) or stopping Jack in the power plant now correctly displays a gain of 3000 xp in the message window.
• Nording will now say he gives you $50 instead of $500 if you fail - (Caravan runs)
• Merk now steals stuff from your car if you blow off the guy who can guard your car. (Never fully implemented by the original designers)
• Myron now disappears when you sell him to Merk
• Fergus(NCR) no longer walks out of the building and disappears forever when you try and use any type of skill on him.
• The guards that follow Merk should now always be present when he is on the map. Before, this was not always the case.
• If you save while Merk is moving to his next destination, and then reload, his script would freeze and you would be unable to speak with  him until you leave the map. This has been corrected.
• Due to a dialogue bug, you could become a ranger without ever completing the quest to free the slaves. This has been corrected.
• Clicking on Hal during the caravan rides would cause the variables used during the ride to reset thus preventing the caravan from ever ending. This has been corrected as well as three minor dialogue lines added so that Hal at least says something when you click on him.
• IN<4: You can get the Spy Holodisk from the computer and even tell Tandi about it, but you can't report to Gunther and get the reward because of the IN requirement.
  * Added 3 lines of dialogue allowing you to get the deserved xp. (You were told to go get the money so you should)
• All issues associated the fight with Lenny in Merk's basement
  *ALL NPCs now remain hidden during the fight and reappear after the fight.
  *Saving and reloading during the fight no longer causes the player to become stuck in the ring
  *There was a pretty nasty bug that if you had multiple slots filled with a same type of gun (ie different amounts of ammo in each one) you would end up with more guns than you started. This has been corrected.
• The stairway in Merk's basement has been fixed so it doesn't appear to be going through the wall.
• The Stockman's Association sign is now in Duppo's shop.
• The townsfolk will no longer display "Error" as floating text.
• You can no longer have conversations with the sink at the entrance.
• Issues with variables not being set for Doofus to watch you car.
• NCR now has a entrance greeting message
• You could continue to threaten Dr. Henry in NCR about getting his papers even after completing the quest
• Using the mutant serum on Lenny during the fight no longer causes you to become stuck in the fighting ring.
• Forcefield to Westin's farm now turns on and off correctly.
• Dialogue screen should no longer keep popping up if teammates or other npcs try to access the door Duppo's store.
• Geiger counter in the shelf behind the NCR guard in the house on the Bazar map is no longer turned on.
• Asking Duppo about finding Carlson will no longer lead to the incorrect node hence to the incorrect response.
• Completing the serum quest for Dr. Henry and talking to the robotic dog, but not taking it with you would reset the quest allowing you to redo it an infinite number of times. This is no longer the case.
• Having fixed the Vault 13 computer and then asking Westin for the guard job (and getting accepted) directly after reporting Bishop is dead is no longer possible.
• When Jack goes to jail, he is no longer armed. His gun was going to a locker that did not exist, and thus his gun would never get removed.
• Merk will now recognize the fact that you have killed Doofus when he tells you to go do it.
• The overseer in Vortis' building should no longer attack the player when he is in the main room.
• Talking with a patrolling slaver guard in from behind the fence no longer causes him to think you are trespassing.
• Threatening Dr. Henry and failing a speech check now causes guards to come running. This was broken before.
• The policeman (Deputy Karl) who opens the door to Oswald no longer gets stuck in certain cases.
  *Added dialog for dumb characters to speak with Oswald (dumb characters have the option to speak with him, yet this is impossible since dumb characters can never get dialog with Karl to see Oswald)
  *Fixed bug where dumb character would talk with him and if party members were not present, Karl would refer to them.
• Doofus in NCR is no longer named Skeeter when you hit the review button.
• Vortis will no longer get stuck in his room or on the way to his room.
  *Added dialog line when you speak with him when he was on his way to the back room. He would attack you if you talked claiming you are breaking in the back room even though you are talking with him in the main room. Now he will tell you to come back in the morning if you talk with him as he moves to the back room. Once he hits the back room (and you enter it) he will yell at you and call for guards like he did before.
• Duppo:
  *Fixed bug for dumb players which would cause the Duppo to talk about cattle drives rather than Weston
  *Fixed bug which caused stupid characters to get the smart line about Carlson and smart characters to get the stupid line.
•"Take care of Officer Jack" for Mira quest no longer pops up when Jack dies even if it wasn't active before.
• Fixed bug with Westin and him reoffering you the quest to guard the brahmin if you already are doing it.
• If you do not have the science skill to disable the Slave Pens, it is now possible to still complete the quest by destroying the doors. Before, destroying the doors would do nothing and the slaves would stand there despite there being a missing door.
• NCR guard warning floats are now displayed in red.
• Carlson's kid:
  *Fixed some issues with threatening Carlson's kid and him not reacting properly. 
  *Fixed an incorrect dialogue option being given.
• You can no longer get multiple copies of the NCR history holodisk if you keep asking Tandi about 'shadeesands'. 
• Talking with Westin as a dumb character and choosing the option about Vault 13 no longer prematurely ends dialogue.
• Talking with Doctor Jubilee about the Mother Lode\saying "Ask more" no longer prematurely ends dialogue.
• Playing as a dumb character and asking Tandi about NCR history prematurely ends conversation. This is no longer the case.
• Corrected an incorrect dialogue option from being displayed when speaking with Vortis as a dumb character.
• You can no longer ask Buster about the GECK after you already find one.
• Hal is no longer on the player's team while in town.
• If you abandon the NCR cattle drive you can are no longer able to pick up a reward.
• The guy who pays you for the NCR brahmin quest is no longer on the player's team.
• When playing as a dumb character the player's conversation with the "talking door" in the Stockman's Association is now appropriate.
• When playing as a dumb character the dialogue options with the Bulletin Board is now appropriate.
• Pressing 0 in dialogue with Buster interferes with his inventory swap. This has been corrected.
• Telling the Hubologist that you won't kill her for Merk causes you to get the letter quest without any message or explanation. This is no longer the case.
• Party members now use the Adobe background like is used with Tandi.
• Fixed a useless skill tag check in the Enlightened One's script.
• The three inferior Brain Bots are now checked for weapons.
• Offending the Enlightened one no longer causes the dialogue to exit without any warning.
• It is no longer possible to fight Lenny again despite having killed him with the serum (would result in a crash)
• Fixed rare bug which caused Merk to reoffer the quest to retrieve Dr. Henry's papers.
• Fixed a bug which caused Merk to reoffer the quest to kill Doofus.
• Merk now correctly reacts to the player having killed Doofus.
• Doofus is no longer incorrectly labeled as an evil critter. He is now considered neutral.
• Attempting to repair the power plant terminal before dealing with Officer Jack would cause several bugs to arise. This has been corrected.
• Corrected scripting errors with Mira and the quest to kill Jack for her.
• Mira now correctly gives you booze on the house after telling her what happened to Jack.
• Killing Lenny no longer blocks some dialogue options for Mira from showing up.
• Dusty no longer continues to give you free booze everytime you talk with him for having beaten up Hoss.
• If you beat up Hoss so he becomes unconscious, Dusty is now aware of this unlike before where he only becomes aware of this when Hoss wakes back up.
• Picking the lock to Westin's house would result in Felix yelling at you despite the fact that he may not see you at all. This is no longer the case.
• Tandi no longer talks about Westin after he has been killed.
• Peasants in NCR Downtown can no longer walk out the gates of NCR during daytime.
• Fixed the issue where Oswald's jail cell can be locked and yet opened thus preventing Karl from reclosing the door.
• Grant, a guard to Westins' ranch, now correctly faces the right direction after letting you in.
• Fixed issue where you have to provide the door password to Duppo's backroom to exit the backdoor even though you're already inside.
• Fixed issues with Mikey not properly selling all types of iguana on a stick.
• Fixed instance where retrieving the computer parts from V15 before completing the 'deal with NCR' questline would prevent you from speaking to Tandi and truly completing that questline.
• Vortis would threaten to kill you if you touch the door after several attempts. He now lives up to his promise.
• Fixed instance where asking Buster about Westin leads to the comment he would offer if instead asked about Carlson, and asking about Carlson leads to the comment he should offer about Westin.
• Fixed a crash with Hoss when he's trying to fight you and you don't have a weapon in your hands.
• Corrected instances where Tandi or Buster would refer to Roger Westin as Frank Westin.
• Fix for Chosen One having the car but leaving it behind and arriving in NCR by joining a caravan.
• Ratch no longer initially keeps saying he installed the blower in your car each time you enter the map.


San Francisco:
--------------
• You can now copy the vertibird plans by hacking into the Shi physics database yourself - can do this only once.
• Bar on the Oil Tanker
  *No longer closed 24/7
  *Various dialogue error fixes
  *Bartender now actually carries booze
  *Bartender now restocks booze, etc every couple days
• Badger will now actually turn the Hubologists hostile if you either hurt a vagrant or him (He said he did but nothing happened)
• Various fixes to the physics, chemistry, and biology terminals.
• Vikki and Juan:
  *Leaving the map during scripted sequence between Vikki and Juan and then returning will no longer cause their script to freeze.
  *Fixed dialogue error when talking about the "Hub's latest book"
  *Should no longer be able to go through their scripted sequence multiple times.
• Fixed a dialogue error with the Hubologist's main computer.
• AHS-9 will no longer keep giving stupid characters xp for getting fuel.
• Dr. Fung:
  *Acquiring of implants works perfectly.
  *You no longer can get the regular implants after you get the enhanced ones - thereby causing you to have BOTH regular and enhanced.
• You can now finish the spleen quest by assassinating Dr. Wong within one day after his refusing to give you the spleen and then going to Dr. Fung as usual. (This was prevented by a bug before)
• Stupid characters can now get one training session for the Dragon/Lo Pan in SF - was prevented by bad scripting before.
• Leaving the map before the scripted fight with Lopan and Dragon ends no longer causes Lopan to remain stuck inside the ring.
• You can NO longer get double experience by taking advantage of a glitch with Badger and delivering fuel.
• If Handy hacks the Shi computer for the fuel it would trigger Badger's death sequence as if he was the one who did the hacking. This is no longer the case.
• If you deliver the armor to Jing in exchange for money or tanker fuel, every time you talk to Crocket afterwards he would whine about not getting any fuel even if you never promised him anything.  Variables were incorrectly being used here but has been corrected.
• You can pay Crocket to upgrade multiple armors as long as you don't leave dialogue, and lose money (assuming you pay, that is) and one Power Armor each time, but naturally when he's done you only get one back. This would be sort of the opposite of bug exploitation though  but has been corrected anyway.
• All bugs associated with the ring fighting have been fixed. (i.e., no more crashes, scripts wigging out, becoming stuck in the ring, opponents becoming stuck, etc)
• Matt (Brotherhood guy) no longer disappears right in front of you.
• The Captain of the tanker will no longer say that your people are on the oil rig if you weren't even aware that they were abducted..
• Several holes in the walls in the Hubologists' base were filled in so you can no longer run through them.
• Fixed a hole in one of the walls in the BOS base.
• You can no longer use the chemistry workstations to get fuel for both the tanker and the Hubologists.
• Your party members will now be hidden when you watch the tape of Horrigan killing Matt.
• Fixed a bug where Chip would get mad at you for asking him for information when in reality you did no such thing.
• Dr. Fung will no longer cause the game to freeze when you ask him for stimpaks after he refuses to heal you because you don't have the money to pay him.
• You now have to actually mention Doc Holliday before Dr. Fung will put Chip's spleen back in for free.
• Killing all the Hubologists now sets the "get fuel for them" quest to failed.
• Corrected an instance that would cause Matt to reask for help even after already accepting the quest.
• NPCs should no longer be able to walk out of the foyer of the tanker (and thus walk around parts of the map that are impossible to get to)
• Corrected a script error that caused Dave to no longer display useful dialogue options (such as those regarding fuel)
• Having Badger siphon the fuel from the Hobbologist to the tanker no longer sets the variable of successfully completing the quest to get fuel for the Hubbologists. Instead the variable for filling the tanker is set.
• There is now a greeting text when you enter.
• If you happen to have both the quest to kill the Emperor and AHS-9 active, completing one will automatically cause the other to be crossed out (failure - since you become the enemy of the other side now)
• Corrected a bug with Hubologist hard drive formatting. You could do it an infinite number of times and gain an infinite amount of karma.
• Slowed down the floating text over AHS-7's head when he gives you a zeta scan. It was almost impossible to read before.
• Peasants no longer move about (thus use turns) while you fight in the ring.
• If you get the hardened armor from Crocket but remove it from your inventory and speak with Dr. Jing again, you could reinitiate dialog and get the quest all over again.
• Accepting the quest to get Chip's spleen back, telling him Dr. Wong has it, Refusing to help put back it in, refusing again when Chips pleads for help, and then finally accepting would cause Chip to continue being mad at your for refusing (despite you finally accepting) and the dialogue option with Dr. Fung would never appear.
• Getting fuel from the Hubologist by means of Badger would not set the Hub fuel reserves to empty and thus using their main computer would still show fuel in the shuttle.
• Added means to direct fuel from the Hubologist computer (given the player directed fuel to the hubs in the first place) in the event the player gets stuck and cannot get fuel to the tanker by any other means.
• Fixed issue with getting permission from Ken Lee to use the computer by getting a good reaction as a stupid character. (a bit pointless since dumb characters cannot use the Emperor, but it was a bug that needed to be fixed nevertheless)
• You no longer have a dialog option with Chip to talk about you missing Tribe if you do not know that your tribe has gone missing.
• It is no longer possible to ask about your missing tribe with various NPCs before you know it actually happened.
• Speaking with Lo Pan about training as a dumb character would display non dumb end conversation options. This has been corrected.
• The Shi Guards in the room with the Emperor now react when the player breaks through the forcefield.
• It is no longer possible to get xp from both Matt and AHS-9 for preparing the tanker when playing as a dumb character.
• Jing will no longer add the delivered armor to his inventory so you can't steal it back.
• The red and blue guards in the Steel Palace are now on the same teams.
• Having the Hardened Power Armor quest bypasses Crocket's check to see if he's out of chemicals. This is no longer the case.
• "I got the quest to retrieve verti plans for Shi, then for Hubologists, as I already have the plans I gave it to Hubologists and then retrieved it with Badger's help along with the fuel. Then I killed AHS-9 (with super stims) gave plans to the Shi doctor, and then talked to Ken Lee. He congratulated me killing AHS-9 but didn't mention the plans. The quest to get the plans from Navarro for Shi didn't cross out." This is no longer the case.
• "When one helps the rocket supervisor from Hubologists to retrieve both verti plans and fuel he's all happy. I managed however to copy the plans and steal the fuel for the tanker using Badger's help and he still says that he needs help but no option to grant it is available." This is no longer the case and a new line of dialogue was added to be said by him in this case.
• If you drop the Vertibird Plans after getting Handy to copy them from you, you can ask him to do it again. This is no longer the case.
• "Even though Badger will get the vertibird plans for you if you have the Brotherhood quest active and gave the plans away, it won't allow you to ask Badger for hacking in the first place." This has been corrected.
• Corrected an instance where available options when speaking with Ken Lee would lead to him telling the player the Emperor is a computer and no option would be avaiable to the player to express surprise about this. This has been corrected.
• You were getting more karma than you should have when you kill Lopan without specifically getting a quest to do so. This is no longer the case.
• When playing as a dumb character it is no longer possible to get the Tanker fueled and ready to go AND install the NavCom ("again") despite it already being installed.
• After completing Dragon's quest to challenge Lo Pan, Lo Pan's quest (if obtained as well) doesn't cross out and vice versa. This is no longer the case.
• Lo Pan no longer displays a nonsensical dialogue option after having taught the player four times and the player asking for training once more.
• Added prevention so it is no longer possible to set off explosives during the Badger cutscene.
• Fixed various issues with Ken Lee in regards to gaining access to the Emperor and killing AHS-9
• Some entries in the Chemistry and Physics terminal now correctly advance time after reading them.
• Chip no longer disappears forever after his spleen has been restored.
• Corrected Chip's orientation when he returns back to the Tanker after getting a new spleen.
• Fixed a dialogue issue with Chip and getting Dr. Fung to help for free.
• Fixed dialogue issues with Suze during and after rescuing her.
• The Shi people now properly give their dialog floats when you kill ASH-9, rather than always giving the floats about the challenge between Lo Pan / Dragon.


Raiders' Base:
--------------
• Car no longer disappears when you go down the manhole in the secret entrance and then come back up.
• Corrected one mine which could only be seen after already stepping on it.
• The player will now stop when a pit trap is noticed. (just like what is done when a mine is spotted)
• Base now has a button on the world map menu.


Vault 13:
---------
• You are now able to get Goris to join your group after the Vault 13 massacre. - would keep leaving you saying the pack was in trouble.
• Gruthar no longer turns hostile if you use any type of skill on him. Was setting the hostile variable for some reason.
• Joseph in Vault 13 will no longer double your radiation when you ask him to cure you.
• Your party members will now be hidden when you watch the tape of Horrigan killing Gruthar.
• Fixed potential crash occurring in Vault 13 after the death of Matt
• Corrected an incorrect dialogue option from being displayed when speaking with Ariel as a dumb character.
• It is now possible to receive the "Talk to Goris" quest from Gordon.
• It was possible for Dalia to be killed by the Enclave despite you having not sent her away from Vault 15.
• A few doors were pickable only with lockpick skill and not lockpick tools. This has been fixed.
• Fixed some dialogue issues with Goris when playing as a dumb character.


Vault 15:
---------
• No matter where you would enter the Vault 15 map (world map, elevator entrance, underground), you always end up at the southern end of the 1st map. This has been corrected.
• Zeke is no longer pissed off when you come back to see him after being annexed by NCR.
• The guard on level 3 with the H&K P90c now has the correct ammunition.
• You can no longer have conversations with the sinks on level 2.
• Vault 15 entrance map now has a greeting message upon first arriving.
• Fixed glitch with the forcefield in the Vault that made it impossible to disable.
• It is no longer possible to barter with Darion in Vault 15.
• With extreme Traps you can't open the outside elevator door after Lockpicking it because you keep detecting an undetrappable trap. This is no longer the case.
• The guard on level 2 with the hunting rifle now has the correct ammunition.


Enclave:
--------
• The terminal in the entrance area to the Enclave can now be hacked if you don't have the presidential pass key. Requires HIGH science skills.
• You can no longer return to the Enclave after you beat the game and destroy it.
• If you are a stupid character and talk with President Richardson he would call the guards on you, but no one would come.  This has been corrected as well as a few other instances when guards should have been called but never were.
• Horrigan should no longer be able to shoot through doorway/doors during the final fight scene.
• You can no longer tell Murray to disable the reactor, then do it yourself and get double xp.
• The Elder can no longer run through the forcefield.
• You can no longer get a "back to log on" option in the terminal if you lack the prerequisites to get "log on" in the first place.
• Sergeant Granite now displays the correct animation frames for holding the pulse rifle.
• Corrected dialogue scripting bugs with Murray.
• Convincing Murray to shut down the reactor, no longer causes him to still say "What's the alarm ringing about?"
• It is no longer possible to stand on a computer terminal directly northwest of Murray. 
• Added rockets to a rocketbot in the barracks area. Unlike the other bots, it carried no extras.
• Corrected issues with the computer terminal at the entrance.
  *If you kill the President and swipe his passkey, but return and activate the Counter Insurgency Protocol before blowing up the reactor (i.e. Frank Horrigan hasn't shown up yet), then the terminal will still claim that it has located a target. This has been addressed.
  *The terminal no longer incorrectly checks your sneak skill when it should have been your science skill
  *Fixed some oddities related to logging in as Smith, J
• Fixed some minor dialogue errors with Martin and talking about saving your tribe/blowing up the reactor.
• The Elder no longer gives an incorrect dialogue response when asking her about the effects of FEV.
• Corrected a dialogue error with Dr. Curling when talking about the player's claim of humanity.	
• Corrected a dialogue error with the President when taking about releasing the toxin on the world.
• Corrected a dialogue error when trying to take the President hostage.
• Corrected issues with the President and the dialogue responses given depending on the type of armor the player is wearing.
• Blowing up the reactor's controlling terminal now correctly damages K-9, Dogmeat, and other forgotten NPCs.
• The Elder no longer has the Arroyo background when talking to her at the Enclave.


Navarro:
--------
• Navarro male sergeant is no longer using the female proto.
• Talking to the gate guard as a dumb character would eventually make his talking head disappear. This is no longer the case.
• Mines have been fixed so that they can actually be spotted. Before they would only be spotted after you stepped on them.
• Corrected an incomplete conditional check with Xarn that allowed the player to get xp in three different ways.
• Corrected an error that could cause Chris in Navarro to end up in a looping dialogue.
• When hanging around the locker with the K-9 motivator, it no longer says you "received the k-9 motivator" when you are carrying the FOB.
• The quartermaster now correctly directs you to the Power Armor locker. Before he would just keep telling you to come back later. A very dumb bug caused this to occur.
• It was possible to get stuck in combat even when you were not in view of anyone/anything.
• It was possible for dialogue to end with Cookie and then suddenly reopen again without the intent of the player.
• Chris now carries a radio with him. (since he uses it to call for help)
• If you Super Stim the Navarro Commander to death and then tell the guard outside you're there to clean the commander's room or retrieve the FOB the guard speaks to the dead commander to inform him of this. Some code was added to check that the commander is alive and thus act accordingly.
• Fixing K-9 as an evil character caused two floating text lines to appear right on top of each other after dialog ended, making both impossible to read. This is no longer the case.
• The door to Chris' shack can now be blow up with explosives. This will of course cause Chris to become hostile
• Tweaked Xarn's script and how he reacts to you coming through the door from the vents or from the main door to the room.
• When playing as a dumb character the player's dialogue option about the radio after talking to Chris in Navarro is now appropriate.
• Corrected party backgrounds. Underground backgrounds are now Military Base instead of Junktown. Above ground backgrounds are now Wasteland instead of Military Base. Junktown is now used at the Gas Station.
• Chris no longer keeps calling you a stranger and acts surprised at seeing your car (if you have it) each time you talk with him.


Gecko:
------
• All known issues associated with Gordon of Gecko have been corrected.
• All known issues associated with The Brain have been corrected.
• All known issues associated with Harold have been corrected.
• Corrected an instance when you could no longer get the good ending for Gecko after fixing the power plant.
• Entering an incorrect sequence into the robot command terminal would cause the same affect as entering in the "wrong" command which causes the meltdown. This has been corrected.
• Talking with Lenny about the G.E.C.K would set a variable that is also used by Harold thus preventing you from ever obtaining the reward from him for fixing the powerplant.  This has been corrected and Lenny is now using a different variable.
• Fixed a bug that made Skeeter upgrade your weapons for free if your barter skill is greater than 90%.
• Fixed some bugs in Gecko Power Plant Desk Guard's dialogue:
  *A loop where you can't end dialogue.
  *An instance where you say you want to ask about something else twice in a row.
  *Several instances where a dialog option would send you to the wrong dialogue node.
• Your car no longer disappears when you go directly to the junkyard from the world map.
• Harold no longer starts talking about skin when you ask him why he called you Vault Dweller.
• The Brain's dialogue now correctly changes after fixing the Reactor.
• Unlocked dialogue with the Brain if you stole a talisman rather than being given one.
• Added Econ disk quest to pipboy
• Filled in missing dialogue in Wooz's script
• After you give Cheesy Poofs to Brain, no longer starts to talk about Hydro Magneto Regulator, even if the power plant is already fixed.
• You can no longer get three plasma transformers from Jeremy in Gecko.
• Hank in Gecko powerplant would think you are carrying the reactor part if you were in fact carrying a crowbar. This is no longer the case.
• Lumpy and the dogs in Gecko now evacuate the location after the reactor blows. The lacked the code to do so before.
• Lumpy will now move around the Gecko junkyard map as was originally intended. He will either be in his house, in Skeeter's workshop, or by the brahmin. This was the original intent by the devs, but the code was broken/incomplete.
• Lenny's responses when pushed are no longer in red.
• Corrected an instance where the voiced dialogue for the Enclave soldier on the network did not match his subtitles.
• You can no longer ask Lenny for healing before you learn he's a doctor.
• If Lenny heals you for free because you didn't have enough money he doesn't inform you of this. This has been corrected.
• Wooz has no in depth dumb character dialogue so the fact that a player could ask for booze was incorrect.
• Playing as a dumb character will no longer cause NPCs to give floats in red when they clearly are not angry.
• Party members now use the Hub background like is used with Harold.
• All the residents of Gecko now become hostile when you start making a ruckus. Before, only the Brain and his minions would.
• Fixed a bug/oversight in the Gecko reactor control computer script that lets you bypass the access code sequence.
• Saving your game in the Gecko junkyard no longer causes Lumpy to teleport on game reload.
• Wandering ghouls on the main Settlement map no longer wander through the reactor doors into the area beyond it, making them inaccessible to the player.
• After getting the replacement part of the reactor, Festus no longer addresses the players who never spoke to him with dialogue intended for players that have already talked with him.
• You need to first know about Skeeter before you can ask Lumpy about him.
• Fixed bug where Lumpy would always say that Skeeter is in the workshop next to him.


Modoc:
------
• When you take the watch to either Cornelius or Farrel you now NO LONGER can do the quest again when talking with Cornelius. (If you had a million of these watches you could actually redo this quest a million times and get millions of xp from Cornelius.)
• Fixed all the stuff with Miria and Davin. You should now have no problems sleeping with either of them.
• Bess no longer disappears forever when you go down the Shitter or Well.  (Still not a 100% perfect, but at least she is no longer lost forever.)
• Laddie now leaves your party when you become an enemy of Modoc.
• If Grisham is killed during the battle with the Slags, he will no longer reappear back in Modoc.
• ALL crashes (infinite fadeouts) have been fixed for the Grisham family. (if you lock the door to the room though, there are issues of Grisham's script crapping out.  Also, if Jo AND Grisham are killed, Bo never appears at the wedding, but the wedding still goes on.)
• Fixed glitch where when if you have one of the Grisham kids in your party and you save on the Modoc main street map and then reload the game, they would appear back in their house rather than beside you (thereby causing them to run back to wherever you may be on the map)
• Jo now places Gecko on your map after he tells you the location of it.
• Grisham - It appeared that if you saved every Brahmin, you would never see the message that you saved the brahmin, get the 250xp point for it, or an increase of 2 rep points in the town. This has all been corrected now.
• Fixed a bug that caused Grisham to keep asking for $1500 to compensate for his brahmin, regardless of whether you've already paid him.
• Fixed a bug that caused your followers to stop following you around town if you successfully convince Grisham that you were just giving Miria or Davin a physical when he catches you having sex with them.
• Disappearing/Shifting door bug in Modoc
• Safe in Farrel's house can now be opened if he is dead and but his body is still visible
• The guards outside the Ghost Farm will now ALWAYS force dialogue with you.
• Fixed a bug that prevented you from telling Balthas about finding Jonny if you brought Laddie to Jonny at the Ghost Farm.
• Guarding the Brahmin now has a Pipboy entry.
• Brahmin no longer get stuck in the pen when you let them escape.
• Fixed bug where Bess would get outside the gates, but not off the map which wouldn't trigger the reputation and karma change.
• Laddie would follow you around invisible if you did not fully complete the Find Johnny quest.
• Karl now appears back in Modoc when you tell him to go home.
  *everything was set up in his script to do this but he was never placed on the Modoc map. I added him to the map where the original devs wanted him - Modoc Main street.
• The wedding with Miria or Davin will now really be a "shotgun wedding" Before Grisham would disarm during the wedding despite having had a shotgun in his hands before.
• It is no longer possible to talk with Karl normally (as if nothing happened) once he becomes hostile.
• If you begin to ask Jo about a GECK, but at any point select an option that ends dialog before actually getting the quest, when you subsequently talk to Jo, this branch is missing from dialog options, so there is apparently no way to activate it again. This is no longer the case.
• Jo's shop no longer keeps restocking after he dies. 
• Cleaned up the gate script attached to the brahmin pens. They now correctly stay open when you are near them allowing the brahmin or other critters to exit freely.
• Laddie no longer vanishes when you blow up the outhouse.
• Guarding the brahmin now displays a message in the window saying that all the dogs are dead.
• Corrected a duplicate global bit being used by the guy in the slaughter house which would cause Farrel's garden quest to break.
• Rearranged nonsensical farewell dialog options in Farrel's script
• Balthas's check for considering you a good character has been modified. Not only does he check your rep in Modoc like he did before, but he also checks to see if your global reputation (karma) is below or equal to -500. If one of these conditions is satisfied, he refuses to disclose information to you.
• Playing as a dumb character now correctly sets the variable for delivering the slag message to Jo in Modoc. This means that Vegeir no longer keeps asking you to deliver the message and it is now possible to get the rifle from him for your services.
• Using a Doctor's Bag on Bess heals her leg and now correctly makes he get up like if you healed with your doctor skill.
• Fixed a scripting error with Davin's script regarding sex.
• Added prevention so it is less likely (hopefully impossible) to set off dynamite during the wedding.
• After completing the quest, you can no longer still tell Cornelius that Farrel has the watch in his safe.
• Grisham no longer refers to Davin as his daughter after you marry him as a female player. The dialogue lines were mixed up.
• Bess can no longer be crippled when the player goes down the toilet. She never follows you down anyway, so why should she get hurt.
• If you married Davin/Miria before telling Grisham about the outcome of guarding the brahmin, you would never be able to complete the quest. This has been addressed.
• Grisham no longer appears back in Modoc after being killed at the Ghost farm.


Military Base:
--------------
• Before, Goris was the only one who can highlight this on your world map even though Chris in Navarro and Jimmy in Vault 13 both tell you the location of it.  Now all three place it on you map.
• Melchior the Magnificent's text lines no longer fly across the screen thereby making them unreadable.
• You can no longer use lockpick, traps, or science to repair to repair the generator on the first level. Only repair skill works (or repair tools).


Broken Hills:
------------- 
• Fixed an infinite money bug in Broken Hills, where the Refinery Supervisor would keep giving you money to let him keep the refined uranium. 
• Patched a hole in one of the houses in Broken Hills.
• Fixed a bug that caused you to become stuck in dialogue mode with Liz.
• Doc Holiday will no longer take money from stupid players without healing them.
• Chuck Stodgers will no longer freeze and stop responding/moving if his path is blocked when he is running away.
• Brian and Liz now move to their sleeping areas when it is night (prevented before by bad scripting)
• Fixed infinite karma bug when talking with Eric in Broken Hills (due to variable being reset after being rejected by powerplant dude)
• You can no longer barter with the jail guard thus "buying" the cell key for $1.
• Telling Marcus about the missing people will no longer cause him to send the conspirators to jail as if you completed the other quest.
• The jail guard will no longer complain about the escaped convicts being missing if you double cross them and send them back to jail.
• Talking to Phil the bartender and choosing "Whats there to do around here" as a female character no longer makes him reply with "You look like a pretty burly guy."
• You now correctly get experience points for breaking into Liz's stash.
• Tipping Phil now correctly deducts the tip from your inventory.
• Destroying the cell door with explosives now causes the guard to become hostile.
• Liz's shop inventory no longer keeps restocking after she dies.
• The quarreling couple will no longer keep quarreling during combat.
• Elmo will now correctly disappear when all the mutants die.
• Henchmen in will no longer make non-combat floats in combat.
• Phil no longer treats dumb characters as if they have visited him before when first meeting with him.
• When playing as a dumb character the player's float when running over Lumpy with the car is now appropriate.
• The old ghouls will no longer make old ghoul floats during combat.
• Fixed dialogue scripting errors with Liz.
• Fixed issue with Liz and entering her secret stash.
• Fixed dialogue scripting bug with Franc which would cause dialogue of other npcs to be displayed in his dialogue window.
• Fixed dialogue scripting bugs with Dan.
• Dan now correctly leaves Broken Hills after you persuade him to leave.
• When asking Phil about things to do around town, he no longer tells you about things you have already done.
• Phil no longer says there are people in jail when you did the jailbreak or that the purifier is busted even though you fixed it.
• Added a missing script to a door in Marcus' house.
• The jail doors now correctly relock when you throw the anarchists back into jail.
• Fixed bug where the cell door to the jail was left open after putting all the conspirators in jail.
• Changed Eric's description from "You see a greasy, sweating man." to "You see a greasy, sweating ghoul."
• Fixed issue where you could no longer ask Francis about arm wrestling or the miner note once you tell Marcus about the NCR scientist's plans.
• If your reputation is low enough, Liz in the General Store says she won't sell you anything, yet you can still Barter if you press the button on the right. This is no longer the case.
• Liz's shelves still restock even after she dies. This no longer happens.
• You could still fail a steal check on Liz's shelf even after she is dead. This is no longer the case.
• Tweaked the way Doc Holiday checks for hurt followers to be in line with other doctors in the game.
• Confronting Francis about the missing people now properly removes the note you find on one of them.
• You can no longer exploit infinite free healings out of doc holiday by listening to his ramblings.
• Fixed bug where Manson and Franc would teleport out of jail after saving and reloading the game after persuading the jail guard to give you the key.
• Ants or other creatures in the mine won't trigger finding the secret area with Chuck.


Misc:
-----
• K-9's armor definition is no longer bugged where it would lose its innate AC bonus after it levels up.
• Unnamed Wrights will no longer address you as a Prizefighter if you're a Made Man for them and vice versa.
• Various instances of the so called barter-upgrade exploit - Fixed for Morlis and the flint; acquiring of combat implants in Redding, and Elridge in New Reno and all his upgrades that he can perform.  See Per's guide for specifics on how one can "utilize" this exploit
• The Bridgekeeper’s robes were not being accounted for when a character in the game determined what you were wearing.  This trigged a bug that caused characters to think you were wearing just your Vault 13 suit when actually you had the bridgekeeper’s robes on.
  *Fixed for: Wallace, Lynette, President, Dogmeat, Tandi, and Marcus.
• The "infamous" 1 NPC bug (where you could take 1 NPC in Navarro or Enclave) as well as doctors not healing your 1 NPC should now be corrected. - Recompiled the needed scripts using the corrected party.h file by Haen
• The flint now looks like a rock when you drop it (instead of a large crate)
• Countless spelling corrections.  I have checked every single .msg file that the game uses and fixed all that needed to be corrected.
• Poison now actually poisons you
• Drinking Gamma Gulp beer or Roetgen Rum will now radiate you (Gamma 5 and Roetgen Rum 10)
• Telling Karl to come home is now displayed in the pipboy
• Various cosmetic fixes to some of the pipboy entries
• Wording for gaining of experience points should now be consistent. It should always read "You gain x experience points"
• You should no longer have conversations with sinks in the game - all random encounter traveler scripts have been removed from them
• Caravans should work much better.
• Endorphin blockers quest should now be crossed off after you speak with Dr. Troy about them.
• It is now possible to get a town rep besides Neutral at the Ghost farm.
• Viewing AutoDoc and Alcohol Hitpoint perks on the character sheet will no longer crash the game.
• Stuttering issue when wearing combat/regular leather jacket.
• m60 and bozar sounds no longer switched.
• World map slowed down and encounters should be more frequent with higher cpus. (also updated exe for future support of the addon pack)
• Removed random potential death due to misplaced code from Dr. Troy's script
• Vault-Tec spellings
• Description of the 10mm gun - now says cylinder.
• Numerous misc script fixes: incorrect calls, syntax errors, etc.
• The Light Step perk is now used with every single mine found in the game. Before only a select few utilized this Perk.
• Pretty much all barter price inconsistencies should be dealt with. (meaning that prices going through the script as opposed to just using the barter button should now be the same)
• Recompiled the 12 or so scripts that had wrong animations defined due to an error in the original definition of them.
• Increased the count for variables to be assigned for a good dozen scripts that did not have enough being set. (this change was done in the scripts.lst file)  This should fix several "random" bugs that may occur in these scripts.
• Skynet should not longer behave weirdly after completing the game (like turning hostile and repeating the same message over and over)
• Wright murder should no longer trigger if you never got the quest or head about Richard Wright.
• Added use of expanded lockpick, electronic lockpick MkII, and supertool kit to all scripts that use the basic lockpick/toolkits.
• Goris no longer displays a dialogue option to heal when he is already at full health.
• Vic no longer displays a dialogue option to ask where Ed is after you have met Ed.
• Sulik should no longer uses melee weapons when he has ranged weapons in his inventory and you told him to use ranged.
• Corrected an error in the end game script for New Reno regarding checks for the Jet antidote quests.
• You can now install the fuel cell regulator yourself rather than having Smitty do it.
• Time now passes when going from San Fran to the Enclave and back again. (1 day each way)  Before this happened instantaneously.
• Edited party.txt so Sulik and Lenny can now use grenades. Didn't seems like there was any reason that they should not have been able to do so before. This has been tested with Sulin and he uses them just fine. He is pretty good with them too.
• Fixed various instances where the player has no message for completing quests - Lynette and Westin delivering Holodisk, Dr Troy and all jet quests for example.
• It is now possible to get the combat implants using Combat Armor II and Brotherhood armor. Regular combat armor takes precedence.
• Bartering is disallowed for Festus in Gecko.
• Fixed some issues with Marcus and how he goes hostile if attacked.
• If Cassidy dies (before he is recruited) his bar would never close and would continue to operate without him. This is no longer the case.
• If you run out of gas on a town circle, entering the town will make you appear so you can refuel. Thus, no longer should you lose your car by running out of fuel over a town circle.
• Sharpshooter Perk should now behave as it should. Thanks ravachol!!
• Corrected a bug in several scripts that prevented text from being displayed in the message screen. (Could potentially crash the game as well.
• Several special encounter around Den/Klamath would show up as error.
• Fixed issue with inc_childkiller - would increase karma by (15) in some cases.
• Fixed bugs with the display messages for using items/skills on doors, objects, etc. (Would say "this does nothing" but the door would be unlocked, etc.)
• Corrected issue with a general script bug concerning those few critters that make use of the game's detailed reaction system. About 50 scripts had the issue. You should notice a better reaction (good or bad) from many characters now. Karma and playing a good/bad characters now plays an even great impact in the game.
• Several doors (such as the slave pen doors in NCR could be destroyed just by punching them. I added a conditional for explosives like all the other doors in the game check.
• Added a preventive towards the "too many items bug" - shopkeepers now wipe their inventory during each restocking time. Game critical items will not be cleared out though.
• Several children in the game counted for two child kills instead of just one.
• Some scripts were displaying incorrect colors (when using the empathy perk) for several dialog lines. Lenny and Salavtore are such examples.
• Cyberdog now correctly has 117 HP when it is level 3.
• Vic now has 90 HP when he is level 3.
• Marcus, the Brain Bot and Myron no longer lose armor when leveling up.
• The K-9 motivator no longer has multiple uses to it. (like a medkit would)
• The way how the game handles the various major points of progress of the player would cause the check to see if the player's tribe is missing to return false if the player is in the process of fueling the tanker. All instances of checks to the missing tribe have been redone to correctly work with all the stages of the game.
• Using Small energy cells or micro fusion cells on a non-car party member no longer refuels the car.
• Gold nugget can now be used to punch as was originally intended.
• Fixed team ai issues with Dogmeat.
• Perhaps fixed NPC apathy bug (Myron, Vic, etc)
• When stopping your car and not being out of gas, there is no party background defined, so it uses the last one. This has been corrected and the Wasteland background is now used.
• The original Brain Bot has no EMP protection at all, but it jumps to 500% as soon as it gains a level. It is now protected from the start.
• Flares cost 0 AP to throw, which is increased to the minimum of 1 whether you aim your throws or not. The cost is now 1 so that aimed throws cost 1 more.
• Fixed the save/load bug with the bonus move perk. This now works as intended thanks to Timeslip's engine tweaks.
• Fixed skilldex button from turning black after reading too many entries in the pipboy. Thanks to Timeslip and his tweaks!
• All party members now give text floats when crippled, radiated, poisoned, etc.
• Cause of the infamous "too many items bug" may have been found and fixed. Hoarders rejoice!
• Finally got to the bottom of Cassidy's combat settings resetting. This should no longer happen.
• You can now have more than 10 save game slots. Thanks to Mash and Timeslip!
• Critically failing to disarm traps now properly sets them off.
• It was possible to anger Harry or AHS-7 and not have guards come after you. This has been fixed.
• Added workaround for shopkeepers no longer restocking after 7 years.


Random Encounter Fixes:
-----------------------
• Pariah encounter should now work correctly. - Thanks to Timeslip and his tweaks this finally became 100% fixable.
  *Luck set to 1 if you don't have Gifted perk, or luck set to 2 if you do have Gifted perk.
  *Luck correctly returns to your true luck values when you kill the dog
• Fixed the Holy Hand Grenade encounter. You can now get the encounter and find the grenade!
• Fixed the Cafe of Broken Dreams encounter popping up over and over.
• Several random encounters unlocked.
• Mysterious stranger now talks to you when you click on him.
• Fire Geckos are now skinable.
• Looking at prospectors now says "You see a Prospector" rather than just "Prospector" The same was done to several other scripts. Done for consistency.
• Random traveler from the traveler encounter no longer marks the location of the sierra army depot when the description of the location given is clearly for the Military Base.
• Bug in Sir Robin's script that could potentially cause a freeze in the game if he was killed in combat? (not verified)
• The level 9-13 Mysterious Stranger loads a Hunting Rifle in one place where it should be a Shotgun.
• Having sex with a trapper now raises your sex status like it would if you would have sex with any of NPC in the game.
• Lone Traveler had a missing dialog line when she gives directions.
• When you encounter "Holy People" combat could never end until everyone is dead (even if you were out of view)
  *They now have descriptions when you 'look at' them.
• Slaver and Marauder random encounters will now have NPCs which are able to use the HK Caws that are given to them. Before they used models which could not fire the guns.
• Wild Brahmin encounters modified: Now wild brahmin scripts will do stuff (ie "mooo", wander around, etc) Before the script for wild brahmin had nothing in it and thus the brahmin would stand around and do absolutely nothing.
• Merchant Guards from Den Caravan's are no longer acting independent of their master. 
  *Hopefully this should also fix up issues with encounters of Den caravans fighting other caravans.
• It is no longer possible to slide off the map when the Big Stone head kills you.
• Cleaned up random encounter table
  *Fixed incorrect scripts being used for silver gecko, mole rat, matis, and deathclaw desert encounters.
• Brahmin poo (as excreted by the brahmin) should now always appear on the same level the brahmin is on. Before this was not the case.
• If you kill King Aruthur and his knights you no longer get the second encounter.
• It is no longer possible to get every location from a Random Encounter traveler. Before if you ask the traveler for directions, the traveler will say that he/she only knows of these locations. Leaving dialog and then reentering would produce a new set of locations that the traveler only knew about. This did not make sense. Thus, with this patch the traveler will no have the same set of locations for that specific encounter. If you encounter another traveler, he/she will have a new set of locations like in the past, but it won't change each time you talk in the specific encounter.
• Homeless people in Random encounters counted towards your death count (thereby making you a berserker) when someone else killed them and you no doing so.
• Corrected issues of critters not being on the same team
 -Morton brothers
 -Farmers and their children
• Female Homesteaders now use the correct scripts.
• Corrected AI issues with various critters which caused them to get as close as possible despite using a gun.
  *Highwaymen
  *Rogues
  *Claim Jumpers
  *Raiders
• Killing trappers no longer counts as killing an evil critter. Instead they are considered neutral critters.
• Gangs no longer have a 100% taunt chance so causing them to make red floats in every round in addition to their normal combat taunts. It has now been decreased to 50%.
• Corrected instances where NPCs would have incorrect weapons or ammo types.
  *Robbers in caves now have the correct ammo for their HK P90c.
  *Female prospectors no longer use HK Caws, female bootlegger no longer use pistols or SMGs, and male and female homesteaders no longer use SMGs. This change was made since these NPCs are unable to use these weapons due to the protos they use.
• Corrected a possible infinite ammo exploit with the Mysterious Stranger.
• When playing as a dumb character the player's float when entering the random Bridge encounter is now appropriate.
• When playing as a dumb character the player's conversation with the Stone Monument is now appropriate.
• Fixed bug where trappers would charge you the price of silver geckos when you buy the golden geckos.
• Cavern maps use cavern lighting outside the cave, not outdoor lighting. This has been corrected.
• Party members in the Unwashed Villagers and Cafe of Broken Dreams encounters now use the Necropolis background.


Map Fixes:
----------
• Fixed some spots in Klamath where you could walk on tables
• You can no longer go off screen in the NCR pasture map thereby following the Deathclaws to Vault 13 when you are not actually supposed to.
• Fixes to the Oil Tanker map in San Francisco that corresponds to the changes made in the bar (ie carrying of liquor, etc)
• Den - Smitty's house (his wooden floor stopped before it hit the wall) - this is now fixed
• Den - You can no longer walk into the shelf in Metzger's room.
• New Reno map (Wright house area) - You no longer are able to walk on some of the tables/desks
• Changed the lit flares to normal ones (Hubologist's Base) 
• Brahmin in Gecko now have generic brahmin scripts assigned ot them (before they were scriptless)
• When you enter the map of "Car outta power" it no longer displays a message that you are standing in front of the Arroyo bridge.
• Various other map fixes to prevent walking through tables, desks, etc.
• You can no longer walk on a pot in one of the Enclave maps.
• The fence was extended at the entrance of Broken Hills to prevent players from getting around the outside of the map thus reaching the lockboxes that contains all the goods from the NPCs on the map.
• Patched a small hole in a wall on the second floor of Bishop's casino.
• Patched a hole in a shelf in T-Ray's office, and added a missing corner to the southern building of the chop shop.
• Added missing script to 2 guards in Becky's casino
• Added missing script to one guard in the Slaver building in NCR.
• Numerous map fixes: missing tiles, holes in walls, walking into tables, etc.
• Missing roof tiles in New Reno.
• In Klamath you can no longer walk on the car to the left of the three trappers in Trappertown.
• Fixed the starting position of the Vorpal Rat map so that npcs are not longer stuck when you come there with the car.
• Fixed a table in Valerie's workshop which was inaccessible.
• You can no longer walk into the lower table in Myron's living room.
• Several maps had incorrect lighting settings. This has been corrected.
```
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Readme File and Release Notes for YAAM v1.1a by Haenlomal

Table of Contents

1. FAQ and Version History
	1.1 Frequently Asked Questions
	1.2 Version History
	1.3 Special Notes for YAAM v1.1a
2. Summary & Design Philosophy
	2.1 Summary
	2.2 Design Philosophy
3. Installation
	3.1 Technical Requirements
	3.2 Files Manifest
	3.3 Installation
	3.4 Manual Installation
	3.5 Uninstallation
4. Technical Details
	4.1 New Damage Formula
	4.2 New Ammunition Attributes
	4.3 New Damage Figures
	4.4 Changes made to the engine
5. Acknowledgements and Credits


1. FAQ and Version History

1.1 Frequently Asked Questions

Q: What is YAAM, and where can I find it?
A: YAAM stands for Yet Another Ammo Mod, and it is an ammo mod for Fallout 2. The latest version of YAAM is always available at the No Mutants Allowed website (http://www.nma-fallout.com/).

Q: (Updated) Does it work with any other Fallout 2 mods out there?
A: Yes! Thanks to Timeslip, YAAM is now fully integrated with sfall. This means that any mod that uses sfall should be able to use YAAM, at least in theory. As for other mods, as long as they do not touch any weapon protos, armor protos, ammo protos, or the Fallout 2 executable, they should be fine, again at least in theory. The installer batch program that comes with sfall is smart enough to modify ddraw.ini to activate YAAM, while not touching other settings which the user and/or other mods may have enabled/disabled. Note: sfall is not part of the YAAM archive. If you plan to use YAAM with sfall, please download and install sfall prior to installing YAAM.

Q: (Updated) I have a French/German installation of Fallout 2. Will this mod still work?
A: Good question. From what I understand, the US version of the Fallout 2 executable should work with French or German installation, and the changes I had made have nothing to do with display settings or localization options. The only thing that is really missing is the localized version of PROTO.MSG file. As of Version 1.1a of YAAM, a localized version of PROTO.MSG in English, French, and German has been provided, and the installer is smart enough to install the proper localized version as necessary. It will even preserve customized changes from other mods that touch the PROTO.MSG file in almost all cases. See the manual installation instructions for more details.

Q: I have the Macintosh version of Fallout 2. Will this mod work for me?
A: There are no plans at this time to support the Macintosh version of Fallout 2. In fact, there are no plans at this time to support any version other than the Windows version. Sorry.

Q: So...another ammo mod for Fallout 2, eh? Aren't there a few of those out there already?
A: Yes.

Q: So what makes YAAM better?
A: Nothing. I never claimed that this was better, just...different.

Q: Fine. What makes YAAM different?
A: YAAM changes the functionality of the DR ammo modifier to a DT ammo modifier. JHP and most normal ammo is given a 0 DT modifier, while AP and FMJ ammo are given a value of anywhere between 2 to 20, with the majority being around the 2-5 range. For balancing issues, changes were also made to the Dmg mod of most ammunition. The readme file contains a complete list of ammunition changes.

Q: Wait a minute. The DT modifier is a positive number? Doesn't that add to the armor DT, thus decreasing damage?
A: Yes, the DT modifier is positive. However, DT modifier is a negative modifier. I have changed the engine to subtract the DT modifier value during damage calculation, so it should decrease damage.

Q: So where does that leave the DR ammo modifier?
A: The DR ammo modifier is no longer an absolute value, but depends on the DT damage resisted. If, as a result of applying the DT ammo modifier the overall DT is reduced to below zero, then DT is set to zero, while DR is dropped by 10% for every DT point below zero. For example, suppose the ammunition has a DT ammo modifier value of 5, and the armor had a DT of 3 and a DR of 50. Then the net result would be an overall DT of 0, and an overall DR of 30, assuming no other factors are impacting DT or DR.

Q: How about adjusting values for weapons and armor?
A: Changes were not made to weapons and armor. Only ammunition (and of course the engine).

Q: Why not? Don't you need to do that to get better balance?
A: Perhaps. YAAM was, until quite recently, part of a much larger and much more ambitious combat mod that completely re-vamps tactical combat in Fallout 2. I have decided to split this small part off once I realized that it could stand alone.

Q: Really? Will we ever get to see the combat mod?
A: Perhaps. But I wouldn't hold your breath if I were you.

Q: Fine, so what's the bottom line effect of all your changes?
A: Generally speaking, ranged weapons now do more damage, regardless of the ammo you are using. JHP ammo will really hurt you if you are unarmored or poorly armored, but will barely faze you if you are well armored. AP ammo will not hurt you as much if you are unarmored, but you are guaranteed to still feel its effects even if you are in strong armor.

Q: Anything else?
A: Yes. Flamethrowers can hurt quite a bit now. And rocket launchers are pretty much insta-death if you are poorly armored. Those security bots are no longer a pushover, but a genuine can of "whoop-ass" that the original Fallout 2 developers envisioned them to be.

Q: Ok, I'll bite. How do I install this thing?
A: Create a new folder in your main Fallout 2 installation directory, and unzip everything there. Run the batch file YAAM_install.bat. Everything should be set. For more advanced users, there are also instructions for a manual install in the readme file.

Q: What if I run into problems running your mod?
A: Send me a PM or a post on the New Mutants Allowed website, and I'll respond as soon as I can.

1.2 Version History

1.1a
Integrated YAAM with Timeslip's sfall -- Modified exe no longer needed if sfall is previously installed.
Made changes that should provide greater integration with other mods, at least in theory.
Included all ammo proto files in YAAM installation (while YAAM leaves some ammo protos unmodified, it is possible that other mods have made some of their own modifications.)
Added modified version of PROTO.MSG file for French and German versions of Fallout 2.
Corrected minor errors in Readme file.

1.0a
Initial Implementation.

1.3 Special Notes for YAAM v1.1a

Please note that the backup files made the YAAM_install.bat file has changed from a .BAK extension to a .YBK extension. This has no impact if you manually installed the mod. But if you used the YAAM_install.bat batch file to install YAAM v1.0a, either manually rename any backup files to have the .YBK extension, or else run the old YAAM_uninstall.bat, and then reinstall YAAM using the new and updated YAAM_install.bat file. Either way, saved games in progress will not be affected.


2. Summary & Design Philosophy

2.1 Summary (Or "What does this new-fangled mod do")

YAAM stands for Yet Another Ammo Mod, and it is a modification for Interplay's Fallout 2 game. The primary purpose of this mod is to correct the imbalance between armor-piercing (AP) ammunition and other ammunition. However, as a result, several different forms of attack received a boost as well, intentionally or otherwise.

The following is a summary of expected changes as a result of this modification:

The single most noticeable change is the existence of a "DT mod" in place of the "DR mod" as an ammo modifier. As the name implies, the DT mod works as a negative modifier against the target armor's DT.
DR mod is no longer a hardcoded value, but is calculated based on the value of the DT mod and the target armor's DT rating. See Section 4 for the technical details, but suffice it to say that DR mod increases in value as the value of DT mod increase and as the value of the target armor's DT decrease.
JHP ammo still does more damage against soft targets, but AP ammo will inflict more punishment on hard targets. Previously, JHP ammo did more damage than AP ammo regardless of the target's armor.
JHP ammo does more or less the same damage against soft targets, while having much less effect against hard targets. By contrast, AP ammo does more general damage overall, though still inferior to JHP ammo with respect to soft targets. (Mathematically speaking, this is forced by making the average damage dealt by JHP ammo is slightly higher than their AP counterparts, but making the standard deviation of the damage considerably lower for AP ammo.)
Rocket APs still inflict more or less the same damage, but Explosive Rockets had their damage potential greatly increased against soft targets. However, in exchange Explosive Rockets do much less damage against hard targets. In other words, if you get hit by an Explosive Rocket from a rocket launcher, and you don't have adequate protection, expect to suffer a quick and horrible death. Previously, Rocket APs are clearly superior regardless of the target's armor.
In the same vein, rockets in general do much more damage, against soft targets. Soft armor offers little to no protection since the bonuses from the rockets pretty much negate almost all resistance.
Flamethrower Fuel is now much more effective against hard targets. However, Flamethrower Fuel MK II is still the superior option.
Performance of 9mm Ball and 9mm ammo has been tweaked to make them comparable to 10mm JHP and 10mm AP ammo respectively. For example, if a weapon firing 9mm Ball and a weapon firing 10mm JHP inflict the exact same raw damage against the same target, expect the final damage result to be generally the same as well. (Practically speaking, though, 10mm firing weapons should deal out more damage on average since they are generally stronger than their 9mm caliber counterparts.)
The damage profile of the 14mm AP ammo has been overhauled. It now causes almost double its original damage against soft targets, maintains around the same damage against medium targets (metal and combat armor types) and has sufficient power to punch through and hurt hard targets. Think about it -- the caliber is 14mm AP! This is close to anti-vehicle territory in real life, so upping the damage to something more realistic (i.e. packing more punch than the 10mm pistol), while still maintaining balance, was relatively high on this mod's to-do list.

2.2 Design Philosophy (Or "Why I did things I did")

(This section may be safely skipped for those uninterested in the "whys" of the matter -- installation instruction follows in Section 3.)

YAAM was designed from the ground up as a very simple mod. This meant that changes were kept to as minimal as possible. What follows is a short discussion behind the philosophy and physics behind this mod. Familiarity with the basic damage calculation formula is assumed -- it is covered rather nicely in the Fallout 2 Game Manual. Read up on it if needed, otherwise the following discussion will make little, if any, sense.

Even though damage calculation is relatively simple in Fallout 2, in practice it is made more interesting by ammunition modifiers - something that wasn't really well documented in the Fallout 2 manual. In Fallout 2, ammunition has 3 modifiers: an AC (Armor Class) modifier, a Dmg (Damage) modifier, and a DR (Damage Resistance) modifier. The AC modifier modifies the chances for scoring a hit on the target, and is outside the scope of this mod. The Dmg modifier is a fraction which is multiplied against any raw damages computed from a weapon. For example, a Dmg modifier of "2/1" doubles initial damage coming out from the gun (ouch). Finally, the DR modifier is a positive or negative number representing percentage. For example, a DR modifier of "-25" means -25%. This percentage is stacked on top of the armor's DR, thus making it stronger or weaker depending on whether or not it is positive or negative.

The key is interpreting each modifier to real-life physics. In armor, this is relatively straight forward. The Damage Threshold (DT) represents the amount of energy from the projectile that is effectively nullified - it may not be completely nullified, but at least some of it would be stopped cold. The DR represents any remaining energy from the projectile that is dispersed as it tunnels through the armor material to get to the flesh below.

For ammunition, the Dmg modifier represents the tendency of the projectile to yaw, fragment, and induce hydrostatic shock once it has impacted the target and broken through the surface material of the armor. The higher the tendency, the higher this number should be. In a similar manner, the DR modifier impacts the projectile's ability to tunnel through the armor material. Think of it this way, all the yawing, fragmenting, and transfer of energy will be useless to the attacker if the projectile fails to tunnel through the armor's material. If the projectile has a high tendency to yaw and fragment on impact, then inevitably some of that energy will be dissipated as it works itself through the armor. It may still ultimately strike the flesh below, but at a much reduced potential energy level and hence a lower level of damage. In other words, the same factors that would justify a high Dmg modifier should also justify a negative DR modifier.

Unfortunately, there is one other factor that has been overlooked, and that is the surface of the armor (i.e. the DT). The surface of the armor does not care about what projectile strikes it. Regardless of the exact caliber and type of projectile, the surface of the armor will absorb a set amount of impact energy before failing and allowing the projectile to start tunneling through the armor material below it (i.e. where DR comes into play). Armor piercing rounds work on this principle: they are generally designed to have higher mass concentration than their hollow point counterparts, which in turn leads to higher force (if we make the simplifying assumption that acceleration is constant for each shot fired), which in turn leads to higher energy potential. Therefore, armor piercing rounds tend to have an easier time breaking the surface and penetrating any body armor, though their more solid mass generally means less yawing and fragmentation, leading to a lower damage potential. This leads to the following observations/conclusions:

There really ought to be a "DT modifier" for ammunition in addition to the existing modifiers.
The Dmg mod really should be applied after the bullet has broken the surface of the armor but before tunneling through the armor.
If the DT is not able to fully absorb the anti-DT potential of the projectile, there should be negative consequences for the underlying DR. That said, DT itself should not be able to be reduced to below zero.
Under no circumstances should DR fall below zero or above 100.

Given the above, it is obvious that only two changes need to be made: More specifically, the decision was made to effect changes in:

Ammo attributes -- more to the point, the relevant ammo proto files. A "DT mod" attribute will somehow need to be added, to mention nothing of the inevitable adjustments that will need to be made to the DR Mod and Dmg Mod in order to accommodate the DT mod.
Damage formula calculation -- since the DT modifier is a totally new attribute, the damage calculation will need to be updated in order to make use of it. Unfortunately, damage calculation is handled entirely by the engine, and this necessitates hacking the executable to get desired results. As of version 1.1a of YAAM, users who have sfall installed on their systems can run this mod without needing to use the modified Fallout 2 executable.

Note especially that no changes were made to weapon attributes and armor attributes, nor are there any plans in place to do so. Having said that, it must be admitted that changes to some weapons may be needed to bring about true balance. But that will be the focus of another mod.


3. Installation

3.1 Technical Requirements

This mod requires that the original Fallout 2 game be installed, and the Official 1.02 patch be applied to it. Optionally, install sfall - minimum version of 2.8 is required. Sfall is not included with YAAM, and must be downloaded and installed separately.

This mod has been tested with 1.02d US patch. In theory, this mod should also work with the UK patch. Users of the French and German patch should in theory be able to use this as well, though they may be forced to use the US executable.

This mod has only been tested on the Windows platform - my apologies to Macintosh users. In theory, a Windows emulator should also work, but I would not bet on it.

3.2 Files Manifest

The mod contains the following files:

Fallout2.exe				(The modified version of the main executable that came with the Official 1.02d US Patch. Needed if sfall is not part of the installation.)
YAAM_ReadMe.rtf			(This file.)
YAAMStats.xls				(Contains detailed damage calculations using both the new YAAM damage formula and the original damage formula, sorted by ammunition type. Intended as a comparison and contrast tool, as well as a tool for statistical analysis.)
dat2.exe				(Anchorite's excellent dat packer/unpacker program - used solely for mod installation purposes.)
msvcr71.dll				(Support file needed for dat2.exe.)
zlib1.dll					(Support file needed for dat2.exe.)
YAAM_install.bat			(Batch file used to install the YAAM ammo mod.)
YAAM_uninstall.bat			(Batch file used to uninstall the YAAM ammo mod.)
YAAM_Replace.vbs			(VBScript file used to supplement DOS's less than adequate Search-and-Replace functionality.)
Text\English\Game\PROTO.MSG	(Affects the display of DT mod attribute in ammunition. Only valid for English language versions of Fallout 2.)
Text\french\game\PROTO.MSG		(Affects the display of DT mod attribute in ammunition. Only valid for French language versions of Fallout 2.)
Text\German\Game\PROTO.MSG	(Affects the display of DT mod attribute in ammunition. Only valid for German language versions of Fallout 2.)
Proto\Items\00000008.pro		(Modified proto file for Explosive Rocket.)
Proto\Items\00000029.pro		(Modified proto file for 10mm JHP.)
Proto\Items\00000030.pro		(Modified proto file for 10mm AP.)
Proto\Items\00000031.pro		(Modified proto file for .44 Magnum JHP.)
Proto\Items\00000032.pro		(Modified proto file for Flamethrower Fuel.)
Proto\Items\00000033.pro		(Modified proto file for 14mm AP.)
Proto\Items\00000034.pro		(Modified proto file for .223 FMJ.)
Proto\Items\00000035.pro		(Modified proto file for 5mm JHP.)
Proto\Items\00000036.pro		(Modified proto file for 5mm AP.)
Proto\Items\00000037.pro		(Modified proto file for Rocket AP.)
Proto\Items\00000111.pro		(Modified proto file for .44 Magnum FMJ.)
Proto\Items\00000121.pro		(Modified proto file for 9mm Ball.)
Proto\Items\00000274.pro		(Modified proto file for Robo Rocket Ammo.)
Proto\Items\00000358.pro		(Modified proto file for 2mm EC.)
Proto\Items\00000359.pro		(Modified proto file for 4.7mm Caseless.)
Proto\Items\00000360.pro		(Modified proto file for 9mm.)
Proto\Items\00000361.pro		(Modified proto file for HN Needler Cartridge.)
Proto\Items\00000362.pro		(Modified proto file for HN AP Needler Cartridge.)
Proto\Items\00000363.pro		(Modified proto file for 7.62mm.)
Proto\Items\00000038.pro		(Unmodified proto file for Small Energy Cell.)
Proto\Items\00000039.pro		(Unmodified proto file for Micro Fusion Cell.)
Proto\Items\00000095.pro		(Unmodified proto file for 12 ga. Shotgun Shells.)
Proto\Items\00000163.pro		(Unmodified proto file for BB's.)
Proto\Items\00000357.pro		(Unmodified proto file for .45 Caliber.)
Proto\Items\00000382.pro		(Unmodified proto file for Flamethrower Fuel MKII.)
37 files in total

3.3 Installation

IMPORTANT NOTICE: If YAAM comes bundled with another mod as an installation option, please follow that mod's instructions for installation instead of any of the following instructions.

Installation is easy. If you have nothing else installed with your 1.02d Fallout 2 game, and you are running the US/UK, French, or German version of the game, then this option is highly recommended. Otherwise, skip ahead to the manual installation section.

a) Create an empty folder in your main Fallout 2 installation directory and extract all the files from the archive to it - make sure to extract them with the file paths options on.
b) Look for a file named "YAAM_install.bat". Note that you may need administrator privileges in order for this file to run properly.
c) Double-click on it.
d) The mod should auto-install itself, making backups of the main Fallout2.exe file, the Patch000.dat file, PROTO.MSG, ddraw.ini, and any ammo proto files, assuming that the original files exist and that it is necessary.
e) If sfall is detected, the installer will automatically update ddraw.ini with the correct settings, while preserving all other changes. Otherwise, it will copy a modified version of Fallout2.exe.
f) If PATCH000.DAT is detected, the installer will add the modified ammo protos to it. Otherwise, it will copy the ammo protos under the correct directory paths, creating them as necessary. 
g) If PROTO.MSG is detected (most likely because another mod has made use of it), YAAM will do its best to integrate its own changes into the file while preserving the changes made by the other mod(s).
h) On the same note, the installer will automatically detect which localized version of PROTO.MSG was used and act accordingly.
i) If no PROTO.MSG file exists, the installer will copy over the correct localized version under the correct directory path. However, if PATCH000.DAT exists, the installer will instead attempt to add PROTO.MSG directly to it.
j) The installer has 3 exit codes: 0 for successful installation, 1 for critical missing files (for example, cannot locate Fallout2.exe), 2 for configuration conflict errors (such as invalid language settings or the presence of another ammo mod).

3.4 Manual Installation

Manual installation is recommended only for advanced users, or if you have any other mods running in your Fallout 2 installation - while YAAM has not been tested against any other mods, most mods in theory should work with YAAM. Familiarity with the dat2 tool is assumed (if not, then run dat2.exe without any arguments to get help - note that it is case sensitive). Familiarity with Windows OS is also assumed.

a) If you are not using sfall, backup your Fallout2.exe file. Copy and replace Fallout2.exe with the modified exe file that comes with the YAAM archive.
b) If you are using sfall, backup your ddraw.ini file. Change the DamageFormula setting to 5 (i.e. "DamageFormula=5"). Save your changes.
c) If you have the Patch000.dat file, back it up, then use Anchorite's dat2 program to add the individual ammo protos to the Patch000.dat file. You will need to remove Proto\Item\00000031.pro from PATCH000.DAT first before adding the ammo protos.
d) If Patch000.dat does not exist, backup any existing ammo protos (see Files Manifest for a complete list), then copy the "Proto" folder from the YAAM archive to the new "data" directory. Make any newly copied files read only.
e) Look for the file <Fallout2_main_install_dir>\data\Text\<your_localized_language>\Game\PROTO.MSG.
f) If it exists, back it up, then change line 511 to the locale appropriate version. Consult the localized version of PROTO.MSG that comes with the YAAM archive to see what how line 511 should read. (Basically, this changes the line from referring to Damage Resistance to referring to Damage Threshold.)
g) If PROTO.MSG does not exist but Patch000.dat exists, use Anchorite's dat2 program to add the PROTO.MSG file to the Patch000.dat file, making any adjustments necessary for localization purposes.
h) If both PROTO.MSG and Patch000.dat do not exist, copy over the "Text" folder from the YAAM archive, then delete any folder not appropriate to your language setting. Make the PROTO.MSG file read only.

3.5 Uninstallation

If installation was done by using the YAAM_install.bat file, it is highly recommended that uninstallation be done by double-clicking on the file YAAM_uninstall.bat. For safety reasons, any folders created by the installation process will remain, but otherwise, the mod will be completely removed, and backup files restored.

If installation was done manually, simply reverse the steps used in the manual installation process to uninstall the mod. If a file was modified, restore its original value from the backup. WARNING: Do not use the YAAM_uninstall.bat file if installation was done manually!


4. Technical Details

4.1 New Damage Formula

In Fallout 2, calculation of damage against a critter is the responsibility of one function. It is this function that has been modified. A more precise "grammar" follows:

damage = max[int(total_damage) - int(modified_DR * int(total_damage)), 0]

total_damage = [(raw_damage - max(modified_DT, 0)) * modified_mult] / [dmg_div * 2 * 100]

modified_DR = armor_DR + [10 * min(modified_DT, 0) / 100]

modified_DT = armor_DT - ammo_DT

modified_mult = critical_hit_bonus * dmg_mult * combat_difficulty_modifier

raw_damage = random(damage_range_of_weapon) + 2 * (rank_of_Bonus_Ranged_Damage_perk)

armor_DR = the DR attribute of the victim's armor. Reduce by 80% if a critical hit is deemed to be armor bypassing. Add 30 if player has the Finesse trait.

armor_DT = the DT attribute of the victim's armor. Reduce by 80% if a critical hit is deemed to be armor bypassing, if the weapon has the Weapon Penetrate perk, or an armor piercing Unarmed attack was used.

ammo_DT = the DT mod attribute of the ammunition. This number replaces what was the DR mod of ammunition attribute in the vanilla game.

critical_hit_bonus = 2, 3, 4, 5, 6, or 8. A non-critical hit will always have a value of 2.

combat_difficulty_modifier = 75, 100, or 125. If the player is attacking, or the combat difficulty is set at Normal, this is 100. Otherwise, it is set at 75 if combat difficulty is set at Wimpy, and 125 if combat difficulty is set at Rough.

dmg_mult = the dividend of the Dmg Mod attribute of ammunition.

dmg_div = the divisor of the Dmg Mod attribute of ammunition.

rank_of_Bonus_Ranged_Damage_perk = 0, 1, or 2

damage_range_of_weapon = damage range of the weapon as shown by its attributes in the Inventory screen. For example, the 10mm Pistol has a damage range of 5 to 12 inclusive.

(Note: Certain perks, such as Living Anatomy, add their damage after the above damage calculation routine is done. This is an artifact from the original damage calculation code. The merits of doing this are debatable, and perhaps a future version of YAAM will address it.)

4.2 New Ammunition Attributes

Due to the changes in the damage formula, the attributes of some of the ammunition is changed. That being said, note that not all ammunition needed to be changed. For example, Flamethrower Fuel MK II had a Dmg Mod of 1/1 and a DR Mod of 0. Under the new system, it has a Dmg Mod of 1/1 and a DT Mod of 0. Since the old DR Mod and the new DT Mod share the same absolute values, no change to the ammo proto file was necessary.

The following is a list of changed ammo protos:

Ammunition			Dmg Mod		DT Mod
Explosive Rocket		3/2			0
10mm JHP			3/2			0
10mm AP			1/1			4
.44 Magnum JHP		3/2			0
Flamethrower Fuel		3/4			0
14mm AP			1/1			8
.223 FMJ			1/1			5
5mm JHP			3/2			0
5mm AP			1/1			4
Rocket AP			1/1			20
.44 Magnum FMJ		1/1			5
9mm Ball			3/2			2
Robo Rocket Ammo		1/1			10
2mm EC			3/2			9
4.7mm Caseless		3/2			7
9mm				1/1			2
HN Needler Cartridge		1/1			2
HN AP Needler Cartridge	2/1			5
7.62mm				1/1			2

4.3 New Damage Figures

Please see the attached MS Excel file YAAMStats.xls to compare new damage values versus the original damage values. Please see the Introduction tab for details on how to properly understand this file.

4.4 Changes Made to the Engine

Believe it or not, all changes made to the Fallout 2 files in this mod were done using a simple hex editor (Mikersoft's HEXtreme v1.0), though I made use of a few other data analysis tools before actually making the changes. The following documents what was done to the engine

The engine was changed from offsets 0x00424995 to 0x00424A62 and from 0x004FE1C4 to 0x004FE1E7, if you are using a dissembler such as Ollydbg. If you are using a plain hex editor, these would be offsets 0x00014D95 to 0x00014E62 and 0x000EE534 to 0x000EE5E7. The first offset is where the damage calculation function was located in the engine, and changes were made to it. Unfortunately, the space wasn't sufficient for all that needed to be done, so an unconditional jump was made to the second offset location to do additional processing before returning to the routine. This should be safe: offsets 0x004FE1C4 and 0x004FE1E7 were nothing but zeros before the change, so it was unused space in the executable. Nonetheless, any such unconditional jumps are inherently risky, and have a nasty tendency to cause side-effects. While there was testing done to ensure things are working as they should, I cannot guarantee a crash free experience for obvious reasons. On request, a hex dump of the changes can be made available.

Note that as of version 1.1a, sfall has been integrated with YAAM. This means that the executable no longer needs to be modified as all modified code resides in ddraw.dll. The code in sfall is exactly the same, with the obvious exception of no longer needing to split the assembly code between two different offsets.


5. Acknowledgements and Credits

Black Isle Studios for making such a great game.
Thanks to Glovz and Magnus for setting the high bar with their excellent ammo and combat mods. While I had the idea of making a combat mod before they had released theirs, it was their complete products that finally motivated me to finish my own.
Special thanks to Glovz for his feedback and providing crucial information that greatly helped in the shaping of this mod.
Special thanks to Timeslip for his help in integrating YAAM into sfall.
Thanks to crazycc for sharing his analysis of the damage calculation routine.
Thanks to Anchorite for his dat2 program. Nifty little gadget, that. :)
The fine folks at No Mutants Allowed for permitting me to upload YAAM to their site.
Last but most certainly not least, thanks to you for playing around with my mod. :)

Questions? Comments? Leave a post at the No Mutants Allowed forums, and I will get back to you as soon as possible.

-- The Haen.
```
{{||(Game Template)}}
{{||(Game Template)}}
| Key | Command |
| c | Character Screen |
| i | Inventory |
| p | PIPBoy 2000 Main Screen |
| z | PIPBoy Clock |
| o -or- [Esc] | Options |
| b | Toggle Active Items |
| m | Mouse Mode |
| n | Active Item Mode |
| s | Skilldex |
| 1 | Sneak |
| 2 | Lockpick |
| 3 | Steal |
| 4 | Traps |
| 5 | First Aid |
| 6 | Doctor |
| 7 | Science |
| 8 | Repair |
| ? | Date/Time |
|! Key |! Command |
| < -or- > | Rotate |
| [Space] | End Combat Turn |
| [Enter] | End Combat / Done |
| [Tab] | Automap |
| [Home] | Center on PC |
| - -/- + | Brightness |
| F1 | Quick Help |
| F2 /F3 | Volume Down/Up |
| F4 -or- [Ctrl]-s | Save Game |
| F5 -or- [Ctrl]-l | Load |
| F6 | Quick Save |
| F7 | Quick Load |
| F10 -or- [Ctrl]-x | Exit |
| F12 | Screenshot |
| [Ctrl]-p | Pause |
| Key | Command |f
{{||(Game Template)}}
{{||(Game Template)}}
|! Pistol |! Dmg |! DPS |! ROF |! Crit <br/> Multiplier |! Crit<br/> Dmg |! AP |!Dmg<br/>----<br/>AP |! Spread |!Ammo |! Mag |! Dur. |! Wgt. |! Value |! Value<br/>----<br/>pound |! Skill |! Str |! ID |
| .357 magnum revolver | 26 | 45.5 | 1.75 | x1 | 26 | 26 | 1.0 | 0.5 | .357 magnum round | 6 | 995 | 2 | 110 | 55 | 0 | 3 | 0008f216 |
| Lucky | 30 | 82.5 | 2.75 | x2.5 | 30 | 17 | 1.76 | 0.3 | .357 magnum round | 6 | 1120 | 2.5 | 1500 | 600 | 0 | 3 | 000e2c86 |
| .44 magnum revolver | 36 | 67.5 | 1.88 | x1 | 36 | 25 | 1.44 | 0.7 | .44 magnum round | 6 | 1245 | 3.5 | 2500 | 714.3 | 50 | 5 | 0008f215 |
| Mysterious Magnum | 42 | 102.4 | 2.44 | x1 | 42 | 22 | 1.91 | 0.5 | .44 magnum round | 6 | 745 | 4 | 3200 | 800 | 50 | 6 | 00127c6c |
| .45 Auto pistol | 29 | 79.8 | 2.75 | x1 | 29 | 17 | 1.7 | 0.8 | .45 Auto | 7 | 745 | 1.5 | 1750 | 1166.7 | 25 | 3 | 008e1a |
| A Light Shining in Darkness | 33 | 144.4 | 4.38 | x2 | 33 | 15 | 2.2 | 0.55 | .45 Auto | 6 | 1245 | 1.2 | 4500 | 3750 | 75 | 3 | 009dbe |
| 5.56mm pistol (&GRA) | 28 | 77 | 2.75 | x2 | 28 | 21 | 1.33 | 0.6 | 5.56mm round | 5 | 870 | 5 | 1200 | 240 | 50 | 6 | 000813 |
| That Gun | 30 | 90 | 3.0 | x2.5 | 30 | 19 | 1.58 | 0.5 | 5.56mm round | 5 | 1120 | 5 | 1750 | 350 | 50 | 6 | 00133058 |
| 9mm pistol | 16 | 50 | 3.13 | x1 | 16 | 17 | 0.94 | 0.7 | 9mm round | 13 | 745 | 1.5 | 100 | 66.7 | 0 | 2 | 000e3778 |
| Maria | 20 | 75 | 3.75 | x2 | 20 | 15 | 1.3 | 0.2 | 9mm round | 13 | 995 | 1.5 | 1000 | 666.7 | 0 | 2 | 000e7655 |
| 10mm pistol | 22 | 60.5 | 2.75 | x1 | 22 | 17 | 1.29 | 0.8 | 10mm round | 12 | 395 | 3 | 750 | 250 | 25 | 4 | 0000434f |
| Weathered 10mm pistol | 24 | 66 | 2.75 | x1 | 24 | 17 | 1.41 | 0.8 | 10mm round | 12 | 545 | 3 | 1200 | 400 | 0 | 4 | 001735D4 |
| 2.7mm pistol | 40 | 110 | 2.75 | x1 | 40 | 17 | 2.35 | 1.1 | 12.7mm round | 7 | 395 | 3.5 | 4000 | 1142.9 | 75 | 7 | 0008f213 |
| Li'l Devil | 45 | 146.3 | 3.25 | x2 | 45 | 15 | 3.0 | 0.9 | 12.7mm round | 7 | 595 | 3.2 | 16000 | 5000 | 75 | 8 | 000805 |
| Hunting revolver (&GRA) | 58 | 87 | 1.5 | x1 | 58 | 31 | 1.87 | 0.35 | .45-70 Gov't | 5 | 545 | 4 | 3500 | 875 | 75 | 6 | 0008f214/852 |
| Ranger Sequoia | 62 | 104.6 | 1.69 | x1.5 | 62 | 30 | 2.07 | 0.1 | .45-70 Gov't | 5 | 395 | 4 | 1200 | 300 | 75 | 6 | 00129a44 |
| Police pistol | 30 | 60 | 2.0 | x1 | 45 | 19 | 1.58 | 0.5 | .357 magnum round | 6 | 1120 | 3 | 1000 | 333.3 | 0 | 4 | 00bbc2 |
| Silenced .22 pistol | 9 | 31.5 | 3.5 | x3 | 18 | 17 | 0.53 | 0.5 | .22LR round | 16 | 495 | 3 | 80 | 26.6 | 0 | 1 | 000e377a |
{{||Menu Template}}
|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| $5 NCR | 0 | 2 | - | No | - | - | 00176ac6 |
| $20 NCR | 0 | 8 | - | No | - | - | 00176ac8 |
| $100 NCR | 0 | 40 | - | No | - | - | 00176ac9 |

|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| 10 Ball | 1 | 2 | 2 | No | - | - | 0002b41b |
| 13 Ball | 1 | 2 | 2 | No | - | - | 0002b41d |
| 2 Ball | 1 | 2 | 2 | No | - | - | 0002b415 |
| 5 Ball | 1 | 2 | 2 | No | - | - | 0002b417 |
| 8 Ball | 1 | 2 | 2 | No | - | - | 0002b419 |
| Acoustic guitar | 3 | 50 | 17 | No | - | - | 00168a6c |
| Ashtray | 1 | 1 | 1 | No | - | - | 00034057 |
| Baseball glove | 1 | 4 | 4 | No | - | - | 0002b410 |
| Baseball | 1 | 2 | 2 | No | - | - | 0002b40b |
| Basketball | 1 | 1 | 1 | No | - | - | 0002b40e |
| Big spoon | 1 | 1 | 1 | No | - | - | 0005b640 |
| Bobby pin | 0 | 1 | - | No | - | - | 0000000a |
| Brahmin skull | 2 | 1 | 1 | No | - | - | 0003405e |
| Brotherhood of Steel holotag | 0 | 1 | - | No | - | - | 0001edc5 |
| Camera | 1 | 5 | 5 | No | - | - | 00034062 |
| Caravan deck | 1 | 0 | 0 | Yes | - | - | 0015f8c3 |
| Carton of cigarettes | 2 | 40 | 20 | No | - | - | 00034068 |
| Case box, .308 | 1 | 7 | 7 | No | - | - | 00166d55 |
| Case box, .357 magnum | 1 | 7 | 7 | No | - | - | 00166d53 |
| Case box, .44 magnum | 1 | 7 | 7 | No | - | - | 00166d54 |
| Case box, .45-70 Gov't | 1 | 10 | 10 | No | - | - | 00166d57 |
| Case box, .50 MG | 1 | 14 | 14 | No | - | - | 00166d56 |
| Case box, 10mm | 1 | 7 | 7 | No | - | - | 00166d4e |
| Case box, 12.7mm | 1 | 7 | 7 | No | - | - | 00166d4f |
| Case box, 5.56mm | 1 | 7 | 7 | No | - | - | 00166d52 |
| Case box, 5mm | 1 | 5 | 5 | No | - | - | 00166d51 |
| Case box, 9mm | 1 | 7 | 7 | No | - | - | 00166d50 |
| Centaur blood | 0 | 15 | - | No | - | - | 0015d9af |
| Ceramic dinner plate | 1 | 3 | 3 | No | - | - | 000340a0 |
| Charlie station supply manifest | 0 | 0 | 0 | Yes | - | - | 001210fb |
| Chessboard | 1 | 1 | 1 | No | - | - | 0009a809 |
| Cigarette | 0 | 1 | - | No | - | - | 0005b52c |
| Clipboard | 1 | 1 | 1 | No | - | - | 00025238 |
| Computer password module | 0 | 0 | 0 | Yes | - | - | 0005b5a9 |
| Control collar | 5 | 1 | 0 | No | - | - | 0006c55a |
| Counterfeit bottle cap | 0 | 0 | 0 | No | - | - | 00157381 |
| Counterfeit passport | 0 | 1 | - | Yes | - | - | 00115cd4 |
| Cue ball | 1 | 3 | 3 | No | - | - | 0002b41f |
| Cup | 1 | 1 | 1 | No | - | - | 0003407b |
| Empty Nuka-Cola bottle | 1 | 2 | 2 | No | - | Purified water Gametitle-FNV OWB | 00022103 |
| Cutting board | 1 | 1 | 1 | No | - | - | 0003406e |
| Damaged garden gnome | 4 | 1 | 0.25 | No | - | - | 0005b635 |
| Deathclaw hand | 1 | 75 | 75 | No | - | - | 0002210b |
| Dinky the T-Rex souvenir | 0.1 | 1 | 10 | No | - | - | 0008e664 |
| Dinner plate | 1 | 1 | 1 | No | - | - | 0005b59f |
| Dino toy | 0 | 0 | 0 | No | - | - | 000cd18b |
| Dog bowl | 1 | 1 | 1 | No | - | - | 00034070 |
| Doggie treat | 1 | 1 | 1 | No | - | - | 0015d914 |
| Drinking glass | 1 | 1 | 1 | No | - | - | 0005b633 |
| Ear | 0 | 1 | - | No | - | - | 000604dd |
| Earnings clipboard | 1 | 1 | 1 | No | - | - | 00025237 |
| Empty jet inhaler | 0 | 0 | 0 | No | - | - | 0011c0e6 |
| Empty sap container | 1 | 0 | 0 | No | - | - | 000504d7 |
| Erasmus' logbook | 0 | 0 | 0 | Yes | - | - | 001210fd |
| Ericsen's log | 0 | 0 | 0 | Yes | - | - | 001210fa |
| Evil gnome | 5 | 1 | 0.2 | No | - | - | 000eb40b |
| Evil gnome | 5 | 1 | 0.2 | No | - | - | 0015e10e |
| Finance clipboard | 1 | 1 | 1 | No | - | - | 00025236 |
| Finger | 0 | 1 | - | No | - | - | 000604de |
| Fire gecko egg | 3 | 65 | 22 | No | - | - | 0015e5be |
| Firehose nozzle | 1 | 5 | 5 | No | - | - | 00022101 |
| Food sanitizer | 7 | 150 | 22 | No | - | - | 0002d3a5 |
| Garden gnome | 1 | 1 | 1 | No | - | - | 0003407a |
| Gecko egg | 1 | 10 | 10 | No | - | - | 0015e5bd |
| Golden gecko egg | 1 | 50 | 50 | No | - | - | 0015e5bf |
| Golf ball | 0.1 | 1 | 10 | No | - | - | 001175a2 |
| Green plate | 1 | 1 | 1 | No | - | - | 0005b63f |
| Hammer | 2 | 3 | 1 | No | - | - | 0005b637 |
| Harmonica | 1 | 2 | 1 | No | - | - | 0005b638 |
| Hull box, 12 Ga. | 1 | 7 | 7 | No | - | - | 00173f81 |
| Hull box, 20 Ga. | 1 | 5 | 5 | No | - | - | 00173f82 |
| Hull, 12 gauge | 0 | 0 | 0 | No | - | - | 00140aeb |
| Hull, 20 gauge | 0 | 0 | 0 | No | - | - | 00140aea |
| Infected brahmin meat | 5 | 1 | 0.2 | No | - | - | 00129d1d |
| Intact garden gnome | 5 | 1 | 0.2 | No | - | - | 0005b634 |
| Jar, pistol powder | 1 | 2 | 2 | No | - | - | 0016665d |
| Jar, rifle powder | 1 | 5 | 5 | No | - | - | 0016665c |
| Large burned book | 1 | 1 | 1 | No | - | - | 000a9e6c |
| Large destroyed book | 1 | 1 | 1 | No | - | - | 000a9e6f |
| Large ruined book | 1 | 1 | 1 | No | - | - | 000a9e6d |
| Large scorched book | 1 | 1 | 1 | No | - | - | 000a9e6e |
| Lawn mower blade | 2 | 10 | 5 | No | - | - | 00025e03 |
| Leaf blower | 2 | 15 | 8 | No | - | - | 00022100 |
| Lineholm's log | 0 | 0 | 0 | Yes | - | - | 001210f9 |
| Lottery ticket | 0 | 1 | - | No | - | - | 0015fe13 |
| Lottery ticket | 0 | 10 | - | No | - | - | 0015fe47 |


|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| Abraxo cleaner | 1 | 5 | 5 | No | - | Cosmic knife clean, Cloud Kiss, Knife spear clean, Nuka-grenadeGametitle-FNV GRA | 00022106 |
| Automatic surgical unit | 0 | 30 | - | Yes | Et Tumor, Brute? | - | 001252d1 |
| Bag of bottle caps (Grecks) | 0 | 1 | - | Yes | Debt Collector | - | 00127227 |
| Bag of bottle caps (Lady Jane) | 0 | 1 | - | Yes | Debt Collector | - | 00127226 |
| Bag of bottle caps (Santiago) | 0 | 1 | - | Yes | Debt Collector | - | 00127225 |
| Bark scorpion poison gland | 1 | 35 | 35 | No | - | Bleak venom, Mother Darkness, Silver Sting | 0013b2af |
| Bent tin can | 1 | 1 | 1 | No | Dealing with Contreras | - | 0005b6ca |
| Bonesaw | 2 | 5 | 3 | No | Restoring Hope | - | 000250a3 |
| Bottle cap | 0 | 1 | - | No | - | Bottlecap mine | 0000000f |
| Box of detergent | 1 | 1 | 1 | No | - | Homemade flamer fuel, rocket | 0003406f |
| Butter knife (common) | 1 | 1 | 1 | No | - | Scrap metal | 0005b639 |
| Butter knife (uncommon) | 1 | 1 | 1 | No | - | Scrap metal | 0005b63a |
| Camp Forlorn Hope supply shipment | 0 | 0 | 0 | Yes | Restoring Hope | - | 00122005 |
| Case, .308 | 0 | 0 | 0 | No | - | .308 round | 00140aa5 |
| Case, .357 magnum | 0 | 0 | 0 | No | - | .357 magnum round | 00140aa2 |
| Case, .44 magnum | 0 | 0 | 0 | No | - | .44 magnum round | 00140aa3 |
| Case, .45-70 Gov't | 0 | 0 | 0 | No | - | .45-70 Gov't | 00140aa4 |
| Case, .50 MG | 0 | 0 | 0 | No | - | .50 MG Round | 00140aa6 |
| Case, 10mm | 0 | 0 | 0 | No | - | 10mm round | 00140aa7 |
| Case, 12.7mm | 0 | 0 | 0 | No | - | 12.7mm round | 001429d3 |
| Case, 5.56mm | 0 | 0 | 0 | No | - | 5.56mm round | 00140adf |
| Case, 5mm | 0 | 0 | 0 | No | - | 5mm round | 00140ade |
| Case, 9mm | 0 | 0 | 0 | No | - | 9mm round | 00140add |
| Cazador poison gland | 1 | 85 | 85 | No | - | Mother Darkness, Silver Sting, turbo | 0013b2b0 |
| Cherry bomb | 0 | 5 | - | No | - | Bottlecap mine | 00022108 |
| Chewed Stealth Boy | 0 | 0 | 0 | Yes | Guess Who I Saw Today | - | 00147748 |
| Coffee mug | 1 | 1 | 1 | No | - | Black coffee Gametitle-FNV HH | 0003406c |
| Coffee pot | 1 | 1 | 1 | No | Dealing with Contreras | Black coffee Gametitle-FNV HH | 00025421 |
| Conductor | 5 | 30 | 6 | No | - | Rocket Gametitle-FNV LR | 00022102 |
| Container of chlorine | 0 | 45 | - | Yes | How Little We Know | - | 0011ed81 |
| Cook-Cook's head | 0 | 1 | - | Yes | Three-Card Bounty | - | 000f81bf |
| Cook-Cook's mangled head | 0 | 1 | - | Yes | Three-Card Bounty | - | 00104174 |
| Coyote hide | 0 | 7 | - | No | - | Leather belt Gametitle-FNV HH | 0015d9b0 |
| Crutch | 2 | 5 | 2.5 | No | - | - | 0001b01f |
| Cuddles' toy car | 1 | 5 | 5 | No | - | - | 000e810f |
| Deathclaw egg | 7 | 400 | 57 | No | You Gotta Break Out a Few Eggs | Wasteland omelet | 000e6627 |
| Deployable ballast | 5 | 30 | 6 | Yes | Volare! | - | 00100634 |
| Differential pressure controller | 0 | 0 | 0 | Yes | Still in the Dark | - | 001632e0 |
| Dino Bite storeroom key | 0 | 75 | - | No | Come Fly With Me | - | 00090b7f |
| Disassembled weapons shipment | 0 | 4996 | - | Yes | How Little We Know | - | 0011f55a |
| Distinctive cigarette butt | 0 | 1 | - | Yes | Ring-a-Ding-Ding! | - | 00115f04 |
| Dog hide | 0 | 4 | - | No | - | Leather belt Gametitle-FNV HH | 0015d9b1 |
| Dr. Richards medical report | 0 | 0 | 0 | Yes | Restoring Hope | - | 00127931 |
| Drained electron charge pack | 0 | 0 | 0 | No | - | Electron charge pack | 0015c62a |
| Drained flamer fuel tank | 0 | 0 | 0 | No | - | Flamer fuel | 0015c631 |
| Drained microfusion cell | 0 | 0 | 0 | No | - | Microfusion cell | 0015c629 |
| Drained small energy cell | 0 | 0 | 0 | No | - | Energy cell | 0012115e |
| Driver Nephi's head | 0 | 1 | - | Yes | Three-Card Bounty | - | 000f81c0 |
| Driver Nephi's mangled head | 0 | 1 | - | Yes | Three-Card Bounty | - | 00104175 |
| Drug chemicals | 0 | 100 | - | Yes | Don't Make a Beggar of Me | - | 000e7c18 |
| Duct tape | 1 | 5 | 5 | No | - | Time bomb, Weapon repair kit, powder charge, cosmic knife spear, gas bomb, knife spear | 0013b2b2 |
| Egg timer | 1 | 1 | 1 | No | - | Time bomb | 0013b2b3 |
| Empty hydra syringe | 0 | 0 | 0 | Yes | Medical Mystery | - | 0012b039 |
| Empty soda bottle | 1 | 1 | 1 | No | - | Cactus water | 0009aa4e |
| Empty Sunset Sarsaparilla bottle | 1 | 2 | 2 | No | - | Homebrewed Sunset Sarsaparilla Gametitle-FNV HH | 00103b1b |
| Empty Sunset Sarsaparilla bottle (no float) | 1 | 2 | 2 | No | - | Homebrewed Sunset Sarsaparilla Gametitle-FNV HH | 00170f87 |
| Empty syringe | 1 | 8 | 8 | No | - | Stimpak | 000250a8 |
| Empty whiskey bottle | 1 | 1 | 1 | No | - | Wasteland tequila | 0005b6ce |
| Engraved cigarette lighter | 0 | 1 | - | Yes | Ring-a-Ding-Ding! | - | 00115f05 |
| Explosive charge | 5 | 30 | 6 | Yes | I Put a Spell on You | - | 000f827f |
| Fire gecko hide | 1 | 25 | 25 | No | - | Tanned fire gecko hide, Leather belt Gametitle-FNV HH | 0013b2b7 |
| Fission battery | 6 | 75 | 13 | No | - | Moonshine, Sierra Madre chip | 00033bc6 |
| Flour | 1 | 2 | 2 | No | - | Brahmin Wellington, fire ant fricassée | 00074ee1 |
| Food additive | 0 | 0 | 0 | Yes | Poor Meat Never Makes Good Soup | - | 000efae0 |
| Forceps | 1 | 5 | 5 | No | - | Doctor's bag | 000250a7 |
| Fork | 0.5 | 1 | 2 | No | - | Scrap metal | 00034078 |
| GBRM2KX memory chip | 0 | 0 | 0 | Yes | Return to Sender | - | 001210fc |
| Gecko hide | 1 | 10 | 10 | No | - | Tanned gecko hide, Leather belt Gametitle-FNV HH | 0013b2b5 |
| Glass pitcher | 1 | 1 | 1 | No | - | Mass purified water | 0005b636 |
| Golden gecko hide | 1 | 20 | 20 | No | - | Tanned golden gecko hide, Leather belt Gametitle-FNV HH | 0013b2b6 |
| Great Khan supply cache | 10 | 0 | 0 | Yes | No, Not Much | - | 00130d0c |
| HEPA 20 cartridge filter | 0 | 0 | 0 | Yes | Still in the Dark | - | 001632e2 |
| Highly suspicious package | 0 | 0 | 0 | Yes | Aba Daba Honeymoon | - | 001466a9 |
| Hot plate | 2 | 5 | 3 | No | - | Cosmic knife super-heated | 0005516b |
| Howitzer firing mechanism | 1 | 1 | 1 | Yes | I Hear You Knocking | - | 00125c30 |
| Iron | 5 | 2 | 0.4 | No | Dealing with Contreras | - | 00034088 |
| Irradiated NCR dogtag | 0 | 1 | - | Yes | We Will All Go Together | - | 0013fe77 |
| Isotope-239 igniting agent | 0 | 0 | 0 | Yes | Come Fly With Me | - | 000b1df4 |
| Janet's Boomer outfit | 0 | 0 | 0 | Yes | Young Hearts | - | 00107af3 |
| Keely's research notes | 0 | 0 | 0 | Yes | There Stands the Grass | - | 000f4c28 |
| Large whiskey bottle | 2 | 5 | 3 | No | - | Large wasteland tequila | 0005b6cd |
| Lead | 0.001* | 0 | 0 | No | - | (All projectile ammunition) | 00140c2f |
|     Lead actually has a weight of about 0.0013999904, therefore 714.5 units of lead is equal to one weight.  |
| Leather belt | 1 | 5 | 5 | No | - | Super stimpak | 0002210c |
| Legion Aureus | 0.02 | 100 | 5000 | No | - | - | 00176ac7 |
| Legion Denarius | 0.01 | 4 | 400 | No | - | 12 Ga. coin shot | 00176ac4 |
| Legion Denarius, mangled | 0.01 | 3 | 300 | No | - | - | 00176ac5 |
| Legion ear | 0 | 1 | - | Yes | An Ear to the Ground | - | 00125f4c |
| Legion patrol notes | 0 | 100 | - | Yes | Eye for an Eye | - | 001349c2 |
| Legion raid plans | 0 | 100 | 100 | Yes | Eye for an Eye | - | 001343e8 |
| Legion slave ledger | 0 | 1 | - | Yes | Oh My Papa | - | 00144674 |
| Lunchbox | 1 | 3 | 3 | No | - | Bottlecap mine, caravan lunch | 00022107 |
| Lupa's brain | 0 | 0 | 0 | Yes | Nothin' But a Hound Dog | - | 0013d851 |
| Mantis egg | 0 | 0 | 0 | Yes | Bleed Me Dry | - | 000ef40d |
| Mantis egg | 1 | 12 | 12 | No | - | - | 0015e5c0 |
| Mantis foreleg | 0 | 1 | - | No | - | Grilled mantis leg | 000ee6cc |
| Mark of Caesar | 0 | 1 | - | Yes | Render Unto Caesar | - | 001374ae |
| Marked cards | 0 | 0 | 0 | No | Keith's Caravan Charade | - | 000fb0e9 |
| Medical brace | 2 | 1 | 0.5 | No | - | - | 0003a73a |
| Medical brace | 2 | 10 | 5 | No | - | Doctor's bag | 0002210d |
| Medical clipboard | 1 | 1 | 1 | No | - | - | 00025235 |
| Metal cooking pan | 1 | 5 | 5 | No | Dealing with Contreras | - | 0003409c |
| Metal cooking pot | 1 | 1 | 1 | No | Dealing with Contreras | - | 000340a7 |
| Metal spoon | 0.5 | 1 | 2 | No | - | Scrap metal | 000340bc |
| Microphone and stand | 0 | 0 | - | No | - | 	000340bc |
| Mildly suspicious package | 0 | 0 | 0 | Yes | Birds of a Feather <br /> Aba Daba Honeymoon | - | 001466a8 |
| Military ID | 0 | 1 | - | No | - | - | 000391b1 |
| Military school brochure | 0 | 0 | 0 | Yes | - | - | 000296c0 |
| Milk bottle | 1 | 1 | 1 | No | - | - | 0005b63b |
| Mister Cuddles | 1 | 3 | 3 | Yes | Bear Necessities | - | 00104a2d |
| Monorail sabotage plans | 1 | 0 | - | Yes | I Put a Spell on You | - | 000fc963 |
| Motorcycle gas tank | 5 | 25 | 5 | No | - | - | 000220fb |
| Motorcycle handbrake | 1 | 15 | 15 | No | - | - | 000220fe |
| Mutilated arm | 2 | 0 | - | No | - | - | 0006eee7 |
| Mutilated leg | 2 | 0 | - | No | - | - | 0006f2d8 |
| Mutilated organs | 2 | 0 | - | No | - | - | 0006f2d9 |
| Mutilated skull | 2 | 0 | - | No | - | - | 00074170 |
| Mutilated torso | 2 | 0 | - | No | - | - | 0006f2da |
| NCR 10mm pistol | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 001482fa |
| NCR 9mm submachine gun | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 001482fb |
| NCR bug | 1 | 1 | 1 | Yes | Eye for an Eye | - | 00135a3b |
| NCR computer parts | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 001482f9 |
| NCR computer parts | 1 | 15 | 15 | Yes | Wheel of Fortune | - | 001482f7 |
| NCR dogtag | 0 | 1 | - | Yes | Arizona Scavenger |
| Tags of Our Fallen | Dog tag fist | 00123054 |
| NCR frag grenade | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 001482f5 |
| NCR grenade rifle | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 001482fc |
| NCR radio parts | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 001482f8 |
| NCR radio parts | 1 | 15 | 15 | Yes | Wheel of Fortune | - | 001482f6 |
| New Vegas passport | 0 | 1 | - | Yes | - | - | 001161e9 |
| Nightstalker blood | 1 | 5 | 5 | No | - | Antivenom, hydra | 0013b2b8 |
| Nightstalker egg | 2 | 45 | 23 | No | - | Mushroom Cloud | 0015e5c1 |
| Nuclear material | 0 | 0 | 0 | No | Come Fly With Me | - | 0008d21f |
| Nuka-Cola truck | 2 | 5 | 3 | No | - | - | 00029171 |
| Old Legion patrol notes | 0 | 0 | 0 | Yes | Eye for an Eye | - | 00135128 |
| Old Legion raid plans | 0 | 0 | 0 | Yes | Eye for an Eye | - | 00135129 |
| Ophthalmoscope | 1 | 4 | 4 | No | - | - | 0005f183 |
| Override chip | 0 | 1 | 1 | Yes | The House Always Wins, VII, Wild Card: Finishing Touches | - | 001554ed |
| Pack of cigarettes | 0.5 | 10 | 20 | No | - | - | 00034069 |
| Paint gun | 5 | 15 | 3 | No | - | - | 0002210e |
| Paperweight | 1 | 1 | 1 | No | - | - | 0003409d |
| Pencil | 0 | 1 | - | No | - | - | 0005b63c |
| Pile of cazador eggs | 0 | 0 | 0 | Yes | Bleed Me Dry | - | 001378e8 |
| Pile of deathclaw eggs | 10 | 2500 | 250 | Yes | Bleed Me Dry | - | 001378e9 |
| Pile of fire gecko eggs | 0 | 0 | 0 | Yes | Bleed Me Dry | - | 001378e6 |
| Pile of giant mantis eggs | 0 | 0 | 0 | Yes | Bleed Me Dry | - | 0013494e |
| Pile of night stalker eggs | 0 | 0 | 0 | Yes | Bleed Me Dry | Mushroom Cloud | 001378e7 |
| Pile of radscorpion eggs | 0 | 0 | 0 | Yes | Bleed Me Dry | - | 001378ea |
| Pilot light | 1 | 14 | 14 | No | - | Gas bomb | 000220fc |
| Ping pong ball | 0.1 | 1 | 10 | No | - | - | 0011836d |
| Platinum chip | 0 | 1 | - | Yes | The House Always Wins | - | 0011678e |
| Plunger | 1 | 1 | 1 | No | - | - | 000340a4 |
| Pool ball | 1 | 2 | 2 | No | - | - | 0002b412 |
| Pot | 2 | 0 | - | No | Dealing with Contreras | - | 0002541b |
| Powder, pistol | 0 | 0 | 0 | No | - | (Various pistol ammunition) | 00140ab2 |
| Powder, rifle | 0 | 0 | 0 | No | - | (Various rifle ammunition) | 00140ab3 |
| Pressure cooker | 5 | 15 | 3 | No | - | - | 00022113 |
| Pretty Pretty Horsies: A History of the Mongol Empire | 0 | 1 | - | Yes | Oh My Papa | - | 00148c25 |
| pre-War book | 1 | 1 | 1 | No | - | - | 000c5d24 |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9c0 |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9ba |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9bb |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9bc |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9bd |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9be |
| pre-War book | 1 | 1 | 1 | No | - | - | 000fc9bf |
| pre-War book | 1 | 5 | 5 | No | - | - | 000943f2 |
| Pre-War money | 0 | 10 | - | No | - | - | 00034067 |
| Primer box, .50 MG | 1 | 12 | 12 | No | - | - | 00166656 |
| Primer box, large pistol | 1 | 7 | 7 | No | - | - | 00166658 |
| Primer box, large rifle | 1 | 10 | 10 | No | - | - | 00166657 |
| Primer box, shotshell | 1 | 5 | 5 | No | - | - | 00173f7e |
| Primer box, small pistol | 1 | 5 | 5 | No | - | - | 0016665b |
| Primer box, small rifle | 1 | 7 | 7 | No | - | - | 00166659 |
| Primer, .50 MG | 0 | 0 | 0 | No | - | (Various rifle ammunition) | 00140aac |
| Primer, large pistol | 0 | 0 | 0 | No | - | (Various pistol ammunition) | 00140aaa |
| Primer, large rifle | 0 | 0 | 0 | No | - | (Various rifle ammunition) | 00140aab |
| Primer, shotshell | 0 | 0 | 0 | No | - | (Various buckshot ammunition) | 00140aec |
| Primer, small pistol | 0 | 0 | 0 | No | - | (Various pistol ammunition) | 00140aa9 |
| Primer, small rifle | 0 | 0 | 0 | No | - | (Various rifle ammunition) | 00140ae0 |
| Radiation suit package | 1 | 5 | 5 | Yes | Wheel of Fortune | - | 00146618 |
| Radioactive supply cache | 10 | 0 | 0 | Yes | No, Not Much | - | 00130d0b |
| Radscorpion egg | 2 | 5 | 3 | No | - | - | 0015e5c2 |
| Radscorpion poison gland | 1 | 25 | 25 | No | Gland for Some Home Cooking | Antivenom, hydra, Ruby's casserole, Silver Sting, Tremble | 0002210f |
| Rake | 2 | 1 | 1 | No | - | - | 000340ad |
| Ralph's sexbot holodisk | 1 | 1 | 1 | Yes | Wang Dang Atomic Tango | - | 0011f8c0 |
| Recipes - brahmin Wellington | 0 | 100 | - | No | - | - | 00175aac |
| Recipes - Cook-Cook's Fiend stew | 0 | 400 | - | No | - | - | 00175ab2 |
| Recipes - Ruby's spicy casserole | 0 | 100 | - | No | - | - | 001613d3 |
| Red plate | 1 | 1 | 1 | No | - | - | 0005b63e |
| Redundant failsafe detonator | 0 | 0 | 0 | Yes | You'll Know It When It Happens | - | 00137ad6 |
| Remote signal transmitter | 0 | 0 | 0 | Yes | Eyesight to the Blind | - | 001638f1 |
| Reverse pulse cleaner | 0 | 0 | 0 | Yes | Still in the Dark | - | 001632e1 |
| Rey's brain | 0 | 0 | 0 | Yes | Nothin' But a Hound Dog | - | 0013d852 |
| Rocket souvenir | 0 | 3 | - | Yes | Come Fly With Me | - | 0008e665 |
| Roller skate | 1 | 4 | 4 | No | - | - | 000285f8 |
| Scalpel | 1 | 8 | 8 | No | - | Doctor's bag | 000250a5 |
| Schematics - billboard | 0 | 50 | - | No | - | - | 0011a581 |
| Schematics - mantis scythe | 0 | 800 | - | No | - | - | 000efb3c |
| Schematics - powder charge | 0 | 300 | - | No | - | - | 0017509c |
| Scissors | 1 | 3 | 3 | No | - | - | 000250a4 |
| Scrap electronics | 1 | 1 | 1 | No | - | Time bomb, Weapon repair kit, gas bomb | 0013b2b1 |
| Scrap metal | 1 | 1 | 1 | No | Dealing with Contreras, Iron and Stealing | Weapon repair kit, Lead, Sierra Madre chip | 00031944 |
| Sensor module | 2 | 30 | 15 | No | - | Bottlecap mine, powder charge, gas bomb | 00022109 |
| Sentry bot toy | 0 | 0 | 0 | No | - | - | 00140ca2 |
| Sergeant Teddy | 1 | 1 | 1 | Yes | Saving (or Savaging) Sergeant Teddy | - | 001367fb |
| Sheet music book | 1 | 100 | - | No | - | - | 0006835f |
| Shot glass | 1 | 1 | 1 | No | - | - | 000340b5 |
| Small burned book | 1 | 1 | 1 | No | - | - | 000a9e70 |
| Small destroyed book | 1 | 1 | 1 | No | - | - | 000a9e6b |
| Small ruined book | 1 | 1 | 1 | No | - | - | 000a9e69 |
| Small scorched book | 1 | 1 | 1 | No | - | - | 000a9e6a |
| Solar array parts | 0 | 0 | 0 | Yes | Sunshine Boogie | - | 0015ecd6 |
| Sonic emitter | 5 | 30 | 6 | Yes | Ant Misbehavin' | - | 0010417f |
| Spare medical supplies | 0 | 100 | - | Yes | Run Goodsprings Run | - | 0015ef9c |
| Spatula | 1 | 1 | 1 | No | - | - | 000340bb |
| Spork | 0.5 | 1 | 2 | No | - | - | 0005b641 |
| Steam gauge assembly | 10 | 25 | 3 | No | Not Worth a Hill of Corn and Beans | - | 00022112 |
| Stress and the Modern Refugee: A Primer | 1 | 20 | 20 | Yes | Bitter Springs Infirmary Blues | - | 00134995 |
| Sunset Sarsaparilla bottle | 1 | 1 | 1 | No | - | - | 0010a1f6 |
| Sunset Sarsaparilla deputy badge | 0 | 0 | 0 | No | - | - | 0010291c |
| Sunset Sarsaparilla star bottle cap | 0 | 1 | - | Yes | The Legend of the Star | - | 00103b1c |
| Surgical tools | 1 | 1000 | - | Yes | Et Tumor, Brute? | - | 00157249 |
| Surgical tubing | 1 | 10 | 10 | No | - | Doctor's bag, mass purified water, Snakebite tourniquet | 00022111 |
| Suspicious package | 0 | 0 | 0 | Yes | Flags of Our Foul-Ups | - | 001482d5 |
| Tanned fire gecko hide | 1 | 125 | 125 | No | - | - | 0013d52d |
| Tanned gecko hide | 1 | 50 | 50 | No | - | - | 0013d52f |
| Tanned golden gecko hide | 1 | 250 | 250 | No | - | - | 0013d52e |
| Ted Gunderson's blood | 0 | 1 | - | Yes | Beyond the Beef | - | 00125af1 |
| Teddy bear | 1 | 3 | 3 | No | - | - | 0001f21f |
| Teddy bear | 1 | 3 | 3 | Yes | The Coyotes | - | 000f8891 |
| Platinum chip | 1 | 3 | 3 | Yes | The House Always Wins | - | 001164fb |
| Thermite | 0 | 0 | 0 | Yes | How Little We Know | - | 0011bc7e |
| Thrust control modules | 0 | 0 | 0 | Yes | Come Fly With Me | - | 00087aea |
| Thrust control modules | 1 | 100 | 100 | Yes | - | - | 000842d7 |
| Tin can | 1 | 1 | 1 | No | Dealing with Contreras | Powder charge, Junk Rounds, Sierra Madre martini | 00022104 |
| Tin plate | 1 | 1 | 1 | No | - | - | 0002541c |
| Tiny, Tiny Babies: All You Need to Know About Pediatric Medicine | 1 | 20 | 20 | Yes | Bitter Springs Infirmary Blues | - | 00134996 |
| Toaster | 3 | 5 | 2 | No | - | - | 0009a807 |
| Toaster | 3 | 5 | 2 | No | - | - | 0009a808 |
| Tommy Torini's business card | 0 | 0 | 0 | Yes | Talent Pool | - | 00116a3b |
| Toy car | 1 | 5 | 5 | No | - | - | 000e810e |
| Toy car | 1 | 5 | 5 | No | - | - | 00022110 |
| Triangle | 1 | 1 | 1 | No | - | - | 0002c5f6 |
| Turpentine | 2 | 10 | 5 | No | - | Tanned fire gecko hide, tanned gecko hide, tanned golden gecko hide, turbo, Cloud Kiss | 00022105 |
| Tweezers | 1 | 3 | 3 | No | - | - | 000250a6 |
| Vacuum cleaner | 10 | 20 | 2 | No | - | - | 000220ff |
| Van Graff package | 0 | 0 | 0 | Yes | Birds of a Feather | - | 001251cb |
| Vault 13 canteen | 0 | 0 | 0 | No | - | - | 001735d2 |
| Vertibird bomb | 0 | 0 | 0 | Yes | Arizona Killer | - | 0013c6f9 |
| Violet's head | 0 | 1 | - | Yes | Three-Card Bounty | - | 000f81be |
| Violet's mangled head | 0 | 1 | - | Yes | Three-Card Bounty | - | 00104173 |
| Violetta's brain | 0 | 0 | 0 | Yes | Nothin' But a Hound Dog | - | 0013e5ba |
| Whet stone | 1 | 4 | 4 | No | - | - | 0005b6cb |
| White plate | 1 | 1 | 1 | No | - | - | 0005b63d |
| Wonderglue | 1 | 10 | 10 | No | - | Weapon repair kit | 0002210a |
| Wood chipper | 50 | 25 | 0.5 | No | - | - | 0007cbcc |
| Wrench | 1 | 1 | 1 | No | - | Weapon repair kit | 0005b6d0 |
| Yeast | 1 | 2 | 2 | No | - | Moonshine | 0016163c |


| Dead Money |
|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| Complimentary voucher | 0 | 1000 Sierra Madre chips | 1000 | Yes | - | - | xx013b3c |
| Electric box fuse | 0 | 0 | 0 | Yes | Mixed Signals | - | xx00e2d2 |
| Embalming fluid | 1 | 1 | 1 | No | - | - | xx00ef19 |
| Entertainer pass | 0 | 0 | 0 | Yes | Curtain Call at the Tampico | - | xx00661e |
| Ghost harvester remains | 0 | 0 | 0 | Yes | Fires in the Sky | - | xx00f2dd |
| Gold bar | 35 | 10,349 | 295.68 | No | Heist of the Centuries | - | xx013f71 |
| Jar of Cloud residue | 0.1 | 10 | 100 | No | - | Cloud Kiss, Ghost Sight, Sierra Madre martini | xx011de0 |
| Maintenance pass | 0 | 0 | 0 | Yes | Put the Beast Down | - | xx00661f |
| Spliced holotape | 0 | 0 | 0 | Yes | Heist of the Centuries | - | xx00ed5d |
| Suites security pass | 0 | 0 | 0 | Yes | Last Luxuries | - | xx009239

| Honest Hearts |
|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| Case, .45 Auto | 0 | 0 | - | No | - | .45 Auto ammunition | xx009e71 |
| Broken compass | 0 | 0 | - | Yes | Roadside Attraction | - | xx00aaef |
| Compass | 0 | 0 | - | Yes | Roadside Attraction | - | xx0093c3 |
| Compass sensor module | 0 | 0 | - | Yes | Roadside Attraction | - | xx0112f5 |
| Contaminated medical supply kit | 0 | 0 | - | Yes | Tourist Trap | - | xx00f702 |
| Ghost of She's paw | 0 | 1 | - | Yes | Rite of Passage | She's Embrace | xx00994c |
| Grand Staircase map holotape | 0 | 0 | - | Yes | The Grand Staircase | - | xx00d696 |
| Green gecko egg | 4 | 80 | 20 | No | - | - | xx00f848 |
| Green gecko hide | 1 | 30 | 30 | No | - | Tanned green gecko hide | xx00f84b |
| Li'l Scout lunchbox | 0 | 0 | - | Yes | Tourist Trap | - | xx00f85d |
| Medical supply kit | 0 | 0 | - | Yes | Tourist Trap | - | xx00f6f1 |
| Mining explosives | 0 | 0 | - | Yes | River Monsters | - | xx00c7cc |
| Scripture | 1 | 5 | 5 | No | - | - | xx010729 |
| Tanned green gecko hide | 1 | 300 | 300 | No | - | Gecko-backed armors | xx0110fc |
| Walkie-talkie | 0 | 0 | - | Yes | Gone Fishin' | - | xx0093c4 |
| White Legs war totem | 0 | 0 | - | Yes | The Advance Scouts | - | xx00a84a |
| Zion Canyon map | 0 | 1 | - | Yes | Chaos in Zion | - | xx00ae9f |

| Old World Blues |
|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| Blank book | 1 | 1 | - | No | - | Skill book | xx011fca |
| Broken detonator | 0.2 | 1 | - | No | - | - | xx014249 |
| Deactivated bomb collar | 1 | 3 | - | No | - | - | xx014248 |
| Dried banana yucca fruit | 0.03 | 0 | - | Yes | Field Research | 	xx011fb7 |
| Dried barrel cactus fruit | 0.1 | 0 | - | Yes | Field Research | 	xx011fb5 |
| Dried broc flower | 0.01 | 0 | - | Yes | Field Research | 	xx011fb8 |
| Dried honey mesquite pod | 0.05 | 0 | - | Yes | Field Research | 	xx011fbb |
| Dried jalapeño pepper | 0.01 | 0 | - | Yes | Field Research | 	xx011fbc |
| Dried maize | 0.12 | 0 | - | Yes | Field Research | 	xx011fbd |
| Dried Nevada agave fruit | 0.1 | 0 | - | Yes | Field Research | 	xx011fb4 |
| Dried pinto bean pod | 0.03 | 0 | - | Yes | Field Research | 	xx011fb6 |
| Dried prickly pear fruit | 0.04 | 0 | - | Yes | Field Research | 	xx011fb9 |
| Dried white horsenettle | 0.02 | 0 | - | Yes | Field Research | 	xx011fb2 |
| Dried xander root | 0.01 | 0 | - | Yes | Field Research | 	xx011fba |
| Gabe's bowl | 0 | 0 | - | Yes | A Brain's Best Friend | - | xx011382 |
| Primer and powder pack | 0 | 75 | - | No | - | - | xx00e38d |
| Snow globe - Big MT | 0 | 2000 | - | No | Useless Baubles or Fancy Trinkets? | - | xx00cdc6 |
| Your spine | 0 | 0 | - | Yes | Old World Blues | - | xx0104e0 |
| Your heart | 0 | 0 | - | Yes | Old World Blues | - | xx0104e1 |
| Courier's brain (item) | 0 | 0 | - | Yes | Old World Blues | - | xx0104e2 |
| Prototype X-13 boots | 0 | 0 | - | Yes | X-13: Attack of the Infiltrator! | Stealth suit Mk II | xx00beaa |
| Prototype X-13 gloves | 0 | 0 | - | Yes | X-13: Attack of the Infiltrator! | Stealth suit Mk II | xx00beab |
| Prototype X-13 chest plate | 0 | 0 | - | Yes | X-13: Attack of the Infiltrator! | Stealth suit Mk II | xx00beac |


| Lonesome Road |
|! Name |! Weight |! Value |! V:W |! QI |! Related quest |! Component in |! Base ID |
| Eyebot upgrade circuit board | 0 | 0 | - | Yes | - | ED-E | xx00bbe9 |
| Rawr's Talon | 1 | 1 | - | Yes | - | Fist of Rawr | xx00ca7d |
| Rocket canister | 3.3 | 1250 | 379 | No | - | 	xx00cbbf |
| Roughin' it! bedroll kit | 15 | 775 | 51,7 | No | - | 	xx00d4e1 |
| Seymour | 0 | 0 | - | No | - | 	xx00d6c3 |
| Snow globe - Lonesome Road | 0 | 2000 | - | Yes | Useless Baubles or Fancy Trinkets? | 	xx004687 |
| Tunneler hide | 1 | 20 | 20 | No | - | 	xx00390f |
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http://www.freeorion.org/index.php/Main_Page
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|!Race |!Store Cost |!Health |!Repair |!Damage |!Movement |!Special |
| Humans | 45 | 100 | 1 | 1 | 1 | -10%  experience requirements |
| Engi | 50 | 100 | 2 | 	.5 | 1 | +100% repair speed, -50% damage |
| Mantis | 55 | 100 | .5 | 1.5 | 1.2 | +50% damage, +20% movement, -50% repair |
| Rockmen | 55 | 150 | 1 | 1 | .5 | Immune to fire, -50% movement |
| Zoltan | 60 | 70 | 1 | 1 | 1 | Adds 1 power to occupied system, explodes on death* |
| Slug | 45 | 100 | 1 | 1 | 1 | Reveals adjacent rooms and crew of enemy ships, immune to mind-control* |
| Crystal | 	60 | 125 | 1 | 1 | 8 | Lockdown power, -50% suffocation damage, -20% movement |
| Lanius | 50 | 100 | 1 | 1 | .8 | Drains oxygen from occupied room, immune to suffocation, -20% movement |
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*Articles
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***[[Top 30 best free games you should play today|http://www.techradar.com/news/gaming/10-of-the-best-free-games-you-should-play-today-695473]]
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| [[GOG.com|http://www.gog.com/]] |
| [[Accounts|https://www.gog.com/account]] |
| [[Forums|https://www.gog.com/forum]] |

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{{||King's Quest I}}
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| Light Kart            | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Standard Kart S    | Out | 41 | 29 | 48 | 48 | 51 | 40 | 45 | - |
| Booster Seat       | Out | 27 | 27 | 56 | 64 | 37 | 54 | 59 | - |
| Mini Beast         | Out | 55 | 32 | 29 | 32 | 64 | 27 | 64 | - |
| Cheep Charger      | Out | 34 | 24 | 64 | 56 | 59 | 45 | 54 |  50cc Retro 1 Star |
| Tiny Titan         | Out | 46 | 35 | 43 | 43 | 29 | 64 | 40 | 1 Fast Ghost |
| Blue Falcon        | Out | 60 | 29 | 35 | 29 | 43 | 24 | 29 | Mirror Lightning |
| Light Bike            | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Standard Bike S     | Out | 39 | 21 | 51 | 51 | 54 | 43 | 48 | - |
| Bullet Bike         | In  | 53 | 24 | 32 | 35 | 67 | 29 | 67 | - |
| Bit Bike            | Out | 25 | 18 | 59 | 67 | 40 | 56 | 62 | - |
| Quacker             | In  | 32 | 17 | 67 | 60 | 62 | 48 | 57 | 150cc Star |
| Magikruiser         | In  | 43 | 24 | 45 | 45 | 32 | 67 | 43 | 8 Time Trials |
| Jet Bubble          | In  | 48 | 27 | 40 | 40 | 45 | 35 | 37 | Mirror Leaf |
| Light Character      | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Baby Mario   | | - | 8 | - | 6 | - | - | - | - |
| Baby Luigi   | | 5 | 8 | - | - | - | - | - | 8 Fast Ghosts        |
| Baby Peach   | | 3 | 6 | 3 | 3 | - | - | - | - |
| Baby Daisy   | | 5 | 6 | - | - | - | - | 3 | 50cc New 1 Star      |
| Toad         | | - | - | 6 | - | 6 | - | - | - |
| Toadette     | | 3 | - | - | - | - | 6 | - | 32 Time Trials       |
| Koopa Troopa | | - | - | - | 3 | - | - | 6 | - |
| Dry Bones    | | - | - | 3 | - | 3 | - | 6 | 100cc Leaf           |
| Mii (Light)  | | 3 | 3 | - | - | 3 | - | 3 | 100cc Special        |
| Medium Kart            | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Standard Kart M  | Out | 46 | 45 | 40 | 43 | 45 | 35 | 40 | - |
| Classic Dragster | Out | 37 | 43 | 59 | 54 | 54 | 40 | 51 | - |
| Wild Wing        | Out | 57 | 51 | 21 | 29 | 59 | 24 | 59 | - |
| Super Blooper    | Out | 50 | 40 | 35 | 37 | 21 | 54 | 35 | 50cc Leaf |
| Daytripper       | Out | 34 | 45 | 51 | 59 | 32 | 48 | 54 | 150cc Leaf |
| Sprinter         | Out | 64 | 48 | 27 | 24 | 37 | 21 | 24 | 24 Fast Ghosts |
| Medium Bike            | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Standard Bike M  | Out | 43 | 37 | 43 | 45 | 48 | 37 | 43 | - |
| Mach Bike         | In  | 55 | 37 | 24 | 32 | 62 | 27 | 62 | - |
| Sugarscoot       | Out | 32 | 32 | 54 | 62 | 35 | 51 | 56 | - |
| Zip Zip           | Out | 41 | 35 | 45 | 51 | 29 | 62 | 45 | 100cc Lightning |
| Sneakster        | In  | 62 | 40 | 29 | 27 | 40 | 24 | 27 | 100cc New 1 Star |
| Dolphin Dasher   | In  | 48 | 43 | 37 | 40 | 24 | 56 | 37 | Mirror Star |
| Medium Character      | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Mario        | | - | 6 | 2 | 2 | 3 | - | - | - |
| Luigi        | | 2 | 6 | - | - | - | - | - | - |
| Peach        | | 2 | - | 5 | - | 6 | - | - | - |
| Daisy        | | 4 | - | - | 2 | - | - | 3 | 150cc Special      |
| Yoshi        | | - | 3 | - | - | 3 | 5 | - | - |
| Birdo        | | - | 3 | - | - | - | 3 | 5 | 16 Time Trials     |
| Diddy Kong   | | - | - | 3 | - | 3 | - | 5 | 50cc Lightning     |
| Bowser Jr.   | | - | - | - | - | - | 3 | 3 | 100cc Retro 1 Star |
| Mii (Medium) | | 3 | 3 | - | - | - | 3 | 3 | 100cc Special      |
| Heavy Kart            | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Standard Kart L  | Out | 48 | 59 | 37 | 40 | 40 | 35 | 35 | - |
| Offroader        | Out | 39 | 64 | 48 | 54 | 18 | 43 | 45 | - |
| Flame Flyer      | Out | 62 | 59 | 16 | 21 | 48 | 18 | 48 | - |
| Piranha Prowler  | Out | 55 | 67 | 29 | 35 | 35 | 29 | 27 | 50cc Special |
| Jetsetter        | Out | 69 | 56 | 21 | 17 | 27 | 16 | 16 | 150cc Retro 1 Star |
| Honey Coupe      | Out | 53 | 62 | 27 | 29 | 56 | 24 | 56 | 150cc Lightning |
| Heavy Bike            | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Standard Bike L  | Out | 46 | 54 | 40 | 43 | 43 | 37 | 37 | - |
| Flame Runner     | In  | 60 | 54 | 18 | 24 | 51 | 21 | 51 | - |
| Wario Bike       | Out | 37 | 59 | 51 | 56 | 21 | 45 | 48 | - |
| Shooting Star    | Out | 50 | 48 | 29 | 32 | 59 | 27 | 59 | 100cc Star |
| Spear            | In  | 67 | 56 | 24 | 18 | 29 | 18 | 18 | 12 Fast Ghosts |
| Phantom          | Out | 43 | 51 | 43 | 48 | 17 | 56 | 40 | Mirror Special |
| Heavy Character      | Drift | Speed | Weight | Acc. | Handling | Drift | Offroad | ~MiniTurbo | Unlock |h
| Wario        | | - | 3 | - | - | - | 3 | 6 | - |
| Waluigi      | | - | - | 6 | - | 5 | 3 | - | - |
| Donkey Kong  | | - | 3 | 2 | 2 | - | - | 3 | - |
| Bowser       | | 2 | 5 | - | - | 3 | - | - | - |
| King Boo     | | - | - | - | 5 | - | 3 | - | 50cc Star          |
| Rosalina     | | 3 | - | - | 3 | - | - | 3 | Mirror All 1 Star  |
| Funky Kong   | | 4 | - | - | - | - | 3 | - | 4 Fast Ghosts      |
| Dry Bowser   | | - | - | - | - | - | 6 | 6 | 150cc New 1 Star   |
| Mii (Heavy)  | | 3 | - | 3 | 3 | 3 | - | - | 100cc Special      |

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|! General User Interface |<|
| [Alt-(non-alpha)] | move cursor to next field |
|! Main |<|
| [C] | Continue |
| [L] | Load Game |
| [N] | New Game |
| [H] | Hall of Fame |
| [Q] | Quit to DOS |
| [ESC] | Quit to DOS |
|! Overland |<|
| [Alt-A] | (toggle) Automatic Next Turn |
| [Alt-N] | (toggle) Display X-coord in red, and Land Mass Index in white |
| [Alt-K] | (toggle) Strategic Combat |
| [N] | Next Turn |
| [M] | Magic screen |
| [C] | Center on active stack |
| [A] | Armies screen |
| [S] | Spells screen |
| [G] | Game screen |
| [D] | Done select |
| [W] | Wait select |
| [P] | Plane toggle |
| [B] | Build select |
| [Q] | Deselect stack |
| [U] | Deselect stack |
| [ ] | White border on clickable areas (mouse clicks passed to the click-handler for that area) |
| [~] | Yellow border on right-clickable pop-up help |
| [Ctrl-N] | Surveyor |
| [Ctrl-O] | Cartographer |
| [Ctrl-P] | Apprentice |
| [Ctrl-P] | Apprentice |
| [Ctrl-Q] | Historian |
| [Ctrl-R] | Astrologer |
| [Ctrl-T] | Tax Collector |
| [Ctrl-U] | Grand Vizier |
| [Ctrl-V] | Mirror |
| [F1] | Surveyor |
| [F2] | Cartographer |
| [F3] | Apprentice |
| [F4] | Historian |
| [F5] | Astrologer |
| [F6] | Chancellor |
| [F7] | Tax Collector |
| [F8] | Grand Vizier |
| [F9] | Mirror |
| [F10] | Save Game in the "Continue" slot |
| [F11] | Quit to DOS, with memory usage diagnostic |
| [Ctrl-L] | simulates a left-mouse click |

|! Overland: Unit Selected |<|<|<|<|<|
| [#7] | [#8] | [#9] | NW | N | NE |
| [#4] |      | [#6] | W |    |  E |
| [#1] | [#2] | [#2] | SW | S | SE |

| [Ctrl-A] | W |
| [Ctrl-B] | E |
| [Ctrl-C] | N |
| [Ctrl-D] | S |
| [Left] | W |
| [Right] | E |
| [Up] | N |
| [Down] | S |
| [Ctrl-Y] | NE |
| [Ctrl-Z] | NW |
| [Ctrl-]] | SE |
| [Ctrl-\] | SW |

|!  Magic |<|
| [Alt-RVL] | fully explore Arcanus and Myrror for all wizards |
| [Alt-PWR] | instantly have all spells, 10000 MP, 100 casting skill for all wizards |
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Merge minds with the target, granting the target +25% critical chance, +25 Will and +1 health.
Merged subject dies automatically if merging Sectoid dies in the same turn Mind Merge is initiated.
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{{||Monkey Island 2: LeChuck's Revenge}}
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*[[NetHack 3.4.3: Home Page|http://www.nethack.org/]] 
**apt:nethack-x11
* Spoilers/Websites
** apt:nethack-spoilers
**[[Complete (?) Nethack Spoilers|http://www.helsinki.fi/~vviitane/spoilers/]]
**[[List of Nethack Spoilers|http://www.statslab.cam.ac.uk/~eva/nethack/spoilerlist.html]]
**[[Myths and Facts about Nethack|http://www.statslab.cam.ac.uk/~eva/nethack/index.html]]
**[[NetHack - Faq's, Manuals, and spoilers|http://nethack.tiddlyspot.com/]]
**[[Nethack 3.4 Spoilers|http://www.spod-central.org/~psmith/nh/]]
**[[NetHack: Where it's @|http://www.geocities.com/dcorbett42/nethack/nethack.htm]]
**[[NetHackWiki|http://nethackwiki.com/wiki/Main_Page]]
**[[Sascha's and Ralph's nethack site)|http://www.nethack.de]]
**[[Wikihack|http://nethack.wikia.com/wiki/Main_Page]]
**[[Yet Another Nethack Site|http://www.steelypips.org/nethack/]]
***[[Yet Another NetHack Site (3.43)|http://www.steelypips.org/nethack/343/]]
*Public Nethack Servers
**[[nethack.fi|http://nethack.fi/]]
**[[alt.org|http://www.alt.org/nethack/]]
*Plugins
** [[Hearse|http://hearse.krollmark.com/]] / {{{apt:hearse}}}
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*[[Premium Module Offline Authenticator Generator|http://neverwintervault.org/project/nwn1/other/tool/premium-module-offline-authenticator-generator]]
*[[Cheats|http://www.gamefaqs.com/pc/930137-neverwinter-nights-diamond/cheats]]
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| Code | Effect |h
| Code | Effect |f
| ~DebugMode 0 | Disable cheats. |
| ~DebugMode 1 | Enables Cheats. |
| dm_allspells 0 | Turns off the above code. |
| dm_allspells 1 | Allows the use of every spell in the game. No class restrictions. |
| dm_cowsfromhell | Summons cow to help you. |
| dm_gettime | Display current game time |
| dm_givegold # | Gives you Gold. |
| dm_givelevel # | Raises your level. |
| dm_god | God mode. |
| dm_heal | Heal yourself. Works like potion. |
| dm_levelup | Level Up. |
| dm_modifyage # | Change your character's age. |
| dm_modifyattackbase # | Modify your base to-hit bonus. |
| dm_modifysavefortitude # | Change your fortitude saving throw. |
| dm_modifysavereflex # | Change your reflex saving throw. |
| dm_modifysavewill # | Change your will saving throw. |
| dm_modifyspellresistence | Modify your spell resistence. |
| dm_mylittlepony | Speed Cheat. |
| dm_setrace | Set your character's race. |
| dm_settime | Set current game time |
| fps | Display your frames per second. |
| ~GiveXP # | Give a set amount of XP. |
| hidepartynames | Hide your party's names on the sidebar |
| Code | Effect |h
| ~ModSTR # | Add specific number to Strength |
| ~ModINT # | Add specific number to Intelligence |
| ~ModWIS # | Add specific number to Wisdom |
| ~ModDEX # | Add specific number to Dexterity |
| ~ModCON # | Add specific number to Constitution |
| ~ModCHA # | Add specific number to Charisma |
| ~SetAppearance | Change your character's appearance. (001-298) |
| ~SetSTR # | Sets Strength (9-50) |
| ~SetINT # | Sets Intelligence (9-50). |
| ~SetWIS # | Sets Wisdom (9-50). |
| ~SetDEX # | Sets Dexterity (9-50). |
| ~SetCON # | Sets Constitution (9-50). |
| ~SetCHA # | Sets Charisma (9-50) |
| showpartynames | Show your party's names on the sidebar. |
| Use ~ to start Console |c
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http://files.bioware.com/neverwinternights/modules_premium/InfiniteDungeons_Installer.exe
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http://content.bioware.com/neverwinternights/modules_premium/PiratesOfTheSwordCoast_Installer.exe
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http://files.bioware.com/neverwinternights/modules_premium/WyvernCrown_Installer.exe
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| <$set name="subject" value={{!!title}} >  <a href="http://anynowhere.com/">Main Page</a> </$set> |
<$set name="subject" value={{!!title}} >

| <a href=<<google>>>Google</a> |
| <a href=<<google-s Wiki>>>Wiki's</a> |
| <a href=<<google-s faqs>>>FAQ's</a> |
| <a href=<<google-s Reviews>>>Reviews</a> |
| <a href=<<wikipedia>>>Wikipedia</a> |
| <a href=<<tvtropes>>>TV Tropes</a> |
| <a href=<<site 'wikia.com'>>>Wikia</a> |
----
<<list-links filter:"[tag<currentTiddler>] +[sort[title]]">>
----
</$set> 
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http://parchment.toolness.com/
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Have Episode 3-4
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http://store.steampowered.com/app/400
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http://store.steampowered.com/app/620
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*[[ScummVM|https://www.scummvm.org/]]
*[[Compatibility List|https://www.scummvm.org/compatibility/]]
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| Ctrl-F5 	 | Displays the Global Menu (see also Global Main Menu (GMM)). |
| Cmd-q 	 | Quit (Mac OS X) |
| Ctrl-q 	 | Quit (other unices including Linux) |
| Ctrl-z OR Alt-x 	 | Quit (other platforms) |
| Crtl-u 	 | Mute all sounds |
| Ctrl-m 	 | Toggle mouse capture |
| Ctrl-Alt 1-8 	 | Switch between graphics filters (see also Graphic filters) |
| Ctrl-Alt + and - 	 | Increase/Decrease the scale factor (see also Graphic filters) |
| Ctrl-Alt a 	 | Toggle aspect-ratio correction on/off (see also Graphics settings) |
| Alt-Enter 	T | oggles between full screen and windowed mode |
| Alt-s 	 | Make a screenshot (SDL backend only, which includes Windows, Mac OS X, other Unices and Linux) |

| Lucasarts |<|
| Hotkey 	 | Description |
| Ctrl 0-9 	 | Load game state |
| Alt 0-9 	 | Save game stat |
| Crtl-d 	 | Starts the debugger |
| Crtl-f 	 | Toggle fast mode |
| Crtl-g 	 | Runs in really REALLY fast mode |
| Crtl-t 	 | Switch between 'Speech only', 'Speech and Subtitles' and 'Subtitles only' |
| Tilde (~) 	 | Show/hide the debugging console |
| [ and ] 	 | Music volume, down/up |
| - and + 	 | Text speed, slower/faster |
| F5  | 	Displays a save/load box (see ScummVM in-game menu). |
| Alt-F5 	 | Displays the original save/load box, if the game has one (see ScummVM in-game menu). |
| i 	 | Displays IQ points (Indiana Jones and the Last Crusade, and Indiana Jones and the Fate of Atlantis) |
| Space 	 | Pauses |
| Period (.) 	 | Skips current line of text in some games |
| Enter 	 | Simulate left mouse button press |
| Tab 	 | Simulate right mouse button press  |
| |! Easy |! Normal |! Classic |! Impossible |
|! Aim | 65 | 65 | 65 | 75 |
|! Critical Chance | 0 | 0 | 10 | 0 |
|! Defense | 0 | 0 | 0 | 0 |
|! Health | 3 | 3 | 3 | 4 |
|! Mobility | 12 | 12 | 12 | 12 |
|! Will | 10 | 10 | 10 | 10 |
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<?xml version="1.0" encoding="iso-8859-1"?>
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apt:slashem-x11
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http://store.steampowered.com/app/1840
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Can fire a special shot that grants reaction fire at a single target.
The target also suffers a -30 Aim penalty. 
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![[Series]]
{{Series}}
![[Games]]
{{Games}}
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http://store.steampowered.com/app/440/
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*Included with [[The Bard's Tale (2004 video game)]]
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*Included with [[The Bard's Tale (2004 video game)]]
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*Included with [[The Bard's Tale (2004 video game)]]
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http://www.elderscrolls.com/daggerfall/
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*[[Beginner's Guide to Morrowind|http://www.izhtex.com/tes3/index.htm]]
*[[Morrowind Mythic Mods|http://www.mwmythicmods.com/]]
*[[Morrowind Construction Set Scripting|http://www.uesp.net/morrow/editor/mw_scripting.shtml]]
*[[elderscrolls.com/oblivion|http://www.elderscrolls.com/oblivion/]]
*[[Unofficial Elder Scrolls Page -- Oblivion|http://www.uesp.net/wiki/Oblivion:Oblivion]]
*Mods
**[[The Elder Scrolls Nexus|http://tes.nexusmods.com/]]
***[[A New Beginning|http://tes.nexusmods.com/downloads/file.php?id=7275]]
**Planet Elder Scrollshttp://planetelderscrolls.gamespy.com/
***[[Actor's in Charge|http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&%20id=24289&id=1779]]
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http://www.elderscrolls.com/arena/
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http://www.lionhead.com/games/the-movies/
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http://sc2.sourceforge.net/
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\define google()  https://www.google.com/search?q=$(subject)$

\define google-s(terms)  $(google)$+$terms$

\define site(url)    $(google)$&as_sitesearch=$url$

\define site-l(url) $(google)$&as_sitesearch=$url$&btnI

\define site-test(url) $(site)$&btnI

\define google-l() $(google)$&btnI

\define tvtropes() http://tvtropes.org/pmwiki/search_result.php?&q=$(subject)$

\define wikipedia() https://en.wikipedia.org/wiki/$(subject)$

\define vgyear() https://en.wikipedia.org/wiki/$(subject)$ in video gaming

\define steamurl()  http://store.steampowered.com/app/$(steamapp)$

\define homeurl() http://$(homepage)$

<$set name="subject" value={{!!title}} >

<a href=<<google>>>Google {{!!title}}</a>

<a href=<<google-l>>>Lucky Google {{!!title}}</a>

<a href=<<site 'tvtropes.com'>>>Site Search {{!!title}}</a>

<a href=<<site 'wikia.com'>>>Site Search {{!!title}}</a>

<a href=<<tvtropes>>>TV Tropes {{!!title}}</a>

<a href=<<site 'wikia.com'>>>Site Search {{!!title}}</a>

<a href=<<site-l 'wikia.com'>>>Lucky Site Search {{!!title}}</a>

<a href=<<wikipedia>>>Wikipedia: {{!!title}}</a>

</$set>
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http://quaxio.com/tron/
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```
<body id=b onkeyup=e=event onload=
  z=c.getContext('2d');
  z.fillRect(s=0,0,n=150,x=11325);
  setInterval("
    0<x%n
    &x<n*n
    &(z[x+=[1,-n,-1,n][e.which&3]]^=1)
      ?z.clearRect(x%n,x/n,1,1,s++)
      :b.innerHTML='game⬜over:'+s
  ",9)
><canvas id=c>
```
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[[Tyrian 2000|https://en.wikipedia.org/wiki/Tyrian_%28video_game%29#Tyrian_2000_.283.0.29]]

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!AKA. X-Com: UFO Defense
*Mouse Only
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http://wcsaga.com/
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